JP2015003193A5 - - Google Patents
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- JP2015003193A5 JP2015003193A5 JP2014189293A JP2014189293A JP2015003193A5 JP 2015003193 A5 JP2015003193 A5 JP 2015003193A5 JP 2014189293 A JP2014189293 A JP 2014189293A JP 2014189293 A JP2014189293 A JP 2014189293A JP 2015003193 A5 JP2015003193 A5 JP 2015003193A5
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- 238000001514 detection method Methods 0.000 claims description 2
Description
上述の目的を達成するため、本願請求項1の発明は、遊技者による操作が可能な操作手段と、前記操作手段の操作が行われたことを検知する検知手段と、遊技の進行に伴って行われる演出のうち、該演出を変化させるための前記操作手段の操作を有効とする操作有効期間が設定されている指定演出を制御する指定演出制御手段と、前記指定演出の実行中に設定されている前記操作有効期間の期間内に前記検知手段により前記操作手段の操作が検知されたか否かを判断する判断手段と、前記判断手段によって前記期間内に操作が検知されたと判断された場合には、前記演出を変化させるための演出変化実行情報を設定し、前記判断手段によって前記期間内に操作が検知されていないと判断された場合には、前記演出変化実行情報を設定しない第1設定手段と、前記判断手段によって前記期間内に操作が検知されたと判断された場合、及び、前記判断手段によって前記期間内に操作が検知されていないと判断された場合の何れであっても、前記演出変化実行情報を設定する第2設定手段とを具備する。 In order to achieve the above-mentioned object, the invention of claim 1 of the present application relates to an operating means that can be operated by a player, a detecting means that detects that the operating means has been operated, and the progress of the game. among the effect that takes place, and specify attraction control hand stage operation valid period to enable the operation of said operating means for changing the effect to control the specified presentation that is set during the execution of the specified presentation A determination unit that determines whether or not an operation of the operation unit has been detected by the detection unit within the set operation validity period ; and the determination unit determines that an operation has been detected within the period. If the sets an effect change execution information for changing the presentation, when the operation in the period is determined not to be detected by the determination means sets the presentation change execution information Do not Either when the setting means and the determination means determine that an operation is detected within the period, or when the determination means determines that an operation is not detected within the period, Second setting means for setting the effect change execution information .
Claims (1)
前記操作手段の操作が行われたことを検知する検知手段と、
遊技の進行に伴って行われる演出のうち、該演出を変化させるための前記操作手段の操作を有効とする操作有効期間が設定されている指定演出を制御する指定演出制御手段と、
前記指定演出の実行中に設定されている前記操作有効期間の期間内に前記検知手段により前記操作手段の操作が検知されたか否かを判断する判断手段と、
前記判断手段によって前記期間内に操作が検知されたと判断された場合には、前記演出を変化させるための演出変化実行情報を設定し、前記判断手段によって前記期間内に操作が検知されていないと判断された場合には、前記演出変化実行情報を設定しない第1設定手段と、
前記判断手段によって前記期間内に操作が検知されたと判断された場合、及び、前記判断手段によって前記期間内に操作が検知されていないと判断された場合の何れであっても、前記演出変化実行情報を設定する第2設定手段と
を具備する遊技機。 Operation means that can be operated by a player;
Detection means for detecting that the operation means has been operated;
Among the effect that takes place with the progress of the game, and the designated performance control hand stage operation valid period to enable the operation of the operation means controls the specified presentation that is set to change the effect,
Determining means for determining whether or not an operation of the operating means has been detected by the detecting means within a period of the operation effective period set during execution of the designated effect;
When the operation in the period is judged to have been detected by the determination means sets an effect change execution information for changing the presentation, the operation in the period is not detected by said determining means A first setting unit that does not set the effect change execution information,
Whether the determination unit determines that an operation is detected within the period, or the determination unit determines that no operation is detected within the period, the effect change execution is performed. A gaming machine comprising second setting means for setting information .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014189293A JP6031482B2 (en) | 2014-09-17 | 2014-09-17 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014189293A JP6031482B2 (en) | 2014-09-17 | 2014-09-17 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013039545A Division JP5760021B2 (en) | 2013-02-28 | 2013-02-28 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2015003193A JP2015003193A (en) | 2015-01-08 |
JP2015003193A5 true JP2015003193A5 (en) | 2015-07-16 |
JP6031482B2 JP6031482B2 (en) | 2016-11-24 |
Family
ID=52299554
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014189293A Active JP6031482B2 (en) | 2014-09-17 | 2014-09-17 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6031482B2 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6038984B2 (en) * | 2015-03-04 | 2016-12-07 | 京楽産業.株式会社 | Game machine |
JP2016189994A (en) * | 2015-03-31 | 2016-11-10 | 株式会社三共 | Game machine |
JP2016189993A (en) * | 2015-03-31 | 2016-11-10 | 株式会社三共 | Game machine |
JP2016189995A (en) * | 2015-03-31 | 2016-11-10 | 株式会社三共 | Game machine |
JP6519529B2 (en) * | 2016-05-27 | 2019-05-29 | 株式会社三洋物産 | Gaming machine |
JP2020081670A (en) * | 2018-11-29 | 2020-06-04 | 株式会社平和 | Game machine |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4545175B2 (en) * | 2007-06-11 | 2010-09-15 | 株式会社藤商事 | Bullet ball machine |
JP5078169B2 (en) * | 2009-06-30 | 2012-11-21 | 京楽産業.株式会社 | Game machine |
JP5293681B2 (en) * | 2010-05-17 | 2013-09-18 | タイヨーエレック株式会社 | Game machine |
JP5097811B2 (en) * | 2010-09-30 | 2012-12-12 | 京楽産業.株式会社 | Game machine |
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2014
- 2014-09-17 JP JP2014189293A patent/JP6031482B2/en active Active