JP2013048734A5 - - Google Patents

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Publication number
JP2013048734A5
JP2013048734A5 JP2011188509A JP2011188509A JP2013048734A5 JP 2013048734 A5 JP2013048734 A5 JP 2013048734A5 JP 2011188509 A JP2011188509 A JP 2011188509A JP 2011188509 A JP2011188509 A JP 2011188509A JP 2013048734 A5 JP2013048734 A5 JP 2013048734A5
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JP
Japan
Prior art keywords
specific
specific condition
predetermined time
gaming machine
changing
Prior art date
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Application number
JP2011188509A
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Japanese (ja)
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JP2013048734A (en
JP5862861B2 (en
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Priority to JP2011188509A priority Critical patent/JP5862861B2/en
Priority claimed from JP2011188509A external-priority patent/JP5862861B2/en
Publication of JP2013048734A publication Critical patent/JP2013048734A/en
Publication of JP2013048734A5 publication Critical patent/JP2013048734A5/ja
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Claims (4)

複数種の絵柄を循環表示させる複数の循環表示手段と、
前記各循環表示手段による前記絵柄の循環表示を開始させるべく操作される開始操作手段と、
役の抽選を行う抽選手段と、
前記絵柄の循環表示を個別に停止させるべく操作される複数の停止操作手段と、
前記役の抽選に当選した当選役と対応する当選絵柄が有効位置に停止した場合、遊技者に特典を付与する特典付与手段と
を備えた遊技機において、
特定演出を実行可能な特定演出実行手段と、
前記特定演出を実行している場合、特定操作手段の操作に基づく特定条件が成立したか否かを判定するとともに、所定時間を経過した場合、前記特定条件が成立しなかったと判定する特定条件判定手段と、
前記特定条件判定手段の判定結果に基づいて、前記特定演出の結果を変化させる演出結果変化手段と、
前記特定条件判定手段の判定結果に基づいて、次回の特定演出における所定時間を変更する所定時間変更手段と
を備えたことを特徴とする遊技機。
A plurality of circulation display means for circulating and displaying a plurality of kinds of patterns;
Start operation means operated to start the cyclic display of the picture by each circulation display means;
Lottery means for lottery drawing,
A plurality of stop operation means operated to individually stop the cyclic display of the pattern;
In a gaming machine provided with a privilege granting means for granting a privilege to a player when the winning symbol corresponding to the winning role won in the lottery of the role stops at an effective position,
Specific production execution means capable of executing specific production;
A specific condition determination that determines whether or not a specific condition based on an operation of a specific operation unit is satisfied when the specific effect is executed, and that the specific condition is not satisfied when a predetermined time has elapsed. Means,
An effect result changing means for changing the result of the specific effect based on the determination result of the specific condition determining means,
A gaming machine comprising: a predetermined time changing means for changing a predetermined time in the next specific effect based on a determination result of the specific condition determining means.
前記所定時間変更手段は、前記特定演出が終了するまでに前記特定条件判定手段が前記特定条件が成立したと判定しなかったことに基づいて、次回の特定演出における所定時間を、先の特定演出における時間よりも長くすることを特徴とする請求項1に記載の遊技機。The predetermined time changing means determines that the predetermined time in the next specific effect is the previous specific effect based on the fact that the specific condition determining means does not determine that the specific condition is satisfied before the specific effect ends. The gaming machine according to claim 1, wherein the gaming machine is set to be longer than the time. 前記特定条件は、前記特定操作手段を複数回操作することであって、前記特定条件成立となる前記特定操作手段の操作回数を記憶する第1回数記憶手段と、前記特定操作手段になされた操作回数を記憶する第2回数記憶手段と、を備え、前記所定時間変更手段は、前記特定演出が終了するまでに前記特定条件判定手段が前記特定条件が成立したと判定しなかった場合、前記第2回数記憶手段の記憶結果に基づいて、前記所定時間を変更することを特徴とする請求項1又は請求項2に記載の遊技機。The specific condition is that the specific operation means is operated a plurality of times, and a first number storage means for storing the number of operations of the specific operation means that satisfies the specific condition, and an operation performed by the specific operation means A second number storage means for storing the number of times, and the predetermined time changing means, when the specific condition determination means does not determine that the specific condition is satisfied before the specific effect is ended, The gaming machine according to claim 1 or 2, wherein the predetermined time is changed based on a storage result of the twice-time storage means. 前記第1回数記憶手段に記憶された操作回数と、前記第2回数記憶手段に記憶された操作回数と、に基づいて前記特定条件の達成度を導出する達成度導出手段を備え、前記所定時間変更手段は、前記達成度導出手段の導出結果に応じて前記所定時間を変更することを特徴とする請求項3に記載の遊技機。An achievement degree deriving unit for deriving an achievement degree of the specific condition based on the number of operations stored in the first number storage unit and the number of operations stored in the second number storage unit; 4. The gaming machine according to claim 3, wherein the changing means changes the predetermined time according to a result derived by the achievement degree deriving means.
JP2011188509A 2011-08-31 2011-08-31 Game machine Active JP5862861B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2011188509A JP5862861B2 (en) 2011-08-31 2011-08-31 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011188509A JP5862861B2 (en) 2011-08-31 2011-08-31 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015252863A Division JP6168317B2 (en) 2015-12-25 2015-12-25 Game machine

Publications (3)

Publication Number Publication Date
JP2013048734A JP2013048734A (en) 2013-03-14
JP2013048734A5 true JP2013048734A5 (en) 2014-02-06
JP5862861B2 JP5862861B2 (en) 2016-02-16

Family

ID=48011334

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2011188509A Active JP5862861B2 (en) 2011-08-31 2011-08-31 Game machine

Country Status (1)

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JP (1) JP5862861B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6168317B2 (en) * 2015-12-25 2017-07-26 株式会社三洋物産 Game machine
JP6478072B2 (en) * 2017-06-30 2019-03-06 株式会社三洋物産 Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4869752B2 (en) * 2006-03-20 2012-02-08 株式会社三共 Game machine
JP4945411B2 (en) * 2007-11-27 2012-06-06 株式会社大都技研 Amusement stand
JP2011103929A (en) * 2009-11-12 2011-06-02 Daito Giken:Kk Game machine

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