JP2013048733A5 - - Google Patents

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Publication number
JP2013048733A5
JP2013048733A5 JP2011188508A JP2011188508A JP2013048733A5 JP 2013048733 A5 JP2013048733 A5 JP 2013048733A5 JP 2011188508 A JP2011188508 A JP 2011188508A JP 2011188508 A JP2011188508 A JP 2011188508A JP 2013048733 A5 JP2013048733 A5 JP 2013048733A5
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Japan
Prior art keywords
specific
specific condition
condition
changing
game
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JP2011188508A
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Japanese (ja)
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JP5862860B2 (en
JP2013048733A (en
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Priority to JP2011188508A priority Critical patent/JP5862860B2/en
Priority claimed from JP2011188508A external-priority patent/JP5862860B2/en
Publication of JP2013048733A publication Critical patent/JP2013048733A/en
Publication of JP2013048733A5 publication Critical patent/JP2013048733A5/ja
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Claims (6)

複数種の絵柄を循環表示させる複数の循環表示手段と、
前記各循環表示手段による前記絵柄の循環表示を開始させるべく操作される開始操作手段と、
役の抽選を行う抽選手段と、
前記絵柄の循環表示を個別に停止させるべく操作される複数の停止操作手段と、
前記役の抽選に当選した当選役と対応する当選絵柄が有効位置に停止した場合、遊技者に特典を付与する特典付与手段と
を備えた遊技機において、
特定演出を実行可能な特定演出実行手段と、
前記特定演出を実行している場合、特定操作手段の操作に基づく特定条件が成立したか否かを判定する特定条件判定手段と、
前記特定条件判定手段の判定結果に基づいて、前記特定演出の結果を変化させる演出結果変化手段と、
前記特定条件判定手段の判定結果に基づいて、次回の特定演出における特定条件を変更する特定条件変更手段と
を備えたことを特徴とする遊技機。
A plurality of circulation display means for circulating and displaying a plurality of kinds of patterns;
Start operation means operated to start the cyclic display of the picture by each circulation display means;
Lottery means for lottery drawing,
A plurality of stop operation means operated to individually stop the cyclic display of the pattern;
In a gaming machine provided with a privilege granting means for granting a privilege to a player when the winning symbol corresponding to the winning role won in the lottery of the role stops at an effective position,
Specific production execution means capable of executing specific production;
A specific condition determination unit that determines whether or not a specific condition based on an operation of the specific operation unit is satisfied when the specific effect is executed;
An effect result changing means for changing the result of the specific effect based on the determination result of the specific condition determining means,
A gaming machine comprising: a specific condition changing means for changing a specific condition in the next specific effect based on a determination result of the specific condition determining means.
前記特定条件変更手段は、前記特定演出が終了するまでに前記特定条件判定手段が前記特定条件が成立したと判定しなかったことに基づいて、次回の特定演出における特定条件を、前記特定条件判定手段が判定した特定条件よりも成立させることが容易な条件に変更することを特徴とする請求項1に記載の遊技機。The specific condition changing means determines the specific condition in the next specific effect based on the fact that the specific condition determining means does not determine that the specific condition is satisfied before the specific effect is ended. 2. The gaming machine according to claim 1, wherein the game machine is changed to a condition that is easier to establish than the specific condition determined by the means. 前記特定条件は、前記特定操作手段を複数回操作することであって、前記特定条件成立となる前記特定操作手段の操作回数を記憶する第1回数記憶手段と、前記特定操作手段になされた操作回数を記憶する第2回数記憶手段と、を備え、前記特定条件変更手段は、前記特定演出が終了するまでに前記特定条件判定手段が前記特定条件が成立したと判定しなかった場合、前記第2回数記憶手段の記憶結果に基づいて、前記第1回数記憶手段に記憶された回数を変更することを特徴とする請求項1又は請求項2に記載の遊技機。The specific condition is that the specific operation means is operated a plurality of times, and a first number storage means for storing the number of operations of the specific operation means that satisfies the specific condition, and an operation performed by the specific operation means A second number storage means for storing the number of times, and when the specific condition determining means does not determine that the specific condition is satisfied by the end of the specific effect, The gaming machine according to claim 1 or 2, wherein the number of times stored in the first number of times storage means is changed based on a storage result of the number of times storage means. 前記特定条件変更手段は、前記第2回数記憶手段に記憶された回数が0である場合、予め定められた初期回数を前記第1回数記憶手段に記憶させることを特徴とする請求項3に記載の遊技機。4. The specific condition changing means, when the number of times stored in the second number of times storage means is 0, stores a predetermined initial number of times in the first number of times storage means. Game machines. 遊技状況を判断する遊技状況判断手段と、前記遊技状況判断手段が遊技者が遊技を終了した状況にあると判断した場合、次回の特定演出における特定条件を予め定めた初期条件に変更する特定条件第2変更手段と、を備えたことを特徴とする請求項1乃至請求項4のいずれかに記載の遊技機。A game condition determining means for determining a game situation, and a specific condition for changing the specific condition in the next specific effect to a predetermined initial condition when the game situation determining means determines that the player has finished the game The game machine according to any one of claims 1 to 4, further comprising second changing means. 前記特定条件判定手段は、前記特定演出が開始されてから所定時間を経過した場合、前記特定条件が成立しなかったと判定することを特徴とする請求項1乃至請求項5のいずれかに記載の遊技機。The said specific condition determination means determines with the said specific condition not being satisfied, when predetermined time passes since the said specific production was started, The said specific condition is characterized by the above-mentioned. Gaming machine.
JP2011188508A 2011-08-31 2011-08-31 Game machine Active JP5862860B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2011188508A JP5862860B2 (en) 2011-08-31 2011-08-31 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011188508A JP5862860B2 (en) 2011-08-31 2011-08-31 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015252864A Division JP6168318B2 (en) 2015-12-25 2015-12-25 Game machine

Publications (3)

Publication Number Publication Date
JP2013048733A JP2013048733A (en) 2013-03-14
JP2013048733A5 true JP2013048733A5 (en) 2013-06-20
JP5862860B2 JP5862860B2 (en) 2016-02-16

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JP2011188508A Active JP5862860B2 (en) 2011-08-31 2011-08-31 Game machine

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Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6387587B2 (en) * 2013-04-18 2018-09-12 株式会社三洋物産 Game machine
JP2015058106A (en) * 2013-09-18 2015-03-30 株式会社オリンピア Game machine
JP6168318B2 (en) * 2015-12-25 2017-07-26 株式会社三洋物産 Game machine
JP6414251B2 (en) * 2017-02-27 2018-10-31 株式会社三洋物産 Game machine
JP6414252B2 (en) * 2017-02-27 2018-10-31 株式会社三洋物産 Game machine
JP6787440B2 (en) * 2019-04-26 2020-11-18 株式会社三洋物産 Game machine
JP2019150616A (en) * 2019-04-26 2019-09-12 株式会社三洋物産 Game machine
JP6787439B2 (en) * 2019-04-26 2020-11-18 株式会社三洋物産 Game machine
JP2021010788A (en) * 2020-10-28 2021-02-04 株式会社三洋物産 Game machine
JP2021010789A (en) * 2020-10-28 2021-02-04 株式会社三洋物産 Game machine
JP7109118B1 (en) 2021-10-26 2022-07-29 株式会社大都技研 playground
JP2023064119A (en) * 2021-10-26 2023-05-11 株式会社大都技研 Game machine
JP7185353B1 (en) 2021-10-26 2022-12-07 株式会社大都技研 playground

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4601026B2 (en) * 2000-08-11 2010-12-22 サミー株式会社 Slot machine
JP2008206785A (en) * 2007-02-27 2008-09-11 Aruze Corp Game machine
JP5236296B2 (en) * 2008-01-10 2013-07-17 株式会社三共 Game machine
JP2009285119A (en) * 2008-05-29 2009-12-10 Aruze Corp Game machine
JP2011103929A (en) * 2009-11-12 2011-06-02 Daito Giken:Kk Game machine
JP5384387B2 (en) * 2010-02-01 2014-01-08 株式会社三共 Game machine

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