JP2011160903A5 - - Google Patents

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Publication number
JP2011160903A5
JP2011160903A5 JP2010025059A JP2010025059A JP2011160903A5 JP 2011160903 A5 JP2011160903 A5 JP 2011160903A5 JP 2010025059 A JP2010025059 A JP 2010025059A JP 2010025059 A JP2010025059 A JP 2010025059A JP 2011160903 A5 JP2011160903 A5 JP 2011160903A5
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Japan
Prior art keywords
combination
display
special
winning information
stop result
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JP2010025059A
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Japanese (ja)
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JP5709031B2 (en
JP2011160903A (en
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Priority to JP2010025059A priority Critical patent/JP5709031B2/en
Priority claimed from JP2010025059A external-priority patent/JP5709031B2/en
Publication of JP2011160903A publication Critical patent/JP2011160903A/en
Publication of JP2011160903A5 publication Critical patent/JP2011160903A5/ja
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Claims (3)

複数種の絵柄を循環表示させる循環表示手段と、
前記絵柄の循環表示を開始させるべく操作される開始操作手段と、
役の抽選を行う抽選手段と、
前記役の抽選に当選した場合に当選役と対応する当選情報を記憶する当選情報記憶手段と、
前記絵柄の循環表示を停止させるべく操作される停止操作手段と、
前記当選情報記憶手段に特別役に当選したことを示す特別役当選情報が記憶され、特別絵柄が有効位置に停止した場合、特別入賞成立として特別特典を付与する特別特典付与手段と、
前記当選情報記憶手段に前記特別役当選情報が記憶されている状況で前記特別絵柄が前記有効位置に停止しなかった場合、前記特別絵柄が前記有効位置に停止するまで前記特別役当選情報を前記当選情報記憶手段に記憶保持させる記憶保持手段と
を備えた遊技機において、
前記循環表示手段には、前記停止操作手段の操作タイミングに関わらず前記特別絵柄を前記有効位置に停止させることができるよう、前記特別絵柄を配置し、
前記当選情報記憶手段に前記特別役当選情報が記憶されていない状況で前記役の抽選に用いられ、前記特別役と、第1役と、第2役と、について少なくとも前記役の抽選が行われるとともに、前記特別役と前記第1役に共に当選となる機会が生じる抽選情報を記憶する抽選情報記憶手段と、
前記第1役と対応する第1絵柄が前記有効位置に停止した場合、第1入賞成立として第1特典を付与する第1特典付与手段と、
前記絵柄の循環表示が第1停止結果となった場合、第1所定数の遊技媒体を付与し、前記絵柄の循環表示が第2停止結果となった場合、前記第1所定数以上の第2所定数の遊技媒体を付与する遊技媒体付与手段と、
前記特別役当選情報と、前記第1役に当選したことを示す第1役当選情報と、が共に前記当選情報記憶手段に記憶されている場合、前記第1入賞を成立させることが可能であれば前記特別入賞より前記第1入賞を優先して成立させるように、前記循環表示手段を表示制御する第1役優先制御手段と、
前記第2役に当選したことを示す第2役当選情報が前記当選情報記憶手段に記憶され、前記特別役当選情報が前記当選情報記憶手段に記憶されていない場合、前記絵柄の循環表示が前記第1停止結果又は前記第2停止結果となるよう、前記循環表示手段を表示制御する第2役制御手段と、
前記第2役当選情報と前記特別役当選情報とが共に前記当選情報記憶手段に記憶されている場合、前記絵柄の循環表示を前記第1停止結果又は前記第2停止結果とすることが可能であれば、前記特別絵柄を前記有効位置に停止させるよりも優先して前記絵柄の循環表示が前記第1停止結果又は前記第2停止結果となるよう、前記循環表示手段を表示制御する第2役優先制御手段と
を備え、
前記第2役優先制御手段が前記循環表示手段を表示制御した場合には、前記第2役制御手段が前記循環表示手段を表示制御した場合よりも前記第2停止結果となる割合が高くなり、前記第2役に当選した場合に期待できる遊技媒体の付与数が多くなることを特徴とする遊技機。
Circulation display means for circulating and displaying a plurality of kinds of patterns;
Start operation means operated to start the cyclic display of the pattern;
Lottery means for lottery drawing,
A winning information storage means for storing winning information corresponding to the winning combination when the winning combination is won;
Stop operation means operated to stop the cyclic display of the pattern;
Special prize winning information indicating that the special prize winning information is stored in the winning information storage means, and the special picture is stopped at the effective position, the special privilege granting means for granting the special bonus as the special prize is established;
If the special symbol does not stop at the effective position in the situation where the special combination winning information is stored in the winning information storage means, the special combination winning information is stored until the special pattern stops at the effective position. In a gaming machine provided with memory holding means for storing and holding in the winning information storage means,
In the circulation display means, the special picture is arranged so that the special picture can be stopped at the effective position regardless of the operation timing of the stop operation means.
Used for lottery of the combination in a situation where the special combination winning information is not stored in the winning information storage means, and at least the combination of the special combination, the first combination, and the second combination is performed. And lottery information storage means for storing lottery information in which the special combination and the first combination have a chance to win.
A first privilege granting means for granting a first privilege as a first winning establishment when the first picture corresponding to the first role stops at the effective position;
When the cyclic display of the pattern results in a first stop result, a first predetermined number of game media is provided, and when the cyclic display of the pattern results in a second stop result, a second greater than or equal to the first predetermined number Game medium giving means for giving a predetermined number of game media;
If the special combination winning information and the first combination winning information indicating that the first combination is won are both stored in the winning information storage means, the first winning can be established. First role priority control means for controlling display of the circulation display means so that the first prize is established with priority over the special prize;
When the second combination winning information indicating that the second combination is won is stored in the winning information storage means, and the special combination winning information is not stored in the winning information storage means, the cyclic display of the pattern is Second role control means for controlling display of the circulation display means so as to be the first stop result or the second stop result;
When both the second winning combination information and the special winning combination information are stored in the winning information storage means, the cyclic display of the picture can be the first stop result or the second stop result. If there is, a second role for controlling the display of the circulating display means so that the cyclic display of the pattern becomes the first stop result or the second stop result in preference to stopping the special pattern at the effective position. With priority control means,
When the second combination priority control unit performs display control on the circulation display unit, the ratio of the second stop result is higher than when the second combination control unit performs display control on the circulation display unit. A gaming machine characterized in that the number of game media that can be expected when the second combination is won increases.
前記停止操作手段に特定操作がなされたか否かを判定する特定操作判定手段を備え、前記第2役制御手段は、前記特定操作判定手段が前記特定操作をなされたと判定した場合、前記絵柄の循環表示が前記第2停止結果となるよう前記循環表示手段を表示制御するとともに、前記特定操作判定手段が前記特定操作をなされなかったと判定した場合、前記絵柄の循環表示が前記第1停止結果となるよう前記循環表示手段を表示制御し、前記第2役優先制御手段は、前記特定操作判定手段の判定結果に関わらず、前記絵柄の循環表示が前記第2停止結果となるよう前記循環表示手段を表示制御することを特徴とする請求項1に記載の遊技機。A specific operation determination unit that determines whether or not a specific operation has been performed on the stop operation unit, and the second combination control unit determines that the specific operation determination unit has performed the specific operation. The circulation display means controls the display so that the display becomes the second stop result, and when the specific operation determination means determines that the specific operation has not been performed, the cyclic display of the pattern becomes the first stop result. The second display priority control unit controls the display unit so that the cyclic display of the pattern becomes the second stop result regardless of the determination result of the specific operation determination unit. The gaming machine according to claim 1, wherein display control is performed. 前記第2役制御手段は、前記絵柄の循環表示が前記第1停止結果となるよう前記循環表示手段を表示制御し、前記第2役優先制御手段は、前記絵柄の循環表示が前記第2停止結果となるよう前記循環表示手段を表示制御することを特徴とする請求項1に記載の遊技機。The second combination control means controls display of the circulation display means so that the cyclic display of the pattern becomes the first stop result, and the second combination priority control means controls the cyclic display of the pattern to the second stop. 2. The gaming machine according to claim 1, wherein display control of the circulation display means is performed so as to obtain a result.
JP2010025059A 2010-02-08 2010-02-08 Game machine Active JP5709031B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010025059A JP5709031B2 (en) 2010-02-08 2010-02-08 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2010025059A JP5709031B2 (en) 2010-02-08 2010-02-08 Game machine

Related Child Applications (1)

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JP2015044286A Division JP6048702B2 (en) 2015-03-06 2015-03-06 Game machine

Publications (3)

Publication Number Publication Date
JP2011160903A JP2011160903A (en) 2011-08-25
JP2011160903A5 true JP2011160903A5 (en) 2013-03-28
JP5709031B2 JP5709031B2 (en) 2015-04-30

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Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5562393B2 (en) * 2012-10-01 2014-07-30 Kpe株式会社 Game machine
JP6048702B2 (en) * 2015-03-06 2016-12-21 株式会社三洋物産 Game machine
JP6311898B2 (en) * 2016-11-25 2018-04-18 株式会社三洋物産 Game machine

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4320144B2 (en) * 2002-02-20 2009-08-26 サミー株式会社 Slot machine
JP3914809B2 (en) * 2002-04-12 2007-05-16 株式会社ナナオ Slot machine and program used for displaying variation of the slot machine
JP2005177245A (en) * 2003-12-22 2005-07-07 Abilit Corp Game machine
JP2006238923A (en) * 2005-02-28 2006-09-14 Aruze Corp Game machine
JP2007089626A (en) * 2005-09-27 2007-04-12 Samii Kk Slot machine
JP4843624B2 (en) * 2008-01-17 2011-12-21 株式会社三共 Slot machine
JP2009201835A (en) * 2008-02-28 2009-09-10 Sammy Corp Slot machine
JP2009254538A (en) * 2008-04-16 2009-11-05 Abilit Corp Slot machine

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