JP2013042827A5 - - Google Patents

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JP2013042827A5
JP2013042827A5 JP2011181142A JP2011181142A JP2013042827A5 JP 2013042827 A5 JP2013042827 A5 JP 2013042827A5 JP 2011181142 A JP2011181142 A JP 2011181142A JP 2011181142 A JP2011181142 A JP 2011181142A JP 2013042827 A5 JP2013042827 A5 JP 2013042827A5
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volume
predetermined
speaker
setting
game
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JP2011181142A
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JP5832823B2 (en
JP2013042827A (en
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上記特許文献1に開示されているような不正行為を検出する機能を設け、スピーカにより警告音を発するように構成した遊技機の場合、スピーカの音量を調節する操作手段を設けると、不正を行おうとする者は不正行為を行う前にスピーカの音量を最も低い状態に設定してから不正を行うことで不正行為が発見されるのを回避したり、不正行為の発見を遅らせてその間に景品としての遊技球を不正に獲得するのを許容してしまうといった課題がある In the case of a gaming machine that is provided with a function for detecting fraud as disclosed in Patent Document 1 and that is configured to emit a warning sound through a speaker, if an operating means for adjusting the volume of the speaker is provided, the fraud is performed. Those who are going to avoid fraudulent activity by setting the speaker volume to the lowest level before performing fraud and then avoiding fraud, or delaying the discovery of fraud There is a problem that the game balls are allowed to be illegally acquired .

本発明は上記の課題に鑑みてなされたもので、その目的とするところは、スピーカの音量が低い音量に設定された場合でも、不正行為もしくはエラーを検出した場合にそれを確実に報知することができるようにすることにある The present invention has been made in view of the above problems, and an object, even if the volume of the speaker is set to a low volume, to reliably notify it when detecting fraud or error Is to be able to .

上記課題を解決するため、請求項1に記載の発明は、
遊技演出音を出力可能なスピーカと
前記スピーカから出力される遊技演出音の音量を、所定の設定操作により変更可能な音量設定手段と、
遊技の進行を管理する遊技制御手段と、
前記遊技制御手段からの制御指令信号に対応し、前記スピーカに出力する遊技演出音の制御を行う演出制御手段と、を備えた遊技機において、
前記演出制御手段は
所定の事象に基づいて遊技機に異常が発生したことを検出する異常検出手段を備えるとともに、
前記スピーカの出力音量を、前記音量設定手段による設定に基づいて制御する機能を有し、
前記遊技演出音の音量を規制する所定の音量規制条件が成立した場合に、前記スピーカから出力される前記遊技演出音の音量を、前記音量設定手段の設定に基づかない所定の第1音量に設定するようにし、
前記異常検出手段によって異常の発生が検出された場合には、前記所定の第1音量に設定されているか否かに拘わらずに、前記音量設定手段による設定に基づかない前記所定の第1音量よりも大きな所定の第2音量で、異常報知音を前記スピーカより出力させるようにしたことを特徴とする。
In order to solve the above-mentioned problem, the invention described in claim 1
A speaker capable of outputting game effect sounds ;
Volume setting means capable of changing the volume of the game effect sound output from the speaker by a predetermined setting operation;
Game control means for managing the progress of the game;
In response to a control command signal from the game control unit, before Symbol gaming machine having a performance control means for controlling game effects sounds, the output to the speaker,
The effect control means,
Provided with a fault detection means to detect an abnormality has occurred in the gaming machine based on a predetermined event,
A function of controlling the output volume of the speaker based on the setting by the volume setting means;
When a predetermined volume regulation condition for regulating the volume of the game effect sound is satisfied, the volume of the game effect sound output from the speaker is set to a predetermined first volume that is not based on the setting of the volume setting means. Like
When occurrence of an abnormality is detected by the abnormality detection means, the predetermined first volume that is not based on the setting by the volume setting means, regardless of whether or not the predetermined first volume is set. also a major predetermined second volume, is characterized in that so as to output from the previous SL speaker abnormality notification sound.

請求項1に記載の発明によれば、異常が検出された場合に、音量設定手段による設定にかかわらず所定の音量で異常報知を行うので、音量設定手段によってスピーカの出力が比較的小さな音量に設定されていたとしても、所定の音量で報知することで、遊技機において異常が発生したことを確実に認識させることができる。 According to the first aspect of the present invention, when an abnormality is detected, the abnormality notification is performed at a predetermined volume regardless of the setting by the volume setting means, so that the output of the speaker is set to a relatively low volume by the volume setting means. even if it is set, by notifying a predetermined volume, Ru can be reliably recognized that the abnormality in the gaming machine occurs.

本発明によれば、不正行為もしくはエラーを検出した場合にそれを確実に報知することができる According to the present invention, it is possible to reliably notify it when detecting a fraud or errors.

Claims (1)

遊技演出音を出力可能なスピーカと
前記スピーカから出力される遊技演出音の音量を、所定の設定操作により変更可能な音量設定手段と、
遊技の進行を管理する遊技制御手段と、
前記遊技制御手段からの制御指令信号に対応し、前記スピーカに出力する遊技演出音の制御を行う演出制御手段と、を備えた遊技機において、
前記演出制御手段は
所定の事象に基づいて遊技機に異常が発生したことを検出する異常検出手段を備えるとともに、
前記スピーカの出力音量を、前記音量設定手段による設定に基づいて制御する機能を有し、
前記遊技演出音の音量を規制する所定の音量規制条件が成立した場合に、前記スピーカから出力される前記遊技演出音の音量を、前記音量設定手段の設定に基づかない所定の第1音量に設定するようにし、
前記異常検出手段によって異常の発生が検出された場合には、前記所定の第1音量に設定されているか否かに拘わらずに、前記音量設定手段による設定に基づかない前記所定の第1音量よりも大きな所定の第2音量で、異常報知音を前記スピーカより出力させるようにしたことを特徴とする遊技機。
A speaker capable of outputting game effect sounds ;
Volume setting means capable of changing the volume of the game effect sound output from the speaker by a predetermined setting operation;
Game control means for managing the progress of the game;
In response to a control command signal from the game control unit, before Symbol gaming machine having a performance control means for controlling game effects sounds, the output to the speaker,
The effect control means,
Provided with a fault detection means to detect an abnormality has occurred in the gaming machine based on a predetermined event,
A function of controlling the output volume of the speaker based on the setting by the volume setting means;
When a predetermined volume regulation condition for regulating the volume of the game effect sound is satisfied, the volume of the game effect sound output from the speaker is set to a predetermined first volume that is not based on the setting of the volume setting means. Like
When occurrence of an abnormality is detected by the abnormality detection means, the predetermined first volume that is not based on the setting by the volume setting means, regardless of whether or not the predetermined first volume is set. gaming machine characterized by large a predetermined second volume, it has to be output from the previous SL speaker abnormality notification sound also.
JP2011181142A 2011-08-23 2011-08-23 Game machine Active JP5832823B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2011181142A JP5832823B2 (en) 2011-08-23 2011-08-23 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011181142A JP5832823B2 (en) 2011-08-23 2011-08-23 Game machine

Related Child Applications (1)

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JP2015211570A Division JP6303114B2 (en) 2015-10-28 2015-10-28 Game machine

Publications (3)

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JP2013042827A JP2013042827A (en) 2013-03-04
JP2013042827A5 true JP2013042827A5 (en) 2014-02-06
JP5832823B2 JP5832823B2 (en) 2015-12-16

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Families Citing this family (17)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015100650A (en) * 2013-11-28 2015-06-04 株式会社ソフイア Game machine
JP6484545B2 (en) * 2015-11-10 2019-03-13 株式会社藤商事 Game machine
JP2016083404A (en) * 2015-12-07 2016-05-19 株式会社大一商会 Game machine
JP2016163826A (en) * 2016-06-16 2016-09-08 株式会社大一商会 Game machine
JP6465510B2 (en) * 2017-03-29 2019-02-06 株式会社大一商会 Game machine
JP6465509B2 (en) * 2017-03-29 2019-02-06 株式会社大一商会 Game machine
JP6472061B2 (en) * 2017-03-29 2019-02-20 株式会社大一商会 Game machine
JP6497715B2 (en) * 2017-03-31 2019-04-10 株式会社大一商会 Gaming machine
JP6497714B2 (en) * 2017-03-31 2019-04-10 株式会社大一商会 Gaming machine
JP6468613B2 (en) * 2017-03-31 2019-02-13 株式会社大一商会 Game machine
JP6525460B2 (en) * 2017-12-14 2019-06-05 株式会社ニューギン Gaming machine
JP2021186581A (en) * 2020-06-05 2021-12-13 京楽産業.株式会社 Game machine
JP2021186590A (en) * 2020-06-05 2021-12-13 京楽産業.株式会社 Game machine
JP2021186580A (en) * 2020-06-05 2021-12-13 京楽産業.株式会社 Game machine
JP7288678B2 (en) * 2020-06-29 2023-06-08 京楽産業.株式会社 game machine
JP7288677B2 (en) * 2020-06-29 2023-06-08 京楽産業.株式会社 game machine
JP7345854B2 (en) 2020-06-29 2023-09-19 京楽産業.株式会社 gaming machine

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JPH10277213A (en) * 1997-04-02 1998-10-20 Heiwa Corp Sound controlling system and game machine
JP2004255059A (en) * 2003-02-27 2004-09-16 Sansei R & D:Kk Game machine
JP2008054930A (en) * 2006-08-31 2008-03-13 Sanyo Product Co Ltd Game machine
JP4633767B2 (en) * 2007-07-31 2011-02-16 株式会社サンセイアールアンドディ Game machine
JP4805889B2 (en) * 2007-09-26 2011-11-02 株式会社藤商事 Game machine
JP5596294B2 (en) * 2009-03-12 2014-09-24 株式会社平和 Game machine
JP5369314B2 (en) * 2009-06-19 2013-12-18 株式会社北電子 Game machine
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JP2012192110A (en) * 2011-03-18 2012-10-11 Maruhon Industry Co Ltd Pachinko game machine and game hall facility

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