JP2012221074A - 操作装置 - Google Patents
操作装置 Download PDFInfo
- Publication number
- JP2012221074A JP2012221074A JP2011084149A JP2011084149A JP2012221074A JP 2012221074 A JP2012221074 A JP 2012221074A JP 2011084149 A JP2011084149 A JP 2011084149A JP 2011084149 A JP2011084149 A JP 2011084149A JP 2012221074 A JP2012221074 A JP 2012221074A
- Authority
- JP
- Japan
- Prior art keywords
- operating device
- pressure
- plates
- base
- actuators
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J13/00—Controls for manipulators
- B25J13/02—Hand grip control means
- B25J13/025—Hand grip control means comprising haptic means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J13/00—Controls for manipulators
- B25J13/08—Controls for manipulators by means of sensing devices, e.g. viewing or touching devices
- B25J13/081—Touching devices, e.g. pressure-sensitive
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0414—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means using force sensing means to determine a position
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
Landscapes
- Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Robotics (AREA)
- Mechanical Engineering (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2011084149A JP2012221074A (ja) | 2011-04-06 | 2011-04-06 | 操作装置 |
| CN201210097389.7A CN102750017B (zh) | 2011-04-06 | 2012-03-30 | 操作设备 |
| US13/435,336 US8957768B2 (en) | 2011-04-06 | 2012-03-30 | Operation apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2011084149A JP2012221074A (ja) | 2011-04-06 | 2011-04-06 | 操作装置 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2012221074A true JP2012221074A (ja) | 2012-11-12 |
| JP2012221074A5 JP2012221074A5 (OSRAM) | 2014-05-08 |
Family
ID=46965646
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2011084149A Abandoned JP2012221074A (ja) | 2011-04-06 | 2011-04-06 | 操作装置 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US8957768B2 (OSRAM) |
| JP (1) | JP2012221074A (OSRAM) |
| CN (1) | CN102750017B (OSRAM) |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105493000A (zh) * | 2013-07-09 | 2016-04-13 | Ez作为饮料生产公司 | 具有集成的压力传感器的手持计算平台及其使用方法 |
| JP2016521891A (ja) * | 2013-06-11 | 2016-07-25 | イマージョン コーポレーションImmersion Corporation | 圧力ベースの触覚効果のためのシステム及び方法 |
| JP2021128691A (ja) * | 2020-02-17 | 2021-09-02 | Kddi株式会社 | マルチモーダル行動認識方法、装置およびプログラム |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2012027541A (ja) * | 2010-07-20 | 2012-02-09 | Sony Corp | 接触圧検知装置および入力装置 |
| JP2013210906A (ja) * | 2012-03-30 | 2013-10-10 | Sony Corp | 制御方法、制御装置及びプログラム |
| JP2013222399A (ja) * | 2012-04-18 | 2013-10-28 | Sony Corp | 操作方法、制御装置及びプログラム |
| WO2015058390A1 (zh) * | 2013-10-24 | 2015-04-30 | 朱春生 | 掌控输入装置 |
| GB2533389A (en) * | 2014-12-19 | 2016-06-22 | Gen Electric | Device and method for controlling an ambience or a parameter of a compression device of a mammography imaging system |
| WO2016171757A1 (en) * | 2015-04-23 | 2016-10-27 | Sri International | Hyperdexterous surgical system user interface devices |
| CN106371835A (zh) * | 2016-08-30 | 2017-02-01 | 北京像素软件科技股份有限公司 | 一种在游戏场景中显示足球的方法和装置 |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS5887675A (ja) * | 1981-11-19 | 1983-05-25 | Matsushita Electric Ind Co Ltd | 座標入力装置 |
| JPH07219704A (ja) | 1994-02-02 | 1995-08-18 | Namco Ltd | 仮想世界表現装置及びゲーム機械 |
| AU2400200A (en) * | 1998-12-31 | 2000-07-31 | Ball Semiconductor Inc. | Miniature implanted orthopedic sensors |
| JP2005267174A (ja) | 2004-03-18 | 2005-09-29 | National Institute Of Advanced Industrial & Technology | ボール型触覚デバイス |
| FR2892315B1 (fr) * | 2005-10-21 | 2009-04-17 | Xkpad Sa | Dispositif interactif pour jeux video. |
| US7850535B2 (en) * | 2006-06-26 | 2010-12-14 | Noble Thomas J | Tethered ball game having targets and indicators |
| JP5441299B2 (ja) * | 2006-11-01 | 2014-03-12 | 株式会社ソニー・コンピュータエンタテインメント | コントローラ装置 |
| US20080238635A1 (en) * | 2007-03-28 | 2008-10-02 | Gunnar Klinghult | Force feedback for input devices |
| US8487751B2 (en) * | 2007-04-12 | 2013-07-16 | Nokia Corporation | Keypad |
| US7791982B2 (en) * | 2007-06-29 | 2010-09-07 | Karr Lawrence J | Impact energy powered golf ball transmitter |
| CN101650219B (zh) * | 2009-05-26 | 2012-08-29 | 中国矿业大学 | 内球式矢量振动传感器 |
-
2011
- 2011-04-06 JP JP2011084149A patent/JP2012221074A/ja not_active Abandoned
-
2012
- 2012-03-30 CN CN201210097389.7A patent/CN102750017B/zh not_active Expired - Fee Related
- 2012-03-30 US US13/435,336 patent/US8957768B2/en active Active
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2016521891A (ja) * | 2013-06-11 | 2016-07-25 | イマージョン コーポレーションImmersion Corporation | 圧力ベースの触覚効果のためのシステム及び方法 |
| CN105493000A (zh) * | 2013-07-09 | 2016-04-13 | Ez作为饮料生产公司 | 具有集成的压力传感器的手持计算平台及其使用方法 |
| CN105493000B (zh) * | 2013-07-09 | 2019-04-23 | Ez作为饮料生产公司 | 具有集成的压力传感器的手持计算平台及其使用方法 |
| JP2021128691A (ja) * | 2020-02-17 | 2021-09-02 | Kddi株式会社 | マルチモーダル行動認識方法、装置およびプログラム |
| JP7283852B2 (ja) | 2020-02-17 | 2023-05-30 | Kddi株式会社 | マルチモーダル行動認識方法、装置およびプログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| CN102750017A (zh) | 2012-10-24 |
| US20120256739A1 (en) | 2012-10-11 |
| CN102750017B (zh) | 2016-09-21 |
| US8957768B2 (en) | 2015-02-17 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20140325 |
|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20140325 |
|
| A977 | Report on retrieval |
Free format text: JAPANESE INTERMEDIATE CODE: A971007 Effective date: 20141226 |
|
| A762 | Written abandonment of application |
Free format text: JAPANESE INTERMEDIATE CODE: A762 Effective date: 20150406 |