JP2010063551A5 - - Google Patents

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JP2010063551A5
JP2010063551A5 JP2008231369A JP2008231369A JP2010063551A5 JP 2010063551 A5 JP2010063551 A5 JP 2010063551A5 JP 2008231369 A JP2008231369 A JP 2008231369A JP 2008231369 A JP2008231369 A JP 2008231369A JP 2010063551 A5 JP2010063551 A5 JP 2010063551A5
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現在最も普及しているパチンコ遊技機は、始動口に遊技球が入球したことを契機として、7セグ等の表示部上で「特別図柄」と称される図柄が変動表示され、当該特別図柄が当たり図柄(例えば「7」)で停止した場合、通常遊技状態よりも遊技者にとって利益状態の高い特別遊技(例えば、30秒を上限として遊技球が10球するまで大入賞口を開放する単位遊技を15回継続する)に移行するタイプの、いわゆる「デジパチ」と呼ばれている機種(従来の「第一種遊技機」)である。ここで、多くの機種においては、前記当たり図柄として、当該当たり図柄に基づく特別遊技が終了した後、再び通常遊技状態に戻る「普通当たり図柄」と、当該当たり図柄に基づく特別遊技が終了した後、前記通常遊技状態よりも特別遊技に移行し易い特定遊技状態に移行する「確率変動当たり図柄」・「時間短縮当たり図柄」が存在する。そして、通常のパチンコ遊技機は、特別遊技終了後に特定遊技状態に移行するか否かの報知を、特別遊技開始前、特別遊技中又は特別遊技が終了してから所定期間経過後に行う。
ここで、特別遊技中に報知するタイプに着目すると、当該タイプにおける典型的な報知手法として、ディスプレーを用いて報知する手法、大入賞口を用いて報知する手法が挙げられる。前者の具体例としては、特別遊技中の所定のタイミングで、当該特別遊技終了後の遊技状態を報知する演出表示をディスプレー上で行う手法が挙げられ、後者の具体例としては、大入賞口を複数設け、所定の大入賞口の開放と当該特別遊技終了後の遊技状態を関連付けることにより(例えば第一の大入賞口が開放したら確変)遊技状態を報知する手法が挙げられる。しかしながら、いずれの報知手法においても、普通に遊技を行う場合には遊技状態の報知がなされるため、遊技状態の報知を望まない遊技者に対して遊技の趣向を低下させる恐れがある。
特開2004−337366 特開2006−110079
The most popular pachinko machines currently have a special symbol on the display section such as 7-segment, which is displayed in a variable manner when a game ball enters the starting port. If the game stops with a winning symbol (for example, “7”), a special game that is more profitable for the player than in the normal game state (for example, a unit that opens the big prize opening until 10 game balls reach the upper limit of 30 seconds) This is a type of so-called “digipachi” (conventional “first-class gaming machine”) that shifts to (continues 15 games). Here, in many models, after the special game based on the winning symbol is finished as the winning symbol, the “normal winning symbol” that returns to the normal gaming state again, and after the special game based on the winning symbol is finished. There are “symbol per probability variation” and “symbol per time reduction” that shift to a specific gaming state that is easier to shift to a special game than the normal gaming state. Then, a normal pachinko gaming machine notifies whether or not to shift to the specific game state after the special game is finished, before the start of the special game, during the special game, or after the special game is over and after a predetermined period.
Here, paying attention to the type to be notified during the special game, a typical notification method for the type includes a notification method using a display and a notification method using a special winning opening. As a specific example of the former, there is a method of performing an effect display on the display to notify the gaming state after the special game is finished at a predetermined timing during the special game. There is a method of notifying a gaming state by providing a plurality and associating the opening of a predetermined big winning opening and the gaming state after the special game is finished (for example, when the first big winning opening is opened). However, in any of the notification methods, when a game is played normally, the game state is notified, and there is a risk that the game preference is reduced for a player who does not want to notify the game state.
JP 2004-337366 A JP2006-110079

そこで、本発明は、特別遊技終了後の遊技状態を場合により又は常に秘匿すると共に、特別遊技時における大入賞口の開閉動作により当該遊技状態を報知するタイプのパチンコ遊技機において、当該遊技状態の報知を望まない遊技者に対して遊技の趣向を低下させる恐れの無い、これまでに無い斬新な報知手法を提供することを目的とする。 Therefore, the present invention provides a pachinko gaming machine of a type that conceals the gaming state after the end of the special game depending on the case or always and notifies the gaming state by opening / closing the big prize opening at the time of the special game. It is an object of the present invention to provide an unprecedented new notification method that does not cause a decrease in game preference for a player who does not want to be notified.

本発明は、遊技者にとって有利な特別遊技状態と、特別遊技状態への移行抽選が実行され得る通常遊技状態と、通常遊技状態よりも有利な状況下で特別遊技状態への移行抽選が実行され得る特定遊技状態と、を採り得る遊技機であって、通常遊技状態時及び特定遊技状態時には遊技者にとって不利な閉状態である一方、特別遊技状態時には遊技者にとって有利な開状態となり得る可変入賞口を有するパチンコ遊技機において、
特別遊技状態として、予め定められた複数回数、予め定められた条件下で可変入賞口を遊技者にとって有利な状態とする単位遊技を実行可能である前提下、
前記複数回数の単位遊技のすべてが、第一の条件にて可変入賞口を遊技者にとって有利な状態とする第一の単位遊技である第一の特別遊技状態と、前記複数回数の一部の回数に係る単位遊技が、第一の条件とは異なる第二の条件にて第一の単位遊技時と同一の可変入賞口を遊技者にとって有利な状態とする第二の単位遊技である第二の特別遊技状態と、を実行可能であり、特別遊技状態後に特定遊技状態に移行する状況下では、特別遊技状態後に特定遊技状態に移行しない状況下と比較して、高確率で又は常に、当該特別遊技状態として第二の特別遊技状態を実行可能に構成されていることを特徴とするパチンコ遊技機である。
また、本発明は、
第一の単位遊技では、可変入賞口が、最大で第一の所定時間、遊技者にとって有利な状態となる前提下、
第二の単位遊技では、当該第二の単位遊技開始から、第一の所定時間よりも短い第二の所定時間、第一の単位遊技と略同一又は類似の動作をし得る一方、第二の所定時間後においては、第一の単位遊技と異なる動作をし得るよう構成されていてもよい。
更に、本発明は、
第二の単位遊技が実行される場合、第一の単位遊技と異なる前記動作を行った後に当該第二の単位遊技が終了するよう構成されていてもよい。
尚、本発明の技術的範囲は何ら限定されない前提下、本発明の具体的態様として以下のものを例示する。
態様(1)は、遊技者にとって有利な特別遊技状態と、前記特別遊技状態への移行抽選が実行される通常遊技状態と、前記通常遊技状態よりも特別遊技へ移行し易い状況下で前記特別遊技状態への移行抽選が実行される特定遊技状態と、を採り得るパチンコ遊技機であって、
開状態と閉状態を採り得る可変入賞口(大入賞口2120)と、
前記特別遊技状態時、遊技球が所定個数入球するか第一の所定時間を経過するまで前記可変入賞口(大入賞口2120)を前記閉状態から前記開状態とする単位遊技を一又は複数回含む特別遊技を実行する特別遊技制御手段(特別遊技制御手段1170)と、
前記特定遊技状態に移行するか否かを決定する特定遊技状態移行決定手段(特定遊技制御手段1180)と、
前記特定遊技状態移行決定手段(特定遊技制御手段1180)により前記特定遊技状態への移行が決定されている場合、前記特別遊技終了後に前記特定遊技状態に移行する遊技状態制御手段(特定遊技制御手段1180)と
を有するパチンコ遊技機において、
前記特別遊技制御手段(特別遊技制御手段1170)は、
前記特別遊技を構成する前記一又は複数回の単位遊技について、通常開放パターンの単位遊技と前記通常開放パターンとは異なる特殊開放パターンの単位遊技を実行可能であり、かつ、前記特定遊技状態移行決定手段(特定遊技制御手段1180)により前記特定遊技状態に移行する決定がなされている場合には、前記特定遊技状態移行決定手段(特定遊技制御手段1180)により前記特定遊技状態に移行する決定がなされていない場合と比較して高確率で又は常に、前記特殊開放パターンの単位遊技を含む特別遊技を実行可能に構成されており、
ここで、前記特殊開放パターンでは、当該単位遊技開始から第二の所定時間までは前記通常開放パターンと略同一又は類似の動作をする一方、第二の所定時間から前記第一の所定時間に至るまでの少なくとも一部の時間帯では前記通常開放パターンと異なる動作をする
ことを特徴とするパチンコ遊技機である。
In the present invention, a special gaming state advantageous to the player, a normal gaming state in which a transition lottery to the special gaming state can be executed, and a transition lottery to the special gaming state are executed in a situation advantageous to the normal gaming state. A variable prize that can be in a closed state that is disadvantageous for the player in the normal gaming state and in the specific gaming state, and can be in an open state that is advantageous for the player in the special gaming state. In a pachinko machine with a mouth,
As a special gaming state, on the premise that it is possible to execute a unit game that makes the variable prize opening advantageous for the player under a predetermined number of times, a predetermined number of times,
All of the plurality of unit games are a first special game state that is a first unit game in which a variable winning opening is advantageous for the player under a first condition, and a part of the plurality of times The second unit game in which the unit game related to the number of times is the second unit game in which the same variable prize opening as the first unit game is advantageous to the player under a second condition different from the first condition. The special gaming state can be executed, and in a situation where a transition is made to a specific gaming state after the special gaming state, compared to a situation where the special gaming state is not entered after the special gaming state, the probability is always higher A pachinko gaming machine configured to be able to execute a second special game state as a special game state.
The present invention also provides:
In the first unit game, under the premise that the variable prize opening will be advantageous to the player for the first predetermined time at most,
In the second unit game, from the start of the second unit game, a second predetermined time shorter than the first predetermined time can be operated substantially the same or similar to the first unit game, while the second unit game After a predetermined time, it may be configured to be able to operate differently from the first unit game.
Furthermore, the present invention provides
When the second unit game is executed, the second unit game may be ended after performing the operation different from the first unit game.
In addition, on the premise that the technical scope of the present invention is not limited at all, the following are illustrated as specific embodiments of the present invention.
In this aspect (1), the special gaming state advantageous to the player, the normal gaming state in which the lottery to the special gaming state is executed, and the situation in which the transition to the special game is easier than the normal gaming state A pachinko gaming machine that can take a specific gaming state in which a lottery to a special gaming state is executed,
A variable winning opening (big winning opening 2120) that can take an open state and a closed state;
In the special game state, one or a plurality of unit games in which the variable winning opening (large winning opening 2120) is changed from the closed state to the open state until a predetermined number of game balls enter or a first predetermined time elapses. Special game control means (special game control means 1170) for executing a special game including the game,
Specific game state transition determining means (specific game control means 1180) for determining whether or not to shift to the specific game state;
When the transition to the specific game state is determined by the specific game state transition determination means (specific game control means 1180), the game state control means (specific game control means) that shifts to the specific game state after the special game ends. 1180) having a pachinko machine,
The special game control means (special game control means 1170)
For the one or more unit games constituting the special game, a unit game of a normal release pattern and a unit game of a special release pattern different from the normal release pattern can be executed, and the specific game state transition determination is made If the means (specific game control means 1180) is determined to shift to the specific game state, the specific game state transition determination means (specific game control means 1180) is determined to shift to the specific game state. It is configured to be able to execute a special game including a unit game of the special opening pattern with a high probability or always compared with the case where it is not,
Here, in the special opening pattern, from the start of the unit game to the second predetermined time, the operation is substantially the same as or similar to the normal opening pattern, and from the second predetermined time to the first predetermined time. The pachinko gaming machine operates differently from the normal opening pattern in at least a part of the time period up to.

態様(2)は、前記特別遊技制御手段(特別遊技制御手段1170)は、前記特殊開放パターンに係る単位遊技を実行する場合、前記通常開放パターンと異なる前記動作を行った後に当該単位遊技を終了する、前記態様(1)のパチンコ遊技機である。 In this aspect (2), when the special game control means (special game control means 1170) executes a unit game related to the special release pattern, the unit game is executed after performing the operation different from the normal release pattern. The pachinko gaming machine according to the aspect (1) is finished.

態様(3)は、前記パチンコ遊技機は、
遊技状態移行に関連する情報を表示可能な報知情報表示部(装図表示部2141)と、
所定タイミングで、前記特殊開放パターンでの単位遊技の実行時期を前記報知情報表示部(装図表示部2141)上に表示するよう制御する特殊開放パターン実行時期表示制御手段(特殊開放パターン実行ラウンド報知手段2152d−1)(特殊開放パターン実行ラウンド報知手段2152d−1)と
を更に有する、前記態様(1)又は(2)のパチンコ遊技機である。
In this aspect (3), the pachinko gaming machine
A notification information display unit (illustration display unit 2141) capable of displaying information related to the game state transition;
Special release pattern execution time display control means (special release pattern execution round notification) for controlling to display the execution time of the unit game in the special release pattern on the notification information display unit (illustration display unit 2141) at a predetermined timing. The pachinko gaming machine according to the aspect (1) or (2), further including means 2152d-1) (special opening pattern execution round notification means 2152d-1).

態様(4)は、前記特殊開放パターンとして、開放パターンが相互に異なる複数種の特殊開放パターンが存在し、
前記複数種の特殊開放パターンは、前記特定遊技状態への移行期待度と関連付けられている、前記態様(1)〜(3)のいずれか一つのパチンコ遊技機である。
In this aspect (4), as the special opening pattern, there are plural kinds of special opening patterns having different opening patterns,
The plurality of types of special opening patterns are the pachinko gaming machines according to any one of the modes (1) to (3), which are associated with the expected degree of transition to the specific gaming state.

本発明によれば、特別遊技終了後の遊技状態を場合により又は常に秘匿すると共に、特別遊技時における大入賞口の開閉動作により当該遊技状態を報知するタイプのパチンコ遊技機において、当該遊技状態の報知を望まない遊技者に対して遊技の趣向を低下させる恐れの無い、これまでに無い斬新な報知手法を提供することができるという効果を奏する。
また、本発明の技術的範囲を何ら限定しない前提下で、本発明の具体的態様として例示した態様に関する効果は下記の通りである。
態様(1)によれば、特定遊技状態への移行が決定されている場合には、場合により又は常に、特別遊技を構成する少なくとも一の単位遊技における可変入賞口の開放パターンが、当該単位遊技の後半において、特別遊技状態への移行が決定されていない場合のそれと相違するよう構成されているので、特定遊技状態への報知を望まない遊技者は通常通り遊技を実行する(即ち、止め打ちを実行しない)ことで、当該単位遊技の後半において実行される通常とは異なる開放パターンを見なくて済む一方、特定遊技への報知を望む遊技者は特殊な遊技を実行する(即ち、止め打ちを実行する)ことで、当該単位遊技の後半において実行される通常とは異なる開放パターンを見ることができる。その結果、本態様(1)によれば、特定遊技移行の報知非報知を遊技者の意思でコントロールできるという効果を奏する。更に、本態様(1)によれば、特定遊技移行の報知非報知を遊技者がコントロールした場合、出球数が減少しまた出球獲得速度が低下するという遊技者の利益とも直結する事態を招く結果、当該リスクを犯してまで事前に特定遊技移行を把握すべきか遊技者に考えさせることができるので、より遊技の興趣性を高めることが可能になるという効果を奏する。更に、本態様(1)によれば、少なくとも一の単位遊技における可変入賞口の開放パターンは、第二の所定時間以降の動作が異なるように構成されているので、遊技者に対して遊技状態報知の期待感をより長時間持たせることが可能になるという効果を奏する。更に、本態様(1)によれば、普通に遊技(通常のハンドル操作で遊技)を行うか否かで、遊技状態報知(又は示唆)可否が決定されるので、遊技状態報知を望むか否かの遊技者の意思を確認するためのボタン等を設ける必要が無くなるという効果を奏する。
According to the present invention, in a pachinko gaming machine of the type in which the gaming state after the end of the special game is sometimes or always concealed and the gaming state is notified by the opening / closing operation of the special prize opening at the time of the special game, There is an effect that it is possible to provide an unprecedented new notification method that does not cause a decrease in game preference for a player who does not want to be notified.
Moreover, the effect regarding the aspect illustrated as a specific aspect of this invention on the premise which does not limit the technical scope of this invention at all is as follows.
According to this aspect (1), when the transition to the specific gaming state is determined, the opening pattern of the variable prize opening in at least one unit game constituting the special game is sometimes or always determined. Since the second half of the game is configured to be different from the case where the transition to the special game state is not determined, the player who does not want to be notified of the specific game state executes the game as usual (i.e., stops). The player who wants to be notified of a specific game executes a special game (that is, stops the game) while not having to see an unusual release pattern executed in the latter half of the unit game. By performing the hit, it is possible to see a different release pattern that is executed in the second half of the unit game. As a result, according to this aspect (1), there is an effect that the notification non-notification of the transition to the specific game can be controlled by the player's intention. Furthermore, according to this aspect (1), when the player controls the notification non-notification of the transition to the specific game, a situation directly connected to the player's profit that the number of balls to be dropped and the ball picking speed to be reduced is reduced. As a result, it is possible to make the player think about whether or not the specific game transition should be grasped in advance until the risk is committed, so that it is possible to further enhance the interest of the game. Further, according to the present aspect (1), the variable winning opening opening pattern in at least one unit game is configured so that the operation after the second predetermined time is different, so that the game state for the player There is an effect that the expectation of notification can be maintained for a longer time. Further, according to the present aspect (1), whether or not the game state notification (or suggestion) is possible is determined depending on whether or not the game (game by a normal handle operation) is normally performed. There is an effect that it is not necessary to provide a button for confirming the intention of the player.

態様(2)によれば、前記効果に加え、特殊開放パターンの単位遊技が実行される場合には、特定の動作(特殊開放パターン特有の動作)が行われた後に当該単位遊技が終了する、即ち、通常の遊技をしていれば到達しないであろう単位遊技の最終段階にて特定遊技が実行されるよう構成されているので、遊技者が当該特定の動作を見る意思を有していない場合には、当該特定の動作が実行されることを極力防止できるという効果を奏する。 According to this aspect (2), in addition to the above effect, when a unit game with a special opening pattern is executed, the unit game is ended after a specific action (an action specific to the special opening pattern) is performed. In other words, since the specific game is configured to be executed at the final stage of the unit game that would not be reached if a normal game was played, the player has an intention to see the specific operation. If not, the effect of preventing the specific operation from being performed can be obtained as much as possible.

態様(3)によれば、前記効果に加え、特殊開放パターンでの単位遊技の実行時期を報知情報表示部上に表示するよう構成されているので、遊技状態を報知するか否かの判断機会を遊技者に対して確実に付与することが可能になるという効果を奏する。 According to the present aspect (3), in addition to the above-described effects, the execution time of the unit game in the special release pattern is configured to be displayed on the notification information display unit, so it is determined whether or not to notify the game state There is an effect that it becomes possible to reliably give an opportunity to the player.

態様(4)によれば、前記効果に加え、特殊開放パターンが複数存在すると共に当該特殊開放パターンは特定遊技状態への移行期待度と関連付けられているので、特定遊技移行への期待感を定量的に異ならしめることが可能になるという効果を奏する。 According to this aspect (4), in addition to the above effects, there are a plurality of special release patterns and the special release patterns are associated with the expected level of transition to the specific game state. There is an effect that it is possible to make the difference quantitatively.

以下、本発明の最良形態を説明する。尚、以下の最良形態は、従来の第1種パチンコ遊技機に関するものであるが、これに限定されず、例えば他の遊技機{例えば、従来の第2種や第3種、一般電役、普通機、複合機(例えば、従来の第1種の機能を二つ有する遊技機や、従来の第1種の機能と従来の第2種の機能を一つ有する遊技機)といったパチンコ遊技機や、雀球遊技機、アレンジボールといった他の遊技機}に応用された場合も本発明の範囲内である。尚、あくまで最良の形態であり、各手段が存在する場所や機能等、各種処理に関しての各ステップの順序、フラグのオン・オフのタイミング、各ステップの処理を担う手段名等に関し、以下の態様に限定されるものではない。
ここで、本明細書における各用語の意義について説明する。まず、「抽選」とは、始動口への遊技球の入球を契機として取得した乱数に基づくソフト的な抽選(例えば従来の第1種)の他、例えば振分装置を用いてのハード的な抽選(例えば従来の第2種)をも含む。「特定遊技状態」とは、通常遊技状態よりも特別遊技へ移行し易い状況が構築されていれば特に限定されず、例えば、特別遊技への移行当選確率が通常遊技状態のそれよりも高い「特別図柄高確率抽選状態」、特別図柄の変動時間が通常遊技状態時よりも総体的に短い「特別図柄時間短縮遊技状態」、特図始動口に設けられた電動チューリップの開放に関する普通図柄の当選確率が通常遊技状態のそれよりも高い「普通図柄高確率抽選状態」、普通図柄の変動時間が通常遊技状態時よりも総体的に短い「普通図柄時間短縮遊技状態」、普通図柄が当選した際における電動チューリップの開放時間が通常遊技状態時のそれよりも総体的に長い「開放延長状態」、の一又は複数の組み合わせを指す。「開状態」とは、開放し続けることの他、開閉を繰り返すことも含む。「単位遊技」とは、いわゆる一ラウンドと称されるものであり、内部的にはラウンド継続フラグが立っている期間の遊技を指し、入賞球の合計数が所定球数に達するまで又は開状態の合計時間が所定時間(例えば30秒)に達するまで継続される遊技状態を意味する。「所定タイミング」とは、特別遊技開始時や遊技状態報知開放パターンでの単位遊技開始時等である。
The best mode of the present invention will be described below. The best mode described below relates to a conventional first-class pachinko gaming machine, but is not limited to this. For example, other gaming machines {for example, conventional second-type or third-class, general electric role, Pachinko machines such as ordinary machines and multi-function machines (for example, gaming machines having two conventional type 1 functions and conventional gaming machines having one type 1 function and one conventional type 2 function) It is also within the scope of the present invention when applied to other game machines such as sparrow ball game machines and arrange balls. It should be noted that this is the best mode, and the following modes are related to the location and function of each means, the order of each step for various processes, the timing of flag on / off, the name of the means responsible for each step, etc. It is not limited to.
Here, the meaning of each term in this specification is explained. First, “lottery” refers to a software lottery (for example, a conventional type 1) based on a random number acquired when a game ball enters the start opening, and for example, hardware using a sorting device. A lottery (for example, the conventional second type). The “specific game state” is not particularly limited as long as a situation that makes it easier to shift to the special game than the normal game state is constructed. For example, the probability of winning the transition to the special game is higher than that in the normal game state. "Special symbol high probability lottery state", "Special symbol time-reduced gaming state" where the variation time of the special symbol is generally shorter than in the normal gaming state, normal symbol winning regarding the opening of the electric tulip provided at the special symbol starting point When the “normal symbol high probability lottery state” with a higher probability than that of the normal gaming state, the “normal symbol time-reduced gaming state” in which the fluctuation time of the normal symbol is generally shorter than in the normal gaming state, The opening time of the electric tulip in is generally a combination of one or a plurality of “open extended state” that is generally longer than that in the normal gaming state. The “open state” includes repeating opening and closing as well as continuing to open. “Unit game” is a so-called one round, and refers to a game during the period when the round continuation flag is raised, until the total number of winning balls reaches a predetermined number of balls or in an open state. This means that the gaming state continues until the total time reaches a predetermined time (for example, 30 seconds). The “predetermined timing” is when a special game is started or when a unit game is started with a game state notification release pattern.

Claims (3)

遊技者にとって有利な特別遊技状態と、別遊技状態への移行抽選が実行され得る通常遊技状態と、常遊技状態よりも有利な状況下で別遊技状態への移行抽選が実行され得る特定遊技状態と、を採り得る遊技機であって、通常遊技状態時及び特定遊技状態時には遊技者にとって不利な閉状態である一方、特別遊技状態時には遊技者にとって有利な開状態となり得る可変入賞口を有するパチンコ遊技機において、
特別遊技状態として、予め定められた複数回数、予め定められた条件下で可変入賞口を遊技者にとって有利な状態とする単位遊技を実行可能である前提下、
前記複数回数の単位遊技のすべてが、第一の条件にて可変入賞口を遊技者にとって有利な状態とする第一の単位遊技である第一の特別遊技状態と、前記複数回数の一部の回数に係る単位遊技が、第一の条件とは異なる第二の条件にて第一の単位遊技時と同一の可変入賞口を遊技者にとって有利な状態とする第二の単位遊技である第二の特別遊技状態と、を実行可能であり、特別遊技状態後に特定遊技状態に移行する状況下では、特別遊技状態後に特定遊技状態に移行しない状況下と比較して、高確率で又は常に、当該特別遊技状態として第二の特別遊技状態を実行可能に構成されていることを特徴とするパチンコ遊技機。
And favorable special game state for the player, and the normal game state transition drawing of the special gaming state can be executed, proceeds lottery to special game state can be performed under advantageous conditions than normal gaming state A game machine that can take a specific gaming state, and in a normal gaming state and a specific gaming state, it is a closed state that is disadvantageous for the player, while in a special gaming state, a variable prize opening that can be advantageous for the player In a pachinko machine having
As a special gaming state, on the premise that it is possible to execute a unit game that makes the variable prize opening advantageous for the player under a predetermined number of times, a predetermined number of times,
All of the plurality of unit games are a first special game state that is a first unit game in which a variable winning opening is advantageous for the player under a first condition, and a part of the plurality of times The second unit game in which the unit game related to the number of times is the second unit game in which the same variable prize opening as the first unit game is advantageous to the player under a second condition different from the first condition. The special gaming state can be executed, and in a situation where a transition is made to a specific gaming state after the special gaming state, compared to a situation where the special gaming state is not entered after the special gaming state, the probability is always higher A pachinko gaming machine configured to be able to execute a second special game state as a special game state.
第一の単位遊技では、可変入賞口が、最大で第一の所定時間、遊技者にとって有利な状態となる前提下、
第二の単位遊技では、当該第二の単位遊技開始から、第一の所定時間よりも短い第二の所定時間、第一の単位遊技と略同一又は類似の動作をし得る一方、第二の所定時間後においては、第一の単位遊技と異なる動作をし得る、請求項1記載のパチンコ遊技機。
In the first unit game, under the premise that the variable prize opening will be advantageous to the player for the first predetermined time at most,
In the second unit game, from the start of the second unit game, a second predetermined time shorter than the first predetermined time can be operated substantially the same or similar to the first unit game, while the second unit game The pachinko gaming machine according to claim 1 , wherein after a predetermined time, the pachinko gaming machine can operate differently from the first unit game .
第二の単位遊技が実行される場合、第一の単位遊技と異なる前記動作を行った後に当該第二の単位遊技が終了する、請求項2記載のパチンコ遊技機。  The pachinko gaming machine according to claim 2, wherein, when the second unit game is executed, the second unit game ends after performing the operation different from the first unit game.
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