JP2009233476A5 - - Google Patents

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JP2009233476A5
JP2009233476A5 JP2009173640A JP2009173640A JP2009233476A5 JP 2009233476 A5 JP2009233476 A5 JP 2009233476A5 JP 2009173640 A JP2009173640 A JP 2009173640A JP 2009173640 A JP2009173640 A JP 2009173640A JP 2009233476 A5 JP2009233476 A5 JP 2009233476A5
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Prior art keywords
determination
variable display
determination result
execution condition
command
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JP2009173640A
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JP2009233476A (en
JP4754641B2 (en
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Publication of JP2009233476A5 publication Critical patent/JP2009233476A5/ja
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識別情報を可変表示可能な可変表示手段を備え、あらかじめ定められている可変表示の実行条件が成立した後、可変表示の開始条件の成立にもとづいて識別情報の可変表示を開始し、当該識別情報の可変表示の表示結果が特定の表示結果となったときに遊技者にとって有利な特定遊技状態に制御可能となる遊技機であって、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段からのコマンドにもとづいて、識別情報の可変表示に関わる演出を実行する演出手段を制御する演出制御手段と、
可変表示に関わる決定に用いられ、所定の数値範囲で数値データを更新する数値データ更新手段と、を備え、
前記遊技制御手段は、
可変表示の実行条件の成立時に、前記数値データ更新手段から数値データを抽出し、抽出された数値データが所定の判定値と合致するか否かの判定を行う実行条件成立時判定手段を含み、
可変表示の実行条件が成立したが未だ開始されていない識別情報の可変表示の回数である保留記憶数を特定可能なコマンドであって、前記実行条件成立時判定手段による判定結果を特定可能な情報を含む特定コマンドを前記演出制御手段に送信可能であり、
前記演出制御手段は、
前記実行条件成立時判定手段により所定の判定値と合致するという判定が行われたときに、前記特定コマンドで特定される判定結果および保留記憶数にもとづいて、当該所定の判定値と合致するという判定がされた可変表示の実行条件の成立にもとづく可変表示の開始条件が成立する以前に実行される予告演出を実行するか否かを決定するとともに、前記予告演出の実行回数を、当該保留記憶数により特定される実行可能な回数内で決定する演出決定手段と、
前記演出決定手段が決定した実行回数にわたって前記予告演出を実行する演出実行手段と、を含み、
前記実行条件成立時判定手段は、前記特定遊技状態となるか否かと、前記特定遊技状態となるときに所定の遊技価値を付与する第1特定遊技状態となるか該第1特定遊技状態よりも高い遊技価値を付与する第2特定遊技状態となるかと、を判定し、
前記演出決定手段は、前記特定コマンドにより特定される判定結果が前記第2特定遊技状態となるという判定が行われた旨を示す判定結果である場合には、前記特定コマンドにより特定される判定結果が前記第1特定遊技状態となるという判定が行われた旨を示す判定結果である場合と比較して、高い割合で前記予告演出を実行すると決定する
ことを特徴とする遊技機。
A variable display means capable of variably displaying the identification information is provided, and after a predetermined variable display execution condition is established, the variable information is displayed on the basis of the establishment of the variable display start condition. A game machine that can be controlled to a specific gaming state advantageous to the player when the display result of the variable display of
Game control means for controlling the progress of the game;
An effect control means for controlling an effect means for executing an effect related to variable display of identification information based on a command from the game control means ,
Numeric data updating means that is used for determination related to variable display and updates numeric data within a predetermined numeric range ,
The game control means includes
When the execution condition of the variable display is satisfied, the numerical data is extracted from the numerical data update means, and execution condition satisfaction determination means for determining whether or not the extracted numerical data matches a predetermined determination value ,
A command that can specify the number of pending storages, which is the number of variable displays of identification information that has been established, but has not yet been started, and that can identify the determination result by the determination means when the execution condition is satisfied Can be transmitted to the effect control means,
The production control means includes
According to the determination result specified by the specific command and the number of pending storages, when the determination that the execution condition is satisfied is determined by the determination means, the predetermined determination value is met. and determines whether to execute the announcement attraction to the variable display start condition based on establishment of the determination have been variable display of the execution conditions is performed prior to establishment, the number of executions of the prediction effect, the hold memory Production determination means for determining within the number of executable times specified by the number ;
Production execution means for executing the notice effect over the number of executions determined by the production determination means,
The execution condition establishment determination means determines whether or not the specific game state is entered, and whether or not the execution state is the first specific game state to which a predetermined game value is given when the specific game state is entered. It is determined whether or not the second specific gaming state giving a high gaming value is achieved,
If the determination result specified by the specific command is a determination result indicating that the determination that the second specific gaming state is to be made is made, the effect determining means determines the determination result specified by the specific command The gaming machine is characterized in that it is determined to execute the notice effect at a higher rate compared to a case where the determination result indicates that the determination that the first specific gaming state is to be made is made .
識別情報を可変表示可能な可変表示手段を備え、あらかじめ定められている可変表示の実行条件が成立した後、可変表示の開始条件の成立にもとづいて識別情報の可変表示を開始し、当該識別情報の可変表示の表示結果が特定の表示結果となったときに遊技者にとって有利な特定遊技状態に制御可能となる遊技機であって、A variable display means capable of variably displaying the identification information is provided, and after a predetermined variable display execution condition is established, the variable information is displayed on the basis of the establishment of the variable display start condition. A game machine that can be controlled to a specific gaming state advantageous to the player when the display result of the variable display of
遊技の進行を制御する遊技制御手段と、Game control means for controlling the progress of the game;
前記遊技制御手段からのコマンドにもとづいて、識別情報の可変表示に関わる演出を実行する演出手段を制御する演出制御手段と、An effect control means for controlling an effect means for executing an effect related to variable display of identification information based on a command from the game control means,
可変表示に関わる決定に用いられ、所定の数値範囲で数値データを更新する数値データ更新手段と、を備え、Numeric data updating means used for determination relating to variable display, and updating numeric data within a predetermined numeric range,
前記遊技制御手段は、The game control means includes
可変表示の実行条件の成立時に、前記数値データ更新手段から数値データを抽出し、抽出された数値データが所定の判定値と合致するか否かの判定を行う実行条件成立時判定手段を含み、When the execution condition of the variable display is satisfied, the numerical data is extracted from the numerical data update means, and the execution condition satisfaction determination means for determining whether or not the extracted numerical data matches a predetermined determination value,
可変表示の実行条件が成立したが未だ開始されていない識別情報の可変表示の回数である保留記憶数を特定可能な保留記憶数コマンドと、前記実行条件成立時判定手段による判定結果を特定可能な判定結果コマンドと、を別個のコマンドとして前記演出制御手段に送信可能であり、A pending memory number command that can specify the number of pending storages, which is the number of times of variable display of identification information that has been established but the variable display execution condition has been established, and a determination result by the execution condition satisfaction determination means can be identified A determination result command and a separate command can be transmitted to the effect control means,
前記演出制御手段は、The production control means includes
前記実行条件成立時判定手段により所定の判定値と合致するという判定が行われたときに、前記判定結果コマンドで特定される判定結果および前記保留記憶数コマンドで特定される保留記憶数にもとづいて、当該所定の判定値と合致するという判定がされた可変表示の実行条件の成立にもとづく可変表示の開始条件が成立する以前に実行される予告演出を実行するか否かを決定するとともに、前記予告演出の実行回数を、当該保留記憶数により特定される実行可能な回数内で決定する演出決定手段と、Based on the determination result specified by the determination result command and the number of pending storages specified by the pending storage number command when the execution condition establishment determination unit determines that the predetermined condition value is met. Determining whether or not to execute the notice effect that is executed before the start condition of the variable display based on the establishment of the execution condition of the variable display determined to match the predetermined determination value; Effect determining means for determining the number of executions of the notice effect within the number of executable times specified by the number of reserved memories;
前記演出決定手段が決定した実行回数にわたって前記予告演出を実行する演出実行手段と、を含み、Production execution means for executing the notice effect over the number of executions determined by the production determination means,
前記実行条件成立時判定手段は、前記特定遊技状態となるか否かと、前記特定遊技状態となるときに所定の遊技価値を付与する第1特定遊技状態となるか該第1特定遊技状態よりも高い遊技価値を付与する第2特定遊技状態となるかと、を判定し、When the execution condition is established, the determination means determines whether or not the specific game state is set, and whether or not the execution condition is set to the first specific game state that gives a predetermined game value when the specific game state is set. It is determined whether or not the second specific gaming state giving a high gaming value is achieved,
前記演出決定手段は、前記判定結果コマンドにより特定される判定結果が前記第2特定遊技状態となるという判定が行われた旨を示す判定結果である場合には、前記判定結果コマンドにより特定される判定結果が前記第1特定遊技状態となるという判定が行われた旨を示す判定結果である場合と比較して、高い割合で前記予告演出を実行すると決定するThe effect determining means is specified by the determination result command when the determination result specified by the determination result command is a determination result indicating that the determination that the second specific gaming state is to be made is made. It is determined that the notice effect is to be executed at a higher rate compared to the case where the determination result is a determination result indicating that the determination that the first specific gaming state is to be made has been performed.
ことを特徴とする遊技機。A gaming machine characterized by that.
JP2009173640A 2002-05-29 2009-07-24 Game machine Expired - Lifetime JP4754641B2 (en)

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JP2002156500 2002-05-29
JP2002156500 2002-05-29
JP2009173640A JP4754641B2 (en) 2002-05-29 2009-07-24 Game machine

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JP2009233476A JP2009233476A (en) 2009-10-15
JP2009233476A5 true JP2009233476A5 (en) 2011-01-20
JP4754641B2 JP4754641B2 (en) 2011-08-24

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JP2008304975A Expired - Lifetime JP4754615B2 (en) 2002-05-29 2008-11-28 Game machine
JP2009173640A Expired - Lifetime JP4754641B2 (en) 2002-05-29 2009-07-24 Game machine
JP2009173641A Expired - Fee Related JP4754642B2 (en) 2002-05-29 2009-07-24 Game machine
JP2010266024A Expired - Lifetime JP5236718B2 (en) 2002-05-29 2010-11-30 Game machine

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JP5133385B2 (en) * 2010-09-30 2013-01-30 京楽産業.株式会社 Pachinko machine
JP5970007B2 (en) * 2014-01-31 2016-08-17 株式会社ソフイア Game machine

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JPH08243224A (en) * 1995-03-08 1996-09-24 Sankyo Kk Game machine
JP3642405B2 (en) * 2000-08-09 2005-04-27 株式会社平和 Game machine directing system
JP4754614B2 (en) * 2008-11-28 2011-08-24 株式会社三共 Game machine

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