JP2009233293A5 - - Google Patents

Download PDF

Info

Publication number
JP2009233293A5
JP2009233293A5 JP2008086988A JP2008086988A JP2009233293A5 JP 2009233293 A5 JP2009233293 A5 JP 2009233293A5 JP 2008086988 A JP2008086988 A JP 2008086988A JP 2008086988 A JP2008086988 A JP 2008086988A JP 2009233293 A5 JP2009233293 A5 JP 2009233293A5
Authority
JP
Japan
Prior art keywords
vibration
value
detection
convergence
estimation information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2008086988A
Other languages
Japanese (ja)
Other versions
JP5499440B2 (en
JP2009233293A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2008086988A priority Critical patent/JP5499440B2/en
Priority claimed from JP2008086988A external-priority patent/JP5499440B2/en
Publication of JP2009233293A publication Critical patent/JP2009233293A/en
Publication of JP2009233293A5 publication Critical patent/JP2009233293A5/ja
Application granted granted Critical
Publication of JP5499440B2 publication Critical patent/JP5499440B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Claims (5)

振動を検出する振動検出手段と、
前記振動検出手段による検出に基づいて第1種類の振動を検知する第1振動検知手段と、
を含む遊技機であって、
前記第1振動検知手段が、
前記振動検出手段による振動の検出に基づいて、所定の基準値から離れるように所定の振動検知値だけずれた値に振動強度推測情報を更新し、前記振動強度推測情報が前記基準値と異なる値である場合における前記振動検出手段による振動の非検出に基づいて、前記基準値に近づくように所定の非振動検知値だけずれた値に前記振動強度推測情報を更新する振動強度推測情報更新手段と、
前記振動強度推測情報が前記振動検出手段による振動の検出に基づいて前記基準値と所定の第1閾値との間の値と異なる値になった場合に前記第1種類の振動と判定する第1振動判定手段と、
を含むことを特徴とする遊技機。
Vibration detecting means for detecting vibration;
First vibration detection means for detecting a first type of vibration based on detection by the vibration detection means;
A gaming machine including
The first vibration detection means is
Based on the detection of vibration by the vibration detecting means, and updates the vibration intensity estimation information to a value shifted by a predetermined vibration detection value away from a predetermined reference value, a value in which the vibration intensity estimation information is different from the reference value Vibration intensity estimation information updating means for updating the vibration intensity estimation information to a value shifted by a predetermined non-vibration detection value so as to approach the reference value based on non-detection of vibration by the vibration detection means in the case of ,
When the vibration intensity estimation information becomes a value different from the value between the reference value and a predetermined first threshold value based on the detection of vibration by the vibration detecting means, the determining that the first type of oscillation 1 vibration determination means;
A gaming machine characterized by including:
前記振動強度推測情報更新手段における前記非振動検知値は、前記振動検知値と異なる値である請求項1に記載の遊技機。The gaming machine according to claim 1, wherein the non-vibration detection value in the vibration intensity estimation information update unit is a value different from the vibration detection value. 前記第1閾値より前記基準値に近い所定の値を収束閾値として、A predetermined value closer to the reference value than the first threshold is set as a convergence threshold,
前記振動強度推測情報が前記振動検出手段による振動の非検出に基づいて前記基準値と前記収束閾値との間の値になった場合に、振動収束と判定する振動収束判定手段を含む、Including a vibration convergence determination unit that determines vibration convergence when the vibration intensity estimation information becomes a value between the reference value and the convergence threshold based on non-detection of vibration by the vibration detection unit;
請求項1又は2に記載の遊技機。The gaming machine according to claim 1 or 2.
前記第1種類の振動の発生を報知する報知手段と、An informing means for informing the occurrence of the first type of vibration;
前記第1振動判定手段による前記第1種類の振動であるとの判定に基づいて前記報知手段による報知を開始させて前記振動収束判定手段による前記振動収束であるとの判定から所定の時間後に当該報知を終了させる報知制御手段と、Based on the determination that the first type of vibration is determined by the first vibration determination unit, the notification by the notification unit is started, and after a predetermined time from the determination that the vibration convergence determination unit is the vibration convergence Notification control means for terminating the notification;
を含む、including,
請求項3に記載の遊技機。The gaming machine according to claim 3.
前記振動強度推測情報更新手段は、前記振動検出手段による振動の検出に基づいて前記振動強度推測情報が前記第1閾値より前記基準値から離れた所定の臨界値を超える値となる場合に当該振動強度推測情報を前記臨界値に維持し、The vibration intensity estimation information update unit is configured to detect the vibration when the vibration intensity estimation information becomes a value that exceeds a predetermined critical value that is farther from the reference value than the first threshold based on detection of vibration by the vibration detection unit. Maintain strength estimation information at the critical value,
前記第1閾値と前記臨界値との間の所定の値を第2閾値とし、前記収束閾値と前記臨界値との間の所定の値を収束開始閾値として、A predetermined value between the first threshold and the critical value is a second threshold, and a predetermined value between the convergence threshold and the critical value is a convergence start threshold.
前記振動強度推測情報が前記振動検出手段による振動の検出に基づいて前記基準値と前記第2閾値の間の値と異なる値になった場合に、前記第2種類の振動と判定する第2振動判定手段と、A second vibration that is determined as the second type of vibration when the vibration intensity estimation information becomes a value different from a value between the reference value and the second threshold based on the vibration detected by the vibration detecting means. A determination means;
前記振動強度推測情報が前記振動検出手段による振動の非検出に基づいて前記収束開始閾値と前記基準値との間の値になった場合に、振動収束開始と判定する振動収束開始判定手段と、Vibration convergence start determination means for determining vibration convergence start when the vibration intensity estimation information is a value between the convergence start threshold and the reference value based on non-detection of vibration by the vibration detection means;
遊技媒体の獲得に関して遊技者にとって有利な領域への遊技媒体の進入を検出する媒体検出手段と、Medium detecting means for detecting entry of a game medium into an area advantageous to the player with respect to acquisition of the game medium;
前記第2振動判定手段による前記第2種類の振動であるとの判定に基づき開始されて前記振動収束開始判定手段による前記振動収束開始であるとの判定から所定の時間後に終了する期間における前記媒体検出手段による遊技媒体の検出に基づいて、不正な遊技媒体の誘導と判定する不正誘導判定手段と、The medium in a period that is started based on the determination that the vibration is the second type of vibration by the second vibration determination means and ends after a predetermined time from the determination that the vibration convergence start is determined by the vibration convergence start determination means Based on detection of the game medium by the detection means, fraudulent guidance determination means for determining that the game medium is illegally guided;
を含む、including,
請求項3又は4に記載の遊技機。The gaming machine according to claim 3 or 4.
JP2008086988A 2008-03-28 2008-03-28 Game machine Active JP5499440B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008086988A JP5499440B2 (en) 2008-03-28 2008-03-28 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008086988A JP5499440B2 (en) 2008-03-28 2008-03-28 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2014051196A Division JP5896184B2 (en) 2014-03-14 2014-03-14 Game machine

Publications (3)

Publication Number Publication Date
JP2009233293A JP2009233293A (en) 2009-10-15
JP2009233293A5 true JP2009233293A5 (en) 2011-05-12
JP5499440B2 JP5499440B2 (en) 2014-05-21

Family

ID=41247983

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008086988A Active JP5499440B2 (en) 2008-03-28 2008-03-28 Game machine

Country Status (1)

Country Link
JP (1) JP5499440B2 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5896184B2 (en) * 2014-03-14 2016-03-30 株式会社三洋物産 Game machine
JP2016104354A (en) * 2016-03-04 2016-06-09 株式会社三洋物産 Game machine
JP6143906B2 (en) * 2016-03-09 2017-06-07 株式会社ユニバーサルエンターテインメント Game machine
JP6083835B1 (en) * 2016-03-31 2017-02-22 サミー株式会社 Game machine
JP6479727B2 (en) * 2016-09-09 2019-03-06 株式会社ユニバーサルエンターテインメント Game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4570762B2 (en) * 2000-11-24 2010-10-27 株式会社スリーストン Pachinko machine
JP4245605B2 (en) * 2005-12-15 2009-03-25 株式会社ソフィア Game machine
JP2008054914A (en) * 2006-08-31 2008-03-13 Sophia Co Ltd Game machine

Similar Documents

Publication Publication Date Title
JP2009233293A5 (en)
RU2017100971A (en) METHOD, DEVICE AND SYSTEM FOR ACCESS TO INSTALLED IN THE EYE DEVICE USING USER INTERFACE
JP2019076565A5 (en)
KR101032361B1 (en) Apparatus and method for detecting throwing violration in dart game
JP2019187597A5 (en)
JP2011218152A5 (en)
JP2016007457A5 (en)
JP2019092744A5 (en)
JP2013090723A5 (en)
JP2005342290A5 (en)
JP2014128520A5 (en)
JP2014208098A5 (en) Game machine
JP2016022089A5 (en)
JP2018015059A5 (en)
JP2014236773A5 (en)
JP5446124B2 (en) Gaming machine and detection method of illegal magnet for gaming machine
JP2011167415A5 (en)
JP2010253136A5 (en)
JP2011019780A5 (en)
JP2019092713A5 (en)
JP2016129719A5 (en)
JP2016168479A5 (en)
JP2014128519A5 (en)
JP2019213703A5 (en)
JP2010193948A5 (en)