JP2007509715A - メディアセンターの装置及び方法 - Google Patents
メディアセンターの装置及び方法 Download PDFInfo
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/08—Systems for the simultaneous or sequential transmission of more than one television signal, e.g. additional information signals, the signals occupying wholly or partially the same frequency band, e.g. by time division
- H04N7/087—Systems for the simultaneous or sequential transmission of more than one television signal, e.g. additional information signals, the signals occupying wholly or partially the same frequency band, e.g. by time division with signal insertion during the vertical blanking interval only
- H04N7/088—Systems for the simultaneous or sequential transmission of more than one television signal, e.g. additional information signals, the signals occupying wholly or partially the same frequency band, e.g. by time division with signal insertion during the vertical blanking interval only the inserted signal being digital
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/10—Adaptations for transmission by electrical cable
- H04N7/102—Circuits therefor, e.g. noise reducers, equalisers, amplifiers
- H04N7/104—Switchers or splitters
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/10—Adaptations for transmission by electrical cable
- H04N7/106—Adaptations for transmission by electrical cable for domestic distribution
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- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Description
添付の図は、本願明細書に組み込まれ、及び本願明細書の一部を構成する。添付の図は、本発明の説明と共に原理に合致し、実施例を説明する。
Claims (24)
- 装置であって、
ビデオゲームデータをゲーム通信接続から受信するインターフェース、
ビデオゲームデータ内のタグ情報を検出し、ビデオゲームデータをタグ情報に基づき転送する、検出及びステアリングモジュール、及び
検出及びステアリングモジュールから転送されたビデオゲームデータを格納する複数のバッファ
を有する装置。 - 制御データを1つ以上の制御部から受信し、制御データを検出及びステアリングモジュールからのタグ情報に基づき、制御データを選択的に多重化する、ゲーム制御受信部
を更に有する、請求項1記載の装置。 - タグ情報が2つ以上の異なるタグを有する場合、ゲーム制御受信部は、2つ以上の制御部からの制御データを多重化する、請求項2記載の装置。
- インターフェースは、ゲーム制御受信部からの制御データをゲーム通信接続へ送信するよう構成される、請求項2記載の装置。
- 複数のバッファにそれぞれ対応し、複数のバッファからのビデオデータを異なる周波数に変調する、複数の変調部
を更に有する、請求項1記載の装置。 - メディア通信接続からメディアデータを受信し、メディアデータからの複数のデータチャネルを分離する、複数のチューナー、及び
複数のデータチャネルを復号する復号モジュール
を更に有する、請求項1記載の装置。 - 複数の変調部は、メディア通信接続と機能的に接続される、請求項6記載の装置。
- タグ情報が2つ以上の異なるタグを有する場合、検出及びステアリングモジュールは、ビデオゲームデータの異なる部分を異なるバッファへ転送する、請求項1記載の装置。
- タグ情報が存在しない又は単一のタグを有する場合、検出及びステアリングモジュールは、実質的に全てのビデオゲームデータを1つ以上の共通のバッファへ転送する、請求項1記載の装置。
- 方法であって
ビデオ情報を、遠隔プログラムから通信接続を通じて受信する段階、
ビデオ情報内に異なるタグが存在するか否かを決定する段階、
ビデオ情報内に異なるタグが存在しない場合、実質的に全てのビデオ情報を1つ以上のディスプレイへ転送する段階、及び
ビデオ情報内に異なるタグが存在する場合、ビデオ情報の部分を異なるディスプレイへ選択的に転送する段階
を有する方法。 - 遠隔プログラムは、ビデオゲームプログラムであり、及び
ビデオ情報は、ビデオゲーム情報を有する、
請求項10記載の方法。 - 実質的に全てのビデオ情報を転送する段階は、
実質的に全てのビデオ情報を、1つ以上のディスプレイが合わせられた周波数に変調する段階
を有する、請求項10記載の方法。 - ビデオ情報の部分を選択的に転送する段階は、
ビデオ情報の第1の部分を、異なるディスプレイが合わせられた第1の周波数に変調する段階、及び
ビデオ情報の第2の部分を、別の異なるディスプレイが合わせられた第2の周波数に変調する段階
を有する、請求項10記載の方法。 - ビデオ情報の第1の部分は、異なるタグの内、第1のタグに対応し、及び
ビデオ情報の第2の部分は、異なるタグの内、第2のタグに対応する、
請求項13記載の方法。 - ビデオ情報内に異なるタグが存在する場合、異なるタグに基づき、異なる制御部からの制御情報を、通信接続へ選択的に送信する段階
を更に有する、請求項10記載の方法。 - 制御情報を選択的に送信する段階は、
異なる制御部からの制御情報を、ビデオ情報内の異なるタグに基づき、1つに多重する段階
を有する、請求項15記載の方法。 - メディアセンターであって、
第1及び第2のタグを有するビデオゲーム情報を通信接続から受信するインターフェース、
第1及び第2のタグに基づき、ビデオゲーム情報を分離するモジュール、及び
第1のタグに対応する第1のビデオゲーム情報を、メディア通信接続の第1の周波数に変調する第1の変調部、及び
第2のタグに対応する第2のビデオゲーム情報を、メディア通信接続の第2の周波数に変調する第1の変調部
を有するメディアセンター。 - 複数の制御部からの制御情報を、第1及び第2のタグに基づき多重化し、多重化された制御情報をインターフェースへ配信する受信部
を更に有する、請求項17記載のメディアセンター。 - 受信部に接続され、制御情報を複数の制御部から受信するアンテナ
を更に有する、請求項18記載のメディアセンター。 - モジュールと第1の変調部の間で第1のビデオゲーム情報を格納する第1のバッファ、及び
モジュールと第2の変調部の間で第2のビデオゲーム情報を格納する第2のバッファ
を更に有する、請求項17記載のメディアセンター。 - メディア通信接続からメディアデータを受信し、メディアデータからのチャネルを分離するチューナー、及び
チューナーと少なくとも1つの第1及び第2のバッファの間でチャネルを復号する復号部
を更に有する、請求項20記載のメディアセンター。 - 方法であって、
2つの異なるビデオストリームを有するビデオゲーム情報を受信する段階、
ビデオゲーム情報内のタグに基づき、2つのビデオストリームを検出する段階、
2つのビデオストリームを別々に格納する段階、及び
2つのビデオストリームをメディア接続の異なるチャネルに変調する段階
を有する方法。 - ビデオストリームに対応する2つの制御入力信号を受信する段階、
ビデオゲーム情報内のタグに基づき、2つの制御入力信号を結合する段階
を更に有する、請求項22記載の方法。 - 2つの音声ストリームをビデオゲーム情報から分離する段階、及び
2つの音声ストリームをメディア接続の異なるチャネルに変調する段階
を更に有する、請求項22記載の方法。
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/701,054 US8821285B2 (en) | 2003-11-03 | 2003-11-03 | Gaming interface techniques for media centers |
PCT/US2004/035896 WO2005044412A1 (en) | 2003-11-03 | 2004-10-27 | Gaming interface techniques for media centers |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2007509715A true JP2007509715A (ja) | 2007-04-19 |
Family
ID=34551350
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2006538275A Pending JP2007509715A (ja) | 2003-11-03 | 2004-10-27 | メディアセンターの装置及び方法 |
Country Status (7)
Country | Link |
---|---|
US (2) | US8821285B2 (ja) |
EP (1) | EP1680198A1 (ja) |
JP (1) | JP2007509715A (ja) |
KR (1) | KR100828765B1 (ja) |
CN (2) | CN101664601B (ja) |
TW (2) | TWM330852U (ja) |
WO (1) | WO2005044412A1 (ja) |
Families Citing this family (10)
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US7076445B1 (en) * | 2000-06-20 | 2006-07-11 | Cartwright Shawn D | System and methods for obtaining advantages and transacting the same in a computer gaming environment |
US7862432B2 (en) * | 2004-01-26 | 2011-01-04 | Lippincott Louis A | Multiple player game system, methods and apparatus |
JP3770497B2 (ja) * | 2004-03-31 | 2006-04-26 | 任天堂株式会社 | 携帯ゲーム機およびゲームプログラム |
TW200718457A (en) * | 2005-08-18 | 2007-05-16 | Aruze Corp | Gaming machine and terminal device included in gaming machine |
CN101697580B (zh) * | 2009-10-30 | 2014-12-10 | 中兴通讯股份有限公司 | 一种实现可视电话的方法和装置 |
US8656060B2 (en) * | 2010-03-04 | 2014-02-18 | Apple Inc. | Method and apparatus for managing resources for displays |
JP5937792B2 (ja) | 2011-06-03 | 2016-06-22 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
JP5869236B2 (ja) * | 2011-06-03 | 2016-02-24 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
US20130076613A1 (en) * | 2011-09-28 | 2013-03-28 | Nintendo Of America | Powered marking apparatus for pointing control |
US9595166B2 (en) * | 2012-04-25 | 2017-03-14 | Fresh Ideal Global Limited | Electronic gaming device |
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KR20060081421A (ko) | 2006-07-12 |
US10737170B2 (en) | 2020-08-11 |
CN101664601A (zh) | 2010-03-10 |
US8821285B2 (en) | 2014-09-02 |
KR100828765B1 (ko) | 2008-05-09 |
CN1901979A (zh) | 2007-01-24 |
TW200517172A (en) | 2005-06-01 |
CN101664601B (zh) | 2014-10-29 |
US20140329599A1 (en) | 2014-11-06 |
TWM330852U (en) | 2008-04-21 |
US20050096134A1 (en) | 2005-05-05 |
EP1680198A1 (en) | 2006-07-19 |
WO2005044412A1 (en) | 2005-05-19 |
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