JP2007330429A - Game machine - Google Patents

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JP2007330429A
JP2007330429A JP2006164585A JP2006164585A JP2007330429A JP 2007330429 A JP2007330429 A JP 2007330429A JP 2006164585 A JP2006164585 A JP 2006164585A JP 2006164585 A JP2006164585 A JP 2006164585A JP 2007330429 A JP2007330429 A JP 2007330429A
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solenoid
current value
current
target
value
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Yoshio Wakatsuki
義雄 若月
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Daito Giken KK
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Daito Giken KK
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which can provide a stable striking force even if a source voltage varies. <P>SOLUTION: A current detection resistor R1 detects a solenoid current and inputs a current detection signal to a voltage comparator 58. A solenoid current adjustment DC power source 56 generates a target direct current voltage for solenoid current adjustment by the resistance value r of a variable resistor. A synchronizing transistor 55 and a waveform generation circuit 57 generate a solenoid constant current control target pattern waveform including a constant current target (upper limit value and lower limit value) by a target direct current voltage and inputs to the voltage comparator 58. The voltage comparator 53 compares a current detection signal with the solenoid constant current control target pattern waveform and controls the variation pattern of the solenoid current value so as to make it a target variation pattern on the basis of the result of the comparison. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

本発明は、パチンコ機などに代表される遊技台に関する。   The present invention relates to a game machine represented by a pachinko machine or the like.

従来、パチンコ機前面の上皿から打球の発射タイミングに合わせて発射レール上に1個ずつ供給される球を駆動装置に連動する発射レバーにより遊技盤のガイドレールへ向けて打ち出す打球発射装置として、発射レバーの駆動装置にローターソレノイドやリニアソレノイドを採用したものが知られている(例えば、特許文献1参照)。
特開平05−23418号公報
Conventionally, as a hitting ball launcher that launches balls supplied one by one on the launch rail from the upper plate on the front surface of the pachinko machine toward the guide rail of the game board by a launch lever linked to the drive unit, One that employs a rotor solenoid or a linear solenoid as a driving device for a firing lever is known (for example, see Patent Document 1).
Japanese Patent Laid-Open No. 05-23418

しかしながら、近年のパチンコ機は、多くの照明灯によりきらびやかに装飾されているとともに、大当たり等があった場合には、派手に多くの照明灯が点滅するように構成されているため、数多くの照明灯が同時に点滅し、電源電圧が大きく変動する。   However, in recent years, pachinko machines are brilliantly decorated with a lot of lighting lights, and in the event of a big hit, many lighting lights flash so that many lights The lights flash simultaneously and the power supply voltage fluctuates greatly.

電源電圧が変動すると、ソレノイドの駆動電流が変動して球の打撃力が変動してしまう。パチンコ遊技の性質上、遊技領域の特定箇所を狙い打ちすることがあり、遊技者が希望する打撃力を得ることは遊技を楽しむための重要な要素であるにも関わらず、電源電圧の変動によって打撃力が変化すると、遊技領域の特定箇所を安定して狙うことができないことから、遊技者の遊技を継続して行う意欲を失わせてしまう場合があるといった問題があった。   When the power supply voltage fluctuates, the driving current of the solenoid fluctuates and the ball striking force fluctuates. Due to the nature of pachinko games, there are cases where a player hits a specific part of the game area, and although it is an important factor for enjoying the game to obtain the hitting power desired by the player, it is hit by fluctuations in the power supply voltage. When the power changes, there is a problem that the player's willingness to continue playing may be lost because a specific part of the game area cannot be aimed stably.

本発明は、上記のような問題点を解決するためになされたもので、電源電圧が変動した場合であっても、安定した打撃力を得ることができる遊技台を提供することを目的とする。   The present invention has been made to solve the above-described problems, and an object of the present invention is to provide a game table that can obtain a stable striking force even when the power supply voltage fluctuates. .

本発明の遊技台は、遊技球を遊技領域に発射する発射手段の発射状態を待機状態から発射状態に変化させるソレノイドと、前記ソレノイドを作動する場合に流す電流値の変化パターンを特定の変化パターンとするように制御する電流値制御回路と、を備えたことを特徴とする。   The gaming machine according to the present invention includes a solenoid that changes a firing state of a launching unit that launches a game ball into a game area from a standby state to a firing state, and a change pattern of a current value that flows when the solenoid is operated. And a current value control circuit that controls the current value.

本発明の遊技台によれば、電源電圧が変動した場合であっても、安定した打撃力を得ることができる。   According to the gaming machine of the present invention, a stable striking force can be obtained even when the power supply voltage fluctuates.

(実施の形態1)   (Embodiment 1)

以下、図面を用いて、本発明の実施の形態1に係るパチンコ機(遊技台)について詳細に説明する。   Hereinafter, the pachinko machine (game table) according to Embodiment 1 of the present invention will be described in detail with reference to the drawings.

図1は、本実施の形態1のパチンコ機1の前面側の正面図である。パチンコ機1は、内部の遊技領域(後述)内に遊技球を発射して遊技を行うもので、その前面枠2(後述)の上半部には、透明なガラス板が前面装飾部材4に保持された状態で開閉自在に取り付けている。ガラス板の奥側には遊技領域5aを構成する遊技盤5を設置している。   FIG. 1 is a front view of the front side of the pachinko machine 1 according to the first embodiment. The pachinko machine 1 plays a game ball in an internal game area (described later), and a transparent glass plate is attached to the front decorative member 4 in the upper half of the front frame 2 (described later). It is attached so that it can be opened and closed freely. A game board 5 constituting a game area 5a is installed on the back side of the glass plate.

遊技盤の外レール6aおよび内レール6bで囲まれた遊技領域5aには、普通図柄(普図)始動口7と、特別図柄(特図)表示装置8と、普図変動表示遊技の結果如何によって開閉部材を開(遊技者にとって有利な状態)閉(遊技者にとって不利な状態)させる特図始動口9a、9bと、特図変動表示遊技の結果如何によって大入賞口を閉じた状態(遊技者にとって不利な状態)から開放状態(遊技者にとって有利な状態)に変換するサイクル遊技を行う特別変動入賞装置10と、一般入賞口11と、および大入賞口に入賞しなかった球をパチンコ機1の裏側に導くアウト口12等を配設している。   In the game area 5a surrounded by the outer rail 6a and the inner rail 6b of the game board, there is a normal symbol (common figure) start port 7, a special symbol (special figure) display device 8, and a result of the common figure variable display game. To open and close the opening / closing member (a state advantageous for the player) and a closed state (a disadvantageous state for the player), and a state where the special winning opening is closed depending on the result of the special figure variable display game (game) A special variable winning device 10 for performing a cycle game that is converted from an unfavorable state to a released state (a state advantageous to a player), a general winning opening 11, and a ball that has not won a winning prize in a pachinko machine 1 and the like, an out-out port 12 or the like leading to the back side of 1 is disposed.

また、パチンコ機1の前面側下半部には、排出装置40により排出し、導出口13から導出した球(賞球、貸球)を一時的に貯留すると共に、その貯留している球を順次発射部(図示省略)に供給する貯留皿20を設置している。貯留皿20の右下位置には、遊技領域5aに向けて遊技球の発射操作を行うための操作ハンドル21を設置している。操作ハンドル21は、内部にハンドルスイッチ(図示省略)と可変抵抗器(図示省略)を備え、遊技者のハンドル操作に応じてハンドルスイッチをオンすると共に、ハンドル操作位置に応じて可変抵抗器の抵抗値rが変化し、その抵抗値rに応じて後述するソレノイド電流調整用DC電源56(図3参照)のソレノイド電流調整用直流電圧を変化させる。   In addition, the lower half of the front side of the pachinko machine 1 temporarily stores the balls (prize balls, rental balls) discharged by the discharge device 40 and led out from the outlet 13, and stores the stored balls. A storage tray 20 that is sequentially supplied to a launching unit (not shown) is provided. At the lower right position of the storage tray 20, an operation handle 21 for performing a game ball launch operation toward the game area 5a is installed. The operation handle 21 includes a handle switch (not shown) and a variable resistor (not shown) inside. The handle 21 is turned on in response to the player's handle operation and the resistance of the variable resistor in accordance with the handle operation position. The value r changes, and the DC voltage for solenoid current adjustment of the solenoid current adjustment DC power source 56 (see FIG. 3) described later is changed according to the resistance value r.

図2は、パチンコ機1の背面を示す図である。パチンコ機1の前面枠2の裏側には、予備球を貯留するための貯留タンク41aと、この貯留タンク41aからタンクレール41b、および上部流下樋41eを経由して流下案内された球を所定条件(例えば、特図始動口9a、9b、一般入賞口11、特別変動入賞装置10(大入賞口)等の入賞口に球が入賞したこと、あるいは貸球操作部(図示省略)の貸球スイッチ(図示省略)が押されたこと)に基づいて所要数排出する排出装置40と、この排出装置40により排出した球を貯留皿20へと流下案内する流下樋41eと、遊技の進行に関する制御を行う遊技制御装置42と、この遊技制御装置42の制御下で発射部内のソレノイド(図示省略)に流すソレノイド電流を制御する発射制御装置43と、各種制御装置等に電源を供給する電源装置45と、遊技制御装置42の制御下で排出装置40の制御を行う排出制御装置46と、を設置している。発射部は、ソレノイドに発生する磁力により回転動作を行う、遊技球に衝突させる槌32を装着した発射?31を備えている。発射?31は、ソレノイドに流されるソレノイド駆動電流に比例した打撃力で遊技球を打撃して、遊技球を発射レール33から外レール6aに打ち出す。   FIG. 2 is a view showing the back surface of the pachinko machine 1. On the back side of the front frame 2 of the pachinko machine 1, a storage tank 41a for storing a spare ball, and a sphere guided to flow down from the storage tank 41a via a tank rail 41b and an upper flow basin 41e are provided with predetermined conditions. (For example, when a ball has won a prize opening such as the special figure starting openings 9a and 9b, the general prize opening 11, and the special variable prize winning apparatus 10 (large prize opening), or a rental switch of a rental operation unit (not shown) A discharge device 40 that discharges a required number based on the fact that (not shown) is pressed), a flow-down rod 41e that guides the balls discharged by the discharge device 40 to the storage tray 20, and control regarding the progress of the game. A game control device 42 to perform, a firing control device 43 that controls a solenoid current that flows to a solenoid (not shown) in the launching unit under the control of the game control device 42, a power supply device 45 that supplies power to various control devices, etc. A discharge control device 46 that controls the discharge device 40 under the control of the game control device 42 is installed. The launching unit is provided with a launching 31 equipped with a basket 32 that collides with a game ball, which rotates by a magnetic force generated in a solenoid. Launch? 31 strikes a game ball with a striking force proportional to the solenoid drive current passed through the solenoid, and launches the game ball from launch rail 33 onto outer rail 6a.

遊技盤5の裏側には、各入賞口(特図始動口9a、9b、一般入賞口11、特別変動入賞装置10(大入賞口))に入賞した入賞球に応じて遊技制御装置42の制御下で特別図柄表示装置8の表示制御を行う表示制御装置47を設置している。この表示制御装置47の背部には、遊技制御装置42の制御下で各種装飾ランプ・LED等の点灯・点滅制御を行う装飾制御装置48と、遊技制御装置42の制御下でスピーカ(図示省略)の出力制御を行う音制御装置49等を配設している。   On the back side of the game board 5, the control of the game control device 42 is performed in accordance with the winning balls won in each winning opening (special drawing starting openings 9a, 9b, general winning opening 11, special variable winning apparatus 10 (large winning opening)). A display control device 47 that performs display control of the special symbol display device 8 is installed below. On the back of the display control device 47, there are a decoration control device 48 that controls lighting / flashing of various decoration lamps and LEDs under the control of the game control device 42, and a speaker (not shown) under the control of the game control device 42. A sound control device 49 or the like for controlling the output is provided.

図3(a)は、発射制御装置43の回路構成を示す図である。この発射制御装置43は、整流回路51と、平滑コンデンサC1と、ソレノイド駆動用トランジスタ52と、ソレノイド(図にはソレノイド等価回路を示している)53と、逆起電力クランプ用ダイオードDと、電流検出用抵抗器R1と、駆動タイミングシーケンス回路54と、同期用トランジスタ55と、ソレノイド電流調整用DC電源56と、波形生成回路57と、電圧比較器58と、トランジスタ駆動回路59と、を備えている。   FIG. 3A is a diagram illustrating a circuit configuration of the launch control device 43. The firing control device 43 includes a rectifier circuit 51, a smoothing capacitor C1, a solenoid driving transistor 52, a solenoid (a solenoid equivalent circuit is shown in the figure) 53, a back electromotive force clamping diode D, a current A detection resistor R1, a drive timing sequence circuit 54, a synchronization transistor 55, a solenoid current adjustment DC power source 56, a waveform generation circuit 57, a voltage comparator 58, and a transistor drive circuit 59 are provided. Yes.

整流回路51は、交流電源ACが供給する交流電圧を全波整流して直流電圧を出力する。平滑用コンデンサC1は、整流回路51が出力する直流電圧を平滑化する。この平滑化した直流電圧を電源電圧Eとする。   The rectifier circuit 51 performs full-wave rectification on the AC voltage supplied from the AC power supply AC and outputs a DC voltage. The smoothing capacitor C1 smoothes the DC voltage output from the rectifier circuit 51. This smoothed DC voltage is defined as a power supply voltage E.

ソレノイド駆動用トランジスタ52は、トランジスタ駆動回路59がベース電極に供給するソレノイド駆動信号に設定した定電流目標値に基づいてオン/オフ動作を繰り返し、そのオン/オフ動作に応じたソレノイド駆動電流をソレノイド等価回路53に流す。   The solenoid drive transistor 52 repeats the on / off operation based on the constant current target value set in the solenoid drive signal supplied to the base electrode by the transistor drive circuit 59, and the solenoid drive current corresponding to the on / off operation is solenoided. It flows in the equivalent circuit 53.

ソレノイド等価回路53は、上述の発射部内のソレノイドの等価回路であり、等価インダクタンスLと等価直列抵抗Rを含む。ソレノイド等価回路53は、ソレノイド駆動用トランジスタ52が流すソレノイド駆動電流に応じて励磁/非励磁動作を繰り返し、その励磁/非励磁動作により上述の発射?の回転動作周期と打撃力を調整する。   The solenoid equivalent circuit 53 is an equivalent circuit of the solenoid in the above-described launching unit, and includes an equivalent inductance L and an equivalent series resistance R. The solenoid equivalent circuit 53 repeats the excitation / non-excitation operation according to the solenoid drive current that the solenoid driving transistor 52 flows, and adjusts the rotation operation cycle and the striking force of the above-described firing by the excitation / non-excitation operation.

すなわち、ソレノイド駆動用トランジスタ52がソレノイド等価回路53に流すソレノイド駆動電流に比例して、上述の発射?31が遊技球を所定時間内(例えば、1分間)に打ち出す回数と、遊技球に与える打撃力が決定する。パチンコ機1は、遊技球を1分間に100発発射することを想定しており、上述のソレノイド駆動信号に設定するパルスの繰り返し周波数はこの条件下で発振するように、後述する駆動タイミングシーケンス回路54を構成する。   That is, in proportion to the solenoid drive current that the solenoid drive transistor 52 passes through the solenoid equivalent circuit 53, the number of times the above-mentioned launch? 31 strikes the game ball within a predetermined time (for example, 1 minute), and the hit given to the game ball Power is determined. The pachinko machine 1 is assumed to fire 100 game balls per minute, and a drive timing sequence circuit, which will be described later, so that the pulse repetition frequency set in the solenoid drive signal oscillates under this condition. 54 is configured.

逆起電力クランプ用ダイオードDは、ソレノイド等価回路53に並列に接続し、ソレノイド等価回路53で励磁時に発生する逆起電力を吸収する。電流検出用抵抗器R1は、ソレノイド等価回路53に流れるソレノイド電流を検出し、その検出電流に応じた電流検出信号を電圧比較器58の反転入力端子(−)に出力する。   The back electromotive force clamping diode D is connected in parallel to the solenoid equivalent circuit 53 and absorbs the back electromotive force generated during excitation by the solenoid equivalent circuit 53. The current detection resistor R1 detects a solenoid current flowing through the solenoid equivalent circuit 53, and outputs a current detection signal corresponding to the detected current to the inverting input terminal (−) of the voltage comparator 58.

駆動タイミングシーケンス回路54は、上述の操作ハンドル21のハンドルスイッチがオンになったことを受けて、上述の所定時間内打ち出し回数を決定する所定の繰り返し周波数のパルス信号を発生し、そのパルス信号を同期用トランジスタ55のベース電極に供給する。   The drive timing sequence circuit 54 receives the fact that the handle switch of the operation handle 21 is turned on, generates a pulse signal having a predetermined repetition frequency for determining the number of times of firing within the predetermined time, and outputs the pulse signal. This is supplied to the base electrode of the synchronization transistor 55.

ソレノイド電流調整用DC電源56は、上述の操作ハンドル21の操作に応じて変化する可変抵抗器の抵抗値rに応じてソレノイド電流を所定の目標電流値に調整するための目標直流電圧を発生して同期用トランジスタ53に出力する。   The DC power source 56 for adjusting the solenoid current generates a target DC voltage for adjusting the solenoid current to a predetermined target current value according to the resistance value r of the variable resistor that changes according to the operation of the operation handle 21 described above. To the synchronization transistor 53.

同期用トランジスタ55は、駆動タイミングシーケンス回路54がベース電極に供給するパルス信号によりオン/オフ動作を繰り返し、ソレノイド電流調整用DC電源56で発生する目標直流電圧に応じてソレノイド電流の定電流目標(上限及び下限)を設定した同期信号を生成して波形生成回路57に出力する。   The synchronization transistor 55 repeats an on / off operation in response to a pulse signal supplied to the base electrode by the drive timing sequence circuit 54, and a constant current target of the solenoid current (in accordance with a target DC voltage generated by the solenoid current adjusting DC power source 56) A synchronization signal in which an upper limit and a lower limit are set is generated and output to the waveform generation circuit 57.

波形生成回路57は、波形生成用抵抗器R2と波形生成用コンデンサC2からなる積分回路と、放電用抵抗器R3と、を備えている。波形生成回路57は、同期用トランジスタ53が出力する同期信号からソレノイド定電流制御目標パターン波形を生成して電圧比較回路58の非反転入力端子(+)に出力する。また、波形生成回路58は、波形生成後に波形生成用コンデンサC2に充電した電荷を放電用抵抗器R3により放電する。   The waveform generation circuit 57 includes an integration circuit including a waveform generation resistor R2 and a waveform generation capacitor C2, and a discharge resistor R3. The waveform generation circuit 57 generates a solenoid constant current control target pattern waveform from the synchronization signal output from the synchronization transistor 53 and outputs it to the non-inverting input terminal (+) of the voltage comparison circuit 58. The waveform generation circuit 58 discharges the electric charge charged in the waveform generation capacitor C2 after the waveform generation by the discharging resistor R3.

電圧比較器58は、オペアンプからなり、電流検出用抵抗器R1が出力する電流検出信号と、波形生成回路58が出力するソレノイド定電流制御目標パターン波形とを比較し、その比較結果によりソレノイド駆動電流を制御するソレノイド定電流制御信号を生成してトランジスタ駆動回路59に出力する。   The voltage comparator 58 comprises an operational amplifier, compares the current detection signal output from the current detection resistor R1 with the solenoid constant current control target pattern waveform output from the waveform generation circuit 58, and determines the solenoid drive current based on the comparison result. A solenoid constant current control signal for controlling the signal is generated and output to the transistor drive circuit 59.

トランジスタ駆動回路59は、電圧比較回路55が出力するソレノイド定電流制御信号に基づいて、上述のソレノイド電流を定電流化するソレノイド駆動信号を生成してソレノイド駆動用トランジスタ52のベース電極に供給する。   Based on the solenoid constant current control signal output from the voltage comparison circuit 55, the transistor drive circuit 59 generates a solenoid drive signal for making the solenoid current constant, and supplies it to the base electrode of the solenoid drive transistor 52.

次に、上記した実施の形態1の作動を説明する。   Next, the operation of the first embodiment will be described.

図3(a)に示した発射制御装置43のソレノイド電流調整動作について、図4〜図6を参照して説明する。図4は、(a)に定電流制御時のソレノイド電流の推移例と無制御時のソレノイド電流推移iの例を示し、(b)に駆動タイミングシーケンス回路54の出力オン期間におけるパルス信号の例を示す。図5は、(a)に電源電圧が高い場合の定電流制御時のソレノイド電流の推移例を示し、(b)に駆動タイミングシーケンス回路54の出力オン期間におけるパルス信号の例を示す。図6は、(a)に電源電圧が低い場合の定電流制御時のソレノイド電流の推移例を示し、(b)に駆動タイミングシーケンス回路54の出力オン期間におけるパルス信号の例を示す。図4〜図6の(a)において、縦軸はソレノイド電流I[A]であり、横軸は時間t[s]である。   The solenoid current adjustment operation of the firing control device 43 shown in FIG. 3A will be described with reference to FIGS. 4A shows an example of the transition of the solenoid current during constant current control and an example of the transition of the solenoid current i when there is no control, and FIG. 4B shows an example of a pulse signal during the output ON period of the drive timing sequence circuit 54. Indicates. 5A shows a transition example of the solenoid current during the constant current control when the power supply voltage is high, and FIG. 5B shows an example of the pulse signal in the output ON period of the drive timing sequence circuit 54. FIG. 6A shows an example of transition of the solenoid current during constant current control when the power supply voltage is low, and FIG. 6B shows an example of a pulse signal during the output ON period of the drive timing sequence circuit 54. 4A to 6A, the vertical axis represents the solenoid current I [A], and the horizontal axis represents the time t [s].

図4(a)では、実線が本実施の形態による定電流制御時のソレノイド電流の推移を示し、破線が無制御時のソレノイド電流推移iを示している。   In FIG. 4A, the solid line shows the transition of the solenoid current during the constant current control according to the present embodiment, and the broken line shows the solenoid current transition i during the non-control.

遊技者が操作ハンドル21を操作すると、ハンドルスイッチがオンし、駆動タイミングシーケンス回路54がパルス信号の発振を開始する。この場合、駆動タイミングシーケンス回路54は、図4(b)に示す駆動タイミングシーケンス回路54のオン期間は同期用トランジスタ55のベース電極にオン信号を出力し、その他の期間はオフ信号を出力する。このオン信号およびオフ信号の繰り返し周波数により、遊技球を繰り返し発射する周期が決定する。またオペアンプ58による比較結果は、図4(b)に示すような所定の繰り返し周波数のパルス信号を出力する。このパルス信号のパルス繰り返し周波数により、ソレノイド等価化回路53を駆動する電力量が決定する。   When the player operates the operation handle 21, the handle switch is turned on, and the drive timing sequence circuit 54 starts oscillating a pulse signal. In this case, the drive timing sequence circuit 54 outputs an on signal to the base electrode of the synchronization transistor 55 during the on period of the drive timing sequence circuit 54 shown in FIG. 4B, and outputs an off signal during the other periods. The cycle in which the game ball is repeatedly fired is determined by the repetition frequency of the on signal and the off signal. As a result of comparison by the operational amplifier 58, a pulse signal having a predetermined repetition frequency as shown in FIG. The amount of power for driving the solenoid equalization circuit 53 is determined by the pulse repetition frequency of this pulse signal.

また、この時の操作ハンドル21の操作により可変抵抗器の抵抗値rが変化し、この抵抗値rによりソレノイド等価回路53に流れるソレノイド駆動電流が追従するソレノイド駆動信号の飽和値が決定し、発射?31の遊技球に対する打撃力が決定する。   Further, the resistance value r of the variable resistor is changed by the operation of the operation handle 21 at this time, and the saturation value of the solenoid driving signal followed by the solenoid driving current flowing in the solenoid equivalent circuit 53 is determined by this resistance value r, The hitting power against? 31 game balls is determined.

図4(a)の実線で示す定電流制御時のソレノイド電流の推移のように、ソレノイド駆動信号により設定する各パルスの立ち上がり時間tは、波形生成回路57内の積分回路を構成する波形生成用抵抗器R2の抵抗値r2と波形生成用コンデンサC2の容量c2との時定数τ=r2・c2により決定し、飽和電流は可変抵抗器の抵抗値rにより決定する。したがって、時定数τ=r2・c2が一定であるため、ソレノイド駆動信号の各パルスでは、常に一定のカーブを得ることができ、このソレノイド駆動信号に追従してソレノイド等価回路53に流れるソレノイド駆動電流が決定する。   Like the transition of the solenoid current during the constant current control indicated by the solid line in FIG. 4A, the rise time t of each pulse set by the solenoid drive signal is for waveform generation that constitutes the integration circuit in the waveform generation circuit 57. It is determined by the time constant τ = r2 · c2 between the resistance value r2 of the resistor R2 and the capacitance c2 of the waveform generating capacitor C2, and the saturation current is determined by the resistance value r of the variable resistor. Therefore, since the time constant τ = r 2 · c 2 is constant, a constant curve can be obtained at each pulse of the solenoid drive signal, and the solenoid drive current flowing in the solenoid equivalent circuit 53 following this solenoid drive signal. Will be determined.

すなわち、図4(a)に破線で示す無制御時の電流推移iのように、本実施の形態の定電流制御を行わない場合は、整流回路51及び平滑コンデンサC1により供給する電源電圧Eの変動(高電源電圧時、標準電源電圧時、低電源電圧時)の影響を受けて、ソレノイド駆動電流の立ち上がりから飽和するまでのカーブがそれぞれ異なるものとなり、ソレノイド駆動電流が変動し、発射?31が遊技球に与える打撃力は一定にならない。   That is, when the constant current control according to the present embodiment is not performed as in the current transition i during no control indicated by the broken line in FIG. 4A, the power supply voltage E supplied by the rectifier circuit 51 and the smoothing capacitor C1. Under the influence of fluctuations (at the time of high power supply voltage, standard power supply voltage, and low power supply voltage), the curves from the rise of the solenoid drive current to saturation become different, the solenoid drive current fluctuates, and the launch? 31 The striking force that the ball gives to the game ball is not constant.

これに対して、本実施の形態の発射制御装置43は、上述のように、遊技球に与える打撃力は遊技者のハンドル操作により得られる可変抵抗器の抵抗値rにより決定し、ソレノイド駆動信号により設定する各パルスの立ち上がり時間tは、時定数τ=r2・c2で、各パルスが全て一定であるため、常に抵抗値rに対応するソレノイド駆動電流を流すことができ、一定の打撃力を遊技球に与えることができ、上述の無制御時のように変動することはない。   On the other hand, as described above, the firing control device 43 of the present embodiment determines the striking force applied to the game ball based on the resistance value r of the variable resistor obtained by the player's handle operation, and the solenoid drive signal The rise time t of each pulse set by the above is a time constant τ = r 2 · c 2, and all the pulses are constant, so that a solenoid driving current corresponding to the resistance value r can always flow, and a constant striking force can be obtained. It can be given to a game ball and does not fluctuate as in the case of no control described above.

一方、ソレノイド等価回路53に流れるソレノイド電流は、電流検出用抵抗器R1が検出して電流検出信号として電圧比較器58の反転入力端子(−)に入力する。また、可変抵抗器の抵抗値rによりソレノイド電流調整用DC電源56でソレノイド電流調整用の目標直流電圧を発生する。同期用トランジスタ55及び波形生成回路57は、目標直流電圧により、図4(a)において実線で示すような定電流目標(上限値及び下限値)を含むソレノイド定電流制御目標パターン波形を生成して電圧比較器58の非反転入力端子(+)に入力する。   On the other hand, the solenoid current flowing through the solenoid equivalent circuit 53 is detected by the current detection resistor R1 and input to the inverting input terminal (−) of the voltage comparator 58 as a current detection signal. Further, a target DC voltage for adjusting the solenoid current is generated by the DC power source 56 for adjusting the solenoid current according to the resistance value r of the variable resistor. The synchronization transistor 55 and the waveform generation circuit 57 generate a solenoid constant current control target pattern waveform including a constant current target (upper limit value and lower limit value) as indicated by a solid line in FIG. Input to the non-inverting input terminal (+) of the voltage comparator 58.

電圧比較器53は、反転入力端子(−)に入力する電流検出信号と、非反転入力端子(+)に入力するソレノイド定電流制御目標パターン波形の各電圧レベルを比較し、電流検出信号がソレノイド定電流制御目標パターン波形より大の場合は"Hi"信号を出力し、電流検出信号がソレノイド定電流制御目標パターン波形より小の場合は"Low"信号を出力する。   The voltage comparator 53 compares the voltage levels of the current detection signal input to the inverting input terminal (−) and the solenoid constant current control target pattern waveform input to the non-inverting input terminal (+), and the current detection signal is a solenoid. When it is larger than the constant current control target pattern waveform, a “Hi” signal is output, and when the current detection signal is smaller than the solenoid constant current control target pattern waveform, a “Low” signal is output.

すなわち、電圧比較器53の反転入力端子(−)における検出電流が、非反転入力端子(+)に入力しているソレノイド定電流制御目標パターン波形より小さい場合には、反転入力端子(−)は"Low"、非反転入力端子(+)は"Hi"となり、ソレノイド駆動用トランジスタ52のソレノイド駆動電流を増加させるソレノイド定電流制御信号をトランジスタ駆動回路59に出力する。トランジスタ駆動回路59は、ソレノイド駆動電流を増加させるソレノイド定電流制御信号の入力により、ソレノイド駆動用トランジスタ52のベース電極に対して"Hi"信号を出力し、ソレノイド等価回路53に流すソレノイド駆動電流を増加させる。その結果、電流検出用抵抗器R1に流れる検出電流も増加する。   That is, when the detected current at the inverting input terminal (−) of the voltage comparator 53 is smaller than the solenoid constant current control target pattern waveform input to the non-inverting input terminal (+), the inverting input terminal (−) “Low”, the non-inverting input terminal (+) becomes “Hi”, and a solenoid constant current control signal for increasing the solenoid drive current of the solenoid drive transistor 52 is output to the transistor drive circuit 59. The transistor drive circuit 59 outputs a “Hi” signal to the base electrode of the solenoid drive transistor 52 in response to the input of the solenoid constant current control signal that increases the solenoid drive current, and the solenoid drive current that flows to the solenoid equivalent circuit 53 is output. increase. As a result, the detection current flowing through the current detection resistor R1 also increases.

電流検出用抵抗器R1に流れる検出電流も大となると、電圧比較器53の反転入力端子(−)における検出電流が、非反転入力端子(+)に入力しているソレノイド定電流制御目標パターン波形より大となり、反転入力端子(−)は"Hi"、非反転入力端子(+)は"Low"となり、ソレノイド駆動用トランジスタ52のソレノイド駆動電流を減少させるソレノイド定電流制御信号をトランジスタ駆動回路59に出力する。トランジスタ駆動回路59は、ソレノイド駆動電流を減少させるソレノイド定電流制御信号の入力により、ソレノイド駆動用トランジスタ52のベース電極に対して"Low"信号を出力し、ソレノイド等価回路53に流すソレノイド駆動電流を減少させる。その結果、電流検出用抵抗器R1に流れる検出電流も減少する。このようにして、発射制御装置43は、電流検出用抵抗器R1で検出するソレノイド電流が、ソレノイド定電流制御目標パターン波形に追従するように帰還制御を実行する。   When the detection current flowing through the current detection resistor R1 also becomes large, the detected current at the inverting input terminal (−) of the voltage comparator 53 is the solenoid constant current control target pattern waveform that is input to the non-inverting input terminal (+). The inverting input terminal (−) becomes “Hi”, the non-inverting input terminal (+) becomes “Low”, and a solenoid constant current control signal for reducing the solenoid driving current of the solenoid driving transistor 52 is supplied to the transistor driving circuit 59. Output to. The transistor drive circuit 59 outputs a “Low” signal to the base electrode of the solenoid drive transistor 52 in response to the input of the solenoid constant current control signal that decreases the solenoid drive current, and generates a solenoid drive current that flows to the solenoid equivalent circuit 53. Decrease. As a result, the detection current flowing through the current detection resistor R1 also decreases. In this way, the firing control device 43 executes feedback control so that the solenoid current detected by the current detection resistor R1 follows the solenoid constant current control target pattern waveform.

したがって、図4(a)に実線で示す定電流制御時のソレノイド電流(標準電源電圧時)は、電源電圧Eが標準電源電圧である場合に、上述の発射制御装置43がソレノイド電流をソレノイド定電流制御目標パターン波形に追従するように帰還制御した結果である。このソレノイド電流の変化において一点鎖線で示す定電流目標(上限)と定電流目標(下限)は、同図(b)に示すパルス信号のパルス周期(オン時間及びオフ時間)に応じて波形生成回路57で生成するソレノイド定電流制御目標パターン波形を含む定電流目標値である。   Therefore, the solenoid current (at the time of the standard power supply voltage) at the time of the constant current control indicated by the solid line in FIG. 4A is the same as that of the firing control device 43 when the power supply voltage E is the standard power supply voltage. This is the result of feedback control to follow the current control target pattern waveform. The constant current target (upper limit) and the constant current target (lower limit) indicated by the alternate long and short dash line in the change of the solenoid current are a waveform generation circuit corresponding to the pulse period (on time and off time) of the pulse signal shown in FIG. This is a constant current target value including the solenoid constant current control target pattern waveform generated in 57.

また、図5(a)に実線で示す定電流制御時のソレノイド電流(高電源電圧時)は、電源電圧Eが標準電源電圧より高い電源電圧である場合に、上述の発射制御装置43がソレノイド電流をソレノイド定電流制御目標パターン波形に追従するように帰還制御した結果である。図6(a)に実線で示す定電流制御時のソレノイド電流(低電源電圧時)は、電源電圧Eが標準電源電圧より低い電源電圧である場合に、上述の発射制御装置43がソレノイド電流をソレノイド定電流制御目標パターン波形に追従するように帰還制御した結果である。   Further, the solenoid current (at the time of high power supply voltage) at the time of constant current control indicated by a solid line in FIG. 5 (a) indicates that when the power supply voltage E is higher than the standard power supply voltage, the above-described launch control device 43 is a solenoid. This is the result of feedback control so that the current follows the solenoid constant current control target pattern waveform. The solenoid current (at the time of low power supply voltage) at the time of constant current control indicated by the solid line in FIG. 6 (a) indicates that the above-described launch control device 43 generates the solenoid current when the power supply voltage E is lower than the standard power supply voltage. This is a result of feedback control so as to follow the solenoid constant current control target pattern waveform.

これらのように、電源電圧Eが高電源電圧時又は低電源電圧時であっても、各ソレノイド定電流制御目標パターン波形は、パルス信号のパルス幅に追従して指数関数的に同様に推移するものとなる。また、各ソレノイド定電流制御目標パターン波形では、高電源電圧時又は低電源電圧時にパルス信号のパルス幅が変動しても、パルス毎に目標となるソレノイド電流値は一定となる。その結果、ハンドル操作により変動する可変抵抗器の抵抗値rにより決定する定電流目標値は、電源電圧Eの変動の影響を受けることなく一定となり、ソレノイドに対して常に一定のソレノイド駆動電流を流すことができ、遊技球を一定の打撃力で発射することができる。   As described above, even when the power supply voltage E is a high power supply voltage or a low power supply voltage, each solenoid constant current control target pattern waveform follows the pulse width of the pulse signal and changes similarly exponentially. It will be a thing. In each solenoid constant current control target pattern waveform, even if the pulse width of the pulse signal fluctuates at high power supply voltage or low power supply voltage, the target solenoid current value is constant for each pulse. As a result, the constant current target value determined by the resistance value r of the variable resistor that is changed by the steering operation is constant without being affected by the fluctuation of the power supply voltage E, and a constant solenoid driving current is always supplied to the solenoid. The game ball can be launched with a constant hitting force.

遊技者が操作ハンドル21の操作を止めてハンドルスイッチがオフすると、駆動タイミングシーケンス回路54はパルス信号の発振を停止し、同期用トランジスタ55のベース電極もオフになり、ソレノイド駆動用トランジスタ52もオフとなり、検出電流も0となって、発射装置44は非動作状態になる。なお、図3(a)に示した電圧比較器58は、厳密には図3(b)に示す電圧比較器58の変更例のような構成でなければ定電流目標として上限値と下限値を定めたことにはならず、ソレノイド電流が定電流目標を上回るとトランジスタ駆動回路59にオフ信号を出力し、下回るとオン信号を出力するといった変化を極めて短い周期で行うこととなる。この変更例では電圧比較器58の出力と非反転入力端子(+)への入力をヒステリシスに接続することでソレノイド電流が定電流目標に達すると定電流目標を下げ、下げた定電流目標を下回ると定電流目標が上がるように抵抗R4とR5の抵抗値を設定することで実現することができる。また電圧比較器58の出力を抵抗R6を介してプルアップ電圧で上昇させるようにしている。このような構成とすることで定電流目標の上限値と下限値との間でソレノイド電流が変動するように制御することができる。   When the player stops operating the operation handle 21 and the handle switch is turned off, the drive timing sequence circuit 54 stops the oscillation of the pulse signal, the base electrode of the synchronization transistor 55 is also turned off, and the solenoid drive transistor 52 is also turned off. Thus, the detected current is also 0, and the launching device 44 is in a non-operating state. If the voltage comparator 58 shown in FIG. 3 (a) is not strictly configured as the modified example of the voltage comparator 58 shown in FIG. 3 (b), an upper limit value and a lower limit value are set as constant current targets. However, when the solenoid current exceeds the constant current target, an off signal is output to the transistor drive circuit 59, and when the solenoid current is lower than the constant current target, the on signal is output in a very short cycle. In this modified example, the output of the voltage comparator 58 and the input to the non-inverting input terminal (+) are connected to hysteresis so that when the solenoid current reaches the constant current target, the constant current target is lowered and below the lowered constant current target. This can be realized by setting the resistance values of the resistors R4 and R5 so that the constant current target is increased. Further, the output of the voltage comparator 58 is increased by a pull-up voltage via the resistor R6. With such a configuration, the solenoid current can be controlled to vary between the upper limit value and the lower limit value of the constant current target.

(実施の形態2)   (Embodiment 2)

図7は、本実施の形態2の発射制御装置70の回路構成を示す図である。この発射制御装置70において、上記実施の形態1の図3に示した発射制御装置43と同一の構成には同一符号を付しており、その構成説明を省略する。なお、本実施の形態2のパチンコ機1の前面側構成及び背面側構成は、上記実施の形態1の図1及び図2に示したものと同一であるため、その図示及び構成説明は省略する。   FIG. 7 is a diagram illustrating a circuit configuration of the launch control device 70 according to the second embodiment. In this launch control device 70, the same reference numerals are given to the same components as those in launch control device 43 shown in FIG. The front side configuration and the back side configuration of the pachinko machine 1 according to the second embodiment are the same as those shown in FIGS. 1 and 2 of the first embodiment, and therefore illustration and description of the configuration are omitted. .

図7の発射制御装置70は、整流回路51と、平滑コンデンサC1と、ソレノイド駆動用トランジスタ52と、ソレノイド等価回路53と、逆起電力クランプ用のダイオードD及びツェナーダイオードZDと、電流検出用抵抗器R1と、駆動タイミングシーケンス回路54と、ソレノイド電流調整用DC電源56と、電圧比較器58と、トランジスタ駆動回路59と、電流波形積分回路71と、を備えている。   7 includes a rectifier circuit 51, a smoothing capacitor C1, a solenoid driving transistor 52, a solenoid equivalent circuit 53, a back electromotive force clamping diode D and a zener diode ZD, and a current detection resistor. R1, drive timing sequence circuit 54, solenoid current adjustment DC power supply 56, voltage comparator 58, transistor drive circuit 59, and current waveform integration circuit 71.

駆動タイミングシーケンス回路54は、上述の操作ハンドル21のハンドルスイッチがオンになったことと、操作位置により可変抵抗器の抵抗値rが決定したことを受けて、ソレノイド等価回路53の最大駆動期間を設定(図8(c)、図8(f)参照)してトランジスタ駆動回路59に出力する。   The drive timing sequence circuit 54 determines the maximum drive period of the solenoid equivalent circuit 53 in response to the fact that the handle switch of the operation handle 21 is turned on and the resistance value r of the variable resistor determined by the operation position. The setting (see FIGS. 8C and 8F) is output to the transistor drive circuit 59.

電流波形積分回路71は、波形生成用抵抗器R2と、波形生成用コンデンサC2と、オペアンプOPと、を備えている。電流波形積分回路71は、電流検出用抵抗器R1が出力するソレノイド電流に応じた電流検出信号を、波形生成用抵抗器R2の抵抗値r2と波形生成用コンデンサC2の容量c2からなる時定数τ=r2・c2で積分し、その積分波形を電圧比較器58の反転入力端子(−)に出力する。   The current waveform integration circuit 71 includes a waveform generation resistor R2, a waveform generation capacitor C2, and an operational amplifier OP. The current waveform integration circuit 71 generates a current detection signal corresponding to the solenoid current output from the current detection resistor R1 as a time constant τ composed of the resistance value r2 of the waveform generation resistor R2 and the capacitance c2 of the waveform generation capacitor C2. = R2 · c2 is integrated, and the integrated waveform is output to the inverting input terminal (−) of the voltage comparator 58.

電圧比較器58は、電流波形積分回路71が出力する積分波形と、ソレノイド電流調整用DC電源56が出力するソレノイド電流調整用直流電圧を比較し、その比較結果によりソレノイド駆動電流を制御するソレノイド定電流制御信号を生成してトランジスタ駆動回路59に出力する。   The voltage comparator 58 compares the integration waveform output from the current waveform integration circuit 71 with the solenoid current adjustment DC voltage output from the solenoid current adjustment DC power source 56, and determines the solenoid constant that controls the solenoid drive current based on the comparison result. A current control signal is generated and output to the transistor drive circuit 59.

トランジスタ駆動回路59は、駆動タイミングシーケンス回路54が出力する駆動期間設定信号と、電圧比較器58が出力するソレノイド定電流制御信号に基づいて、ソレノイド駆動信号を生成してソレノイド駆動用トランジスタ52に供給する。   The transistor drive circuit 59 generates a solenoid drive signal based on the drive period setting signal output from the drive timing sequence circuit 54 and the solenoid constant current control signal output from the voltage comparator 58 and supplies the solenoid drive signal to the solenoid drive transistor 52. To do.

次に、上記した実施の形態2の作動を説明する。   Next, the operation of the second embodiment will be described.

図7に示した発射制御装置70のソレノイド電流調整動作について、図8を参照して説明する。図8において、(a)は高電源電圧時の検出電流推移曲線と検出電流積分値の関係を示す図、(b)はトランジスタ駆動回路59の出力オン期間を示す図、(c)は駆動タイミングシーケンス回路54の出力オン期間を示す図、(d)は低電源電圧時の検出電流推移曲線と検出電流積分値の関係を示す図、(e)はトランジスタ駆動回路59の出力オン期間を示す図、(f)は駆動タイミングシーケンス回路54の出力オン期間を示す図である。同図(a)及び(d)において、左側の縦軸は検出電流値の積分値[A・S]、右側の縦軸は検出電流値[A]であり、横軸は時間t[s]である。   The solenoid current adjustment operation of the firing control device 70 shown in FIG. 7 will be described with reference to FIG. 8A is a diagram showing a relationship between a detected current transition curve and a detected current integrated value at a high power supply voltage, FIG. 8B is a diagram showing an output ON period of the transistor drive circuit 59, and FIG. 8C is a drive timing. The figure which shows the output on period of the sequence circuit 54, (d) is a figure which shows the relationship between the detection current transition curve at the time of a low power supply voltage, and a detection current integral value, (e) is a figure which shows the output on period of the transistor drive circuit 59 (F) is a figure which shows the output ON period of the drive timing sequence circuit 54. FIG. In FIGS. 4A and 4D, the left vertical axis is the integrated value [A · S] of the detected current value, the right vertical axis is the detected current value [A], and the horizontal axis is the time t [s]. It is.

図8(a)は、太い実線が本実施の形態の定電流制御による高電源電圧時の検出電流値の積分値を示し、細い実線が高電源電圧時の検出電流推移曲線を示している。また、破線がトランジスタ駆動回路59の出力オフ後もソレノイドに電流を流した場合の電流値の推移を示している。   In FIG. 8A, a thick solid line indicates an integrated value of a detected current value at a high power supply voltage by constant current control according to the present embodiment, and a thin solid line indicates a detected current transition curve at a high power supply voltage. Further, the broken line shows the transition of the current value when the current is passed through the solenoid even after the output of the transistor drive circuit 59 is turned off.

遊技者が操作ハンドル21を操作すると、ハンドルスイッチがオンし、駆動タイミングシーケンス回路54がソレノイド駆動を開始する。   When the player operates the operation handle 21, the handle switch is turned on, and the drive timing sequence circuit 54 starts solenoid driving.

また、この時の操作ハンドル21の操作により可変抵抗器の抵抗値rが変化し、この抵抗値rによりソレノイド等価回路53に流すソレノイド駆動電流が追従するソレノイド駆動信号の目標値が決定し、発射?31の遊技球に対する打撃力が決定する。   Further, the resistance value r of the variable resistor is changed by the operation of the operation handle 21 at this time, and the target value of the solenoid driving signal followed by the solenoid driving current flowing through the solenoid equivalent circuit 53 is determined by this resistance value r, The hitting power against? 31 game balls is determined.

図8(a)〜(c)は、上述の整流回路51及び平滑コンデンサC1により供給する電源電圧Eが標準電源電圧よりも高い場合の各波形を示し、同図(d)〜(f)は、電源電圧Eが標準電源電圧よりも低い場合の各波形を示している。同図(b)及び(e)に示すように、抵抗値rが一定で目標値が一定であってもトランジスタ駆動回路59の出力オン期間は変動する。これは、駆動タイミングシーケンス回路54が電源電圧Eの電圧値の変動の影響を受けるためである。このトランジスタ駆動回路59の出力オン期間の変動により、同図(a)及び(d)の各積分値において示すように、目標値に至るまでの立ち上がり時間t1は、高電源電圧時と低電源電圧時とで異なるものになる。   FIGS. 8A to 8C show respective waveforms when the power supply voltage E supplied by the rectifier circuit 51 and the smoothing capacitor C1 is higher than the standard power supply voltage. FIGS. Each waveform when the power supply voltage E is lower than the standard power supply voltage is shown. As shown in FIGS. 5B and 5E, the output ON period of the transistor drive circuit 59 varies even when the resistance value r is constant and the target value is constant. This is because the drive timing sequence circuit 54 is affected by fluctuations in the voltage value of the power supply voltage E. Due to the fluctuation of the output ON period of the transistor drive circuit 59, the rising time t1 until the target value is reached as shown in the integrated values of FIGS. It will be different from time to time.

しかし、可変抵抗器の抵抗値rに応じてソレノイド電流調整用DC電源56で発生するソレノイド電流調整用直流電圧値は、電源電圧Eの変動の影響を受けず、図8(a)及び(d)に示すように、高電源電圧時と低電源電圧時において目標値は変動せず一定である。このため、電圧比較器58は、高電源電圧時と低電源電圧時に、反転入力端子(−)に入力する検出電流値の積分値を、一定の目標値で比較することになる。すなわち、電圧比較器58は、積分値が目標値より小である場合は、ソレノイド定電流制御信号として"Hi"信号を出力し、積分値が目標値より大である場合は、ソレノイド定電流制御信号として"Low"信号を出力する。   However, the DC voltage value for adjusting the solenoid current generated by the DC power supply 56 for adjusting the solenoid current according to the resistance value r of the variable resistor is not affected by the fluctuation of the power supply voltage E, and FIGS. As shown in (2), the target value does not vary and is constant when the power supply voltage is high and when the power supply voltage is low. For this reason, the voltage comparator 58 compares the integrated value of the detected current value input to the inverting input terminal (−) with a constant target value when the power supply voltage is high and when the power supply voltage is low. That is, the voltage comparator 58 outputs a “Hi” signal as the solenoid constant current control signal when the integral value is smaller than the target value, and the solenoid constant current control when the integral value is larger than the target value. A “Low” signal is output as a signal.

この電圧比較器58の定電流制御により、図8(a)及び(d)に示す各積分値が目標値に至るまでの時間t1の期間は、ソレノイド駆動電流をソレノイド等価回路53に流すようにトランジスタ駆動回路59を制御することになる。その結果、図8(a)及び(d)に示す各積分値において、目標値に至るまでの時間t1の期間に流れるソレノイド駆動電流量に相当するハッチング面積は、高電源電圧時及び低電源電圧時ともに一定になる。   By the constant current control of the voltage comparator 58, the solenoid drive current is caused to flow through the solenoid equivalent circuit 53 during the period of time t1 until each integrated value shown in FIGS. 8A and 8D reaches the target value. The transistor drive circuit 59 is controlled. As a result, in each of the integral values shown in FIGS. 8A and 8D, the hatching area corresponding to the solenoid drive current amount flowing during the time t1 until the target value is reached is at the time of the high power supply voltage and the low power supply voltage. It becomes constant over time.

したがって、電源電圧Eが変動してトランジスタ駆動回路59の出力オン期間が変動した場合でも、遊技者のハンドル操作により得られる可変抵抗器の抵抗値rによりソレノイド駆動電流の目標値を一定に設定しているため、ソレノイドに流れるソレノイド駆動電流を一定に制御することができ、発射?31により一定の打撃力で遊技球を発射することができる。   Therefore, even when the power supply voltage E fluctuates and the output on period of the transistor driving circuit 59 fluctuates, the target value of the solenoid driving current is set constant by the resistance value r of the variable resistor obtained by the player's handle operation. Therefore, the solenoid driving current flowing through the solenoid can be controlled to be constant, and the game ball can be launched with a constant striking force by the launch? 31.

なお、図8(a)〜(f)は、遊技球を一回発射する期間分の波形を示した図である。発射制御装置70は、これらの図に示した波形に対応する同様の定電流制御を繰り返し実行することにより、発射?31が一定の打撃力で遊技球を順次発射するように制御する。   8A to 8F are diagrams showing waveforms for a period in which a game ball is fired once. The firing control device 70 repeatedly executes similar constant current control corresponding to the waveforms shown in these drawings so that the launch? 31 sequentially fires the game balls with a constant striking force.

遊技者が操作ハンドル21の操作を止めてハンドルスイッチがオフすると、駆動タイミングシーケンス回路54は駆動期間設定信号の出力を停止し、ソレノイド駆動用トランジスタ52もオフとなり、検出電流も0となって、発射装置44は非動作時様態になる。   When the player stops the operation of the operation handle 21 and the handle switch is turned off, the drive timing sequence circuit 54 stops outputting the drive period setting signal, the solenoid driving transistor 52 is also turned off, and the detection current becomes 0, The launcher 44 is in a non-operating state.

本発明の遊技台(例えば、パチンコ機1)では、遊技球を遊技領域に発射する発射手段(例えば、槌32を装着した発射?31)の発射状態を待機状態から発射状態に変化させるソレノイドと、前記ソレノイドを作動する場合に流す電流値の変化パターンを特定の変化パターンとするように制御する電流値制御回路(例えば、発射制御装置43)と、を備えたため、電源電圧が変動した場合であっても、安定した打撃力を得ることができる場合がある。   In the gaming machine of the present invention (for example, the pachinko machine 1), a solenoid for changing the firing state of the launching means for launching the game ball into the game area (for example, the launch? 31 equipped with the kite 32) from the standby state to the launch state; A current value control circuit (for example, a launch control device 43) that controls the change pattern of the current value that flows when the solenoid is operated to be a specific change pattern. Even in this case, a stable striking force may be obtained.

本発明の遊技台(例えば、パチンコ機1)では、前記電流値制御回路は、前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段(例えば、電流検出用抵抗器R1)と、遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段(例えば、ソレノイド電流調整用DC電源56)と、前記目標電流値設定手段が設定した前記目標電流値に基づいて、前記ソレノイド電流値の目標変化パターン波形を生成する波形生成手段(例えば、波形生成回路57)と、前記電流検出手段が検出した検出電流値と、前記波形生成手段が生成する目標変化パターン波形とを比較し、該比較結果に基づいて前記電流値の変化パターンを前記目標変化パターンとするように制御する電流値比較手段(例えば、電圧比較器58)と、を備えたため、遊技者による発射強度調整操作により変動する可変抵抗器の抵抗値により決定する定電流目標値は、電源電圧の変動の影響を受けることなく一定となり、ソレノイドに対して常に一定のソレノイド駆動電流を流すことができ、遊技球を一定の打撃力で発射することができる場合がある。   In the gaming machine of the present invention (for example, the pachinko machine 1), the current value control circuit includes a current detection means (for example, a current detection resistor R1) for detecting a solenoid current value flowing through the solenoid, and a player. Based on the target current value setting means (for example, the DC power supply 56 for solenoid current adjustment) that sets the target current value according to the firing intensity adjustment operation by the target current value set by the target current value setting means, the A waveform generation means (for example, waveform generation circuit 57) for generating a target change pattern waveform of the solenoid current value is compared with a detected current value detected by the current detection means and a target change pattern waveform generated by the waveform generation means. And a current value comparison means (for example, a voltage comparator 58) for controlling the current value change pattern to be the target change pattern based on the comparison result. Therefore, the constant current target value determined by the resistance value of the variable resistor that is changed by the player's launch intensity adjustment operation is constant without being affected by fluctuations in the power supply voltage, and is always constant with respect to the solenoid. In some cases, a game ball can be launched with a constant hitting force.

本発明の遊技台(例えば、パチンコ機1)では、前記電流値制御回路は、前記発射強度調整操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段(例えば、駆動タイミングシーケンス回路54)と、前記パルス発振手段が発振するパルス信号に基づいて、前記目標電流値を設定した同期信号を生成する同期信号生成手段(例えば、同期用トランジスタ55)と、を更に備え、前記波形生成手段は、前記同期信号生成手段が生成する同期信号に基づいて、前記目標変化パターン波形を生成するようにしたため、電源電圧が変動してソレノイド駆動期間が変動した場合でも、遊技者による発射強度調整操作により得られる可変抵抗器の抵抗値によりソレノイド駆動電流の目標値を一定に設定することができる場合がある。   In the gaming machine of the present invention (for example, the pachinko machine 1), the current value control circuit is a pulse oscillating unit that oscillates a pulse signal having a predetermined period for setting a firing period of the game ball in accordance with the launch intensity adjusting operation ( For example, a drive timing sequence circuit 54) and synchronization signal generation means (for example, a synchronization transistor 55) for generating a synchronization signal in which the target current value is set based on a pulse signal oscillated by the pulse oscillation means. In addition, since the waveform generation means generates the target change pattern waveform based on the synchronization signal generated by the synchronization signal generation means, even when the power supply voltage varies and the solenoid drive period varies, When the target value of solenoid drive current can be set constant by the resistance value of the variable resistor obtained by the player's launch intensity adjustment operation A.

本発明の遊技台(例えば、パチンコ機1)では、前記電流値制御回路は、前記電流検出手段が検出する検出電流値を所定の時定数で積分して積分値を出力する検出電流積分手段(例えば、電流波形積分回路71)と、前記目標電流値設定手段が設定する目標電流値と、前記検出電流積分手段が出力する積分値とを比較し、該比較結果に基づいて前記電流値が前記目標電流値となるように制御する電流値比較手段(例えば、電圧比較器58)と、を備えたため、ソレノイド駆動電流が目標電流値に至るまでの時間に流れる電流量を一定に制御することができる場合がある。   In the gaming machine of the present invention (for example, the pachinko machine 1), the current value control circuit integrates the detected current value detected by the current detecting means with a predetermined time constant and outputs an integrated value (detected current integrating means ( For example, the current waveform integration circuit 71) compares the target current value set by the target current value setting means with the integral value output by the detection current integration means, and the current value is calculated based on the comparison result. Current value comparison means (for example, voltage comparator 58) that controls the current value to be the target current value, the amount of current that flows during the time until the solenoid drive current reaches the target current value can be controlled to be constant. There are cases where it is possible.

本実施の形態1のパチンコ機1では、遊技球を遊技領域に発射する発射手段(例えば、槌32を装着した発射?31)の発射状態を待機状態から発射状態に変化させるソレノイドと、前記ソレノイドを駆動する駆動手段(例えば、ソレノイド駆動用トランジスタ52及びトランジスタ駆動回路59)と、遊技球を発射する場合のハンドル操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段(例えば、駆動タイミングシーケンス回路54)と、前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段(例えば、電流検出用抵抗器R1)と、遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段(例えば、ソレノイド電流調整用DC電源56)と、前記パルス発振手段が発振するパルス信号に基づいて、前記目標電流値の上限値と下限値を設定した同期信号を生成する同期信号生成手段(例えば、同期用トランジスタ55)と、前記同期信号生成手段が生成する同期信号に基づいて、前記ソレノイドを作動する場合に流す電流値の目標変化パターン波形を生成する波形生成手段(例えば、波形生成回路57)と、前記電流検出手段が検出する検出電流値と、前記波形生成手段が生成する目標変化パターン波形とを比較し、該比較結果に基づいて前記ソレノイドを作動する場合に流す電流値の変化パターンを前記目標変化パターンとするように前記駆動手段を制御する電流値比較手段(例えば、電圧比較器58)と、を備えたため、遊技者による発射強度調整操作により変動する可変抵抗器の抵抗値により決定する定電流目標値は、電源電圧の変動の影響を受けることなく一定となり、ソレノイドに対して常に一定のソレノイド駆動電流を流すことができ、遊技球を一定の打撃力で発射することができる場合がある。   In the pachinko machine 1 according to the first embodiment, a solenoid that changes the firing state of launching means for launching a game ball into the game area (for example, launch? 31 equipped with a basket 32) from a standby state to the launch state, and the solenoid Driving means (for example, a solenoid driving transistor 52 and a transistor driving circuit 59), and a pulse signal having a predetermined cycle for setting a firing cycle of the game ball in response to a handle operation when the game ball is launched. According to a pulse oscillation means (for example, drive timing sequence circuit 54), a current detection means (for example, a current detection resistor R1) for detecting a solenoid current value flowing through the solenoid, and a firing intensity adjustment operation by the player Target current value setting means (for example, a solenoid current adjusting DC power source 56) for setting the target current value and the pulse oscillation means. Synchronization signal generating means (for example, synchronization transistor 55) for generating a synchronization signal in which an upper limit value and a lower limit value of the target current value are set based on a pulse signal to be generated, and a synchronization signal generated by the synchronization signal generation means Based on the waveform generation means (for example, waveform generation circuit 57) for generating a target change pattern waveform of the current value to be passed when the solenoid is operated, the detected current value detected by the current detection means, and the waveform generation means Current value comparing means for controlling the drive means so that a change pattern of a current value to be passed when operating the solenoid based on the comparison result is used as the target change pattern. (E.g., voltage comparator 58), so that the constant current target determined by the resistance value of the variable resistor that fluctuates due to the firing intensity adjustment operation by the player The value is constant without being affected by fluctuations in the power supply voltage, and a constant solenoid driving current can always flow through the solenoid, and the game ball can be fired with a constant striking force in some cases.

本実施の形態2のパチンコ機1では、遊技球を遊技領域に発射する発射手段(例えば、槌32を装着した発射?31)の発射状態を待機状態から発射状態に変化させるソレノイドと、前記ソレノイドを駆動する駆動手段(例えば、ソレノイド駆動用トランジスタ52及びトランジスタ駆動回路59)と、遊技球を発射する場合のハンドル操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段(例えば、駆動タイミングシーケンス回路54)と、前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段(例えば、電流検出用抵抗器R1)と、遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段(例えば、ソレノイド電流調整用DC電源56)と、前記電流検出手段が検出する検出電流値を所定の時定数で積分して積分値を出力する検出電流積分手段(例えば、電流波形積分回路71)と、前記目標電流値設定手段が設定する目標電流値と、前記検出電流積分手段が出力する積分値とを比較し、該比較結果に基づいて前記ソレノイドを作動する場合に流す電流値が前記目標電流値となるように前記駆動手段を制御する電流値比較手段(例えば、電圧比較器58)と、を備えたため、遊技者による発射強度調整操作により変動する可変抵抗器の抵抗値により決定する定電流目標値は、電源電圧の変動の影響を受けることなく一定となり、ソレノイドに対して常に一定のソレノイド駆動電流を流すことができ、遊技球を一定の打撃力で発射することができる場合がある。   In the pachinko machine 1 according to the second embodiment, a solenoid that changes the firing state of a launching unit that launches a game ball into the game area (for example, launch? 31 equipped with a bag 32) from a standby state to the launch state, and the solenoid Driving means (for example, a solenoid driving transistor 52 and a transistor driving circuit 59), and a pulse signal having a predetermined cycle for setting a firing cycle of the game ball in response to a handle operation when the game ball is launched. According to a pulse oscillation means (for example, drive timing sequence circuit 54), a current detection means (for example, a current detection resistor R1) for detecting a solenoid current value flowing through the solenoid, and a firing intensity adjustment operation by the player Target current value setting means for setting the target current value (for example, DC power supply 56 for solenoid current adjustment) and the current detection means Detection current integration means (for example, current waveform integration circuit 71) that integrates the detected current value with a predetermined time constant and outputs the integrated value, the target current value set by the target current value setting means, and the detection current Comparing the integrated value output by the integrating means, current value comparing means (for example, for controlling the driving means so that the current value that flows when the solenoid is operated based on the comparison result becomes the target current value (for example, Voltage constant comparator 58), the constant current target value determined by the resistance value of the variable resistor that is changed by the player's firing intensity adjustment operation is constant without being affected by the fluctuation of the power supply voltage, and the solenoid On the other hand, a constant solenoid driving current can always flow, and there are cases where a game ball can be launched with a constant striking force.

なお、発射手段は発射?の先端に槌を設けた構成以外に、遊技球を挟持しながら回転する2つの回転体をソレノイドで回転駆動し、遊技球を放つタイプや、ソレノイド駆動で遊技球を放り投げるタイプの発射手段に適用することもできる。また、駆動タイミングシーケンス回路54がオン信号を出力しているにも関わらずトランジスタ駆動回路59がオフ信号を出力している期間、ソレノイドまたはソレノイド等価回路53およびダイオードDをリレーなどで回路構成を切り替えて、ソレノイドを構成するコイルの起電力を蓄電器(例えばコンデンサC1)に蓄電しておき、トランジスタ駆動回路59がオン信号を出力するように切り替わると上述のリレーを切り替えて元の回路構成に戻し、蓄電器に蓄電していた電力をソレノイドに流すようにしてもよい。このようにすることでソレノイドを構成するコイルの逆起電力が単に熱に変化するといった無駄な電力を省き、電力の有効利用を促進できる場合がある。   In addition to the configuration where the launching means is provided with a spear at the tip of the launching, two rotating bodies that rotate while sandwiching the game ball are driven to rotate by a solenoid, and the game ball is released by a solenoid drive or It can also be applied to throwing-type launching means. Further, while the drive timing sequence circuit 54 outputs an on signal, the circuit configuration of the solenoid or solenoid equivalent circuit 53 and the diode D is switched by a relay or the like while the transistor drive circuit 59 outputs an off signal. Then, the electromotive force of the coil constituting the solenoid is stored in a capacitor (for example, capacitor C1), and when the transistor drive circuit 59 is switched to output an ON signal, the above relay is switched to return to the original circuit configuration, The power stored in the capacitor may be allowed to flow to the solenoid. By doing so, there is a case where it is possible to save useless power such that the back electromotive force of the coil constituting the solenoid is simply changed into heat and to promote effective use of the power.

以上、本発明の実施の形態を説明したが、具体例を例示したに過ぎず、特に本発明を限定するものではない。即ち、本発明は、遊技球を遊技領域に発射する発射手段の発射状態を待機常態から発射状態に変化させるソレノイドと、前記ソレノイドを作動する場合に流す電流値の変化パターンを特定の変化パターンとするように制御する電流値制御回路と、を備えた構成であるが、発射手段、ソレノイドおよび電流値制御回路などの手段の具体的構成などは、適宜設計変更可能である。尚、発明の実施の形態に記載された、作用及び効果は、本発明から生じる最も好適な作用及び効果を列挙したに過ぎず、本発明による作用及び効果は、本発明の実施の形態に記載されたものに限定されるものではない。   Although the embodiment of the present invention has been described above, it is merely a specific example and does not particularly limit the present invention. That is, the present invention provides a solenoid that changes the firing state of the launching means for launching the game ball into the game area from the standby normal state to the launch state, and a change pattern of a current value that flows when the solenoid is operated as a specific change pattern. However, the specific configuration of the means such as the firing means, the solenoid, and the current value control circuit can be appropriately changed in design. The actions and effects described in the embodiments of the present invention are only listed the most preferable actions and effects resulting from the present invention, and the actions and effects according to the present invention are described in the embodiments of the present invention. It is not limited to what was done.

本発明は、パチンコ等の遊技機に代表される遊技台に適用することができる。   The present invention can be applied to a game machine represented by a gaming machine such as a pachinko machine.

本発明の実施の形態1に係るパチンコ機の前面側の斜視図である。It is a perspective view of the front side of the pachinko machine concerning Embodiment 1 of the present invention. 本実施の形態1に係るパチンコ機の背面を示す図である。It is a figure which shows the back surface of the pachinko machine which concerns on this Embodiment 1. FIG. 本実施の形態1に係る(a)は発射制御装置の回路構成を示す図、(b)は電圧比較器の変更例を示す図である。(A) concerning this Embodiment 1 is a figure which shows the circuit structure of a discharge control apparatus, (b) is a figure which shows the example of a change of a voltage comparator. 本実施の形態1に係る(a)は定電流制御時のソレノイド電流の推移例と無制御時のソレノイド電流推移の例を示す図、(b)は駆動タイミングシーケンス回路の出力オン期間におけるパルス信号の例を示す図である。FIG. 5A is a diagram illustrating an example of transition of solenoid current during constant current control and an example of transition of solenoid current during no control, and FIG. 5B is a pulse signal during an output ON period of a drive timing sequence circuit. It is a figure which shows the example of. 本実施の形態1に係る電源電圧が高い場合の定電流制御時のソレノイド電流の推移例を示す図、(b)は駆動タイミングシーケンス回路の出力オン期間におけるパルス信号の例を示す図である。FIG. 5B is a diagram illustrating an example of transition of solenoid current during constant current control when the power supply voltage is high according to the first embodiment, and FIG. 5B is a diagram illustrating an example of a pulse signal in an output ON period of the drive timing sequence circuit. 本実施の形態1に係る(a)は電源電圧が低い場合の定電流制御時のソレノイド電流の推移例を示す図、(b)は駆動タイミングシーケンス回路の出力オン期間におけるパルス信号の例を示す図である。FIG. 6A is a diagram illustrating a transition example of a solenoid current during constant current control when the power supply voltage is low, and FIG. 5B is an example of a pulse signal in an output ON period of a drive timing sequence circuit. FIG. 本発明の実施の形態2に係る発射制御装置の回路構成を示す図である。It is a figure which shows the circuit structure of the discharge control apparatus which concerns on Embodiment 2 of this invention. 本実施の形態2に係る(a)は高電源電圧時の検出電流推移曲線と検出電流値の積分値の関係を示す図、(b)はトランジスタ駆動回路59の出力オン期間を示す図、(c)は駆動タイミングシーケンス回路54の出力オン期間を示す図、(d)は低電源電圧時の検出電流推移曲線と検出電流値の積分値の関係を示す図、(e)はトランジスタ駆動回路59の出力オン期間を示す図、(f)は駆動タイミングシーケンス回路54の出力オン期間を示す図である。(A) according to the second embodiment is a diagram showing a relationship between a detection current transition curve at the time of a high power supply voltage and an integral value of the detection current value, (b) is a diagram showing an output on period of the transistor drive circuit 59, (c) is a diagram showing the output on period of the drive timing sequence circuit 54, (d) is a diagram showing the relationship between the detected current transition curve at low power supply voltage and the integrated value of the detected current value, and (e) is the transistor drive circuit 59. FIG. 5F is a diagram illustrating the output on period of FIG. 5, and FIG. 5F is a diagram illustrating the output on period of the drive timing sequence circuit 54.

符号の説明Explanation of symbols

1 パチンコ機
21 操作ハンドル
31 発射?
32 槌
44 発射装置
43、70 発射制御装置
52 ソレノイド駆動用トランジスタ
53 ソレノイド等価回路
54 駆動タイミングシーケンス回路
55 同期用トランジスタ
56 ソレノイド電流調整用DC電源
57 波形生成回路
58 電圧比較器
59 トランジスタ駆動回路
71 電流波形積分回路
R1 電流検出用抵抗器
1 Pachinko machine 21 Operation handle 31 Launch?
32 44 44 Firing device 43, 70 Firing control device 52 Solenoid driving transistor 53 Solenoid equivalent circuit 54 Driving timing sequence circuit 55 Synchronizing transistor 56 Solenoid current adjusting DC power supply 57 Waveform generating circuit 58 Voltage comparator 59 Transistor driving circuit 71 Current Waveform integration circuit R1 Current detection resistor

Claims (6)

遊技球を遊技領域に発射する発射手段の発射状態を待機状態から発射状態に変化させるソレノイドと、
前記ソレノイドを作動する場合に流す電流値の変化パターンを特定の変化パターンとするように制御する電流値制御回路と、
を備えたことを特徴とする遊技台。
A solenoid that changes the firing state of the launching means for launching the game ball into the game area from the standby state to the launch state;
A current value control circuit for controlling a change pattern of a current value to flow when the solenoid is operated to be a specific change pattern;
A game table characterized by comprising:
前記電流値制御回路は、
前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段と、
遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段と、
前記目標電流値設定手段が設定した前記目標電流値に基づいて、前記ソレノイド電流値の目標変化パターン波形を生成する波形生成手段と、
前記電流検出手段が検出した検出電流値と、前記波形生成手段が生成する目標変化パターン波形とを比較し、該比較結果に基づいて前記電流値の変化パターンを前記目標変化パターンとするように制御する電流値比較手段と、
を備えたことを特徴とする請求項1に記載の遊技台。
The current value control circuit includes:
Current detection means for detecting a solenoid current value flowing through the solenoid;
Target current value setting means for setting a target current value in accordance with the launch intensity adjustment operation by the player;
Waveform generation means for generating a target change pattern waveform of the solenoid current value based on the target current value set by the target current value setting means;
The detected current value detected by the current detecting means is compared with the target change pattern waveform generated by the waveform generating means, and the current value change pattern is controlled to be the target change pattern based on the comparison result. Current value comparison means to
The game table according to claim 1, further comprising:
前記電流値制御回路は、
前記発射強度調整操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段と、
前記パルス発振手段が発振するパルス信号に基づいて、前記目標電流値を設定した同期信号を生成する同期信号生成手段と、を更に備え、
前記波形生成手段は、前記同期信号生成手段が生成する同期信号に基づいて、前記目標変化パターン波形を生成することを特徴とする請求項2に記載の遊技台。
The current value control circuit includes:
Pulse oscillating means for oscillating a pulse signal having a predetermined period for setting a firing period of the game ball in accordance with the launch intensity adjusting operation;
Synchronization signal generating means for generating a synchronization signal in which the target current value is set based on a pulse signal oscillated by the pulse oscillating means,
The game machine according to claim 2, wherein the waveform generation unit generates the target change pattern waveform based on a synchronization signal generated by the synchronization signal generation unit.
前記電流値制御回路は、
前記電流検出手段が検出する検出電流値を所定の時定数で積分して積分値を出力する検出電流積分手段と、
前記目標電流値設定手段が設定する目標電流値と、前記検出電流積分手段が出力する積分値とを比較し、該比較結果に基づいて前記電流値が前記目標電流値となるように制御する電流値比較手段と、
を備えたことを特徴とする請求項2に記載の遊技台。
The current value control circuit includes:
Detection current integration means for integrating the detection current value detected by the current detection means with a predetermined time constant and outputting an integral value;
A current for controlling the target current value set by the target current value setting means and the integrated value output by the detected current integrating means to control the current value to be the target current value based on the comparison result A value comparison means;
The game table according to claim 2, further comprising:
遊技球を遊技領域に発射する発射手段の発射状態を待機状態から発射状態に変化させるソレノイドと、
前記ソレノイドを駆動する駆動手段と、
遊技球を発射する場合のハンドル操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段と、
前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段と、
遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段と、
前記パルス発振手段が発振するパルス信号に基づいて、前記目標電流値の上限値と下限値を設定した同期信号を生成する同期信号生成手段と、
前記同期信号生成手段が生成する同期信号に基づいて、前記ソレノイドを作動する場合に流す電流値の目標変化パターン波形を生成する波形生成手段と、
前記電流検出手段が検出する検出電流値と、前記波形生成手段が生成する目標変化パターン波形とを比較し、該比較結果に基づいて前記ソレノイドを作動する場合に流す電流値の変化パターンを前記目標変化パターンとするように前記駆動手段を制御する電流値比較手段と、
を備えたことを特徴とする遊技台。
A solenoid that changes the firing state of the launching means for launching the game ball into the game area from the standby state to the launch state;
Drive means for driving the solenoid;
A pulse oscillating means for oscillating a pulse signal having a predetermined period for setting a firing period of the game ball in accordance with a handle operation in the case of firing a game ball;
Current detection means for detecting a solenoid current value flowing through the solenoid;
Target current value setting means for setting a target current value in accordance with the launch intensity adjustment operation by the player;
Based on a pulse signal oscillated by the pulse oscillation means, a synchronization signal generation means for generating a synchronization signal in which an upper limit value and a lower limit value of the target current value are set;
Waveform generation means for generating a target change pattern waveform of a current value that flows when the solenoid is operated based on the synchronization signal generated by the synchronization signal generation means;
The detected current value detected by the current detecting means is compared with the target change pattern waveform generated by the waveform generating means, and the change pattern of the current value that flows when the solenoid is operated based on the comparison result Current value comparison means for controlling the drive means so as to have a change pattern;
A game table characterized by comprising:
遊技球を遊技領域に発射する発射手段の発射状態を待機状態から発射状態に変化させるソレノイドと、
前記ソレノイドを駆動する駆動手段と、
遊技球を発射する場合のハンドル操作に応じて前記遊技球の発射周期を設定する所定周期のパルス信号を発振するパルス発振手段と、
前記ソレノイドに流れているソレノイド電流値を検出する電流検出手段と、
遊技者による発射強度調整操作に応じた目標電流値を設定する目標電流値設定手段と、
前記電流検出手段が検出する検出電流値を所定の時定数で積分して積分値を出力する検出電流積分手段と、
前記目標電流値設定手段が設定する目標電流値と、前記検出電流積分手段が出力する積分値とを比較し、該比較結果に基づいて前記ソレノイドを作動する場合に流す電流値を前記目標電流値とするように前記駆動手段を制御する電流値比較手段と、
を備えたことを特徴とする遊技台。
A solenoid that changes the firing state of the launching means for launching the game ball into the game area from the standby state to the launch state;
Drive means for driving the solenoid;
A pulse oscillating means for oscillating a pulse signal having a predetermined period for setting a firing period of the game ball in accordance with a handle operation in the case of firing a game ball;
Current detection means for detecting a solenoid current value flowing through the solenoid;
Target current value setting means for setting a target current value in accordance with the launch intensity adjustment operation by the player;
Detection current integration means for integrating the detection current value detected by the current detection means with a predetermined time constant and outputting an integral value;
The target current value set by the target current value setting means is compared with the integrated value output by the detection current integrating means, and the current value that is passed when the solenoid is operated based on the comparison result is the target current value. Current value comparing means for controlling the driving means so that
A game table characterized by comprising:
JP2006164585A 2006-06-14 2006-06-14 Game machine Pending JP2007330429A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011135992A (en) * 2009-12-28 2011-07-14 Daiichi Shokai Co Ltd Game machine
JP2012075675A (en) * 2010-10-01 2012-04-19 Asama Seisakusho:Kk Shooting control device of game machine
JP2016036600A (en) * 2014-08-08 2016-03-22 オムロン株式会社 Game medium shooting control device and game machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH08141152A (en) * 1994-11-18 1996-06-04 Tohoku Oki Denki Kk Ball shooting device for pachinko machine
JP2002159648A (en) * 2000-11-28 2002-06-04 Asama Seisakusho:Kk Pachinko ball blasting-off apparatus for pachinko machine
JP2002164212A (en) * 2000-11-27 2002-06-07 Matsushita Electric Works Ltd Solenoid control circuit

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH08141152A (en) * 1994-11-18 1996-06-04 Tohoku Oki Denki Kk Ball shooting device for pachinko machine
JP2002164212A (en) * 2000-11-27 2002-06-07 Matsushita Electric Works Ltd Solenoid control circuit
JP2002159648A (en) * 2000-11-28 2002-06-04 Asama Seisakusho:Kk Pachinko ball blasting-off apparatus for pachinko machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011135992A (en) * 2009-12-28 2011-07-14 Daiichi Shokai Co Ltd Game machine
JP2012075675A (en) * 2010-10-01 2012-04-19 Asama Seisakusho:Kk Shooting control device of game machine
JP2016036600A (en) * 2014-08-08 2016-03-22 オムロン株式会社 Game medium shooting control device and game machine

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