JP2003310979A - Game control board - Google Patents

Game control board

Info

Publication number
JP2003310979A
JP2003310979A JP2002126380A JP2002126380A JP2003310979A JP 2003310979 A JP2003310979 A JP 2003310979A JP 2002126380 A JP2002126380 A JP 2002126380A JP 2002126380 A JP2002126380 A JP 2002126380A JP 2003310979 A JP2003310979 A JP 2003310979A
Authority
JP
Japan
Prior art keywords
control board
game control
management number
specific area
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2002126380A
Other languages
Japanese (ja)
Other versions
JP4421171B2 (en
Inventor
Shuichi Kobayashi
修一 小林
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Heiwa Corp
Original Assignee
Heiwa Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Heiwa Corp filed Critical Heiwa Corp
Priority to JP2002126380A priority Critical patent/JP4421171B2/en
Publication of JP2003310979A publication Critical patent/JP2003310979A/en
Application granted granted Critical
Publication of JP4421171B2 publication Critical patent/JP4421171B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

<P>PROBLEM TO BE SOLVED: To reduce the cost. <P>SOLUTION: The board surface of a circuit board 1 is provided with a common area 2, specified areas 3 to 5 and a management number 11. Parts 7 necessarily used in common to two or more types of machines are packaged in the common area 2, and parts 8 to 10 are individually packaged in the specified areas 3 to 5 necessary for each type of machine to properly use the specified areas 3 to 5 necessary for each type of machine. Specified area name parts in the management number 11 are individually erased corresponding to the specified areas 3 to 5 where the parts 8 to 10 are packaged, whereby the circuit board 1 can be used in common for two or more types of machines. <P>COPYRIGHT: (C)2004,JPO

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明はパチンコ機やスロッ
トマシンなどのような遊技機に用いられる遊技制御基板
に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game control board used in a game machine such as a pachinko machine or a slot machine.

【0002】[0002]

【従来の技術】図5はパチンコ機やスロットマシンなど
の遊技機に用いられている遊技制御基板を示し、遊技制
御基板は主制御基板101、図柄制御基板102、音制
御基板103、発射制御基板104、払出制御基板10
5などのような別々の回路基板で構成されている。
2. Description of the Related Art FIG. 5 shows a game control board used in a gaming machine such as a pachinko machine or a slot machine. The game control board is a main control board 101, a pattern control board 102, a sound control board 103, a launch control board. 104, payout control board 10
5 and other separate circuit boards.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、前記従
来例は各々の遊技制御基板は機種ごとに実装される電気
部品が異なることから、回路基板の大きさや配線パター
ンが機種ごとに異なっている。そのため、遊技機の販売
予定数を計画して遊技制御基板を製造し、製造した数の
遊技機が実際に販売できなかった場合、販売された数量
と製造数量との差の数の遊技制御基板が別の機種に転用
することができずに破棄しなければならず、遊技制御基
板をコストダウンするにも限度があった。
However, in the above-mentioned conventional example, since each game control board has different electric components mounted for each model, the size of the circuit board and the wiring pattern are different for each model. Therefore, when the planned number of game machines to be sold is manufactured and the game control boards are manufactured and the number of manufactured machines cannot be actually sold, the number of game control boards that is the difference between the sold quantity and the manufactured quantity Cannot be diverted to another model and must be discarded, and there is a limit to reducing the cost of the game control board.

【0004】そこで、本発明は複数の機種にわたって使
用することによって、コストダウン化ができる遊技制御
基板を提供するものである。
Therefore, the present invention provides a game control board which can be reduced in cost by using it over a plurality of models.

【0005】[0005]

【課題を解決するための手段】本発明にあっては、回路
基板に複数の機種にわたり必ず使用する部品を実装する
共通領域と、機種ごとに必要な部品を実装して使い分け
る特定領域と、基板を管理する管理番号とを設けたこと
によって、回路基板を複数の機種にわたり共通に使用す
ることができる。また、本発明にあっては、管理番号を
印刷で形成された印刷管理番号と配線パターンと同じ材
料からなるパターンで形成されたパターン管理番号とを
上下に併設した形態に形成すれば、管理番号の消去作業
が容易となる。
According to the present invention, a common area for mounting components that are inevitably used on a plurality of models on a circuit board, a specific area for mounting necessary components for each model, and a board for use. By providing the management number for managing the circuit board, the circuit board can be commonly used for a plurality of models. Further, in the present invention, if the management number is formed in a form in which the print management number formed by printing and the pattern management number formed of a pattern made of the same material as the wiring pattern are formed side by side, It becomes easy to erase the data.

【0006】[0006]

【発明の実施の形態】図1から図3は第1実施形態であ
って、図1は遊技制御基板を模式的に示し、図2は機種
仕様を示し、図3は管理番号を示す。
1 to 3 show a first embodiment, FIG. 1 schematically shows a game control board, FIG. 2 shows model specifications, and FIG. 3 shows a management number.

【0007】図1を参照し、遊技制御基板について説明
する。遊技制御基板は回路基板1を備える。回路基板1
は遊技機の複数の機種にわたり共通使用することが可能
な大きさであって、回路基板1の盤面が共通領域2と特
定領域3;4;5とに区分される。共通領域2は複数の
機種で常に使用する領域であり、特定領域3〜5は機種
で使用したり使用しなかったりする領域である。回路基
板1の盤面には配線パターン6が特定領域3〜5と共通
領域2とにわたる回路となるように形成される。
The game control board will be described with reference to FIG. The game control board includes a circuit board 1. Circuit board 1
Is a size that can be commonly used across a plurality of game machine models, and the board surface of the circuit board 1 is divided into a common area 2 and specific areas 3; 4; The common area 2 is an area that is always used by a plurality of models, and the specific areas 3 to 5 are areas that are used or not used by the models. The wiring pattern 6 is formed on the board surface of the circuit board 1 so as to form a circuit extending over the specific areas 3 to 5 and the common area 2.

【0008】共通領域2には複数の機種に必ず使用され
るマイクロコンピューターや入出力インターフェースを
構成する半導体装置のような部品7が実装される。特定
領域3〜5は機種に応じて使い分けられることから、そ
の機種で使用する特定領域3〜5には部品8;9;10
が実装され、その機種で使用しない特定領域3〜5は部
品8〜10を未実装のままとする。また、共通領域2の
盤面には回路基板1の管理番号11が印刷で形成された
印刷管理番号12および配線パターン6と同じ材料から
なるパターンで形成されたパターン管理番号13を上下
に併設した形態である。
In the common area 2, components 7 such as a microcomputer that is used for a plurality of models without fail and a semiconductor device that constitutes an input / output interface are mounted. Since the specific areas 3 to 5 are selectively used according to the model, the parts 8; 9; 10 are included in the specific areas 3 to 5 used in the model.
Are mounted and parts 8 to 10 are left unmounted in the specific areas 3 to 5 which are not used in the model. Further, on the board surface of the common area 2, a print management number 12 formed by printing the management number 11 of the circuit board 1 and a pattern management number 13 formed of a pattern made of the same material as the wiring pattern 6 are vertically arranged. Is.

【0009】図2を参照し、複数の機種仕様について説
明する。機種仕様No.1は演出用ソレノイド駆動回路
としての特定領域3を使用し、演出用モータ駆動回路と
しての特定領域4や演出用モータ原点スイッチ入力回路
としての特定領域5を使用しない仕様である。機種仕様
No.2は演出用ソレノイド駆動回路としての特定領域
3や演出用モータ原点スイッチ入力回路としての特定領
域5を使用せず、演出用モータ駆動回路としての特定領
域4を使用する仕様である。機種仕様No.3は演出用
ソレノイド駆動回路としての特定領域3を使用せず、演
出用モータ駆動回路としての特定領域4や演出用モータ
原点スイッチ入力回路としての特定領域5を使用する仕
様である。機種仕様No.4は演出用ソレノイド駆動回
路としての特定領域3や演出用モータ駆動回路としての
特定領域4を使用し、演出用モータ原点スイッチ入力回
路としての特定領域5を使用しない仕様である。機種仕
様No.5は演出用ソレノイド駆動回路としての特定領
域3と演出用モータ駆動回路としての特定領域4および
演出用モータ原点スイッチ入力回路としての特定領域5
を使用する仕様である。図2において、○印は機能搭載
を示し、×印は機能未搭載を示す。
A plurality of model specifications will be described with reference to FIG. Model specification No. 1 is a specification that uses the specific area 3 as the production solenoid drive circuit, and does not use the specific area 4 as the production motor drive circuit or the specific area 5 as the production motor origin switch input circuit. Model specification No. 2 is a specification that does not use the specific area 3 as the production solenoid drive circuit or the specific area 5 as the production motor origin switch input circuit, but uses the specific area 4 as the production motor drive circuit. Model specification No. 3 is a specification that does not use the specific area 3 as the production solenoid drive circuit, but uses the specific area 4 as the production motor drive circuit and the specific area 5 as the production motor origin switch input circuit. Model specification No. 4 is a specification that uses the specific area 3 as the production solenoid drive circuit and the specific area 4 as the production motor drive circuit, and does not use the specific area 5 as the production motor origin switch input circuit. Model specification No. 5 is a specific area 3 as a production solenoid drive circuit, a specific area 4 as a production motor drive circuit, and a specific area 5 as a production motor origin switch input circuit.
Is the specification to use. In FIG. 2, a circle indicates that the function is installed, and a cross indicates that the function is not installed.

【0010】よって、機種仕様No.1の場合における
遊技制御基板では図1の特定領域3には部品8が実装さ
れ、特定領域4;5には部品9;10が実装されない。
機種仕様No.2の場合における遊技制御基板では図1
の特定領域4に部品9が実装され、特定領域3;5には
部品8;10が実装されない。機種仕様No.3の場合
における遊技制御基板では図1の特定領域4;5に部品
9;10が実装され、特定領域3には部品8が実装され
ない。機種仕様No.4の場合における遊技制御基板で
は図1の特定領域3;4には部品8;9が実装され、特
定領域5には部品10が実装されない。機種仕様No.
5の場合における遊技制御基板では図1の特定領域3〜
5に部品8〜10が実装される。
Therefore, the model specification No. In the game control board in the case of 1, the component 8 is mounted in the specific region 3 of FIG. 1, and the components 9 and 10 are not mounted in the specific regions 4 and 5.
Model specification No. The game control board in the case of 2 is shown in FIG.
The component 9 is mounted in the specific region 4 of the above, and the components 8; 10 are not mounted in the specific regions 3; Model specification No. In the game control board in the case of 3, the components 9 and 10 are mounted in the specific regions 4 and 5 of FIG. 1, and the component 8 is not mounted in the specific region 3. Model specification No. In the game control board in the case of 4, the components 8 and 9 are mounted in the specific regions 3 and 4 of FIG. 1, and the component 10 is not mounted in the specific region 5. Model specification No.
In the case of the game control board in the case of 5, the specific area 3 of FIG.
The components 8 to 10 are mounted on 5.

【0011】図3を参照し、管理番号11について図2
の機種仕様No.1からNo.5である場合を例として
説明する。管理番号11は回路基板名を示す基板名部分
14、特定領域3を示す特定領域名部分15、特定領域
4を示す特定領域名部分16、特定領域5を示す特定領
域名部分17、回路基板1の改訂回数を示すバージョン
部分18を備える。よって、機種仕様No.1の場合に
おける遊技制御基板では特定領域名部分16;17を消
し、機種仕様No.2の場合における遊技制御基板では
特定領域名部分15;17を消し、機種仕様No.3の
場合における遊技制御基板では特定領域名部分15を消
し、機種仕様No.4の場合における遊技制御基板では
特定領域名部分17を消し、機種仕様No.5の場合に
おける遊技制御基板では特定領域名部分15〜17を消
さない。バージョン部分18は設けなくてもよい。
Referring to FIG. 3, the management number 11 is shown in FIG.
Model specification No. 1 to No. A case of 5 will be described as an example. The management number 11 is a board name portion 14 indicating a circuit board name, a specific area name portion 15 indicating a specific area 3, a specific area name portion 16 indicating a specific area 4, a specific area name portion 17 indicating a specific area 5, and a circuit board 1. A version portion 18 indicating the number of revisions of Therefore, the model specification No. In the case of the game control board in the case of 1, the specific area name portions 16 and 17 are erased, and the model specification number. In the case of the game control board in the case of 2, the specific area name portions 15 and 17 are erased, and the model specification number. In the game control board in the case of 3, the specific area name portion 15 is erased, and the model specification number. In the case of the game control board in the case of 4, the specific area name portion 17 is erased, and the model specification number. In the game control board in the case of 5, the specific area name portions 15 to 17 are not erased. The version portion 18 may not be provided.

【0012】前記管理番号11を消すということは人が
消す特定領域名部分15〜17を表現した記号や文字を
認識できなくなるようにすることであって、例えば色、
溶融、熱などで消したい特定領域名部分15〜17を表
現した記号や文字を消す。色で消す場合、消したい特定
領域名部分15〜17を表現した記号や文字に塗料を塗
ったり貼着シールを貼付したりして、当該記号や文字を
色で被覆する。溶融で消す場合、消したい特定領域名部
分15〜17を表現した記号や文字を溶剤で溶かす。熱
で消す場合、消したい特定領域名部分15〜17を表現
した記号や文字をレーザで溶かす。
To erase the management number 11 means to make it impossible for a person to recognize the symbols or characters expressing the specific area name portions 15 to 17 to be erased.
The symbols or characters expressing the specific region name portions 15 to 17 which are desired to be erased by melting, heat, etc. are erased. In the case of erasing with a color, the symbols or characters representing the specific region name portions 15 to 17 to be erased are painted or a sticker sticker is attached to cover the symbols or characters with a color. In the case of erasing by melting, the symbols or characters expressing the specific region name portions 15 to 17 to be erased are melted with a solvent. In the case of erasing with heat, the symbols and characters expressing the specific region name portions 15 to 17 to be erased are melted with a laser.

【0013】第1実施形態では回路基板1の盤面に共通
領域2と特定領域3〜5および管理番号11を設け、共
通領域2に複数の機種にわたり必ず使用する部品7を実
装し、機種ごとに必要な特定領域3〜5に部品8〜10
を個別に実装して機種ごとに必要な特定領域3〜5を使
い分け、管理番号11における特定領域名部分15〜1
7を部品8〜10の実装された特定領域3〜5に応じて
個別に消す形態であるので、回路基板1を複数の機種に
わたり共通に使用することができる。管理番号11は印
刷管理番号12とパターン管理番号13とを上下に併設
した形態であるので、部品が実装されない特定領域名部
分15〜17を個別に消す場合、印刷管理番号12とパ
ターン管理番号13とが分散配置された場合に比べて消
去作業が容易となる。
In the first embodiment, the common area 2, the specific areas 3 to 5 and the control number 11 are provided on the board surface of the circuit board 1, and the components 7 that are always used in a plurality of models are mounted in the common area 2, and each model is mounted. Parts 8-10 in specific areas 3-5 required
Are individually mounted to use the specific areas 3 to 5 required for each model, and the specific area name portion 15 to 1 in the management number 11 is used.
7 is individually erased in accordance with the specific areas 3 to 5 on which the components 8 to 10 are mounted, so that the circuit board 1 can be commonly used for a plurality of models. The management number 11 is a form in which the print management number 12 and the pattern management number 13 are vertically arranged side by side. Therefore, when erasing the specific area name portions 15 to 17 where no component is mounted individually, the print management number 12 and the pattern management number 13 The erasing operation is easier than when and are distributed.

【0014】図4は第2実施形態に係る管理番号20を
示す。第1実施形態では管理番号11が特定領域名部分
15〜17を備えたのに対し、第2実施形態は管理番号
20が回路基板1の種類を示す種類名部分21;22;
23;24を備える。そして、例えば、図2の機種仕様
No.1の場合には種類名部分21〜24を全部そのま
ま表示しておき、機種仕様No.2の場合には種類名部
分24を消し、機種仕様No.3の場合には種類名部分
23;24を消し、機種仕様No.4の場合には種類名
部分22〜24を消し、機種仕様No.5の場合には種
類名部分21〜24の全部を消す。
FIG. 4 shows a management number 20 according to the second embodiment. In the first embodiment, the management number 11 is provided with specific area name portions 15 to 17, whereas in the second embodiment, the management number 20 is the type name portion 21; 22;
23; 24 are provided. Then, for example, the model specification No. of FIG. In the case of 1, the type name portions 21 to 24 are displayed as they are, and the model specification number. In the case of 2, the type name portion 24 is erased and the model specification No. In the case of 3, the type name portions 23 and 24 are erased and the model specification number. In the case of 4, the type name portions 22 to 24 are erased and the model specification number. In the case of 5, all the type name parts 21 to 24 are erased.

【図面の簡単な説明】[Brief description of drawings]

【図1】 第1実施形態の遊技制御基板を示す模式図。FIG. 1 is a schematic diagram showing a game control board according to a first embodiment.

【図2】 第1実施形態の機種仕様を示す図表。FIG. 2 is a chart showing model specifications of the first embodiment.

【図3】 第1実施形態の管理番号を示す図表。FIG. 3 is a diagram showing a management number of the first embodiment.

【図4】 第2実施形態の管理番号を示す図表。FIG. 4 is a chart showing management numbers of the second embodiment.

【図5】 従来例を示す模式図。FIG. 5 is a schematic diagram showing a conventional example.

【符号の説明】[Explanation of symbols]

1 回路基板 2 共通領域 3;4;5 特定領域 11;20 管理番号 12 印刷管理番号 13 パターン管理番号 1 circuit board 2 common areas 3; 4; 5 Specific area 11; 20 control number 12 Print control number 13 pattern management number

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 回路基板に複数の機種にわたり必ず使用
する部品を実装する共通領域と、機種ごとに必要な部品
を実装して使い分ける特定領域と、基板を管理する管理
番号とを設けたことを特徴とする遊技制御基板。
1. A circuit board is provided with a common area for mounting components that are inevitably used across a plurality of models, a specific area for mounting and using the necessary components for each model, and a management number for managing the board. Characteristic game control board.
【請求項2】 管理番号を印刷で形成された印刷管理番
号と配線パターンと同じ材料からなるパターンで形成さ
れたパターン管理番号とを上下に併設した形態に形成し
たことを特徴とする請求項1記載の遊技制御基板。
2. A printing management number formed by printing a management number and a pattern management number formed of a pattern made of the same material as the wiring pattern are formed side by side. The described game control board.
JP2002126380A 2002-04-26 2002-04-26 Game control board Expired - Fee Related JP4421171B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2002126380A JP4421171B2 (en) 2002-04-26 2002-04-26 Game control board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002126380A JP4421171B2 (en) 2002-04-26 2002-04-26 Game control board

Publications (2)

Publication Number Publication Date
JP2003310979A true JP2003310979A (en) 2003-11-05
JP4421171B2 JP4421171B2 (en) 2010-02-24

Family

ID=29540815

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2002126380A Expired - Fee Related JP4421171B2 (en) 2002-04-26 2002-04-26 Game control board

Country Status (1)

Country Link
JP (1) JP4421171B2 (en)

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JP2010214200A (en) * 2010-07-08 2010-09-30 Sammy Corp Control board for game machine
JP2011083404A (en) * 2009-10-15 2011-04-28 Kita Denshi Corp Board for game machine and method for manufacturing the same
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JP2012147961A (en) * 2011-01-19 2012-08-09 Heiwa Corp Board unit of game machine
JP2012161466A (en) * 2011-02-07 2012-08-30 Heiwa Corp Board unit for game machine
JP2013034543A (en) * 2011-08-04 2013-02-21 Sophia Co Ltd Game machine
JP2013034542A (en) * 2011-08-04 2013-02-21 Sophia Co Ltd Game machine
JP2013070938A (en) * 2011-09-29 2013-04-22 Sammy Corp Circuit board for game machine
JP2014008131A (en) * 2012-06-28 2014-01-20 Newgin Co Ltd Game machine
JP2014030706A (en) * 2012-07-13 2014-02-20 Takao Co Ltd Game machine
JP2014068823A (en) * 2012-09-28 2014-04-21 Newgin Co Ltd Method for managing control board for game machine, and control board for game machine
JP2016120038A (en) * 2014-12-25 2016-07-07 株式会社三共 Game machine
JP7514018B2 (en) 2021-03-02 2024-07-10 株式会社北電子 Gaming Machines

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JP2006102245A (en) * 2004-10-06 2006-04-20 Samii Kk Control substrate of game machine, and manufacturing method thereof
JP4651069B2 (en) * 2004-10-06 2011-03-16 サミー株式会社 Control board for gaming machine and method for manufacturing control board for gaming machine
JP2008067840A (en) * 2006-09-13 2008-03-27 Jb:Kk Board case and game machine
JP2011083404A (en) * 2009-10-15 2011-04-28 Kita Denshi Corp Board for game machine and method for manufacturing the same
JP2010214200A (en) * 2010-07-08 2010-09-30 Sammy Corp Control board for game machine
JP2012135480A (en) * 2010-12-27 2012-07-19 Heiwa Corp Board unit for game machine
JP2012147961A (en) * 2011-01-19 2012-08-09 Heiwa Corp Board unit of game machine
JP2012161466A (en) * 2011-02-07 2012-08-30 Heiwa Corp Board unit for game machine
JP2013034543A (en) * 2011-08-04 2013-02-21 Sophia Co Ltd Game machine
JP2013034542A (en) * 2011-08-04 2013-02-21 Sophia Co Ltd Game machine
JP2013070938A (en) * 2011-09-29 2013-04-22 Sammy Corp Circuit board for game machine
JP2014008131A (en) * 2012-06-28 2014-01-20 Newgin Co Ltd Game machine
JP2014030706A (en) * 2012-07-13 2014-02-20 Takao Co Ltd Game machine
JP2014068823A (en) * 2012-09-28 2014-04-21 Newgin Co Ltd Method for managing control board for game machine, and control board for game machine
JP2016120038A (en) * 2014-12-25 2016-07-07 株式会社三共 Game machine
JP7514018B2 (en) 2021-03-02 2024-07-10 株式会社北電子 Gaming Machines

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