JP2002058834A5 - - Google Patents
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- JP2002058834A5 JP2002058834A5 JP2000251722A JP2000251722A JP2002058834A5 JP 2002058834 A5 JP2002058834 A5 JP 2002058834A5 JP 2000251722 A JP2000251722 A JP 2000251722A JP 2000251722 A JP2000251722 A JP 2000251722A JP 2002058834 A5 JP2002058834 A5 JP 2002058834A5
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- Prior art keywords
- game
- power supply
- payout
- control microcomputer
- interrupt
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Claims (11)
制御を行う際に発生する変動データを記憶する遊技制御用変動データ記憶手段を有し、遊技の進行を制御する遊技制御用マイクロコンピュータと、
制御を行う際に発生する変動データを記憶する払出制御用変動データ記憶手段を有し、遊技媒体の払出の制御を行う払出制御用マイクロコンピュータと、
前記払出制御用マイクロコンピュータによって制御され、貸出要求に応じた遊技媒体の払出を行う払出手段と、
遊技機への電力供給が停止していても前記遊技制御用変動データ記憶手段および前記払出制御用変動データ記憶手段の記憶内容を所定期間保持させることが可能な記憶内容保持手段と、
前記遊技制御用マイクロコンピュータが搭載された遊技制御基板および前記払出制御用マイクロコンピュータが搭載された払出制御基板で用いられる電圧を作成する電源基板と、
遊技機で使用される所定の電源の状態を監視して電源断の発生を検出したときに検出信号を出力する電源監視手段とを備え、
前記遊技制御用マイクロコンピュータは、前記検出信号の入力に応じて、制御状態を前記遊技制御用変動データ記憶手段に保存させるための処理である遊技制御用電力供給停止時処理を実行した後に待機状態に移行し、
前記払出制御用マイクロコンピュータにおける前記変動データには、貸出要求にもとづく遊技媒体の払出数のうち払出しが完了していない未払出数を特定可能なデータが含まれており、
前記払出制御用マイクロコンピュータは、前記検出信号の入力に応じて、前記未払出数を特定可能なデータを含む制御状態を前記払出制御用変動データ記憶手段に保存させるための処理である払出制御用電力供給停止時処理を実行した後に待機状態に移行し、
前記電源監視手段が前記検出信号を出力した後の所定期間経過後に電力供給が停止していないときに、前記待機状態から復帰させるための復帰信号を出力する復帰信号出力手段を備え、
前記遊技制御用マイクロコンピュータは、電力供給が開始されたときまたは前記復帰信号の入力に応じて、前記遊技制御用変動データ記憶手段に保存されていた記憶内容にもとづいて制御状態を復旧させる状態復旧処理を行い、
前記払出制御用マイクロコンピュータは、電力供給が開始されたときまたは前記復帰信号の入力に応じて、前記未払出数を特定可能なデータが前記払出制御用変動データ記憶手段に保存されているときに該未払出数を特定可能なデータにもとづいて遊技媒体の払出制御を復旧させる状態復旧処理を行い、
前記電源監視手段は前記電源基板に設けられ、単一の前記電源監視手段から前記遊技制御用マイクロコンピュータおよび前記払出制御用マイクロコンピュータのそれぞれに検出信号が分岐して出力される
ことを特徴とする遊技機。A gaming machine in which a player can play a predetermined game,
A game control microcomputer for controlling the progress of the game, having a game control change data storage means for storing change data generated when the control is performed;
A payout control microcomputer for controlling payout of game media, having payout control variable data storage means for storing variable data generated when performing control;
Wherein controlled by the payout controlling microcomputer, a payout unit for performing a payout of game media corresponding to the loan request,
A stored content holding means capable of a predetermined period retention power supply the stored contents of be stopped the game control change data storing means and the dispensing control change data storing means to the gaming machine,
A power supply board for creating a voltage used in a game control board on which the game control microcomputer is mounted and a payout control board in which the payout control microcomputer is mounted;
And a power supply monitoring means for outputting a detection signal upon detecting the occurrence of power failure of a predetermined condition of power supply used by monitor gaming machine,
The game control microcomputer is in a standby state after executing a game control power supply stop process, which is a process for storing the control state in the game control variation data storage means in response to the input of the detection signal. To
The fluctuation data in the payout control microcomputer includes data that can specify the number of payouts that have not been paid out of the payout number of game media based on the loan request,
The payout control microcomputer is a process for payout control which is a process for storing in the payout control variable data storage means a control state including data that can specify the number of unpaid out according to the input of the detection signal. After executing the process at the time of power supply stop, it shifts to the standby state ,
A return signal output means for outputting a return signal for returning from the standby state when power supply is not stopped after a predetermined period of time after the power monitoring means outputs the detection signal ;
The game control microcomputer recovers the control state based on the stored contents stored in the game control variation data storage means when power supply is started or in response to the input of the return signal. Process,
The payout control microcomputer, when power supply is started or when data that can specify the number of unpaid is stored in the payout control variation data storage means in response to the input of the return signal Based on the data that can specify the number of unpaid, the state recovery process for recovering the game media payout control,
The power supply monitoring means is provided on the power supply board, and a detection signal is branched and output from the single power supply monitoring means to each of the game control microcomputer and the payout control microcomputer. Gaming machine.
払出制御用マイクロコンピュータは、電源監視手段が検出信号を出力したときに、前記遊技媒体検出手段からの検出信号の入力処理を所定期間実行した後、払出制御用電力供給停止時処理を行う
請求項1記載の遊技機。A game medium detecting means for detecting the game medium;
The payout control microcomputer performs a payout control power supply stop process after executing a detection signal input process from the game medium detection means for a predetermined period when the power supply monitoring means outputs a detection signal. The gaming machine according to 1.
請求項2記載の遊技機。The gaming machine according to claim 2, wherein the payout control microcomputer executes the detection signal input process from the game medium detecting means after the driving of the payout means is stopped when the power supply monitoring means outputs the detection signal.
請求項2または請求項3記載の遊技機。After the power supply monitoring means outputs the detection signal, during the execution of the input processing of the detection signal from the game medium detecting unit according to the payout control microcomputer, driving the dispensing control microcomputers and said game medium detecting means The gaming machine according to claim 2 or 3, further comprising auxiliary drive power supply means capable of supplying possible power.
払出制御用変動データ記憶手段に記憶される変動データは、入賞に応じた遊技媒体の払出数のうち払出しが完了していない未払出数を特定可能なデータを含む
請求項1から請求項4のうちのいずれかに記載の遊技機。The payout control microcomputer executes a control for driving the payout means in accordance with the winning and paying out the game medium,
Variation data stored in the payout control change data storing means, a non-payout of the payout is not completed among the payout of game media corresponding to the winning claims 1 containing identifiable data according to claim 4 A gaming machine according to any of the above.
請求項5記載の遊技機。As game medium detection means, a prize game medium detection means for detecting a game medium paid out from a payout means in response to a winning, and a rental game medium detection for detecting a game medium paid out from the payout means in response to a loan request Provided separately from the means
The gaming machine according to claim 5 .
前記払出制御用マイクロコンピュータは、前記リセット信号または復帰信号の入力に応じて、状態復旧処理を行う
請求項1から請求項6のうちのいずれかに記載の遊技機。 When power supply to the gaming machine is started, it is provided with reset means for outputting a reset signal for making the payout control microcomputer operable.
Wherein the dispensing control microcomputer, in response to said input of the reset signal or the return signal, the gaming machine according to any one of claims 1 to 6 for performing state restoration process.
前記第2の復帰信号出力手段が前記払出制御用マイクロコンピュータに復帰信号を出力した後に、前記第1の復帰信号出力手段が前記遊技制御用マイクロコンピュータに復帰信号を出力する
請求項1から請求項7のうちのいずれかに記載の遊技機。 The return signal output means includes a first return signal output means for outputting a return signal to the game control microcomputer, and a second return signal output means for outputting the return signal to the payout control microcomputer,
After said second return signal output means outputs a return signal to the payout control microcomputer, claim from claim 1, wherein the first returning signal output means outputs a return signal to the game control microcomputer 8. The gaming machine according to any one of 7.
電力供給が開始されたときに、定期的にタイマ割込が発生するように設定し、
定期的に発生するタイマ割込が生じたことにもとづいて遊技媒体の払出の制御を行うための割込処理を実行し、
払出制御用電力供給停止時処理にて、前記割込処理の実行を禁止する割込禁止状態または実行を許可する割込許可状態のうちいずれの状態であるかを示す割込状態データを払出制御用変動データ記憶手段に保存させる処理を実行し、
電力供給が開始されたときに、前記割込状態データにもとづいて割込禁止状態または割込許可状態に復旧させる状態復旧処理を行う
請求項1から請求項8のうちのいずれかに記載の遊技機。 The dispensing control microcomputer
Set the timer interrupt to occur periodically when power supply is started,
Based on the occurrence of a periodic timer interruption, execute an interruption process to control the payout of game media,
Disbursement control of interrupt status data indicating which state is the interrupt disabled state that prohibits the execution of the interrupt process or the interrupt enabled state that permits the execution in the power supply stop processing for payout control Execute the process to save in the fluctuation data storage means for
The game according to any one of claims 1 to 8 , wherein when power supply is started, a state recovery process is performed for recovering to an interrupt prohibited state or an interrupt permitted state based on the interrupt state data. Machine.
請求項9記載の遊技機。 The payout control microcomputer sets an interrupt prohibited state in which the execution of the interrupt process is prohibited during the process of receiving a command relating to payout to the game medium from the game control microcomputer.
The gaming machine according to claim 9 .
電力供給が開始されたときに、定期的にタイマ割込が発生するように設定し、
定期的に発生するタイマ割込が生じたことにもとづいて遊技の進行を制御するための割込処理を実行し、
遊技制御用電力供給停止時処理にて、前記割込処理の実行を禁止する割込禁止状態または実行を許可する割込許可状態のうちいずれの状態であるかを示す割込状態データを遊技制御用変動データ記憶手段に保存させる処理を実行し、
電力供給が開始されたときに、前記割込状態データにもとづいて前記割込禁止状態または前記割込許可状態に復旧させる状態復旧処理を行う
請求項1から請求項10のうちのいずれかに記載の遊技機。 The game control microcomputer
Set the timer interrupt to occur periodically when power supply is started,
Based on the occurrence of a periodic timer interrupt, execute an interrupt process to control the progress of the game,
In the game control power supply stop process, the interrupt status data indicating which state is the interrupt disabled state for prohibiting the execution of the interrupt process or the interrupt permitted state for permitting the execution is game controlled. Execute the process to save in the fluctuation data storage means for
When the power supply is started, according to any of claims 1 to 10 for performing state restoration process to restore the interrupt disabled state, or the interrupt enable state based on the interrupt status data Game machines.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000251722A JP3907928B2 (en) | 2000-08-22 | 2000-08-22 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000251722A JP3907928B2 (en) | 2000-08-22 | 2000-08-22 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2002058834A JP2002058834A (en) | 2002-02-26 |
JP2002058834A5 true JP2002058834A5 (en) | 2005-10-27 |
JP3907928B2 JP3907928B2 (en) | 2007-04-18 |
Family
ID=18741084
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000251722A Expired - Lifetime JP3907928B2 (en) | 2000-08-22 | 2000-08-22 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP3907928B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4545358B2 (en) * | 2001-09-06 | 2010-09-15 | 株式会社平和 | Game machine |
JP4545359B2 (en) * | 2001-09-06 | 2010-09-15 | 株式会社平和 | Game machine |
Family Cites Families (10)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS62143153A (en) * | 1985-12-17 | 1987-06-26 | Casio Comput Co Ltd | Controller for central processing unit |
JP2582489B2 (en) * | 1991-08-21 | 1997-02-19 | 株式会社テック | Power failure recovery device for electronic equipment |
JPH06233867A (en) * | 1993-02-08 | 1994-08-23 | Sophia Co Ltd | Game machine |
JPH08141159A (en) * | 1994-11-18 | 1996-06-04 | Sophia Co Ltd | Game machine |
JP2694521B2 (en) * | 1995-11-10 | 1997-12-24 | 株式会社ソフィア | Gaming machine |
JPH10118265A (en) * | 1996-10-16 | 1998-05-12 | Sanyo Bussan Kk | Pachinko machine |
JP3142790B2 (en) * | 1997-02-19 | 2001-03-07 | 株式会社ソフィア | Pachinko machine |
JPH11319279A (en) * | 1998-05-11 | 1999-11-24 | Daiichi Shokai Co Ltd | Ball shooting game machine |
JP2000140336A (en) * | 1998-11-10 | 2000-05-23 | Sankyo Kk | Pachinko machine |
JP4399890B2 (en) * | 1999-03-23 | 2010-01-20 | 株式会社三洋物産 | Game machine |
-
2000
- 2000-08-22 JP JP2000251722A patent/JP3907928B2/en not_active Expired - Lifetime
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