JP2001062072A5 - - Google Patents
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- Publication number
- JP2001062072A5 JP2001062072A5 JP1999236355A JP23635599A JP2001062072A5 JP 2001062072 A5 JP2001062072 A5 JP 2001062072A5 JP 1999236355 A JP1999236355 A JP 1999236355A JP 23635599 A JP23635599 A JP 23635599A JP 2001062072 A5 JP2001062072 A5 JP 2001062072A5
- Authority
- JP
- Japan
- Prior art keywords
- control means
- auxiliary control
- main control
- reach
- effect device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000001514 detection method Methods 0.000 description 2
- 238000000034 method Methods 0.000 description 1
Description
【特許請求の範囲】
【請求項1】
遊技者の操作に応じて変化する遊技状況を検出する遊技状況検出手段と、
前記遊技状況検出手段の検出結果に基づいて種々の抽選を行う主制御手段と、
前記主制御手段の抽選結果に基づいて第1演出装置を制御する第1補助制御手段と、
前記主制御手段の抽選結果に基づいて第2演出装置を制御する第2補助制御手段とを備えた遊技機において、
前記主制御手段と前記第1補助制御手段と前記第2補助制御手段とを別々に構成し、
前記主制御手段は、前記抽選に基づきリーチ遊技状態を発生させるか否かを決定する機能と、
リーチ遊技状態を発生させると決定された場合にリーチパターンコマンドを第1補助制御手段へ送信する機能を有し、
前記第1補助制御手段は、前記主制御手段から受け取ったリーチパターンコマンドが特定リーチパターンコマンドであった場合に、該特定リーチパターンコマンドに対応して設定された複数のリーチ演出のうちから1つを選択決定して第1演出装置を制御する機能と、
その選択決定されたリーチ演出に即して第2演出装置を制御するための演出コマンドを前記第2補助制御手段に送信する機能を有し、
前記第2補助制御手段は、前記第1補助制御手段から受け取った演出コマンドに基づいて第2演出装置を制御することを特徴とする遊技機。
[Claims]
[Claim 1]
A game situation detecting means for detecting a game situation which changes in accordance with the operation of Yu technique's,
A main control means for performing various lottery based on the detection result of the game situation detection means, and
A first auxiliary control means that controls the first effect device based on the lottery result of the main control means, and
In a gaming machine provided with a second auxiliary control means that controls the second effect device based on the lottery result of the main control means.
The main control means, the first auxiliary control means, and the second auxiliary control means are separately configured.
The main control means has a function of determining whether or not to generate a reach gaming state based on the lottery, and
It has a function to send a reach pattern command to the first auxiliary control means when it is determined to generate a reach gaming state.
The first auxiliary control means is one of a plurality of reach effects set in response to the specific reach pattern command when the reach pattern command received from the main control means is a specific reach pattern command. And the function to control the first effect device by selecting and deciding
It has a function of transmitting an effect command for controlling the second effect device to the second auxiliary control means according to the selected and determined reach effect.
The second auxiliary control means is a gaming machine characterized in that the second effect device is controlled based on an effect command received from the first auxiliary control means.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP23635599A JP2001062072A (en) | 1999-08-24 | 1999-08-24 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP23635599A JP2001062072A (en) | 1999-08-24 | 1999-08-24 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2002370150A Division JP2003175197A (en) | 2002-12-20 | 2002-12-20 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2001062072A JP2001062072A (en) | 2001-03-13 |
JP2001062072A5 true JP2001062072A5 (en) | 2006-08-03 |
Family
ID=16999583
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP23635599A Withdrawn JP2001062072A (en) | 1999-08-24 | 1999-08-24 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2001062072A (en) |
Families Citing this family (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002315899A (en) * | 2001-04-20 | 2002-10-29 | Sankyo Kk | Game machine |
JP2002346130A (en) * | 2001-05-28 | 2002-12-03 | Olympia:Kk | Game machine |
JP4563617B2 (en) * | 2001-06-20 | 2010-10-13 | 株式会社平和 | Game machine |
JP2003033514A (en) * | 2001-07-26 | 2003-02-04 | Heiwa Corp | Game machine |
JP4971558B2 (en) * | 2001-07-26 | 2012-07-11 | 株式会社平和 | Game machine |
JP2003079839A (en) * | 2001-09-11 | 2003-03-18 | Fuji Shoji:Kk | Game machine |
JP4271892B2 (en) * | 2002-01-18 | 2009-06-03 | 株式会社ソフィア | Game machine |
JP2004229694A (en) * | 2003-01-28 | 2004-08-19 | Sansei R & D:Kk | Game machine |
JP2005087473A (en) * | 2003-09-17 | 2005-04-07 | Newgin Corp | Game machine |
JP4553948B2 (en) * | 2008-02-28 | 2010-09-29 | 株式会社三共 | Game machine |
JP5109056B2 (en) * | 2009-11-13 | 2012-12-26 | 株式会社大都技研 | Amusement stand |
JP5085704B2 (en) * | 2010-09-22 | 2012-11-28 | 株式会社平和 | Game machine |
JP5367671B2 (en) * | 2010-10-14 | 2013-12-11 | マルホン工業株式会社 | Pachinko machine |
JP5085712B2 (en) * | 2010-10-14 | 2012-11-28 | 株式会社平和 | Game machine |
JP5085790B2 (en) * | 2012-01-19 | 2012-11-28 | 株式会社平和 | Game machine |
JP6244113B2 (en) * | 2013-06-07 | 2017-12-06 | 株式会社三共 | Game machine |
JP6244112B2 (en) * | 2013-06-07 | 2017-12-06 | 株式会社三共 | Game machine |
JP5891330B1 (en) * | 2015-06-09 | 2016-03-22 | 山佐株式会社 | Game machine |
JP6300125B2 (en) * | 2016-05-24 | 2018-03-28 | 株式会社サンセイアールアンドディ | Game machine |
JP6543303B2 (en) * | 2017-07-10 | 2019-07-10 | 株式会社三共 | Gaming machine |
JP6543302B2 (en) * | 2017-07-10 | 2019-07-10 | 株式会社三共 | Gaming machine |
-
1999
- 1999-08-24 JP JP23635599A patent/JP2001062072A/en not_active Withdrawn
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