JP2000233043A5 - - Google Patents

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Publication number
JP2000233043A5
JP2000233043A5 JP1999034898A JP3489899A JP2000233043A5 JP 2000233043 A5 JP2000233043 A5 JP 2000233043A5 JP 1999034898 A JP1999034898 A JP 1999034898A JP 3489899 A JP3489899 A JP 3489899A JP 2000233043 A5 JP2000233043 A5 JP 2000233043A5
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JP
Japan
Prior art keywords
symbol
image pattern
screen
player
displaying
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP1999034898A
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Japanese (ja)
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JP2000233043A (en
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Publication date
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Priority to JP11034898A priority Critical patent/JP2000233043A/en
Priority claimed from JP11034898A external-priority patent/JP2000233043A/en
Publication of JP2000233043A publication Critical patent/JP2000233043A/en
Publication of JP2000233043A5 publication Critical patent/JP2000233043A5/ja
Pending legal-status Critical Current

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Description

【特許請求の範囲】
【請求項1】 複数の図柄からなる図柄列を所定の変動開始条件成立に応じて画面上にて変動表示した後に停止図柄を表示する図柄表示手段と、前記停止図柄が特定図柄である場合に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備えた遊技機において、
前記図柄表示手段の画面上には複数種の画像パターンのうちから選択された画像パターンが切換表示されるように構成し、その表示画像パターンに応じて当該画面以外における遊技者への報知態様を変更するように構成した遊技機。
【請求項2】 複数の図柄からなる図柄列を所定の変動開始条件成立に応じて画面上にて変動表示した後に停止図柄を表示する図柄表示手段と、前記停止図柄が特定図柄である場合に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備えた遊技機において、
前記図柄表示手段の画面上には複数種の背景画像パターンのうちから選択された背景画像パターンが切換表示されるように構成し、その表示された背景画像パターンに応じて当該画面以外における遊技者への報知態様を変更するように構成した遊技機。
【請求項3】 複数の図柄からなる図柄列を所定の変動開始条件成立に応じて画面上にて変動表示した後に停止図柄を表示する図柄表示手段と、前記停止図柄が特定図柄である場合に遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備えた遊技機において、
前記図柄表示手段の画面上には複数種のキャラクタ画像パターンのうちから選択されたキャラクタ画像パターンが切換表示されるように構成し、その表示されたキャラクタ画像パターンに応じて当該画面以外における遊技者への報知態様を変更するように構成した遊技機。
【請求項4】 前記画像パターン、背景画像パターン又はキャラクタ画像パターンの切換表示は、前記図柄の変動開始に際して、かつ、少なくとも前記停止図柄が特定図柄となる前段階において行われるものである請求項1乃至3のいずれかに記載の遊技機。
【請求項5】 前記画像パターン、背景画像パターン又はキャラクタ画像パターンの切換表示が行われた際には、必ずリーチ状態を発生させるように構成した請求項1乃至4のいずれかに記載の遊技機。
【請求項6】 前記報知は、音又は光による報知であることを特徴とする請求項1乃至3のいずれかに記載の遊技機。
[Claims]
1. After displaying a symbol sequence composed of a plurality of symbols on the screen in a variable manner according to the satisfaction of a predetermined variation start condition.StopA symbol display means for displaying a symbol and the aboveStopThe symbol is a specific symbolIn caseIn a gaming machine equipped with a special gaming state generating means for generating a special gaming state that is advantageous to the player.
An image pattern selected from a plurality of types of image patterns is switched and displayed on the screen of the symbol display means, and the notification mode to the player other than the screen is set according to the display image pattern. A game machine configured to change.
2. A symbol display means for displaying a stop symbol after fluctuating and displaying a symbol sequence composed of a plurality of symbols on the screen according to the establishment of a predetermined variation start condition, and an advantage for the player when the stop symbol is a specific symbol. In a gaming machine equipped with a special gaming state generating means for generating a special gaming state,
A background image pattern selected from a plurality of types of background image patterns is switched and displayed on the screen of the symbol display means, and a player other than the screen is configured according to the displayed background image pattern. A game machine configured to change the notification mode to.
3. A symbol display means for displaying a stop symbol after fluctuating and displaying a symbol sequence composed of a plurality of symbols on the screen according to the establishment of a predetermined variation start condition, and an advantage for the player when the stop symbol is a specific symbol. In a gaming machine equipped with a special gaming state generating means for generating a special gaming state,
A character image pattern selected from a plurality of types of character image patterns is switched and displayed on the screen of the symbol display means, and a player other than the screen is configured according to the displayed character image pattern. A game machine configured to change the notification mode to.
4. Any one of claims 1 to 3, wherein the switching display of the image pattern, the background image pattern, or the character image pattern is performed at the start of the fluctuation of the symbol and at least before the stop symbol becomes the specific symbol. The game machine described in.
5. The gaming machine according to any one of claims 1 to 4, which is configured to always generate a reach state when the switching display of the image pattern, the background image pattern, or the character image pattern is performed.
6. The gaming machine according to any one of claims 1 to 3, wherein the notification is a notification by sound or light.

JP11034898A 1999-02-12 1999-02-12 Game machine Pending JP2000233043A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11034898A JP2000233043A (en) 1999-02-12 1999-02-12 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11034898A JP2000233043A (en) 1999-02-12 1999-02-12 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2009169625A Division JP2009233397A (en) 2009-07-20 2009-07-20 Game machine

Publications (2)

Publication Number Publication Date
JP2000233043A JP2000233043A (en) 2000-08-29
JP2000233043A5 true JP2000233043A5 (en) 2006-04-27

Family

ID=12427014

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11034898A Pending JP2000233043A (en) 1999-02-12 1999-02-12 Game machine

Country Status (1)

Country Link
JP (1) JP2000233043A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4772831B2 (en) * 2008-06-27 2011-09-14 株式会社ソフイア Game machine

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