HK1210858A1 - 三維用戶界面裝置以及三維操作方法 - Google Patents
三維用戶界面裝置以及三維操作方法Info
- Publication number
- HK1210858A1 HK1210858A1 HK15111513.8A HK15111513A HK1210858A1 HK 1210858 A1 HK1210858 A1 HK 1210858A1 HK 15111513 A HK15111513 A HK 15111513A HK 1210858 A1 HK1210858 A1 HK 1210858A1
- Authority
- HK
- Hong Kong
- Prior art keywords
- dimensional
- interface device
- operation method
- user
- dimensional operation
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B2027/0178—Eyeglass type
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0179—Display position adjusting means not related to the information to be displayed
- G02B2027/0187—Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
- G06T2219/2016—Rotation, translation, scaling
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Architecture (AREA)
- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2012167040 | 2012-07-27 | ||
PCT/JP2013/002131 WO2014016992A1 (ja) | 2012-07-27 | 2013-03-28 | 3次元ユーザインタフェース装置及び3次元操作方法 |
Publications (1)
Publication Number | Publication Date |
---|---|
HK1210858A1 true HK1210858A1 (zh) | 2016-05-06 |
Family
ID=49996820
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
HK15111513.8A HK1210858A1 (zh) | 2012-07-27 | 2015-11-20 | 三維用戶界面裝置以及三維操作方法 |
Country Status (6)
Country | Link |
---|---|
US (1) | US9541997B2 (zh) |
EP (1) | EP2879097A4 (zh) |
JP (1) | JP5871345B2 (zh) |
CN (1) | CN104662587B (zh) |
HK (1) | HK1210858A1 (zh) |
WO (1) | WO2014016992A1 (zh) |
Families Citing this family (25)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104508600B (zh) * | 2012-07-27 | 2017-06-13 | 日本电气方案创新株式会社 | 三维用户界面装置及三维操作方法 |
US10514767B2 (en) * | 2013-04-02 | 2019-12-24 | Sony Corporation | Information processing apparatus and information processing method |
US9778814B2 (en) * | 2014-12-19 | 2017-10-03 | Microsoft Technology Licensing, Llc | Assisted object placement in a three-dimensional visualization system |
CN105487660A (zh) * | 2015-11-25 | 2016-04-13 | 北京理工大学 | 基于虚拟现实技术的沉浸式舞台表演交互方法及系统 |
JP2017187952A (ja) * | 2016-04-06 | 2017-10-12 | 株式会社コロプラ | 表示制御方法及び当該表示制御方法をコンピュータに実行させるためのプログラム |
CN105955455A (zh) * | 2016-04-15 | 2016-09-21 | 北京小鸟看看科技有限公司 | 一种在虚拟场景中添加对象的装置和方法 |
CN105894563B (zh) * | 2016-04-25 | 2018-09-18 | 中国电子科技集团公司第二十八研究所 | 一种数字地球上的全球海洋效果模拟方法 |
US10957083B2 (en) * | 2016-08-11 | 2021-03-23 | Integem Inc. | Intelligent interactive and augmented reality based user interface platform |
JP6934618B2 (ja) * | 2016-11-02 | 2021-09-15 | パナソニックIpマネジメント株式会社 | ジェスチャ入力システム及びジェスチャ入力方法 |
CN109564706B (zh) * | 2016-12-01 | 2023-03-10 | 英特吉姆股份有限公司 | 基于智能交互式增强现实的用户交互平台 |
JP2018163558A (ja) * | 2017-03-27 | 2018-10-18 | ソニー株式会社 | 情報処理装置、情報処理方法およびプログラム |
WO2018198910A1 (ja) | 2017-04-28 | 2018-11-01 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置、情報処理装置の制御方法、及びプログラム |
WO2018207282A1 (ja) * | 2017-05-10 | 2018-11-15 | 富士通株式会社 | 対象物認識方法、装置、システム、プログラム |
CN107481304B (zh) * | 2017-07-31 | 2020-11-24 | Oppo广东移动通信有限公司 | 在游戏场景中构建虚拟形象的方法及其装置 |
FR3074325B1 (fr) * | 2017-11-28 | 2021-11-26 | Renault Sas | Manipulation d'objets virtuels dans un environnement immersif |
JP6965713B2 (ja) * | 2017-12-12 | 2021-11-10 | 富士フイルムビジネスイノベーション株式会社 | 情報処理装置及びプログラム |
CA3033605C (en) * | 2018-02-14 | 2021-11-23 | Aaron Derouin | Three-dimensional visual target acquisition systems |
JP2019207574A (ja) * | 2018-05-29 | 2019-12-05 | 富士ゼロックス株式会社 | 情報処理装置、情報処理システム及びプログラム |
EP3584692A1 (en) * | 2018-06-19 | 2019-12-25 | InterDigital CE Patent Holdings | Sharing virtual content in a mixed reality scene |
JP7478740B2 (ja) * | 2018-12-19 | 2024-05-07 | アニペン カンパニー リミテッド | アニメーションシーケンスを生成する方法、システムおよび非一過性のコンピュータ読み取り可能な記録媒体 |
US11003307B1 (en) * | 2019-06-07 | 2021-05-11 | Facebook Technologies, Llc | Artificial reality systems with drawer simulation gesture for gating user interface elements |
US11989841B2 (en) | 2020-02-19 | 2024-05-21 | Fanuc Corporation | Operation system for industrial machinery |
CN111598986B (zh) * | 2020-05-13 | 2023-09-26 | 网易(杭州)网络有限公司 | 虚拟流体表面的渲染方法、装置、设备及存储介质 |
CN111880652B (zh) * | 2020-07-16 | 2024-08-13 | 北京悉见科技有限公司 | 用于移动ar对象位置的方法、装置及存储介质 |
JP7474175B2 (ja) | 2020-10-07 | 2024-04-24 | 株式会社デンソーテン | 音像描画装置及び音像描画方法 |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05282425A (ja) * | 1992-03-31 | 1993-10-29 | Nec Corp | 形状変形表示装置 |
JPH06131442A (ja) * | 1992-10-19 | 1994-05-13 | Mazda Motor Corp | 3次元虚像造形装置 |
JPH06337907A (ja) * | 1993-05-28 | 1994-12-06 | Matsushita Electric Ind Co Ltd | 図形処理装置 |
JP3795647B2 (ja) * | 1997-10-29 | 2006-07-12 | 株式会社竹中工務店 | ハンドポインティング装置 |
JP2000098300A (ja) * | 1998-09-28 | 2000-04-07 | Sony Corp | 仮想画像立体合成装置、仮想画像立体合成方法、ゲーム装置及び記録媒体 |
JP3517639B2 (ja) * | 2000-09-27 | 2004-04-12 | キヤノン株式会社 | 複合現実感提示装置及びその方法並びに記憶媒体 |
JP2004334590A (ja) * | 2003-05-08 | 2004-11-25 | Denso Corp | 操作入力装置 |
US8072470B2 (en) | 2003-05-29 | 2011-12-06 | Sony Computer Entertainment Inc. | System and method for providing a real-time three-dimensional interactive environment |
CN1635455A (zh) * | 2003-12-30 | 2005-07-06 | 上海科技馆 | 用手势控制虚拟水族活动的方法 |
US20080231926A1 (en) * | 2007-03-19 | 2008-09-25 | Klug Michael A | Systems and Methods for Updating Dynamic Three-Dimensional Displays with User Input |
KR101335346B1 (ko) | 2008-02-27 | 2013-12-05 | 소니 컴퓨터 엔터테인먼트 유럽 리미티드 | 장면의 심도 데이터를 포착하고, 컴퓨터 액션을 적용하기 위한 방법들 |
US8368753B2 (en) | 2008-03-17 | 2013-02-05 | Sony Computer Entertainment America Llc | Controller with an integrated depth camera |
CN101344816B (zh) * | 2008-08-15 | 2010-08-11 | 华南理工大学 | 基于视线跟踪和手势识别的人机交互方法及装置 |
CN101986249A (zh) * | 2010-07-14 | 2011-03-16 | 上海无戒空间信息技术有限公司 | 使用手势对象控制计算机的方法及相应的计算机系统 |
-
2013
- 2013-03-28 EP EP13822249.2A patent/EP2879097A4/en not_active Withdrawn
- 2013-03-28 CN CN201380039871.8A patent/CN104662587B/zh active Active
- 2013-03-28 JP JP2014526711A patent/JP5871345B2/ja active Active
- 2013-03-28 US US14/416,846 patent/US9541997B2/en active Active
- 2013-03-28 WO PCT/JP2013/002131 patent/WO2014016992A1/ja active Application Filing
-
2015
- 2015-11-20 HK HK15111513.8A patent/HK1210858A1/zh unknown
Also Published As
Publication number | Publication date |
---|---|
EP2879097A4 (en) | 2016-03-16 |
EP2879097A1 (en) | 2015-06-03 |
JPWO2014016992A1 (ja) | 2016-07-07 |
WO2014016992A1 (ja) | 2014-01-30 |
US20150277555A1 (en) | 2015-10-01 |
CN104662587A (zh) | 2015-05-27 |
JP5871345B2 (ja) | 2016-03-01 |
US9541997B2 (en) | 2017-01-10 |
CN104662587B (zh) | 2017-07-04 |
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