HK1050864B - 玩具駕駛機械裝置的遙控制和程式控制 - Google Patents

玩具駕駛機械裝置的遙控制和程式控制

Info

Publication number
HK1050864B
HK1050864B HK03101671.1A HK03101671A HK1050864B HK 1050864 B HK1050864 B HK 1050864B HK 03101671 A HK03101671 A HK 03101671A HK 1050864 B HK1050864 B HK 1050864B
Authority
HK
Hong Kong
Prior art keywords
driving mechanism
control
remote control
toy driving
program control
Prior art date
Application number
HK03101671.1A
Other languages
English (en)
Other versions
HK1050864A1 (en
Inventor
Takashi Yamaguchi
Kazuyuki Saeki
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to HK06103568.0A priority Critical patent/HK1082220A1/xx
Publication of HK1050864A1 publication Critical patent/HK1050864A1/xx
Publication of HK1050864B publication Critical patent/HK1050864B/zh

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/36Steering-mechanisms for toy vehicles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/36Steering-mechanisms for toy vehicles
    • A63H17/395Steering-mechanisms for toy vehicles steered by program
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • Tourism & Hospitality (AREA)
  • Human Resources & Organizations (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Toys (AREA)
HK03101671.1A 2001-06-06 2003-03-07 玩具駕駛機械裝置的遙控制和程式控制 HK1050864B (zh)

Priority Applications (1)

Application Number Priority Date Filing Date Title
HK06103568.0A HK1082220A1 (en) 2001-06-06 2003-03-07 Play extension system

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2001171663 2001-06-06
JP2001208268A JP3749458B2 (ja) 2001-06-06 2001-07-09 遊戯拡張システムと玩具システムとを備えたシステム

Publications (2)

Publication Number Publication Date
HK1050864A1 HK1050864A1 (en) 2003-07-11
HK1050864B true HK1050864B (zh) 2008-01-11

Family

ID=26616467

Family Applications (2)

Application Number Title Priority Date Filing Date
HK03101671.1A HK1050864B (zh) 2001-06-06 2003-03-07 玩具駕駛機械裝置的遙控制和程式控制
HK06103568.0A HK1082220A1 (en) 2001-06-06 2003-03-07 Play extension system

Family Applications After (1)

Application Number Title Priority Date Filing Date
HK06103568.0A HK1082220A1 (en) 2001-06-06 2003-03-07 Play extension system

Country Status (7)

Country Link
US (2) US6949002B2 (zh)
EP (2) EP1634630B1 (zh)
JP (1) JP3749458B2 (zh)
KR (1) KR100475622B1 (zh)
CN (1) CN1389805A (zh)
DE (2) DE60130101T2 (zh)
HK (2) HK1050864B (zh)

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US7749089B1 (en) 1999-02-26 2010-07-06 Creative Kingdoms, Llc Multi-media interactive play system
WO2001013583A2 (en) * 1999-08-16 2001-02-22 Iready Corporation Internet jack
US6761637B2 (en) 2000-02-22 2004-07-13 Creative Kingdoms, Llc Method of game play using RFID tracking device
US7445550B2 (en) 2000-02-22 2008-11-04 Creative Kingdoms, Llc Magical wand and interactive play experience
US7878905B2 (en) 2000-02-22 2011-02-01 Creative Kingdoms, Llc Multi-layered interactive play experience
US7066781B2 (en) 2000-10-20 2006-06-27 Denise Chapman Weston Children's toy with wireless tag/transponder
JP3432810B2 (ja) * 2001-06-06 2003-08-04 コナミ株式会社 玩具システム
US20050287925A1 (en) * 2003-02-07 2005-12-29 Nathan Proch Collectible item and code for interactive games
US6967566B2 (en) 2002-04-05 2005-11-22 Creative Kingdoms, Llc Live-action interactive adventure game
US20070066396A1 (en) * 2002-04-05 2007-03-22 Denise Chapman Weston Retail methods for providing an interactive product to a consumer
US9446319B2 (en) 2003-03-25 2016-09-20 Mq Gaming, Llc Interactive gaming toy
US7704119B2 (en) * 2004-02-19 2010-04-27 Evans Janet E Remote control game system with selective component disablement
JP4151728B2 (ja) * 2004-03-04 2008-09-17 日本電気株式会社 データ更新システム、データ更新方法、およびデータ更新プログラム、ならびにロボットシステム
US7957379B2 (en) 2004-10-19 2011-06-07 Nvidia Corporation System and method for processing RX packets in high speed network applications using an RX FIFO buffer
US7740516B2 (en) * 2005-02-24 2010-06-22 Castle Creations, Inc Electronic speed control programming
US7275975B2 (en) * 2005-06-03 2007-10-02 Mattel, Inc. Toy vehicle with on-board electronics
US8142287B2 (en) * 2005-10-11 2012-03-27 Zeemote Technology Inc. Universal controller for toys and games
US7813729B2 (en) * 2006-09-08 2010-10-12 The Boeing Company System and method for associating a wireless mobile communications device with a specific vehicle
US20080227544A1 (en) * 2007-03-15 2008-09-18 Inxile Entertainment, Inc. Line Rider
CN101732858B (zh) * 2008-11-11 2013-10-30 盛乐信息技术(上海)有限公司 现实与虚拟结合的联网游戏系统及实现方法
US9043047B2 (en) 2011-06-24 2015-05-26 Castle Creations, Inc. Data link for use with components of remote control vehicles
US20130324004A1 (en) * 2012-05-30 2013-12-05 Robert Schwartz Remote-controlled toy with bumper sensor
US9919226B2 (en) * 2014-10-08 2018-03-20 Microsoft Technology Licensing, Llc Storage and charging device for game pieces
JP5911991B1 (ja) * 2015-08-07 2016-04-27 株式会社タカラトミー 入力装置
DK3579574T3 (da) * 2018-06-07 2024-08-12 Bang & Olufsen As Styreenhed
DE202022103065U1 (de) 2022-05-31 2023-09-04 Mike Schaub Modellbauanlagen- Steuereinrichtung, Anordnung und Modellbauanlage

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GB2020450A (en) 1978-05-02 1979-11-14 Weiss A R Toy controlled by myoelectric potentials
US4817948A (en) * 1983-09-06 1989-04-04 Louise Simonelli Reduced-scale racing system
DE9114929U1 (de) 1991-11-30 1992-02-06 Zajac, Miroslav, 7209 Gosheim Anordnung zur Durchführung von Rennen mit Modellfahrzeugen
US5275561B1 (en) * 1992-04-03 1996-04-16 American Dental Laser Inc Method for preparing tooth structure for bonding
JPH07163765A (ja) * 1993-12-16 1995-06-27 B I:Kk リモ−トコントロ−ル玩具
US5888135A (en) * 1996-12-11 1999-03-30 Rokenbok Toy Company System for, and method of, selectively providing the operation of toy vehicles
TW394702B (en) * 1996-10-09 2000-06-21 Sega Enterprises Kk Player, solution and play implementation and play system
US6317714B1 (en) * 1997-02-04 2001-11-13 Microsoft Corporation Controller and associated mechanical characters operable for continuously performing received control data while engaging in bidirectional communications over a single communications channel
JPH10225442A (ja) 1997-02-17 1998-08-25 Hitachi Ltd 情報監視システム
AU7277198A (en) * 1997-05-05 1998-11-27 Ralph Dratman Inter-cooperating toys
US6083104A (en) * 1998-01-16 2000-07-04 Silverlit Toys (U.S.A.), Inc. Programmable toy with an independent game cartridge
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JP3773086B2 (ja) * 1999-02-12 2006-05-10 株式会社タイトー レーシングゲーム装置
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JP3432810B2 (ja) * 2001-06-06 2003-08-04 コナミ株式会社 玩具システム

Also Published As

Publication number Publication date
HK1082220A1 (en) 2006-06-02
DE60138318D1 (de) 2009-05-20
DE60130101T2 (de) 2008-01-03
HK1050864A1 (en) 2003-07-11
EP1634630A1 (en) 2006-03-15
JP3749458B2 (ja) 2006-03-01
EP1264623A2 (en) 2002-12-11
US6949002B2 (en) 2005-09-27
US20020187725A1 (en) 2002-12-12
CN1389805A (zh) 2003-01-08
US20050227579A1 (en) 2005-10-13
JP2003053054A (ja) 2003-02-25
EP1634630B1 (en) 2009-04-08
DE60130101D1 (de) 2007-10-04
EP1264623B1 (en) 2007-08-22
KR100475622B1 (ko) 2005-03-15
KR20020094886A (ko) 2002-12-18
EP1264623A3 (en) 2004-12-22

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Legal Events

Date Code Title Description
PC Patent ceased (i.e. patent has lapsed due to the failure to pay the renewal fee)

Effective date: 20131123