ES2938078T3 - Barquilla móvil de realidad virtual - Google Patents

Barquilla móvil de realidad virtual Download PDF

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Publication number
ES2938078T3
ES2938078T3 ES21156123T ES21156123T ES2938078T3 ES 2938078 T3 ES2938078 T3 ES 2938078T3 ES 21156123 T ES21156123 T ES 21156123T ES 21156123 T ES21156123 T ES 21156123T ES 2938078 T3 ES2938078 T3 ES 2938078T3
Authority
ES
Spain
Prior art keywords
user
assisted
vehicle
attraction
vehicles
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
ES21156123T
Other languages
English (en)
Spanish (es)
Inventor
Justin Michael Schwartz
Ross Alan Osterman
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Universal City Studios LLC
Original Assignee
Universal City Studios LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universal City Studios LLC filed Critical Universal City Studios LLC
Application granted granted Critical
Publication of ES2938078T3 publication Critical patent/ES2938078T3/es
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/16Amusement arrangements creating illusions of travel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/27Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G33/00Devices allowing competitions between several persons, not otherwise provided for
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/006Mixed reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Signal Processing (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Optics & Photonics (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Automation & Control Theory (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Steering Control In Accordance With Driving Conditions (AREA)
  • Health & Medical Sciences (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Cardiology (AREA)
  • General Health & Medical Sciences (AREA)
  • Heart & Thoracic Surgery (AREA)
  • Electromagnetism (AREA)
  • Information Transfer Between Computers (AREA)
  • Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
ES21156123T 2017-05-10 2018-05-07 Barquilla móvil de realidad virtual Active ES2938078T3 (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US15/591,975 US10656704B2 (en) 2017-05-10 2017-05-10 Virtual reality mobile pod

Publications (1)

Publication Number Publication Date
ES2938078T3 true ES2938078T3 (es) 2023-04-04

Family

ID=62555169

Family Applications (2)

Application Number Title Priority Date Filing Date
ES21156123T Active ES2938078T3 (es) 2017-05-10 2018-05-07 Barquilla móvil de realidad virtual
ES18729832T Active ES2871875T3 (es) 2017-05-10 2018-05-07 Barquilla móvil de realidad virtual

Family Applications After (1)

Application Number Title Priority Date Filing Date
ES18729832T Active ES2871875T3 (es) 2017-05-10 2018-05-07 Barquilla móvil de realidad virtual

Country Status (10)

Country Link
US (1) US10656704B2 (https=)
EP (2) EP3851176B1 (https=)
JP (1) JP7141412B2 (https=)
KR (1) KR102588344B1 (https=)
CN (2) CN119185963A (https=)
CA (1) CA3061373A1 (https=)
ES (2) ES2938078T3 (https=)
RU (1) RU2756942C2 (https=)
SG (1) SG11201910030SA (https=)
WO (1) WO2018208653A1 (https=)

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* Cited by examiner, † Cited by third party
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US9589000B2 (en) * 2012-08-30 2017-03-07 Atheer, Inc. Method and apparatus for content association and history tracking in virtual and augmented reality
WO2019164514A1 (en) * 2018-02-23 2019-08-29 Google Llc Transitioning between map view and augmented reality view
JP7235041B2 (ja) * 2018-03-26 2023-03-08 ソニーグループ株式会社 情報処理装置、情報処理方法、およびプログラム
US20190385372A1 (en) * 2018-06-15 2019-12-19 Microsoft Technology Licensing, Llc Positioning a virtual reality passthrough region at a known distance
US10692294B1 (en) * 2018-12-17 2020-06-23 Universal City Studios Llc Systems and methods for mediated augmented physical interaction
US10780359B2 (en) * 2019-01-08 2020-09-22 Universal City Studios Llc Systems and methods for a connected augmented environment
JP6901541B2 (ja) * 2019-11-28 2021-07-14 株式会社カプコン ゲームプログラム、コンピュータ、及びゲームシステム
US11207606B2 (en) * 2020-03-02 2021-12-28 Universal City Studios Llc Systems and methods for reactive projection-mapped show robot
US11774770B2 (en) * 2020-06-03 2023-10-03 Universal City Studios Llc Interface device with three-dimensional (3-D) viewing functionality
CN111694430A (zh) * 2020-06-10 2020-09-22 浙江商汤科技开发有限公司 一种ar场景画面呈现方法、装置、电子设备和存储介质
DE102020128395A1 (de) * 2020-10-28 2022-04-28 Mack Rides Gmbh & Co Kg Verfahren zum Betreiben eines Freizeitparks sowie Freizeitpark
CN113082728A (zh) * 2021-04-14 2021-07-09 杭州易现先进科技有限公司 游乐车和增强现实交互系统
US11684852B2 (en) * 2021-05-04 2023-06-27 Sony Interactive Entertainment Inc. Create and remaster computer simulation skyboxes
JP7352598B2 (ja) * 2021-07-01 2023-09-28 本田技研工業株式会社 仮想体験提供システム、及びプログラム
CN114428577A (zh) * 2021-12-31 2022-05-03 合众新能源汽车有限公司 一种车载交互方法、车载交互终端及车载系统
CA3249265A1 (en) * 2022-01-20 2023-07-27 Catalyst Entertainment Technology Virtual Reality (VR) Enhanced Mobile Platform, Experience Venue for Such a Mobile Platform, and Experience Content and Interactivity Ecosystem
CN114625247A (zh) * 2022-02-15 2022-06-14 广州小鹏汽车科技有限公司 基于虚拟现实的场景显示系统、方法及车辆
CN116785694A (zh) * 2022-03-16 2023-09-22 北京罗克维尔斯科技有限公司 区域确定方法及装置、电子设备和存储介质
US20240189734A1 (en) * 2022-12-13 2024-06-13 Universal City Studios Llc Reactive show action equipment system
JP2026069263A (ja) * 2024-10-11 2026-04-23 本田技研工業株式会社 仮想体験提供システム、仮想体験提供方法、及びプログラム

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US5152730A (en) * 1991-06-04 1992-10-06 Hoffman Roger E Handless walking aid for preventing falls from loss of balance
US5669821A (en) * 1994-04-12 1997-09-23 Prather; James G. Video augmented amusement rides
US5961541A (en) * 1996-01-02 1999-10-05 Ferrati; Benito Orthopedic apparatus for walking and rehabilitating disabled persons including tetraplegic persons and for facilitating and stimulating the revival of comatose patients through the use of electronic and virtual reality units
JPH10309381A (ja) * 1997-05-13 1998-11-24 Yoshimasa Tanaka 移動体用遊戯装置
JP2000024062A (ja) * 1998-07-08 2000-01-25 Shigeo Tanahashi 歩行訓練用自走車
JP3363861B2 (ja) * 2000-01-13 2003-01-08 キヤノン株式会社 複合現実感提示装置及び複合現実感提示方法並びに記憶媒体
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JPWO2016189572A1 (ja) * 2015-05-27 2018-03-08 泉陽興業株式会社 遊戯施設
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Also Published As

Publication number Publication date
JP2020519366A (ja) 2020-07-02
RU2756942C2 (ru) 2021-10-07
SG11201910030SA (en) 2019-11-28
EP3851176A1 (en) 2021-07-21
ES2871875T3 (es) 2021-11-02
EP3621712A1 (en) 2020-03-18
CN110582334A (zh) 2019-12-17
EP3851176B1 (en) 2022-12-14
JP7141412B2 (ja) 2022-09-22
RU2019140270A (ru) 2021-06-10
US10656704B2 (en) 2020-05-19
WO2018208653A1 (en) 2018-11-15
KR20200004875A (ko) 2020-01-14
US20180329480A1 (en) 2018-11-15
CN119185963A (zh) 2024-12-27
RU2019140270A3 (https=) 2021-09-01
KR102588344B1 (ko) 2023-10-11
CA3061373A1 (en) 2018-11-15
EP3621712B1 (en) 2021-03-10

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