EP3259026A1 - Interface utilisateur s'utilisant avec un système d'électrostimulation - Google Patents

Interface utilisateur s'utilisant avec un système d'électrostimulation

Info

Publication number
EP3259026A1
EP3259026A1 EP16705925.2A EP16705925A EP3259026A1 EP 3259026 A1 EP3259026 A1 EP 3259026A1 EP 16705925 A EP16705925 A EP 16705925A EP 3259026 A1 EP3259026 A1 EP 3259026A1
Authority
EP
European Patent Office
Prior art keywords
user interface
communication module
hand
user
palm
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP16705925.2A
Other languages
German (de)
English (en)
Inventor
Philipp G. SCHWARZ
Nordin Kouache
Paul SYRNICKI
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Wearable Life Science GmbH
Original Assignee
Wearable Life Science GmbH
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from DE202015001313.9U external-priority patent/DE202015001313U1/de
Priority claimed from DE102015002565.1A external-priority patent/DE102015002565A1/de
Priority claimed from DE202015005645.8U external-priority patent/DE202015005645U1/de
Application filed by Wearable Life Science GmbH filed Critical Wearable Life Science GmbH
Publication of EP3259026A1 publication Critical patent/EP3259026A1/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/18Applying electric currents by contact electrodes
    • A61N1/32Applying electric currents by contact electrodes alternating or intermittent currents
    • A61N1/36Applying electric currents by contact electrodes alternating or intermittent currents for stimulation
    • A61N1/36003Applying electric currents by contact electrodes alternating or intermittent currents for stimulation of motor muscles, e.g. for walking assistance
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/02Details
    • A61N1/04Electrodes
    • A61N1/0404Electrodes for external use
    • A61N1/0408Use-related aspects
    • A61N1/0452Specially adapted for transcutaneous muscle stimulation [TMS]
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/02Details
    • A61N1/04Electrodes
    • A61N1/0404Electrodes for external use
    • A61N1/0472Structure-related aspects
    • A61N1/0484Garment electrodes worn by the patient
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61NELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
    • A61N1/00Electrotherapy; Circuits therefor
    • A61N1/18Applying electric currents by contact electrodes
    • A61N1/32Applying electric currents by contact electrodes alternating or intermittent currents
    • A61N1/36Applying electric currents by contact electrodes alternating or intermittent currents for stimulation
    • A61N1/372Arrangements in connection with the implantation of stimulators
    • A61N1/37211Means for communicating with stimulators
    • A61N1/37235Aspects of the external programmer
    • A61N1/37247User interfaces, e.g. input or presentation means

Definitions

  • the invention relates to a user interface for use with a
  • Electrostimulation system
  • Electro-muscle stimulation is widely known. With the help of electrical signals and stimuli a muscle or nerves are stimulated. This serves both the muscular strengthening and the restoration of movement functions.
  • the user is given the opportunity to receive feedback about the state of the system, as well as the ability to change parameters.
  • the user is connected to the device, which is installed stationary, via cable and can receive and give this feedback on the device.
  • the object of the present invention is to provide an ergonomic user interface for an EMS system, which is particularly suitable for mobile use.
  • the system should be easy and ergonomic for the user.
  • Embodiments are the subject of the dependent claims.
  • a user interface for use with an electromuscular stimulation system includes a communication module and attachment means for securing the
  • the communication module on the back of a person training with the system.
  • the communication module comprises at least one display for displaying an actual or a desired condition of the electrostimulation and / or an input means for starting or ending an electrostimulation and / or for setting parameters of the
  • Electrostimulation The placement of the communication module on the back of the hand has several advantages. This area is clearly visible to the user. When using the EMS in the form of a mobile system, the user can use it outdoors while wearing a jacket. Thus, a communication module that is worn, for example, as a wristwatch, is less helpful because it can easily be concealed by the sleeve and the user has to push back the sleeve in a separate movement until he gets access to the communication module. Also, the communication module may include haptic feedback means for generating mechanical, thermal or electrical stimuli. The electrical stimuli are different from EMS impulses because they do not have the goal of causing muscle stimulation, but a nervous sensation Pulse.
  • a user can perceive such a haptic signal much better than a signal that would be caused by a wristwatch-like unit. For example, a vibration emitted by the user interface immediately detects the entire hand and is also perceived by the sensory cells intended for the fingers.
  • a thumb loop is suitable. Since the movement of the thumb is not very important in many sports, this loop can be used without giving the user a disturbing feeling.
  • a finger loop may be provided.
  • a finger is in the sense of this font one of the following fingers, namely index finger, middle finger, ring finger, little finger, the thumb is not understood as a finger.
  • Each finger loop is intended for exactly one finger.
  • a finger loop may also be used for a plurality of fingers, such as two adjacent fingers, e.g. Middle finger and ring finger or index finger and middle finger. In the combination, a good attachment of the user interface on the back of the hand can be made possible.
  • At least one retaining clip can be provided, which is made of a rigid material and at least indirectly attached to the communication module and is arranged to include a part of the palm for fastening the user interface.
  • the EMS system in a mobile application, it is pleasant for the user to have his hands free.
  • any component covering the finger inner sides or palm can be perceived as unpleasant.
  • the headband may, for example, be a wire or a rigid plastic bow and flat.
  • the thickness can be less than 1 mm.
  • the fastening means may comprise a wrist band, which can be guided around the wrist, in particular with an elastic pressure force, and is preferably set up to cover the palm of the hand, or only up to 10%.
  • the wrist has a smaller circumference than the palm. Thus, it is easy to attach a band here.
  • the fastening means may comprise a palm strap, which is feasible in particular with an elastic pressure force around the hand. Due to the elastic pressure, it is still possible to use the hand without restriction.
  • a wrist band unlike a wrist band, does not practically limit the flexibility of the wrist. Especially in connection with a thumb loop, the user interface is immovably attached to the back of the hand.
  • the wrist band and / or wrist band can be designed so that it opens and closes. And on the other hand, it can be made of a very elastic material (elastic extensibility> 60%) and designed as a closed loop.
  • the palm of the hand is at least 60%, in particular at least 80%, uncovered by the fastening means.
  • the palm of the hand does not encompass the inner surface area defined by the fingers or the thumb. So the haptic of the hand is restricted as little as possible.
  • attachment means may be part of a garment for covering the forearm of a user using the user interface.
  • the communication module can be connectable via the fastening means, in particular a Velcro connection with a garment, for covering the forearm of a person using the user interface.
  • This garment is preferably a shirt with a thumb loop and / or finger loop. For example, can this piece of clothing as
  • Attachment means comprise a pocket, in which the communication means
  • the communication module at least two electronic components, such as in particular a display, input switch, AusgabeSTI (s), in particular LED and / or a power supply includes, and a relative movement, in particular a pivoting movement of these components to each other is possible.
  • these at least two components are inextricably linked to the user site.
  • all of these two components can be fastened on the back of the person exercising with the system.
  • the user interface in particular the visualization unit and / or the
  • Input means in one embodiment of the system according to the invention can be attached to a band which can be worn on the hand. It is preferred that the band is designed so that it runs over the palm and back of the hand and is equipped with a thumb loop. The thumb loop fixes the band. This makes it possible to place the user interface well visible even when covered by the system textile, especially garment - as often sports clothing - has relatively long sleeves.
  • the band can be provided with Velcro for individual adjustment.
  • the stimulation unit can also be wirelessly and / or wired connected to the control unit, which preferably illustrates the stimulation on the hand or the wrist, in particular signals the change between pulse and pause, this can be by an acoustic and / or visual and / or haptic Stimulate (vibrate) signals and simultaneously serve to control intensity and / or indicate signals via LEDs.
  • This stimulation unit can be attached to the thumb via a bracelet, which is not just a bracelet, but can be worn around the back of the hand, preferably by means of a loop.
  • Gesture control is possible where the user interface includes a tilt sensor, a compass, and / or an acceleration sensor and is configured to measure angular positions and / or motions and / or accelerations. From these measured values, inputs or commands of the user can be recognized by the control in the sense of a gesture control.
  • Fig. 1 is a schematic representation of a portable system for controlling
  • FIG. 2 is a schematic representation of a system for controlling
  • Stimulation pulses with at least two electrodes, a conductor for the electrical connection of pulse unit and electrode,
  • Fig. 3 is a schematic representation of an EMS user in the execution of a
  • Motion sequence which is detected by means of a sensor and visualized on a monitor, as a virtual reality application
  • Fig. 4 is a schematic representation of an EMS user, with at least two
  • Fig. 6.7 an embodiment of a user interface with brackets of
  • Fig. 8 shows a variant of the user interface with a two-part
  • Fig. 1 1, 12 are each views of an embodiment with a palm band and
  • Fig. 13 shows the user interface of Figs. 1 1 and 12 in an open view.
  • Fig. 1 is a schematic representation of a control of stimulation pulses is shown.
  • the system 1 for controlling stimulation pulses during a stimulation at a user 2 comprises at least one sensor 3, a data processing unit 4 and a pulse unit 5.
  • the electrodes 8 and the sensors 3 are provided with a textile, here a tracksuit 10, connected and firmly attached respectively in a lower leg portion of the tracksuit 10.
  • a portable system 1 is provided, which allows the user to perform locally and / or in his freedom of movement unrestricted the stimulation application.
  • the sensor 3 is, for example, suitable for measuring a measured value, in particular the EMG activity of the user 2.
  • a stimulation pulse in particular an EMS pulse
  • a stimulation pulse which depends on the measured value or control signal in one or more stimulation pulse parameters is changed.
  • one or more sensors 3 of the same or different type can be arranged in the system 1.
  • the data processing unit 4 is configured to compare the measured value with a threshold value and to generate a control signal to the pulse unit 5 if the measured value and the threshold value are in a predefinable relationship to one another.
  • pulse unit 5 and data processing unit 4 are mounted in a common housing which can be carried by the user 2 in one hand, or optionally plugged into a pocket or detachably connected to the tracksuit 10.
  • the pulse unit 5 is suitable for triggering stimulation pulses and configures one or more depending on the control signal
  • a method in which a pulse unit triggers one or more stimulation pulses comprises at least the following steps: a) measuring a measured value, b) comparing the measured value with a threshold value, c) generating a control signal, if the
  • the measured value measured by means of a sensor is compared to a threshold value by means of suitable algorithms.
  • suitable algorithms may be advantageous in the
  • Data processing unit predetermined or adjustable or can be specified. If it is determined that the reading and the threshold are in a predefined
  • a corresponding control signal is generated and changed depending on the control signal, a pulse parameter.
  • Stimulation pulse with changed pulse parameter can then be triggered by the pulse unit.
  • the stimulation pulse intensity can be increased or decreased depending on the measured value.
  • further stimulation pulse parameters such as pulse type, intensity, duration of the
  • Stimulation pulse frequency, ramp, pulse break, single pulse width and / or
  • the system 1 shown in FIG. 1 also comprises a user interface 6, with an input means 62, for example keys.
  • the user interface 6 is shown in the
  • Embodiment arranged in a separate from the data processing unit 4 and pulse unit 5 housing and designed as a remote control.
  • the data processing unit 4 and the pulse unit 5 can be controlled and adjusted by means of the user interface 6 comprehensive remote control without the user 2 remote control in the stimulation application.
  • the portable housing comprising the data processing unit 4 and the pulse unit 5 further comprises an energy source 7.
  • the textile 10 may also be configured as a shell.
  • the electrodes 8 and sensors 3 are each arranged in a left and right abdominal region.
  • the embodiment illustrated in FIG. 2 differs from the embodiment shown in FIG. 1 in that a mobile telephone or tablet PC is used as visualization unit 61 and input means 62.
  • the mobile telephone or tablet PC is used as visualization unit 61 and input means 62.
  • suitable transmission means for example radio or WLAN.
  • a screen 61 is provided as the visualization unit 61, which has, inter alia, a camera 62 as input means 62.
  • the user 2 is provided by means of the screen 61, a virtual reality, the user 2 in the execution of a sequence of movements, here lifting a weight points.
  • the image of the user 2 taken by the camera 61 is the weight as part of the virtual
  • the system 1 here comprises a textile 10 in the form of a wing, on which electrodes 8 and sensors 3 are respectively arranged at the rear region of the upper arms. If the stored in the data processing unit 4
  • the user receives 2 via the electrodes 8 a stimulation pulse. It is also possible to output a stimulation pulse as a simulation of the game situation, for example the effect of the increased weight.
  • FIG. 4 shows a representation for the control of stimulation pulses with an EMS user 2 who is equipped with at least two electrodes here on a training pant 10. He is stimulated by impulses during his activity. The pulses are clocked via a sensor. Optionally comes a time, pressure, acceleration or
  • FIG. 5 is an illustration of a voltage waveform of an exemplary one.
  • Such a stimulation pulse can in particular by the
  • Pulse unit 5 depending on the control signal in one or more stimulation pulse parameters are changed and triggered. It is directly apparent from FIG. 5 that rectangle profiles of the pulse intensities are present here.
  • the entire stimulation pulse comprises a pulse unit of several individual pulses, which are triggered in a short sequence with the same or different intensity.
  • everyone Single impulse is a one-time process whose instantaneous values deviate noticeably from zero within a limited period of time.
  • the intensity of the stimulation pulse will increase after a sequence of in its maximum excursion
  • the ramp as shown in Fig. 5, shows a slope which is achieved from the maximum deflections of the sequence of such increasing in their displacement ramp pulses.
  • a pulse break is shown, which designates the time duration between two successive stimulation pulses. The following after the pulse break
  • Stimulation pulse is indicated by its first ramp pulse.
  • the illustrated stimulation pulse has a pulse width of about 25 to about 200 seconds.
  • a user interface 20 is shown in the state that it is attached to the hand of a person.
  • the user interface 20 can perform the same or other tasks as the already mentioned user interface 6. It can alternatively be used for the user interface 6 or additionally.
  • a communication module 25 is attached to the back of the hand. This can include input and output means, as will be described in detail later.
  • a first retaining bracket engages in the thumb / index finger gap.
  • Another headband engages the edge of the hand, that is, the side of the palm of the hand opposite the thumb. The hand edge is the external extension of the little finger towards the palm.
  • a third headband 30 may be in any intermediate finger space.
  • the brackets are substantially U-shaped, with a 180 ° arc does not have to be complete. Even an at least 120 ° bend results in a certain holding function, wherein preferably the
  • Circulation degree is at least 150 °. This arc is seen from the center of the curve.
  • Fig. 8 an alternative embodiment of the communication module 25 is shown. This is two-piece, with both parts via an elastic connection, such as. A
  • Plastic or textile tape are connected together. Both parts include electronic components. These components may be input areas, a display, a module in which a battery is housed, and / or a printed circuit board (PCB). As the hand moves, the back of the hand changes its shape. To a good play-free concern of the
  • the communication module 25 comprises more than two components which are mutually flexible or elastically displaceable. Also are
  • Figures 9 and 10 show alternative embodiments of the user interface 20 with a wrist strap 42 and a finger loop 32.
  • the wrist strap is made of a resilient material as a closed ring, and due to the restoring forces, the wrist strap 42 holds on the wrist.
  • This band 42 is on the
  • the finger loop is a (elastic) band and in the present case designed so that the middle finger can be passed through the band.
  • FIGS. Another embodiment is shown in FIGS. There, instead of a wrist strap 42, a palm strap 44 is used.
  • the palm band 44 is in the height of the handball ring around the palm of the hand. Furthermore, a
  • Thumb loop 34 is provided through which the thumb is inserted. That's how it works
  • the palm strap 44 itself is not a closed loop, but rather it is an elongated strip, as can be seen in FIG.
  • a Velcro connection may also be used with the wristband of Figures 9 & 10, as well as a closed annular band (as in Figures 9 & 10) may be used with a palm band.
  • the entire palm of the hand is not covered by the fastening means. This allows the user to continue to use the tactile sensation of his hand and, for example.
  • palm part of Fig. 1 1 - 13 is a part of the palm covered. But since the fingers and the wrist bone of the palm are uncovered, the desired tactility is not unduly restricted. Preferably, at least 50% of the palm is not covered by the fasteners.
  • the following tasks can be carried out by the communication module:
  • Feedback means may be provided to inform about the next EMS pulse.
  • an EMS pulse may be 3 seconds and then a pause of, for example, 3 seconds. So the next impulse for the user is not
  • an optical signal can be output via the user interface.
  • an LED may light or flash one second or one-half second before the start of an EMS pulse.
  • a haptic feedback is possible.
  • vibration can be exerted by the communication module 25. The hand is very sensitive and so such vibrations can be well perceived.
  • input means may be provided. Individual keys or a keypad can be used to select stimulation parameters such as pulse intensity, frequency, signal type (rectangular or sinusoidal). Also, individual electrodes (or groups of electrodes) of the EMS can be selected and activated.
  • an illumination can be provided which is permanently switched on or can be switched on and off. This lighting is in particular no
  • the communication module can be made waterproof, so as not to be damaged in the rain in an outdoor application.
  • the communication module can also be inductively chargeable.
  • a sports activity often includes an intense arm movement. In the sense of energy harvesting, inductive energy can be generated. As an alternative principles stretching, compression, movement, etc. are seen.

Landscapes

  • Health & Medical Sciences (AREA)
  • Engineering & Computer Science (AREA)
  • Biomedical Technology (AREA)
  • Nuclear Medicine, Radiotherapy & Molecular Imaging (AREA)
  • Radiology & Medical Imaging (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Animal Behavior & Ethology (AREA)
  • General Health & Medical Sciences (AREA)
  • Public Health (AREA)
  • Veterinary Medicine (AREA)
  • Human Computer Interaction (AREA)
  • Physical Education & Sports Medicine (AREA)
  • User Interface Of Digital Computer (AREA)
  • Electrotherapy Devices (AREA)

Abstract

L'invention concerne une interface utilisateur (20) s'utilisant avec un système d'électrostimulation musculaire (1), l'interface utilisateur (20) comprenant un module de communication (25) et des moyens de fixation pour mettre en place ledit module de communication (25) sur le dos de la main d'une personne pratiquant des exercices avec ledit système, et le module de communication (25) comprenant au moins un affichage pour afficher une condition réelle ou une condition de consigne d'électrostimulation et/ou un moyen d'entrée pour lancer ou terminer une électrostimulation et/ou pour ajuster des paramètres d'électrostimulation.
EP16705925.2A 2015-02-18 2016-02-18 Interface utilisateur s'utilisant avec un système d'électrostimulation Withdrawn EP3259026A1 (fr)

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
DE202015001313.9U DE202015001313U1 (de) 2015-02-18 2015-02-18 Vorrichtung und System zum Empfang vom EMG-Signalen und/oder übermitteln von EMS-Signalen an einen menschlichen Körper um ihn zu trainieren
DE102015002565.1A DE102015002565A1 (de) 2015-02-27 2015-02-27 System und Verfahren zur Steuerung von Stimulations-Impulsen
DE102015002484 2015-02-27
DE202015005645.8U DE202015005645U1 (de) 2015-08-14 2015-08-14 Funktionsbekleidung mit taktilem Reizmodul und EMG-Elektrode
EP2016000237 2016-02-12
PCT/EP2016/053473 WO2016131926A1 (fr) 2015-02-18 2016-02-18 Interface utilisateur s'utilisant avec un système d'électrostimulation

Publications (1)

Publication Number Publication Date
EP3259026A1 true EP3259026A1 (fr) 2017-12-27

Family

ID=56688718

Family Applications (1)

Application Number Title Priority Date Filing Date
EP16705925.2A Withdrawn EP3259026A1 (fr) 2015-02-18 2016-02-18 Interface utilisateur s'utilisant avec un système d'électrostimulation

Country Status (4)

Country Link
US (1) US20180093095A1 (fr)
EP (1) EP3259026A1 (fr)
CN (1) CN107530545A (fr)
WO (1) WO2016131926A1 (fr)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6895304B2 (ja) * 2017-04-24 2021-06-30 株式会社 Mtg 運動器具制御装置および運動器具制御プログラム
WO2019043147A1 (fr) * 2017-08-31 2019-03-07 University Of Copenhagen Tissu de vêtement pour lire et écrire une activité musculaire
US20240066308A1 (en) * 2021-01-13 2024-02-29 NMES Group AB Directed wireless communication for neuromuscular electrical stimulation

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Also Published As

Publication number Publication date
CN107530545A (zh) 2018-01-02
WO2016131926A1 (fr) 2016-08-25
US20180093095A1 (en) 2018-04-05

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