EP2888712A4 - INTEGRATION OF A ROBOT SYSTEM WITH ONE OR MORE MOBILE COMPUTER DEVICES - Google Patents

INTEGRATION OF A ROBOT SYSTEM WITH ONE OR MORE MOBILE COMPUTER DEVICES

Info

Publication number
EP2888712A4
EP2888712A4 EP13834203.5A EP13834203A EP2888712A4 EP 2888712 A4 EP2888712 A4 EP 2888712A4 EP 13834203 A EP13834203 A EP 13834203A EP 2888712 A4 EP2888712 A4 EP 2888712A4
Authority
EP
European Patent Office
Prior art keywords
integration
computing devices
mobile computing
robotic system
robotic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP13834203.5A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP2888712A1 (en
Inventor
Boris Sofman
Hans Tappeiner
Mark Matthew Palatucci
Patrick Lee Deneale
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Anki Inc
Original Assignee
Anki Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Anki Inc filed Critical Anki Inc
Publication of EP2888712A1 publication Critical patent/EP2888712A1/en
Publication of EP2888712A4 publication Critical patent/EP2888712A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/26Details; Accessories
    • A63H17/32Acoustical or optical signalling devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Toys (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
  • Processing Or Creating Images (AREA)
EP13834203.5A 2012-08-27 2013-08-09 INTEGRATION OF A ROBOT SYSTEM WITH ONE OR MORE MOBILE COMPUTER DEVICES Withdrawn EP2888712A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201261693687P 2012-08-27 2012-08-27
PCT/US2013/054388 WO2014035640A1 (en) 2012-08-27 2013-08-09 Integration of a robotic system with one or more mobile computing devices

Publications (2)

Publication Number Publication Date
EP2888712A1 EP2888712A1 (en) 2015-07-01
EP2888712A4 true EP2888712A4 (en) 2016-09-28

Family

ID=50184133

Family Applications (1)

Application Number Title Priority Date Filing Date
EP13834203.5A Withdrawn EP2888712A4 (en) 2012-08-27 2013-08-09 INTEGRATION OF A ROBOT SYSTEM WITH ONE OR MORE MOBILE COMPUTER DEVICES

Country Status (10)

Country Link
EP (1) EP2888712A4 (cg-RX-API-DMAC7.html)
JP (2) JP6067120B2 (cg-RX-API-DMAC7.html)
KR (1) KR101793189B1 (cg-RX-API-DMAC7.html)
CN (1) CN104662578B (cg-RX-API-DMAC7.html)
AU (1) AU2013309312B2 (cg-RX-API-DMAC7.html)
CA (1) CA2882099C (cg-RX-API-DMAC7.html)
DE (1) DE112013004190T5 (cg-RX-API-DMAC7.html)
GB (1) GB2519903A (cg-RX-API-DMAC7.html)
HK (2) HK1207459A1 (cg-RX-API-DMAC7.html)
WO (1) WO2014035640A1 (cg-RX-API-DMAC7.html)

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GB2482119B (en) 2010-07-19 2013-01-23 China Ind Ltd Racing vehicle game
CN106292356B (zh) * 2015-06-09 2019-03-29 联想(北京)有限公司 一种机器人控制方法及电子设备
DE102015121892A1 (de) * 2015-12-15 2017-06-22 Viessmann Modelltechnik Gmbh Fahrregler für eine Modelleisenbahn, Regelvorrichtung und Modelleisenbahn
DK3437082T3 (da) * 2016-02-02 2020-12-07 Deka Products Lp Modulært elektromekanisk middel
CN106474743B (zh) * 2016-12-28 2022-05-06 赵红领 智能轨道扫码竞速玩具车的控制方法
US10686883B2 (en) * 2017-07-07 2020-06-16 Hewlett Packard Enterprise Development Lp Bluetooth low energy devices
CN107368029B (zh) * 2017-08-24 2019-08-27 关磊 重力赛车射击系统
US11648672B2 (en) 2018-01-16 2023-05-16 Sony Interactive Entertainment Inc. Information processing device and image generation method
US11780084B2 (en) 2018-01-16 2023-10-10 Sony Interactive Entertainment Inc. Robotic device, control method for robotic device, and program
US11733705B2 (en) 2018-01-16 2023-08-22 Sony Interactive Entertainment Inc. Moving body and moving body control method
SG10201804153SA (en) * 2018-05-16 2018-11-29 Voyager Innovations Inc System and method for determining an outcome associated with an event
CN108854070A (zh) * 2018-06-15 2018-11-23 网易(杭州)网络有限公司 游戏中的信息提示方法、装置及存储介质
KR102511814B1 (ko) 2018-08-10 2023-03-20 카와사키 주코교 카부시키 카이샤 정보 처리 장치, 로봇 조작 시스템 및 로봇 조작 방법
CN109782737A (zh) * 2019-01-28 2019-05-21 平安科技(深圳)有限公司 无人车模拟测试方法和系统
GB201906813D0 (en) * 2019-05-16 2019-06-26 Roboraca Ltd Metaverse
KR102324845B1 (ko) * 2019-10-02 2021-11-11 (주)케이시크 사용자 게임 연계 자율주행 방법 및 시스템
US20240350902A1 (en) * 2021-08-30 2024-10-24 Lego A/S System and method for augmented reality for a moveable real-world object
JP2023088523A (ja) * 2021-12-15 2023-06-27 株式会社タカラトミー 情報処理システム及びプログラム
US12083429B2 (en) * 2022-02-08 2024-09-10 Sony Group Corporation Artificial intelligence for driving lines in racing games
EP4499254A1 (en) * 2022-03-30 2025-02-05 Telefonaktiebolaget LM Ericsson (publ) A computer software module arrangement, a circuitry arrangement, an arrangement and a method for providing a virtual display for simultaneous display of representations of real life objects at different physical locations

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EP1103351A1 (en) * 1999-10-26 2001-05-30 Sony France S.A. Robotic agent teleportation method and system
US20020137427A1 (en) * 2001-03-26 2002-09-26 Intel Corporation Sets of toy robots adapted to act in concert, software and methods of playing with the same
GB2385238A (en) * 2002-02-07 2003-08-13 Hewlett Packard Co Using virtual environments in wireless communication systems
US20040266506A1 (en) * 2003-06-30 2004-12-30 Ralf Herbrich Personalized behavior of computer controlled avatars in a virtual reality environment
US20050186884A1 (en) * 2004-02-19 2005-08-25 Evans Janet E. Remote control game system with selective component disablement
WO2008039934A2 (en) * 2006-09-28 2008-04-03 Mattel, Inc. Interactive toy and display system
US20090076784A1 (en) * 1999-07-21 2009-03-19 Iopener Media Gmbh System for simulating events in a real environment
US20090265642A1 (en) * 2008-04-18 2009-10-22 Fuji Xerox Co., Ltd. System and method for automatically controlling avatar actions using mobile sensors
US20120190453A1 (en) * 2011-01-25 2012-07-26 Bossa Nova Robotics Ip, Inc. System and method for online-offline interactive experience

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US20060223637A1 (en) * 2005-03-31 2006-10-05 Outland Research, Llc Video game system combining gaming simulation with remote robot control and remote robot feedback
KR100842566B1 (ko) * 2007-02-01 2008-07-01 삼성전자주식회사 휴대단말기의 움직임을 이용하여 로봇을 제어하기 위한방법 및 장치
GB2449694B (en) * 2007-05-31 2010-05-26 Sony Comp Entertainment Europe Entertainment system and method
CN101732858B (zh) * 2008-11-11 2013-10-30 盛乐信息技术(上海)有限公司 现实与虚拟结合的联网游戏系统及实现方法
EP2786791A3 (en) * 2009-05-28 2015-01-07 Anki, Inc. Distributed system of autonomously controlled mobile agents

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US20090076784A1 (en) * 1999-07-21 2009-03-19 Iopener Media Gmbh System for simulating events in a real environment
EP1103351A1 (en) * 1999-10-26 2001-05-30 Sony France S.A. Robotic agent teleportation method and system
US20020137427A1 (en) * 2001-03-26 2002-09-26 Intel Corporation Sets of toy robots adapted to act in concert, software and methods of playing with the same
GB2385238A (en) * 2002-02-07 2003-08-13 Hewlett Packard Co Using virtual environments in wireless communication systems
US20040266506A1 (en) * 2003-06-30 2004-12-30 Ralf Herbrich Personalized behavior of computer controlled avatars in a virtual reality environment
US20050186884A1 (en) * 2004-02-19 2005-08-25 Evans Janet E. Remote control game system with selective component disablement
WO2008039934A2 (en) * 2006-09-28 2008-04-03 Mattel, Inc. Interactive toy and display system
US20090265642A1 (en) * 2008-04-18 2009-10-22 Fuji Xerox Co., Ltd. System and method for automatically controlling avatar actions using mobile sensors
US20120190453A1 (en) * 2011-01-25 2012-07-26 Bossa Nova Robotics Ip, Inc. System and method for online-offline interactive experience

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Title
See also references of WO2014035640A1 *

Also Published As

Publication number Publication date
JP6154057B2 (ja) 2017-06-28
KR20150046302A (ko) 2015-04-29
JP6067120B2 (ja) 2017-01-25
GB2519903A (en) 2015-05-06
CA2882099A1 (en) 2014-03-06
HK1207460A1 (en) 2016-01-29
WO2014035640A1 (en) 2014-03-06
AU2013309312A1 (en) 2015-03-05
AU2013309312B2 (en) 2017-04-20
JP2017080455A (ja) 2017-05-18
DE112013004190T5 (de) 2015-07-16
GB201503471D0 (en) 2015-04-15
KR101793189B1 (ko) 2017-11-02
CN104662578A (zh) 2015-05-27
CN104662578B (zh) 2019-01-01
CA2882099C (en) 2017-10-24
JP2015533534A (ja) 2015-11-26
HK1207459A1 (en) 2016-01-29
EP2888712A1 (en) 2015-07-01

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