EP2486466A1 - Dispositif et procédé pour représentation visuelle de scènes, programme d'ordinateur correspondant, et support de mémoire correspondant lisible par ordinateur - Google Patents

Dispositif et procédé pour représentation visuelle de scènes, programme d'ordinateur correspondant, et support de mémoire correspondant lisible par ordinateur

Info

Publication number
EP2486466A1
EP2486466A1 EP10788026A EP10788026A EP2486466A1 EP 2486466 A1 EP2486466 A1 EP 2486466A1 EP 10788026 A EP10788026 A EP 10788026A EP 10788026 A EP10788026 A EP 10788026A EP 2486466 A1 EP2486466 A1 EP 2486466A1
Authority
EP
European Patent Office
Prior art keywords
ring
polygon
virtual reality
visualization elements
rotatable
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP10788026A
Other languages
German (de)
English (en)
Inventor
York Winter
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP2486466A1 publication Critical patent/EP2486466A1/fr
Withdrawn legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1601Constructional details related to the housing of computer displays, e.g. of CRT monitors, of flat displays
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes

Definitions

  • the invention relates to an arrangement and a method for
  • Storage medium which are particularly applicable in the field of virtual reality, where patients, subjects or players with
  • Virtual reality is an interactive computer technology that creates the illusion of experiencing an artificial world in a realistic way. Virtual realities are thus technically generated simulations of dynamic and interactively influenceable environments. An experimenter should feel immersed in such a virtual environment (immersion) and experience the virtual environmental situation as real. From such a situation of real experience, natural action can be motivated. Human action control is a function of the central nervous system. Immersive, virtual reality can therefore create a close coupling loop between technical simulation, physiological perception, and cognitive
  • immersive, virtual reality for the diagnosis of neurological or neuropsychological functions is shown below. Individual behavioral reactions to standardized test situations can be evaluated diagnostically. Again, the immersive virtual reality as a unique method can enable certain diagnoses. Higher brain functions for complex cognitive functions are, for example, via the prefrontal cortex in
  • brain functions Interacting with other brain regions. Such brain functions are activated when the specific situation from which it is necessary to act is itself highly complex. This is the case, for example, when an action situation involves complex temporal, spatial and emotionally relevant information
  • immersive virtual reality offers unique opportunities for medical and neuropsychological diagnosis and therapy. This results in a need for one
  • Stroke-impairing hand motor skills are significantly improved after visual rehabilitation using visually feedback CyberGlove actions in visual virtual space (Boian et al 2002, Holden et al., 1999).
  • hand and foot positions are monitored with 6-DOF (degree-of-freedom) position sensors.
  • 6-DOF degree-of-freedom
  • One type of task may be imitating movements of a humanoid virtual real teacher (avatar).
  • avatar humanoid virtual real teacher
  • Avatars are imitated and automatically monitored by the patient and can therefore interact with the current needs of the patient
  • Orientation ability in the building of a rehabilitation facility can treat patients with memory loss (amnesia) through training in
  • Certain phobias can lead to therapeutic success with exposure therapies by generating anxiety in therapeutic and patient-controlled, immersive virtual reality:structure (Kuntze et al.
  • Such exposure therapy may also be part of a therapy for post-traumatic stress disorder (PTSD)
  • PTSD post-traumatic stress disorder
  • US Pat. No. 6,425,764 describes a general method using immersion therapy based on virtual reality for the treatment of psychological, psychiatric, medical,
  • Experimental set-up presenting the virtual environment presented, which includes a semi-cylindrical screen for projection.
  • the subject sits in this arrangement on a fixed chair in the center of the screen and has a horizontal field of view of 180 °.
  • the projection is changed by means of an input device.
  • Head-mounted displays are head-worn and
  • Headphone systems that present an artificially created audiovisual world.
  • the connection with a "head tracking" technology allows the freely moving within the space boundaries (rotation and translation) person always the image section of the current
  • CAVE cave automatic virtual environment
  • the locomotion of a person within the virtual reality is not through the walls of one
  • 5,562,572 discloses an omnidirectional treadmill on which
  • Patent US 6,135,928 discloses a spherical
  • Patent US 5,846,134 discloses a hollow spherical Laufkompensator with 7 to 10 meters in diameter on the inside of a person moves freely, while presented via an HMD virtual reality from the current positron and perspective.
  • the document US 2006 0183601 discloses a locomotion interface for virtual
  • the publication DE19640730A1 describes a flight simulator whose simulator capsule has at the window positions monitors for the presentation of virtual reality and which is part of a centrifuge for generating centrifugal forces and accelerations.
  • US 5,515,078 relates to a system for detecting position information and displaying a virtual reality based on the position information, with a base and chair that can be rotated by the user with respect to the base; a monitor that communicating with chair; a measuring device for determining the orientation of the chair; Input means associated with the chair.
  • the document WO 00/60857 describes an image display system with a projector for the projection of composite video images onto a projection surface, wherein it is at least a part of the
  • Composite video images are perspective corrected, spherical video images.
  • the projection surface is a cylindrical projection surface; according to claim 7 is the
  • the publication WO 97/22909 discloses a panoramic display system with stationary display device and a stage-like, rotating support on which several people stand or can move freely.
  • the rotating support comprises a chair mounted thereon.
  • Prior art methods of presenting virtual reality have one or more of the following disadvantages. They are technically very complex and therefore very expensive. You need a lot Space for a ready-to-use installation. The device is permanently installed in a room and can not be transported once the installation has been completed. A person must be strapped into a locomotion interface, which can be problematic for those with physical and / or mental disabilities. A disadvantage may be the unwanted weight load in the neck and head area, which is particularly problematic after suffering trauma in this area. One disadvantage can be the restriction of the viewing angle, which may only become apparent in the case of rapid head-side movements. A disadvantage may be that no form of self-locomotion is possible. A disadvantage may be that the degree of immersion achieved is low. A serious drawback may be the onset of nausea.
  • a particular advantage of the invention is that a high degree of immersion in the virtual reality is ensured for subjects when performing an interactive simulation. This is achieved by the invention according to the visual representation of scenes on visualization elements, wherein the
  • Visualization elements are arranged in a substantially closed ring or polygon within the array.
  • the ring or the polygon of visualization elements is designed as a transportable unit in order to obtain the most compact possible arrangement.
  • the ring or the polygon of visualization elements has at least one rotatable location area for test persons, with at least one of them
  • Data processing device for generating and / or controlling at least the visual representation and with at least one means for data input for controlling the simulation can be combined.
  • the rotatable residence area is preferably arranged substantially in the center of the ring or polygon, so that in the
  • the rotatable residence area is a swivel chair.
  • the ring or the polygon of visualization elements is installed in a monitor housing.
  • the monitor housing preferably has at least one door through which the test person can enter the interior of the monitor housing. It proves to be advantageous if at least one of the at least one door
  • Visualization element is attached, which is removed when opening the door from the ring or polygon.
  • the invention is preferably used indoors. Therefore, it is envisaged to design the components of the arrangement such that they pass through a door from one room to another without effort
  • the dimensions of the components are chosen so that the components are passed through a door, such as a door. an apartment door or room door can be moved.
  • a door such as a door. an apartment door or room door can be moved.
  • the invention provides an interactive simulation device comprising means for visual presentation of scenes of the simulation or of a virtual reality.
  • Visualization elements around monitors o. like. can act, which reflect the scenes. Alternatively, it may be at the
  • Visualization elements around projection surfaces act on which the scenes with the help of a projector or projector be projected.
  • the visualization elements form a substantially closed ring or a substantially closed polygon.
  • the device for interactive simulation according to the invention also includes a rotatable residence area for subjects.
  • the subjects may be persons or animals.
  • the rotatable residence area is arranged substantially in the center of the ring or the polygon of the visualization elements.
  • Simulation is immovable at the place of use (with the exception of the rotatable residence area). This has the advantage that discomfort of the subjects is avoided, since by such
  • the ring or the polygon at least one
  • Has visualization element which can be removed from the ring, or which are moved relative to the ring or polygon can be, for example, moved, tilted, tilted or folded, so as to provide access to the interior of the ring or polygon.
  • Has visualization element which can be removed from the ring, or which are moved relative to the ring or polygon can be, for example, moved, tilted, tilted or folded, so as to provide access to the interior of the ring or polygon.
  • the ring or the polygon of the visualization elements with respect to the rotatable residence area can be at least partially moved, preferably moved, tilted, swung or folded. This makes it easier for a subject to get into the center of the ring or polygon. This is especially true for disabled subjects, e.g. are dependent on a wheelchair, important.
  • the device comprises a bottom plate.
  • the bottom plate has in a preferred embodiment, the rotatable residence area, for example in the form of a rotatable disc on.
  • This rotatable disc may have receiving elements, for example, to be able to attach a wheelchair to the rotatable disc.
  • the bottom plate may comprise means by means of which the rotatable residence area of the subject can be rotatably combined with the bottom plate.
  • an anchorage for a swivel chair may be provided in the floor panel.
  • the arrangement for simulation further comprises at least one data processing device for calculating, generating and / or controlling at least the visual representation of the scenes of the simulation or the virtual reality.
  • the arrangement also comprises at least one means for inputting data in order to interactively influence the simulation or virtual reality.
  • These means for data input may be a keyboard, a joystick, means for voice input or the like.
  • a brain-computer interface may also be provided as means for entering data.
  • the subject can enter commands that the
  • Influence simulation or virtual reality (interactive).
  • the simulation or the virtual reality can also by other means (interactively), as explained in more detail below.
  • the inputs are processed or preprocessed by a computer which is connected to the rotatable residence area, in particular with the swivel chair, and subsequently to the data processing device for calculating, generating and / or controlling at least the visual representation of the scenes of the simulation or simulation of virtual reality.
  • Rotational movements of the rotatable residence area, in particular of the swivel chair, are detected by a rotation angle sensor and sent to the computer and / or the data processing device. Also by this sensor data is on the simulation or on the virtual reality depending on the orientation of the rotatable
  • the data input via the at least one data input means is combined with the values detected by the rotation angle sensor in order to act on the simulation or virtual reality in the correct direction.
  • the simulation responds by taking into account the input data and the angle values of the rotation angle sensor such that the actual orientation of the rotatable location area is taken into account. In addition, looks a favorable
  • Wheelchair acts. In order to ensure an unhindered mobility of the rotatable residence area is in a preferred
  • Rotational contact can be realized.
  • a wireless interface for example a radio interface, and for the power supply batteries or rechargeable batteries may be provided for the data transmission.
  • the bottom plate can be separated from the ring or the polygon of the visualization elements. It also proves to be advantageous if the base plate can be separated from the rotatable residence area, in particular if the rotatable residence area is a swivel chair.
  • the bottom plate has pivotable or foldable regions. By folding up such areas, the outer dimensions can be further reduced.
  • Data processing devices can be disconnected from the device. It proves to be advantageous if the components into which the device according to the invention can be disassembled have such external dimensions that they can be easily transported through a door. Preferably, therefore, the outer dimensions of the components in two expansion directions (e.g., height and width) are at most about
  • the dimensions of the third expansion direction are in principle not or only slightly limited by the specification of transportability, but for reasons of handleability should not be much greater than about 3.00 m.
  • Frame construction a housing, an enclosure o. like. to arrange.
  • the frame construction, the housing or the housing may be open constructions comprising only frames or support elements on which the ring or the polygon of the
  • carrier elements can also be covered by surface elements, so that the frame construction, the housing or the enclosure forms a cabin that is at least partially opposite the environment
  • the ring or polygon of the visualization elements is arranged inside the cabin.
  • the ring or the polygon of the visualization elements is preferably attached to the frame or the support elements of the wall of the cabin.
  • the walls of the cabin are through in a preferred embodiment
  • At least one side member of the cab is removable, hinged, hinged or slidable. With the movement of the at least one side element, in a preferred embodiment, the visualization elements attached to the side element (from the ring or polygon) are also removed, displaced, folded away or pivoted.
  • the cabin can be dismantled.
  • a preferred embodiment of the cabin provides that the car is separable into two preferably symmetrical parts, each comprising one half of the ring or polygon of the visualization elements. The parts can be completely
  • the parts are movably connected to one another by an element of the frame or a carrier element, for example by a hinge, so that the cabin can be unfolded.
  • the outer dimensions are reduced so that the cabin can be conveniently transported through a normal door from one room to the other.
  • the transportability is further improved in a preferred embodiment by the car is mounted mobile or rollable, for example by at the
  • the visualization elements and the rotatable residence area are connected to the data processing device, so that the activities of a person located in the interior of the cabin evaluate and the visualization elements that at
  • closed cab allow a 360 ° visualization, be controlled accordingly.
  • a further preferred embodiment of the invention provides that the arrangement comprises further sensors. So it proves to be advantageous if, for example, position and / or movements of the subject or body parts of the subject or gestures of the
  • Simulation or virtual reality are evaluated.
  • a head-tracking system for parallax-accurate presentation of the simulation or the virtual reality an eye-tracking system for detecting the current viewing direction of the simulation or the virtual reality.
  • sensors with four to six degrees of freedom for the detection of gestures and / or movements of body parts of the subject such as, hands and / or feet
  • sensors for detecting measurement signals, on the body of the subject can be detected, such as heartbeat
  • the arrangement comprises other components for representing virtual reality such as speakers for
  • vibration loudspeakers for generating vibration signals
  • shutter devices such as shutter glasses and / or shutter monitor / projector for stereographic perception of the simulation or virtual reality
  • a method is provided according to the invention, wherein the arrangement according to the invention is used.
  • the method comprises the activation of the means for visual
  • a computer program for performing an interactive simulation or for using the virtual reality enables one
  • Such computer programs according to the invention comprise computer programs which make it possible to display virtual reality contents by means of the visual representation of scenes of the simulation or virtual reality, in particular to display virtual reality contents on the ring or the polygon of the visualization elements.
  • the computer program according to the invention is modular in construction, wherein individual modules are based on different
  • Data processing equipment are installed.
  • Advantageous embodiments additionally provide computer programs by which further method steps or method sequences specified in the description can be executed.
  • Such computer programs can be made available for download (for a fee or free of charge, freely accessible or password-protected) in a data or communication network, for example.
  • the computer programs thus provided can then be made usable by a method in which a computer program according to claim 11 from an electronic data network, such as from
  • Internet is downloaded to a connected to the data network data processing device.
  • the invention finds particular application in medicine as a device for physical therapy via the stimulation and modification of central neural processes by means of sensor-safe stimulation and biofeedback and / or for measurements for diagnostic purposes using biofeedback.
  • the main advantages of the invention can be summarized as follows:
  • the device requires only a small
  • the device can be set up.
  • the device can be brought into a transportable state with little effort. This allows the device to be almost completely assembled by the manufacturer. This is desirable because certification procedures for
  • the device can also be easily moved from one room to another room.
  • the device enables a high degree of immersion in virtual reality to be achieved.
  • the device avoids the problem of nausea.
  • 1a is a schematic representation of the arrangement of a subject within an exemplary ring monitor in a perspective view
  • FIG. 1a is a schematic representation of the arrangement of a subject within an exemplary ring monitor in side view
  • Fig. 2a is an illustration of a first alternative
  • Embodiment of the exemplary ring monitor which ensures the accessibility of the interior of the ring monitor
  • Fig. 2a is an illustration of a second alternative
  • Embodiment of the exemplary ring monitor which ensures the accessibility of the interior of the ring monitor
  • Fig. 3 is a schematic representation of a through a
  • Carrier device with a bottom plate connected ring monitor in the transportable state
  • FIG. 4 is a schematic representation of the arrangement of a subject in the wheelchair within an exemplary ring monitor in side view
  • Fig. 5 is an illustration of a monitor housing, and.
  • Fig. 6 is an illustration of a component of
  • Carrier device is connected to a bottom plate, will be explained in more detail. It should be noted that the
  • monitors projection surfaces can be used with projectors or a larger number of monitors / projection surfaces can be used.
  • a Head Mounted Display has hitherto been used when a viewer can move his or her head and / or body freely.
  • the image section of the virtual reality currently displayed on the screens of the HMD is brought into line with the current perspective, which can be changed by body movement.
  • the brain uses multimodal visual and vestibular signals to determine how the body is moving and where it is located. Since the use of head-mounted displays of the current image section via a technical method computer-controlled head movement is tracked, it comes to latencies in the tracking and thus too subconscious
  • Consistency conflicts between visual and vestibular information. This can cause nausea. Avoiding unpleasant
  • Ring monitor can not be used, for example, because of limited spatial conditions.
  • Locomotion consists of two components: the linear translation component and the rotational component.
  • the invention fulfills the following objects.
  • Virtual reality is presented in the 360 "panorama, whereby no presentation technique is used, in which only a partial image detail is presented (as in HMD) .
  • a person 106 can rotate freely in it.It is not necessary to add more to the person 106 himself to fasten devices or to attach the person 106 to the apparatus
  • the device 100 is built so compact that they are already in the
  • a person 106 sits on a swivel chair 108. In this position, she is at eye level surrounded by a polygon of directly adjacent monitors 104, which may also have a curved surface. These monitors 104 are mechanically connected to form a closed annular polygon or ring, so as to give a ring or polygon monitor, hereinafter referred to as ring monitor 102.
  • This ring monitor 102 allows the
  • the device for suspending the ring monitor 102 is mounted on a bottom plate 112.
  • a bottom plate 112 In the center of this bottom plate 112 is an anchored on the plate, rotatable arbitrarily about its longitudinal axis swivel chair 108.
  • swivel chair 108 At this swivel chair 108 is a
  • Input device in angular connection coupled to generate signals to control a method with which the person can navigate in virtual reality.
  • a rotation angle sensor for detecting the angular orientation of the swivel chair 108. This angle signal is used for a method with which the signals of the input device for generating a control signal for virtual reality navigation is corrected so that the vector direction of this navigation signal always to the current one
  • Angle orientation of the swivel chair 108 is related.
  • Angle-corrected input device makes it easy to generate translation movements.
  • the swivel chair 108 is therefore freely movable freely because
  • Rotational contact to the swivel chair 108 are performed.
  • a computer is attached to the query, control and evaluation of the input device and other sensors and actuators. On this computer, the procedure for correcting the navigation signal of the
  • This computer is connected to those computers by a communication method which externally control the process of generating the virtual reality.
  • the same or another computer and control unit also stores the movements and
  • Rotation component is generated by actively generated rotation of the swivel chair 108, the translation component is generated via the above-mentioned input device.
  • the electrical signals and power supplies guided in the immediate vicinity of the patient are potential-free and / or have low voltage.
  • a person 106 can enter the center of the ring monitor 102 without obstruction and sit there on the swivel chair 108.
  • the ring monitor 102 is movably mounted in its suspension 110.
  • the ring monitor 102 may be unfolded after opening a locking device. This is achieved by attaching one or two monitors 104 to folding hinges 120 and attaching these monitors 104 like a door or laptop
  • Hanger 110 are moved up so far that a person 106 fits comfortably under the lower edge.
  • the ring monitor 102 may be tipped up on one side and simultaneously moved up a short distance so that a person 106 fits under the edge.
  • a person may 106 move comfortably into the center of the ring monitor 102 and there take place on the swivel chair 108 place.
  • the virtual reality presentation device 100 is portable because it can be easily separated into three separate components in an exemplary embodiment.
  • the separable components are a) the swivel chair 108, b) the ring monitor 102 with suspension device 110 and bottom plate 112, and c) a mobile equipment cabinet with the external control unit (s). These components individually fit through a door opening that is less than one meter wide.
  • the leading to the swivel chair 108 cables can be staked and the swivel chair 108 are lifted from its anchorage of the bottom plate 112 of the apparatus.
  • the ring monitor 102 is so in the
  • Hanger 110 attaches that he is referring to his
  • Circular section plane rotates in the vertical and can be fixed in this position. This rotation reduces the common external dimension of suspension device 110 with ring monitor 102.
  • the two lateral parts 114 of the bottom plate 112 can be folded up and fixed.
  • the connection cables of the ring monitor unit 122 to the external control units can be disconnected. After driving under a lift truck in designated holders, the
  • Ring monitor unit 122 are moved.
  • the control cabinet for the external control units is movably equipped with rollers. In this way, the device 100 can be moved from one room to another room with little effort.
  • the device 100 can be operated by a person 106 in a wheelchair 116.
  • a plate 118 is additionally mounted on the bottom plate 112, which can be rotated by a motor.
  • a mounting device for a wheelchair 116 is attached on this rotatable plate 118 .
  • a wheelchair 116 with a person 106 can be pushed onto this plate 118.
  • the plate 118 is, as described above for the swivel chair 106,
  • Rotations of the rotatable plate 118 and thus of the wheelchair 116 within the ring monitor 102 are controlled via the input device and transmitted to the rotatable plate 118 via a motor drive.
  • the ring monitor 102 is accommodated in a monitor housing 200.
  • the monitor housing 200 comprises four
  • the monitor housing 200 may further include an upper cover
  • Ceiling elements 204 have.
  • the monitor housing 200 may be open at the top and also laterally.
  • monitor enclosure 200 has on an exterior wall 202 one or two doors 206 rotatably mounted to frame 208 of monitor enclosure 200.
  • the doors 206 having the side of the monitor housing 200 will be referred to as the front.
  • a monitor 104 is attached to each door 206, so that when opening the door 206, the monitor 104 is removed from the ring monitor 102 and so the subject or devices access to the interior of the
  • Monitor housing 200 is enabled.
  • the monitor housing 200 can be transported in a simple manner, it is provided that the monitor housing 200 has two components 214 which can be detached or separated from one another. One each of the ingredients 214 of the
  • Monitor housing 200 in this exemplary embodiment includes a door 206, a lateral outer wall 202, and a half of the rear outer wall 202.
  • the two components 214 of FIG. 1 The two components 214 of FIG. 1
  • Monitor housing 200 can be completely separated or alternatively unfolded.
  • the rear outer wall 202 in the middle has two vertically extending frame struts 210, the are connected by a hinge.
  • the Monitoreinhausung 200 can be opened in this case so far that the parts of the rear outer wall 202 of the two components 214 come to rest on each other.
  • Monitor housing 200 as a whole easily transported us in particular indoors can be transported by normal sized doors from one room to another.
  • Monitor housing 200 as a whole easily transported us in particular indoors can be transported by normal sized doors from one room to another.
  • Monitor housing 200 as a whole easily transported us in particular indoors can be transported by normal sized doors from one room to another.
  • the transport is facilitated by the fact that the components 214 of the monitor housing 200 wheels 212, which are preferably mounted at the corners of the frame 208.
  • Attached to the ring monitor 102 may be a system of multiple optical sensors which provide the necessary information for a head tracking method. On the basis of the movements of the head detected thereby, a method can present the virtual reality parallax-faithfully.
  • a head-tracking system can be supplemented by an eye-tracking system. With this additional
  • a method can detect the current direction of view and, where appropriate, object fixation within the virtual reality. This may be important for diagnostic and therapeutic procedures, for example with neglect patients. Coupled to the swivel chair 108 are sensors for registration of position and movement of body parts of the person 106 and sensors for registration of the Person's body 106 detectable measurement signals. About 4-6 degrees-of-freedom sensors on the hands or feet can their
  • Movements are detected. This information can be used by a gesture recognition method. Details of hand movements can be captured with a cyber-glove. Physiological body parameters such as heart rate, skin conductivity, ECG and EEG can be detected by sensors. The sensors mounted directly on the swivel chair 108 or on the person 106 can be interrogated by the control unit attached to the swivel chair 108 or by the control unit mounted on the rotatable plate 118 and transmitted to the external control units. A brain-computer interface can serve as an input device.
  • the invention is i.a. distinguished by the following advantages:
  • Input device for generating signals for translation in virtual reality
  • the invention is not limited in its embodiment to the above-mentioned preferred embodiments. Rather, a number of variants is conceivable that of the invention
  • Emmelkamp P.M. G., Krijn, M., Hulsbosch, A.M. de Vries, S., Schuemie, M.J.
  • Presence Teleoperators & Virtual Environments, 10, 375-383.
  • Exposure therapy vs. imagery desensitization therapy in the treatment of flying phobia.

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • Business, Economics & Management (AREA)
  • Computer Hardware Design (AREA)
  • Rehabilitation Tools (AREA)
  • User Interface Of Digital Computer (AREA)
  • Eye Examination Apparatus (AREA)

Abstract

La présente invention concerne un dispositif et un procédé destinés à l'exécution d'une simulation interactive, ainsi qu'un programme d'ordinateur correspondant et un support de mémoire correspondant lisible par ordinateur, qui peuvent s'utiliser en particulier à des fins thérapeutiques et médicales dans le cadre de diagnostics et thérapies neurologiques, neuropsychologiques et psychologiques concernant des patients. À cet effet, l'invention propose un dispositif de simulation interactive qui englobe des moyens de représentation visuelle de scènes au moyen d'éléments de visualisation, une zone de séjour mobile autour d'un axe destinée aux sujets, au moins un dispositif informatique servant à la génération et/ou à la commande au moins de la représentation visuelle, et un organe d'entrée de données pour le commande de la simulation. Les éléments de visualisation sont disposés en un cercle ou en un polygone sensiblement fermé, capable de rotation par rapport au monde réel. Une partie au moins des éléments de visualisation peut être sortie du cercle ou du polygone des éléments de visualisation et/ou être disposée de façon à pouvoir se décaler, s'incliner ou se rabattre dans le cercle ou le polygone. En variante ou en plus, par rapport à la zone de séjour mobile autour d'un axe, le cercle ou le polygone des éléments de visualisation est disposé de façon à être au moins en partie mobile, de préférence, décalable, inclinable, et/ou rabattable.
EP10788026A 2009-10-07 2010-10-07 Dispositif et procédé pour représentation visuelle de scènes, programme d'ordinateur correspondant, et support de mémoire correspondant lisible par ordinateur Withdrawn EP2486466A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE200910045452 DE102009045452B4 (de) 2009-10-07 2009-10-07 Anordnung und Verfahren zur Durchführung einer interaktiven Simulation sowie ein entsprechendes Computerprogramm und ein entsprechendes computerlesbares Speichermedium
PCT/EP2010/065023 WO2011042503A1 (fr) 2009-10-07 2010-10-07 Dispositif et procédé pour représentation visuelle de scènes, programme d'ordinateur correspondant, et support de mémoire correspondant lisible par ordinateur

Publications (1)

Publication Number Publication Date
EP2486466A1 true EP2486466A1 (fr) 2012-08-15

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