EP1395347B1 - Anordnung aus computer mit bildschirm und einer spielmaschine - Google Patents

Anordnung aus computer mit bildschirm und einer spielmaschine Download PDF

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Publication number
EP1395347B1
EP1395347B1 EP02748483A EP02748483A EP1395347B1 EP 1395347 B1 EP1395347 B1 EP 1395347B1 EP 02748483 A EP02748483 A EP 02748483A EP 02748483 A EP02748483 A EP 02748483A EP 1395347 B1 EP1395347 B1 EP 1395347B1
Authority
EP
European Patent Office
Prior art keywords
assembly
computer
screen
game
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Revoked
Application number
EP02748483A
Other languages
English (en)
French (fr)
Other versions
EP1395347A1 (de
Inventor
Willy Michiels
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Eurautomat
Original Assignee
Eurautomat
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=3897056&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=EP1395347(B1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Eurautomat filed Critical Eurautomat
Publication of EP1395347A1 publication Critical patent/EP1395347A1/de
Application granted granted Critical
Publication of EP1395347B1 publication Critical patent/EP1395347B1/de
Anticipated expiration legal-status Critical
Revoked legal-status Critical Current

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Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0058—Indoor games using small moving playing bodies, e.g. balls, discs or blocks electric
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22—Accessories; Details
    • A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, e.g. frames, game boards, guide tracks
    • A63F7/38—Playing surfaces movable during play
    • A63F7/386—Rolling boards adapted to be rocked during play

Definitions

  • the invention relates to an assembly of a computer with an associated display screen and a game machine, wherein a body, such as a ball, which is freely movable over a practically horizontal field provided with discrete target locations, is used for play.
  • Such an assembly is for example known from the American patent US 5,014,988.
  • the practically horizontal seal is provided with holes for holding a ball in that position.
  • Detectors determine in which holes a ball is held, whereupon a specific card combination is displayed on the display controlled via a microprocessor.
  • a gaming device is designed for playing one type of game and the microprocessor controls only this specific game.
  • This relates in particular to a game machine as referred to in the list of games of chance, electrical billiards with variable stake, usually referred to as 'bingo', wherein the game consists of placing different balls in the holes made on the horizontal surface of the apparatus with the object, in accordance with the type of device, of illuminating different numbers or symbols on the panel of a vertical surface in a horizontal, vertical or diagonal line or in a determined zone.
  • the electrical billiards with variable stake normally referred to as 'one-ball', wherein the game consists of placing a ball on the horizontal surface of the apparatus in one of the holes with the same number as the number illuminated on the panel of the vertical surface.
  • Such an apparatus is fairly complex, not only in respect of control, but certainly also due to the embodiment and the lighting and the difficulty of changing the game on the display screen on which the results must be shown.
  • This difficulty in changing the game is rather a drawback for the player, since the player has the opportunity of choosing a number of game types.
  • Each game type has its own designation on the display screen. In the bingo games as currently available on the market, all these game types are shown on the display screen, wherein only those fields are illuminated which are used for the specific game type. This results in an excess of confusing information for the player.
  • the invention has for its object to obviate the above stated drawbacks and provides for this purpose an assembly as described in the preamble, which is distinguished in that the screen is provided with one or more result fields which are determined by the software of the computer and on which one or more result fields the data generated by the machine and associated with the discrete target locations struck by the body are indicated, wherein the assembly further comprises input means which are accessible to the player for choosing the type of game, which input means are connected to an electronic interface which communicates with the computer for generating the pattern comprising the one or more result fields of the chosen game.
  • this screen can contain any desired pattern of playing surfaces, which pattern then only lights up when the player has made his choice.
  • the same screen is subsequently controlled by the information generated at discrete positions.
  • a game apparatus is hereby obtained which can be manufactured, assembled, maintained and replaced in simple manner. This is based on the application of software which is entered into the computer and which can be modified or replaced at any random moment.
  • the display screen can be any random screen, but is preferably a plasma screen, a TFT or LCD screen, optionally in a projection screen embodiment.
  • the computer is designated with the numeral 1 and is connected to display screen 3 via a data cable 2.
  • the numeral 4 designates the game machine which is embodied with a practically horizontal surface, in practice this takes a slightly inclining form, wherein a movable body 5 can be placed manually on the playing surface and which body 5, here in the shape of a ball, runs down a determined path B depending on the obstacles arranged on the field. Finally, body 5 comes to lie in a discrete position 6 which can be embodied as an opening 6 through which the body 5 can drop. In this hole a signal is generated which is carried via data cable 7 to an electronic interface 12, which in turn communicates via a data cable 13 with the computer, which in turn displays on the screen a determined location corresponding with discrete position 6.
  • a field generated by the computer can be seen on display screen 3, on which field the result of the data from discrete position 6 is placed.
  • Computer 1 can be controlled with an input means to be operated by the operator, for instance keyboard or mouse (not shown), such that the computer generates the basic image on display screen 3 via the built-in controllable software, this depending on the choice of the type of game the player wishes to play.
  • a second input means 9 is arranged, which is accessible to the player, with which the desired game can be opened using buttons 10, which signal is carried to electronic interface 12 which then communicates with the computer, which generates the desired pattern on screen 3. The player will then place body 5 manually onto field 4, whereby the game progresses through a determined pattern.
  • Figure 2 shows an embodiment wherein screen 3 is arranged on the rear side of a gaming machine 4.
  • Computer 1, input means 8 and electronic interface 12 are accommodated in lower cabinet 10 and is further not accessible to the player. Only the front side, wherein a panel 9 with controllable buttons 10 is arranged, can be touched by the player. Using plunger 11 a ball or ball-like body 5 can then be carried around the playing field 4 along a determined path, such that it comes to lie on playing field 4.
  • the game remains the usual one for the player, with a path of body 5 which can be influenced, wherein the player is not distracted by superfluous information on display screen 3.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)
  • Indexing, Searching, Synchronizing, And The Amount Of Synchronization Travel Of Record Carriers (AREA)
  • Toys (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Controls And Circuits For Display Device (AREA)

Claims (5)

  1. Anordnung aus einem Computer (1) mit einem zugehörigen Anzeigeschirm (3) und einer Spielmaschine (4), wobei ein Körper (5), wie beispielsweise eine Kugel, die über ein praktisch horizontales Spielfeld, das mit einzelnen Zielorten (6) versehen ist, zum Spielen verwendet wird, dadurch gekennzeichnet, dass der Schirm (3) mit einem oder mehreren Ergebnisfeldern versehen ist, die durch die Software des Computers (1) bestimmt sind und an welchem einen oder mehreren Ergebnisfeldern die Daten, welche durch die Maschine erzeugt worden sind und die den einzelnen Zielorten (6), welche von dem Körper (5) getroffen worden sind, zugeordnet sind, angezeigt werden, wobei die Anordnung weiterhin eine Eingabeeinrichtung (9) aufweist, die für den Spieler zugänglich ist, um die Art des Spiels zu wählen, wobei die Eingabeeinrichtung (9) mit einer elektronischen Schnittstelle (12) verbunden ist, die mit dem Computer (1) in Kommunikation steht, um das Muster zu erzeugen, welches das eine oder die mehreren Ergebnisfelder des gewählten Spiels enthält.
  2. Anordnung nach Anspruch 1, dadurch gekennzeichnet, dass der Schirm (3) durch einen LCD-, TFT- oder Plasmaschirm gebildet ist.
  3. Anordnung nach Anspruch 2, dadurch gekennzeichnet, dass der LCD-, TFT- oder Plasmaschirme als ein Projektionsschirm verkörpert ist.
  4. Anordnung nach Anspruch 1 oder 2, dadurch gekennzeichnet, dass die Spielmaschine (4) als eine Bingo-Vorrichtung oder "Ein-Ball-Vorrichtung" errichtet ist.
  5. Anordnung nach Anspruch 1 bis 3, dadurch gekennzeichnet, dass die Eingabeeinrichtung (9) einen oder mehrere Vorwählknöpfe (10) aufweist, die durch den Spieler betätigt werden.
EP02748483A 2001-07-11 2002-07-10 Anordnung aus computer mit bildschirm und einer spielmaschine Revoked EP1395347B1 (de)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
BE200100473 2001-07-11
BE200100473A BE1013996A5 (nl) 2001-07-11 2001-07-11 Samenstel van een computer met bijbehorend weergavescherm en een spelautomaat.
PCT/BE2002/000119 WO2003006125A1 (en) 2001-07-11 2002-07-10 Assembly of a computer with display screen and a game machine

Publications (2)

Publication Number Publication Date
EP1395347A1 EP1395347A1 (de) 2004-03-10
EP1395347B1 true EP1395347B1 (de) 2004-12-15

Family

ID=3897056

Family Applications (1)

Application Number Title Priority Date Filing Date
EP02748483A Revoked EP1395347B1 (de) 2001-07-11 2002-07-10 Anordnung aus computer mit bildschirm und einer spielmaschine

Country Status (7)

Country Link
EP (1) EP1395347B1 (de)
AT (1) ATE284743T1 (de)
BE (1) BE1013996A5 (de)
DE (1) DE60202284D1 (de)
ES (1) ES2229161T3 (de)
PT (1) PT1395347E (de)
WO (1) WO2003006125A1 (de)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
PH12014500630A1 (en) 2011-09-19 2014-05-12 Omniactive Health Tech Limited An efficient process for the preparation of lycopene containing oleoresin and lycopene crystals for human consumption

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE2503278A1 (de) * 1975-01-28 1976-07-29 Georg Lange Muenz-spielgeraet mit gewinnmoeglichkeit
US4216963A (en) * 1979-06-14 1980-08-12 Boucher Joseph N Player controlled tilting game having an electronic display and control system
US5014988A (en) * 1989-12-15 1991-05-14 Sms Manufacturing Corporation Poker roll game

Also Published As

Publication number Publication date
ATE284743T1 (de) 2005-01-15
EP1395347A1 (de) 2004-03-10
WO2003006125A1 (en) 2003-01-23
ES2229161T3 (es) 2005-04-16
BE1013996A5 (nl) 2002-12-17
DE60202284D1 (de) 2005-01-20
PT1395347E (pt) 2005-03-31

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