EP0790848B1 - Gaming equipment for professional use of table games with playing cards and gaming chips, in particular for the game of "black jack" - Google Patents
Gaming equipment for professional use of table games with playing cards and gaming chips, in particular for the game of "black jack" Download PDFInfo
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- EP0790848B1 EP0790848B1 EP95933327A EP95933327A EP0790848B1 EP 0790848 B1 EP0790848 B1 EP 0790848B1 EP 95933327 A EP95933327 A EP 95933327A EP 95933327 A EP95933327 A EP 95933327A EP 0790848 B1 EP0790848 B1 EP 0790848B1
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card games appurtenances
- A63F1/14—Card dealers
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card games appurtenances
- A63F1/18—Score computers; Miscellaneous indicators
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/243—Detail of input, input devices with other kinds of input
- A63F2009/2435—Detail of input, input devices with other kinds of input using a video camera
Definitions
- the invention relates to a game system for professional exercise of gambling "black jack” and related games below Use of playing cards and tokens.
- a play facility for "black jack” includes essentially a gaming table and a card dispenser in the Function of a card sled, which because of its shape also as Card shoe is called.
- Black Jack comes with 1 to 8 52-card games (Playing cards) played, with the player playing against the bank and represented the croupier’s bank, known as the “black jack” dealer becomes.
- Each game is made up of four rows of colored cards or cards “Colors” cross, spades, hearts and diamonds together, each color row nine number cards and four figure cards with the pictures boy, lady, Has king and ace.
- the number cards have a card value the numbers 2 to 10 and the figure cards one of the letters J (Jack; Jack), Q (Queen; Queen), K (King; King) and A (As; Ace).
- the card name is made up of the color and the card value (e.g. diamond check).
- the game value is or point value of the aces either 1 or 11, the game value of the Pictures (Jack, Queen, King) 10 and the play value of the remaining cards equal to their card value; who play color signs or "colors" not matter.
- the playing cards are preferred by the dealer before the start of the game using a card shuffler, shuffled carefully and then inserted into the card sled so that the neutral one Back of the sheet to the front, i.e. to the delivery opening of the card carriage there, shows.
- the "Black Jack" game table is covered with a cloth (play cloth), which is essentially divided into an arc next to each other arranged, rectangular or round sentence fields or "boxes" for placing bets using tokens, where an insurance line assigned to it (left) next to each box located, and in a gaming table area for storing the the card sled drawn for each player and for the dealer Cards.
- a cloth play cloth
- the goal of the players is to get a higher score than the bank reach, being the highest score, neither from the player may still be exceeded by the bank that is 21. Of the Players or the bank have "black jack" and have won if for the two cards received first, the score 21 was achieved. Otherwise, the party that wins the score 21 comes closest. In the event of a tie, lose and win the player does not and can withdraw his bet or leave or change for the next game.
- the betting takes place according to the internationally determined course of the game of use and card issuance as follows.
- Each player first places his bet, that in the case several tokens stacked in a column shape so that the lowest token and the lowest token Value is top.
- the dealer then divides against the Clockwise the cards in such a way that first everyone Players and then the dealer receive an open card, after which each player and the dealer receive a second card for the players are also open, but face down to the dealer will. If the player does not have a "black jack", he can from Dealers request additional cards that are dealt face up.
- the dealer When the cards are dealt to the players, the dealer covers his second card on. If he gets 17 points or more, he may no more cards, he has less than 17 points, he must pull until he reaches or exceeds 17 Has.
- the cards of the players are laid out in stages so that all card values of the face up cards are still recognizable stay; the bank cards are laid out side by side, without overlapping.
- Disc-shaped plastic brands serve as tokens on the one hand by means of an imprint (for example 10, 20, 50, 100, 500) and on the other hand by one assigned to the game value Color (e.g. blue, red, green, orange, violet) is specified.
- an imprint for example 10, 20, 50, 100, 500
- Color e.g. blue, red, green, orange, violet
- the invention is based on the following problem area.
- the invention is based on the object especially for the "Black Jack" game an automatic one Monitoring, control and registration system available to provide the gameplay from the card withdrawal from the Monitored card sled until players' winnings were determined records, stores and allows the data obtained among the most diverse game-related or casino-related Evaluate and display aspects.
- the course of the game should be in as many of its phases as possible automatically capture and using a computer and one record electronic data processing programs (EDP programs), save and on a display device, preferably a let the dealer view the screen.
- EDP programs electronic data processing programs
- the card sled is supposed to be a device for automatic detection and detection of the card value which is hidden from the card sled have drawn playing card.
- the gaming table should have facilities for automatic detection the recorded and empty boxes, with multiple occupancy a box must be recognized; the same must apply or non-occupancy of insurance lines are recognized; furthermore, the gaming table should have a device for automatic detection the number of players or dealers Show cards.
- the values of the tokens used should be recognized, processed and get saved.
- the computer program is intended in particular to value the stake or stakes process per box and insurance line, the consequence of Check the output of the cards for each player or for the Check the dealer's current card storage and the total number of points all cards of each player and the dealer determine, compare the total score of player and dealer and calculate the player winnings.
- a device for detection is known from DE 38 07 127 A1 of the value of playing cards, however, this facility represents no card sled for the hidden distribution of playing cards is a facility for determining the total number of points the total of those playing cards that each player Card games like skat, rummy, bridge, poker after the game round holds in hand.
- the device is used for quick addition and storing the game results, which are preferred display on a facility display.
- the Playing cards are preferably used to identify their game value a machine readable barcode and are prepared as Packing used in the facility and go through automatically promoted the establishment card by card.
- gaming tables are for casino games known as black jack and poker, which is an additional game allow for a jackpot.
- the conventional shows Games table facilities for inserting coins, a Counter, which each time a coin is inserted and in the jackpot existing number of coins registered, and a calculator for the calculation of the profit distribution. Every player has that Option, besides the main game, for example blackjack or poker, to play the additional game and a single coin with defined Unit value (e.g. from a dollar) in one of his Throw in the slot assigned to the playground. Depending on Result of the main game played and the rules of the game for the additional game, the player wins in the additional game nothing or part of the jackpot or all of the jackpot.
- This feature for the feature game has nothing to do with that To do the course of the main game and in particular is neither provided, still suitable, a surveillance, a control or to enable a display of the game progress of the main game.
- the invention is as follows for a more immediate understanding immediately as an example and based on principle figures in general and the example of the game "Black Jack" in particular explained in more detail.
- the embodiment of the card carriage shown in FIGS. 1 to 3 1 corresponds in its outlines and with regard to the upper one Partly essentially the conventional design.
- a device for automatic in the card carriage 1 Recognition of the card value from the card issue 2 Playing cards 3 'drawn face down are provided (card value recognition device).
- This card value recognition device comprises essentially the following functional parts: a television camera or a CCD imager 4 (charged-coupeled device imager); a pulse light source 5 (flash lamp) for lighting of the part of the card 3 'drawn that has the imprint Contains 31 of the card value; a right-angled optical Deflection prism 6 for illuminating the imprint 31 of the card value and to initiate the printing of the illuminated card value 31 emitted image over an optical path in the CCD imager 4; and two optoelectronic motion and position sensors or sensors 7, 8 for determining the movement of the drawn card 3 'and for controlling the pulse light source 5.
- a television camera or a CCD imager 4 charged-coupeled device imager
- a pulse light source 5 flash lamp
- a right-angled optical Deflection prism 6 for illuminating the imprint 31 of the card value and to initiate the printing of the illuminated card value 31 emitted image over an optical path in the CCD imager 4
- the playing cards 3, of which a checker in figure is an example 4 is indicated correspond to the card format and the international standard, according to which each playing card 3 the portrait format is 88 mm x 62 mm and around the central part of the image has a white border that extends to the edges of the map.
- the left vertical stripe of this frame bears just below that card value print 31 (e.g. the letter Q) and - separated by a colorless zone - including that Color symbol 32 (e.g. the checked image).
- the Card name is for the color symbols cross and spades in black and printed in red for the hearts and diamonds; the height of the imprint 31 of the card value is up to to 15 mm.
- the playing cards 3 are arranged in the card carriage 1 in such a way that with one of its transverse edges 33 on a forward inclined Stand up or bevel 9 and at the same time backwards are inclined against the slope 9 and so with the picture side after show below.
- the inclination of the cards 3 to the slope 9 is determined by a trapezoidal wedge 10 determines the same time Packing cards 3 to issue 2 presses. For better clarity 1, however, only two playing cards 3, 3 'are shown, of which the card 3 'is in a position during the Pulling out by the dealer.
- the slope 9 continues beyond the card issue 2 and contains in the area of the card issue, but still inside the Card slide 1 located, a window 11 through one of the filled optical surfaces of the right-angled deflection prism 6 is and in the path of movement (in the track) of the imprint 31 of the card value lies. Therefore, the prism 6 must always be on the left or on the right edge of the glide path of the drawn card 3 ' lie.
- the prism 6 is arranged in such a way that its right Angle opposite surface 12, hereinafter as a mirror plane referred to, pointing away from the CCD imager 4.
- the pulse light source 5 is located just below the mirror plane 12 near that end of the deflection prism 6, the forms the angle (of 45 °) with the window plane 13.
- the light the pulse light source 5 falls through the mirror plane 12 and Window level 13 on the image side of the card 3 ', is illuminated by the Map 3 'through the window level 13 to the mirror level 12 reflected and from there through the exit plane 14 in Direction of the image converter 4 mirrored, the one above the window 11 located part of the card 3 'in the image converter 4 by means of a converging lens 15 is imaged.
- One in the light path 16 in front of the Red light filter 17 (> 600 nm) located on lens 15 serves for registrability of card values printed in red (31). According to the Optogeometric arrangement of the light source 5 to the prism 6 can the light source 5 does not radiate directly into the image converter 4.
- a deflection prism 6 to initiate the illuminated by the Card value imprint 31 emitted image via an optical Route in the CCD imager 4 can be advantageously use an opaque flat mirror (not shown), which occupies the position of the mirror plane 12 of the prism 6.
- the pulse light source 5 is behind the mirror plane instead 12 then to be placed in front of the mirror plane 12 (of the mirror) and shield so that the light source 5 neither in the image converter 4 still shines directly on the mirror.
- the intended image of the one printed on the drawn card 3 ' Card value 31 in the image converter 4 requires that the pulse light source 5 flashes just at the time the (downward facing) imprint 31 of the card value above the Window 11 is located.
- the one of the two card value prints is expediently printed 31 measured, who looks at the card issue 2 is located on the right-hand white longitudinal edge of card 3 '. Accordingly, as shown in Fig. 4, the prism 6 is on the right arranged.
- the following move Features of card 3 'across window 11 The front one Card edge 33, the unprinted long part of the white stripe field, the color symbol 32, the narrow one between the color symbol 32 and white horizontal stripes located on the imprint 31 of the card value, the card value imprint 31 and the rear edge of the card 3 '.
- the sensor arrangement mentioned must now be the fact that a card 3 'is drawn, recognize and the pulse light lamp 5 to the Ignite time at which the card value imprint 31 is as possible is located exactly above the window 11.
- the sensor in the card carriage 1 at any lateral position and, seen in the direction of movement of the map, at a defined vertical distance in front of the window 11 is arranged so that the rear edge of the card leaves the sensor, if the card value imprint 31 is just above the window 11 located.
- Said sensor can be a pressure sensor or a Be a light barrier. The front edge of the card touching the sensor switches the measuring arrangement into the operating position of the sensor Leaving rear card edge causes the actuation of the pulse light source 5, after which the measuring device switches off again.
- sensor 7 does not need the immediate one shown in FIG. 2 To take neighborhood of window 11.
- sensor 8 has the task of recognizing when the card value imprint 31 is just above the window 11, and to switch the light source 5.
- the senor 8 borders directly to the window 11 and thus registers the between the color symbol 32 and the card value imprint 31 narrow white horizontal stripes.
- the sensor 8 could also be in one correspondingly dimensioned distance to the window 11, to the incoming as a reference feature for igniting the lamp 5 Detect color characters 32.
- the technology with two sensors 7, 8 has compared to the technology with only one sensor the advantage that the sensor 8 that for the determination of the exact location of the card value imprint 31 on the window 11 is responsible, fully covered by the card 3 'and is therefore not disturbed by extraneous light, as is the case with the arrangement with only one sensor regarding the rear edge of the card is possible, provided there is no pressure sensor but a light barrier is provided.
- the sensor 8 switches the pulse light source 5 without any noteworthy Time delay, which, as described above, causes the card value to be printed 31, or at least a representative part of it, is imaged in the CCD imager 4 and the received Signals registered as the card value of the drawn card 3 ' will.
- the card value recognition device first "learn” to recognize the card values on the one hand and on the other hand, to judge according to the rules of the game.
- the card values the numbers 2 to 10 and the letters A, J, K, Q
- the image converter 4 the signals generated in this regard by the image converter 4 encoded according to the card value.
- the one as a number camera functioning CCD image converter 4 and the connected signal and Data processing system are also in the event that Draw a card 3 'whose card value imprint 31 at the time the flashing of the pulse light source 5 is not exactly above the window 11 should lie, so that only a portion of the card value print 31 is imaged in the image converter 4, in which Ability to identify the "overall picture" of the imprint 31. This results from the fact that each number or letter imprint 31 in its upper half or in its lower half of any related fragment of the other number or letter images differs.
- the card value imprint 31 With a response time of approximately 0.1 ms from registration the flashing reference feature of the card 3 'until the pulse light source 5 flashes (flash lamp) the card value imprint 31 becomes full or almost over stand the window 11 and completely or almost completely from CCD image converter 4 are recorded, with a flash duration a quiescent picture of the card value imprint of about 10 ⁇ s 31 captured and consequently a non-blurred image of the Card value print 31 generated on the target of the image converter 4 becomes.
- detectors arranged below the play cloth 51 to use.
- Such detectors could in principle be different based on mechanical or physical principles, For example, be sensitive to pressure (piezo sensors; compression spring sensors) or - with appropriate material properties of tokens and playing cards - on electromagnetic or on Based on other technical principles.
- light-sensitive detectors in particular of photodiodes 52 in the execution of infrared-sensitive ones Silicon diodes, used with the advantage that these photodiodes for detection in a consistent manner the table allocation with both chips 41 and with the playing cards 3 are suitable.
- the photodiodes 52 must, in order to the usual external appearance Playing surface not to be changed, arranged below the playing cloth 51 be what the material of the play cloth 51 a certain Translucency, especially for that of artificial Casino lighting outgoing near infrared (IR) light got to.
- IR near infrared
- the game cloth 51 should be in the near IR range striking light in the order of 30% of the radiated Allow IR light energy to pass through.
- the principle of detection is as follows. All areas of the play sheet 51, on which the chips and playing cards are placed according to the rules of the game are to be discarded, depending on the type of game with a adapted network or with an adapted series of light detectors so that it is properly placed on the cloth Item (token, playing card) two for safety reasons, even better three to four, the 52 covered photodiodes and the photodiodes 52 excluded from light incidence in the sense of the operating system lets work.
- each of the rectangular boxes 53 is a geometric one Network of photodiodes 52 underlaid, while the rest Zones of the playing surface put the playing cloth 51 in series Photodiodes 52 are underlaid, so with insurance lines 54, at storage spaces 55 for the cards of the players and at the storage space 56 for the dealer's cards.
- Fig. 4 are for the boxes 53 seven longitudinal rows of photodiodes 52 of five diodes each Longitudinal row arranged in such a way that the two outside Longitudinal rows outside of those printed on the game cloth 51 Mark the box 53.
- Photodiodes 52 For insurance lines 54, four are arranged in a row Photodiodes 52 shown; however, more diodes 52 or a double row of such diodes 52 may be provided.
- the boxes 53 and the insurance lines 54 have the in Fig. 4 shows the example of the photodiodes of a box within each Row a distance of 19 mm to each other and from row to Row a distance of 15 mm, so that a placed chip of for example 40 mm diameter in the worst case four and in the best case five diodes covered.
- the darkening effect for those photodiodes made by the chip only just be covered with its edge because of the edge of the Jeton's stray light may be imperfect, at least but always darkened at least two diodes as best as possible.
- the distances between the photodiodes 52 from one another be smaller, for example 7 mm, while for the registration of the dealer's cards that are not on top of each other staggered but laid out side by side, a distance between the photodiodes of 25 mm is completely sufficient, so that at least two photodiodes are always covered by each card will.
- That explained for the coverage of the photodiodes 52 by the chips 41 is basically designed for the registration of the Playing cards 3 to note.
- the signals coming from the photodiodes 52 are to be grouped together or processed separately, that the electronic circuit logic also has multiple assignments of boxes 53 with tokens 41 and also the number of each card deposit laid out cards recognizes this, if necessary for a second row of cards ("split"), and also on the with the game variants "Double”, “Split”, “Insurance” associated shift or additional placement of tokens or reacted by cards and processed according to the rules.
- the inserts can now be automatically used, for example record that the dealer is using a handheld device with the function a TV camera or scanner for each player separate the laid out token or the placed token stack records or scans, and that from the camera or scanner received image by chip colors and by the number of each
- the chip color of existing chips is analyzed in an evaluation unit which is the same according to chip colors and number of tokens Color discriminates and the total value of each Then forwarded to the central EDP system.
- Point graphic markings all around the tokens on, which is also representative of the game value of the token can make it easier to scan the insert.
- smart chips which are also known as “Security tokens” are used.
- These smart chips have integrated, battery-free electronic Components that act as transponders (responders) of a radio frequency identification system (radio frequency identification (RFID) system), on which radio signals (e.g. under the Table-top) transceiver respond and for the Play value of the token specific signals to the transceiver To transfer.
- RFID radio frequency identification
- the RFID principle is as follows: there is an inductive data transmission system for a mutual signal transfer between a transceiver station (S / R station) and an or several batteryless transponders. Communication between the S / R station and a transponder is done by inductive Antennas. From the S / R station are data and energy sent to the transponder, whereupon the transponder essentially Data transmitted to S / R station only.
- the transponder contains an antenna circuit that consists of a or several coils for wireless inductive signal transfer is trained.
- the coil is connected to a chip, which all necessary equipment for reception, for transmission and for sending a signal from or to the S / R station contains; the chip also contains a memory data memory.
- the S / R station contains an oscillator and is capable of high-frequency Signals for the simultaneous transmission of energy, time pulses and generate information to the transponder.
- the S / R station also contains a demodulator and modulator, a control unit and interfaces.
- transpoder token contains the S / R station is an electronic read / write unit and is with several coils wired as inductive antennas for signal transfer to and from the transponder chips, each box (including their insurance line) the gaming table one such an inductive antenna (loop antenna) for the communication of the S / R station with the transponder tokens on the box assigned.
- the game value of the token is in the memory of its chip fixed.
- the read / write unit maintains a special anti-collision algorithm, which enables that within the antenna field of the read / write unit of the S / R station located different Let smartchips work and differentiate at the same time.
- All smart chips are located within the antenna field of the S / R station parallel to the table and must be stacked on top of each other.
- the read / write unit selects and identifies those in the Electronic unit containing token.
- the data registered in the read / write unit of the S / R station can be connected to an interface via an interface Transfer host computer.
- the playing card value recognition device of the card carriage 1 the gaming device's token and playing card detection devices and the game insert detector (camera or scanner; RFID system) or the manually operated input device for the values of the stakes - recorded data are one as output signals to forward central computer directly or indirectly.
- the output signals can optionally be forwarded via a cable connection or wirelessly, for example by radio data transmission.
- the device 18 shown in Fig. 1 either a cable connection or a transmitter for the forwarding of the CCD imager signals coming.
- the central computer has the task of all of the routed to it Evaluate the data in accordance with the IT program, the game manager, if desired, on a screen or the like display and generally save for later retrieval. Indeed In "black jack" game, the dealer should value the value of his second card face down is not shown until it is turned over and remain unknown, so far none new source for any improper influence by the dealer in favor of certain players.
- the game data obtained can also be used for acoustic or use optical display, for example, the game master a game error has occurred, such as the card issue in the intended sequence has occurred, or if the card sled to be loaded with the next set of playing cards. Further can the saved game data to evaluate the Game master, the player, of individual days or parts of a day, for statistical purposes, for networking all gaming tables one or more casinos or, in the case of games other than "Black Jack", for cumulative jackpot systems of one or more Pull up the gaming tables.
- a game system according to the invention is not in the Able to automatically check whether the game master Has paid out player winnings in the correct amount.
- the profit or loss statement between the game master and the casino which can now be determined on the basis of the computer program Daily balance can take place, but this does not play a decisive role Role.
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Abstract
Description
Die Erfindung betrifft eine Spielanlage zur professionellen AusÜbung des Glücksspieles "Black Jack" und verwandter Spiele unter Verwendung von Spielkarten und Jetons.The invention relates to a game system for professional exercise of gambling "black jack" and related games below Use of playing cards and tokens.
Die nachfolgenden Ausführungen betreffen vorwiegend das Spiel "Black Jack" als Beispiel.The following explanations mainly concern the game "Black Jack" as an example.
Konventionellerweise umfaßt eine Spielanlage für "Black Jack" im wesentlichen einen Spieltisch und einen Kartenspender in der Funktion eines Kartenschlittens, der wegen seiner Form auch als Kartenschuh bezeichnet wird.Conventionally, a play facility for "black jack" includes essentially a gaming table and a card dispenser in the Function of a card sled, which because of its shape also as Card shoe is called.
"Black Jack" wird mit 1 bis 8 Spielen zu je 52 Blatt (Spielkarten) gespielt, wobei der Spieler gegen die Bank spielt und die Bank vom Croupier, beim "Black Jack" Dealer genannt, vertreten wird."Black Jack" comes with 1 to 8 52-card games (Playing cards) played, with the player playing against the bank and represented the croupier’s bank, known as the “black jack” dealer becomes.
Jedes Spiel setzt sich aus vier Reihen Karten der Farbzeichen oder
"Farben" Kreuz, Pik, Herz und Karo zusammen, wobei jede Farbreihe
neun Zahlenkarten und vier Figurenkarten mit den Bildern Bube, Dame,
König und As hat. Als Kartenwert tragen die Zahlenkarten eine
der Zahlen 2 bis 10 und die Figurenkarten einen der Buchstaben
J (Bube; Jack), Q (Dame; Queen), K (König; King) und A (As; Ace ).
Der Kartenname setzt sich aus der Farbe und dem Kartenwert zusammen
(z.B. Karo Dame). Beim Spiel "Black Jack" ist der Spielwert
oder Punktewert der Asse wahlweise 1 oder 11, der Spielwert der
Bilder (Bube, Dame, König) 10 und der Spielwert der übrigen Karten
gleich ihrem Kartenwert; die Farbzeichen oder "Farben" spielen
keine Rolle.Each game is made up of four rows of colored cards or cards
"Colors" cross, spades, hearts and diamonds together, each color row
nine number cards and four figure cards with the pictures boy, lady,
Has king and ace. The number cards have a card value
the
Die Spielkarten werden vor Spielbeginn vom Dealer, vorzugsweise unter Verwendung einer Kartenmischvorrichtung, sorgfältig gemischt und dann in den Kartenschlitten so eingelegt, daß die neutrale Blattrückseite nach vorne, also zur Ausgabeöffnung des Kartenschlittens hin, zeigt.The playing cards are preferred by the dealer before the start of the game using a card shuffler, shuffled carefully and then inserted into the card sled so that the neutral one Back of the sheet to the front, i.e. to the delivery opening of the card carriage there, shows.
Der "Black Jack"-Spieltisch ist mit einem Tuch (Spieltuch) überzogen, das im wesentlichen eingeteilt ist in kreisbogenförmig nebeneinander angeordnete, rechteckige oder auch runde Satzfelder oder "Boxen" zur Plazierung der Einsätze mittels Jetons, wobei sich (links) neben jeder Box eine ihr zugeordnete Versicherungslinie befindet, und in einen Spieltischbereich zur Ablage der aus dem Kartenschlitten für jeden Spieler und für den Dealer gezogenen Karten.The "Black Jack" game table is covered with a cloth (play cloth), which is essentially divided into an arc next to each other arranged, rectangular or round sentence fields or "boxes" for placing bets using tokens, where an insurance line assigned to it (left) next to each box located, and in a gaming table area for storing the the card sled drawn for each player and for the dealer Cards.
Die Grundzüge des Spiels "Black Jack" sind folgende.The main features of the game "Black Jack" are as follows.
Es können so viele Spieler (bzw. Spielergemeinschaften) teilnehmen, wie das Spielfeld Boxen aufweist (regelmäßig sieben Boxen).So many players (or player groups) can participate, how the playing field has boxes (regularly seven boxes).
Ziel der Spieler ist es, eine höhere Punktzahl als die Bank zu erreichen, wobei die höchste Punktzahl, die weder vom Spieler noch von der Bank überschritten werden darf, die 21 ist. Der Spieler bzw. die Bank haben "Black-Jack" und haben gewonnen, wenn bei den jeweils zwei zuerst erhaltenen Karten die Punktzahl 21 erreicht wurde. Ansonsten gewinnt die Partei, welche der Punktzahl 21 am nächsten kommt. Bei Punktegleichstand verliert und gewinnt der Spieler nicht und kann seinen Einsatz zurückziehen oder für das nächste Spiel stehen lassen oder verändern.The goal of the players is to get a higher score than the bank reach, being the highest score, neither from the player may still be exceeded by the bank that is 21. Of the Players or the bank have "black jack" and have won if for the two cards received first, the score 21 was achieved. Otherwise, the party that wins the score 21 comes closest. In the event of a tie, lose and win the player does not and can withdraw his bet or leave or change for the next game.
Nach international festgelegtem Spielverlauf erfolgen das Setzen des Einsatzes und die Kartenausgabe folgendermaßen. The betting takes place according to the internationally determined course of the game of use and card issuance as follows.
Jeder Spieler plaziert zunächst seinen Einsatz, der im Falle mehrerer Jetons säulenförmig so übereinanderzustapeln ist, daß die Jetons mit dem höchsten Wert zu unterst und die mit dem niedrigsten Wert zu oberst liegen. Danach teilt der Dealer gegen den Uhrzeigersinn die Karten in der Weise aus, daß zunächst jeder Spieler und dann der Dealer eine offene Karte erhalten, wonach jeder Spieler und der Dealer eine zweite Karte erhalten, die für die Spieler ebenfalls offen, für den Dealer aber verdeckt aufgelegt werden. Hat der Spieler keinen "Black-Jack", kann er vom Dealer weitere Karten verlangen, die offen ausgelegt werden.Each player first places his bet, that in the case several tokens stacked in a column shape so that the lowest token and the lowest token Value is top. The dealer then divides against the Clockwise the cards in such a way that first everyone Players and then the dealer receive an open card, after which each player and the dealer receive a second card for the players are also open, but face down to the dealer will. If the player does not have a "black jack", he can from Dealers request additional cards that are dealt face up.
Sind die Karten für die Spieler ausgeteilt, deckt der Dealer seine zweite Karte auf. Erhält er dabei 17 Punkte oder mehr, darf er sich keine weitere Karte mehr geben, hat er weniger als 17 Punkte, muß er ziehen, bis er die Punktzahl 17 erreicht oder überschritten hat.When the cards are dealt to the players, the dealer covers his second card on. If he gets 17 points or more, he may no more cards, he has less than 17 points, he must pull until he reaches or exceeds 17 Has.
Im Übrigen gelten unter gewissen Voraussetzungen die Spielvarianten "Box oder Hand", "Verdoppeln", "Teilen in zwei Spiele" und "Versicherung".The game variants also apply under certain conditions "Box or Hand", "Double Up", "Split into Two Games" and "Insurance".
Bei "Box" tätigen mehrere Spieler (Spielergemeinschaft) ihre Einsätze auf derselben Box.At "Box" several players (community of players) place their bets on the same box.
Bei "Verdoppeln" kann der Spieler seinen Einsatz nach Spielbeginn
verdoppeln, wozu er den Verdoppelungseinsatz neben dem ursprünglichen
Einsatz auf seiner Box anordnet.
Bei "Teilen" teilt der Spieler seine beiden ersten Karten und
setzt sein Spiel in zwei Spielen ("Hände") mit zwei Reihen von
Karten fort, was zugleich eine Verdoppelung des ursprünglichen
Einsatzes erfordert.With "doubling" the player can double his bet after the start of the game, for which he arranges the doubling next to the original bet on his box.
In "Split", the player divides his first two cards and continues his game in two games ("hands") with two rows of cards, which at the same time requires the original bet to be doubled.
Bei "Versicherung" - als Versicherung gegen "Black-Jack" der Bank - teilt der Spieler seinen Einsatz, indem er die Hälfte seines Einsatzes auf die Versicherungslinie setzt. With "insurance" - as insurance against "black-jack" the Bench - the player divides his bet by half his Bet on the insurance line.
Der Spieler gewinnt bei "Black-Jack" das Eineinhalbfache, ansonsten das Einfache seines Einsatzes, und bei "Versicherung" gewinnt er bei "Black-Jack" der Bank das Zweifache seines Einsatzes; hat die Bank keinen "Black-Jack", verliert er die Versicherung an die Bank und behält den halben Einsatz.The player wins one and a half times at "Black Jack", otherwise the simple of its use, and in "insurance" wins he doubled his stake in the bank's "black jack"; if the bank does not have a black jack, it loses insurance to the bank and keeps half the stake.
Bei allem werden die Karten der Spieler gestaffelt so ausgelegt, daß sämtliche Kartenwerte der offen ausgelegten Karten noch erkennbar bleiben; die Karten der Bank werden nebeneinander ausgelegt, ohne sich zu Überdecken.In everything, the cards of the players are laid out in stages so that all card values of the face up cards are still recognizable stay; the bank cards are laid out side by side, without overlapping.
Als Jetons dienen scheibenförmige Kunststoffmarken, deren Spielwert durch einerseits einen Wertaufdruck (beispielsweise 10, 20, 50, 100, 500) und andererseits durch eine dem Spielwert zugeordnete Farbe (z.B. Blau, Rot, Grün, Orange, Violett) angegeben wird.Disc-shaped plastic brands, their play value, serve as tokens on the one hand by means of an imprint (for example 10, 20, 50, 100, 500) and on the other hand by one assigned to the game value Color (e.g. blue, red, green, orange, violet) is specified.
Der Erfindung liegt folgender Problembereich zugrunde.The invention is based on the following problem area.
Im Casinowesen besteht ein Mangel an technischer Kontrolle bei den sogenannten Tischspielen (live games); dies betrifft insbesondere das variantenreiche Kartenspiel "Black Jack". Selbst bei hohem Personalaufwand durch Einsatz einer Mehrzahl an Kontrollpersonen ergeben sich trotz optischer Überwachungssysteme beachtliche Sicherheitslücken, die für den Spielbank- oder Casinobetreiber zu einer Verringerung der Einspielergebnisse führen können. Andererseits hat der Spielleiter (Croupier oder Dealer) eine verantwortungsvolle Aufgabe und benötigt hohe Konzentration für den streng geregelten Spielablauf und die korrekte Auszahlung des Gewinnes an die Spieler und hat am Ende seines Dienstes gegenüber der Bank abzurechnen, wobei ihm bei sämtlichen dieser Verpflichtungen Fehler unterlaufen können.There is a lack of technical control in the casino system the so-called table games (live games); this applies in particular the varied card game "Black Jack". Even at high personnel costs due to the use of a large number of control persons despite optical monitoring systems, there are considerable Security holes for the casino or casino operator can lead to a reduction in the box office results. On the other hand, the game master (dealer or dealer) has one responsible task and requires high concentration for the strictly regulated gameplay and the correct payment of the Profit to the player and has ended his service opposite to settle the bank, taking care of all of these obligations Can make mistakes.
Es ist daher nach einer Lösung zu suchen, die eine sichere und zuverlässige Überwachung des gesamten Spielgeschehens ohne personellen Einsatz ermöglicht, die eventuelle Fehler oder Fehlentscheidungen des Spielleiters erkennen und richtigstellen läßt, die bei Unstimmigkeiten zwischen Spielleiter und Spielern bzw. Spielleiter und dem Casinobetreiber den Spielverlauf eines jeden Spieles belegbar nachvollziehen läßt; die dem Spielleiter keine regelwidrigen Spielgestaltungsmöglichkeiten beläßt und ihn insbesondere nicht dazu ermutigt, gewisse Spieler bei der Gewinnermittlung oder Gewinnauszahlung beabsichtigt zu begünstigen; die dem Spielleiter einen weniger anstrengenden Arbeitsplatz zur Verfügung stellt; und die, neben weiteren Vorteilen, das korrekte Abrechnungswesen zwischen Spielleiter und der Casinoleitung komfortabler gestaltet. Im übrigen wird angestrebt, belegbare Informationen zu den beruflichen Qualitäten des Spielleiters und zu den persönlichen Spielgestaltungseigenheiten der Spieler zu gewinnen.It is therefore necessary to look for a solution that is safe and secure reliable monitoring of the entire game without personnel Use allows for any mistakes or wrong decisions of the game leader can be recognized and corrected, in the event of discrepancies between the game master and the players or Game director and the casino operator the game flow of everyone Game verifiable; which the game master does not leaves illegal game design options and in particular not encouraging certain players to determine their winnings or intends to favor payment of winnings; the the game manager has a less demanding job poses; and, among other advantages, the correct one Accounting between game manager and casino manager more convenient designed. For the rest, the aim is to provide verifiable information the professional qualities of the game master and to win the personal game design peculiarities of the players.
Zur Erreichung des geschilderten Lösungskonzeptes für den geschilderten Problembereich liegt der Erfindung die Aufgabe zugrunde, insbesondere für das "Black Jack"-Spiel ein automatisches Überwachungs-, Kontroll- und Registrierungssystems zur Verfügung zu stellen, das den Spielablauf von der Kartenentnahme aus dem Kartenschlitten bis zur Feststellung der Spielergewinne Überwacht, aufzeichnet, speichert und erlaubt, die gewonnenen Daten unter den unterschiedlichsten spielbezogenen bzw. casinobetrieblichen Aspekten auszuwerten und anzuzeigen.To achieve the described solution concept for the described Problem area, the invention is based on the object especially for the "Black Jack" game an automatic one Monitoring, control and registration system available to provide the gameplay from the card withdrawal from the Monitored card sled until players' winnings were determined records, stores and allows the data obtained among the most diverse game-related or casino-related Evaluate and display aspects.
Das verlangt unter anderem folgendes.Among other things, this requires the following.
Der Spielverlauf soll sich in möglichst sämtlichen seiner Spielphasen automatisch erfassen und mittels eines Computers und eines elektronischen Datenverarbeitungsprogrammes (EDV-Programmes) aufzeichnen, speichern und auf einem Anzeigegerät, vorzugsweise ein vom Dealer einsehbarer Bildschirm, darstellen lassen.The course of the game should be in as many of its phases as possible automatically capture and using a computer and one record electronic data processing programs (EDP programs), save and on a display device, preferably a let the dealer view the screen.
Der Kartenschlitten soll eine Einrichtung zur automatischen Erkennung und Erfassung des Kartenwertes der verdeckt aus dem Kartenschlitten gezogenen Spielkarte aufweisen.The card sled is supposed to be a device for automatic detection and detection of the card value which is hidden from the card sled have drawn playing card.
Der Spieltisch soll Einrichtungen aufweisen zur automatischen Erkennung der bespielten und der leeren Boxen, wobei eine Mehrfachbelegung einer Box erkannt werden muß; desgleichen muß die Belegung oder Nichtbelegung von Versicherungslinien erkannt werden; ferner soll der Spieltisch eine Einrichtung zur automatischen Erkennung der Zahl der je Spieler bzw. für den Dealer ausgelegten Karten aufweisen.The gaming table should have facilities for automatic detection the recorded and empty boxes, with multiple occupancy a box must be recognized; the same must apply or non-occupancy of insurance lines are recognized; furthermore, the gaming table should have a device for automatic detection the number of players or dealers Show cards.
Die Werte der eingesetzten Jetons sollen erkannt, verarbeitet und gespeichert werden.The values of the tokens used should be recognized, processed and get saved.
Das EDV-Programm soll insbesondere den Wert des oder der Spieleinsätze je Box und Versicherungslinie verarbeiten, die Folge der Ausgabe der Karten kontrollieren, die je Spieler bzw. für den Dealer geltende Ablage der Karten kontrollieren und din Gesamtpunktzahl aller Karten eines jeden Spielers und des Dealers ermitteln, die Gesamtpunktzahl von Spieler und Dealer vergleichen und die Spielergewinne errechnen.The computer program is intended in particular to value the stake or stakes process per box and insurance line, the consequence of Check the output of the cards for each player or for the Check the dealer's current card storage and the total number of points all cards of each player and the dealer determine, compare the total score of player and dealer and calculate the player winnings.
Sämtliche der wesentlichen Spieldaten sollen sodann mit Hilfe des EDV-Programmes auf dem Anzeigegerät synchron mit dem Spielablauf oder auf späteren Abruf der gespeicherten Daten bzw. Auswertungsergebnisse angezeigt werden bzw. sich anzeigen lassen, wobei dem Variationsreichtum des EDV-Progammes keine Grenzen gesetzt sind.All of the essential game data should then with the help of EDP programs on the display device in sync with the gameplay or later retrieval of the stored data or evaluation results are displayed or can be displayed, whereby the There are no limits to the variety of the IT program.
Diese komplexe Aufgabe wird ausgehend von einer Spielanlage nach
dem Oberbegriff des Patentanspruchs 1 gemäß der kennzeichnenden
Merkmale des Patentanspruchs 1 gelöst, wobei sich in den abhängigen
Ansprüchen 2 bis 14 besondere Ausgestaltungen und Weiterbildungen
der Erfindung angegeben finden.This complex task is based on a game system
the preamble of claim 1 according to the characterizing
Features of claim 1 solved, wherein in the
Es sei erwähnt, daß nach dem Stande der Technik keine Lösungen für die gestellte komplexe Aufgabe bekannt sind.It should be noted that there are no solutions in the prior art are known for the complex task.
Zwar kennt man nach der DE 38 07 127 A1 eine Einrichtung zur Erfassung des Wertes von Spielkarten, doch stellt diese Einrichtung keinen Kartenschlitten zur verdeckten Ausgabe von Spielkarten dar, sondern eine Einrichtung zur Bestimmung der Gesamtpunktezahl der Gesamtheit derjenigen Spielkarten, welche jeder Spieler bei Kartenspielen wie Skat, Rommé, Bridge, Poker nach der Spielrunde in der Hand hält. Die Einrichtung dient der schnellen Aufaddierung und der Speicherung der Spielergebnisse, welche sich vorzugsweise auf einem Display der Einrichtung anzeigen lassen. Die Spielkarten sind zur Erkennung ihres Spielwertes vorzugsweise mit einem maschinenlesbaren Strichcode präpariert und werden als Packen in die Einrichtung eingesetzt und durchlaufen selbsttätig gefördert die Einrichtung Karte für Karte.A device for detection is known from DE 38 07 127 A1 of the value of playing cards, however, this facility represents no card sled for the hidden distribution of playing cards is a facility for determining the total number of points the total of those playing cards that each player Card games like skat, rummy, bridge, poker after the game round holds in hand. The device is used for quick addition and storing the game results, which are preferred display on a facility display. The Playing cards are preferably used to identify their game value a machine readable barcode and are prepared as Packing used in the facility and go through automatically promoted the establishment card by card.
Andererseits sind nach der US 5 078 405 A Spieltische für Kasinospiele wie Black Jack und Poker bekannt, die ein Zusatzspiel für einen Jackpot ermöglichen. Dazu weist der im übrigen konventionelle Spieltisch Einrichtungen zum Einwurf von Münzen, ein Zählwerk, welches jeden Einwurf einer Münze und die im Jackpot vorhandene Anzahl von Münzen registriert, und einen Rechner für die Berechnung der Gewinnausschüttung auf. Jeder Spieler hat die Option, neben dem Hauptspiel, beispielsweise Black Jack oder Poker, das Zusatzspiel zu spielen und eine einzige Münze mit definiertem Einheitswert (z.B. von einem Dollar) in einen seinem Spielplatz zugeordneten Einwurfsschlitz einzuwerfen. Je nach dem Ergebnis des jeweils gespielten Hauptspieles und der Spielregeln für das Zusatzspiel gewinnt der Spieler bei dem Zusatzspiel nichts oder einen Teil des Jackpots oder den gesamten Jackpot. Diese Einrichtung für das Zusatzspiel hat jedoch nichts mit dem Verlauf des Hauptspieles zu tun und ist insbesondere weder dazu vorgesehen, noch dazu geeignet, eine Überwachung, eine Kontrolle oder eine Anzeige des Spielverlaufes des Hauptspieles zu ermöglichen.On the other hand, according to US 5 078 405 A, gaming tables are for casino games known as black jack and poker, which is an additional game allow for a jackpot. In addition, the conventional shows Games table facilities for inserting coins, a Counter, which each time a coin is inserted and in the jackpot existing number of coins registered, and a calculator for the calculation of the profit distribution. Every player has that Option, besides the main game, for example blackjack or poker, to play the additional game and a single coin with defined Unit value (e.g. from a dollar) in one of his Throw in the slot assigned to the playground. Depending on Result of the main game played and the rules of the game for the additional game, the player wins in the additional game nothing or part of the jackpot or all of the jackpot. This feature for the feature game has nothing to do with that To do the course of the main game and in particular is neither provided, still suitable, a surveillance, a control or to enable a display of the game progress of the main game.
Die Erfindung wird zum unmittelbareren Verständnis nachfolgend sogleich beispielhaft und anhand von prinzipienhaften Figuren im allgemeinen und am Beispielsfall des Spieles "Black Jack" im besonderen näher erläutert. The invention is as follows for a more immediate understanding immediately as an example and based on principle figures in general and the example of the game "Black Jack" in particular explained in more detail.
Es zeigt
- Fig. 1
- einen Kartenschlitten gemäß der Erfindung im Vertikalschnitt von der Seite;
- Fig. 2
- eine Draufsicht im Horizontalschnitt auf den Kartenschlitten nach Fig.1;
- Fig. 3
- eine Vorderansicht auf den Kartenschlitten nach Fig. 1;
- Fig. 4
- die Draufsicht auf den wesentlichen Teil der Spielfläche eines "Black Jack"-Spieltisches gemäß der Erfindung mit unsichtbar unter dem Spieltuch angeordneten Einrichtungen zur automatischen Erkennung einerseits der Belegung der Boxen und der Versicherungslinien mit Jetons und andererseits der Ablageplätze für die Spielkarten.
- Fig. 1
- a card carriage according to the invention in vertical section from the side;
- Fig. 2
- a plan view in horizontal section on the card carriage according to Fig.1;
- Fig. 3
- a front view of the card carriage according to Fig. 1;
- Fig. 4
- the top view of the essential part of the playing surface of a "black jack" game table according to the invention with devices arranged invisibly under the play cloth for automatic detection of the occupancy of the boxes and the insurance lines with tokens and the storage spaces for the playing cards.
Die nachfolgenden Erläuterungen betreffen einen Kartenschlitten gemäß der Erfindung.The following explanations relate to a card sled according to the invention.
Die in Fig. 1 bis 3 gezeigte Ausführungsform des Kartenschlittens
1 entspricht in ihren Umrissen und hinsichtlich des oberen
Teils im wesentlichen der konventionellen Bauart. Erfindungsgemäß
ist in dem Kartenschlitten 1 eine Einrichtung zur automatischen
Erkennung des Kartenwertes der jeweils aus der Kartenausgabe 2
verdeckt gezogenen Spielkarten 3' vorgesehen (Kartenwert-Erkennungseinrichtung).
Diese Kartenwert-Erkennungseinrichtung umfaßt
im wesentlichen folgende funktionellen Teile: eine Fernsehkamera
bzw. einen CCD-Bildwandler 4 (charged-coupeled device-Bildwandler);
eine Impulslichtquelle 5 (Blitzlichtlampe) zur Beleuchtung
desjenigen Teils der gezogenen Karte 3', der den Aufdruck
31 des Kartenwertes enthält; ein rechtwinkliges optisches
Umlenkprisma 6 für die Beleuchtung des Aufdruckes 31 des Kartenwertes
und zur Einleitung des von dem beleuchteten Kartenwertaufdruck
31 abgestrahlten Bildes Über eine optische Strecke in den
CCD-Bildwandler 4; und zwei optoelektronische Bewegungs- bzw. Positionsfühler
oder Sensoren 7, 8 zur Ermittlung der Bewegung der
gezogenen Karte 3' und zur Steuerung der Impulslichtquelle 5.The embodiment of the card carriage shown in FIGS. 1 to 3
1 corresponds in its outlines and with regard to the upper one
Partly essentially the conventional design. According to the invention
is a device for automatic in the card carriage 1
Recognition of the card value from the
Die Spielkarten 3, von denen als Beispiel eine Karo Dame in Figur
4 angedeutet ist, entsprechen hinsichtlich des Kartenformats und
der Bildseite internationalem Standard, wonach jede Spielkarte 3
das Hochformat 88 mm x 62 mm hat und um den zentralen Bildanteil
eine bis zu den Kartenrändern reichende weiße Umrahmung aufweist.
Der linke Längsstreifen dieser Umrahmung trägt knapp unter dem
oberen Rand der Karte den Kartenwertaufdruck 31 (z.B. den Buchstaben
Q) und - durch eine farbleere Zone getrennt - darunter das
Farbzeichen 32 (z.B. das Karo-Bild). Dieser sich aus dem Farbzeichen
32 und dem Kartenwertaufdruck 31 zusammensetzende Kartenname
wiederholt sich, an der Kartendiagonale gespiegelt, unten am linken
Längsstreifen der weißen Umrahmung auf dem Kopf stehend. Der
Kartenname ist für die Farbzeichen Kreuz und Pik in schwarzer und
für die Farbzeichen Herz und Karo in roter Druckfarbe aufgedruckt;
die Höhe des Aufdruckes 31 des Kartenwertes beträgt bis
zu 15 mm.The
Die Spielkarten 3 sind in dem Kartenschlitten 1 so eingeordnet,
daß sie mit einem ihrer Querränder 33 auf einer nach vorne geneigten
Auflage oder Schräge 9 aufstehen und zugleich nach hinten
gegen die Schräge 9 geneigt sind und so mit der Bildseite nach
unten zeigen. Die Neigung der Karten 3 zur Schräge 9 wird mittels
eines trapezförmigen Laufkeils 10 bestimmt, der zugleich den
Packen der Karten 3 zur Ausgabe 2 drückt. Zur besseren Übersichtlichkeit
sind in Fig. 1 jedoch nur zwei Spielkarten 3, 3' gezeigt,
von denen sich die Karte 3' in einer Position während des
Herausziehens durch den Dealer befindet.The
Die Schräge 9 setzt sich über die Kartenausgabe 2 hinaus fort und
enthält im Bereich der Kartenausgabe, aber noch im Inneren des
Kartenschlittens 1 gelegen, ein Fenster 11, das durch eine der
optischen Flächen des rechtwinkligen Umlenkprismas 6 ausgefüllt
wird und im Bewegungsweg (in der Spur) des Aufdruckes 31 des Kartenwertes
liegt. Deswegen muß das Prisma 6 grundsätzlich am linken
oder am rechten Rand des Gleitweges der gezogenen Karte 3'
liegen.The
Das Prisma 6 ist in der Weise angeordnet, daß die seinem rechten
Winkel gegenüber liegende Fläche 12, nachfolgend als Spiegelebene
bezeichnet, vom CCD-Bildwandler 4 wegzeigt. Die das Fenster 11
bildende Fläche 13 des Prismas 6 sei als Fensterebene und die zum
CCD-Bildwandler 4 hin weisende Fläche 14 des Prismas 6 als Austrittsebene
bezeichnet.The
Die Impulslichtquelle 5 befindet sich knapp unterhalb der Spiegelebene
12 in der Nähe desjenigen Endes des Umlenkprismas 6, das
den Winkel (von 45°) mit der Fensterebene 13 bildet. Das Licht
der Impulslichtquelle 5 fällt durch die Spiegelebene 12 und die
Fensterebene 13 auf die Bildseite der Karte 3', wird von der beleuchteten
Karte 3' durch die Fensterebene 13 auf die Spiegelebene
12 reflektiert und von dort durch die Austrittsebene 14 in
Richtung des Bildwandlers 4 gespiegelt, wobei der über dem Fenster
11 gelegene Teil der Karte 3' in dem Bildwandler 4 mittels
einer Sammellinse 15 abgebildet wird. Ein im Lichtweg 16 vor der
Linse 15 gelegener Rotlichtfilter 17 (> 600 nm) dient der Registrierbarkeit
von rot gedruckten Kartenwerten (31). Zufolge der
optogeometrischen Anordnung der Lichtquelle 5 zum Prisma 6 kann
die Lichtquelle 5 nicht unmittelbar in den Bildwandler 4 strahlen.The pulse light source 5 is located just below the
Anstatt eines Umlenkprismas 6 zur Einleitung des von dem beleuchteten
Kartenwertaufdruck 31 abgestrahlten Bildes über eine optische
Strecke in den CCD-Bildwandler 4 läßt sich vorteilhafterweise
ein undurchsichtiger ebener Spiegel (nicht gezeigt) verwenden,
der die Position der Spiegelebene 12 des Prismas 6 einnimmt. In
diesem Falle ist die Impulslichtquelle 5 statt hinter der Spiegelebene
12 dann vor der Spiegelebene 12 (des Spiegels) anzuordnen
and so abzuschirmen, daß die Lichtquelle 5 weder in den Bildwandler
4 noch auf den Spiegel unmittelbar strahlt. Instead of a
Die beabsichtigte Abbildung des auf der gezogenen Karte 3' aufgedruckten
Kartenwertes 31 im Bildwandler 4 verlangt, daß die Impulslichtquelle
5 gerade zu dem Zeitpunkt aufblitzt, zu dem sich
der (nach unten weisende) Aufdruck 31 des Kartenwertes über dem
Fenster 11 befindet.The intended image of the one printed on the drawn card 3 '
Zweckmäßigerweise wird derjenige von den beiden Kartenwertaufdrucken
31 gemessen, der sich mit Blick auf die Kartenausgabe 2
auf dem rechts laufenden weißen Längsrand der Karte 3' befindet.
Dementsprechend ist, wie in Fig. 4 gezeigt, das Prisma 6 rechts
angeordnet. Beim Ziehen einer Karte 3' bewegen sich folgende
Merkmale der Karte 3' über das Fenster 11 hinweg: Der vordere
Kartenrand 33, der unbedruckte lange Teil des weißen Streifenfeldes,
das Farbzeichen 32, der schmale zwischen dem Farbzeichen 32
und dem Aufdruck 31 des Kartenwertes gelegene weiße Querstreifen,
der Kartenwertaufdruck 31 und der hintere Rand der Karte 3'.The one of the two card value prints is expediently printed
31 measured, who looks at the
Die genannte Sensoranordnung muß nun die Tatsache, daß eine Karte
3' gezogen wird, erkennen und die Impulslichtlampe 5 zu dem
Zeitpunkt zünden, zu dem sich der Kartenwertaufdruck 31 möglichst
exakt über dem Fenster 11 befindet.The sensor arrangement mentioned must now be the fact that a card
3 'is drawn, recognize and the pulse light lamp 5 to the
Ignite time at which the
Dazu werden nachfolgend zwei prinzipielle Lösungswege angegeben,
von denen der eine Weg mit nur einem Sensor auskommt und der andere
Weg, wie in Fig. 2 gezeigt, zwei Sensoren 7, 8 nutzt.Two basic solutions are given below,
one way with only one sensor and the other
Way, as shown in Fig. 2, uses two
Ist nur ein einziger Sensor vorgesehen, lassen sich beispielsweise
der vordere und der hintere Kartenrand als Referenzmerkmale
verwenden, wobei der Sensor im Kartenschlitten 1 an beliebiger
seitlicher Position und, in Bewegungsrichtung der Karte gesehen,
in einem definierten senkrechten Abstand vor dem Fenster 11 so
angeordnet ist, daß der hintere Kartenrand den Sensor verläßt,
wenn sich der Kartenwertaufdruck 31 gerade Über dem Fenster 11
befindet. Der genannte Sensor kann ein Drucksensor oder eine
Lichtschranke sein. Der den Sensor berührende vordere Kartenrand
schaltet die Meßanordnung in Betriebsstellung, der den Sensor
verlassende hintere Kartenrand veranlaßt die Betätigung der Impulslichtquelle
5, wonach sich die Meßeinrichtung wieder abschaltet.If only a single sensor is provided, for example
the front and the back edge of the card as reference features
use, the sensor in the card carriage 1 at any
lateral position and, seen in the direction of movement of the map,
at a defined vertical distance in front of the
Nach der in Fig. 2 gezeigten Anordnung verwendet man zwei optoelektronischen
Sensoren 7, 8. Der im Kartenschlitten 1 weiter innen
stehende Sensor 7 dient als Bewegungsmelder für die gezogene
Karte 3' und setzt die Meßeinrichtung in Meßbereitschaft. Der
Sensor 7 braucht jedoch nicht die in Fig. 2 dargestellte unmittelbare
Nachbarschaft zum Fenster 11 einzunehmen. Der in der Spur
des bewegten Kartenwertaufdruckes 31 gelegene, sich an das Fenster
11 anschließende, Sensor 8 hat die Aufgabe zu erkennen, wann
sich der Kartenwertaufdruck 31 gerade über dem Fenster 11 befindet,
und die Lichtquelle 5 zu schalten.According to the arrangement shown in Fig. 2, two optoelectronic are used
Gemäß der in Fig. 2 gezeigten Ausführungsform grenzt der Sensor 8
unmittelbar an das Fenster 11 an und registriert so den zwischen
dem Farbzeichen 32 und dem Kartenwertaufdruck 31 befindlichen
schmalen weißen Querstreifen. Der Sensor 8 könnte auch in einem
entsprechend bemessenen Abstand zum Fenster 11 angeordnet sein,
um als Referenzmerkmal zum Zünden der Lampe 5 das ankommende
Farbzeichen 32 zu detektieren.According to the embodiment shown in FIG. 2, the
Die Technik mit zwei Sensoren 7, 8 besitzt gegenüber der Technik
mit nur einem Sensor den Vorteil, daß derjenige Sensor 8, der für
die Bestimmung der exakten Lage des Kartenwertaufdruckes 31 über
dem Fenster 11 zuständig ist, von der Karte 3' voll abgedeckt und
somit nicht durch Fremdlicht störbar ist, wie es bei der Anordnung
mit nur einem Sensor hinsichtlich des hinteren Kartenrandes
möglich ist, sofern kein Drucksensor sondern eine Lichtschranke
vorgesehen ist.The technology with two
Der Sensor 8 schaltet die Impulslichtquelle 5 ohne nennenswerte
Zeitverzögerung, wodurch, wie weiter oben beschrieben, der Kartenwertaufdruck
31, oder jedenfalls ein repräsentativer Teil davon,
in dem CCD-Bildwandlers 4 abgebildet wird und die empfangenen
Signale als Kartenwert der gezogenen Karte 3' registriert
werden. The
Die zur Realisierung der genannten Vorgänge erforderlichen technischen und insbesondere elektronischen Maßnahmen und Schaltprogramme sind dem Fachmann geläufig und bedürfen keiner eigenen Erläuterung.The technical requirements required to implement the aforementioned processes and in particular electronic measures and switching programs are familiar to a person skilled in the art and do not require any own explanation.
Doch ist zu erwähnen, daß die Kartenwert-Erkennungseinrichtung
zunächst "lernen" muß, einerseits die Kartenwerte zu erkennen und
andererseits gemäß der Spielregeln zu bewerten. Dazu werden in
einer vorausgehenden Programmierphase die Kartenwerte (die Zahlen
2 bis 10 und die Buchstaben A, J, K, Q) in den Bildwandler 4 eingeblendet
und die diesbezüglich vom Bildwandler 4 erzeugten Signale
entsprechend dem Kartenwert codiert. Der als Zahlenkamera
fungierende CCD-Bildwandler 4 und das ihm angeschlossene Signal-und
Datenverarbeitungssystem sind auch für den Fall, daß beim
Ziehen einer Karte 3' deren Kartenwertaufdruck 31 zum Zeitpunkt
des Aufblitzens der Impulslichtquelle 5 nicht exakt Über dem Fenster
11 liegen sollte, so daß nur ein Abschnitt des Kartenwertaufdruckes
31 in dem Bildwandlers 4 abgelichtet wird, in der
Lage, das "Gesamtbild" des Aufdrucks 31 zu identifizieren. Dies
ergibt sich daraus, daß sich jeder Zahlen- oder Buchstabenaufdruck
31 in seiner oberen Hälfte bzw. in seiner unteren Hälfte
von jedem diesbezüglichen Fragment der anderen Zahlen- oder Buchstaben-Bilder
unterscheidet.However, it should be mentioned that the card value recognition device
first "learn" to recognize the card values on the one hand and
on the other hand, to judge according to the rules of the game. For this purpose, in
the card values (the
In der Spielpraxis wird die Bewegungsgeschwindigkeit einer aus
dem Kartenschlitten 1 gezogenen Karte 3' den Wert von 1 m/s nicht
übersteigen. Legt man also eine Kartenbewegungsgeschwindigkeit
von 1 m/s zugrunde, benötigt jeder gedachte Bildpunkt des Kartenwertaufdruckes
31 von 15 mm Länge bei einer Länge des Fensters 11
von ebenfalls 15 mm eine Zeit von 15 ms, um sich Über das Fenster
11 hinwegzubewegen. Bei einer Ansprechzeit von etwa 0,1 ms ab Registrierung
des lichtblitzauslösenden Referenzmerkmals der Karte
3' bis zum Aufblitzen der Impulslichtquelle 5 (Blitzlichtlampe)
wird also der Kartenwertaufdruck 31 voll oder nahezu voll über
dem Fenster 11 stehen und vollständig oder nahezu vollständig vom
CCD-Bildwandler 4 aufgenommen werden, wobei bei einer Blitzlichtdauer
von etwa 10 µs ein quasi ruhendes Bild des Kartenwertaufdruckes
31 erfaßt und folglich ein nicht verwischtes Abbild des
Kartenwertaufdruckes 31 auf dem Target des Bildwandlers 4 erzeugt
wird.In game practice, the speed of movement becomes one
the card slide 1 drawn card 3 'does not have the value of 1 m / s
exceed. So you put a card movement speed
of 1 m / s, each imaginary pixel needs to be printed on the
Bei einer Beleuchtung des Kartenwertaufdruckes 31 einer Karte 3'
mit einer Xenonlampe aus der Entfernung von 20 mm (durch den
Randbereich eines Umlenkprismas 6 hindurch, wie weiter oben beschrieben),
ergaben sich bei einer Leistung von 0,01 W der mit
500 Volt betriebenen Xenonlampe und einer Impulsdauer des Lichtblitzes
von 10 µs unter Berücksichtigung der abschwächenden Einwirkungen
des Farbfilters 17 einwandfreie und zuverlässige Registrierungen
des zu erfassenden Kartenwertaufdruckes 31, selbst
für Bewegungsgeschwindigkeiten der Spielkarten von über 1 m/s.When the
Die nachfolgenden Erläuterungen betreffen einen Spieltisch gemäß der Erfindung.The following explanations relate to a gaming table according to the invention.
Gemäß des in Fig. 4 für einen "Black Jack"-Tisch gezeigten Systems
kommen unterhalb des Spieltuches 51 angeordnete Detektoren
zur Anwendung. Derartige Detektoren könnten grundsätzlich auf unterschiedlichen
mechanischen oder physikalischen Prinzipien beruhen,
beispielsweise druckempfindlich sein (Piezo-Sensoren; Druckfeder-Sensoren)
oder - bei entsprechender Materialbeschaffenheit
der Jetons und Spielkarten - auf elektromagnetischer oder auf
Grundlage anderer technischer Prinzipien beruhen.According to the system shown in Fig. 4 for a "black jack" table
detectors arranged below the
Erfindungsgemäß wird vorzugsweise von lichtempfindlichen Detektoren,
insbesondere von Photodioden 52 in der Ausführung von infrarot-empfindlichen
Siliciumdioden, Gebrauch gemacht mit dem Vorteil,
daß diese Photodioden in übereinstimmender Weise zur Detektion
der Spieltisch-Belegung sowohl mit den Jetons 41 als auch
mit den Spielkarten 3 geeignet sind.According to the invention, light-sensitive detectors,
in particular of
Die Photodioden 52 müssen, um die gewohnte äußere Erscheinung der
Spielfläche nicht zu verändern, unterhalb des Spieltuches 51 angeordnet
sein, wozu das Material des Spieltuches 51 eine gewisse
Lichtdurchlässigkeit, insbesondere für das von der künstlichen
Casinobeleuchtung ausgehende nahe Infrarotlicht (IR-Licht), aufweisen
muß.The
Diesbezüglich sollte das Spieltuch 51 das im nahen IR-Bereich gelegene
auffallende Licht in einer Größenordnung von 30% der aufgestrahlten
IR-Lichtenergie hindurchtreten lassen. Weist das herkömmliche
Material, aus dem Spieltücher 51 hergestellt werden,
eine derartige Lichtdurchlässigkeit nicht bereits auf, ist zu
Zwecken der Erfindung ein entsprechend geeignetes Material, das
ausreichend Licht durchscheinen läßt, zu wählen.In this regard, the
Das Detektionsprinzip ist folgendes. Sämtliche Zonen des Spieltuches
51, auf dem spielregelgemäß die Jeton-Einsätze und Spielkarten
abzulegen sind, sind je nach dem Typ des Spieles mit einem
angepaßten Netz oder mit einer angepaßten Reihe von Lichtdetektoren
so zu unterlegen, daß ein ordnungsgemäß auf dem Spieltuch abgelegter
Gegenstand (Jeton, Spielkarte) sicherheitshalber zwei,
noch besser drei bis vier, der Photodioden 52 Überdeckt und die
vom Lichteinfall ausgeschlossenen Photodioden 52 im Sinne des Betriebssystems
arbeiten läßt.The principle of detection is as follows. All areas of the
Mit Bezug auf Fig. 4 ist jeder der rechteckigen Boxen 53 ein geometrisches
Netz von Photodioden 52 unterlegt, während bei den übrigen
Zonen der Spielfläche dem Spieltuch 51 in Reihe gesetzte
Photodioden 52 unterlegt sind, so bei den Versicherungslinien 54,
bei den Ablageplätzen 55 für die Karten der Spieler und beim Ablageplatz
56 für die Karten des Dealers.4, each of the
Gemäß der in Fig. 4 gezeigten Ausführungsform sind für die Boxen
53 sieben Längsreihen von Photodioden 52 zu je fünf Dioden je
Längsreihe in der Weise angeordnet, daß die beiden außen gelegenen
Längsreihen außerhalb der auf dem Spieltuch 51 aufgedruckten
Markierung der Box 53 liegen. According to the embodiment shown in Fig. 4 are for the
Für die Versicherungslinien 54 sind je vier in Reihe angeordnete
Photodioden 52 gezeigt; jedoch könnten auch mehr Dioden 52 oder
eine Doppelreihe solcher Dioden 52 vorgesehen sein.For
Gemäß der normalen Abmessungen eines "Black Jack"-Tisches,
der Boxen 53 und der Versicherungslinien 54 haben bei dem in
Fig. 4 gezeigten Beispiel die Photodioden einer Box innerhalb jeder
Reihe einen Abstand von 19 mm zueinander und von Reihe zu
Reihe einen Abstand von 15 mm, so daß ein aufgelegter Jeton von
beispielsweise 40 mm Durchmesser im ungünstigsten Fall vier und
im günstigsten Fall fünf Dioden überdeckt. Wenngleich nun der Abdunkelungseffekt
für solche Photodioden, die von dem Jeton nur
gerade mit dessen Rand abgedeckt werden, wegen des am Rand der
Jetons einfallenden Streulichtes unvollkommen sein kann, sind zumindest
doch immer wenigstens zwei Dioden bestmöglich abgedunkelt.
Im Übrigen ist davon auszugehen, daß auch auf die bestmöglich
abgedunkelten Photodioden immer noch etwa 10 % der durch das
Spieltuch 51 hindurchdringenden Lichtenergiedichte einfällt, so
daß die Empfindlichkeit der Photodioden 52 auf diese letztlich
nur bewirkbaren Heller-Dunkler-Effekte entsprechend einzustellen
ist.According to the normal dimensions of a "black jack" table,
the
Entsprechend der für die Box 53.7 gezeigten gestaffelten Anordnung
der Spielkarten sollten die Abstände der Photodioden 52 zueinander
kleiner sein, beispielsweise 7 mm betragen, während für
die Registrierung der Karten des Dealers, welche nicht übereinander
gestaffelt sondern nebeneinander ausgelegt werden, ein Abstand
zwischen den Photodioden von 25 mm vollkommen ausreicht,
damit von jeder Karte immer wenigstens zwei Photodioden abgedeckt
werden.According to the staggered arrangement shown for box 53.7
of the playing cards should be the distances between the
Für die Boxen 53 sind unterschiedliche Positionen der Ablage von
Jetons 41 gezeigt, wie "Box", "Verdoppeln", "Teilen" und
"Versicherung". For the
Das für die Abdeckung der Photodioden 52 durch die Jetons 41 Erläuterte
ist grundsätzlich auch für die Erfassung der ausgelegten
Spielkarten 3 zu beachten.That explained for the coverage of the
Im Ergebnis sind die von den Photodioden 52 ausgehenden Signale
gruppenweise so zusammenzufassen bzw. getrennt zu verarbeiten,
daß die elektronische Schaltungslogik auch eine Mehrfachbelegung
von Boxen 53 mit Jetons 41 und ferner die Anzahl der je Kartenablegeplatz
ausgelegten Karten erkennt, dies gegebenenfalls auch
für eine zweite Reihe von Karten ("Split"), und außerdem auf die
mit den Spielvarianten "Verdoppeln", "Teilen", "Versicherung"
verbundene Verschiebung oder zusätzliche Plazierung von Jetons
oder von Karten reagiert und spielregelgerecht verarbeitet.As a result, the signals coming from the
Die gegebene Offenbarung des technischen Prinzips wird die befaßten Fachleute, wie Konstrukteure, Elektroniker, Ersteller von Datenverarbeitungsprogrammen, aufgrund ihres handwerklichen Könnens in die Lage versetzen, einen Spieltisch gemäß der Erfindung zu realisieren, einschließlich der Integrierung von selbsttätigen Steuereinrichtungen zur Einstellung der Empfindlichkeit der Photodioden auf Veränderungen der Helligkeit im Spielsaal, beispielsweise beim Zuschalten und Abschalten von Beleuchtungskörpern.The given revelation of the technical principle becomes the one concerned Specialists, such as designers, electronics engineers, data processing program creators, because of their craftsmanship enable a gaming table according to the invention realize, including the integration of self-employed Control devices for adjusting the sensitivity of the photodiodes on changes in the brightness of the game room, for example when switching lights on and off.
Ferner ist der Fachmann frei, aufgrund ökonomischer Erwägungen
und in Abhängigkeit von der gewünschten Arbeitszuverlässigkeit
der Systeme von den oben beispielhaft angegebenen Werten zur
Dichte der Bestückung der Photodioden 52 der jeweiligen Spielfeldeinheiten
(Boxen, Versicherungslinien, Kartenfelder) abzuweichen.Furthermore, the expert is free, due to economic considerations
and depending on the desired work reliability
of the systems from the values given above as an example
Density of the mounting of the
Zur Komplettierung der Spieltischeinrichtung im Sinne einer möglichst
vollelektronischen Steuerung der Spielanlage sind schließlich
noch eine Schalttaste (nicht gezeigt), die nach dem Schluß
des Setzens der Einsätze vom Dealer zu betätigen ist, und Signaltasten
57 oder dergleichen für die Spieler vorgesehen, mit denen
die Spieler zu erkennen geben, keine weitere Spielkarte mehr zu
wünschen.To complete the game table equipment in the sense of one if possible
are finally fully electronic control of the game system
another switch button (not shown) that after the end
bet placement is to be operated by the dealer, and
Die nachfolgenden Erläuterungen beziehen sich auf Prinzipien und Vorrichtungen zur Erfassung der je Spieleinsatz gesetzten Jetons nach Spielwert der Jetons und Summe der Jetonwerte bei Jeton-Stapeln (Spieleinsatz-Detektor).The following explanations refer to principles and Devices for recording the tokens bet per game according to the game value of the tokens and the sum of the token values for token stacks (Game insert detector).
Bei "Black Jack"-Spieltischen werden üblicherweise sogenannte "amerikanische Jetons" eingesetzt, die sich in ihren verschiedenen Werten durch unterschiedliche Farben unterscheiden. Je nach Tischmaximum (je Spiel erlaubter Höchsteinsatz), kommen allerdings nur drei bis vier Jeton-Werte und damit Jeton-Farben zum Einsatz.With "black jack" gaming tables, so-called "American tokens" are used, which differ in their various Differentiate values with different colors. Depending on Table maximum (maximum bet allowed per game), however, come only three to four chip values and thus chip colors for Commitment.
Die Einsätze lassen sich nun beispielsweise dadurch automatisch erfassen, daß der Dealer mittels eines Handgerätes mit der Funktion einer Fernsehkamera oder eines Scanners für jeden Spieler getrennt den ausgelegten Jeton oder den gesetzten Jeton-Stapel aufnimmt bzw. abtastet, und daß das von der Kamera bzw. dem Scanner empfangene Bild nach Jeton-Farben und nach der Zahl der je Jeton-Farbe vorhandenen Jetons in einer Auswertungseinheit analysiert wird, welche nach Jeton-Farben und Anzahl der Jetons gleicher Farbe diskriminiert und den erfaßten Gesamtwert des jeweiligen Einsatzes dann an die zentrale EDV-Anlage weitermeldet. Weisen die Jetons an ihrem Rand umlaufende grafische Markierungen auf, welche für den Spielwert des Jetons ebenfalls repräsentativ sein können, erleichtert dies das Scannen des Einsatzes.The inserts can now be automatically used, for example record that the dealer is using a handheld device with the function a TV camera or scanner for each player separate the laid out token or the placed token stack records or scans, and that from the camera or scanner received image by chip colors and by the number of each The chip color of existing chips is analyzed in an evaluation unit which is the same according to chip colors and number of tokens Color discriminates and the total value of each Then forwarded to the central EDP system. Point graphic markings all around the tokens on, which is also representative of the game value of the token can make it easier to scan the insert.
Ferner lassen sich sogenannte "Smartchips", die auch als "Sicherheitsjetons" bezeichnet werden, verwenden. Diese Smartchips weisen integrierte, batterielos arbeitende elektronische Bauteile auf, die als Transponder (Anwortgeber) eines Funkfrequenz-Identifikationssystems (radio frequency identification (RFID) system) dienen, auf die Funksignale eines (z.B. unter dem Tisch angeordneten) Sende-Empfangsgerätes reagieren und für den Spielwert des Jetons spezifische Signale an das Sende-Empfangsgerät Übermitteln.Furthermore, so-called "smart chips", which are also known as "Security tokens" are used. These smart chips have integrated, battery-free electronic Components that act as transponders (responders) of a radio frequency identification system (radio frequency identification (RFID) system), on which radio signals (e.g. under the Table-top) transceiver respond and for the Play value of the token specific signals to the transceiver To transfer.
Das RFID-Prinzip ist folgendes: Es liegt ein induktives Datenübermittlungssystem für einen wechselseitigen Signaltransfer zwischen einer Sende-Empfangsstation (S/R-Station) und einem oder mehreren batterielosen Transpondern vor. Die Kommunikation zwischen der S/R-Station und einem Transponder erfolgt mittels induktiver Antennen. Von der S/R-Station werden Daten und Energie zum Transponder gesendet, worauf der Transponder im wesentlichen nur Daten zur S/R-Station Übermittelt.The RFID principle is as follows: there is an inductive data transmission system for a mutual signal transfer between a transceiver station (S / R station) and an or several batteryless transponders. Communication between the S / R station and a transponder is done by inductive Antennas. From the S / R station are data and energy sent to the transponder, whereupon the transponder essentially Data transmitted to S / R station only.
Der Transponder enthält einen Antennenkreislauf, der aus einer oder mehreren Spulen für den drahtlosen induktiven Signaltransfer ausgebildet ist. Die Spule ist mit einem Chip verbunden, welche sämtliche notwendigen Ausrüstungsteile zum Empfang, zur Übermittlung und zur Aussendung eines Signals von der bzw. zu der S/R-Station enthält; zusätzlich enthält der Chip einen Memory-Datenspeicher.The transponder contains an antenna circuit that consists of a or several coils for wireless inductive signal transfer is trained. The coil is connected to a chip, which all necessary equipment for reception, for transmission and for sending a signal from or to the S / R station contains; the chip also contains a memory data memory.
Die S/R-Station enthält einen Oszillator und vermag hochfrequente Signale zur gleichzeitigen Übertragung von Energie, Zeitimpulsen und Informationen an den Transponder zu erzeugen. Die S/R-Station enthält ferner einen Demodulator und Modulator, eine Regeleinheit und Schnittstellen.The S / R station contains an oscillator and is capable of high-frequency Signals for the simultaneous transmission of energy, time pulses and generate information to the transponder. The S / R station also contains a demodulator and modulator, a control unit and interfaces.
In Anwendung des RFID-Systems auf Casino-Jetons mit Transponder (nachfolgend auch als Transpoder-Jeton bezeichnet) enthält die S/R-Station eine elektronische read/write-Einheit und ist mit mehreren Spulen als induktiven Antennen verdrahtet für den Signaltransfer zu und von den Transponder-Jetons, wobei jeder Box (einschließlich ihrer Versicherungsline) des Spieltisches eine solche induktive Antenne (Loop-Antenne) für die Kommunikation der S/R-Station mit den auf der Box befindlichen Transponder-Jetons zugeordnet ist. Using the RFID system on casino chips with transponders (hereinafter also referred to as transpoder token) contains the S / R station is an electronic read / write unit and is with several coils wired as inductive antennas for signal transfer to and from the transponder chips, each box (including their insurance line) the gaming table one such an inductive antenna (loop antenna) for the communication of the S / R station with the transponder tokens on the box assigned.
Der Spielwert des Jetons ist im Memory-Speicher seines Chips festgelegt.The game value of the token is in the memory of its chip fixed.
Die read/write-Einheit unterhält einen speziellen Antikollisions-Algorithmus, der ermöglicht, die innerhalb des Antennenfeldes der read/write-Einheit der S/R-Station gelegenen unterschiedlichen Smartchips gleichzeitig arbeiten zu lassen und zu unterscheiden.The read / write unit maintains a special anti-collision algorithm, which enables that within the antenna field of the read / write unit of the S / R station located different Let smartchips work and differentiate at the same time.
Alle Smartchips innerhalb des Antennenfeldes der S/R-Station liegen parallel zum Tisch und sind übereinanderzustapeln.All smart chips are located within the antenna field of the S / R station parallel to the table and must be stacked on top of each other.
Die read/write-Einheit selektiert und identifiziert die in dem Jeton enthaltene elektronische Einheit.The read / write unit selects and identifies those in the Electronic unit containing token.
Die in der read/write-Einheit des S/R-Station registrierten Daten lassen sich mittels einer Schnittstelle auf einen mit ihr verbundenen Hostrechner Übertragen.The data registered in the read / write unit of the S / R station can be connected to an interface via an interface Transfer host computer.
Steht ein Spieleinsatz-Detektor einer der oben beschriebenen Funktionsweisen nicht zur Verfügung, kann der Spieleinsatz vom Dealer wie bisher ermittelt und, im Sinne der elektronisch orientierten Gesamtfunktion der Spielanlage, mittels eines Dateneingabegerätes in das Rechner- und Auswertungssystem eingegeben werden.There is a stake detector one of those described above Functions not available, the game bet from Dealer determined as before and, in the sense of electronically oriented Overall function of the game system, using a data input device can be entered into the computer and evaluation system.
Die nachfolgenden Erläuterungen betreffen die Gesamtheit der Spielanlage gemäß der Erfindung.The following explanations concern all of the Play structure according to the invention.
Die von jeder funktionellen technischen Einheit - unter anderem
die Spielkartenwert-Erkennungseinrichtung des Kartenschlittens 1,
die Jeton- und Spielkarten-Erfassungseinrichtungen des Spieltisches
und der Spieleinsatz-Detektor (Kamera oder Scanner; RFID-System)
bzw. das manuell zu bedienende Eingabegerät für die Werte
der Spieleinsätze - erfaßten Daten sind als Ausgangssignale einem
zentralen Rechner unmittelbar oder mittelbar zuzuleiten. Diese
Weitergabe der Ausgangssignale kann wahlweise per Kabelverbindung
oder drahtlos, beispielsweise per Datenfunk, erfolgen. So repräsentiert
die in Abb. 1 gezeigte Einrichtung 18 entweder einen Kabelanschluß
oder einen Sender für die Weiterleitung der aus dem
CCD-Bildwandler kommenden Signale.That of every functional technical unit - among other things
the playing card value recognition device of the card carriage 1,
the gaming device's token and playing card detection devices
and the game insert detector (camera or scanner; RFID system)
or the manually operated input device for the values
of the stakes - recorded data are one as output signals
to forward central computer directly or indirectly. This
The output signals can optionally be forwarded via a cable connection
or wirelessly, for example by radio data transmission. So represented
the
Der zentrale Rechner hat die Aufgabe, sämtliche ihm zugeleiteten Erfassungsdaten gemäß des EDV-Programmes auszuwerten, dem Spielleiter, soweit gewünscht, auf einem Bildschirm oder dergleichen anzuzeigen, und generell zum späteren Abruf zu speichern. Allerdings sollte beim "Black Jack"-Spiel dem Dealer der Wert der ihm verdeckt gegebenen zweiten Karte bis zu deren Umdrehen nicht angezeigt werden und nach wie vor unbekannt bleiben, um insoweit keine neue Quelle für eine etwaige unkorrekte Einflußnahme des Dealers zugunsten bestimmter Spieler zu eröffnen.The central computer has the task of all of the routed to it Evaluate the data in accordance with the IT program, the game manager, if desired, on a screen or the like display and generally save for later retrieval. Indeed In "black jack" game, the dealer should value the value of his second card face down is not shown until it is turned over and remain unknown, so far none new source for any improper influence by the dealer in favor of certain players.
Die gewonnenen Spieldaten lassen sich ferner zur akustischen oder optischen Anzeige benutzen, wenn beispielsweise dem Spielleiter ein Spielfehler unterlaufen ist, etwa die Kartenausgabe nicht in der vorgesehenen Sequenz erfolgt ist, oder wenn der Kartenschlitten mit dem nächsten Satz von Spielkarten zu beschicken ist. Ferner lassen sich die gespeicherten Spieldaten zur Bewertung der Spielleiter, der Spieler, der einzelnen Tage oder Tagesabschnitte, für statistische Zwecke, zur Vernetzung aller Spieltische eines oder mehrerer Casinobetriebe oder, im Fall anderer Spiele als "Black Jack", für kummulierende Jackpotsysteme eines oder mehrerer Spieltische heranziehen.The game data obtained can also be used for acoustic or use optical display, for example, the game master a game error has occurred, such as the card issue in the intended sequence has occurred, or if the card sled to be loaded with the next set of playing cards. Further can the saved game data to evaluate the Game master, the player, of individual days or parts of a day, for statistical purposes, for networking all gaming tables one or more casinos or, in the case of games other than "Black Jack", for cumulative jackpot systems of one or more Pull up the gaming tables.
Eine Spielanlage gemäß der Erfindung ist allerdings nicht in der Lage, automatisch auch zu kontrollieren, ob der Spielleiter den Spielergewinn in der korrekten Höhe ausbezahlt hat. Unter dem Aspekt der Gewinn- bzw. Verlustabrechnung zwischen dem Spielleiter und dem Casino, die nunmehr anhand der vom EDV-Programm ermittelbaren Tagesbilanz erfolgen kann, spielt dies aber keine entscheidende Rolle. However, a game system according to the invention is not in the Able to automatically check whether the game master Has paid out player winnings in the correct amount. Under the Aspect of the profit or loss statement between the game master and the casino, which can now be determined on the basis of the computer program Daily balance can take place, but this does not play a decisive role Role.
- 11
- KartenschlittenCard sledge
- 22nd
- KartenausgabeCard issue
- 33rd
- SpielkartePlaying card
- 3'3 '
- Spielkarte (während des Ziehens)Playing card (while drawing)
- 44th
- CCD-BildwandlerCCD imager
- 55
- ImpulslichtquellePulse light source
- 66
- UmlenkprismaDeflection prism
- 77
- Sensor (Kartenschlitten)Sensor (card sled)
- 88th
- Sensor (Kartenschlitten)Sensor (card sled)
- 99
- SchrägeWeird
- 1010th
- LaufkeilWedge
- 1111
- Fensterwindow
- 1212th
- Spiegelebene (Prisma)Mirror plane (prism)
- 1313
- Fensterebene (Prisma)Window level (prism)
- 1414
- Austrittsebene (Prisma)Exit plane (prism)
- 1515
- Linselens
- 1616
- LichtwegLight path
- 1717th
- RotlichtfilterRed light filter
- 1818th
- Anschluß/SenderConnection / transmitter
- 3131
- KartenwertaufdruckCard value imprint
- 3232
- FarbzeichenColor characters
- 3333
- Querrand (Spielkarte)Cross border (playing card)
- 4141
- JetonChip
- 5151
- SpieltuchPlay towel
- 5252
- Sensor, Photodiode (Spieltisch)Sensor, photodiode (gaming table)
- 5353
- Boxbox
- 5454
- VersicherungslinieInsurance line
- 5555
- Ablageplatz (Karten des Spielers)Storage space (cards of the player)
- 5656
- Ablageplatz (Karten des Dealers)Storage space (cards from the dealer)
- 5757
- SignaltasteSignal button
Claims (14)
- Gaming equipment suitable for professional use with games of chance using playing cards and gaming chips (jettons), in particular for the game of "Black Jack", comprisinga gaming table with gaming table cloth (layout), and, designated on this cloth, betting boxes and possibly further areas for placement of jettons, and areas for placement of the playing cardsand a card shoe to store a stack of playing cards, whereby the card shoe has the function of a card dispenser for drawing out the playing cards face down (picture side down),
characterized in that in order to automatically register, evaluate, display and store the results and data of the run of the game,the card shoe (1) is equipped with a card value recognition device to register the card value imprint (31) of the drawn card (3'), whereby the card value imprint (31) of all cards (3) is located at a fixed pre-defined position on each card,the gaming table under its table cloth (51) has occupation detector units consisting of a multiple number of single detectors, whereby the occupation detector units are provided to register the number of the jettons (41) and playing cards (3) placed directly on the table cloth (51) at the respective gaming table areas (53, 54; 55, 56), and whereby such an occupation detector unit is allocated to each box (33), to each area (54) for the placement of jettons (41), and to each area (55, 56) for the placement of playing cards (3),a gaming bet detector is provided acting as an automatic recognition unit to register the gaming bets, or, alternatively, is provided a device for the manual input of the gaming bets,there are provided a computer and an EDP program created according to the gaming rules, designated to evaluate the signals transmitted to the computer from the card value recognition device, from the occupation detector units, from the gaming bet recognition unit or the manual gaming bet input device, respectively, and, possibly, from further signal transmitters (57),and a monitoring device is provided, preferably a display unit, to display the evaluated data related to the run of the game coming from the computer. - Gaming equipment according to claim 1, characterized in that the card shoe (1) comprises:an optical window (11) placed in the movement track of a card image imprint (31) of the drawn card (3'),an optical device to depict in a CCD-image converter (4) that part of the picture side of the card (3'), which is positioned over the window (11), whereby the optical device includes a deviating device to transmit the reflected image of the card imprint value (31) over an optical path into the CCD-image converter, a red light filter (17) situated in the light path (16) from the deviating device to the image converter (4), and an impulse light source (5) to illuminate that part of the card (3') which is over the window (11),and a sensor device to determine the movement of the drawn card (3'), to switch the measuring device (5, 4) of the card value recognition device into standby for measuring, and to determine the correct timing for activation of the impulse light source (5) at that moment when the card value imprint (31) of the drawn card (3') is exactly over the window (11).
- Gaming equipment according to claim 2, characterized in that as the deviating device to depict in the CCD-image converter (4) that part of the picture side of the card (3') which is positioned over the window (11), there is provided a deviating optical prism (6) positioned below the window (11), whereby the one plane (13) of the prism (6) forming the right angle covers the window (11), the other plane (14) forming the right angle faces the CCD-image converter (4), and that the impulse light source (5) is arranged behind a mirror plane (12), the mirror plane being the prism plane opposite the right angle,
to illuminate through the prism (6) that part of the picture side of the card (3') which is positioned over the window (11). - Gaming equipment according to claim 2, characterized in that as the deviating device to depict in the CCD-image converter (4) that part of the picture side of the card (3') which is positioned over the window (11), a mirror is provided, whereby the impulse light source (5) is arranged in front of the mirror.
- Gaming equipment according to one of claims 2 to 4, characterized in that the sensor device of the card shoe (1) has a single sensor having the function, by way of sensing the front edge (33) of the card (3') first, to determine that the card (3) is being drawn and to activate the measuring device and then to light up the impulse light source (5) at the moment when the back edge of the card is going past.
- Gaming equipment according to claim 5, characterized in that the sensor of the card shoe (1) is either a pressure sensor or a photoelectric detector.
- Gaming equipment according to one of claims 2 to 4, characterized in that the sensor device of the card shoe (1) includes two optoelectronic sensors (7, 8), whereby the one sensor (7) is located outside of the movement track of the card value imprint (31) to be recognized and serves as a movement sensor to activate the measuring device, and the other sensor (8) is situated in the movement track of the card value imprint (31) behind the window (11) and activates the impulse light source (5) by sensing a color trigger (printed or colorless area) at that moment when the card value imprint (31) is passing over the window (11).
- Gaming equipment according to one of claims 2 to 7, characterized by a xenon lamp used as the impulse light source (5) of the card shoe (1).
- Gaming equipment according to claim 1, characterized in that the single detectors of the occupation detector units of the gaming table are light-sensitive sensors (52) to register the light coming through the table cloth (51) depending on the arrangement of the jettons (41) and the playing cards (3) over the sensors (52).
- Gaming equipment according to claim 9, characterized by IR-light-sensitive photodiodes, in particular silicium diodes, as the light-sensitive sensors of an occupation detector unit of the gaming table.
- Gaming equipment according to claim 9 or 10, characterized by a geometrical arrangement of the sensors (52) of a betting occupation detector unit, so that each object (jetton, playing card) which is placed on the table cloth (51) in accordance with the gaming rules, will cover at least two sensors (52).
- Gaming equipment according to claim 1, characterized in that the gaming bet detector for automatic recognition of the bet being placed either as a single jetton (41) or as a stack of jettons (41) - whereby the jettons (41) used have different colors in accordance with their gaming value and may, optionally, have colored markings around their edge, whereby the colored markings may also be representative of the value of the jetton - is a scanner which can discriminate the color and the number of jettons of same color.
- Gaming equipment according to claim 1, characterized in that as the gaming bet detector for automatic detection and registration of the bet placed in form of jettons, a radio frequency identification (RFID) system is used, and for that purpose there is provided a transmitting and receiving station (S/R station) and jettons with integrated transponder, whereby S/R station and transponder interact in such a way that as a response to the high frequency signals of the S/R station the transponder transmits back to the S/R station data which is characteristic of the value of the jetton and will be evaluated in the S/R station.
- Gaming equipment according to Claim 1, wherein the card shoe is according to any one of claims 2 to 8, the gaming table is according to any one of claims 9 to 11, and the gaming bet detector is according to either claim 12 or 13, characterised in that the functional units of the equipment are connected by way of cable connection, or wireless by radio data transmission and reception devices, to the computer which collects, evaluates, stores and displays the data.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE4439502 | 1994-11-08 | ||
DE4439502A DE4439502C1 (en) | 1994-11-08 | 1994-11-08 | Black jack card game practice set=up |
PCT/DE1995/001389 WO1996014115A1 (en) | 1994-11-08 | 1995-10-05 | Games system for professional card or token table games, in particular 'blackjack' |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0790848A1 EP0790848A1 (en) | 1997-08-27 |
EP0790848B1 true EP0790848B1 (en) | 1998-06-17 |
Family
ID=6532537
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP95933327A Expired - Lifetime EP0790848B1 (en) | 1994-11-08 | 1995-10-05 | Gaming equipment for professional use of table games with playing cards and gaming chips, in particular for the game of "black jack" |
Country Status (27)
Country | Link |
---|---|
US (1) | US5941769A (en) |
EP (1) | EP0790848B1 (en) |
JP (1) | JP3065665B2 (en) |
KR (1) | KR100240773B1 (en) |
CN (1) | CN1096871C (en) |
AR (1) | AR000006A1 (en) |
AT (1) | ATE167407T1 (en) |
AU (1) | AU692306B2 (en) |
BG (1) | BG62275B1 (en) |
BR (1) | BR9509619A (en) |
CA (1) | CA2195329C (en) |
DE (2) | DE4439502C1 (en) |
DK (1) | DK0790848T3 (en) |
ES (1) | ES2120233T3 (en) |
FI (1) | FI109880B (en) |
HU (1) | HUT77268A (en) |
NO (1) | NO972112D0 (en) |
NZ (1) | NZ293567A (en) |
PL (1) | PL178486B1 (en) |
RO (1) | RO117001B1 (en) |
RU (1) | RU2139748C1 (en) |
SI (1) | SI9520121A (en) |
SK (1) | SK27197A3 (en) |
TR (1) | TR199501380A2 (en) |
UA (1) | UA27084C2 (en) |
WO (1) | WO1996014115A1 (en) |
ZA (1) | ZA959383B (en) |
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