EP0478412A1 - Vorrichtung zur Fern-Direkt-Teilnahme an Spielen für Spielkasino - Google Patents
Vorrichtung zur Fern-Direkt-Teilnahme an Spielen für Spielkasino Download PDFInfo
- Publication number
- EP0478412A1 EP0478412A1 EP91402411A EP91402411A EP0478412A1 EP 0478412 A1 EP0478412 A1 EP 0478412A1 EP 91402411 A EP91402411 A EP 91402411A EP 91402411 A EP91402411 A EP 91402411A EP 0478412 A1 EP0478412 A1 EP 0478412A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- game
- unit
- installation according
- player
- casino
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
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Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
Definitions
- the invention relates to an installation making it possible to participate remotely and directly in casino games.
- the object of the invention is to allow players distant from a casino, for example being in their hotel room or in their boat cabin, to participate in games taking place in the casino, located in particular at inside the hotel or the boat, at the same time as the players who are around and with the casino game tables.
- the video means comprising the image recording device and the corresponding display screen, allow each outside player to attend the game taking place on the table as if he were present in the games room.
- the computer resources which constitute the main part of the installation, allow the outside player to effectively participate in the game by expressing all the options available to him (choice of table, object and amount of wagers).
- the IT resources also allow permanent monitoring and storage of all the information relating to the progress of the games and the evolution of the funds available at the casino cashier and on the tables, as well as that of the accounts of external players.
- Electronic money means you can create and manage the accounts of external players according to the deposits they make, their bets and their winnings.
- the decentralized unit or game terminal includes a video screen allowing the player to see and monitor the game live, electronic payment means allowing him to know at any time the account which he has and to manage his game, and IT resources allowing him, by touching a touch screen, to select the game and participate actively as if it were in the games room (for example, he puts his finger on the number 3 6 and on the sum that he wants to bet on this number).
- IT resources allow automatic control of the progress of games and financial flows in the casino and the storage of corresponding data, which can be consulted at any time by the management of the casino and by the regulatory authorities. This results in much more extensive control possibilities, and considerable personnel savings, compared to the conventional operation of a casino.
- each decentralized unit includes a screen suitable for displaying messages relating to the progress of the game on said table, and messages intended to elicit responses from the player, and data entry means suitable for recording options of game and other messages introduced by the player.
- the message display screen is preferably a touch screen which also constitutes the data entry means.
- the installation according to the invention comprises two or more image recording apparatuses and corresponding information input units, associated with respective game tables, and the data input means make it possible to '' choose to display the image recorded by any of the devices, and participate in the choice of any of the corresponding games.
- each decentralized unit comprises a printer capable of delivering to the player, at the end of a game session, a game bulletin reproducing in printed form the game options, the results of the game, the winnings or player losses, as well as player identification data.
- the first subset is a central management and control unit 10, comprising one or more powerful computers associated with peripheral elements, which ensures the management of the entire system.
- This central unit can be located in the management or administration 1 of the casino.
- the second sub-assembly is made up of elements located in the games room 2 of the casino. It includes, for each of the games in which outside players can participate, for example for a roulette game taking place on a roulette table shown diagrammatically under the reference 20a, at least one image recording device, for example a television camera 21a, suitable for filming the table 20a during the game, and a unit 22a for entering information relating to the progress of the game on the table 20a.
- FIG. 1 also shows a second game table 20b, on which a roulette game or any other casino game can also take place, and with which are associated a camera 21b and an information input unit 22b analogous respectively to camera 21a and unit 22a.
- the number of game tables associated with the installation can be chosen arbitrarily.
- the third sub-assembly includes the elements located in the cash register 3 of the casino, in particular an account control unit 31.
- the fourth sub-assembly is constituted by a decentralized unit 40 placed in a room 4 outside the casino, such as a hotel room or a boat cabin, and allowing a player in this room to enter. relationship with the casino to participate in games taking place on the gaming tables.
- the fourth subset exists in a number of copies corresponding to the number of premises equipped to receive outside players, which can reach a hundred or even more.
- this operation is not not autonomous, subject to the possible intervention of an automatic gaming unit as described below, but depends on that of an existing casino comprising a cash register and a games room containing game tables, players may be present around these table games and deposit their bets directly there. If necessary, the casino can operate without the installation according to the invention.
- the opening of the player's account with the casino is materialized by the issuance of a memory card, in the memory of which is recorded the amount of the credit.
- the recording of the sum in the memory is carried out by a memory card reader / recorder 32 (FIG. 4) incorporated in the account control unit 31, the latter comprising means allowing the cashier to enter the sum delivered by the player, which is transmitted to the central unit 10.
- the player thus having a credit can use the decentralized unit 40 arranged in his room or in his cabin 4.
- the unit 40 comprises, as shown in FIG. 3, a television screen 41, a touch screen computer 42, a memory card reader / writer associated with an insertion slot 43 and a printer associated with a exit slot 44.
- a few keys 45 can also be provided.
- One of these keys 451 may be an "on” key, the pressing or touching of which causes the unit to be put into service and the appearance on the screen 42 of a message asking the player to enter its memory card in the slot 43.
- the unit does not have an "on” button, it is the insertion of the card which causes it to be put into service.
- the information relating to the amount of the credit is transferred from the memory of the card to the central unit 10, is displayed on the screen 42 and is written by the printer on a strip of paper which is delivered by the slot 44, together with the date and time of the connection.
- An interaction then commences, according to a predetermined program, between the central unit 10 and the player, via the screen 42, which displays the messages coming from the central unit and records the player's responses in the form pressing at an appropriate location on the screen.
- the execution of the program may include the choice by the player of the language used subsequently by the central unit. Then, the central unit can ask the player if he wishes to participate immediately in a game, or if he wishes information.
- the information offered may include general information relating for example to the services available in the hotel or on the boat, and information relating in particular to the casino such as the hours of operation and the explanation of the principle of each game. They may also include statistical data relating to the past progress of the games in the games room 2, statistics compiled by the central unit 10 from the data that it has recorded.
- the program can offer for example statistics relating to the frequency of exit of a given number at a roulette table, the highest gains and the greatest losses recorded over a given period at a given table or in the whole gaming room, etc.
- Figure 10 shows the possible display of the results of the current game on two baccarat tables.
- the central unit When the central unit provides information relating to a determined game on the screen 42, it can also trigger the display, on the television screen 41, of images recorded on one of the cameras 21a, 21b relating to that same game.
- the central unit asks him to choose a game table. His choice being expressed, the player can bet within the limit of the credit of his account.
- the program then provides for the division of the touch screen 42 into several ranges allowing the automatic recording of the player's bets and the simultaneous display of useful data.
- a range 421 can display a grid provided with numbers and symbols such as that appearing on the corresponding game table, while a range 422 displays different sums of money.
- the opening period of the games is indicated by a green area 411 appearing on the screen 40.
- the green area is replaced by an orange area 412, which in turn gives way to a range. red 413 when the games are closed.
- the player can cancel his bets by placing his finger on an appropriate place on the screen 42, and start again. When his choice is final, he must also validate it by a contact on the screen.
- a third area 423 of the touch screen 42 allows the player, while playing remotely at a table, to request and obtain information on the past progress of the game on this same table on the same day or at any date anterior.
- a fourth area 424 is used to display the bets, the results of the game and the evolution of the player's account since they have entered into relation with the central unit.
- the television screen 41 of the decentralized unit 40 comprises, in the example illustrated, in addition to the areas 411, 412 and 413, a large area 414 intended for displaying a general image of the chosen game table, and a smaller range 415 intended for displaying an image, embedded in that of range 414, representing a characteristic element of the game table, the vision of which immediately informs about the result of the game, for example the cylinder 201a of the roulette game.
- These two images are obtained by means of two cameras 21a1 and 21a2 (FIG.
- the camera 21a2 is also connected to an image recognition device 24a, known in itself, which constantly compares the image supplied by this camera to a prerecorded image representing the stationary roulette cylinder without ball. During the rotation of the cylinder, once in each revolution, the camera image coincides with the prerecorded image with the exception of the ball, which can thus be located.
- the recognition device finds that the ball has come to a stop on a number, for example the number 9 in FIG. 2, it informs the central unit 10 by indicating this number.
- the party chief communicates the same information to the central unit by means of the manual information input unit 22a, which in the example described comprises a touch screen on which a grid 221a is displayed, the boxes of which correspond to the different roulette numbers.
- An analog screen relating to the game of baccarat is shown by way of example in FIG. 6.
- the screen of the input unit 22a also includes three ranges 222a, 223a and 224a allowing the party chief to trigger the appearance of the colored ranges 411, 412 and 413 respectively of the screens 41 of all the decentralized units used to play at a distance from the table 20a.
- the central unit determines, according to a program preset, all the winning combinations, and the sum reported by each of them per unit wagered.
- a screen 25a is provided in the games room to display this information.
- the central unit 10 also calculates the gain of each of the outside players who bet on a winning combination, and this gain is displayed on screen 42 of the corresponding decentralized unit, opposite the corresponding game option.
- the number zero or the word "lost" is also displayed next to each losing combination.
- Such a display is shown by way of example in FIG. 7 for a roulette wheel, and in FIG. 11 for a craps stroke.
- the data displayed on track 424 is updated accordingly.
- the game options, the corresponding winnings, the player's balance sheet and the new balance are also printed by the printer of the unit 40 on the strip of paper delivered by the slot 44.
- the player is offered the option to bet again for the next move, or to go back in the program to change the game table or to request information, or to interrupt the session.
- the screen 41 automatically displays the image or images of the new chosen table.
- the central unit If during the game the player announces bets exceeding the balance of his account, the central unit signals this to him by a message displayed on the screen 42 and invites him to reduce the amount of his bets. If after a stroke the account balance is zero, the central unit indicates to the player that he can no longer play and invites him to go to the cashier to add funds to his account.
- the player When the player wishes to end a session, he signals this by pressing an appropriate area of the screen 42.
- the printer writes the end time of the session on the strip of paper, or any other form marking the end of the ballot
- the memory card reader / writer writes the new account balance to the card memory and the card is returned to the player. This one presses if necessary, an "off" key 452 among the keys 45, to deactivate the decentralized unit 40.
- the reloading of a player's account is done at the cash register 3, according to the methods described above for the opening of an account.
- a player wants to close his account, or withdraw all or part of his winnings he goes to the cash desk with his memory card and the game slip issued by the printer of the decentralized unit.
- the cashier inserts the card into the reader 32 and reads, on the screen 310 of the control unit 31, the balance recorded in his memory, which must agree with the balance appearing at the end of the game slip.
- an additional verification can be provided by the display of the same balance on the screen 310, from the information provided by the central unit 10. If the amount withdrawn by the player is less than the account balance, the new balance after withdrawal is recorded by the control unit 31 in the memory of the card, and this is returned to the player who can again use it to play at a distance.
- the memory card is replaced by a less elaborate card, for example a simple magnetic stripe card, the memory card readers / recorders being replaced by simple magnetic stripe readers .
- the operation of the installation is the same as previously, except that the balance of the player's account is not entered on the card, but only in the central unit 10.
- the decentralized units operate without a memory card or magnetic card.
- the player is then assigned an identification number which he must enter into the decentralized unit 40 before being able to play, by means of the touch screen 42, or by another means such as a keyboard provided on the unit 40.
- the player must also indicate a confidential code, such a confidential code being also desirable in the case of a decentralized unit with card reader.
- the decentralized unit can then be a simple keyboard terminal and screen of the minitel type, supplemented by a video image rendering screen of the videophone type, the keyboard being used in place of the touch screen to introduce the player's responses to questions asked by the central unit.
- the decentralized unit shown in Figure 3 has a third button 453 that the player can use to call the management or administration of the casino in the event of an incident.
- the use of this key triggers the appearance on the screen 414 of the face of an interlocutor, accompanied by a written and / or audible message, the audible message being able to be delivered by a loudspeaker not shown, which can be incorporated in unit 40, and capable of reproducing the interlocutor's voice.
- this loudspeaker When this loudspeaker is present, it can also, in normal operation, be used to reproduce the sound environment of the game room, collected by one or more microphones not shown.
- the decentralized units 40 can be used to play by means of an automatic gaming unit, in particular outside the hours of operation of the casino's gaming tables.
- This automatic game unit which can be the central unit 10 suitably programmed, performs random draws simulating a game of the casino, for example, in the case of roulette, draws of a number among thirty seven.
- the result of these prints are processed by the central unit in the same way as the results provided by the input unit 22a and / or by the recognition device 24a.
- the installation illustrated by way of example includes complementary elements which are not essential for remote gaming, but useful for the management and permanent control of the operation of the casino.
- the game leader has a touch screen 26a which allows him to indicate, approximately, that is to say taking into account only large plates, the sum of which he has to pay the winnings of the players present around the table.
- the successive values of this sum remain displayed on the screen 26a.
- the casino cashier has, in addition to the account control unit 31, three display screens 33, 34 and 35 linked to the central unit 10.
- Screen 34 displays the balance sheet of gains and losses in the games room, provided by the combination of information entered by touch screens such as 26a, and screen 35 the overall financial balance sheet for the casino, resulting from the combination information from screens 33 and 34.
- the central unit 10 comprises a main computer 101 permanently connected to a backup computer 102 ready to enter service without interruption in the event of a computer 101 failure.
- An archiving element 11 containing permanent information recording media such as magnetic tapes permanently records the data processed by the computer 101.
- a second backup computer 103 can receive the data stored in the archiving element 11 so as to ensure further processing.
- FIG. 8 shows by way of example a coding of the stakes of the roulette game which can be part of the processing program of the central unit 10.
- the reference 12 indicates a multiplicity of screens connected to the central unit and permanently displaying various categories of data.
- a series of screens shows the gains or losses of each game table, grouped by type of game (roulette, baccarat, etc.), and another screen shows the results of all the tables (see Figure 9).
- a screen can relate to the situation of the box, and another screen the balance sheet of the profits and losses of the whole of the distant players.
- a touch screen 13 also connected to the central unit, allows the casino management to interrogate the latter at any time on any data processed, whether relating to one or more tables of games, at the cash register, at distant players, etc., whether they relate to the present moment or to past situations or events. Data from the past is provided by the archiving element 11.
- the central unit 10 informed of the sums available at each game table and at the cashier, and the stakes recorded for each table, is able to decide, either to stop the game on a table (the bank has jumped), either restock this table and continue the game.
- the decentralized units can be located not only in the same complex as the casino, such as a hotel, a boat or a shopping center, but also in entirely independent premises and distant from the casino, for example booths analogous to telephone booths. , installed on public roads or in public places. In this case, the decentralized units can be linked to the central unit by the telephone network.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9011227A FR2666672A1 (fr) | 1990-09-11 | 1990-09-11 | Installation permettant de participer a distance et en direct a des jeux de casino. |
FR9011227 | 1990-09-11 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP0478412A1 true EP0478412A1 (de) | 1992-04-01 |
Family
ID=9400233
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP91402411A Withdrawn EP0478412A1 (de) | 1990-09-11 | 1991-09-10 | Vorrichtung zur Fern-Direkt-Teilnahme an Spielen für Spielkasino |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP0478412A1 (de) |
FR (1) | FR2666672A1 (de) |
Cited By (28)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0646397A1 (de) * | 1993-09-30 | 1995-04-05 | AT&T Corp. | Système zum Kartenspielen auf Abstand |
ES2070031A2 (es) * | 1992-05-11 | 1995-05-16 | Escandell Juan Munar | Sistema con su correspondiente dispositivo electronico, para juego de azar. |
WO1997014484A1 (en) | 1995-10-20 | 1997-04-24 | Melvin Molnick | Method of participating in a live casino game from a remote location |
US5871398A (en) * | 1995-06-30 | 1999-02-16 | Walker Asset Management Limited Partnership | Off-line remote system for lotteries and games of skill |
WO2000079467A3 (en) * | 1999-06-18 | 2001-12-27 | Jayant S Karmarkar | Virtual distributed multimedia regulated gaming method and system based on actual casino games |
US6402614B1 (en) | 1995-06-30 | 2002-06-11 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US6527638B1 (en) | 1994-03-11 | 2003-03-04 | Walker Digital, Llc | Secure improved remote gaming system |
GB2389540A (en) * | 2002-05-30 | 2003-12-17 | Prime Table Games Isle Of Man | Game Playing Apparatus |
US6964611B2 (en) | 1996-12-30 | 2005-11-15 | Walker Digital, Llc | System and method for automated play of lottery games |
US7179168B1 (en) | 1995-06-30 | 2007-02-20 | Walker Digital, Llc | Systems and methods for allocating an outcome amount among a total number of events |
US7452270B2 (en) | 2000-06-29 | 2008-11-18 | Walker Digital, Llc | Systems and methods for presenting an outcome amount via a total number of events |
US7588495B2 (en) | 1996-12-30 | 2009-09-15 | Walker Digital, Llc | Method and handheld apparatus for facilitating remote play of a slot machine |
US7806763B2 (en) | 1996-12-30 | 2010-10-05 | Igt | System and method for remote automated play of a gaming device |
US8348763B2 (en) | 2006-07-31 | 2013-01-08 | Cork Group Trading Ltd. | Method for implementing a live dealer game |
US8500537B2 (en) | 2007-05-17 | 2013-08-06 | Walker Digital, Llc | Group play of a lottery game |
USRE44439E1 (en) | 1999-01-07 | 2013-08-13 | Yacob Rafaeli | Gambling game system and method for remotely-located players |
US9566500B2 (en) | 2013-07-22 | 2017-02-14 | Igt | Gaming table system permitting play of a shared player hand by multiple players |
US9595159B2 (en) | 2013-10-01 | 2017-03-14 | Igt | System and method for multi-game, multi-play of live dealer games |
US9659433B2 (en) | 2005-01-24 | 2017-05-23 | Igt | System and method for providing remote wagering games in a live table game system |
US9666024B2 (en) | 2013-09-03 | 2017-05-30 | Igt | Remote live table gaming terminals and systems |
US9710995B2 (en) | 2005-01-24 | 2017-07-18 | Igt | Methods and systems for playing Sic Bo jackpot |
US9916735B2 (en) | 2015-07-22 | 2018-03-13 | Igt | Remote gaming cash voucher printing system |
US9940778B2 (en) | 2005-01-24 | 2018-04-10 | Igt | System for monitoring and playing a plurality of live casino table games |
US9940777B2 (en) | 2005-01-24 | 2018-04-10 | Igt | Betting terminal and system |
US10147279B2 (en) | 2005-08-05 | 2018-12-04 | Igt | Methods and systems for playing baccarat jackpot with an option for insurance betting |
US10198893B2 (en) | 2005-01-24 | 2019-02-05 | Igt | Methods and systems for playing baccarat jackpot |
US10198898B2 (en) | 2005-01-24 | 2019-02-05 | Igt | Gaming center allowing switching between games based upon historical results |
US10702763B2 (en) | 2005-01-24 | 2020-07-07 | Igt | Methods and systems for playing baccarat jackpot |
Families Citing this family (3)
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US5662267A (en) * | 1995-06-07 | 1997-09-02 | Dauenhauer Manufacturing, Inc. | Controlled atmosphere transfer system |
WO1997005557A1 (fr) | 1995-07-27 | 1997-02-13 | Denis Ernestovich Lvov | Systeme de jeu electronique, et procede de gestion et de regulation dudit systeme |
US6117011A (en) * | 1995-07-27 | 2000-09-12 | Lvov; Denis Ernestovich | Electronic game system, method of managing and regulating said system |
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- 1991-09-10 EP EP91402411A patent/EP0478412A1/de not_active Withdrawn
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WO1981001664A1 (en) * | 1979-12-17 | 1981-06-25 | Remote Dynamics | A remote gaming system |
Cited By (53)
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ES2070031A2 (es) * | 1992-05-11 | 1995-05-16 | Escandell Juan Munar | Sistema con su correspondiente dispositivo electronico, para juego de azar. |
EP0646397A1 (de) * | 1993-09-30 | 1995-04-05 | AT&T Corp. | Système zum Kartenspielen auf Abstand |
US6527638B1 (en) | 1994-03-11 | 2003-03-04 | Walker Digital, Llc | Secure improved remote gaming system |
US6935952B2 (en) | 1994-03-11 | 2005-08-30 | Walker Digital, Llc | Method and apparatus for remote gaming |
US7874906B2 (en) | 1995-06-30 | 2011-01-25 | Walker Digital, Llc | Systems and methods for allocating an outcome amount among a total number of events |
US7008318B2 (en) | 1995-06-30 | 2006-03-07 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US6024640A (en) * | 1995-06-30 | 2000-02-15 | Walker Asset Management Limited Partnership | Off-line remote lottery system |
US7867076B2 (en) | 1995-06-30 | 2011-01-11 | Walker Digital, Llc | Systems and methods for allocating an outcome amount among a total number of events |
US7887405B2 (en) | 1995-06-30 | 2011-02-15 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US6402614B1 (en) | 1995-06-30 | 2002-06-11 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US7878894B2 (en) | 1995-06-30 | 2011-02-01 | Walker Digital, Llc | Systems and methods for allocating an outcome amount among a total number of events |
US5871398A (en) * | 1995-06-30 | 1999-02-16 | Walker Asset Management Limited Partnership | Off-line remote system for lotteries and games of skill |
US6607439B2 (en) | 1995-06-30 | 2003-08-19 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US6942570B2 (en) | 1995-06-30 | 2005-09-13 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US7303468B2 (en) | 1995-06-30 | 2007-12-04 | Walker Digital, Llc | Off-line remote system for lotteries and games of skill |
US7179168B1 (en) | 1995-06-30 | 2007-02-20 | Walker Digital, Llc | Systems and methods for allocating an outcome amount among a total number of events |
EP0956118A1 (de) * | 1995-10-20 | 1999-11-17 | Melvin Molnick | Verfahren das die beteiligung an einem spielkasinospiel von einem entferten ort aus ermöglicht |
WO1997014484A1 (en) | 1995-10-20 | 1997-04-24 | Melvin Molnick | Method of participating in a live casino game from a remote location |
US5800268A (en) * | 1995-10-20 | 1998-09-01 | Molnick; Melvin | Method of participating in a live casino game from a remote location |
EP0956118A4 (de) * | 1995-10-20 | 2000-08-30 | Melvin Molnick | Verfahren das die beteiligung an einem spielkasinospiel von einem entferten ort aus ermöglicht |
US6964611B2 (en) | 1996-12-30 | 2005-11-15 | Walker Digital, Llc | System and method for automated play of lottery games |
US7837549B2 (en) | 1996-12-30 | 2010-11-23 | Walker Digital, Llc | System and method for automated play of lottery games |
US8388430B2 (en) | 1996-12-30 | 2013-03-05 | Walker Digital, Llc | System and method for automated play of lottery games |
US7588495B2 (en) | 1996-12-30 | 2009-09-15 | Walker Digital, Llc | Method and handheld apparatus for facilitating remote play of a slot machine |
US7806763B2 (en) | 1996-12-30 | 2010-10-05 | Igt | System and method for remote automated play of a gaming device |
USRE44439E1 (en) | 1999-01-07 | 2013-08-13 | Yacob Rafaeli | Gambling game system and method for remotely-located players |
US6508709B1 (en) | 1999-06-18 | 2003-01-21 | Jayant S. Karmarkar | Virtual distributed multimedia gaming method and system based on actual regulated casino games |
WO2000079467A3 (en) * | 1999-06-18 | 2001-12-27 | Jayant S Karmarkar | Virtual distributed multimedia regulated gaming method and system based on actual casino games |
US7285048B2 (en) | 1999-06-18 | 2007-10-23 | Karmarkar Jayant S | Restricted multimedia episode distribution with synthetically generated random outcomes to players with intra-episode biometric image based authentication |
US8123618B2 (en) | 1999-06-18 | 2012-02-28 | Karmarkar Jayant S | Systems for distributing entertaining episodes and crediting payouts to authorized remote-player's wagers |
US7452270B2 (en) | 2000-06-29 | 2008-11-18 | Walker Digital, Llc | Systems and methods for presenting an outcome amount via a total number of events |
GB2389540A (en) * | 2002-05-30 | 2003-12-17 | Prime Table Games Isle Of Man | Game Playing Apparatus |
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