EP3022711A2 - Lotteriesystem in einer erweiterten realität - Google Patents

Lotteriesystem in einer erweiterten realität

Info

Publication number
EP3022711A2
EP3022711A2 EP14767106.9A EP14767106A EP3022711A2 EP 3022711 A2 EP3022711 A2 EP 3022711A2 EP 14767106 A EP14767106 A EP 14767106A EP 3022711 A2 EP3022711 A2 EP 3022711A2
Authority
EP
European Patent Office
Prior art keywords
ticket
video
mobile terminal
code
lottery method
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP14767106.9A
Other languages
English (en)
French (fr)
Inventor
Paul Lahmi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP3022711A2 publication Critical patent/EP3022711A2/de
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3241Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/3218Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects wherein at least part of the system is portable

Definitions

  • the invention consists in creating lottery tickets, the eventual lot of which will be discovered by its holder via a Smartphone-type application (smartphone) which, depending on the image on the ticket, will make it possible to reach a remote computer site.
  • a Smartphone-type application smarttphone
  • the equivalent of a pre-recorded or pre-defined print run which will be displayed on the Smartphone in the equivalent form of a video, thus enabling the holder to follow and live this draw and thus discover if he has won and in this case what is the lot.
  • the batch distribution management as well as the guarantee of uniqueness of the draw and the "new" character of the ticket is guaranteed and managed by the remote computer system.
  • the invention makes it possible to create a new attraction to lotteries based on scratch-type tickets which is the main key to the success of this type of lottery.
  • the first lotteries were based on the em ission of numbered tickets with a face value allowing to participate in a random draw distributing a certain number of batches be it material batches or lots in the form of a value. These lotteries had a great success in the past and required the purchase of tickets in advance and the waiting for the draw could occur a few days later to find out if the number on the ticket purchased was one of the winning numbers with partial matching possibilities for so-called consolation lots.
  • One of the peculiarities of these lotteries is that the ticket is still potentially a winner as long as the draw has not taken place.
  • lotteries have adapted to allow the buyer of a ticket to quickly know if he won. For this, when tickets are issued, it is decided in advance whether the ticket is losing or winning and in the event that the ticket is winning what is the gain.
  • the length of the straw is hidden in the hand of the one who proposes them to the different participants.
  • a concealment of the same kind is obviously difficult to consider when lottery tickets are offered by a tobacconist for example. The buyer must be assured that nobody, at least in theory, could, before this one is acquired, determined the winning or losing character of the ticket.
  • Some tickets are cumulative, in the sense that they incorporate several prints presented as independent. The player can lose one or more draws materialized by the ticket and win on the same ticket one or more. Multiplying potential draws on the same ticket is primarily intended to keep the player's attention longer so that he gets "for his money” even if no winnings are won. In general, a large part of the "winning” tickets merely offer a win equal to or near the bet, thus encouraging the player to immediately reinvest this prize in the purchase of new tickets.
  • This type of ticket is also perfectly suited to commercial events and in this case the ticket is distributed free of charge to an audience targeted by the issuer either when a real or potential customer goes to one of the stores whose brand is associated with the company.
  • scratch tickets or equivalent that allow through an open code, either automatically or by entering a site remote type internet, download a game to his mobile.
  • the ticket is just a means of payment of a game downloadable on a mobile
  • the mobile terminal is an accessory that allows to materialize the draw already made during the acquisition of the ticket without possibility for the player to intervene on this one.
  • One of the interesting properties of "mobile devices” is to have one or more lenses for either taking digital photos or taking digital videos or both. Apart from the classic use of these lenses for taking “souvenir” images or videos, they are often used by specific applications to target a bar code, often a two-dimensional barcode. . Thus a given application can, by exploiting the image or images resulting from a photo or video shooting, decode the target code and apply a treatment adapted to this code, the generated images have no use in outside this extraction. It is also possible from a multiplicity of images generated by an objective to create a single one by a computer process and to apply a code extraction process from this resulting image.
  • the multiplicity of images can simply result from a conventional video capture or stemming from a capture of this multiplicity of photos by the application driving the objective. Subsequently, whatever the variants used, this operating mode is referred to as "flashing", and subsequently the fact of "flashing" with a mobile terminal a barcode or equivalent is to aim via one of the objectives of the one the barcode or equivalent to be processed so that the application that controls the "flashing" can both decode this code and apply an associated processing.
  • This "flashing" can be controlled by the application, that is to say that the application will help the user to ensure that the code to be flashed is registered in a specific area on the screen of the mobile terminal. In the type of application using such flashing can mention those to identify an article by its barcode, those to reach a website in connection with a poster in which a 2d bar code has been inserted for this.
  • Our invention makes it possible to keep the "scratch ticket" as a material support for the materialization of the player's selection while proposing from this ticket a video transferred to the "mobile terminal" of the player who will aim in a first time, if necessary, to define the possible gain and then to allow to follow what corresponds to the draw so that the "player” on the one hand determines if he has won and when several gains are possible to know the gain in question.
  • This draw may be preceded by the definition of the conditions for which the gain will be effective.
  • the gain can be modulated by the ranking obtained and by a rating associated with the horse.
  • This rating may either be the actual odds on which the horse was offered during the actual race or a specific odds for that scratch ticket or for a set of scratch tickets.
  • More complex draws can be planned, drawing on the many existing horse bets.
  • the race materializing the draw can then be chosen in this case with respect to a real race chosen by a course promoting the emotion of the player such as for example a horse seeming to have lost race and who ends up winning or on the contrary a horse that leaves no chance to his opponents.
  • the real names of the participants may have been kept or replaced to prevent the player guessing the outcome of the race too easily.
  • the actual characteristics of the race may be revealed to the player either at the end of the draw sequence or in the manner of the bonuses of the mainstream videos via a complementary action of the player or when it is detected that the access to the video by the player is at least the second time.
  • a sporting sequence such as a cycling race or any competition giving rise to a classification or medal such as the Olympic Games event or a team sports meeting.
  • It may also consist of the performance or not of a performance such as the achievement of a pre-established maximum time on a course for any sports activity or not, a number predetermined obstacles cleared unhindered or performance of any performance to be defined. It can also be used a casino game draw which unlike the current "scratch tickets" can actually be experienced by the player as if he were at the casino, since a real video clip will be submitted to him. There are of course many other possibilities of materializing the draw which have only limits the imagination of the designer who will implement our invention.
  • Another advantage is that after the ticket has proved to be a winner or a loser, the player will have the possibility, according to a particular embodiment of the invention, of replaying the video sequence materializing the draw as many times as he wishes. especially if he is still in possession of the ticket.
  • Another embodiment allows once the draw made to the player to download on his "mobile terminal" o u t or other computer support the video ticket played. This may allow him, for example, to replay the draw which has earned him an important lot to friends or relationships which increases the appeal of the invention for those who buy tickets associated therewith.
  • the invention is particularly relevant for predetermined draws, that is to say that the ticket on its issue is either loser or winner and in this case the value of the winnings is also determined.
  • this determination takes place after the actual issuing of the ticket, in this case the association between the codes encoded graphically on the ticket and the "valued videos" is performed consecutively to this determination and therefore after the issue of the draw tickets.
  • a draw allows to associate a gain to each ticket.
  • the gain being defined as the value of the ticket after the draw, this gain may be zero (losing ticket) or of a value equal to or less than the purchase value of the ticket (consolation prize). It can obviously have a value higher than the purchase value of the ticket ("winning" ticket).
  • a real video is a video sequence corresponding to a real past event whose outcome is revealed by its viewing.
  • the events concerned are, for example, and in a non-exhaustive manner: all or part (s) of an equestrian race, all or part (s) of a sports race associated or not with an official competition, all or part (s) a match between several competitors such as a football or tennis match, all or part of a performance attempt or all or part (s) of an event of which a multiplicity of issues may be defined.
  • a virtual video can be associated with the same types of events as a real video but is created via computer software allowing the creation of image sequences by taking support or not on real images.
  • a video will be free choice of the developer of the invention a real video, a virtual video or any combination of real video and virtual video, a virtual video in this case can be built by taking as support one or more "Real video".
  • a raw video may be associated with several gains or losses.
  • gains and losses For example, for the roulette roulette draw that indicates the winning number as 8, we can associate the following gains and losses: - Wagering of 2 euros on odd, therefore loss ("gain" of 0 euros),
  • a "gain” means the value of the ticket once the draw is done, this includes the value 0 (losing ticket), any value less than, equal to or greater than the purchase value of the ticket in the case where the ticket has a purchase value, as well as any material or non-material lot such as cash, equipment, car, voucher, travel, participation in a sporting or cultural event or "pipole". ..
  • different “valorised videos” can be based on identical resources, thus, taking the previous example, it is possible to create a first "video valorized” which corresponds to a bet of 1 euro on the 8 and another that corresponds to a stake of 5 euros on 8, for the skilled person who will create these two “valued videos” it is obvious that it can rely on common computing resources, the implementation can then be defined as an associated parameter external to these resources.
  • This invention is particularly relevant for being implemented from a "mobile terminal".
  • These devices have the particularity of possessing a computer intelligence comparable to that of a personal computer, to generally have a network connection, to have at least one photo and / or video lens as well as at least one screen for viewing videos as well as built-in speakers and / or a headphone jack in order to listen to sound, especially the sound associated with the video footage viewed.
  • the "mobile terminals" have largely sufficient characteristics for the implementation of the invention whether
  • the invention is particularly intended for "mobile terminals" described above, it can be implemented also on any non-mobile computer system or any assembly of computer or similar elements that incorporates the equivalent of a photo lens and / or video, the equivalent of a screen, and a network connection; the whole being driven by a computer intelligence.
  • Any device thus constituted may be used in the context of the invention in place of a "mobile terminal”.
  • two modes of playing a distant video we define two modes of playing a distant video:
  • This interface can also be used to optimize the detection of the code to be extracted on the ticket or to assist the user in this image capture, os' interface with a site is such a website to search for the associated video to the flashed ticket, o interfacing with the processor or any equivalent intelligence of the "mobile terminal" in order to sequence the treatments provided for in the context of the invention, to define a draw consisting in the definition of the tickets to be issued of their eventual nominal value, the definition of the gains and their distribution with respect to the collection of tickets to be created, the tickets are produced by printing or equivalent operation on material supports such as cardboard and / or plasticized and / or metallized or equivalent, to define a certain number of valued videos, ie videos that define: o A theoretical bet in correspondence or not with the value of the ticks kets to emit, o a v ideo se quence that materializes the course of an event with several possible outcomes but only one of which is materialized by the video, o a bet that associates one or more potential gains with one or
  • this code may depending on the nature of the draw be common to several tickets, o this code must allow to associate the ticket a "valued video" among those selected for the draw,
  • FIG. 4 illustrates the mode of flashing or equivalent by a mobile terminal (7) of the zone deviolated (2) by the scraping operation or equivalent
  • FIG. 5 illustrates the unrolled video (10) on the mobile terminal (7) resulting from flashing or the equivalent of the zone unveiled by scratch operation or equivalent
  • FIG. 6 illustrates a scratch ticket (1) having a complementary security bar code (1 1).
  • Diagram 1 shows in a very synthetic way a scratch ticket (1): it is mainly composed of a variable format material support generally ranging from the approximate format of a credit card to A5 (half page A4) or equivalent formats for complex tickets with multiple draws, that is to say, several chances of winning cumulative or not . Any format outside these limits obviously remains compatible with our invention.
  • the support classically cardboard type is free: it can be chosen any type of support incorporating paper, plastic, metal and all simple or complex support already known or future to insert a graphics area encoding a computer value such , in a nonlimiting manner, a conventional bar code or a 2D bar code.
  • the choice of support materials is mainly determined by:
  • the area (2) to be scratched is either inserted simultaneously with the printing of the other areas of the ticket or by a separate process.
  • This zone uses any graphic or equivalent technique allowing the encoding of a computer value that makes it possible to link this ticket to its associated video whatever the indexation method chosen.
  • the encoding may for example use a bar code one or two dimensions among existing codes is specifically defined in the context of the invention for a particular print or a plurality of prints. It is also possible to use a method of watermarking allowing the encoding of this value by using a graph predetermined, that this graphic is the same for all the tickets of the same draw or that it is associated with a subset of these tickets.
  • an occulting layer is added so that the code can not be exploited before the removal of this layer by any suitable method.
  • this blackout layer may not be affixed.
  • the distribution of tickets is performed before the remote site to access the video is active, it may also not be affixed blackout layers since in this case decryption of the code does not identify the associated gain as long as this site is not active. It can be the same if a security device allows the player to know if the ticket has already been used or not.
  • Figure 2 illustrates a scratch ticket (1) when the blackout layer has been removed by a scraping action or equivalent or the same ticket without blackout layer.
  • the code associated with the ticket and for viewing the associated video sequence by flashing via a mobile terminal is materialized by a 2D bar code (3).
  • any encoding method is satisfactory as soon as it can be decoded via the image or the collection of images that a mobile terminal is able to flash by taking a photo, a video scan or any equivalent operation and thus reach the video associated with the ticket.
  • the discovery zone is an image (4) which is also capable of integrating a suitable encoding by any method of watermarking or equivalent.
  • Figure 4 illustrates the mode of acquisition of the code revealed by a "mobile terminal” (7) or equivalent.
  • a specific application has been previously loaded or downloaded to the "mobile terminal", whether this application is specific to a draw or common to a multiplicity of draws and / or that this application makes it possible to process other unrelated codes. to our invention.
  • this application When this application is activated from the mobile terminal, the image perceived (9) by the lens of the mobile terminal is displayed on the screen (8) thereof.
  • one or more of its objectives can be used in the context of the invention.
  • the visualization of the image on the screen of the mobile terminal will be either the image resulting directly from the video taken (6) or photo (6) of the lens used either an image or a series of images obtained by a process specific managed by the application used.
  • this application can use the various parameters related to the movement of the mobile terminal and / or positioning with respect to the ticket operated that all of these parameters is obtained by specific sensors of the mobile terminal or by specific functions or by combination of these elements.
  • the link to the associated video can be automatically performed as soon as the application has been able to decode the flash code (2) or as soon as it determines to have a satisfactory image or image collection to obtain this decoding.
  • the link can also be made by a complementary action of the player when he considers that the framing performed is satisfactory for the application to proceed with the decoding relying or not on the signals provided by the application.
  • the link is established, according to a particular embodiment of the invention, the video is initialized on one of the screens of the mobile terminal, according to another particular embodiment of the invention, the initialization of this video requires a specific action of the player.
  • FIG. 5 illustrates the viewing of the video (10) on one of the screens (8) of the "mobile terminal” (7) following the successful flashing (6) of the encoding (2) present on the ticket (1).
  • C ette v ideo (10) is triggered either automatically as soon as the application of the "mobile terminal” (7) has succeeded in decoding the registered code (2) on the ticket (1) following the flashing operation (6) either following an action of the player after flashing (6) succeeded after possibly being invited by the application loaded on the mobile.
  • the first phase of the video defines, if necessary, the characteristics of the draw by indicating all or part of the following elements - nature of the event that competes in the draw: sports confrontation, horse race, casino game, ... To add to the appeal of the game, it may be indicated the specificity of the event that it is real or fantasy: track and field event of the last Olympic Games, match ball of a big Tennis event, record attempt approved ...
  • Gain 1 0 times the "dummy bet" if the designated horse is prime, twice if he is second, and once if he is third, gain 0 if the horse is q uatrièm e or p l u s.
  • C o nth e endurance test such as for example an object that must remain in equilibrium for more than 10 seconds, the gain will be once the bet per second elapsed beyond that 1 0 seconds, the potential gain may be displayed as time passes beyond the established threshold.
  • This mini video can integrate or merge the other elements of this first phase of the video such as definition of the "fictional bet" and the conditions of gain.
  • the video materializing the draw is viewed on one of the screens of the "mobile terminal".
  • the competitor defending the player's chances may be materialized specifically: for example by an added arrow.
  • the video may be associated with a comment, such as that of the speaker of an equestrian race, this comment may be general or specific to the fate of the competitor defending the player's chances.
  • Certain phases of the draw may be dealt with specifically, so that the passage of the pole in an equestrian race or the finish line in an athletics race may be viewed in slow motion. It is also possible to link the viewing of the event with a "replay" of the final phase with artifices such as slow motion and / or precise materialization of the finish line and / or display of the arrival as and when measure of the crossing of it.
  • the application may allow video viewing to be controlled by the user of the mobile term inal with conventional actions on videos such as "pause", “slow motion", “fast”, “backspace”, “zoom” As well as any possible action, existing or future, on the progress of a video.
  • a last phase allows the display of the gain. This last phase is either chained directly from the previous phase corresponding to the actual draw or triggered from a specific action of the player. In addition to the display of the gain, additional options may be offered to the player:
  • the application can then propose to directly cash the gain on an account already defined by the player or to define in the rest of the course of the application that this account is a bank account independent of the organizer of the draw or a special account managed by the latter,
  • ca sl ication may propose u te l memorization or on the "mobile terminal" accessible freely or via a specific application under specific conditions either on a dedicated account such as an email address, an electronic vault address or equivalent.
  • FIG. 6 illustrates a scratch ticket (1) according to the invention to which is added a complementary code (1 1) called "control code” thereafter.
  • This code (1 1) did not need to be hidden.
  • the exploitation of this code (1 1) by a specific application named for the "control application” suite, possibly merged with the previous application for managing prints on "mobile terminal” makes it possible to make a diagnosis on the fact that the ticket has already been used or not. It can be practical at the time of the acquisition of the ticket to check if the ticket (1) has not given rise to any viewing to avoid any fraud. In this case the ticket (1) has a unique reference that is managed on a remote server.
  • this reference possibly makes it possible to know all or part of the associated information such as the identification of the print associated with the ticket, its acquisition value, its date of issue, its limited date of use, the date of issue. pharmacy from which it is distributed.
  • this reference does not make it possible to know the gain associated with the ticket (1).
  • this information can be reached from this code (1 1) but only from a specific "control application" to restricted infusion, this embodiment is however rather suitable for draws not associated with large lots as may be certain commercial animations or draws associated with fairs.
  • a storage of the display is performed either in a precise manner: time, date, identity or equivalent of the player , geolocation, etc. .., be done binary: viewed at least once or never viewed.
  • the number of views can also be managed. From this management, it is therefore possible for the "control application” specific to identify whether the ticket (1) is blank, that is to say that it has never been used or on the contrary s' it has already been so, and in this case, if the management associated with the perm and the "control application” also specifies, that they have been the characteristics of these uses.
  • This specific "control application” may either be available to the player to check his ticket (1) at the time of acquisition or the manager of the dispensing dispensary to verify the virginity of the ticket at the time of the Deliverance of this one is accessible to both. Activation of the "control application” may itself be managed so as to avoid, for example, the player's protesting the "virginity" of his ticket (1) during his acquisition.
  • This type of control is adapted to the mode of disclosure of the gain of tickets in the context of our invention, it can be usefully completed by all existing or future security on this type of ticket as the control code revealed by a complementary scraping usable, under pain of nullity, only by a population identified as the personnel of certain pharmacies.
  • a ticket can only be activated in a given country or geographical area, or, on the contrary, it can not be activated in certain countries or geographical areas, particularly for compliance with local or national laws.
  • the application downloaded to the mobile terminal can use a geolocation system.
  • the ticket can be obtained either manually by exchange the winning ticket from a dedicated office which can then have an application to verify the gain associated with the ticket.
  • This application called "payment application” for the suite can be activated by flashing the bar code 2 D or equivalent of devoi le by the player, the application being content in this case to seek the value of the gain payable and allow the l recording the payment when it is done so that the ticket can not allow a new receipt either from the same office or from another office with the same ticket or a copy thereof.
  • This mechanism is also suitable if the gain is of a material or immaterial nature.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • General Engineering & Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
EP14767106.9A 2013-07-17 2014-07-15 Lotteriesystem in einer erweiterten realität Ceased EP3022711A2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR1357022A FR3008813B1 (fr) 2013-07-17 2013-07-17 Systeme de loterie a realite augmentee
PCT/IB2014/063114 WO2015008217A2 (fr) 2013-07-17 2014-07-15 Systeme de loterie a realite augmentee

Publications (1)

Publication Number Publication Date
EP3022711A2 true EP3022711A2 (de) 2016-05-25

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EP14767106.9A Ceased EP3022711A2 (de) 2013-07-17 2014-07-15 Lotteriesystem in einer erweiterten realität

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US (1) US10943431B2 (de)
EP (1) EP3022711A2 (de)
FR (1) FR3008813B1 (de)
WO (1) WO2015008217A2 (de)

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US20160148464A1 (en) 2016-05-26
FR3008813B1 (fr) 2015-08-21
WO2015008217A2 (fr) 2015-01-22
US10943431B2 (en) 2021-03-09
FR3008813A1 (fr) 2015-01-23
WO2015008217A3 (fr) 2015-05-28

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