DE60225265D1 - Unterhaltungssystem - Google Patents
UnterhaltungssystemInfo
- Publication number
- DE60225265D1 DE60225265D1 DE60225265T DE60225265T DE60225265D1 DE 60225265 D1 DE60225265 D1 DE 60225265D1 DE 60225265 T DE60225265 T DE 60225265T DE 60225265 T DE60225265 T DE 60225265T DE 60225265 D1 DE60225265 D1 DE 60225265D1
- Authority
- DE
- Germany
- Prior art keywords
- entertainment system
- entertainment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
-
- A63F13/12—
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Computer Networks & Wireless Communication (AREA)
- Tourism & Hospitality (AREA)
- Signal Processing (AREA)
- Economics (AREA)
- Strategic Management (AREA)
- Software Systems (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Health & Medical Sciences (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Telephonic Communication Services (AREA)
- Information Transfer Between Computers (AREA)
- Processing Or Creating Images (AREA)
- Mobile Radio Communication Systems (AREA)
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2001150024 | 2001-05-18 | ||
JP2001150024 | 2001-05-18 | ||
JP2002086951 | 2002-03-26 | ||
JP2002086951A JP2003033576A (ja) | 2001-05-18 | 2002-03-26 | エンタテインメントシステム、通信システム、通信プログラム、通信プログラムを格納したコンピュータ読み取り可能な記録媒体、及び通信方法 |
PCT/JP2002/004467 WO2002096083A1 (fr) | 2001-05-18 | 2002-05-08 | Materiel recreatif |
Publications (2)
Publication Number | Publication Date |
---|---|
DE60225265D1 true DE60225265D1 (de) | 2008-04-10 |
DE60225265T2 DE60225265T2 (de) | 2009-03-19 |
Family
ID=26615368
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60225265T Expired - Lifetime DE60225265T2 (de) | 2001-05-18 | 2002-05-08 | Unterhaltungssystem |
Country Status (7)
Country | Link |
---|---|
US (1) | US20030055984A1 (de) |
EP (1) | EP1388999B1 (de) |
JP (1) | JP2003033576A (de) |
KR (1) | KR20040000447A (de) |
CN (1) | CN100459635C (de) |
DE (1) | DE60225265T2 (de) |
WO (1) | WO2002096083A1 (de) |
Families Citing this family (60)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7233998B2 (en) * | 2001-03-22 | 2007-06-19 | Sony Computer Entertainment Inc. | Computer architecture and software cells for broadband networks |
WO2003095050A2 (en) * | 2002-05-13 | 2003-11-20 | Consolidated Global Fun Unlimited, Llc | Method and system for interacting with simulated phenomena |
US20070265089A1 (en) * | 2002-05-13 | 2007-11-15 | Consolidated Global Fun Unlimited | Simulated phenomena interaction game |
US20050009608A1 (en) * | 2002-05-13 | 2005-01-13 | Consolidated Global Fun Unlimited | Commerce-enabled environment for interacting with simulated phenomena |
US7371175B2 (en) * | 2003-01-13 | 2008-05-13 | At&T Corp. | Method and system for enhanced audio communications in an interactive environment |
US7867085B2 (en) * | 2003-01-16 | 2011-01-11 | Wms Gaming Inc. | Gaming machine environment having controlled audio and visual media presentation |
US7455590B2 (en) * | 2003-05-09 | 2008-11-25 | Microsoft Corporation | Sending messages in response to events occurring on a gaming service |
WO2004101090A2 (en) * | 2003-05-13 | 2004-11-25 | Consolidated Global Fun Unlimited | Commerce-enabled environment for interacting with simulated phenomena |
US7862428B2 (en) | 2003-07-02 | 2011-01-04 | Ganz | Interactive action figures for gaming systems |
US7236998B2 (en) * | 2003-09-25 | 2007-06-26 | International Business Machines Corporation | System and method for solving a large system of dense linear equations |
US7516456B2 (en) * | 2003-09-25 | 2009-04-07 | International Business Machines Corporation | Asymmetric heterogeneous multi-threaded operating system |
US7318218B2 (en) * | 2003-09-25 | 2008-01-08 | International Business Machines Corporation | System and method for processor thread for software debugging |
US7523157B2 (en) * | 2003-09-25 | 2009-04-21 | International Business Machines Corporation | Managing a plurality of processors as devices |
US20050071578A1 (en) * | 2003-09-25 | 2005-03-31 | International Business Machines Corporation | System and method for manipulating data with a plurality of processors |
US7478390B2 (en) * | 2003-09-25 | 2009-01-13 | International Business Machines Corporation | Task queue management of virtual devices using a plurality of processors |
US7389508B2 (en) | 2003-09-25 | 2008-06-17 | International Business Machines Corporation | System and method for grouping processors and assigning shared memory space to a group in heterogeneous computer environment |
US7496917B2 (en) * | 2003-09-25 | 2009-02-24 | International Business Machines Corporation | Virtual devices using a pluarlity of processors |
US20050071828A1 (en) * | 2003-09-25 | 2005-03-31 | International Business Machines Corporation | System and method for compiling source code for multi-processor environments |
US7146529B2 (en) * | 2003-09-25 | 2006-12-05 | International Business Machines Corporation | System and method for processor thread acting as a system service processor |
US7415703B2 (en) * | 2003-09-25 | 2008-08-19 | International Business Machines Corporation | Loading software on a plurality of processors |
US7444632B2 (en) | 2003-09-25 | 2008-10-28 | International Business Machines Corporation | Balancing computational load across a plurality of processors |
US7475257B2 (en) * | 2003-09-25 | 2009-01-06 | International Business Machines Corporation | System and method for selecting and using a signal processor in a multiprocessor system to operate as a security for encryption/decryption of data |
US7549145B2 (en) * | 2003-09-25 | 2009-06-16 | International Business Machines Corporation | Processor dedicated code handling in a multi-processor environment |
US8332058B2 (en) * | 2003-12-30 | 2012-12-11 | Sennheiser Electronic Gmbh & Co. Kg | Digital microphone |
US7465212B2 (en) * | 2003-12-31 | 2008-12-16 | Ganz | System and method for toy adoption and marketing |
AU2004309432B2 (en) * | 2003-12-31 | 2010-12-09 | 2121200 Ontario Inc. | System and method for toy adoption and marketing |
US7534157B2 (en) * | 2003-12-31 | 2009-05-19 | Ganz | System and method for toy adoption and marketing |
JP2005326987A (ja) * | 2004-05-13 | 2005-11-24 | Sony Corp | オーディオ信号伝送システム、オーディオ信号伝送方法、サーバー、ネットワーク端末装置、プログラム及び記録媒体 |
JP2006051251A (ja) * | 2004-08-13 | 2006-02-23 | Aruze Corp | ゲームシステム |
US7240137B2 (en) * | 2004-08-26 | 2007-07-03 | International Business Machines Corporation | System and method for message delivery across a plurality of processors |
US7363397B2 (en) * | 2004-08-26 | 2008-04-22 | International Business Machines Corporation | System and method for DMA controller with multi-dimensional line-walking functionality |
US7240182B2 (en) * | 2004-09-16 | 2007-07-03 | International Business Machines Corporation | System and method for providing a persistent function server |
US7290112B2 (en) * | 2004-09-30 | 2007-10-30 | International Business Machines Corporation | System and method for virtualization of processor resources |
US20060070069A1 (en) * | 2004-09-30 | 2006-03-30 | International Business Machines Corporation | System and method for sharing resources between real-time and virtualizing operating systems |
US20060080661A1 (en) * | 2004-10-07 | 2006-04-13 | International Business Machines Corporation | System and method for hiding memory latency |
US7506325B2 (en) | 2004-10-07 | 2009-03-17 | International Business Machines Corporation | Partitioning processor resources based on memory usage |
US7512699B2 (en) * | 2004-11-12 | 2009-03-31 | International Business Machines Corporation | Managing position independent code using a software framework |
US8538768B2 (en) | 2005-02-16 | 2013-09-17 | Ingenio Llc | Methods and apparatuses for delivery of advice to mobile/wireless devices |
US8083586B2 (en) * | 2005-06-22 | 2011-12-27 | Nokia Corporation | System and method for providing interoperability of independently-operable electronic games |
JP2007075530A (ja) * | 2005-09-16 | 2007-03-29 | Aruze Corp | ゲーム機 |
US9088425B2 (en) * | 2006-05-04 | 2015-07-21 | Verizon Patent And Licensing Inc. | Method and apparatus for collaboration among individuals |
US8257084B1 (en) | 2006-06-22 | 2012-09-04 | At&T Intellectual Property I, L.P. | Method of integrating real time data into virtual settings |
US7788081B1 (en) * | 2006-06-22 | 2010-08-31 | At&T Intellectual Property I, L.P. | Method of communicating data from virtual setting into real-time devices |
US8441501B1 (en) | 2006-06-22 | 2013-05-14 | At&T Intellectual Property I, L.P. | Adaptive access in virtual settings based on established virtual profile |
US9419843B2 (en) * | 2006-07-06 | 2016-08-16 | Broadcom Corporation | Custom ASIC combining VoIP and security IP |
NZ564006A (en) * | 2006-12-06 | 2009-03-31 | 2121200 Ontario Inc | System and method for product marketing using feature codes |
JP5031773B2 (ja) * | 2006-12-27 | 2012-09-26 | 順子 杉中 | 電話会社システム |
US20080256452A1 (en) * | 2007-04-14 | 2008-10-16 | Philipp Christian Berndt | Control of an object in a virtual representation by an audio-only device |
US20080263446A1 (en) * | 2007-04-20 | 2008-10-23 | Utbk, Inc. | Methods and Systems to Connect People to Services via Virtual Reality |
US20080263459A1 (en) * | 2007-04-20 | 2008-10-23 | Utbk, Inc. | Methods and Systems to Determine Availability for Real Time Communications via Virtual Reality |
US8601386B2 (en) | 2007-04-20 | 2013-12-03 | Ingenio Llc | Methods and systems to facilitate real time communications in virtual reality |
US20090149250A1 (en) * | 2007-12-07 | 2009-06-11 | Sony Ericsson Mobile Communications Ab | Dynamic gaming environment |
JP5460977B2 (ja) * | 2008-06-25 | 2014-04-02 | ヤフー株式会社 | 仮想空間においてログオフ中の出来事を矛盾なく構成する方法、プログラム及びシステム |
US8458602B2 (en) | 2009-08-31 | 2013-06-04 | Ganz | System and method for limiting the number of characters displayed in a common area |
US8836719B2 (en) | 2010-04-23 | 2014-09-16 | Ganz | Crafting system in a virtual environment |
US8898233B2 (en) | 2010-04-23 | 2014-11-25 | Ganz | Matchmaking system for virtual social environment |
CA2768175A1 (en) | 2011-02-15 | 2012-08-15 | Ganz | Arcade in a virtual world with reward |
US9338404B1 (en) * | 2014-12-23 | 2016-05-10 | Verizon Patent And Licensing Inc. | Communication in a virtual reality environment |
US11389735B2 (en) | 2019-10-23 | 2022-07-19 | Ganz | Virtual pet system |
US11358059B2 (en) | 2020-05-27 | 2022-06-14 | Ganz | Live toy system |
Family Cites Families (25)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CA2180891C (en) * | 1995-07-12 | 2010-01-12 | Junichi Rekimoto | Notification of updates in a three-dimensional virtual reality space sharing system |
JP3859018B2 (ja) * | 1995-07-12 | 2006-12-20 | ソニー株式会社 | 3次元仮想現実空間共有方法、3次元仮想現実空間共有システム、アドレス管理方法、並びにアドレス管理サーバ端末 |
US6560707B2 (en) * | 1995-11-06 | 2003-05-06 | Xerox Corporation | Multimedia coordination system |
US6219045B1 (en) * | 1995-11-13 | 2001-04-17 | Worlds, Inc. | Scalable virtual world chat client-server system |
US5999808A (en) * | 1995-12-12 | 1999-12-07 | Aeris Communications, Inc. | Wireless gaming method |
US5999525A (en) * | 1996-11-18 | 1999-12-07 | Mci Communications Corporation | Method for video telephony over a hybrid network |
US5867494A (en) * | 1996-11-18 | 1999-02-02 | Mci Communication Corporation | System, method and article of manufacture with integrated video conferencing billing in a communication system architecture |
WO1998026566A1 (en) * | 1996-12-13 | 1998-06-18 | British Telecommunications Public Limited Company | Communications system |
US6445694B1 (en) * | 1997-03-07 | 2002-09-03 | Robert Swartz | Internet controlled telephone system |
GB9722343D0 (en) * | 1997-10-22 | 1997-12-17 | British Telecomm | Distributed virtual environment |
US6359892B1 (en) * | 1997-11-04 | 2002-03-19 | Inventions, Inc. | Remote access, emulation, and control of office equipment, devices and services |
JP3365289B2 (ja) * | 1997-12-26 | 2003-01-08 | カシオ計算機株式会社 | ネットワークシステム、このシステムに用いるサーバ装置、及びサービス提供プログラムが記録された記録媒体 |
JPH11203009A (ja) * | 1998-01-20 | 1999-07-30 | Sony Corp | 情報処理装置および方法、並びに提供媒体 |
JPH11213179A (ja) * | 1998-01-23 | 1999-08-06 | Sony Corp | 共有仮想空間提供装置および方法、並びに提供媒体 |
SE521209C2 (sv) * | 1998-06-05 | 2003-10-14 | Ericsson Telefon Ab L M | Anordning och förfarande för användning i en virtuell miljö |
JP2002522998A (ja) * | 1998-08-17 | 2002-07-23 | ネット トーク、インク. | インターネットおよびイントラネットを含むローカルおよびグローバルネットワークによるオーディオ会議用のコンピューター・アーキテクチャーおよびプロセス |
KR100664475B1 (ko) * | 1999-01-28 | 2007-01-04 | 가부시키가이샤 세가 | 네트워크 게임 시스템, 및 그것에 이용되는 게임 장치단말기 및 기억 매체 |
US6418306B1 (en) * | 1999-07-19 | 2002-07-09 | Sprint Communications Company L.P. | Common message waiting notification across landline and wireless telecommunications networks |
JP2001117884A (ja) * | 1999-10-15 | 2001-04-27 | Sony Corp | 情報処理装置および方法、並びにプログラム格納媒体 |
JP2001154966A (ja) * | 1999-11-29 | 2001-06-08 | Sony Corp | コンピュータ・ネットワーク上で構築・提供される共有仮想空間上で複数ユーザが参加可能な仮想会話を支援する会話支援システム及び会話支援方法、並びに、プログラム記憶媒体 |
US6687360B2 (en) * | 1999-12-30 | 2004-02-03 | At&T Corp. | Personal IP follow-me service |
EP1130869B1 (de) * | 2000-03-01 | 2005-06-01 | Sony International (Europe) GmbH | Verwaltung von Benutzerprofilen |
US6513026B1 (en) * | 2000-06-17 | 2003-01-28 | Microsoft Corporation | Decision theoretic principles and policies for notification |
US6884172B1 (en) * | 2000-10-25 | 2005-04-26 | Ngame Limited | Electronic game system |
US6876727B2 (en) * | 2002-07-24 | 2005-04-05 | Sbc Properties, Lp | Voice over IP method for developing interactive voice response system |
-
2002
- 2002-03-26 JP JP2002086951A patent/JP2003033576A/ja active Pending
- 2002-05-08 DE DE60225265T patent/DE60225265T2/de not_active Expired - Lifetime
- 2002-05-08 WO PCT/JP2002/004467 patent/WO2002096083A1/ja active IP Right Grant
- 2002-05-08 CN CNB028094581A patent/CN100459635C/zh not_active Expired - Lifetime
- 2002-05-08 EP EP02771568A patent/EP1388999B1/de not_active Expired - Lifetime
- 2002-05-08 KR KR10-2003-7014131A patent/KR20040000447A/ko not_active Application Discontinuation
- 2002-05-15 US US10/146,345 patent/US20030055984A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
CN1507739A (zh) | 2004-06-23 |
EP1388999A1 (de) | 2004-02-11 |
KR20040000447A (ko) | 2004-01-03 |
EP1388999B1 (de) | 2008-02-27 |
EP1388999A4 (de) | 2005-09-21 |
CN100459635C (zh) | 2009-02-04 |
DE60225265T2 (de) | 2009-03-19 |
US20030055984A1 (en) | 2003-03-20 |
JP2003033576A (ja) | 2003-02-04 |
WO2002096083A1 (fr) | 2002-11-28 |
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