DE102007035844A1 - Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität - Google Patents

Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität Download PDF

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Publication number
DE102007035844A1
DE102007035844A1 DE102007035844A DE102007035844A DE102007035844A1 DE 102007035844 A1 DE102007035844 A1 DE 102007035844A1 DE 102007035844 A DE102007035844 A DE 102007035844A DE 102007035844 A DE102007035844 A DE 102007035844A DE 102007035844 A1 DE102007035844 A1 DE 102007035844A1
Authority
DE
Germany
Prior art keywords
real
environment
virtual environment
user
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
DE102007035844A
Other languages
German (de)
English (en)
Inventor
Jochen Hummel
Dietrich Charisius
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to DE102007035844A priority Critical patent/DE102007035844A1/de
Priority to PCT/EP2008/059955 priority patent/WO2009016186A2/fr
Priority to EP08786590A priority patent/EP2170476A2/fr
Publication of DE102007035844A1 publication Critical patent/DE102007035844A1/de
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5573Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Environmental & Geological Engineering (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Processing Or Creating Images (AREA)
  • Information Transfer Between Computers (AREA)
DE102007035844A 2007-07-31 2007-07-31 Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität Withdrawn DE102007035844A1 (de)

Priority Applications (3)

Application Number Priority Date Filing Date Title
DE102007035844A DE102007035844A1 (de) 2007-07-31 2007-07-31 Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität
PCT/EP2008/059955 WO2009016186A2 (fr) 2007-07-31 2008-07-29 Procédé d'obtention, assistée par ordinateur, d'une réalité virtuelle tridimensionnelle interactive
EP08786590A EP2170476A2 (fr) 2007-07-31 2008-07-29 Procédé d'obtention, assistée par ordinateur, d'une réalité virtuelle tridimensionnelle interactive

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
DE102007035844A DE102007035844A1 (de) 2007-07-31 2007-07-31 Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität

Publications (1)

Publication Number Publication Date
DE102007035844A1 true DE102007035844A1 (de) 2009-02-05

Family

ID=40175723

Family Applications (1)

Application Number Title Priority Date Filing Date
DE102007035844A Withdrawn DE102007035844A1 (de) 2007-07-31 2007-07-31 Verfahren zur computerunterstützten Erzeugung einer interaktiven dreidimensionalen virtuellen Realität

Country Status (3)

Country Link
EP (1) EP2170476A2 (fr)
DE (1) DE102007035844A1 (fr)
WO (1) WO2009016186A2 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102016006855A1 (de) 2016-06-04 2017-12-07 Audi Ag Verfahren zum Betreiben eines Anzeigesystems und Anzeigesystem

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2012122293A1 (fr) * 2011-03-07 2012-09-13 Fourth Wall Studios, Inc. Générateurs de mission en réalité augmentée
CN108279768A (zh) * 2017-11-16 2018-07-13 深圳市诺诺易购网络科技有限公司 一种多人交互式三维虚拟环境的生成方法和系统

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102006028086A1 (de) 2006-06-19 2007-12-20 Jochen Hummel Verfahren zur Erzeugung eines dreidimensionalen Computermodells einer Stadt

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2002020111A2 (fr) * 2000-09-07 2002-03-14 Omnisky Corporation Interaction de coexistence entre un personnage virtuel et le monde reel
GB2385238A (en) * 2002-02-07 2003-08-13 Hewlett Packard Co Using virtual environments in wireless communication systems
FR2869709A1 (fr) * 2004-10-21 2005-11-04 France Telecom Systeme et procede de modelisation d'une scene tridimensionnelle par un monde virtuel, et serveur relie a un tel systeme

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102006028086A1 (de) 2006-06-19 2007-12-20 Jochen Hummel Verfahren zur Erzeugung eines dreidimensionalen Computermodells einer Stadt

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102016006855A1 (de) 2016-06-04 2017-12-07 Audi Ag Verfahren zum Betreiben eines Anzeigesystems und Anzeigesystem

Also Published As

Publication number Publication date
EP2170476A2 (fr) 2010-04-07
WO2009016186A2 (fr) 2009-02-05
WO2009016186A3 (fr) 2009-03-26

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Legal Events

Date Code Title Description
R119 Application deemed withdrawn, or ip right lapsed, due to non-payment of renewal fee

Effective date: 20120201