Embodiment
Fig. 1 is the structural representation that is applied to relate to the games system of game picture display control unit of the present invention.This games system comprises, is endowed the customer's terminal equipment (being equivalent to terminal device) 1 of corresponding identifying information respectively, continuing with a plurality of (having 8 here) customer's terminal equipment 1 can exchange information and manage together a plurality of players and utilize the shop server apparatus 2 of the recreation that customer's terminal equipment 1 carried out and the central server equipment 3 that continues and can exchange information together with a plurality of shops server apparatus 2.
Customer's terminal equipment 1 is a kind of game picture that shows according to watch-dog by the player, and the terminal device of competition game is carried out in the operation of carrying out appointment.The corresponding identifying information that is given on the customer's terminal equipment 1 comprises, the identifying information of each customer's terminal equipment 1 in the identifying information (perhaps having disposed the identifying information in the shop of customer's terminal equipment 1) of the shop server apparatus 2 that each continues with customer's terminal equipment 1 and the shop of configuration customer's terminal equipment 1.Such as, the identifying information of shop A is that the identifying information of the customer's terminal equipment 1 in A, the shop A is that the identifying information of this customer's terminal equipment 1 then is A4 under 4 the situation.
In the present embodiment, relating to the recreation that utilizes customer's terminal equipment 1 to be carried out of the present invention is the recreation that a kind of simulation is played mah-jong, and is the player that operates player that customer's terminal equipment 1 is operated with at other customer's terminal equipments 1 or CPU player's a kind of recreation that plays between one of them side at least.When the player with other customer's terminal equipments 1 of operation plays, can carry out the reception and the transmission of the data between the customer's terminal equipment 1 by following network service portion 18 and shop server apparatus 2.
Shop server apparatus 2 continues and exchanges information together with a plurality of (having 8 here) customer's terminal equipment 1 respectively, promptly the customer's terminal equipment 1 that is continued is carried out game management, also continuing with central server equipment 3 exchanges information, and carries out and carry out the reception and the transmission of data between customer's terminal equipment 1 and central server equipment 3.
Central server equipment 3 continues with a plurality of shops server apparatus 2 and exchanges information, with will illustrate afterwards finger print identifying in the characteristic point data and the user ID of needed player's fingerprint store accordingly mutually, and by carrying out the reception and the transmission of data between shop server apparatus 2 and the customer's terminal equipment 1.
Fig. 2 is the outward appearance oblique view of an embodiment of signal customer's terminal equipment 1.In the following description, be constituting the business image game player of an integral body with watch-dog, be illustrated as an example of customer's terminal equipment.And the present invention is not limited thereto example equally also is applicable to the home computer etc. by home-use image game machine being routed to the home-use image game player that constitutes on the home-use TV machine and bringing into play the image game player function by execution image game program.
And, in the present embodiment, relating to the recreation that utilizes customer's terminal equipment 1 to be carried out of the present invention is a kind of Random Factor Mahjong, is the player that operates at customer's terminal equipment 1, player that other customer's terminal equipments 1 that coexist are operated and CPU player's a kind of recreation that is played between one of them at least.When the player with other customer's terminal equipments 1 of operation plays, can between customer's terminal equipment 1, carry out the reception and the transmission of relevant data by network service portion 18, shop server apparatus 2 and the central server equipment 3 that will illustrate later on.
Customer's terminal equipment 1 comprises, shows the watch-dog 11 of game picture; The touch-screen 11a (being equivalent to operating portion) whether the button of the position that is used for judging key location that urgency shown on the game picture of watch-dog 11 is selected and is pushed by the player is instructed to; Broadcast the loudspeaker 12 of sound; Read the card reader 13 that is stored in the informations such as user ID in individual's card; Will illustrate after utilizing the taken finger print information of CCD camera 14a, extract the finger print identifying unit 14 of the needed characteristic point data of personal authentication; Collect the receipts coin unit 15 of the coin of player's input.The characteristic point data that extracts by finger print identifying unit 14, by will illustrate later on network communication portion 18 and shop server apparatus 2 etc. store among the central server equipment 5.
Watch-dog 11 is LCD such as thin type of a kind of display frame.The information of broadcasting or the BGM (background music) of loudspeaker 12 output appointments.Finger print identifying unit 14 has the CCD camera 14a that takes player's fingerprint, can certainly replace CCD camera 14a with other data image pick-up device (such as the CMOS camera).Receive coin unit 15 and also have a coin escape hole 151, be used for discharging the bad coin of input.
Individual card is a kind of magnetic card that stores individual information such as user ID or IC-card etc., although diagram is not come out, and card reader 13 is a kind of devices that can read its information from the individual's card that inserts.
On the suitable position of customer's terminal equipment 1, disposed one and be used for exporting from the detecting signal of each unit or be sent to miniature many control modules 16 (with reference to Fig. 3) that constitute with computing machine etc. of the control signal of each unit.
Fig. 3 is the hardware configuration synoptic diagram of an embodiment of customer's terminal equipment 1.Control module 16 is the whole operation actions that are used for controlling customer's terminal equipment 1, the RAM162 that include information process unit (CPU) 161, the information in the processing procedure etc. is stored temporarily and will illustrate later on the ROM163 that has stored specify image information and games etc. in advance.
Outside input and output control unit 171, at control module 16 with comprise card reader 13, touch-screen 11a, CCD camera 14a and receive between the detecting unit of coin unit 15, detecting signal is transformed into the data-signal of handling usefulness, again command information is transformed into the control signal of each apparatus of detecting unit and exports, such as, carry out such signal Processing and input and output processing by the time separation.External device control module 172 is carried out in during time-division separately to the action of each apparatus output control signal of detecting unit and the input action from the detecting signal of each apparatus of detecting unit.
Drawing processing unit 111 is screen display instruction of sending according to control module 16, and desired picture is presented on the watch-dog 11, has video RAM etc.Sound reproduction unit 121 is the instructions of sending according to control module 16 from the information of broadcasting of loudspeaker 12 output appointments or BGM (background music) etc.
Touch-screen 11a is a kind of rectangular thin-layer tablet, constitutes by cover a kind of thin slice with transparent sheath, is secured on the display surface of watch-dog 11.Wherein, described thin slice is respectively with the pressure-sensitive material that the transparent material by wire constitutes that has been spaced of appointment on direction in length and breadth.This touch-screen 11a can adopt well-known material, such as on two faces that face toward mutually of two flexible diaphragms, respectively with the pressure sensitive conductive printing ink of strip, such as carrying out the printing ink that the thermoplastic resin after the dispersing and mixing constitutes by electroconductive particle and non-conductive particles, be printed on after the corresponding position, two diaphragms are fit together is made again.And, on each pressure sensitive conductive printing ink, lead-in wire is drawn out outside the film with the state of insulation, applies the voltage of appointment on each lead-in wire of a side diaphragm, then can be connected respectively with the circuit that detects voltage at each lead-in wire of the opposing party's diaphragm with discerning.The pressure sensitive conductive printing ink surface of contact each other of two diaphragms that are bonded together has formed small hollow (because printing the time has fine particle exist institute to cause), by push on diaphragm by player's finger (perhaps pushing pen) caused ink pellet surface be in contact with one another area variation, be the variation of the opposing of surface of contact, then can detect the voltage that the opposing party's lead-in wire side occurs continuously.Thus, also then can detect pressing position.So just can judge the key location of the urgency selection on the picture that is displayed on watch-dog 11 and which button in the pressing position has been instructed to.
At ROM163, store the image of mah-jong pieces object, background image and various pictures etc.Mah-jong pieces are made of its requisite number purpose polygon liking, and can draw at 3 dimension solid spaces.Draw processing unit 111, according to the instruction of drawing from CPU161, execution from the position of 3 dimension solid spaces to the processing such as transformation calculations, light source calculating of the position of simulation 3 dimension solid spaces, and carry out the processing that writes that deposits the view data that draw to image RAM in according to described result of calculation, for example, writing the writing of data texturing (putting up) to the image ram region by the polygon appointment handles.
Below, then the action of CPU161 and the relation of drawing between the action of processing unit 111 describe.CPU161 according to being stored in interior dress or the operating system (OS) in the demountable ROM163 in outside, reads the data and the games of image, sound and control program from ROM163.In the image that is read out, sound and the control program data etc. part or all is stored among the RAM162.Then, CPU161, according to being stored in control program among the RAM162 and various data (view data, the voice data that comprise other character images such as the polygon that shows object or texture) and, handling accordingly from the detecting signal of detecting unit.That is to say that CPU161 can send a kind of instruction according to detecting signal etc., as a problem of drawing with voice output.Draw processing unit 111, according to described instruction, carrying out viewpoint position calculates, ties up solid spaces (certainly with respect to viewpoint position 3, also be same on 2 dimensional planes) in the position calculation, light source calculating etc. of object, the generation of voice data, processing are handled, then, again according to described result of calculation, carry out the processing that writes that deposits the view data that draw to image RAM in.Be deposited into view data among the image RAM (being provided for D/A converter by interface is transformed into after the analog image signal), be provided for watch-dog 11, on its pipe face, be revealed as image.On the other hand, from the voice data of sound reproduction unit 121 output (be provided for D/A converter by interface and be transformed into after the analoging sound signal, pass through amplifier again), be output from loudspeaker 12 as a kind of sound.
As drawing instruction, comprise with polygon describe 3 the dimension stereo-pictures draw the instruction and, describe the instruction of drawing of 2 common dimensional plane images.Here said polygon is polygonal 2 dimensional plane images, and employed in the present embodiment polygon is triangle or quadrangle.Describe the instruction of drawing of 3 dimension stereo-pictures with polygon, can be constituted by following various data, the toning address date of memory location of toning data of the position data of the polygon vertex of reading from ROM163, texture address data that expression sticks on the data texturing memory location on the polygon, expression data texturing color and the brightness data of expression texture brightness are wherein arranged.An object (object) (perhaps role) be made of a plurality of polygons.CPU161 stores each polygonal 3 dimension space coordinate data among the RAM162 into.Then, when on the picture of monitor 11, allowing object (object) mobile, can carry out following processing.
CPU161 according to each polygonal summit 3 dimension coordinate data, each polygonal shifting momentum data and rotation data of being temporarily stored in the RAM162, obtains each polygon successively and is moving back and postrotational 3 dimension coordinate data.Like this, in 3 dimension coordinate data of each polygon vertex that obtains, the coordinate data of horizontal direction and vertical direction then can be used as the address date on the viewing area of RAM162, just, is provided for as the address date of polygon vertex and draws processing unit 111.Draw the represented data texturing of texture address data that processing unit 111 will allocate in advance and write on triangle or the dimetric viewing area of representing by the address date of 3 or 4 polygon vertexs, therefore, then can demonstrate the object (object) (perhaps role) that on many polygons, is pasted with data texturing on the display surface of monitor 11.
In the various data of ROM163 stored, be stored in the recording medium removably data also can by such as, the driving of hard disk drive, CD drive, floppy disk, silicone disc driver, magnetic tape cassette medium reading machine etc. is read, in the case, recording medium can be hard disk drive, CD drive, floppy disk, CD, DVD, semiconductor memory etc.
Network service portion 18 is by (perhaps central server equipment 3) such as network and shop server apparatus 2, and the information of the various projects match that taken place in the progress of Random Factor Mahjong etc. is received and sends with central server equipment 3.
Below, then the authenticating method of customer's terminal equipment 1 describes.The player that the personal authentication is meant is relevant, customer's terminal equipment 1 (or the central server equipment 3 that is continued by network service portion 18 and network) is familiar with and, actual whether be same people's affirmation the player who plays.When the player carries out competition game for the first time on customer's terminal equipment 1,13 ID data of from the individual's card that inserts, reading the user of card reader, the CCD camera 14a of finger print identifying unit 14 takes player's fingerprint down, and the finger print information that utilizes CCD camera 14a to be taken extracts the needed characteristic point data of personal authentication.Then, send user's ID data and characteristic point data to continued shop server apparatus 2, be sent to central server equipment 3 and store from shop server apparatus 2 by telecommunication circuit again by network service portion 18 and network.Like this, the player then is registered in central server equipment 3.
When the player who finishes registration on the central server equipment 3 carries out competition game on customer's terminal equipment 1,13 ID data of reading the user from the individual's card that inserts of card reader, the CCD camera 14a of finger print identifying unit 14 takes player's fingerprint down, and the finger print information that utilizes CCD camera 14a to be taken extracts the needed characteristic point data of personal authentication.Then, user's ID data and characteristic point data are sent to the central server equipment 3 that is continued by network service portion 18 and network and shop server apparatus 2 etc., by central server equipment 3, judge whether identical with the characteristic point data that is transmitted with the corresponding characteristic point data of user ID of storage, if this judgement has obtained certainly, then allow the player to enter recreation, if this judges, then refuse the player enter recreation (such as, on the monitor 11 of customer's terminal equipment 1, demonstrate error message, urge the player to carry out finger print identifying more again).
The illustrative view of functional configuration of the control module 16 of the customer's terminal equipment 1 that first embodiment that Fig. 4 will narrate after being and second embodiment are related.The CPU161 of control module 16 includes game progress control module 1611 (being equivalent to the performance element of playing), timer 1612, prolongs operating conditions indicative control unit 1616, survival time evaluation unit 1617, games results evaluation unit 1618 (being equivalent to evaluation unit), the continuation condition enactment unit 1619 that requires to accept unit 1613, binding hours prolongation setup unit 1614, binding hours indicative control unit 1615, other players and continues to participate in licence units 1610.Prolongation requires to accept unit 1613 and then comprises identifying unit 1613a, operating portion indicative control unit 1613b and operation indicative control unit 1613c.
Recreation executive control program of the present invention is stored among the RAM162 (perhaps ROM163) in advance, by CPU161 this program is read out and is carried out, and makes it as game progress control module 1611, timer 1612 and play a role.
Game progress control module 1611 according to the operation input of player on touch-screen 11a, according to the mahjong laws of the game of appointment, is controlled and is selected competition game table (player's who takes part in game selection), decision circle wind and banker, recreation plays.For example, the kind of ' the DORA indication board ' of counting based on dice in match decision handle, when distributional and the decision of the board kind when the touching board assortment handling, play a card handle, bid (bump, eat, the thick stick) board when taking place mobile processing, change some processing such as processing that the hand board is arranged with specified order.But, successfully carry out in order to make recreation, be set at (being 10 seconds) in the fixed time from touching board here to the desired time of playing a card, if touch the bridge queen, then finish to carry out and touch board (with the board touched as playing a card) through choosing the board that will go out by the 1612 measured fixed times of timer that will illustrate later on.
Timer 1612 is used to measure the possible binding hours of the operation input of carrying out at touch-screen 11a when accepting the player and finishing to playing a card from touching board.
Prolong requirement and accept unit 1613, whether the later long-time consideration key (with reference to Figure 10,11) that will illustrate shown on the watch-dog 11 is pressed in binding hours, according to accepting from the signal of touch-screen 11a.
Identifying unit 1613a among first embodiment that will illustrate afterwards, is used for judging whether to satisfy restriction condition.Wherein said restriction condition is meant, at least should be to the input operation of touch-screen 11a in binding hours with interior (here being meant) from touching in the board 10 seconds, and do not play a card, further, from touching board to playing a card this section in the time, binding hours once was not extended yet.When described restriction condition has been satisfied in judgement, then allow to accept the requirement that binding hours is prolonged.
Identifying unit 1613a among second embodiment that will illustrate afterwards, also is used for judging whether to satisfy restriction condition.Wherein said restriction condition is meant, at least should be to the input operation of touch-screen 11a in binding hours with interior (here being meant) from touching in the board 10 seconds, and do not play a card, further, from touching board to playing a card this section in the time, binding hours once was not extended yet.When described restriction condition has been satisfied in judgement, then allow to accept the requirement that binding hours is prolonged.
Operating portion indicative control unit 1613b, among first embodiment that will illustrate afterwards, to consider for a long time that when having touched board key is presented on the watch-dog 11, when obtained by identifying unit 1613a to binding hours prolong accept permission the time, long-time consideration key can be operated by the player.
Operating portion indicative control unit 1613b, among second embodiment that will illustrate afterwards, when obtained by identifying unit 1613a to binding hours prolong accept permission the time, make long-time consideration key being presented on the watch-dog 11 by the form of player's operation.
Binding hours prolongs setup unit 1614, when prolonging when requiring to accept the long-time consideration key of accepting unit 1613 and being pressed (be equivalent to prolong and require), time expand of this appointment is added in the survival time of the binding hours of being measured by timer 1612.
Binding hours indicative control unit 1615, the survival time of the binding hours that will measure by timer 1612 be presented on the watch-dog 11 and as will illustrate later on the binding hours display unit.
Other players' operating conditions indicative control unit 1616, accept the prolongation requirement of the binding hours that other customer's terminal equipments 1 are sent, on watch-dog 11, make the prolongation of this binding hours require the object on the game picture with these other customer's terminal equipments 1 to be interrelated (here, be to make itself and hand board that relation be arranged), thus other players information in the consideration process for a long time (being equivalent to represent to have the information that requires that prolongs) represented.
Survival time evaluation unit 1617 increases and decreases the survival time according to the rule of appointment, judges whether the survival time has arrived below the designated value.In the present embodiment, when beginning recreation supposed the survival time to each player 5000HP (HP is the unit in survival time), carries out the increase and decrease in survival time according to the increase and decrease of player's the excellent chip of point.Such as, if player's the excellent chip of point has reduced by 3000 points, the survival time then reduces 3000HP pro rata with the minimizing of an excellent chip.And if player's the excellent chip of point has increased by 3000 points (=3000 * 1), the survival time then increases by 2400 (=3000 * 0.8) HP pro rata with the increase of an excellent chip.And in match midway, if the survival time has become below the 0HP, the player wants to proceed match and then must insert coin again again.
Games results evaluation unit 1618 is estimated the operation of player in recreation according to the rule of appointment, thus the games results when drawing game over.Games results are a kind of expression of player's evaluation result of operating in recreation.Concrete, games results are that the increase and decrease of the counting change that begins from recreation to the excellent chip of point that each player held between the game over is represented as the result of the match after the game over.And, as described in Figure 13 of back, whether press long-time consideration key and also be reflected on the games results.
Continue condition enactment unit 1619, according to games results evaluation unit 1618 resulting players' games results, the continuation condition that this player is entered next recreation is set.But also with reference to will illustrate after being stored in player's games results, the needed continuation condition (appending the number of coin) that continues to attend a game of continuation condition storage element 1625, set the continuation condition that the player can proceed to play after game over.
Continue to participate in licence units 1610, continue to participate in accepting of next recreation after the answer game over, allow under by the continuation condition that continues 1619 settings of condition enactment unit, to participate in next recreation.
The RAM162 of control module 161 comprises operation information storage element 1621, player information storage element 1622, survival time storage element 1623, games results storage element 1624 and the condition of continuation storage element 1625.
Operation information storage element 1621 will require (pressing long-time consideration key) etc. by prolong requiring to accept the player that accepts unit 1613 prolongation to binding hours, store as operation history.Consider that long-time key is pressed under several times the situation, prolongs the quilt that requires to accept the long-time consideration key of being accepted unit 1613 and also is stored in the operation information storage element 1621 by number of times.
Player information storage element 1622, and storage player's title, the ranking in the recreation (such as: section) and match such as player's title adversary information.
Survival time storage element 1623, survival time value that survival time evaluation unit 1617 is calculated and player's title are mapped and store.
Games results storage element 1624, will be mapped by the title that games results evaluation unit 1618 is estimated the point value of the excellent chip of point that the player held of (calculating) and player stores.
Continuation condition storage element 1625, the point value that the player is continued to participate in the continuation condition of next recreation and the excellent chip of point that the player held that games results evaluation unit 1618 is calculated is mapped and stores.
Fig. 5 is the stravismus synoptic diagram of the embodiment outward appearance of expression shop server apparatus 2.Shop server apparatus 2 include the watch-dog 21 that shows game picture etc., output sound loudspeaker 22, collect the coin that the player drops into and the individual who sells individual's card blocks card vending machine 25.
Watch-dog 21 is that purpose has possessed such as 2 CRT to amplify display frame.2 CRT are configured to, and by picture signal is controlled, show same rectangle image frame with 2 picture display unit in the mode that adjoins each other.
The information of broadcasting or the background music (BGM) of loudspeaker 22 output appointments.Individual card card vending machine 25 comprises the receipts coin unit 24 of collecting the coin that the player drops into, the card release unit 23 of selling individual's card.And, receive coin unit 24 and also comprised a coin escape hole (figure is slightly), be used for discharging the bad coin of input.
On the suitable position of shop server apparatus 2, disposed a control module 26, it is to constitute with computing machine etc. by exporting from the detecting signal of each unit or the miniature many of control signal that are sent to each unit.
Fig. 6 is the hardware configuration synoptic diagram of an embodiment of shop server apparatus 2.Control module 26 is the whole operation actions that are used for controlling shop server apparatus 2, the RAM262 that comprise information process unit (CPU) 261, the information in the processing procedure etc. stored temporarily and the ROM263 that has stored specify image information etc. in advance.
Drawing processing unit 211 is screen display instruction of sending according to control module 26, and needed picture is presented on the watch-dog 21, includes image RAM etc.Sound reproduction unit 221 is the instructions of sending according to control module 26 from the information of broadcasting of loudspeaker 22 output appointments or background music (BGM) etc.
In the various data of ROM263 stored, be stored in the recording medium removably data also can by such as, the driving of hard disk drive, CD drive, floppy disk, silicone disc driver, magnetic tape cassette medium reading machine etc. is read, in the case, recording medium can be hard disk drive, CD drive, floppy disk, CD, DVD, semiconductor memory etc.
Network service portion 28 receives various data and send by world-wide web and the central server equipment 3 that is made of WWW etc.Interface unit 1a be and the customer's terminal equipment 1 of shop server apparatus 2 a plurality of (being 4 here) of continuing between carry out the reception and the transmission of data.
The information that has terminal identification information that control module 26 will receive from central server apparatus 3 between network service portion 28 sends to and the corresponding customer's terminal equipment 1 of its terminal identification information by interface unit 1a.To send to central server equipment 3 by network service portion 28 between interface unit 1a from the information that has terminal identification information that customer's terminal equipment 1 receives again.
Below, be example with instruction performed action on customer's terminal equipment 1 based on central server equipment 3, describe.Fig. 7 is the example of process flow diagram of the action of the related customer's terminal equipment of first embodiment 1.
At first, from the individual's card that injects card reader 13, read the user ID data, CCD camera 14a with finger print identifying unit 14 takes player's fingerprint down, and the finger print information that utilizes CCD camera 14a to take from finger print identifying unit 14 extracts the needed characteristic point data of personal authentication (step ST101).Then, user ID data and characteristic point data are sent to the central server equipment 3 (step ST103) that is connected between network service portion 18 and shop server apparatus 2 etc.Then, in case central server equipment 3 has been affirmed the personal authentication, then demonstrate the form of selecting match mode and select picture, expression simultaneously can be selected wherein from a plurality of tables, and the selection picture of 1 table also is revealed, the player selects 1 selection of carrying out input then to be accepted from a plurality of tables, from 1 innings of war, east wind war and the war of half village, select a kind of match mode (step ST105) arbitrarily, and the information of selected match mode is sent to central server equipment 3.Then, receive other player's (opponent) match adversarys' such as title, section and title the information (step ST107) of in same gamespace, playing from central server equipment 3.Secondly, the instruction that the execution that reception is sent from central server apparatus 3 is played begins to carry out recreation by game progress control module 1611, and wind and banker (step ST109) are enclosed in decision.Then, start the clock (step ST111), the match picture then has been shown (with reference to Figure 11,12,13,14).
Match at the beginning, then calculate the survival time, judge whether the survival time surpasses 0HP (in fact should surpass 1HP, wherein HP is the unit in survival time) (step ST113) by survival time evaluation unit 1617, affirmed if this judges, then entered into step ST119.If this judges, then demonstrate the continuation of urging the player to judge whether match continues and select picture (not shown), whether received coin according to receipts coin unit 15 and accepted player's judgement, judged whether the match of now carrying out continues (step ST115) thereby carry out.If this judgement is negated that the match interrupting information of interruption then is sent to central server equipment 3 (step ST117), and then finishes match.Affirmed if this judges, then turned back to step ST111.
If the judgement of step ST113 is affirmed, then carry out and judge whether match finishes (step ST119).If this judges is negated (step ST119 is NO), then turn back to step ST111.Affirmed (step ST119 is YES) if this judges, confirmed that by continuing to participate in licence units 1610, demonstrating the player continues to participate in the picture (not shown) of next recreation, carries out and judges whether the player continues to participate in next recreation (step ST121).If this judges is negated (step ST121 is NO), then enter into step ST131.If this judges that player's input is is then accepted by (step ST121 is YES) certainly, calculate the excellent chip of point (step ST123) that the player is held when the game over by games results evaluation unit 1618.
Secondly, by continuing condition enactment unit 1619, hold the continuation condition that the player is participated in next recreation of counting of an excellent chip according to the institute that calculates and set (step ST125), demonstration continuation condition picture.
Then, the continuation condition that sets according to step ST125, by continue participating in licence units 1610, to the player the excellent chip of being held after the game over of point whether the SL that counts of appointment (being 25000 points here) more than (whether being high-level) judge (step ST127).Affirmed (step ST127 is YES) if this judges, then turned back to step ST103.If this judges is negated (step ST127 is NO), then carry out and judge whether receipts coin unit 15 has received the coin of piece number that meets the continuation condition, and the continuation condition is to hold counting of an excellent chip corresponding (step ST129) with the player after game over.Affirmed (step ST129 is YES) if this judges, then turned back to step ST103.If this judges is negated (step ST129 is NO), then show game over, the information that match is over is sent to central server equipment 3 (step ST131), Exit Game.
As mentioned above, because by survival time evaluation unit 1617, when the survival time to the player in the recreation increases and decreases, also whether this survival time is being judged more than 5000 o'clock, so, though by survival time evaluation unit 1617, judge that the survival time breaks away from recreation for the time being the player below 5000 o'clock, also can reenter game environment again by additional input coin etc. as a kind of stratagem of remedying.And, again because by survival time evaluation unit 1617, judge that the survival time after the game over can obtain a kind of right that continues to participate in next recreation continuously the player more than 5000 o'clock, so, the acquisition of this right then becomes a kind of motivation that the player continues to attend a game, thereby can provide a kind of interest higher recreation.
And, by judging whether the player has used the number of times of long-time consideration key or use that games results are reflected in the recreation of next, so, the player can be by improving the achievement of this competition, to continue to participate in next recreation with favourable continuation condition, also can to impel the player more to hanker after recreation in order wanting to improve games results simultaneously.And,, make more player be concerned about the continuation participation of recreation, thereby can improve the utilization rate of the customer's terminal equipment 1 of games system also by the raising of player to the degree of pining for of recreation.
Fig. 8 is the wherein part of detail flowchart of processing (match) process of step ST111 shown in Figure 7.
At first, the usage flag S of long-time consideration key is carried out initialization (step ST201), carry out judging whether from the board heap, to have touched board (step ST202).If this judges is negated (step ST202 is NO), then waiting for till this judgement obtains certainly.Affirmed (step ST202 is YES) if this judges, then on watch-dog 11, show and consider key (step ST203) for a long time, and the board that will touch appends in the board object in one's hands.Then, set the initial value T in survival time
s=T1 (10 seconds) (step ST204), wherein, the survival time is the player from touching board to time that decision is played a card and is allowed to.
Secondly, whether finish (the step ST205) that play a card judged in execution.Affirmed (step ST205 is YES) if this judges, then turned back to the master routine of Fig. 7.If this judges is negated (step ST205 is NO), then carry out and judge and consider whether key had been used S and equal 1 for a long time? (step ST206).If judging, this is affirmed (step ST206 is YES), then enter step ST209, if this judges is negated (NO of step ST206), then carry out and judge whether that requiring to accept unit 1613 by prolongation presses long-time consideration key (step ST207), if this judges is negated (NO of step ST207), then enter step ST209, if this judges by (YES of step ST207) certainly, then prolong setup unit 1614 the time expand T2 of appointment (T2=5 second) here is added to survival time T by binding hours
sGo up (step ST208), and send the shows signal that expression is being thought deeply to other customer's terminal equipment 1.
Then, from having appended the survival time T that specifies time expand
sIn deduct 1 second (step ST209), carry out and to judge that whether the survival time is at the judgement below 0 second (step ST210).If this judges is negated (step ST210 is NO), then turn back to step ST205, affirmed (step ST210 is YES), then by game progress control module 1611 if this judges, the board of touching automatically is decided to be play a card (step ST211), turns back to the master routine of Fig. 7 then.
Fig. 9 is the process flow diagram of the operational motion of the related customer's terminal equipment of second embodiment.
At first, from the individual's card that injects card reader 13, read the user ID data, CCD camera 14a with finger print identifying unit 14 takes player's fingerprint down, and the finger print information that utilizes CCD camera 14a to take from finger print identifying unit 14 extracts the needed characteristic point data of personal authentication (step ST401).Then, user ID data and characteristic point data are sent to the central server equipment 3 (step ST403) that is connected between network service portion 18 and shop server apparatus 2 etc.Then, in case central server equipment 3 has been affirmed the personal authentication, then demonstrate the form of selecting match mode and select picture, expression simultaneously can be selected wherein from a plurality of tables, and the selection picture of 1 table also is revealed, the player selects 1 selection of carrying out input then to be accepted from a plurality of tables, from 1 innings of war, east wind war and the war of half village, select a kind of match mode (step ST405) arbitrarily, and the information of selected match mode is sent to central server equipment 3.Then, receive other player's (opponent) match adversarys' such as title, section and title the information (step ST407) of in same gamespace, playing from central server equipment 3.Secondly, the instruction that the execution that reception is sent from central server apparatus 3 is played begins to carry out recreation by game progress control module 1611, and wind and banker (step ST409) are enclosed in decision.Then, think deeply for a long time mark S by " 0 " initial stageization (step ST410) after, start the clock (step ST411), the picture of competing is revealed (with reference to Figure 11,12,13,14).
Match at the beginning, then calculate the survival time, judge whether the survival time surpasses 0HP (in fact should surpass 1HP, wherein HP is the unit in survival time) (step ST413) by survival time evaluation unit 1617, affirmed if this judges, then entered into step ST419.If this judges, then demonstrate the continuation of urging the player to judge whether match continues and select picture (not shown), whether received coin according to receipts coin unit 15 and accepted player's judgement, judged whether the match of now carrying out continues (step ST415) thereby carry out.If this judgement is negated that the match interrupting information of interruption then is sent to central server equipment 3 (step ST417), and then finishes match.Affirmed if this judges, then turned back to step ST411.
If the judgement of step ST413 is affirmed, then carry out and judge whether match finishes (step ST419).If this judges is negated (step ST419 is NO), then turn back to step ST411.Affirmed (step ST419 is YES) if this judges, confirmed that by continuing to participate in licence units 1610, demonstrating the player continues to participate in the picture (not shown) of next recreation, carries out and judges whether the player continues to participate in next recreation (step ST421).If this judges is negated (step ST421 is NO), then enter into step ST431.If this judges that player's input is is then accepted by (step ST421 is YES) certainly, calculate the excellent chip of point (step ST423) that the player is held when the game over by games results evaluation unit 1618.
Secondly, by continuing condition enactment unit 1619, hold the continuation condition that the player is participated in next recreation of counting of an excellent chip according to the institute that calculates and set (step ST425), demonstration continuation condition picture.
Then, the continuation condition that sets according to step ST425, by continue participating in licence units 1610, to the player the excellent chip of being held after the game over of point whether the SL that counts of appointment (being 25000 points here) more than (whether being high-level) judge (step ST427).Affirmed (step ST427 is YES) if this judges, then turned back to step ST403.If this judges is negated (step ST427 is NO), then carry out and judge whether receipts coin unit 15 has received the coin of piece number that meets the continuation condition, and the continuation condition is to hold counting of an excellent chip corresponding (step ST429) with the player after game over.Affirmed (step ST429 is YES) if this judges, then turned back to step ST403.If this judges is negated (step ST429 is NO), then show game over, the information that match is over is sent to central server equipment 3 (step ST431), Exit Game.
As mentioned above, because by survival time evaluation unit 1617, when the survival time to the player in the recreation increases and decreases, also whether this survival time is being judged more than 5000 o'clock, so, though by survival time evaluation unit 1617, judge that the survival time breaks away from recreation for the time being the player below 5000 o'clock, also can reenter game environment again by additional input coin etc. as a kind of stratagem of remedying.And, again because by survival time evaluation unit 1617, judge that the survival time after the game over can obtain a kind of right that continues to participate in next recreation continuously the player more than 5000 o'clock, so, the acquisition of this right then becomes a kind of motivation that the player continues to attend a game, thereby can provide a kind of interest higher recreation.
And, by judging whether the player has used the number of times of long-time consideration key or use that games results are reflected in the recreation of next, so, the player can be by improving the achievement of this competition, to continue to participate in next recreation with favourable continuation condition, also can to impel the player more to hanker after recreation in order wanting to improve games results simultaneously.And,, make more player be concerned about the continuation participation of recreation, thereby can improve the utilization rate of the customer's terminal equipment 1 of games system also by the raising of player to the degree of pining for of recreation.
Figure 10 is the wherein part of detail flowchart of processing (match) process of step ST411 shown in Figure 9.
At first, execution judges whether to have touched board (step ST501) from the board heap.If this judges is negated (step ST501 is NO), then waiting for till this judgement obtains certainly.Affirmed (step ST501 is YES) if this judges, then the board that will touch appends in the board object in one's hands.Then, set the initial value T in survival time
s=T1 (10 seconds) (step ST503), wherein, the survival time is the player from touching board to time that decision is played a card and is allowed to.
Secondly, whether finish (the step ST505) that play a card judged in execution.Affirmed (step ST505 is YES) if this judges, then turned back to the master routine of Fig. 9.If this judges is negated (step ST505 is NO), then carry out and judge and consider whether key had been used S and equal 1 for a long time? (step ST507).If judging, this is affirmed (step ST507 is YES), then enter step ST515, if this judges is negated (NO of step ST507), then on monitor 11, show the long-time key (step ST509) of considering, execution judges whether that requiring to accept unit 1613 by prolongation presses long-time consideration key (step ST511), if this judges is negated (NO of step ST511), then enter step ST515, if this judges by (YES of step ST511) certainly, then prolong setup unit 1614 the time expand T2 of appointment (T2=5 second) here is added to survival time T by binding hours
sGo up (step ST513), and send the shows signal that expression is being thought deeply to other customer's terminal equipment 1.
Then, from having appended the survival time T that specifies time expand
sIn deduct 1 second (step ST515), and judge that whether the survival time is at (step ST517) below 0 second.If this judges is negated (step ST517 is NO), then turn back to step ST505, affirmed (step ST517 is YES), then by game progress control module 1611 if this judges, the board of touching automatically is decided to be play a card (step ST519), turns back to the master routine of Fig. 9 then.
Figure 11 is the synoptic diagram of the shown match picture of the step ST501 of the step ST201 of process flow diagram shown in Figure 8 and process flow diagram shown in Figure 10.At the downside of match picture 400, shown that the button board is named and the time to press buckle board cry and listen board key PBB, to press when eating board eat board key PBC, to press when bumping board bump board key PBD, thick stick board the time to press when the thick stick board key PBE, declaration that will press and board with board key PBF, enter the continuation key PBG that will press when next encloses board, bidding of will pressing when changing the selection that the board that whether other players gone out passes change key PBH.
These all racers that play, selected under the situation of " board that other players are gone out passes " by the change key PBH that bids, a certain position player just goes out to fall board, and player whose turn comes next player then can touch board at once.And selected under the situation of " board that other recreation players go out is bid " by the change key PBH that bids the player, when other players go out the board that this player bids possibly, its board that goes out is then glittering, represent that this then is the board that this player cries possibly, simultaneously, this player press and eat board key PBC, bump among board key PBD and the thick stick board key PBE any one bid, perhaps this player presses continuation key PBG and enters next circle board, within (such as 5 seconds), make player whose turn comes next player can not touch board perhaps at the appointed time.
At match picture 400, hand board object 401 as the object of representing player's hand board is presented at the downside of picture with upright board state, and is presented at the picture upside and the left and right sides as racer's hand board object 403 of the object of representing racer's hand board with upright board state.And, at match picture 400, the central portion of picture also shown expression comprise single call trump the board that sequences heap board heap object 404 and be the object 402 of playing a card of the expression object of playing a card around board heap 404.Because the kind presentation surface that indicates hand board object 401 kinds is towards camera lens, so the player then can confirm the kind of hand board object 401 by match picture 400.For example, the 3rd the hand board object in the left side then is “ San Wan ".
And, on match picture 400, board heap object 404 and play a card and also shown the name indicating part NP that represents the title of each player in recreation between the object 402 has shown the wind font size PRM of expression circle wind at the downside of player's player whose turn comes next racer's name indicating part NP.Can know by name indicating part NP, such as, player's name is called " too youth ", and player's seller racer's name is called " 777 ".And, can be by wind font size PRM Cong “ East " the expression literal know that circle wind is the east wind circle.
Figure 12 is the synoptic diagram of the shown match picture of the step ST509 of the step ST203 of process flow diagram shown in Figure 8 and process flow diagram shown in Figure 10.The synoptic diagram of the match picture 410 that just, the board of touching is appended in the board object in one's hands, shows with upright board state.Being touched preceding picture with board here, is that the situation of match picture 400 shown in Figure 11 is that example describes.
At match picture 410, shown on the position identical that the button board is named and listens board key PBB, eats board key PBC, bumps board key PBD, thick stick board key PBE and board key PBF, continues key PBG, bids and change key PBH, name indicating part NP and wind font size PRM with match picture 400.And, on match picture 410, also shown a long-time consideration key TOB, then press this key TOB when touching the survival time that board allows to playing a card when the player need prolong, represent the RT of portion and show the survival time at the upside of touching board object 415 that board is touched in the expression of picture lower right side.Survival time represents that the RT of portion is presented on the position that is associated with player's hand board, for example, then shows with numeral when the remaining time of playing a card to player's decision is 5 seconds.Be to show by the variation that the numeral of " 5 ", " 4 ", " 3 ", " 2 ", " 1 ", " 0 " shows.Long-time consider that key TOB only just can accept the prolongation requirement in section during touch that board finishes to playing a card.
Figure 13 is the synoptic diagram of the shown match picture of the step ST513 of the step ST208 of process flow diagram shown in Figure 8 and process flow diagram shown in Figure 10.Just, press the synoptic diagram of the shown match picture 420 that comes out after the long-time consideration key TOB.Here, be that match picture 410 shown in Figure 12 is that example describes to press long-time consideration key TOB picture before.
At match picture 420, shown on the position identical that the button board is named and listens board key PBB, eats board key PBC, bumps board key PBD, thick stick board key PBE and board key PBF, continues key PBG, bids and change key PBH, considers key TOB, name indicating part NP and wind font size PRM for a long time with match picture 410.And the upside of touching board object 415 in the picture lower right side of match on the picture 420 is with showing that the survival time that the TT of the portion that represents that long-time consideration key is pressed has replaced Figure 10 represents the RT of portion.What long-time consideration key was pressed the TT of expression portion signal is to be pressed long-time consideration key TOB and prolonged the survival time by the player.And survival time of the binding hours after prolonging also remaining 5 seconds the time considers that for a long time key presses the numeral that the TT of expression portion then begins to carry out " 5 ", " 4 ", " 3 ", " 2 ", " 1 ", " 0 " and show.
Figure 14 is the synoptic diagram of the shown match picture of the step ST513 of the step ST208 of process flow diagram shown in Figure 8 and process flow diagram shown in Figure 10.The match picture 430 that will illustrate here is a picture of having represented the scene identical with match picture shown in Figure 13 420, it is shown picture on the watch-dog 11 of the employed customer's terminal equipment 1 of racer's (being meant that the name in the recreation is called the racer of " 777 " here) of player's seller.
On match picture 430, shown on the position identical that the button board is named and listens board key PBB, eats board key PBC, bumps board key PBD, thick stick board key PBE and board key PBF, continues key PBG, bids and change key PBH, name indicating part NP and wind font size PRM with match picture 420.
On match picture 430, the hand board object 431 of the object of expression player (name is called the player of " 777 ") hand board is to found the downside that the board state is presented at picture, and racer's hand board object 433 of the object of expression racer hand board is presented at the picture upside and the left and right sides with upright board state.And, on match picture 430, the central portion of picture also shown expression comprise single call trump the board that sequences heap board heap object 434 and be the object 432 of having a showdown of the expression object of having a showdown around board heap 434.Be called the picture left side of racer's hand board object 433 of " too youth " in the name of the racer who has shown the player whose turn comes next in recreation, show expression " in the consideration ... " with the TTH of expression portion in racer's consideration that the information that prolongs requirement is arranged.
Thus, because be that other racers have prolonged the survival time, the player then can know also easily and take turns less than oneself, thereby can learn it is the slow of the communication that causes owing to the load of network etc. clearly, still owing to racer's " in the consideration " cause slow.Therefore, can suppress effectively because of always also taking turns less than the own urgency that the occurs mood of making an uproar.
Figure 15 is the example of detail flowchart of the step ST421 processing procedure (games results evaluation) of step ST123 shown in Figure 7 and process flow diagram shown in Figure 9.The processing is here carried out by games results evaluation unit 1618 all.The number of times CNT that presses of long-time consideration key is stored in operation information storage element 1621, by games results evaluation unit 1618 it is read to go forward side by side to exercise and uses.
At first, judge long-time consider key press whether CNT=0 (step ST301) of number of times, if this judge by (step ST301 is YES) certainly, then counting of appointment is added to count upward (the step ST303) that institute holds an excellent chip, and turns back to master routine.If this judges is negated (step ST301 is NO),, from hold the counting of an excellent chip, deduct count (the step ST305) of appointment, and turn back to master routine according to the value of CNT.
In first embodiment, the access times of long-time consideration key are not applied restriction, suppose to consider for a long time that key can use repeatedly, just after game over, correspondingly deduct points.And access times of considering key for a long time etc. are stored in operation information storage element 1612.Such as, consider that for a long time key has used 1 time, do not deduct points (that is, deduction of points is 0 point) used 2 times, and 1000 points of then deducting points use 3 times, and 3000 points of then deducting points use 4 times, 5000 points of then deducting points.And used the situation more than 4 times for long-time consideration key, and if deduct points by rule as mentioned above, 5000 points of having been held when then having surpassed the recreation beginning, so, long-time consideration key can not be used.If consider from the viewpoint of carrying out smoothly of playing, if consider the hard-core words of the use of key for a long time, counting of being held during game over then becomes 0, and in the process of playing a game of recreation, also can cause other players' rashness, and make us unhappy.
And, as second embodiment, consider that key can only use 1 time for a long time in the playing a game of recreation if be defined in, so, the player then appends after game over and specifies the bonus points (such as 1000 points) of counting under the situation that does not have the long-time consideration of use key, making next recreation of participation become is more prone to, and under the situation of having used long-time consideration key, then not to the bonus point of being held of counting, also can not consider and continue to participate in next recreation.And if key is not considered in use for a long time, the continuation participation condition enactment that also continuation can be participated in next recreation is 0 piece of coin.
As mentioned above, in this first embodiment and second embodiment, be by customer's terminal equipment 1, according to player's games results, judge whether to allow to continue to participate in next recreation, and described processing can be undertaken also by shop server apparatus 2 or central server equipment 3.
And the present invention has more than and is confined to described embodiment, also can adopt following mode.
(A) in first embodiment and second embodiment, be that 1 performed recreation gives to illustrate for the situation of Random Factor Mahjong with regard to customer's terminal equipment, but also can be other game by the thoughtful type that a plurality of player carried out.Such as, can be playing card, go, Chinese chess, chess, playing cards etc.
(B) in first embodiment and second embodiment, just be as Fig. 8 and the initial value T with binding hours shown in Figure 10
sBe decided to be 10 seconds, the time expand T2 of appointment and be decided to be 5 seconds situation and give to illustrate, but also can be not limited thereto, can suitably change the initial value T of binding hours according to the content of recreation, the situation of recreation
sTime expand T2 with appointment.And time expand of the binding hours in also recreation can being played a game, amounts to and is decided to be 30 seconds, makes the player can freely select time expand in these 30 seconds in own desirable recreation situation.Also the prolongation number of times of binding hours can be decided to be repeatedly, consider that for a long time the number of times CNT that presses of key whenever increases progressively 1 time, then on the survival time, add 5 seconds, on the survival time, add 4 seconds, on the survival time, add 3 seconds.
(C) in first embodiment and second embodiment, be just to all players of the match that attends a game with the initial value T of binding hours
sBe decided to be 10 seconds without exception, the time expand of appointment, is decided to be 5 seconds situation and gives to illustrate, but also can suitably change these numerical value according to player's ranking, title etc.Like this, 3 people in 4 people that attend a game high ranking (refer to here: the people that high ranking is arranged then is the rival of recreation) is arranged and 1 people because of being that beginner's ranking is when hanging down, beginner's player's binding hours and the time expand in survival time, can be set than other 3 people players' length, thereby also can give chance that pulls off the event of player of beginner, further the degree of freedom of expansion of games system.And, prolongation type with survival time of multiple binding hours, binding hours is stored among RAM162 etc. in advance, allow CPU161 possess a kind of function, when the recreation beginning, the player can select a kind of from these types, thereby then can set the prolongation of binding hours and binding hours according to player's technical ability.
(D) in first embodiment and second embodiment, timer 1612 is to be used for measuring the player to finish the used time to playing a card from touching board, and conduct can be accepted the possible binding hours of the operation input of carrying out between this moment on touch-screen 11a.But also can be not limited to this, also can carry out the measurement of binding hours before the player bids or after bidding.
(E) in first embodiment and second embodiment, during will considering that for a long time key is used, be limited to from touching board and finish within the time limit that decision is played a card and to give to illustrate for example, but press long-time consideration key and the increase and decrease of the binding hours that occurs is calculated to have more than and is confined to this example.Such as, also can be that the player then pressed this and long-time considers that key prolongs binding hours before bidding with bump, eat, thick stick etc., also can allow repeatedly to use long-time consideration key.
(F) in first embodiment and second embodiment, it is the signal that just sends according to touch-screen 11a as operating portion, detect the situation of input operation and give to illustrate, but also can be a kind of mechanical switchs of purchasing as operating portion such as button, the signal that sends according to mechanical switch detects the form of input operation.
(G) in first embodiment and second embodiment, be with regard to the situation of having purchased shop server 2 and give to illustrate, but also can be a kind of form that customer's terminal equipment 1 is directly connected with central server equipment 3 between network.
(H) in first embodiment, be to be that example describes to be judged as the shown long-time consideration key of the moment of touching board from board heap, in a second embodiment, be to be that example describes, yet also can be being example at shown long-time consideration key of other the moment to be judged as the shown long-time consideration key of the moment that has satisfied restriction condition.For example, also can be during the games, will consider the form that key shows for a long time all the time.
(I) in first embodiment, the restriction condition of whether accepting the long-time consideration key that is pressed is three conditions shown below:
1. to the operation of touch-screen 11a input, at least should be in binding hours with interior (here being meant) from touching in the board 10 seconds;
2. touch board and finish, also do not finish but play a card;
3. from touching board to playing a card this section in the time, the survival time of binding hours once was not extended yet.
In a second embodiment, the restriction condition of whether accepting the long-time consideration key that is pressed is three conditions shown below:
4. to the operation of touch-screen 11a input, at least should be in binding hours with interior (here being meant) from touching in the board 10 seconds;
5. touch board and finish, also do not finish but play a card;
6. during the games, the survival time of binding hours once was not extended yet.
Yet, also can be not limited to the restriction condition of above embodiment, and adopt other restriction condition.For example, restriction condition can be two conditions shown below:
7. to the operation of touch-screen 11a input, at least should be in binding hours with interior (here being meant) from touching in the board 10 seconds;
8. touch board and finish, also do not finish but play a card.
In this case since to the prolongation number of times of binding hours without any restriction, the player can press long-time consideration key and prolong binding hours at any time according to the desirability of oneself.