CN115705611A - 策划虚拟旅游 - Google Patents
策划虚拟旅游 Download PDFInfo
- Publication number
- CN115705611A CN115705611A CN202210939223.9A CN202210939223A CN115705611A CN 115705611 A CN115705611 A CN 115705611A CN 202210939223 A CN202210939223 A CN 202210939223A CN 115705611 A CN115705611 A CN 115705611A
- Authority
- CN
- China
- Prior art keywords
- virtual environment
- curated
- data
- dimensional virtual
- dimensional
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/003—Navigation within 3D models or images
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Software Systems (AREA)
- Radar, Positioning & Navigation (AREA)
- Remote Sensing (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US17/404,426 US11734893B2 (en) | 2021-08-17 | 2021-08-17 | Curating virtual tours |
| US17/404,426 | 2021-08-17 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN115705611A true CN115705611A (zh) | 2023-02-17 |
Family
ID=82742912
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202210939223.9A Pending CN115705611A (zh) | 2021-08-17 | 2022-08-05 | 策划虚拟旅游 |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US11734893B2 (https=) |
| EP (1) | EP4137217A1 (https=) |
| JP (1) | JP2023027756A (https=) |
| CN (1) | CN115705611A (https=) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025066497A1 (zh) * | 2023-09-25 | 2025-04-03 | 腾讯科技(深圳)有限公司 | 天空环境控制方法、装置、终端及存储介质 |
| WO2025223091A1 (zh) * | 2024-04-24 | 2025-10-30 | 腾讯科技(深圳)有限公司 | 应用于ugc编辑器的信号查询方法、装置及设备 |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20250104512A1 (en) * | 2023-09-27 | 2025-03-27 | Igt | Impossible slot play using virtual wagering games and gaming environments |
| JP2026017646A (ja) * | 2024-07-24 | 2026-02-05 | ソニーグループ株式会社 | 情報処理システム、情報処理方法、およびプログラム |
Family Cites Families (34)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5377997A (en) | 1992-09-22 | 1995-01-03 | Sierra On-Line, Inc. | Method and apparatus for relating messages and actions in interactive computer games |
| JP2008118691A (ja) * | 1996-10-03 | 2008-05-22 | Masanobu Kujirada | 在宅旅行システム |
| US8584025B2 (en) * | 2008-05-02 | 2013-11-12 | International Business Machines Corporation | Virtual world teleportation |
| US8624902B2 (en) * | 2010-02-04 | 2014-01-07 | Microsoft Corporation | Transitioning between top-down maps and local navigation of reconstructed 3-D scenes |
| JP2012120594A (ja) * | 2010-12-06 | 2012-06-28 | Nintendo Co Ltd | 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム |
| JP5581287B2 (ja) * | 2011-09-16 | 2014-08-27 | アイベックステクノロジー株式会社 | 仮想旅行システム、仮想旅行装置及び仮想旅行プログラム |
| US20140089850A1 (en) * | 2012-09-22 | 2014-03-27 | Tourwrist, Inc. | Systems and Methods of Using Motion Control to Navigate Panoramas and Virtual Tours |
| JP5307923B1 (ja) * | 2012-08-20 | 2013-10-02 | 株式会社gloops | ゲームサーバ、ゲーム制御方法、プログラム、及びゲームシステム |
| JP2014115478A (ja) * | 2012-12-10 | 2014-06-26 | Ibex Technology Co Ltd | 端末装置、創作物生成方法、創作物生成プログラム、仮想旅行装置及び仮想旅行システム |
| US9644973B2 (en) * | 2013-03-28 | 2017-05-09 | Google Inc. | Indoor location signalling via light fittings |
| JP5793770B1 (ja) * | 2015-01-22 | 2015-10-14 | 株式会社gloops | ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置 |
| US10629001B2 (en) * | 2015-03-04 | 2020-04-21 | Samsung Electronics Co., Ltd. | Method for navigation in an interactive virtual tour of a property |
| WO2016144279A1 (en) | 2015-03-06 | 2016-09-15 | Ors Filiz Mujdehan | Virtual reality based remote learning system and method |
| KR101850028B1 (ko) * | 2015-03-06 | 2018-05-30 | 한국전자통신연구원 | 가상 여행 체험 장치 및 그 방법 |
| US9911238B2 (en) * | 2015-05-27 | 2018-03-06 | Google Llc | Virtual reality expeditions |
| EP3196840B1 (en) * | 2016-01-22 | 2022-12-14 | Nokia Technologies Oy | Displaying visual information of views captured at geographic locations |
| KR101723785B1 (ko) | 2016-02-01 | 2017-04-19 | 주식회사 아이센스 | 혈당 측정기용 스트립 배출 장치 |
| US10030979B2 (en) * | 2016-07-29 | 2018-07-24 | Matterport, Inc. | Determining and/or generating a navigation path through a captured three-dimensional model rendered on a device |
| US20180082477A1 (en) * | 2016-09-22 | 2018-03-22 | Navitaire Llc | Systems and Methods for Improved Data Integration in Virtual Reality Architectures |
| US20190005716A1 (en) * | 2016-11-10 | 2019-01-03 | Janus Vr Inc. | Method and system for translating a legacy web page into a three-dimensional virtual reality (vr) immersive space |
| JP6955861B2 (ja) * | 2016-12-16 | 2021-10-27 | 株式会社バンダイナムコエンターテインメント | イベント制御システム及びプログラム |
| US20180232921A1 (en) * | 2017-02-14 | 2018-08-16 | Adobe Systems Incorporated | Digital Experience Content Personalization and Recommendation within an AR or VR Environment |
| US10369472B1 (en) | 2017-03-30 | 2019-08-06 | Electronic Arts Inc. | Virtual environment mapping system |
| US10341537B2 (en) * | 2017-09-29 | 2019-07-02 | Sony Interactive Entertainment America Llc | Spectator view into an interactive gaming world showcased in a live event held in a real-world venue |
| US10668382B2 (en) | 2017-09-29 | 2020-06-02 | Sony Interactive Entertainment America Llc | Augmenting virtual reality video games with friend avatars |
| JP6940790B2 (ja) * | 2017-11-20 | 2021-09-29 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
| JP7167949B2 (ja) * | 2018-02-06 | 2022-11-09 | ソニーグループ株式会社 | 画像処理装置、画像処理方法、および画像提供システム |
| EP3752987A4 (en) | 2018-02-12 | 2021-11-17 | Yalla.Digital, Inc. | SYSTEM AND PROCEDURE FOR PROVIDING MULTIMEDIA CONTENT |
| US10977871B2 (en) * | 2018-04-25 | 2021-04-13 | International Business Machines Corporation | Delivery of a time-dependent virtual reality environment in a computing system |
| JP6526891B1 (ja) * | 2018-08-16 | 2019-06-05 | グリー株式会社 | ゲーム制御プログラム、ゲーム制御方法およびゲーム制御システム |
| US10996915B2 (en) * | 2018-10-31 | 2021-05-04 | Doubleme, Inc. | Surrogate visitor mixed-reality live environment sharing system with remote visitors |
| US10881962B2 (en) | 2018-12-14 | 2021-01-05 | Sony Interactive Entertainment LLC | Media-activity binding and content blocking |
| KR102241829B1 (ko) * | 2019-01-10 | 2021-04-19 | 제이에스씨(주) | Vr과 ar을 기반으로 하는 정신건강 및 심리상담 콘텐츠 제공 시스템 |
| JP2020110452A (ja) * | 2019-01-15 | 2020-07-27 | 株式会社コロプラ | ゲームプログラム、方法、および情報処理装置 |
-
2021
- 2021-08-17 US US17/404,426 patent/US11734893B2/en active Active
-
2022
- 2022-07-26 EP EP22187036.3A patent/EP4137217A1/en not_active Withdrawn
- 2022-07-29 JP JP2022121303A patent/JP2023027756A/ja active Pending
- 2022-08-05 CN CN202210939223.9A patent/CN115705611A/zh active Pending
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2025066497A1 (zh) * | 2023-09-25 | 2025-04-03 | 腾讯科技(深圳)有限公司 | 天空环境控制方法、装置、终端及存储介质 |
| WO2025223091A1 (zh) * | 2024-04-24 | 2025-10-30 | 腾讯科技(深圳)有限公司 | 应用于ugc编辑器的信号查询方法、装置及设备 |
Also Published As
| Publication number | Publication date |
|---|---|
| US11734893B2 (en) | 2023-08-22 |
| EP4137217A1 (en) | 2023-02-22 |
| US20230055749A1 (en) | 2023-02-23 |
| JP2023027756A (ja) | 2023-03-02 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination |