JP2023027756A - 仮想ツアーのキュレーティング - Google Patents

仮想ツアーのキュレーティング Download PDF

Info

Publication number
JP2023027756A
JP2023027756A JP2022121303A JP2022121303A JP2023027756A JP 2023027756 A JP2023027756 A JP 2023027756A JP 2022121303 A JP2022121303 A JP 2022121303A JP 2022121303 A JP2022121303 A JP 2022121303A JP 2023027756 A JP2023027756 A JP 2023027756A
Authority
JP
Japan
Prior art keywords
virtual environment
curated
dimensional virtual
dimensional
tour
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2022121303A
Other languages
English (en)
Japanese (ja)
Other versions
JP2023027756A5 (https=
Inventor
ダナラ、プニータ
Danala Punitha
カープ、サラ
Karp Sarah
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Interactive Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Interactive Entertainment Inc filed Critical Sony Interactive Entertainment Inc
Publication of JP2023027756A publication Critical patent/JP2023027756A/ja
Publication of JP2023027756A5 publication Critical patent/JP2023027756A5/ja
Pending legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
JP2022121303A 2021-08-17 2022-07-29 仮想ツアーのキュレーティング Pending JP2023027756A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US17/404,426 US11734893B2 (en) 2021-08-17 2021-08-17 Curating virtual tours
US17/404,426 2021-08-17

Publications (2)

Publication Number Publication Date
JP2023027756A true JP2023027756A (ja) 2023-03-02
JP2023027756A5 JP2023027756A5 (https=) 2025-01-14

Family

ID=82742912

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022121303A Pending JP2023027756A (ja) 2021-08-17 2022-07-29 仮想ツアーのキュレーティング

Country Status (4)

Country Link
US (1) US11734893B2 (https=)
EP (1) EP4137217A1 (https=)
JP (1) JP2023027756A (https=)
CN (1) CN115705611A (https=)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN117357891A (zh) * 2023-09-25 2024-01-09 腾讯科技(深圳)有限公司 天空环境控制方法、装置、终端及存储介质
US20250104512A1 (en) * 2023-09-27 2025-03-27 Igt Impossible slot play using virtual wagering games and gaming environments
CN120827734A (zh) * 2024-04-24 2025-10-24 腾讯科技(深圳)有限公司 应用于ugc编辑器的信号查询方法、装置及设备
JP2026017646A (ja) * 2024-07-24 2026-02-05 ソニーグループ株式会社 情報処理システム、情報処理方法、およびプログラム

Citations (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5377997A (en) * 1992-09-22 1995-01-03 Sierra On-Line, Inc. Method and apparatus for relating messages and actions in interactive computer games
JP2008118691A (ja) * 1996-10-03 2008-05-22 Masanobu Kujirada 在宅旅行システム
JP2012120594A (ja) * 2010-12-06 2012-06-28 Nintendo Co Ltd 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム
JP2013066017A (ja) * 2011-09-16 2013-04-11 Ibex Technology Co Ltd 仮想旅行システム、仮想旅行装置及び仮想旅行プログラム
JP2014036813A (ja) * 2012-08-20 2014-02-27 Gloops Inc ゲームサーバ、ゲーム制御方法、プログラム、及びゲームシステム
JP2014115478A (ja) * 2012-12-10 2014-06-26 Ibex Technology Co Ltd 端末装置、創作物生成方法、創作物生成プログラム、仮想旅行装置及び仮想旅行システム
JP2016131818A (ja) * 2015-01-22 2016-07-25 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置
JP2018049618A (ja) * 2016-09-22 2018-03-29 ナビティア・エルエルシー バーチャルリアリティアーキテクチャにおける改善されたデータ統合のためのシステムおよび方法
JP2018094326A (ja) * 2016-12-16 2018-06-21 株式会社バンダイナムコエンターテインメント イベント制御システム、イベント通知システム及びプログラム
JP2018528496A (ja) * 2015-05-27 2018-09-27 グーグル エルエルシー 仮想現実旅行のためのリーダーデバイスおよび参加者デバイスを含むシステム
US20190005717A1 (en) * 2016-11-10 2019-01-03 Janus Vr Inc. Method and system for linking a first virtual reality (vr) immersive space with a second vr immersive space
US10369472B1 (en) * 2017-03-30 2019-08-06 Electronic Arts Inc. Virtual environment mapping system
WO2019155876A1 (ja) * 2018-02-06 2019-08-15 ソニー株式会社 画像処理装置、画像処理方法、および画像提供システム
US20190333285A1 (en) * 2018-04-25 2019-10-31 International Business Machines Corporation Delivery of a time-dependent virtual reality environment in a computing system
JP2020006245A (ja) * 2017-11-20 2020-01-16 株式会社カプコン ゲームプログラムおよびゲームシステム
JP2020025802A (ja) * 2018-08-16 2020-02-20 グリー株式会社 ゲーム制御プログラム、ゲーム制御方法およびゲーム制御システム
KR20200086873A (ko) * 2019-01-10 2020-07-20 제이에스씨(주) Vr과 ar을 기반으로 하는 정신건강 및 심리상담 콘텐츠 제공 시스템
JP2020110452A (ja) * 2019-01-15 2020-07-27 株式会社コロプラ ゲームプログラム、方法、および情報処理装置
JP2020534952A (ja) * 2017-09-29 2020-12-03 ソニー インタラクティブ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー 実世界会場で開催されたライブイベントで見せられるインタラクティブなゲーム世界の観客ビュー
US20210029393A1 (en) * 2018-02-12 2021-01-28 Yalla.Digital, Inc. System and method for delivering multimedia content

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8584025B2 (en) * 2008-05-02 2013-11-12 International Business Machines Corporation Virtual world teleportation
US8624902B2 (en) * 2010-02-04 2014-01-07 Microsoft Corporation Transitioning between top-down maps and local navigation of reconstructed 3-D scenes
US20140089850A1 (en) * 2012-09-22 2014-03-27 Tourwrist, Inc. Systems and Methods of Using Motion Control to Navigate Panoramas and Virtual Tours
US9644973B2 (en) * 2013-03-28 2017-05-09 Google Inc. Indoor location signalling via light fittings
US10629001B2 (en) * 2015-03-04 2020-04-21 Samsung Electronics Co., Ltd. Method for navigation in an interactive virtual tour of a property
WO2016144279A1 (en) 2015-03-06 2016-09-15 Ors Filiz Mujdehan Virtual reality based remote learning system and method
KR101850028B1 (ko) * 2015-03-06 2018-05-30 한국전자통신연구원 가상 여행 체험 장치 및 그 방법
EP3196840B1 (en) * 2016-01-22 2022-12-14 Nokia Technologies Oy Displaying visual information of views captured at geographic locations
KR101723785B1 (ko) 2016-02-01 2017-04-19 주식회사 아이센스 혈당 측정기용 스트립 배출 장치
US10030979B2 (en) * 2016-07-29 2018-07-24 Matterport, Inc. Determining and/or generating a navigation path through a captured three-dimensional model rendered on a device
US20180232921A1 (en) * 2017-02-14 2018-08-16 Adobe Systems Incorporated Digital Experience Content Personalization and Recommendation within an AR or VR Environment
US10668382B2 (en) 2017-09-29 2020-06-02 Sony Interactive Entertainment America Llc Augmenting virtual reality video games with friend avatars
US10996915B2 (en) * 2018-10-31 2021-05-04 Doubleme, Inc. Surrogate visitor mixed-reality live environment sharing system with remote visitors
US10881962B2 (en) 2018-12-14 2021-01-05 Sony Interactive Entertainment LLC Media-activity binding and content blocking

Patent Citations (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5377997A (en) * 1992-09-22 1995-01-03 Sierra On-Line, Inc. Method and apparatus for relating messages and actions in interactive computer games
JP2008118691A (ja) * 1996-10-03 2008-05-22 Masanobu Kujirada 在宅旅行システム
JP2012120594A (ja) * 2010-12-06 2012-06-28 Nintendo Co Ltd 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム
JP2013066017A (ja) * 2011-09-16 2013-04-11 Ibex Technology Co Ltd 仮想旅行システム、仮想旅行装置及び仮想旅行プログラム
JP2014036813A (ja) * 2012-08-20 2014-02-27 Gloops Inc ゲームサーバ、ゲーム制御方法、プログラム、及びゲームシステム
JP2014115478A (ja) * 2012-12-10 2014-06-26 Ibex Technology Co Ltd 端末装置、創作物生成方法、創作物生成プログラム、仮想旅行装置及び仮想旅行システム
JP2016131818A (ja) * 2015-01-22 2016-07-25 株式会社gloops ゲームサーバ、ゲーム制御方法、ゲームプログラム、ゲームプログラム記録媒体及び端末装置
JP2018528496A (ja) * 2015-05-27 2018-09-27 グーグル エルエルシー 仮想現実旅行のためのリーダーデバイスおよび参加者デバイスを含むシステム
JP2018049618A (ja) * 2016-09-22 2018-03-29 ナビティア・エルエルシー バーチャルリアリティアーキテクチャにおける改善されたデータ統合のためのシステムおよび方法
US20190005717A1 (en) * 2016-11-10 2019-01-03 Janus Vr Inc. Method and system for linking a first virtual reality (vr) immersive space with a second vr immersive space
JP2018094326A (ja) * 2016-12-16 2018-06-21 株式会社バンダイナムコエンターテインメント イベント制御システム、イベント通知システム及びプログラム
US10369472B1 (en) * 2017-03-30 2019-08-06 Electronic Arts Inc. Virtual environment mapping system
JP2020534952A (ja) * 2017-09-29 2020-12-03 ソニー インタラクティブ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー 実世界会場で開催されたライブイベントで見せられるインタラクティブなゲーム世界の観客ビュー
JP2020006245A (ja) * 2017-11-20 2020-01-16 株式会社カプコン ゲームプログラムおよびゲームシステム
WO2019155876A1 (ja) * 2018-02-06 2019-08-15 ソニー株式会社 画像処理装置、画像処理方法、および画像提供システム
US20210029393A1 (en) * 2018-02-12 2021-01-28 Yalla.Digital, Inc. System and method for delivering multimedia content
US20190333285A1 (en) * 2018-04-25 2019-10-31 International Business Machines Corporation Delivery of a time-dependent virtual reality environment in a computing system
JP2020025802A (ja) * 2018-08-16 2020-02-20 グリー株式会社 ゲーム制御プログラム、ゲーム制御方法およびゲーム制御システム
KR20200086873A (ko) * 2019-01-10 2020-07-20 제이에스씨(주) Vr과 ar을 기반으로 하는 정신건강 및 심리상담 콘텐츠 제공 시스템
JP2020110452A (ja) * 2019-01-15 2020-07-27 株式会社コロプラ ゲームプログラム、方法、および情報処理装置

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
"「[VR剣戟アクション]ソード・オブ・ガルガンチュア / ゲーム実況・ブロードキャスト From D-MD[PS VR/PS5/", YOUTUBE[ONLINE][VIDEO], JPN6025024086, 13 December 2020 (2020-12-13), ISSN: 0005748553 *
"「[VR実況] 剣士になれるVRやってみた [ソードオブガルガンチュア マルチ編]」", YOUTUBE[ONLINE][VIDEO], JPN6025024087, 17 February 2021 (2021-02-17), ISSN: 0005748554 *

Also Published As

Publication number Publication date
US11734893B2 (en) 2023-08-22
EP4137217A1 (en) 2023-02-22
CN115705611A (zh) 2023-02-17
US20230055749A1 (en) 2023-02-23

Similar Documents

Publication Publication Date Title
JP7630618B2 (ja) 対話型コンテンツタイトルのリプレイ可能なアクティビティ
JP7136851B2 (ja) ゲームプレイコンパニオンアプリケーション
JP7487201B2 (ja) メディアアクティビティのバインドとコンテンツのブロックのための方法、システム、非一時的なコンピュータ可読媒体
US11951405B2 (en) Media-object binding for dynamic generation and displaying of play data associated with media
JP2023027756A (ja) 仮想ツアーのキュレーティング
US11442987B2 (en) Media-object binding for displaying real-time play data for live-streaming media
JP7445659B2 (ja) ストリーミングメディアにおけるインタラクティブオブジェクト及びマーケットプレイス元帳
JP7612581B2 (ja) 対象を定めたゲームニュース及びコンテンツフィード
US11080748B2 (en) Targeted gaming news and content feeds
WO2021242477A1 (en) Media-object binding for predicting performance in a media
CN114341830B (zh) 基于上下文的动作建议
JP2026042863A (ja) 協調ゲームプレイ及びコーチングゲームプレイ
JP7827568B2 (ja) ゲームプレイセッション調整のためのインテリジェントな推奨
JP7592607B2 (ja) デジタルコンテンツのマッピングされたビュー
WO2024055811A1 (zh) 消息显示方法、装置、设备、介质及程序产品
US20230121618A1 (en) Reactions of failed attempts during points of gameplay
EP4138063A1 (en) Game-based lesson plans and learning

Legal Events

Date Code Title Description
A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20241227

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20241227

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20250528

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20250617

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20251209