CN112913225B - Vr晕动病减轻系统,头戴式显示器,vr晕动病减轻方法 - Google Patents

Vr晕动病减轻系统,头戴式显示器,vr晕动病减轻方法 Download PDF

Info

Publication number
CN112913225B
CN112913225B CN201980069436.7A CN201980069436A CN112913225B CN 112913225 B CN112913225 B CN 112913225B CN 201980069436 A CN201980069436 A CN 201980069436A CN 112913225 B CN112913225 B CN 112913225B
Authority
CN
China
Prior art keywords
section
moving image
shake
display
virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN201980069436.7A
Other languages
English (en)
Chinese (zh)
Other versions
CN112913225A (zh
Inventor
坂本顺
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Interactive Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Interactive Entertainment Inc filed Critical Sony Interactive Entertainment Inc
Priority to CN202411528993.XA priority Critical patent/CN119544947A/zh
Publication of CN112913225A publication Critical patent/CN112913225A/zh
Application granted granted Critical
Publication of CN112913225B publication Critical patent/CN112913225B/zh
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/147Digital output to display device ; Cooperation and interconnection of the display device with other functional units using display panels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • G02B27/0176Head mounted characterised by mechanical features
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/163Wearable computers, e.g. on a belt
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1684Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
    • G06F1/1686Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being an integrated camera
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G3/00Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
    • G09G3/001Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes using specific devices not provided for in groups G09G3/02 - G09G3/36, e.g. using an intermediate record carrier such as a film slide; Projection systems; Display of non-alphanumerical information, solely or in combination with alphanumerical information, e.g. digital display on projected diapositive as background
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/111Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation
    • H04N13/117Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation the virtual viewpoint locations being selected by the viewers or determined by viewer tracking
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/344Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/366Image reproducers using viewer tracking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0132Head-up displays characterised by optical features comprising binocular systems
    • G02B2027/0134Head-up displays characterised by optical features comprising binocular systems of stereoscopic type
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0138Head-up displays characterised by optical features comprising image capture systems, e.g. camera
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/014Head-up displays characterised by optical features comprising information/image processing systems
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0149Head-up displays characterised by mechanical features
    • G02B2027/0154Head-up displays characterised by mechanical features with movable elements
    • G02B2027/0159Head-up displays characterised by mechanical features with movable elements with mechanical means other than scaning means for positioning the whole image
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0179Display position adjusting means not related to the information to be displayed
    • G02B2027/0187Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/04Changes in size, position or resolution of an image
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/04Changes in size, position or resolution of an image
    • G09G2340/0464Positioning
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/38Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory with means for controlling the display position

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Computer Hardware Design (AREA)
  • Signal Processing (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
CN201980069436.7A 2018-11-01 2019-10-16 Vr晕动病减轻系统,头戴式显示器,vr晕动病减轻方法 Active CN112913225B (zh)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202411528993.XA CN119544947A (zh) 2018-11-01 2019-10-16 Vr晕动病减轻系统、头戴式显示器、vr晕动病减轻方法

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2018-206572 2018-11-01
JP2018206572 2018-11-01
PCT/JP2019/040723 WO2020090477A1 (ja) 2018-11-01 2019-10-16 Vr酔い低減システム、ヘッドマウントディスプレイ、vr酔い低減方法及びプログラム

Related Child Applications (1)

Application Number Title Priority Date Filing Date
CN202411528993.XA Division CN119544947A (zh) 2018-11-01 2019-10-16 Vr晕动病减轻系统、头戴式显示器、vr晕动病减轻方法

Publications (2)

Publication Number Publication Date
CN112913225A CN112913225A (zh) 2021-06-04
CN112913225B true CN112913225B (zh) 2024-10-29

Family

ID=70464060

Family Applications (2)

Application Number Title Priority Date Filing Date
CN201980069436.7A Active CN112913225B (zh) 2018-11-01 2019-10-16 Vr晕动病减轻系统,头戴式显示器,vr晕动病减轻方法
CN202411528993.XA Pending CN119544947A (zh) 2018-11-01 2019-10-16 Vr晕动病减轻系统、头戴式显示器、vr晕动病减轻方法

Family Applications After (1)

Application Number Title Priority Date Filing Date
CN202411528993.XA Pending CN119544947A (zh) 2018-11-01 2019-10-16 Vr晕动病减轻系统、头戴式显示器、vr晕动病减轻方法

Country Status (5)

Country Link
US (2) US11687159B2 (https=)
EP (1) EP3876524A4 (https=)
JP (1) JP7382954B2 (https=)
CN (2) CN112913225B (https=)
WO (1) WO2020090477A1 (https=)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20160089298A1 (en) 2014-09-29 2016-03-31 Otolith Sound Inc Device for Mitigating Motion Sickness and Other Responses to Inconsistent Sensory Information
US11284205B2 (en) 2016-11-14 2022-03-22 Otolith Sound Inc. Systems, devices, and methods for treating vestibular conditions
JP2021124529A (ja) * 2020-01-31 2021-08-30 キヤノン株式会社 画像処理装置、画像処理システム、画像処理方法、及びプログラム
JP2024115563A (ja) 2021-07-12 2024-08-27 ソニーグループ株式会社 情報処理装置、情報処理方法、及びプログラム
CN117957832A (zh) 2021-11-08 2024-04-30 索尼互动娱乐股份有限公司 头戴式显示器
WO2023171422A1 (ja) * 2022-03-10 2023-09-14 株式会社ソニー・インタラクティブエンタテインメント 表示制御システム、表示制御方法、プログラム
TWI815353B (zh) * 2022-03-16 2023-09-11 國立清華大學 用於減緩動暈症的頭戴式裝置

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8619080B2 (en) * 2008-09-08 2013-12-31 Disney Enterprises, Inc. Physically present game camera

Family Cites Families (19)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000339490A (ja) * 1999-05-28 2000-12-08 Mitsubishi Electric Corp Vr酔い低減方法
AU2009291915B2 (en) * 2008-09-09 2015-03-12 New York University Method and devices to increase craniofacial bone density
US8553783B2 (en) * 2008-12-29 2013-10-08 Stmicroelectronics Asia Pacific Pte Ltd. Apparatus and method of motion detection for temporal mosquito noise reduction in video sequences
US9094749B2 (en) * 2012-07-25 2015-07-28 Nokia Technologies Oy Head-mounted sound capture device
WO2014100484A1 (en) * 2012-12-19 2014-06-26 HeadsUp Technologies, Inc. Methods and systems for managing motion sickness
US9549870B2 (en) * 2013-05-27 2017-01-24 Iman Shafieloo Smart joint care
KR101507242B1 (ko) * 2013-10-21 2015-03-31 포항공과대학교 산학협력단 영상 분석을 통하여 모션 햅틱 효과를 제공하는 장치 및 방법
CN105094310B (zh) * 2014-05-09 2019-08-16 梦工厂动画公司 虚拟现实驾乘系统中减少晕车的方法和系统
US9999835B2 (en) 2015-02-05 2018-06-19 Sony Interactive Entertainment Inc. Motion sickness monitoring and application of supplemental sound to counteract sickness
US10162412B2 (en) * 2015-03-27 2018-12-25 Seiko Epson Corporation Display, control method of display, and program
JP6707823B2 (ja) 2015-09-03 2020-06-10 セイコーエプソン株式会社 表示装置、表示装置の制御方法、及び、プログラム
US10594936B2 (en) * 2015-09-25 2020-03-17 Sony Interactive Entertainment Inc. Head mounted display having a plurality of display modes
JP6448527B2 (ja) * 2015-12-10 2019-01-09 キヤノン株式会社 周波数制御装置、モータ駆動装置および光学機器
JP2017182130A (ja) 2016-03-28 2017-10-05 ソニー株式会社 情報処理装置、情報処理方法、及びプログラム
JP6689694B2 (ja) * 2016-07-13 2020-04-28 株式会社バンダイナムコエンターテインメント シミュレーションシステム及びプログラム
KR20180042971A (ko) * 2016-10-19 2018-04-27 현대자동차주식회사 차량 및 차량의 제어방법
JP2018082363A (ja) * 2016-11-18 2018-05-24 セイコーエプソン株式会社 頭部装着型表示装置およびその制御方法、並びにコンピュータープログラム
JP6246310B1 (ja) * 2016-12-22 2017-12-13 株式会社コロプラ 仮想空間を提供するための方法、プログラム、および、装置
CN107621883B (zh) * 2017-10-18 2020-05-08 炫彩互动网络科技有限公司 一种基于手机终端的虚拟现实系统及人机交互方法

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8619080B2 (en) * 2008-09-08 2013-12-31 Disney Enterprises, Inc. Physically present game camera

Also Published As

Publication number Publication date
CN119544947A (zh) 2025-02-28
US11687159B2 (en) 2023-06-27
EP3876524A4 (en) 2022-12-28
WO2020090477A1 (ja) 2020-05-07
EP3876524A1 (en) 2021-09-08
US20210389822A1 (en) 2021-12-16
JPWO2020090477A1 (ja) 2021-09-24
JP7382954B2 (ja) 2023-11-17
US20230280834A1 (en) 2023-09-07
CN112913225A (zh) 2021-06-04

Similar Documents

Publication Publication Date Title
CN112913225B (zh) Vr晕动病减轻系统,头戴式显示器,vr晕动病减轻方法
US11079999B2 (en) Display screen front panel of HMD for viewing by users viewing the HMD player
JP6616361B2 (ja) ヘッドマウンテッドディスプレイ上でのゲームプレイの移行
US11806615B2 (en) Asynchronous virtual reality interactions
CN107735152B (zh) 用于虚拟现实(vr)观看的扩展视野重新渲染
US11117052B2 (en) Game device, control method of game device, and storage medium that can be read by computer
US11086587B2 (en) Sound outputting apparatus and method for head-mounted display to enhance realistic feeling of augmented or mixed reality space
US20140112505A1 (en) Information processing system, computer-readable non-transitory storage medium having stored therein information processing program, information processing control method, and information processing apparatus
JP6757420B2 (ja) 音声制御装置、音声制御方法及びプログラム
JP7011721B2 (ja) 画像生成装置、画像生成方法及びプログラム
JP6530453B2 (ja) ゲームプログラム及びゲームシステム
US20250113049A1 (en) Intelligently skipping encoding of video blocks to reduce latency
CN119156584A (zh) Hmd系统内的非xr游戏的注视点增强
US12318693B2 (en) Use of machine learning to transform screen renders from the player viewpoint
US12429945B2 (en) Information processing apparatus and adjustment screen display method
US20210136135A1 (en) Image stabilization cues for accessible game stream viewing
JPWO2018101162A1 (ja) ヘッドマウントディスプレイ、表示制御装置、表示制御方法及びプログラム

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant