CN111803921A - Game interaction method based on cloud mobile phone system, electronic equipment and storage medium - Google Patents

Game interaction method based on cloud mobile phone system, electronic equipment and storage medium Download PDF

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Publication number
CN111803921A
CN111803921A CN202010518670.8A CN202010518670A CN111803921A CN 111803921 A CN111803921 A CN 111803921A CN 202010518670 A CN202010518670 A CN 202010518670A CN 111803921 A CN111803921 A CN 111803921A
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China
Prior art keywords
mobile phone
cloud mobile
game
client
control
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Granted
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CN202010518670.8A
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Chinese (zh)
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CN111803921B (en
Inventor
周捷
吴志宏
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Guangzhou Suqi Technology Co ltd
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Guangzhou Suqi Technology Co ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • H04L63/0807Network architectures or network communication protocols for network security for authentication of entities using tickets, e.g. Kerberos
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols

Abstract

The invention provides a game interaction method based on a cloud mobile phone system, which comprises the following steps: the method comprises the steps of receiving a request, uploading information in real time, receiving cloud mobile phone information, generating a connection instruction, establishing connection, authorizing and checking, generating a game interaction link, participating in a game, performing game interaction, sending a control command, setting a control authority and selecting a mode. The invention relates to an electronic device and a storage medium for executing the method. The control client initiates game interaction invitation to the specific client, shares out game streaming links, enables game players to receive user invitation click links, only needs to install the client APP, register and log in a cloud mobile phone server, can be connected to the cloud mobile phone without downloading the game APP, receives mobile phone game audio and video streaming data transmitted by the cloud mobile phone, can drive the user to control the game, achieves game interaction and entertainment interaction, and increases game interactivity and interestingness.

Description

Game interaction method based on cloud mobile phone system, electronic equipment and storage medium
Technical Field
The invention relates to the technical field of cloud, in particular to a game interaction method based on a cloud mobile phone system, electronic equipment and a storage medium.
Background
Cloud technology is mature and is greatly applied to cloud computers, cloud desktops, cloud services and the like, and cloud mobile phones proposed for mobile phones are fully developed. The cloud mobile phone applies the cloud computing technology to network terminal service and realizes the cloud service through a cloud server.
The existing cloud game is a game mode based on cloud computing, all games run in a processing server side in a running mode of the cloud game, and a rendered game picture is compressed and then transmitted to a user through a network. At the user end, the game equipment of the user does not need any high-end processor and display card, and can be used for the cloud game only by basic video decompression capacity. However, cloud games require large bandwidth and large flow, the quality of a cloud server network can affect the use of the games, and the existing cloud games cannot initiate game interaction to audience client sides based on cloud mobile phones, so that the interactivity, the interest and the playability of the games are poor.
Disclosure of Invention
In order to overcome the defects of the prior art, the invention aims to provide a game interaction method based on a cloud mobile phone system, wherein a control client initiates a game interaction invitation to a specific client, a game streaming link is shared, a game senior and a professional player can take a user to control a game after receiving the user invitation click link, the user can directly watch the senior instead of playing effect or be led by the game senior to carry out game operation, attack and the like, the game interaction and entertainment interaction are realized, and the interactivity and the interestingness of the game are increased.
The invention provides a game interaction method based on a cloud mobile phone system, which comprises the following steps:
uploading information in real time, and transmitting self equipment information, an operation state and address information to a cloud mobile phone server in real time by the cloud mobile phone;
the method comprises the steps that game interaction is carried out, a cloud mobile phone responds to a game starting request sent by a control client to start a game, and when the cloud mobile phone is connected with a specific client, game audio and video streaming data are sent to the specific client;
and mode selection, wherein the cloud mobile phone responds to a request sent by the audience client end for entering the watching mode, sets the current mode of the audience client end as the watching mode, responds to a request sent by the audience client end for closing the watching mode, sets the audience client end for entering the application game operation interaction permission, and sets the watching mode as the mode which does not participate in game interaction in the whole process, only used as the audience to watch the game interaction of the anchor and other professional players and cannot control the game of the cloud mobile phone end.
Further, in the game interaction step, the cloud game platform is in butt joint with a third-party professional game practice-taking platform.
The method comprises the steps of setting control authority, receiving a request for setting game operation authority of a specific client, a plurality of spectator clients or a request for applying for operating the control game authority, which is sent by the control client, and setting the control authority of the specific client and the spectator clients according to the request for setting game operation authority of the specific client and the plurality of spectator clients or the request for applying for operating the control game authority; in the step of setting the control authority, the control authority comprises an authority for fighting with the control client, an authority for finding a professional player for playing instead, and an authority for playing with the audience.
Further, the cloud mobile phone is deployed in a local area network of a user in a distributed mode; the address information comprises an intranet address and a port, and when the control client and the cloud mobile phone are located in the same local area network, the control client is directly connected with the intranet address and the port of the cloud mobile phone to perform streaming communication; when the control client and the cloud mobile phone are located in different networks, the control client performs streaming communication with the cloud mobile phone in a UDP penetrating mode.
Further, the cloud mobile phone is deployed in a central machine room in a centralized manner; the address information comprises an external network address and a port, and the control client is connected with the external network address and the port of the cloud mobile phone.
Further, still include:
receiving a request, wherein a cloud mobile phone server receives a connection request sent by a control client, and the connection request comprises an ID of the control client and equipment information of a cloud mobile phone;
receiving cloud mobile phone information, wherein the cloud mobile phone server receives self equipment information, running state and address information which are transmitted by a cloud mobile phone in real time;
generating a connection instruction, searching the cloud mobile phone by the cloud mobile phone server according to the equipment information of the cloud mobile phone in the connection request, generating the connection instruction according to the equipment information, the running state and the address information of the searched cloud mobile phone, sending the connection instruction to the control client, and distributing Token information according to a Token application request sent by the control client;
and when the cloud mobile phone server successfully verifies the account number logged in by the specific client and the Token information transmitted by the specific client, the cloud mobile phone server sends the address information of the cloud mobile phone to the specific client.
Further, in the step of receiving the request, the device information is set in the cloud mobile phone or the device information filled or scanned by the control client is obtained.
Further, still include:
establishing connection, namely, controlling a client to receive a connection signaling sent by a cloud mobile phone server, and establishing connection with a cloud mobile phone according to the connection signaling;
generating a game interaction link, controlling a client to apply for a Token to a cloud mobile phone server, and generating and sending the game interaction link, wherein the game interaction link comprises Token information;
participating in a game, triggering and starting a specific client through the action of clicking the game interaction link by a specific user, connecting and logging the specific client to a cloud mobile phone server, transmitting Token information in the game interaction link to the cloud mobile phone server, receiving address information of a cloud mobile phone sent by the cloud mobile phone server after the cloud mobile phone server successfully verifies an account number and the Token information of the specific client, and connecting the specific client to the cloud mobile phone through the address information;
and sending a control command, and after a specific client obtains the control authorization of the cloud mobile phone, sending control command information to the cloud mobile phone by the specific client for game control.
An electronic device, comprising: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for executing a cloud-phone-system-based game interaction method.
A computer-readable storage medium having stored thereon a computer program for execution by a processor of a game interaction method based on a cloud phone system.
Compared with the prior art, the invention has the beneficial effects that:
the invention provides a game interaction method based on a cloud mobile phone system, which comprises the following steps: the method comprises the steps of receiving a request, uploading information in real time, receiving cloud mobile phone information, generating a connection instruction, establishing connection, authorizing and checking, generating a game interaction link, participating in a game, performing game interaction, sending a control command, setting a control authority and selecting a mode. The invention relates to electronic equipment and a storage medium, which are used for executing a game interaction method based on a cloud mobile phone system. The control client initiates game interaction invitation to a specific client, shares out game streaming links, enables game players and professional players to receive click links of user invitation, only needs to install the client APP, registers and logs in a cloud mobile phone server, can be connected to the cloud mobile phone without downloading the game APP, receives mobile phone game audio and video streaming data transmitted by the cloud mobile phone, can drive the users to control the game, and enables the users to directly watch high-manual game playing effect or to lead game operation, attack and the like by the game player, thereby realizing game interaction and entertainment interaction, increasing interactivity and interest of the game, expanding popularization effect of the game by social elements, increasing playability of the game, improving viscosity of the game, and bringing multi-party benefits to game channel distributors, game APP manufacturers and players; the mode of the spectator client side watching the game can be freely selected according to the actual situation, the problem that some spectators only want to watch the game quietly and do not want to be disturbed too much is solved, and the user experience is improved.
The foregoing description is only an overview of the technical solutions of the present invention, and in order to make the technical solutions of the present invention more clearly understood and to implement them in accordance with the contents of the description, the following detailed description is given with reference to the preferred embodiments of the present invention and the accompanying drawings. The detailed description of the present invention is given in detail by the following examples and the accompanying drawings.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:
fig. 1 is a flowchart of a game interaction method based on a cloud mobile phone system according to the present invention.
Detailed Description
The present invention will be further described with reference to the accompanying drawings and the detailed description, and it should be noted that any combination of the embodiments or technical features described below can be used to form a new embodiment without conflict.
The network architecture of the game interaction method based on the cloud mobile phone system comprises a cloud mobile phone, a client and a cloud mobile phone server, wherein a cloud terminal service program is deployed on the cloud mobile phone, and the cloud mobile phone server is deployed on an x86 server and plays a role of a central background. The cloud mobile phone comprises a distributed cloud mobile phone and a centralized cloud mobile phone, the centralized cloud mobile phone is arranged on a cloud mobile phone server of a cloud service provider to operate, the distributed cloud mobile phone is arranged in a private domain, the cloud mobile phone server is connected with a client, and the cloud mobile phone server is connected with the distributed cloud mobile phone.
The distributed cloud mobile phone comprises an ARM architecture processor, a mainboard, a storage unit, a communication module, a power module and a shell, wherein the storage unit, the communication module and the power module are all arranged on the mainboard; the communication module is used for connecting the client and an external network, and is a network module based on a TCP/IP transmission protocol; the storage unit stores a cloud mobile phone service program, and at least one cloud mobile phone control system can be established when the cloud mobile phone service program runs.
In this embodiment, the distributed cloud mobile phone is in wired connection or wireless connection with an external network through the communication module. The indicating lamps are arranged on the outer surface of the shell and are respectively electrically connected with the main board and the power supply module, the indicating lamps comprise power supply indicating lamps and signal indicating lamps, the power supply indicating lamps are used for displaying whether the power supply is normally connected, and the signal indicating lamps are used for displaying whether the distributed cloud mobile phone normally works; the power indicator light is electrically connected with the power module, and the signal indicator light is electrically connected with the mainboard. The distributed cloud mobile phone in the embodiment further comprises a flash memory and a plurality of application software, the flash memory is arranged on the mainboard and connected with the ARM architecture processor through the mainboard, a mobile phone operating system is installed in the flash memory or the storage unit, and the application software is installed in the flash memory or the storage unit and is specifically determined according to the size of the storage unit, but the mobile phone operating system and the application software are preferentially installed in the storage unit, so that the memory pressure of the flash memory is conveniently relieved. The distributed cloud mobile phone in the embodiment is fixedly installed at a certain fixed position according to the requirements of customers. The distributed cloud mobile phone obtains data sent by the client through the communication module, sends the data to the ARM architecture processor for processing and then stores the data in the storage unit, and the storage unit obtains the data sent by the client, so that the data are directly stored in the distributed cloud mobile phone and do not need to be uploaded to a central server, the function that the client obtains needed information through the client at any time and any place can be achieved, meanwhile, the possibility that the data are uploaded to the central server of a service provider according to the existing cloud technology can be avoided, and the security of private domain information is guaranteed.
The game interaction method based on the cloud mobile phone system comprises the steps of controlling a client to enter a cloud mobile phone, starting a game in the cloud mobile phone, and initiating an invitation to a specific user, such as a game senior citizen and a game professional player of a professional game play training platform, wherein after a game streaming link of the cloud mobile phone is shared out, the game senior citizen can receive the user invitation to click a sharing link, the user is carried to control the game, and the user can directly watch a game effect of the senior citizen or be led by the game senior citizen to carry out game operation, attack and the like. As shown in fig. 1, the method comprises the following steps:
and receiving a request, wherein the cloud mobile phone server receives a connection request sent by the control client, and the connection request comprises the ID of the control client and the equipment information of the cloud mobile phone. In this embodiment, the device information is set in the cloud mobile phone or the device information for controlling the client to fill in or scan is acquired.
And uploading information in real time, and transmitting self equipment information, running state and address information to a cloud mobile phone server in real time by the cloud mobile phone.
And receiving cloud mobile phone information, and receiving self equipment information, running state and address information transmitted by the cloud mobile phone in real time by the cloud mobile phone server.
And generating a connection instruction, searching the cloud mobile phone by the cloud mobile phone server according to the equipment information of the cloud mobile phone in the connection request, generating the connection instruction according to the searched equipment information, operation state and address information of the cloud mobile phone, and sending the connection instruction to the control client.
And establishing connection, namely, controlling the client to receive a connection signaling sent by the cloud mobile phone server, and establishing connection with the cloud mobile phone according to the connection signaling.
The cloud mobile phone starts the game in response to the game starting request sent by the control client.
The method comprises the following steps that a control client initiates invitations to specific users to carry out game interaction, such as game professional players of game high hands and professional game instead of a game practice platform, and specifically comprises the following steps:
generating a game interaction link, controlling a client to apply for a Token to a cloud mobile phone server, generating and sending the game interaction link, wherein the game interaction link comprises Token information;
the method comprises the steps that a game is participated, a specific client is triggered and started through the action of clicking a game interaction link by a specific user, the specific client is connected with and logs in a cloud mobile phone server, and Token information in the game interaction link is transmitted to the cloud mobile phone server;
and (3) authorization verification, the cloud mobile phone server verifies the account number logged in by the specific client and Token information transmitted by the specific client, and when the cloud mobile phone server successfully verifies the account number logged in by the specific client and the Token information, the cloud mobile phone server sends address information of the cloud mobile phone to the specific client.
The specific client receives address information of the cloud mobile phone sent by the cloud mobile phone server, and is connected with the cloud mobile phone through the address information;
after the cloud mobile phone is connected with the specific client, sending game audio and video streaming data to the specific client;
and sending a control command, and after the specific client obtains the control authorization of the cloud mobile phone, sending the control command information to the cloud mobile phone by the specific client for game control.
The specific client only needs to install the client APP and register and log in the cloud mobile phone server, the cloud mobile phone can be connected without downloading the game APP, the user can participate in the game to control the game, the user can directly watch the high-hand playing effect, or the game is guided by the high-hand playing of the game to carry out game operation, attack and customs. In this embodiment, the cloud game platform is docked with a third-party professional game play-substituting training platform, so as to realize the sharing of game professional player resources.
The cloud mobile phone responds to a game live broadcast request sent by the control client to broadcast a game interface. The method comprises the steps that a client side is controlled to conduct social sharing on currently-ongoing streaming communication of the cloud mobile phone; the method specifically comprises the following steps: generating a live broadcast interactive link, and controlling a client to apply for a Token from a cloud mobile phone server; the cloud mobile phone server distributes Token information to the live broadcast room according to a Token application request sent by the control client, and the Token information is used for authorization verification before the audience client joins the live broadcast room; the control client generates a live broadcast interactive link, the live broadcast interactive link comprises Token information, and the live broadcast interactive link is shared through a social software interface;
entering a live broadcast room, receiving a sharing link from a control client through a social channel by a viewer, triggering and starting the viewer client through the action of clicking the live broadcast interaction link in the social channel by the viewer, connecting and logging in the cloud mobile phone server by the viewer client, and transmitting Token information in the live broadcast interaction link to the cloud mobile phone server;
the method comprises the steps that authorization verification is conducted, a cloud mobile phone server verifies an account number logged in by a viewer client and Token information transmitted by the viewer client, and when the cloud mobile phone server successfully verifies the account number logged in by the viewer client and the Token information, the cloud mobile phone server sends address information of a cloud mobile phone to the viewer client;
the method comprises the steps that a spectator client receives address information of the cloud mobile phone sent by a cloud mobile phone server, and the spectator client is connected to the same cloud mobile phone through the address information;
the streaming data is sent, and the cloud mobile phone sends the game audio and video streaming data to the audience client participating in the live broadcast; the spectator client enters a game interaction live broadcast room in the cloud mobile phone to interact with the anchor, and at the moment, the spectator client can see the game live broadcast on the cloud mobile phone interface.
The method includes that a user who is used as the audience in a live game room can apply for the permission of controlling a game to be changed into a game anchor and can click to enter a watching mode, the cloud mobile phone responds to a request sent by an audience client to enter the watching mode, the current mode of the audience client is set to be the watching mode, the watching mode is that the current mode does not participate in game interaction in the whole process, the user who is used as the audience can only watch the live game or game interaction of the live game and other professional players, and the user who is used as the audience in the mode can not receive any live game or invitation of the players. If the user wants to participate in the game for interaction, namely the watching mode is closed to enter the game application operation interaction permission, the user returns to the game interaction mode, and the cloud mobile phone responds to a request sent by the audience client for closing the watching mode and sets the audience client to enter the game application operation interaction permission.
The spectator can apply for the permission of operating the control game to the control client, and the control client can also grant the permission of operating the game to the spectator, so that the spectator can participate in the game in the whole process. The cloud mobile phone receives a request for setting game operation permission of a specific client side and a plurality of spectator client sides or a request for applying for operating the game permission sent by the specific client side and the plurality of spectator client sides, the request for setting the game operation permission of the specific client side and the plurality of spectator client sides is sent by the control client side, the control permission of the specific client side and the spectator client sides is set according to the request for applying for operating the game permission after the control client side agrees and sets the permission, and the operation experience of a game together with the control client side is realized. Specifically, the right of client-side fight can be obtained and controlled by some fight games, the right of professional players for play can be found by some over-hit level games, the right of the professional players for play can be found by the over-hit level, and the harsh audience can play the right of the game together, so that the interactivity and the interestingness of the game are increased. In the embodiment, the control client can give the authority to multiple persons at the same time, and the effect that the multiple persons participate in controlling the same cloud-end hand game is achieved. The popularization effect of the game is expanded by using social elements, the playability of the game is improved, the viscosity of the game is improved, and multi-party benefits are brought to game channel distributors, game app manufacturers and players.
A plurality of mobile phone operating systems are established on the cloud mobile phone through the multi-open technology, and the client can control each mobile phone operating system, which is equivalent to the fact that the client is expanded into a plurality of mobile phones. The cloud mobile phone receives requests for controlling other operation interfaces of the mobile phone sent by the control client, and transmits the corresponding operation interfaces of the mobile phone according to the requests for controlling other operation interfaces of the mobile phone. On the one hand, the problem that a plurality of mobile phones are carried by a lot of people according to different requirements is solved. On the other hand, files and data required by the user can be acquired at any time through the cloud mobile phone.
In one embodiment, the cloud mobile phone is deployed in a local area network of a user in a distributed mode, the address information comprises an intranet address and a port, the cloud mobile phone is placed in a merchant or a home network, the control client is connected to the cloud mobile phone server through the internet, the intranet address and the port of the cloud mobile phone are inquired, and then the control client initiates connection to the cloud mobile phone to perform streaming communication of audio and video data. When the client and the cloud mobile phone are controlled to be located in the same local area network, the client can try to be directly connected with an intranet address and a port of the cloud mobile phone for streaming data communication, and the streaming data under the condition does not need to pass through an extranet; when the client and the cloud mobile phone are located in different networks, the client tries to perform streaming communication with the cloud mobile phone in a UDP (user Datagram protocol) penetrating manner. In this embodiment, the cloud mobile phone is equivalent to performing appropriate reconfiguration and optimization on the existing cloud mobile phone server to form a cloud mobile phone server capable of serving a private domain. The cloud mobile phone service system in a private domain can be constructed through the cloud mobile phone, the cloud mobile phone service system can be connected to a cloud mobile phone server provided by a service provider through a household broadband network, data between the cloud mobile phone service system and the cloud mobile phone server provided by the service provider is generally signaling data, the data is generally not large, and too much broadband resources cannot be occupied. On the other hand, data between the cloud mobile phone and the client and data between the cloud mobile phone and the client in the private domain are only transmitted in the private domain and do not need to be transmitted to the outside of the network, and the data can be transmitted through WiFi, so that the speed is high, and the bandwidth for connecting an external network is not occupied.
In one embodiment, the cloud mobile phone is deployed in the central machine room in a centralized mode, the address information comprises an external network address and a port, the client is controlled to be connected with the external network address and the port of the cloud mobile phone, and data are transmitted between the client and the cloud mobile phone through the external network.
An electronic device, comprising: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for executing a cloud-phone-system-based game interaction method.
A computer-readable storage medium having stored thereon a computer program for execution by a processor of a game interaction method based on a cloud phone system.
The invention provides a game interaction method based on a cloud mobile phone system, which comprises the following steps: the method comprises the steps of receiving a request, uploading information in real time, receiving cloud mobile phone information, generating a connection instruction, establishing connection, authorizing and checking, generating a game interaction link, participating in a game, performing game interaction, sending a control command, setting a control authority and selecting a mode. The invention relates to electronic equipment and a storage medium, which are used for executing a game interaction method based on a cloud mobile phone system. The control client initiates game interaction invitation to a specific client, shares out game streaming links, enables game players and professional players to receive click links of user invitation, only needs to install the client APP, registers and logs in a cloud mobile phone server, can be connected to the cloud mobile phone without downloading the game APP, receives mobile phone game audio and video streaming data transmitted by the cloud mobile phone, can drive the users to control the game, and enables the users to directly watch high-manual game playing effect or to lead game operation, attack and the like by the game player, thereby realizing game interaction and entertainment interaction, increasing interactivity and interest of the game, expanding popularization effect of the game by social elements, increasing playability of the game, improving viscosity of the game, and bringing multi-party benefits to game channel distributors, game APP manufacturers and players; the mode of the spectator client side watching the game can be freely selected according to the actual situation, the problem that some spectators only want to watch the game quietly and do not want to be disturbed too much is solved, and the user experience is improved.
The foregoing is merely a preferred embodiment of the invention and is not intended to limit the invention in any manner; those skilled in the art can readily practice the invention as shown and described in the drawings and detailed description herein; however, those skilled in the art should appreciate that they can readily use the disclosed conception and specific embodiments as a basis for designing or modifying other structures for carrying out the same purposes of the present invention without departing from the scope of the invention as defined by the appended claims; meanwhile, any changes, modifications, and evolutions of the equivalent changes of the above embodiments according to the actual techniques of the present invention are still within the protection scope of the technical solution of the present invention.

Claims (10)

1. The game interaction method based on the cloud mobile phone system is characterized by comprising the following steps:
uploading information in real time, and transmitting self equipment information, an operation state and address information to a cloud mobile phone server in real time by the cloud mobile phone;
the method comprises the steps that game interaction is carried out, a cloud mobile phone responds to a game starting request sent by a control client to start a game, and when the cloud mobile phone is connected with a specific client, game audio and video streaming data are sent to the specific client;
and mode selection, wherein the cloud mobile phone responds to a request sent by the audience client end for entering the watching mode, sets the current mode of the audience client end as the watching mode, responds to a request sent by the audience client end for closing the watching mode, sets the audience client end for entering the application game operation interaction permission, and sets the watching mode as the mode which does not participate in game interaction in the whole process, only used as the audience to watch the game interaction of the anchor and other professional players and cannot control the game of the cloud mobile phone end.
2. The game interaction method based on the cloud mobile phone system as claimed in claim 1, wherein: in the game interaction step, the cloud game platform is in butt joint with a third-party professional game play-substituting training platform.
3. The game interaction method based on the cloud mobile phone system as claimed in claim 1, wherein: the method comprises the steps of setting control authority, receiving a request for setting game operation authority of a specific client side and a plurality of spectator client sides or a request for applying for operating the control game authority sent by the specific client side and the plurality of spectator client sides, and setting the control authority of the specific client side and the spectator client sides according to the request for setting game operation authority of the specific client side and the plurality of spectator client sides or the request for applying for operating the control game authority; in the step of setting the control authority, the control authority comprises an authority for fighting with the control client, an authority for finding a professional player for playing instead, and an authority for playing with the audience.
4. The game interaction method based on the cloud mobile phone system as claimed in any one of claims 1 to 3, wherein: the cloud mobile phone is deployed in a local area network of a user in a distributed mode; the address information comprises an intranet address and a port, and when the control client and the cloud mobile phone are located in the same local area network, the control client is directly connected with the intranet address and the port of the cloud mobile phone to perform streaming communication; when the control client and the cloud mobile phone are located in different networks, the control client performs streaming communication with the cloud mobile phone in a UDP penetrating mode.
5. The game interaction method based on the cloud mobile phone system as claimed in any one of claims 1 to 3, wherein: the cloud mobile phone is deployed in a central machine room in a centralized mode; the address information comprises an external network address and a port, and the control client is connected with the external network address and the port of the cloud mobile phone.
6. The game interaction method based on the cloud mobile phone system as claimed in claim 1, further comprising:
receiving a request, wherein a cloud mobile phone server receives a connection request sent by a control client, and the connection request comprises an ID of the control client and equipment information of a cloud mobile phone;
receiving cloud mobile phone information, wherein the cloud mobile phone server receives self equipment information, running state and address information which are transmitted by a cloud mobile phone in real time;
generating a connection instruction, searching the cloud mobile phone by the cloud mobile phone server according to the equipment information of the cloud mobile phone in the connection request, generating the connection instruction according to the equipment information, the running state and the address information of the searched cloud mobile phone, sending the connection instruction to the control client, and distributing Token information according to a Token application request sent by the control client;
and when the cloud mobile phone server successfully verifies the account number logged in by the specific client and the Token information transmitted by the specific client, the cloud mobile phone server sends the address information of the cloud mobile phone to the specific client.
7. The game interaction method based on the cloud mobile phone system as claimed in claim 6, wherein: in the step of receiving the request, the device information is set in the cloud mobile phone or the device information filled or scanned by the control client is obtained.
8. The game interaction method based on the cloud mobile phone system as claimed in claim 1, further comprising:
establishing connection, namely, controlling a client to receive a connection signaling sent by a cloud mobile phone server, and establishing connection with a cloud mobile phone according to the connection signaling;
generating a game interaction link, controlling a client to apply for a Token to a cloud mobile phone server, and generating and sending the game interaction link, wherein the game interaction link comprises Token information;
participating in a game, triggering and starting a specific client through the action of clicking the game interaction link by a specific user, connecting and logging the specific client to a cloud mobile phone server, transmitting Token information in the game interaction link to the cloud mobile phone server, receiving address information of a cloud mobile phone sent by the cloud mobile phone server after the cloud mobile phone server successfully verifies an account number and the Token information of the specific client, and connecting the specific client to the cloud mobile phone through the address information;
and sending a control command, and after a specific client obtains the control authorization of the cloud mobile phone, sending control command information to the cloud mobile phone by the specific client for game control.
9. An electronic device, characterized by comprising: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for carrying out the method of claims 1-8.
10. A computer-readable storage medium having stored thereon a computer program, characterized in that: the computer program is executed by a processor for performing the method of claims 1-8.
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