CN111151010A - Game account transaction method and system - Google Patents

Game account transaction method and system Download PDF

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Publication number
CN111151010A
CN111151010A CN201910068035.1A CN201910068035A CN111151010A CN 111151010 A CN111151010 A CN 111151010A CN 201910068035 A CN201910068035 A CN 201910068035A CN 111151010 A CN111151010 A CN 111151010A
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game
game account
account
transaction
account number
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CN111151010B (en
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简志浩
王振宇
吴婉甄
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Gamania Digital Entertainment Co Ltd
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Gamania Digital Entertainment Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/08Payment architectures
    • G06Q20/12Payment architectures specially adapted for electronic shopping systems
    • G06Q20/123Shopping for digital content
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions

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  • Business, Economics & Management (AREA)
  • Engineering & Computer Science (AREA)
  • Accounting & Taxation (AREA)
  • General Business, Economics & Management (AREA)
  • Finance (AREA)
  • Theoretical Computer Science (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
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  • Economics (AREA)
  • Development Economics (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Computer Security & Cryptography (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Financial Or Insurance-Related Operations Such As Payment And Settlement (AREA)
  • Pinball Game Machines (AREA)

Abstract

The invention provides a game account transaction method and a system thereof, which enable a player to auction and trade roles, props, services and the like of a game account through the establishment of a game account transaction platform, ensure the safety of virtual object buying and selling because of the management of a platform manufacturer on game account transaction, and enable the player to use the platform function to manage auction items and negotiate price.

Description

Game account transaction method and system
Technical Field
The invention relates to a game account number transaction method and a system thereof, in particular to a network platform connected with a plurality of game interfaces for providing auction and transaction of different game account numbers for players.
Background
The online game is an electronic game in which a plurality of players play interactive entertainment via the internet, and the game execution software classification is a massively multiplayer online game downloaded by a client. And part of online games can be online combated and archived at the cloud end by connecting with a network server. The network game includes a strategy game, an action game, a sports game, a fighting game, a music game, a racing game, a role playing game, and the like.
In today's network games, players trade items in virtual currency. However, some players have the behavior of exchanging physical money for virtual money or purchasing virtual items because of the shortage of virtual money. Since such actions directly relate to real interests and easily cause real and cyber crime, game companies are basically strictly prohibited from such transaction actions. However, since the character level, skill, equipment, etc. in the online game are indirectly related to the game time, some players do not have much time to play the game, and the action of purchasing account numbers also occurs. This is also the time when cyber crime starts to peak, such as stealing account numbers or phishing using trojan horse or backdoor programs, etc. are common methods.
Disclosure of Invention
In view of the above, the present invention develops a method and system for a user to perform a game account transaction securely, so as to perform a secure transaction.
The invention provides a game account transaction method, which comprises (a) providing a game account transaction platform and a database server by a server, wherein the game account transaction platform is connected with a plurality of game interfaces, and when any primary account number registers the game account transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces; the game account transaction platform is connected with the database server;
in addition, (b) a seller user primary account number selects any one game account number, a plurality of game objects of the game account number and an auction amount are edited to produce auction information, and the auction information is logged in the game account number transaction platform;
(c) when a buyer user primary account wants to buy the game objects, the auction information is selected to pay a remittance amount, and remittance information is provided to the game account transaction platform.
The invention also includes (d) after the game account transaction platform receives the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
The invention also provides a game account number transaction system, which comprises: a server, a seller client and a buyer client;
the server loads a game account number transaction platform to be connected with a plurality of game interfaces, and when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces;
the seller user end is provided with a seller user primary account number and used for selecting any one game account number, editing a plurality of game objects and an auction amount of the game account number to produce auction information, and logging the auction information on the game account number transaction platform;
the buyer user side is provided with a buyer user main account number and used for selecting the auction information to pay a remittance amount and providing remittance information to the game account number transaction platform; after receiving the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
Compared with the prior art, the invention has the beneficial technical effect that the auction and the transaction of the online game account number can be safely carried out.
Drawings
FIG. 1 is a flow chart of a gaming account transaction method of the present invention;
FIGS. 2a to 2c are schematic views of an embodiment of a game account seller according to the present invention;
3 a-3 b are schematic diagrams of an embodiment of a game account buyer purchasing in accordance with the present invention;
4 a-4 b are schematic diagrams of embodiments of game account transfers of the present invention;
FIG. 5 is a schematic diagram of a gaming account transaction system of the present invention.
Description of reference numerals: S102-S108 flow steps of the game account transaction method of the invention; 202 publishing options; 204. 502b an editing interface; 302 a purchase option; 304. 502c communication interface; 402 remittance information; 500 game account number transaction system; 502 server; 502a game account number; 504 a seller user side; 506 the buyer user terminal.
Detailed Description
Fig. 1 shows a game account transaction method of the invention, which comprises the following steps: (a) step S102, a server provides a game account number transaction platform, the game account number transaction platform is connected with a plurality of game interfaces, and when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces; (b) step S104a, selecting any one of the game accounts from a primary account of a seller user, and then step S104b, editing a plurality of game objects of the game account and an auction amount to generate auction information, and logging the auction information in the game account transaction platform.
In an embodiment, the game account transaction platform further has an editing interface, wherein step b) further comprises: b1) and exporting the game objects to the editing interface display by the game account number, and providing the primary account number of the seller user for selecting the game object to be traded.
Fig. 2a to 2c show a game account seller according to the present invention, a seller user may click and select a listing option 202 in a game menu connected to a platform, the game account transaction platform displays the editing interface 204 to provide the seller user with a game object to be auctioned or sold, and writes a description of the game object to make the auction information, and then the game account transaction platform publishes the auction information to display a payment method, a listing time, a price of the game object, treasure information, an account status, and the like.
Preferably, the game object is selected from a character, a prop, a service or non-change data of the game account, wherein step b) further comprises: b2) the game account number transaction platform further locks the game account number and forbids changing of the unchanged data to be transacted.
(c) In step S106a, when a buyer' S primary account intends to purchase the game objects, in step S106b, the auction information is selected to pay a remittance amount and provide remittance information to the game account transaction platform.
In this embodiment, the game account transaction platform further has a communication interface, wherein step c) further includes: c1) the buyer user and the seller user contact the primary account numbers by pointing to the communication interface to confirm the remittance amount.
Fig. 3a to 3b illustrate a game account buyer purchase according to the present invention, when the buyer user browses the game account transaction platform, the interested users in the auction information can be selected, and the communication interface 304 is used to communicate or negotiate with the seller in real time, and after confirming the purchase will, the buyer selects the purchase option 302 for remittance.
And (d) in step S108a, after receiving the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, and then proceeds to step S108b, transferring the game account bound with the primary account of the buyer user, and accessing a transaction record.
In this embodiment, the game objects are selected from the group consisting of levels, progress, ranking, and variable data to which the game account belongs, wherein step d) further comprises: d1) if the game account number transaction platform does not receive the remittance information, setting a time period to update the changeable data of the auction information, wherein the time period is as follows: the time of day and week is not limited to this.
Preferably, step d) further comprises: d2) if the game account transaction platform receives the remittance information, the remittance information is informed to the primary account of the buyer user, and the data update of the game account is stopped.
FIGS. 4 a-4 b show the game account transfer, auction information for completing the transaction according to the present invention, the game account transaction platform displays the remittance information notification 402 to the seller user, and the buyer user primary account number updates the purchased game account number.
Preferably, the remittance amount is a financial payment or a point payment, wherein step d) further comprises: d3) if the financial payment is not completed or the point payment is insufficient, the game account transaction platform provides a transaction incomplete message to the primary account of the buyer user.
The execution steps disclosed by the game account transaction method can be written into a software program and can be stored in any recording medium identified and read by a microprocessing unit, or an article and a device containing the recording medium. Without limitation, the article may be a hard disk, a floppy disk, an optical disk, a ZIP, a magneto-optical device (MO), an IC chip, a Random Access Memory (RAM), or any article that can contain the recording medium and that can be used by one of ordinary skill in the art.
Fig. 5 shows the structure of a game account transaction system 500 according to the present invention, which comprises: a server 502, a seller client 504, and a buyer client 506.
The server 502 loads a plurality of game interfaces connected to a game account transaction platform, and when any primary account number registers on the game account transaction platform, the primary account number binds a plurality of game account numbers 502a of users with the same game interfaces.
Preferably, the game account transaction platform further has an editing interface 502b, and the game account 502a exports the game objects to the editing interface 502b for display, and provides the seller user primary account number to select the game objects to be traded.
Preferably, the game account transaction platform further has a communication interface 502b, and the buyer user and the seller user use the communication interface 502b to contact the primary account numbers to confirm the remittance amount.
The seller client 504 has a primary account of the seller user, and is configured to select any one of the game accounts 502a, edit a plurality of game objects of the game account 502a and an auction amount to generate auction information, and log the auction information on the game account transaction platform.
The buyer user end 506 is provided with a buyer user main account number and is used for selecting the auction information to pay a remittance amount and providing remittance information to the game account number transaction platform; after receiving the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, transfers the game account 502a to bind the primary account of the buyer user, and accesses a transaction record.
Each feature disclosed in this specification may be replaced by an alternative feature serving the same, equivalent, or similar purpose. Thus, unless expressly stated otherwise, each feature disclosed is one example only of a generic series of equivalent or similar features.

Claims (10)

1. A game account number transaction method, comprising:
a) providing a game account number transaction platform by a server, wherein the game account number transaction platform is connected with a plurality of game interfaces, and when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces;
b) selecting any one game account by a primary account of a seller user, editing a plurality of game objects and an auction amount of the game account, making auction information, and logging in the auction information to the game account trading platform;
c) when a buyer user primary account wants to buy the game objects, selecting the auction information to pay a remittance amount, and providing remittance information to the game account transaction platform; and
d) after receiving the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
2. The game account transaction method according to claim 1, wherein the game account transaction platform further comprises an editing interface, and step b) further comprises:
b1) and exporting the game objects to the editing interface display by the game account number, and providing the primary account number of the seller user for selecting the game objects to be traded.
3. The game account transaction method of claim 1, wherein the game objects are selected from characters, props, services or non-change data of the game account, and the step b) further comprises:
b2) the game account number transaction platform further locks the game account number and forbids changing the unchanged data to be transacted.
4. The game account transaction method according to claim 1, wherein the game account transaction platform further comprises a communication interface, and step c) further comprises:
c1) the buyer user and the seller user use the communication interface to point to the main account numbers of the buyer user and the seller user to confirm the remittance amount.
5. The game account transaction method of claim 1, wherein the game objects are selected from the group consisting of levels, progress, ranking, and variable data of the game account, and step d) further comprises:
d1) if the game account number transaction platform does not receive the remittance information, a time period is set to update the changeable data of the auction information.
6. The game account transaction method according to claim 1, wherein the step d) further comprises:
d2) if the game account transaction platform receives the remittance information, the remittance information is informed to the user primary account of the buyer, and the data updating of the game account is stopped.
7. The game account transaction method according to claim 1, wherein the remittance amount is a financial payment or a point payment, and the step d) further comprises:
d3) if the financial payment is not completed or the point payment is insufficient, the game account transaction platform provides a transaction incomplete information to give the buyer the user primary account.
8. A game account transaction system, comprising:
the server is used for loading a plurality of game interfaces connected with a game account number transaction platform system, and when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces;
a seller user end which is provided with a seller user primary account number and is used for selecting any one game account number, editing a plurality of game objects and an auction amount of the game account number, making auction information and logging the auction information in the game account number transaction platform; and
a buyer user end with a buyer user main account number for selecting the auction information to pay a remittance amount and providing a remittance information to the game account number transaction platform;
after receiving the remittance information, the game account transaction platform provides the primary account of the seller user to receive the remittance amount, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
9. The game account transaction system of claim 8, wherein the game account transaction platform further comprises an editing interface, and the game account exports the game objects to the editing interface for display, so as to provide the primary account number of the seller user to select the game objects to be traded.
10. The game account transaction system of claim 8, wherein the game account transaction platform further comprises a communication interface, and the buyer user and the seller user can contact both primary accounts by using the communication interface to confirm the remittance amount.
CN201910068035.1A 2018-11-07 2019-01-24 Game account transaction method and system Active CN111151010B (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112150145A (en) * 2020-09-15 2020-12-29 北京智明星通科技股份有限公司 Game account transaction method, system and equipment
CN113426137A (en) * 2021-07-02 2021-09-24 网易(杭州)网络有限公司 Account cleaning method and device, electronic equipment and storage medium

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WO2007137465A1 (en) * 2006-05-29 2007-12-06 Goodhope Corporation A method and system thereof for online managing virtual wealth in network game
CN106302357A (en) * 2015-06-07 2017-01-04 盛趣信息技术(上海)有限公司 The ownership altering system of GID and application process thereof

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CN101425164A (en) * 2008-02-03 2009-05-06 好旺角(厦门)电子科技有限公司 Online transaction management method and system for virtual property of online game
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Publication number Priority date Publication date Assignee Title
JP2004318535A (en) * 2003-04-16 2004-11-11 Progress:Kk System and method for managing game account, and computer program
US20060234795A1 (en) * 2005-04-19 2006-10-19 Dhunjishaw David B System for secure transfer of online privileges
CN1818958A (en) * 2005-12-01 2006-08-16 厦门好旺角信息技术开发有限公司 Online delivery method and system for online game virtual property transaction
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CN106302357A (en) * 2015-06-07 2017-01-04 盛趣信息技术(上海)有限公司 The ownership altering system of GID and application process thereof

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112150145A (en) * 2020-09-15 2020-12-29 北京智明星通科技股份有限公司 Game account transaction method, system and equipment
CN113426137A (en) * 2021-07-02 2021-09-24 网易(杭州)网络有限公司 Account cleaning method and device, electronic equipment and storage medium

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TWI776089B (en) 2022-09-01
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