TWI776089B - Game account trading method - Google Patents

Game account trading method Download PDF

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TWI776089B
TWI776089B TW108133042A TW108133042A TWI776089B TW I776089 B TWI776089 B TW I776089B TW 108133042 A TW108133042 A TW 108133042A TW 108133042 A TW108133042 A TW 108133042A TW I776089 B TWI776089 B TW I776089B
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transaction
account
seller
platform server
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TW202017629A (en
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簡志浩
王振宇
吳婉甄
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遊戲橘子數位科技股份有限公司
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/08Payment architectures
    • G06Q20/12Payment architectures specially adapted for electronic shopping systems
    • G06Q20/123Shopping for digital content
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions

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Abstract

This invention discloses a game account trading method. It is used to provide the game players for auction and transaction of game account’s roles, props, services, etc. in a web platform. Otherwise, the players can use the functions of web platform to manage auction items and have bargaining action. Therefore, the safety of virtual object trading can be protected under the web platform vendor management.

Description

遊戲帳號的交易方法 Game account transaction method

本發明揭露一種遊戲帳號交易方法,特別是關於一種連接複數個遊戲伺服器的網路交易平台,提供玩家不同遊戲帳號的拍賣與交易。 The invention discloses a game account transaction method, in particular to a network transaction platform connected with a plurality of game servers, which provides auctions and transactions of different game accounts of players.

網路遊戲(Online Game),也稱線上遊戲,一般指多名玩家透過計算機網際網路進行互動娛樂的電子遊戲,以遊戲執行軟體分類一般是指客戶端下載的大型多人線上遊戲。部分線上遊戲能透過連接網絡服務器進行聯機對戰、在線雲端存檔。網路遊戲有戰略遊戲、動作遊戲、體育遊戲、格鬥遊戲、音樂遊戲、競速遊戲、和角色扮演遊戲等。 Online games, also known as online games, generally refer to electronic games in which multiple players conduct interactive entertainment through the computer Internet. The classification of game execution software generally refers to massively multiplayer online games downloaded by the client. Some online games can be connected to a network server for online battles and online cloud storage. Online games include strategy games, action games, sports games, fighting games, music games, racing games, and role-playing games.

在今日的網路遊戲中,玩家們會以虛擬貨幣來交易物品。但是有些玩家由於虛擬貨幣不足,所以就有了以實體貨幣去交換成虛擬貨幣或是購買虛擬物品的行為。由於此類行為直接關係到現實利益,並容易造成現實以及網路犯罪行為的發生,遊戲公司基本上都是嚴令禁止此類交易行為。但由於網路遊戲中的角色等級、技能、裝 備等等皆與遊戲時間有間接關係,有些玩家並沒有那麼多的時間來進行遊戲,所以也出現了購買帳號的行為。這也是網路犯罪行為開始達到高峰的時期,像是使用木馬或是後門程式盜取帳號或是網路詐騙等等都是常見的手法。 In today's online games, players trade virtual currency for items. However, some players have the behavior of exchanging physical currency for virtual currency or purchasing virtual items due to insufficient virtual currency. Because such behaviors are directly related to real interests and easily lead to the occurrence of real and cyber crimes, game companies basically strictly prohibit such transactions. However, due to the role level, skills, equipment in online games Equipment, etc. are all indirectly related to the game time. Some players do not have so much time to play the game, so there is also the behavior of purchasing accounts. This is also the period when cybercrime begins to peak, such as the use of Trojans or backdoors to steal accounts or Internet fraud, etc. are common methods.

有鑑於此,開發一種讓使用者可以安全地進行遊戲帳號交易的方法,便成為刻不容緩的課題。 In view of this, it is an urgent issue to develop a method that allows users to safely conduct game account transactions.

本發明提供一種遊戲帳號的交易方法,應用於一交易平台伺服器,其透過網路連接於一賣方使用端裝置、一買方使用端裝置及複數個遊戲伺服器,其該交易平台伺服器包含一交易網站及一資料庫,該交易方法包含下列步驟。 The present invention provides a game account transaction method, which is applied to a trading platform server, which is connected to a seller user device, a buyer user device and a plurality of game servers through a network, wherein the trading platform server includes a A transaction website and a database, the transaction method includes the following steps.

首先,該交易平台伺服器自該賣方使用端裝置接收一賣方主帳號名稱和一賣方主帳號密碼並進行驗證,若驗證通過,則以該賣方主帳號名稱之一賣方主帳號識別碼於該資料庫搜尋取得對應於該些遊戲伺服器之複數個遊戲帳號且顯示於該交易網站。 First, the trading platform server receives a seller's main account name and a seller's main account password from the seller's terminal device and verifies it. If the verification is passed, it will use the seller's main account name and one of the seller's main account IDs in the data. The library search obtains a plurality of game accounts corresponding to the game servers and displays them on the transaction website.

然後,透過該賣方使用端裝置選擇該些遊戲帳號其中之一,並傳送一帳號選擇指令至該交易平台伺服器,該交易平台伺服器依據該帳號選擇指令連接所選擇之該遊戲伺服器,並取得所選擇之該遊戲帳號所包含之複數個遊戲物件且顯示於該交易網站。 Then, select one of the game accounts through the seller's terminal device, and send an account selection command to the trading platform server, and the trading platform server connects to the selected game server according to the account selection command, and Acquire a plurality of game objects included in the selected game account and display them on the transaction website.

接者,透過該賣方使用端裝置由該些遊戲物件選擇其中之一,並編輯該遊戲物件之一拍賣金額,該交易平台伺服器根據該拍賣金額產生一拍賣資訊並登錄於該交易網站,且在該資料庫中紀錄該拍賣資訊相關之一遊戲伺服器識別碼、一遊戲帳號識別碼及一遊戲物件識別碼。 Then, select one of the game objects through the seller's user-end device, and edit an auction amount of the game object, the trading platform server generates an auction information according to the auction amount, and logs into the trading website, and A game server identification code, a game account identification code and a game object identification code related to the auction information are recorded in the database.

再者,該交易平台伺服器依據該遊戲伺服器識別碼、該遊戲帳號識別碼及該遊戲物件識別碼傳送一鎖定指令至該遊戲伺服器,禁止變更欲交易之該遊戲物件之一非變動數據資料。 Furthermore, the trading platform server transmits a lock instruction to the game server according to the game server identification code, the game account identification code and the game object identification code, and it is forbidden to change a non-changeable data of the game object to be traded. material.

然後,透過該買方使用端裝置於該交易網站選擇該拍賣資訊,並傳送一購買指令至該交易平台伺服器,該交易平台伺服器依據該購買指令回傳一匯款帳戶,該買方使用端裝置依據該拍賣金額以一匯款方式匯款至該匯款帳戶,並經該交易平台伺服器驗證後,該交易平台伺服器傳送一已匯款通知至該賣方使用端裝置。 Then, select the auction information on the transaction website through the buyer's terminal device, and send a purchase order to the trading platform server, the trading platform server returns a remittance account according to the purchase order, and the buyer's terminal device according to The auction amount is remitted to the remittance account by way of remittance, and after verification by the trading platform server, the trading platform server sends a remittance notification to the seller's end-use device.

最後,透過該賣方使用端裝置接收該已匯款通知並傳送一移交指令至該交易平台伺服器,該交易平台伺服器接收該移交指令並傳送至該遊戲伺服器,經由該伺服器識別碼、該遊戲帳號識別碼以及該遊戲物件識別碼搜尋該遊戲物件,將該遊戲物件識別碼轉移至一買方使用者主帳號,並在該資料庫儲存一交易紀錄。 Finally, receive the remittance notification through the seller's terminal device and send a handover instruction to the trading platform server, the trading platform server receives the handover instruction and sends it to the game server, through the server identification code, the The game account identification code and the game object identification code search for the game object, transfer the game object identification code to a buyer user master account, and store a transaction record in the database.

藉由本發明,使玩家可對於遊戲帳號所具有之角色、 道具、服務等遊戲物件進行拍賣與交易,也由於交易平台對遊戲帳號交易的管理,保障遊戲物件買賣的安全性,更者,玩家也可以利用本發明之功能進行拍賣品項管理以及議價動作。 With the present invention, the player can have the role of the game account, Game objects such as props and services are auctioned and traded, and the trading platform manages game account transactions to ensure the safety of game object trading. Moreover, players can also use the functions of the present invention to manage auction items and negotiate prices.

110‧‧‧交易平台伺服器 110‧‧‧Trading platform server

112‧‧‧交易網站 112‧‧‧Transaction Website

114‧‧‧資料庫 114‧‧‧Database

120‧‧‧賣方使用端裝置 120‧‧‧Seller's consumer device

130‧‧‧買方使用端裝置 130‧‧‧Buyer's end device

G1~G4‧‧‧遊戲伺服器 G1~G4‧‧‧Game Server

S210~S260‧‧‧本發明遊戲帳號交易方法之流程步驟 S210~S260‧‧‧Process steps of the game account transaction method of the present invention

302‧‧‧刊登選項 302‧‧‧Publication Options

304‧‧‧編輯介面 304‧‧‧Editing interface

402‧‧‧購買選項 402‧‧‧purchase options

404‧‧‧通訊介面 404‧‧‧Communication interface

502‧‧‧已匯款通知 502‧‧‧Remittance notice

504‧‧‧移交選項 504‧‧‧Transfer Options

第1圖為本發明遊戲帳號的交易方法實施例應用之網路系統架構示意圖。 FIG. 1 is a schematic diagram of a network system architecture applied to an embodiment of the game account transaction method of the present invention.

第2圖為本發明遊戲帳號的交易方法實施例之流程圖。 FIG. 2 is a flow chart of an embodiment of a transaction method for a game account of the present invention.

第3a圖至第3c圖為本發明遊戲帳號賣方刊售之實施例圖示。 Fig. 3a to Fig. 3c are illustrations of an embodiment of the game account sold by the seller of the present invention.

第4a圖至第4b圖為本發明遊戲帳號買方購買之實施例圖示。 Figures 4a to 4b are illustrations of embodiments of the game account buyer's purchase of the present invention.

第5a圖至第5c圖為本發明遊戲帳號轉移之實施例圖示。 Figures 5a to 5c are diagrams illustrating embodiments of game account transfer according to the present invention.

為讓鈞局貴審查委員及習于此技術人士,對本發明的實施完全瞭解,茲配合圖示及圖號,就本發明較佳的實施例進行說明。 In order to allow the reviewers and those skilled in the art to fully understand the implementation of the present invention, the preferred embodiments of the present invention are described with reference to the drawings and drawing numbers.

請參考第1圖和第2圖,第1圖為本發明遊戲帳號的交易方法實施例應用之網路系統架構示意圖,第2圖為本發明遊戲帳號的交易方法實施例之流程圖,本發明提供一種遊戲帳號的交易方法,應用於一交易平台伺服器110,其透過網路連接於一賣方使用端裝置120、一買方使用端裝置130及複數個遊戲伺服器G1,G2,G3, G4,該交易平台伺服器110包含一交易網站112及一資料庫114。該交易方法所包含步驟S210~S260,以下將分別進行說明。 Please refer to Figures 1 and 2. Figure 1 is a schematic diagram of a network system architecture applied to an embodiment of the game account transaction method of the present invention. Figure 2 is a flowchart of an embodiment of the game account transaction method of the present invention. Provided is a game account transaction method, applied to a trading platform server 110, which is connected to a seller user device 120, a buyer user device 130 and a plurality of game servers G1, G2, G3, G4 , the trading platform server 110 includes a trading website 112 and a database 114 . The transaction method includes steps S210 to S260, which will be described separately below.

步驟S210:該交易平台伺服器110自該賣方使用端裝置120接收一賣方主帳號名稱和一賣方主帳號密碼並進行驗證,若驗證通過,則以該賣方主帳號名稱之一賣方主帳號識別碼於該資料庫114搜尋取得對應於該些遊戲伺服器G1,G2,G3,G4之複數個遊戲帳號且顯示於該交易網站112。在一較佳實施例中,使用者可在登入該些遊戲伺服器201,202,203,204後,登錄註冊其主帳號名稱,亦可在登入交易網站112時,分別輸入該些遊戲伺服器G1,G2,G3,G4的遊戲帳號和密碼,該交易平台伺服器110會將主帳號名稱與各遊戲帳號綁定後紀錄於資料庫114。 Step S210: The trading platform server 110 receives a seller's main account name and a seller's main account password from the seller's user device 120 and verifies it. If the verification is passed, the seller's main account name and one of the seller's main account names are used as the identification code of the seller's main account. Search the database 114 to obtain a plurality of game accounts corresponding to the game servers G1 , G2 , G3 and G4 and display them on the transaction website 112 . In a preferred embodiment, after logging in to the game servers 201, 202, 203, and 204, the user can log in to register their main account name, or when logging in the transaction website 112, enter the game servers G1, G2, G3, The game account and password of G4, the trading platform server 110 will record the name of the main account and each game account in the database 114 after binding.

步驟S220:透過該賣方使用端裝置120於該交易網站112選擇該些遊戲帳號其中之一,並傳送一帳號選擇指令至該交易平台伺服器110,該交易平台伺服器110依據該帳號選擇指令連接所選擇之該遊戲伺服器G1(以此為例),並取得所選擇之該遊戲帳號所包含之複數個遊戲物件且顯示於該交易網站112。在一較佳實施例中,該些遊戲帳號可使用列表、縮圖等任意形式呈現,達到讓使用者識別是哪個遊戲的哪個帳號的目的即可,而在選擇任一遊戲帳號後,則呈現其該遊戲帳號所包含之遊戲物件,亦可使用列表、縮圖等形式 呈現,本發明並不以此為限。 Step S220: Select one of the game accounts on the transaction website 112 through the seller's user device 120, and send an account selection instruction to the transaction platform server 110, and the transaction platform server 110 connects according to the account selection instruction The selected game server G1 (as an example) acquires a plurality of game objects included in the selected game account and displays them on the transaction website 112 . In a preferred embodiment, these game accounts can be presented in any form such as lists, thumbnails, etc., so as to allow the user to identify which account of which game it is, and after selecting any game account, it will be presented. The game objects contained in the game account can also be in the form of lists, thumbnails, etc. present, the present invention is not limited thereto.

步驟S230:透過該賣方使用端裝置120於該交易網站112由該些遊戲物件選擇其中之一,並編輯該遊戲物件之一拍賣金額,該交易平台伺服器110根據該拍賣金額產生一拍賣資訊並登錄於該交易網站112,且在該資料庫114中紀錄該拍賣資訊相關之一遊戲伺服器識別碼、一遊戲帳號識別碼及一遊戲物件識別碼。在一較佳實施例中,可透過該賣方使用端裝置120編輯一商品說明,以文字對該遊戲物件的特徵或優點等進行說明,並刊載於該拍賣資訊中。 Step S230: Select one of the game objects on the trading website 112 through the seller's user device 120, and edit an auction amount of the game object, the trading platform server 110 generates an auction information according to the auction amount and Log in to the transaction website 112 and record a game server identification code, a game account identification code and a game object identification code related to the auction information in the database 114 . In a preferred embodiment, a commodity description can be edited through the seller's user-end device 120 to describe the features or advantages of the game object in words, and then published in the auction information.

較佳地,該交易網站112提供一編輯介面304,其中,並於該編輯介面304顯示該賣方主帳號名稱包含之該些遊戲帳號以及該些遊戲帳號分別包含之該些遊戲物件,提供該賣方使用端裝置120選擇欲交易之該遊戲物件,並可編輯該遊戲物件之該拍賣金額和該商品說明。 Preferably, the transaction website 112 provides an editing interface 304, wherein the editing interface 304 displays the game accounts included in the name of the seller's main account and the game objects included in the game accounts respectively, providing the seller. The user device 120 selects the game object to be traded, and can edit the auction amount and the commodity description of the game object.

請參考第3a圖至第3c圖本發明遊戲帳號賣方刊售之實施例圖示,該賣方使用端裝置120可在該交易網站112提供之遊戲選單中,點選刊登選項302,該交易網站112會顯示該編輯介面304,提供該賣方使用端裝置120選擇欲拍賣或販售的遊戲物件,並編寫其商品說明製作該拍賣資訊,而後,該遊戲帳號交易平台係刊載該拍賣資訊,顯示付款方式、刊登時間、商品價格、寶物資訊及帳號狀態等 等相關資訊。 Please refer to Fig. 3a to Fig. 3c for illustrations of an embodiment of the present invention for selling a game account by a seller. The seller's user device 120 can click on the publishing option 302 in the game menu provided by the trading website 112, and the trading website 112 The editing interface 304 will be displayed to provide the seller using the terminal device 120 to select the game object to be auctioned or sold, and to write its product description to create the auction information. Then, the game account trading platform will publish the auction information and display the payment method. , publication time, commodity price, treasure information and account status, etc. and other related information.

步驟S240:該交易平台伺服器110依據該遊戲伺服器識別碼、該遊戲帳號識別碼及該遊戲物件識別碼傳送一鎖定指令至該遊戲伺服器201,禁止變更欲交易之該遊戲物件之一非變動數據資料。在一較佳實施例中,該非變動數據資料係包含:遊戲角色及遊戲道具,但本發明不以此為限。 Step S240: The trading platform server 110 transmits a lock instruction to the game server 201 according to the game server identification code, the game account identification code and the game object identification code, to prohibit changing one of the game objects to be traded. Change data. In a preferred embodiment, the non-variable data includes game characters and game props, but the invention is not limited thereto.

步驟S250:透過該買方使用端裝置130於該交易網站112選擇該拍賣資訊,並傳送一購買指令至該交易平台伺服器110,該交易平台伺服器110依據該購買指令回傳一匯款帳戶,該買方使用端裝置130依據該拍賣金額以一匯款方式匯款至該匯款帳戶,並經該交易平台伺服器驗證後,該交易平台伺服器110傳送一已匯款通知至該賣方使用端裝置130。在一較佳實施例中,該匯款方式為一金融支付或一點數支付,若該金融支付未完成或該點數支付不足時,該交易平台伺服器110係傳送一交易未完成資訊至該買方使用端裝置130。 Step S250: Select the auction information on the transaction website 112 through the buyer's user device 130, and send a purchase instruction to the transaction platform server 110, and the transaction platform server 110 returns a remittance account according to the purchase instruction. The buyer user device 130 remits the money to the remittance account according to the auction amount, and after verification by the trading platform server, the trading platform server 110 sends a remittance notification to the seller user device 130 . In a preferred embodiment, the remittance method is a financial payment or a point payment. If the financial payment is not completed or the point payment is insufficient, the transaction platform server 110 sends a transaction incomplete information to the buyer. End device 130 is used.

較佳地,該遊戲物件包含一可變動數據資料,該可變動數據資料包含:等級、進度及排名,但本發明不以此為限。其中,若該交易平台伺服器110未收到匯款時,係在一周期時間更新該拍賣資訊之該可變動數據資料,該周期時間可設定如:一天、一週時間不 等,本發明並不以此為限。此外,當該交易平台伺服器110收到匯款且驗證後,即停止更新該可變動數據資料。 Preferably, the game object includes a variable data data, and the variable data data includes: level, progress and ranking, but the present invention is not limited to this. Wherein, if the trading platform server 110 does not receive the remittance, it updates the variable data of the auction information in a cycle time, and the cycle time can be set such as one day or one week. etc., the present invention is not limited to this. In addition, when the transaction platform server 110 receives the remittance and verifies it, it stops updating the variable data.

較佳地,該交易網站112提供一通訊介面404,其中該買方使用端裝置130與賣方使用端裝置120透過該通訊介面404傳送一訊息。 Preferably, the transaction website 112 provides a communication interface 404 , wherein the buyer user device 130 and the seller user device 120 transmit a message through the communication interface 404 .

第4a圖至第4b圖本發明遊戲帳號買方購買之實施例圖示,當該買方使用端裝置130瀏覽該交易網站112時,可選擇該些拍賣資訊中有興趣者,利用該通訊介面404與賣家進行即時溝通或議價,待確認購買意願後,點選購買選項402進行匯款。 Figures 4a to 4b illustrate an embodiment of the buyer's purchase of a game account according to the present invention. When the buyer browses the transaction website 112 using the terminal device 130, he can select those who are interested in the auction information, and use the communication interface 404 to communicate with the buyer. The seller conducts real-time communication or negotiation, and after confirming the purchase intention, clicks the purchase option 402 to remit.

步驟S260:透過該賣方使用端裝置120接收該已匯款通知並傳送一移交指令至該交易平台伺服器110,該交易平台伺服器110接收該移交指令並傳送至該遊戲伺服器201,經由該伺服器識別碼、該遊戲帳號識別碼以及該遊戲物件識別碼搜尋該遊戲物件,將該遊戲物件識別碼轉移至一買方使用者主帳號,並在該資料庫112儲存一交易紀錄。在一較佳實施例中,該交易紀錄包含:該賣方使用者主帳號、該買方使用者主帳號、該伺服器識別碼、該遊戲帳號識別碼、該遊戲物件識別碼、該拍賣金額以及一交易時間。 Step S260: Receive the remittance notification through the seller's user device 120 and send a handover instruction to the trading platform server 110, and the trading platform server 110 receives the handover command and sends it to the game server 201, through the server The device ID, the game account ID and the game item ID are searched for the game item, the game item ID is transferred to a buyer user master account, and a transaction record is stored in the database 112 . In a preferred embodiment, the transaction record includes: the seller user master account, the buyer user master account, the server identification code, the game account identification code, the game object identification code, the auction amount and a transaction hour.

第5a圖至第5c圖本發明遊戲帳號轉移之實施例圖示,完成交易之拍賣資訊,該交易平台伺服器110會傳送該已匯款通 知502至賣方使用端裝置120,賣方使用端裝置120可點選移交選項504以完成交易,而後,該買方使用者主帳號會更新所購買之遊戲帳號及遊戲物件。 Fig. 5a to Fig. 5c illustrate the embodiment of the game account transfer of the present invention, the auction information of the transaction is completed, the transaction platform server 110 will transmit the remittance 502 to the seller user device 120, the seller user device 120 can click the handover option 504 to complete the transaction, and then the buyer user master account will update the purchased game account and game objects.

本發明提供之遊戲帳號的交易方法所揭露之執行步驟更可以寫成軟體程式,可以儲存於任何微處理單元辨識、解讀之記錄媒體,或包含有上述紀錄媒體之物品及裝置。不限定為任何形式,上述物品可以為硬碟、軟碟、光碟、ZIP、磁光裝置(MO)、IC晶片、隨機存取記憶體(RAM),或任何熟悉此項技藝者所可使用之包含有上述紀錄媒體的物品。 The execution steps disclosed in the game account transaction method provided by the present invention can also be written as a software program, which can be stored in any recording medium recognized and interpreted by the micro-processing unit, or items and devices containing the above-mentioned recording medium. Not limited to any form, the above-mentioned items can be hard disks, floppy disks, optical disks, ZIPs, magneto-optical devices (MO), IC chips, random access memory (RAM), or any other materials that can be used by those skilled in the art Items containing the above-mentioned recording media.

藉由本發明,使玩家可對於遊戲帳號所具有之角色、道具、服務等遊戲物件進行拍賣與交易,也由於交易平台對遊戲帳號交易的管理,保障遊戲物件買賣的安全性,更者,玩家也可以利用本發明之功能進行拍賣品項管理以及議價動作。 With the present invention, players can auction and trade game objects such as characters, props, services, etc. possessed by the game account, and also due to the management of the game account transactions by the trading platform, the security of the transaction of game objects is guaranteed. Auction item management and price negotiation actions can be performed using the functions of the present invention.

本發明說明書所揭露的每一特徵應可以相同、均等或相似目的的取代物所取代。因此,除非有明確的指定,否則所揭露的每一個特徵僅僅只是均等物或相似特徵的一個種類的一實施例。 Each feature disclosed in this specification should be replaced by a substitute of the same, equivalent or similar purpose. Thus, unless expressly stated otherwise, each feature disclosed is only one embodiment of a class of equivalent or similar features.

S210~S260‧‧‧本發明遊戲帳號交易方法之流程步驟 S210~S260‧‧‧Process steps of the game account transaction method of the present invention

Claims (6)

一種遊戲帳號的交易方法,應用於一交易平台伺服器,其透過網路連接於一賣方使用端裝置、一買方使用端裝置及複數個遊戲伺服器,該交易平台伺服器包含一交易網站及一資料庫,該交易方法包含下列步驟:一使用者可在登入該些遊戲伺服器後,連結該交易網站登錄註冊一主帳號名稱,亦可在登入該交易網站時,分別輸入該些遊戲伺服器的複數個遊戲帳號和密碼,該交易平台伺服器會將該主帳號名稱與該些遊戲帳號綁定後紀錄於該資料庫;該交易平台伺服器自該賣方使用端裝置接收一賣方主帳號名稱和一賣方主帳號密碼並進行驗證,若驗證通過,則以該賣方主帳號名稱之一賣方主帳號識別碼於該資料庫搜尋取得對應於該些遊戲伺服器之該些遊戲帳號且以列表形式顯示於該交易網站;透過該賣方使用端裝置選擇該些遊戲帳號其中之一,並傳送一帳號選擇指令至該交易平台伺服器,該交易平台伺服器依據該帳號選擇指令連接所選擇之該遊戲伺服器,並取得所選擇之該遊戲帳號所包含之複數個遊戲物件且顯示於該交易網站;透過該賣方使用端裝置由該些遊戲物件選擇其中之一,並利用一編輯介面編輯該遊戲物件之一拍賣金額及一商品說明,該交易平 台伺服器根據該拍賣金額及該商品說明產生一拍賣資訊並登錄於該交易網站,且在該資料庫中紀錄該拍賣資訊相關之一遊戲伺服器識別碼、一遊戲帳號識別碼及一遊戲物件識別碼;該交易平台伺服器依據該遊戲伺服器識別碼、該遊戲帳號識別碼及該遊戲物件識別碼傳送一鎖定指令至該遊戲伺服器,禁止變更欲交易之該遊戲物件之一非變動數據資料,並在一周期時間更新該拍賣資訊之一可變動數據資料;透過該買方使用端裝置於該交易網站選擇該拍賣資訊,並傳送一購買指令至該交易平台伺服器,該交易平台伺服器依據該購買指令回傳一匯款帳戶,該買方使用端裝置依據該拍賣金額以一匯款方式匯款至該匯款帳戶,並經該交易平台伺服器驗證後,傳送一已匯款通知至該賣方使用端裝置,並停止更新該可變動數據資料;以及透過該買方使用端裝置接收該已匯款通知並傳送一移交指令至該交易平台伺服器,該交易平台伺服器接收該移交指令並傳送至該遊戲伺服器,經由該伺服器識別碼、該遊戲帳號識別碼以及該遊戲物件識別碼搜尋該遊戲物件,將該遊戲物件識別碼轉移至一買方使用者主帳號,並在該資料庫儲存一交易紀錄。 A trading method for game accounts is applied to a trading platform server, which is connected to a seller user device, a buyer user device and a plurality of game servers through a network, the trading platform server includes a trading website and a database, the transaction method includes the following steps: after logging in to the game servers, a user can link the transaction website to log in to register a master account name, and can also input the game servers respectively when logging in to the transaction website The trading platform server will bind the main account name with the game accounts and record it in the database; the trading platform server will receive a seller's main account name from the seller's terminal device and a seller's main account password and verify, if the verification is passed, search the database with the seller's main account ID, one of the seller's main account names, to obtain the game accounts corresponding to the game servers and list them in the form of a list. displayed on the transaction website; select one of the game accounts through the seller's user device, and send an account selection instruction to the transaction platform server, and the transaction platform server connects to the selected game according to the account selection instruction server, and obtain a plurality of game objects included in the selected game account and display them on the transaction website; select one of the game objects through the seller's user-end device, and use an editing interface to edit the game object One auction amount and one commodity description, the transaction is equal to A server generates an auction information according to the auction amount and the commodity description and logs it on the transaction website, and records a game server identification code, a game account identification code and a game object related to the auction information in the database Identification code; the trading platform server transmits a lock command to the game server according to the game server identification code, the game account identification code and the game object identification code, prohibiting the modification of one of the non-changing data of the game object to be traded information, and update one of the variable data data of the auction information in one cycle; select the auction information on the trading website through the buyer's user device, and send a purchase order to the trading platform server, the trading platform server Returns a remittance account according to the purchase instruction, the buyer's end-use device remits the money to the remittance account by a remittance method according to the auction amount, and after verification by the trading platform server, sends a remittance notification to the seller's end-use device , and stop updating the variable data; and receive the remittance notification through the buyer's terminal device and send a handover instruction to the trading platform server, and the trading platform server receives the handover instruction and sends it to the game server , search for the game object through the server identification code, the game account identification code and the game object identification code, transfer the game object identification code to a buyer user master account, and store a transaction record in the database. 如申請專利範圍第1項所敘之交易方法,該非變動數據資料係包含遊戲角色及遊戲道具。 For the transaction method described in Item 1 of the scope of the patent application, the non-variable data includes game characters and game items. 如申請專利範圍第1項所敘之交易方法,該遊戲物件係包含一可變動數據資料,該可變動數據資料係包含:等級、進度及排名。 For the transaction method described in Item 1 of the scope of the patent application, the game object includes a variable data data, and the variable data data includes: level, progress and ranking. 如申請專利範圍第1項所敘之交易方法,該交易網站提供一通訊介面,其中該買方使用端裝置與該賣方使用端裝置透過該通訊介面傳送一訊息。 According to the transaction method described in item 1 of the scope of the patent application, the transaction website provides a communication interface, wherein the buyer's end device and the seller's end device transmit a message through the communication interface. 如申請專利範圍第1項所敘之交易方法,該匯款方式為一金融支付或一點數支付。 For the transaction method described in Item 1 of the scope of the application, the remittance method is a financial payment or a point payment. 如申請專利範圍第5項所敘之交易方法,其中步驟更包含:若該金融支付未完成或該點數支付不足時,該遊戲帳號交易平台係傳送一交易未完成資訊至該買方使用端裝置。 For the transaction method described in item 5 of the scope of the application, the steps further include: if the financial payment is not completed or the point payment is insufficient, the game account transaction platform transmits a transaction incomplete information to the buyer's end-use device .
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