CN111461756B - Game account valuation method and system - Google Patents

Game account valuation method and system Download PDF

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Publication number
CN111461756B
CN111461756B CN201910215802.7A CN201910215802A CN111461756B CN 111461756 B CN111461756 B CN 111461756B CN 201910215802 A CN201910215802 A CN 201910215802A CN 111461756 B CN111461756 B CN 111461756B
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Prior art keywords
game
game account
account
valuation
amount
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CN111461756A (en
Inventor
简志浩
王振宇
吴婉甄
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Gamania Digital Entertainment Co Ltd
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Gamania Digital Entertainment Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0278Product appraisal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player

Abstract

The invention discloses a game account valuation method and a system thereof, which provide different game accounts for valuation, acquisition and sale by the construction of a game account trading platform, a seller user can select a proper scheme according to personal needs, and through the management of the game account trading platform, the credibility and the safety of trading information are improved, and the influence on the game data information value is also reduced.

Description

Game account valuation method and system
Technical Field
The invention relates to a method and a system for evaluating a game account number, in particular to a method and a system for evaluating, purchasing and selling different game account numbers.
Background
Recently, entertainment is one of the ways in which modern people relax and coordinate their mind and body, and game applications that can interact with users and enjoy audio and video content and social communication are most popular among users. Meanwhile, due to the efficiency improvement and popularization of intelligent devices, besides computer games, action games are rapidly started, and the game industry and game application become one of daily lives of people by being matched with the popularization of international electric competition events in various countries in the world.
Generally, a user may have multiple accounts to play multiple games. The user can select a specific game to play according to the preference and time of the user. Since each game achievement, such as an object in the game, requires investment or operation of the user. Over time, users often have game accounts that are overly dispersed and vary in their assets.
Currently, users can sell their game account numbers to other users. However, there is no mechanism for valuing the user's game account, and the user usually needs to estimate the value of his game account. In addition, since there is no public official platform for providing relevant transaction tasks, the seller of the game account needs to manage the whole selling process by himself, and must pay attention to the dynamics and information of the buyer at any time. The entire vending process is cumbersome for the seller of the gaming account. It is very opaque and high risk to either the seller or the buyer throughout the gaming account transaction.
Disclosure of Invention
The invention aims to provide a game account valuation method and a game account valuation system, which can automatically carry out valuation according to a transaction record of a platform and simultaneously carry out a purchasing or selling procedure, thereby obtaining more efficient and simple game account valuation and selling operation.
The invention provides a game account valuation method, which comprises the following steps: a) Providing a game account transaction platform by a server, wherein the game account transaction platform is connected with a plurality of game interfaces, and when any primary account number registers the game account transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces; b) The game account transaction platform is provided with a valuation interface, a primary account of a seller user selects any game account to be valued, and the game account is logged in the valuation interface, wherein the game account comprises a plurality of game objects; and c) comparing the game objects, selecting one transaction data near person from a plurality of transaction records of the game account transaction platform, and providing an estimated amount corresponding to the primary account of the seller user.
Preferably, the game account transaction platform further has a purchase interface, wherein step c) further comprises: c1 To-be-played account transaction platform provides a valuation amount, and the primary account of the seller user can choose whether to agree with a purchase amount to the game account transaction platform for purchasing the game account, wherein the purchase amount is lower than the valuation amount; c2 If yes, the game account transaction platform pays the purchase amount and transfers the game account to a platform primary account; and c 3) according to the data information of the game account, if the data information meets a preset data information for comparison, distributing a plurality of value-added data information, and logging the game account again to the game account transaction platform for sale.
Preferably, the game account transaction platform further has a sales interface, wherein step c) further comprises: c4 When the game account transaction platform provides the estimate amount, the primary account of the seller user can choose whether to delegate the game account transaction platform to sell the game account by an amount to be sold; c5 If yes, comparing the amount to be sold with the game objects, selecting one of the demand data close to the game object from a plurality of demand records of the game account transaction platform, and providing auction information to a buyer user primary account; c6 When the buyer user's primary account number is to buy, select the auction information to pay a remittance amount and provide a remittance information to the game account number transaction platform; and c 7) deducting a payment amount after the game account transaction platform receives the remittance message, providing the primary account of the seller user to receive the amount to be sold, transferring the game account to bind the primary account of the buyer user, and accessing a transaction record.
The invention provides a game account number valuation system, which comprises: a server and a seller user terminal. The method comprises the steps that a server loads a plurality of game interfaces of a game account number transaction platform, when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces, and the game interfaces comprise valuation interfaces; the seller user end is provided with a seller user primary account number which is used for selecting any game account number to be evaluated and logging the game account number into an evaluation interface, wherein the game account number comprises a plurality of game objects; the game account transaction platform compares the game objects, selects one transaction data near person from the transaction records, and provides an estimated amount corresponding to the primary account of the seller user.
Preferably, the game account transaction platform further has a purchase interface for providing the primary account of the seller user with the option of agreeing with the game account transaction platform for purchasing the game account by a purchase amount, wherein the purchase amount is lower than the valuation amount.
Preferably, the game account transaction platform further has a selling interface for providing the primary account of the seller user with the option of asking the game account transaction platform to sell the game account in a desired amount.
In order to make the aforementioned objects, features and advantages of the present invention comprehensible, embodiments accompanied with figures are described in detail.
Drawings
FIG. 1 is a flow chart of a game account rating method of the present invention;
FIG. 2 is a flow chart of a post-evaluation game account acquisition method of the present invention;
FIG. 3 is a flow chart of a method for value-rated game account resale in accordance with the present invention;
FIG. 4 is a schematic view of a game account transaction platform service interface of the present invention;
FIGS. 5a and 5b are schematic diagrams of a valuation service interface of the present invention;
FIGS. 6a and 6b are schematic views of an official acquisition interface according to the present invention;
FIGS. 7a and 7b are schematic diagrams of a service interface according to the present invention;
FIG. 8 is a connection correlation diagram of the game account valuation system of the present invention.
S102-S106 steps of the game account valuation method of the present invention; S202-S208 are steps of the method for purchasing the rated game account according to the present invention; S202-S210 are steps of the method for selling the game account after evaluation; 800 a game account valuation system; an 802 server; 802a game account number; 802b valuation interface; an 802c acquisition interface; an 802d sales interface; 804 a vendor user end.
Detailed Description
Fig. 1 shows a game account valuation method of the present invention. First, in step S102, a server provides a game account transaction platform capable of connecting to multiple game interfaces, and when any primary account number registers on the game account transaction platform, the primary account number can bind multiple game account numbers of the same user in the game interfaces.
The game account transaction platform has a valuation interface, and in step S104, a primary account of a seller user selects any game account to be valued, and logs the game account into the valuation interface, wherein the game account includes a plurality of game objects.
In an embodiment, the game objects are selected from a level, a progress, a ranking, or a changeable data profile of the game account, wherein step S104 further includes: the game account number transaction platform further locks the game account number and forbids changing the non-changed data to be transacted.
In another embodiment, the game objects are selected from a level, a progress, a ranking, or a changeable data profile of the game account, wherein step S104 further comprises: when the game account transaction platform does not receive the remittance information, the changeable data information of the auction information is updated in a set time period.
Then, in step S106, the game objects are compared, and a transaction data near one of the game objects is selected from a plurality of transaction records of the game account transaction platform, so as to provide an estimated amount corresponding to the primary account of the seller user.
Preferably, the game account transaction platform further has a purchase interface, please refer to the flow of the method for purchasing a rated game account of the present invention shown in fig. 2. In step S202, the game account transaction platform provides the valuation amount to the primary account of the seller user; in step S204, the primary account of the seller user can choose whether to approve the game account transaction platform to purchase the game account by a purchase amount, wherein the purchase amount can be lower than the valuation amount; next, in step S206, if the primary account number of the seller user agrees that the game account number transaction platform purchases the game account number, the game account number transaction platform pays a purchase amount, and transfers the game account number to a platform primary account number; in addition, in step S208, according to the data of the game account, if the data satisfies a predetermined data, a plurality of value-added data are distributed, and the game account is re-logged into the game account transaction platform for sale.
Preferably, the game account transaction platform further has a sale-substituting interface, please refer to the flow of the method for selling the valued game account according to the present invention shown in fig. 3. In step S302, the game account transaction platform provides a valuation amount to the primary account of the seller user; in step S304, the primary account of the seller user can choose whether to delegate the game account transaction platform to sell the game account in a desired amount; next, in step S306, if the seller user primary account selects to delegate the game account transaction platform to sell the game account, comparing the amount to be sold with the game objects, selecting a request data approximator from a plurality of request records of the game account transaction platform, and providing an auction information to at least one buyer user primary account; in step S308, when the buyer user primary account wants to buy, the auction information is selected to pay a remittance amount, and the remittance information is provided to the game account transaction platform; in step S310, the game account transaction platform deducts a payment amount after receiving the remittance message, provides the primary account of the seller user to receive the amount to be sold, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
In one embodiment, the valuation amount, the acquisition amount, and the amount to be sold are a financial payment or a point payment.
Fig. 4 to 5 show the implementation of the above-mentioned game account valuation method, when a player wants to sell a game account, he enters the game account trading platform first, as shown in fig. 4, the player can click a service interface to be sold, which includes: when the player selects the valuation service, as shown in fig. 5a, the game account trading platform displays a valuation interface, provides a character combination to be valued in the game selected by the player, and after the player clicks a valuation key, as shown in fig. 5b, the game account trading platform further calculates a valuation result, displays past similar bargain amount and most valuable prop of the character combination, and provides a suggested sale amount, and a conscious person can directly click a publishing sale key.
When the player selects official purchase, as shown in fig. 6a, the game account transaction platform displays the valuation interface, provides the player with a character combination to be valued in the game, and after the purchase valuation key is clicked, as shown in fig. 6b, the game account transaction platform further calculates valuation results, displays the past similar transaction amount of the character combination and the official purchase valuation, and a conscious can directly click the agreement sale key.
When the player selects the service for sale, as shown in fig. 7a, the game account transaction platform displays the valuation interface, provides the player with the role to be valued in the selected game, and after clicking the consignment sale key, as shown in fig. 7b, the game account transaction platform further calculates the current account sale market price, displays the number of days on the shelf of the service for sale, provides the player with the interval of the input transaction price, and clicks the selection send-out key after confirmation.
The methods of the present invention, or certain aspects or portions thereof, may take the form of program code. The program code may be embodied in tangible media, such as floppy diskettes, cd-roms, hard drives, or any other machine-readable storage medium, wherein, when the program code is loaded into and executed by a machine, such as a computer, the machine thereby becomes an apparatus for practicing the invention. The program code may also be transmitted over some transmission medium, such as over electrical wiring or cabling, through fiber optics, or via any other form of transmission, wherein, when the program code is received and loaded into and executed by a machine, such as a computer, the machine becomes an apparatus for practicing the invention. When operating on a general-purpose processing unit, the program code combines with the processing unit to provide a unique apparatus that operates analogously to application specific logic circuits.
FIG. 4 shows the connection of a game account valuation system of the present invention. The system 800 includes: a server 802 and a vendor user end 804. The seller user end 804 can be connected to the server 802, and the server 802 can be connected to at least one game account 802a.
The server 802 loads a game account trading platform to connect with a plurality of game interfaces, when any primary account number registers the game account trading platform, the primary account number binds a plurality of game account numbers 802a of users with the same game interfaces, and the server 802 comprises a valuation interface 802b; the seller user end 804 has a seller user primary account for selecting any game account 802a to be valued, and logging the game account 802a into the valuation interface 802b, wherein the game account 802a includes a plurality of game objects; the game account transaction platform compares the game objects, selects one transaction data nearing person from the transaction records, and provides an estimated amount corresponding to the primary account of the seller user.
Preferably, the game account transaction platform further has a purchase interface 802c for providing the primary account of the seller user with the option of agreeing to the game account transaction platform to purchase the game account 802a with a purchase amount, wherein the purchase amount is lower than the valuation amount.
Preferably, the game account transaction platform further has a sale interface 802d for providing the primary account of the seller user with a choice whether to delegate the game account transaction platform to sell the game account 802a in a desired sale amount.
Although the present invention has been described with reference to the preferred embodiments, it should be understood that various changes and modifications can be made therein by those skilled in the art without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (9)

1. A game account valuation method comprising:
a) Providing a game account number transaction platform by a server, wherein the game account number transaction platform is connected with a plurality of game interfaces, and when any primary account number registers the game account number transaction platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces;
b) The game account transaction platform is provided with a valuation interface, a primary account of a seller user selects any game account to be valued, and the game account is logged in the valuation interface, wherein the game account comprises a plurality of game objects; and
c) And comparing the game objects, selecting one transaction data approximator from a plurality of transaction records of the game account transaction platform, and providing an estimated amount corresponding to the primary account of the seller user.
2. The game account valuation method of claim 1, wherein the game account trading platform further comprises a purchase interface, wherein step c) further comprises:
c1 The game account transaction platform provides the valuation amount, and the primary account of the seller user can select whether to agree with the game account transaction platform to purchase the game account by a purchase amount, wherein the purchase amount is lower than the valuation amount;
c2 If yes, the game account transaction platform pays the purchase amount and transfers the game account to a platform primary account; and
c3 According to the data of the game account, if the data meets a preset data comparison, a plurality of value-added data are distributed, and the game account is logged in again to the game account transaction platform for sale.
3. A game account valuation method as in claim 1, wherein the game account trading platform further has a sales interface, wherein step c) further comprises:
c4 The game account transaction platform provides the estimate amount, and the primary account of the seller user can choose whether to delegate the game account to be sold by the game account transaction platform in an amount to be sold;
c5 If yes, comparing the amount to be sold with a plurality of game objects, selecting one of the request data close to the one of the plurality of request records of the game account transaction platform, and providing auction information to a primary account of a buyer user;
c6 When the buyer user primary account number is to buy, selecting the auction information to pay a remittance amount and providing remittance information to the game account number transaction platform; and
c7 Game account transaction platform deducts a payment amount after receiving the remittance information, provides the primary account of the seller user to receive the amount to be sold, transfers the game account to bind the primary account of the buyer user, and accesses a transaction record.
4. The game account valuation method of claim 3, wherein said plurality of game objects are selected from characters, props, services or non-changing data to which said game account belongs, wherein step b) further comprises:
b1 The game account number transaction platform further locks the game account number and forbids changing a plurality of non-changed data to be transacted.
5. A game account rating method as claimed in claim 3, wherein the plurality of game objects are selected from the group consisting of a level, a progress, a ranking and a variable data profile to which the game account belongs, wherein step b) further comprises:
b2 When the game account transaction platform does not receive the remittance information, a time period is set to update the changeable data information of the auction information.
6. A game account valuation method as claimed in claim 2 or 3 in which the valuation, acquisition and amount to be sold is a financial or point payment.
7. A game account valuation system, comprising:
the server is used for loading a game account trading platform and connecting a plurality of game interfaces, when any primary account number registers the game account trading platform, the primary account number binds a plurality of game account numbers of users with the same game interfaces, and the game interfaces comprise a valuation interface; and
a seller user end, which is provided with a seller user primary account number and is used for selecting any game account number to be valued and logging the game account number into the valuation interface, wherein the game account number comprises a plurality of game objects;
the game account transaction platform compares a plurality of game objects, selects one transaction data near person from a plurality of transaction records, and provides an estimated amount corresponding to the primary account of the seller user.
8. The game account valuation system of claim 7, wherein the game account trading platform further comprises a purchase interface for providing the primary account of the seller user with an agreement to the game account trading platform to purchase the game account by a purchase amount, wherein the purchase amount is less than the valuation amount.
9. The game account valuation system of claim 7, wherein the game account trading platform further comprises a sales interface for providing the primary account of the seller user with the option to commission the game account trading platform to sell the game account for a desired amount of money.
CN201910215802.7A 2019-01-19 2019-03-21 Game account valuation method and system Active CN111461756B (en)

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CN114007089A (en) * 2021-10-21 2022-02-01 广州博冠信息科技有限公司 Data transmission method and device, electronic equipment and storage medium

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