CN109529368B - Performance output toy - Google Patents

Performance output toy Download PDF

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Publication number
CN109529368B
CN109529368B CN201811435185.3A CN201811435185A CN109529368B CN 109529368 B CN109529368 B CN 109529368B CN 201811435185 A CN201811435185 A CN 201811435185A CN 109529368 B CN109529368 B CN 109529368B
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China
Prior art keywords
unit
toy
toy body
article
contact detection
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CN201811435185.3A
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Chinese (zh)
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CN109529368A (en
Inventor
松本晃宣
关根步
三上真纪
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Bandai Co Ltd
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Bandai Co Ltd
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Priority to CN202110732062.1A priority Critical patent/CN113577784B/en
Publication of CN109529368A publication Critical patent/CN109529368A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/22Optical, colour, or shadow toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/006Dolls provided with electrical lighting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/02Dolls made of fabrics or stuffed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H5/00Musical or noise- producing devices for additional toy effects other than acoustical
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls

Abstract

The invention provides a show output toy. The play output toy can provide a player with further fun and interest by using the play performed by the cooperation between the 1 st and 2 nd player bodies. The show output toy includes a 1 st toy body (10) and a 2 nd toy body (40). The 1 st toy body (10) has: a contact detection unit (33) that can detect contact with the 1 st toy body (10); a reception unit (32) capable of receiving a signal; a reception control unit capable of controlling the reception unit (32) to a receivable state based on the contact detection by the contact detection unit (33); and a performance output unit (39) that can output a performance based on the signal received by the reception unit (32). On the other hand, the 2 nd toy body (40) has a transmission unit (52) capable of transmitting the signal.

Description

Performance output toy
Technical Field
The present invention relates to a show output toy including a 1 st toy body and a 2 nd toy body.
Background
Patent document 1 discloses a doll with changing expression in which a hand of the doll is brought close to the face of the doll, a magnetic switch (magnetic スイッチ) in the face is activated by a permanent magnet in the hand, a small bulb in the face is turned on, and the cheek of the face is colored red by the turning on. However, since the expression change doll is a main body of the performance in which the expression of the face is changed when the hand is brought close to the face, the entertainment and interest that can be provided to the player are limited.
Patent document 1: japanese Kokai publication Sho-52-071790
Disclosure of Invention
Problems to be solved by the invention
The invention provides a play output toy which can provide more fun and interest to a player by using the cooperation between a No. 1 player body and a No. 2 player body.
Means for solving the problems
In order to solve the above problem, a performance output toy according to the present invention is a performance output toy including a 1 st toy body and a 2 nd toy body, wherein the 1 st toy body includes: a contact detection unit capable of detecting contact with the 1 st toy body; a reception unit capable of receiving a signal; a reception control unit capable of controlling the reception unit to a receivable state based on the contact detection by the contact detection unit; and a performance output unit capable of outputting a performance based on the signal received by the signal receiving unit, wherein the 2 nd toy body includes a signal transmitting unit capable of transmitting the signal.
ADVANTAGEOUS EFFECTS OF INVENTION
According to the play output toy of the present invention, it is possible to provide a player with further fun and interest by using the play performed by the cooperation between the 1 st and 2 nd player bodies.
Drawings
Fig. 1a is a view of the 1 st toy body to which the present invention is applied, as viewed from the front, and fig. 1B is a cross-sectional view taken along line S1-S1 of fig. 1a (a view showing the internal structure of the head of the 1 st toy body).
Fig. 2 is a diagram showing a configuration of a 1 st motion control unit provided in the 1 st toy body shown in fig. 1.
Fig. 3a is a view showing a 2 nd toy body to which the present invention is applied, viewed from above, and fig. 3B is a cross-sectional view taken along line S2-S2 of fig. 3a (a view showing an internal structure of the 2 nd toy body).
Fig. 4 is a diagram showing a configuration of a 2 nd motion control unit provided in the 2 nd toy body shown in fig. 3.
Fig. 5 (a) is a view showing an article attachable to the 2 nd toy body shown in fig. 3, as viewed from above, and fig. 5 (B) is a view showing the article shown in fig. 5 (a) as viewed from the lateral direction.
Fig. 6 is a diagram showing a flow of basic operations of the 1 st toy.
Fig. 7 is a diagram showing a state in which the article shown in fig. 5 is attached to the 2 nd toy body shown in fig. 2.
Fig. 8 is a diagram showing a flow of basic operations of the 2 nd player.
Fig. 9 is a diagram showing a game method using the 1 st and 2 nd player bodies.
Fig. 10 is a diagram showing a flow of game actions using the 1 st and 2 nd player bodies.
Description of the reference numerals
10. The 1 st toy body; 11. a head portion; 11a, 11b, a light passing hole; 12. a trunk portion; 13. an arm portion; 14. a leg portion; 15. an eye portion; 16. a mouth; 17. a decorative part; 30. a 1 st operation control unit; 31. a main control unit; 32. a signal receiving part; 33. a contact detection unit; 34. a power switch; 35. a power supply unit; 36. a light emitting section; 37. a sound emitting portion; 38. a storage unit; 39. a performance output unit; 40. the 2 nd toy body; 41. a handle; 41a, a light passing hole; 42. a dish portion; 42a, a light passing hole; 42b, an article mounting part; 43. a decorative part; 50. a 2 nd operation control part; 51. a main control unit; 52. a transmission unit; 53. an installation detection unit; 54. a power supply unit; 55. a light emitting section; 56. a storage unit; 57. a 2 nd show output unit; 60. an article; 61. a platform part; 62. an image part; 63. an installed part; 64. the pin is identified.
Detailed Description
First, the structure of the 1 st toy body 10 to which the present invention is applied will be described with reference to fig. 1. For convenience of explanation, the near side of fig. 1 (a) is indicated as front, the depth side is indicated as rear, the left side is indicated as right, the right side is indicated as left, the upper side is indicated as upper, the lower side is indicated as lower, and the direction is also indicated as a reference mark with respect to fig. 1 (B).
The 1 st toy body 10 is a doll (japanese: humanoid) having an appearance imitating a character, and includes a head 11, a trunk 12, a pair of left and right arms 13, and a pair of left and right legs 14. A pair of left and right eye portions 15, a mouth portion 16, and a decorative portion 17 are provided on the front surface of the head portion 11. Further, a light passage hole 11a having a substantially cylindrical shape is formed in the mouth portion 16 of the head portion 11, and a light passage hole 11b having a substantially cylindrical shape is formed in an upper portion (portion where the decorative portion 17 is provided) of the head portion 11.
The surface portion (including the mouth portion 16) of the head 11 of the 1 st toy body 10 is formed of a soft material, for example, a fabric having a felt-like texture or a plush-like texture, or a material obtained by bonding the fabric to a synthetic resin sheet made of polyurethane, polyvinyl chloride, or the like. The inside of the head 11 may be filled with a cushion material (not shown) such as beads, tubes, and cotton, if necessary. The materials of the surface portions of the body portion 12, the arm portions 13, and the leg portions 14 are also the same as those of the surface portions of the head portion 11. The decorative portion 17 is formed of a light-transmitting material, for example, a transparent synthetic resin such as an acrylic resin, or a colored translucent synthetic resin obtained by coloring the synthetic resin.
An internal frame 18, a control box 19, and a power supply box 20 are provided inside the head 11. Further, a receiving portion 32 described later and a contact detecting portion 33 described later are disposed inside the mouth portion 16 so as to be close to the mouth portion 16 (in the vicinity of the mouth portion 16). Specifically, the receiving portion 32 described later is disposed so that its receiving portion faces the light passing hole 11a (i.e., faces the light passing hole), and the contact detecting portion 33 described later is disposed behind the receiving portion 32 described later. Further, a light emitting portion 36 described later is disposed inside the portion of the head portion 11 where the decorative portion 17 is provided, so that the light emitting portion faces (faces) the light passing hole 11 b.
As shown in fig. 1 (B), the receiver 32 described later is supported by the inner frame 18 by a spring force, and the contact detector 33 described later is disposed on the rear side of the receiver 32 described later. That is, when the soft material forming the mouth portion 16 is pushed backward, the receiving portion 32 described later is retracted against the spring biasing force by the pushing, and the contact detecting portion 33 described later can be operated by the receiving portion 32 described later that is retracted.
Next, the configuration of the 1 st motion control unit 30 provided in the 1 st toy body 10 will be described with reference to fig. 2.
The 1 st motion control unit 30 includes a main control unit 31, a reception unit 32, a contact detection unit 33, a power switch 34, a power supply unit 35, a light emitting unit 36, a sound emitting unit 37, and a storage unit 38, and the main control unit 31, the light emitting unit 36, the sound emitting unit 37, and the storage unit 38 constitute a performance output unit 39. The control box 19 shown in fig. 1 (B) is provided with a main control unit 31, a sound generating unit 37, and a storage unit 38, and the power supply box 20 is provided with a dry battery, a rechargeable battery, and the like serving as a power supply unit 35. The power supply box 20 is exposed by opening an opening/closing portion (not shown) provided on the rear surface of the head 11 of the 1 st toy body 10, and the power switch 34 is provided around the power supply box 20 or on the rear surface of the head 11 of the 1 st toy body 10.
The main control unit 31 includes a microcomputer, various drivers, various interfaces, and the like, and stores programs for operation control in the ROM. The receiver 32 preferably includes a light receiving module using visible light such as infrared light. The contact detecting portion 33 preferably includes a micro switch. The light emitting section 36 preferably includes a full-color light emitting diode capable of emitting 7 colors of red, green, blue, magenta, yellow, sky blue, and white. The sound emitting portion 37 preferably includes a speaker.
The storage unit 38 stores a light-emitting pattern related to monochromatic light emission or multicolor sequential light emission, a sound-emitting pattern related to a combination of sound and sound effects, and the like, which can be extracted when the 1 st toy body 10 is started or the like, and which can be extracted based on performance data included in the optical signal received by the signal receiving unit 32. That is, at the time of startup or the like of the 1 st toy body 10, the light-emitting pattern and the sound-emitting pattern corresponding to the startup or the like are extracted from the storage unit 38, light emission based on the extracted light-emitting pattern is performed by the light-emitting unit 36, and sound emission based on the extracted sound-emitting pattern is performed by the sound-emitting unit 37. When the optical signal transmitted from the transmission unit 52 of the play item 2 40 described later is received by the reception unit 32, the light-emitting pattern and the sound-emitting pattern corresponding to the performance data included in the optical signal are extracted from the storage unit 38, the light-emitting unit 36 emits light based on the extracted light-emitting pattern, and the sound-emitting unit 37 emits sound based on the extracted sound-emitting pattern.
Next, the structure of the 2 nd toy body 40 to which the present invention is applied will be described with reference to fig. 3. For convenience of explanation, the right side of fig. 3 (a) is denoted as front, the left side is denoted as rear, the upper side is denoted as left, the lower side is denoted as right, the front side is denoted as upper, the depth side is denoted as lower, and this is also the reference mark orientation with respect to fig. 3 (B).
The play item 2 40 has an appearance similar to a spoon, and includes a handle portion 41 and a dish portion 42. A decorative portion 43 (substantially heart-shaped in the figure) is provided at substantially the center of the upper surface of the play No. 2 body 40. A substantially cylindrical light passage hole 41a is provided in a substantially central portion of the upper surface of the stem 41 (a portion where the decorative portion 43 is provided), a substantially cylindrical light passage hole 42a is provided in a distal end portion of the dish portion 42, and a substantially cylindrical article mounting portion 42b to which an article 60 described later can be mounted is provided in a substantially central portion of the upper surface of the dish portion 42.
The 2 nd toy body 40 is formed of a hard material, for example, a synthetic resin such as polypropylene, ABS resin, or the like. The decorative portion 43 is formed of a light-transmitting material, for example, a transparent synthetic resin such as an acrylic resin, or a colored translucent synthetic resin obtained by coloring the same.
Further, a control box 44 and a power supply box 45 are provided inside the handle 41. Further, a below-described transmitting portion 52 is disposed inside the dish portion 42 so that the transmitting portion faces the light-passing hole 42a, and a detection portion 53a of a below-described attachment detection portion 53 is disposed so as to be exposed from the article attachment portion 42 b. Further, a light emitting portion 55 described later is disposed inside the portion of the handle portion 41 where the decorative portion 43 is provided so that the light emitting portion faces the light passing hole 41 a.
Next, the configuration of the 2 nd motion control unit 50 provided in the 2 nd toy body 40 will be described with reference to fig. 4.
The 2 nd motion control unit 50 includes a main control unit 51, a transmission unit 52, an attachment detection unit 53, a power supply unit 54, a light emitting unit 55, and a storage unit 56, and the main control unit 51, the light emitting unit 55, and the storage unit 56 constitute a play output unit 57 for the 2 nd toy body. The control box 44 shown in fig. 3 (B) is provided with a main control unit 51 and a storage unit 56, and the power supply box 45 is provided with a dry battery, a rechargeable battery, and the like serving as a power supply unit 54. The power supply box 45 can be exposed by opening an opening/closing portion (not shown) provided on the lower surface of the handle 45 of the 2 nd toy body 10.
The main control unit 51 includes a microcomputer, various drivers, various interfaces, and the like, and stores programs for operation control in the ROM. The transmission unit 52 includes an optical transmission module corresponding to the reception unit 32 of the play 1 st body 10. The attachment detection unit 53 preferably includes a plurality of (5 in the figure) micro switches, and has a plurality of detection portions 53a (5 in fig. 3, see fig. 3 a) on the upper surface thereof, which can be pressed by an identification pin 64 of an article 60 to be described later. The light emitting section 55 preferably includes a light emitting diode capable of emitting red light or the like.
The attachment detection unit 53 is complementary to the attachment detection unit 53 which is attached to the article attachment unit 42b via the article 60 described later and presses the plurality of detection portions 53a in accordance with the arrangement (number and position) of the identification pins 64 of the article 60 described later, so that the type of the article 60 described later attached to the article attachment unit 42b can be detected based on the number and position of the pressed detection portions 53 a.
The storage unit 56 stores rendering data superimposed on the optical signal transmitted from the transmission unit 52, for example, a code defining a rendering type by light emission and sound emission, and also stores a light emission pattern related to monochromatic light emission. That is, depending on the type of the article 60 attached to the article attachment portion 42b, rendering data to be superimposed on the optical signal transmitted from the transmission portion 52 is extracted from the storage portion 56, and the optical signal superimposed on the extracted rendering data is transmitted from the transmission portion 52. When the article 60 is attached to the article attachment portion 42b, a light emission pattern corresponding to the type of the article 60 is extracted from the storage portion 56, and the light emission portion 55 emits light based on the extracted light emission pattern.
In addition, when the article 60 described later is attached to the attachment detecting unit 53, specifically, the identification pin 64 of the article 60 described later presses any one of the detecting portions 53a of the attachment detecting unit 53 to turn on the power supply, and therefore the 2 nd toy body 40 does not have a dedicated power switch.
Next, an article 60 attachable to the 2 nd toy body 40 will be described with reference to fig. 5. For convenience of explanation, the near side of fig. 5 (a) is indicated as upper, the deep side is indicated as lower, and the reference mark is also oriented in fig. 5 (B).
The article 60 includes a substantially disk-shaped table portion 61, a dummy portion 62 provided on the upper surface of the table portion 61 and simulating food, a substantially cylindrical attached portion 63 provided on the lower surface of the table portion 61, and identification pins 64 provided on the lower surface of the attached portion 63 and arranged in a predetermined array (number and position). That is, by inserting the attached portion 63 of the article 60 into the article attaching portion 42b of the 2 nd toy body 40, the article 60 can be detachably attached to the article attaching portion 42b of the 2 nd toy body 40. The attached portion 63 of the article 60 and the article attaching portion 42b of the 2 nd toy body 40 are provided with a concave-convex portion or the like for regulating the attaching direction of the article 60, which is not shown.
Fig. 5 shows one article 60, but a plurality of articles 60 having different appearances of the image parts 62 and different arrangements (numbers and positions) of the identification pins 64 are prepared. Further, the image part 62 can preferably be an image part simulating a fruit, a dessert, or the like.
Next, the basic operation of the 1 st toy body 10 will be described with reference to fig. 6.
In a game described later, when the power switch 34 is turned on, the light emitting part 36 emits light based on the light emitting pattern corresponding to the activation of the 1 st toy body 10, and the decoration part 17 develops color by the light emission (see fig. 1)
Steps ST101 to ST102 in fig. 6). Then, the sound emission unit 37 emits sound based on the sound emission pattern corresponding to the activation of the 1 ST toy body 10, and when the sound emission is completed, the light emission of the light emitting unit 36 is stopped (see steps ST103 to ST104 in fig. 6).
When a predetermined time, for example, 3 minutes, has elapsed after the power switch 34 is turned on, the 1 ST toy body 10 shifts to the sleep mode for power saving (see steps ST105 to ST106 in fig. 6). The sleep mode is released when the contact detection unit 33 detects contact.
Next, the basic operation of the 2 nd toy body 40 will be described with reference to fig. 7 and 8.
In a game to be described later, as shown in fig. 7, a favorite article 60 among the prepared plural kinds of articles 60 is attached to the article attaching portion 42b of the 2 nd player body 40. As described above, since the play No. 2 body 40 does not have a power switch, the article 60 is attached to the attachment detection unit 53, and the identification pin 64 of the article 60 presses any one of the detection sites 53a in the attachment detection unit 53 to turn on the power supply (see steps ST201 to ST202 in fig. 8).
When the article 60 is attached to the attachment detection unit 53, the type of the article 60 is detected, and the light emission unit 55 emits light based on the light emission pattern corresponding to the detected type of the article 60 (see steps ST203 to ST204 in fig. 8). Then, the entertainment data corresponding to the type of the article 60 attached to the attachment detection unit 53 is extracted from the storage unit 56, and the optical signal superimposed on the extracted entertainment data is transmitted from the transmission unit 52 (see step ST205 in fig. 8). That is, the player can be notified that the 2 nd player body 40 is in a state in which it can be used for a game and can be notified that an optical signal is transmitted from the transmission portion 52 by the color development of the decorative portion 43 by the light emission of the light emitting portion 55.
When a predetermined time, for example, 3 minutes, has elapsed after the article 60 is attached to the attachment detection unit 53, the above-described light emission and the above-described transmission are stopped, and the 2 nd toy body 40 shifts to the sleep mode for power saving (see steps ST206 to ST 208). The sleep mode is released by remounting the article 60 on the attachment detection unit 53.
Next, a game method using the 1 st and 2 nd player bodies 10 and 40 will be described with reference to fig. 9 and 10.
In a game, as shown in fig. 9, the tip end portion of the 2 nd toy body 40 in a state in which it can be used for the game is pressed against the mouth portion 16 of the 1 st toy body 10, and the soft material forming the mouth portion 16 is pushed rearward. By this pressing, the receiving portion 32 is retracted against the spring biasing force, and the contact detection portion 33 is operated by the retracted receiving portion 32 to perform contact detection. That is, the contact detection unit 33 detects contact by the action of the spoon (the 2 nd toy body 40) giving food (the article 60) to the doll (the 1 st toy body 10).
When the contact detection unit 33 of the 1 ST toy body 10 detects contact based on the above-described operation, the receiving unit 32 of the 1 ST toy body 10 is controlled to be in a receivable state based on the contact detection (see steps ST301 to ST302 in fig. 10). That is, the receiving section 32 is not in the state of being receivable until the contact detection section 33 detects the contact, and therefore, even if the optical signal is transmitted from the transmission section 52 of the 2 nd toy body 40, the optical signal is not received by the receiving section 32 of the 1 st toy body 10.
When the receiving section 32 of the 1 ST toy body 10 is in a receivable state, the optical signal transmitted from the transmitting section 52 of the 2 nd toy body 40 is received by the receiving section 32 through the light passage hole 11a located at the mouth section 16 of the 1 ST toy body 10, the performance data included in the optical signal is recognized, the light-emitting pattern and the sound-emitting pattern corresponding to the performance data are extracted from the storage section 38, the light-emitting section 36 emits light based on the extracted light-emitting pattern, the sound-emitting section 37 emits sound based on the extracted sound-emitting pattern, and when the sound emission ends, the light emission of the light-emitting section 36 is stopped (see steps ST303 to ST307 of fig. 10). That is, the food (the item 60) is given to the doll (the 1 st toy body 10) by the spoon (the 2 nd toy body 40), and the performance by the light emission and the sound emission corresponding to the kind of the item 60 attached to the 2 nd toy body 40 is output.
When the contact detection unit 33 of the 1 ST toy body 10 performs the second and subsequent contact detections for the predetermined time, for example, 3 minutes, from the time when the optical signal is received in step ST303, another light-emitting pattern and sound-emitting pattern are extracted from the storage unit 38 for each contact detection, the light-emitting unit 36 performs light emission based on the extracted light-emitting pattern, the sound-emitting unit 37 performs sound emission based on the extracted sound-emitting pattern, and the light-emitting unit 36 stops light emission when the sound emission ends (see steps ST308 to ST312 in fig. 10). That is, by repeating the operation of giving food (item 60) to the doll (1 st toy body 10) from the spoon (2 nd toy body 40), a performance by another light emission and sound emission corresponding to the kind of the item 60 attached to the 2 nd toy body 40 is output.
When a predetermined time, for example, 3 minutes has elapsed since the optical signal was received in step ST303, the 1 ST toy body 10 shifts to the sleep mode for power saving (see step ST313 in fig. 10). The sleep mode is released when the motion of giving food (article 60) to the doll (1 st toy body 10) by the spoon (2 nd toy body 40) is resumed and the contact detection unit 33 detects contact.
Next, the main operational effects obtained by the above-described play output toys (the 1 st toy body 10 and the 2 nd toy body 40) will be described.
In the above-described play output toy, the light signal transmitted from the transmission unit 52 of the second player 40 is received by the reception unit 32 of the first player 10, and the play by the light emission and sound emission based on the light emission pattern and the sound emission pattern corresponding to the play data overlapped with the light signal can be output from the first player 10, so that the play by the cooperation between the first player 10 and the second player 40 can provide further fun and interest to the player.
In the above-described play output toy, the contact detection unit 33 detects whether or not the 2 nd toy body 40 has contacted the 1 st toy body 10, and the reception unit 32 is controlled to the reception enabled state based on the contact detection, so that the play by the above-described light emission and sound emission is output from the 1 st toy body 10 until the contact detection is performed by the contact detection unit 33 when the 2 nd toy body 40 has contacted the 1 st toy body 10, that is, only when the motion of giving the food (article 60) to the doll (1 st toy body 10) by the spoon (2 nd toy body 40) is appropriately performed. That is, only when the motion of giving the food (the article 60) to the doll (the 1 st toy body 10) by the spoon (the 2 nd toy body 40) is properly performed, the performance by the above-described light emission and sound emission is outputted from the 1 st toy body 10, and therefore, it is possible to provide the player with fun and interest by properly performing the motion.
In the above-described play output toy, after the light signal transmitted from the transmission unit 52 of the 2 nd toy body 40 is received by the reception unit 32 of the 1 st toy body 10, when the 2 nd toy body 40 comes into contact with the 1 st toy body 10 and the contact detection unit 33 detects contact, a play by another light emission and sound emission is output from the 1 st toy body 10 based on the contact detection. That is, by repeating the operation of giving the food (the item 60) to the doll (the 1 st toy body 10) by the spoon (the 2 nd toy body 40), the performance by the other light and sound according to the kind of the item 60 attached to the 2 nd toy body 40 is output from the 1 st toy body 10, and therefore, the fun and interest due to the change of the performance can be provided to the player.
In the above-described play output toy, the optical signal superimposed with the play data corresponding to the type of the article 60 attached to the article attachment portion 42b of the 2 nd play object 40 can be transmitted from the transmission portion 52, and a play can be output by the light emission and sound emission based on the light emission pattern and the sound emission pattern corresponding to the play data included in the optical signal received by the reception portion 32 of the 1 st play object 10. That is, since it is possible to output a performance by the light emission and sound emission corresponding to the food (the article 60) when the food (the article 60) is given to the doll (the 1 st toy body 10) by the spoon (the 2 nd toy body 40), it is possible to perform a rich performance by replacing the article 60 attached to the article attachment portion 42b of the 2 nd toy body 40, and it is possible to provide the player with fun and interest by the rich performance.
In the above-described play output toy, when a predetermined time has elapsed since the article mounting portion 42b mounted to the 2 nd toy body 40, the 2 nd toy body 40 is switched to the sleep mode, and on the other hand, when the predetermined time has elapsed since the power switch 34 of the 1 st toy body 10 was turned on and when the predetermined time has elapsed since the reception of the optical signal by the reception portion 32, the 1 st toy body 10 is switched to the sleep mode, and therefore, even if the 2 nd toy body 40 and the 1 st toy body 10 are left unused during the game, the power consumption can be suppressed.
Next, a modified example of the above-described play output toy that can obtain the same operational effects will be described.
Fig. 1 (B) showing the internal structure of the head 11 of the 1 st toy body 10 shows a structure in which the contact detection unit 33 is disposed behind the reception unit 32 and supported by the spring force, and the reception unit 32 is fixedly disposed and the contact detection unit 33 is disposed around the reception unit 32, so that the contact detection unit 33 can perform contact detection by the action of the spoon (the 2 nd toy body 40) giving food (the article 60) to the doll (the 1 st toy body 10). That is, the contact detecting section 33 and the receiving section 32 may be disposed so as to be close to the mouth section 16, and the disposition mode is not particularly limited.
In fig. 1, a doll having an appearance simulating a character is shown as a 1 st toy body 10, and the 1 st toy body 10 may have at least a head 11 including a mouth portion 16, or may have an appearance other than a character.
In fig. 3, a member having an appearance similar to a spoon is shown as the 2 nd toy body 40, and may have an appearance similar to a fork or an appearance similar to another eating utensil.
In fig. 5, an article having an image part 62 of a simulated food is shown as the article 60 attachable to the 2 nd toy body 40, and an image part having a structure other than a simulated food may be provided, and for example, in the case where the 1 st toy body 10 has an appearance of a simulated character, an image part 62 of a simulated figurine (japanese: アイテム) suitable for the character may be provided.

Claims (16)

1. A show output toy comprising a 1 st toy body and a 2 nd toy body, wherein,
the 1 st toy body is provided with: a contact detection unit capable of detecting contact of the 2 nd toy body with the 1 st toy body; a receiving section which is disposed in proximity to the contact detection section and which can receive a signal; a reception control unit capable of controlling the reception unit to a receivable state based on the contact detection by the contact detection unit; and a performance output section capable of outputting a performance based on the signal received by the signal reception section,
the 2 nd toy body has: an article mounting section to which an article can be mounted; an attachment detection unit capable of detecting attachment of the article to the article attachment unit and detecting a type of the article attached to the article attachment unit; a transmission unit capable of transmitting a signal corresponding to the type of the article attached to the article attachment unit; and a transmission control unit capable of controlling the transmission unit to a transmission state based on the mounting detection by the mounting detection unit,
the play item 1 has at least a head portion including a mouth portion,
the contact detection unit and the receiving unit are disposed close to the mouth.
2. The show output toy of claim 1, wherein,
the signal is an optical signal.
3. The show output toy of claim 1 or 2,
the performance output unit is configured to output a 1 st performance when the signal is received by the reception unit, and is capable of outputting a 2 nd performance different from the 1 st performance based on the contact detection performed by the contact detection unit after the 1 st performance is output.
4. The show output toy of claim 1 or 2,
the presentation output unit includes at least one of a light emitting unit and a sound emitting unit.
5. The show output toy of claim 1 or 2,
the reception control unit is configured to control the reception unit to be in a reception-enabled state for a predetermined time period based on the contact detection performed by the contact detection unit.
6. The show output toy of claim 1, wherein,
the mouth portion is formed of a soft material.
7. The show output toy of claim 6, wherein,
the contact detection by the contact detection unit is performed based on the pressing of the soft material forming the mouth portion.
8. The show output toy of claim 1, wherein,
a light passing hole is formed at the mouth portion,
the light receiving part is arranged opposite to the light passing hole.
9. The show output toy of claim 1 or 2,
the 1 st toy body has an appearance of simulating a character.
10. The show output toy of claim 1 or 2,
the letter sending part is arranged at an end of the 2 nd toy body.
11. The show output toy of claim 1 or 2,
the transmission control unit is configured to control the transmission unit to a transmission state for a predetermined time based on the installation detection by the installation detection unit.
12. The show output toy of claim 1 or 2,
the 2 nd toy body further includes a 2 nd toy body performance output unit that outputs a performance based on the mounting of the article to the article mounting unit.
13. The show output toy of claim 12, wherein,
the 2 nd toy body performance output unit includes at least a light emitting unit.
14. The show output toy of claim 1 or 2,
the 2 nd toy body has an appearance which simulates a spoon.
15. The show output toy of claim 14, wherein,
the article mounting portion is provided at a portion corresponding to the dish portion.
16. The show output toy of claim 1 or 2,
the article has an image portion that simulates food.
CN201811435185.3A 2017-12-01 2018-11-28 Performance output toy Active CN109529368B (en)

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JP2019098195A (en) 2019-06-24
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CN109529368A (en) 2019-03-29
JP6462099B1 (en) 2019-01-30
JP7186084B2 (en) 2022-12-08
KR20190065132A (en) 2019-06-11
CN113577784B (en) 2023-06-27

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