CN108379832A - 一种游戏同步方法和装置 - Google Patents
一种游戏同步方法和装置 Download PDFInfo
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- CN108379832A CN108379832A CN201810081490.0A CN201810081490A CN108379832A CN 108379832 A CN108379832 A CN 108379832A CN 201810081490 A CN201810081490 A CN 201810081490A CN 108379832 A CN108379832 A CN 108379832A
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/1095—Replication or mirroring of data, e.g. scheduling or transport for data synchronisation between network nodes
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Information Transfer Between Computers (AREA)
Abstract
Description
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CN201810081490.0A CN108379832B (zh) | 2018-01-29 | 2018-01-29 | 一种游戏同步方法和装置 |
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CN108379832A true CN108379832A (zh) | 2018-08-10 |
CN108379832B CN108379832B (zh) | 2021-03-30 |
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Cited By (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109144642A (zh) * | 2018-08-14 | 2019-01-04 | Oppo广东移动通信有限公司 | 显示控制方法、装置、电子设备及存储介质 |
CN109568948A (zh) * | 2019-01-16 | 2019-04-05 | 网易(杭州)网络有限公司 | 网络游戏中对象的运动状态同步方法及装置 |
CN109621413A (zh) * | 2018-12-28 | 2019-04-16 | 腾讯科技(深圳)有限公司 | 游戏画面的渲染显示方法、装置、终端及存储介质 |
CN109847361A (zh) * | 2019-02-27 | 2019-06-07 | 腾讯科技(深圳)有限公司 | 运动状态的同步方法和装置、存储介质、电子装置 |
CN110022363A (zh) * | 2019-04-03 | 2019-07-16 | 腾讯科技(深圳)有限公司 | 虚拟对象的运动状态修正方法、装置、设备及存储介质 |
CN110064205A (zh) * | 2019-04-24 | 2019-07-30 | 腾讯科技(深圳)有限公司 | 用于游戏的数据处理方法、设备和介质 |
CN110290143A (zh) * | 2019-07-01 | 2019-09-27 | 新华智云科技有限公司 | 视频在线编辑方法、装置、电子设备及存储介质 |
CN110300327A (zh) * | 2019-04-18 | 2019-10-01 | 深圳市腾讯网域计算机网络有限公司 | 一种游戏客户端性能分析方法、装置、终端及存储介质 |
CN110898425A (zh) * | 2019-11-27 | 2020-03-24 | 腾讯科技(深圳)有限公司 | 信息同步方法和装置、存储介质及电子装置 |
CN111167116A (zh) * | 2019-09-29 | 2020-05-19 | 腾讯科技(深圳)有限公司 | 一种平滑显示的方法、终端和计算机存储介质 |
CN111265854A (zh) * | 2020-01-17 | 2020-06-12 | 腾讯科技(深圳)有限公司 | 一种帧同步方法、装置、设备及介质 |
CN111589107A (zh) * | 2020-05-14 | 2020-08-28 | 北京代码乾坤科技有限公司 | 虚拟模型的行为预测方法和装置 |
CN111744177A (zh) * | 2020-07-28 | 2020-10-09 | 腾讯科技(深圳)有限公司 | 游戏数据处理方法和装置、存储介质和电子设备 |
CN112153374A (zh) * | 2020-09-25 | 2020-12-29 | 腾讯科技(深圳)有限公司 | 视频帧图像的测试方法、装置、设备、计算机存储介质 |
CN112237737A (zh) * | 2020-08-25 | 2021-01-19 | 英华达(上海)科技有限公司 | 降低云游戏延迟的方法、系统、设备及存储介质 |
CN112839241A (zh) * | 2020-12-31 | 2021-05-25 | 贵阳动视云科技有限公司 | 一种云游戏图像丢帧补偿方法及装置 |
CN112999652A (zh) * | 2021-04-28 | 2021-06-22 | 苏州仙峰网络科技股份有限公司 | 一种高效网络同步方法、装置及系统 |
CN113018848A (zh) * | 2021-03-09 | 2021-06-25 | 腾讯科技(深圳)有限公司 | 一种游戏画面的显示方法、相关装置、设备以及存储介质 |
WO2021164533A1 (zh) * | 2020-02-21 | 2021-08-26 | 华为技术有限公司 | 渲染方法和装置 |
CN114490671A (zh) * | 2022-03-31 | 2022-05-13 | 北京华建云鼎科技股份公司 | 一种客户端同屏的数据同步系统 |
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Cited By (29)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109144642A (zh) * | 2018-08-14 | 2019-01-04 | Oppo广东移动通信有限公司 | 显示控制方法、装置、电子设备及存储介质 |
CN109621413A (zh) * | 2018-12-28 | 2019-04-16 | 腾讯科技(深圳)有限公司 | 游戏画面的渲染显示方法、装置、终端及存储介质 |
CN109568948B (zh) * | 2019-01-16 | 2022-05-20 | 网易(杭州)网络有限公司 | 网络游戏中对象的运动状态同步方法及装置 |
CN109568948A (zh) * | 2019-01-16 | 2019-04-05 | 网易(杭州)网络有限公司 | 网络游戏中对象的运动状态同步方法及装置 |
CN109847361A (zh) * | 2019-02-27 | 2019-06-07 | 腾讯科技(深圳)有限公司 | 运动状态的同步方法和装置、存储介质、电子装置 |
CN109847361B (zh) * | 2019-02-27 | 2020-11-10 | 腾讯科技(深圳)有限公司 | 运动状态的同步方法和装置、存储介质、电子装置 |
CN110022363A (zh) * | 2019-04-03 | 2019-07-16 | 腾讯科技(深圳)有限公司 | 虚拟对象的运动状态修正方法、装置、设备及存储介质 |
CN110022363B (zh) * | 2019-04-03 | 2021-10-29 | 腾讯科技(深圳)有限公司 | 虚拟对象的运动状态修正方法、装置、设备及存储介质 |
CN110300327A (zh) * | 2019-04-18 | 2019-10-01 | 深圳市腾讯网域计算机网络有限公司 | 一种游戏客户端性能分析方法、装置、终端及存储介质 |
CN110300327B (zh) * | 2019-04-18 | 2021-06-15 | 深圳市腾讯网域计算机网络有限公司 | 一种游戏客户端性能分析方法、装置、终端及存储介质 |
CN110064205B (zh) * | 2019-04-24 | 2023-02-17 | 腾讯科技(深圳)有限公司 | 用于游戏的数据处理方法、设备和介质 |
CN110064205A (zh) * | 2019-04-24 | 2019-07-30 | 腾讯科技(深圳)有限公司 | 用于游戏的数据处理方法、设备和介质 |
CN110290143A (zh) * | 2019-07-01 | 2019-09-27 | 新华智云科技有限公司 | 视频在线编辑方法、装置、电子设备及存储介质 |
CN110290143B (zh) * | 2019-07-01 | 2021-12-03 | 新华智云科技有限公司 | 视频在线编辑方法、装置、电子设备及存储介质 |
CN111167116A (zh) * | 2019-09-29 | 2020-05-19 | 腾讯科技(深圳)有限公司 | 一种平滑显示的方法、终端和计算机存储介质 |
CN110898425A (zh) * | 2019-11-27 | 2020-03-24 | 腾讯科技(深圳)有限公司 | 信息同步方法和装置、存储介质及电子装置 |
CN111265854A (zh) * | 2020-01-17 | 2020-06-12 | 腾讯科技(深圳)有限公司 | 一种帧同步方法、装置、设备及介质 |
WO2021164533A1 (zh) * | 2020-02-21 | 2021-08-26 | 华为技术有限公司 | 渲染方法和装置 |
CN111589107A (zh) * | 2020-05-14 | 2020-08-28 | 北京代码乾坤科技有限公司 | 虚拟模型的行为预测方法和装置 |
CN111744177B (zh) * | 2020-07-28 | 2021-06-25 | 腾讯科技(深圳)有限公司 | 游戏数据处理方法和装置、存储介质和电子设备 |
CN111744177A (zh) * | 2020-07-28 | 2020-10-09 | 腾讯科技(深圳)有限公司 | 游戏数据处理方法和装置、存储介质和电子设备 |
CN112237737A (zh) * | 2020-08-25 | 2021-01-19 | 英华达(上海)科技有限公司 | 降低云游戏延迟的方法、系统、设备及存储介质 |
CN112237737B (zh) * | 2020-08-25 | 2022-08-19 | 英华达(上海)科技有限公司 | 降低云游戏延迟的方法、系统、设备及存储介质 |
CN112153374A (zh) * | 2020-09-25 | 2020-12-29 | 腾讯科技(深圳)有限公司 | 视频帧图像的测试方法、装置、设备、计算机存储介质 |
CN112839241A (zh) * | 2020-12-31 | 2021-05-25 | 贵阳动视云科技有限公司 | 一种云游戏图像丢帧补偿方法及装置 |
CN113018848A (zh) * | 2021-03-09 | 2021-06-25 | 腾讯科技(深圳)有限公司 | 一种游戏画面的显示方法、相关装置、设备以及存储介质 |
CN112999652A (zh) * | 2021-04-28 | 2021-06-22 | 苏州仙峰网络科技股份有限公司 | 一种高效网络同步方法、装置及系统 |
CN114490671A (zh) * | 2022-03-31 | 2022-05-13 | 北京华建云鼎科技股份公司 | 一种客户端同屏的数据同步系统 |
CN114490671B (zh) * | 2022-03-31 | 2022-07-29 | 北京华建云鼎科技股份公司 | 一种客户端同屏的数据同步系统 |
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