The content of the invention
Invention technical problem to be solved
In conventional game device, it is set as processing the reward determined to player's payment by once prize drawing, without logical
Cross.
The present invention be in view of above technical problem and research and develop, its object is to provide one kind enable player to increase prize drawing
Number of times carries out games system, program and the information storage medium of selection.
Solve the means of technical problem
(1) the present invention relates to a kind of games system, its consumption game chip carries out drawing lottery game, according to the knot of drawing lottery game
Fruit pays game chip, it is characterised in that the games system is included:
Game chip determination section, which is examined according to the indicating positions test section for detecting the indicating positions on game picture
The indicating positions for measuring, determines the game chip for paying;
Prize drawing processing unit, which is carried out, and the first prize drawing is processed and setting time is limited, and first prize drawing processes is
It is no to pay the game chip determined by the game chip determination section;And
Payment processes portion, carries out raising for the game for paying the decision according to the drawing outcomes that the described first prize drawing is processed
The payment processes of code,
When having in the time restriction for carrying out the input of the second prize drawing process, the prize drawing processing unit carries out
Two prize drawings are processed,
The drawing outcomes that the payment processes portion is processed according to the described first prize drawing and/or second prize drawing is processed, enter
The row payment processes.
Further, the present invention relates to a kind of program, which is used to make computer play a role as above-mentioned each portion.Further, this
Invention is related to a kind of information storage medium, and which can be read by computer, and is stored with for making computer as above-mentioned each portion
The program for playing a role.
In the present invention, so-called game chip, can both be the game mediums such as game money or the coin as money flow,
Can also be as number in the storage device (storage part) of the storage mediums such as IC-card or games system (comprising server system)
According to and store electronic form game chip (role of such as electronic form, card, article, or by perform game and hold
Line command etc. and consume integration).Further, can also be use in game the role of electronic form, card, article etc..Again
Have, the game chip of consumption (input, input) both can be with identical with the game chip for paying, it is also possible to different, such as consumption trip
Play coin etc. game medium and integration are drawn a lottery, and pay the role of the electronic form used in game, card, article etc..
Further, in the present invention, the consumption of so-called game chip, is stored in storage comprising consumption (reduction) as data
The situation of the game chip of the electronic form in medium and storage part, so-called payment game chip, comprising increase or additional conduct
Data and be stored in the situation of the game chip of the electronic form in storage medium and storage part.
Using the present invention, it is possible to provide one kind carries out that the first prize drawing is processed and setting time is limited, in the time restriction such as
Have for then carrying out the second prize drawing process if carrying out the input of the second prize drawing process, processed according to the described first prize drawing and/or
The drawing outcomes that second prize drawing is processed, make player carry out selection to increasing prize drawing number of times by carrying out payment processes
Games system, program and information medium.
(2) further, in games system according to the present invention, program and information storage medium,
The game chip determination section also can determine the game chip of alternative payment according to the indicating positions
Afterwards, from the alternative middle game chip for determining to pay.
In the present invention, the game chip of so-called alternative payment, if the game medium such as game money and integration etc.
Words, then refer to the scope of its number and fraction, further, if if the role of electronic form, card, article etc., being then
Refer to multiple different roles, card, article.Further, in the game chip paid from alternative middle decision, can also carry out not basis
Other prize drawings of indicating positions.
Using the present invention, if the game chip for paying is the game mediums such as game money and integration etc., can be in basis
Indicating positions determine it is so-called get Grand Prix, prize-winning, after the scope of the payment number substantially such as medium and small prize, from the scope certainly
Fixed specific payment number.Further, using the present invention, if the game chip for paying is the angle of the electronic form used in game
If color, card, article etc., can determine that so-called rare degree (degree of rare chip) is high and low according to indicating positions
After scope, the role of decision actual expenses, card, article etc. from the rare degree.
(3) further, in games system according to the present invention, program and information storage medium,
The prize drawing processing unit also can be from performing after first prize drawing is processed to the time restriction terminates the phase
Between at least a portion time in, demonstrated according to the game chip of the payment.
In the present invention, so-called demonstration can both be drilling for the value volume and range of product of the game chip for directly illustrating payment etc.
Show, or the value volume and range of product of game chip etc. that indirect suggestion pays demonstration.So-called demonstration can both be to show to regard
The demonstration, or the demonstration carried out by sound of frequency and still image etc., can also be combinations thereof.
Using the present invention, by demonstration, player can grasp value volume and range of product of game chip of payment etc. after prize-winning, can
Judge whether to draw a lottery game chip again.
(4) further, in games system according to the present invention, program and information storage medium,
The prize drawing processing unit also can be from performing after first prize drawing is processed to the time restriction terminates the phase
Between at least a portion time in, according to described first prize drawing process drawing outcomes demonstrated.
Using the present invention, by demonstration, player can grasp the drawing outcomes of the first prize drawing process, can determine whether to game
Chip is drawn a lottery again.
(5) further, in games system according to the present invention, program and information storage medium,
The drawing lottery game is the game that fish target is captured in gamespace,
And may be alternatively provided as also comprising game processing portion, which is determined as capturing object according to the indicating positions
Fish target, according to the drawing outcomes that the described first prize drawing process and/or second prize drawing are processed, carries out capturing the decision
The game processing of fish target;And image production part, its game image of generation comprising the fish target (or computer enters
One step plays a role as game processing portion and as image production part, wherein the game processing portion is according to the instruction
Position, determines as the fish target for capturing object, according to the prize drawing that the described first prize drawing process and/or second prize drawing are processed
The game processing of the fish target for as a result carrying out capturing the decision;Described image generating unit generates the game comprising the fish target
Image).
Using the present invention, the drawing outcomes that can be processed according to the described first prize drawing process and/or second prize drawing, carry out
The game processing of fish target is captured, can be by capturing fish mesh for implementing the input raising that the second prize drawing is processed in gaming with this
Target probability.
(6) have again in games system according to the present invention, program and information storage medium,
The game processing portion can also carry out the mobile process of fish shadow corresponding with various fish targets, according to the indicating bit
Decision is put in multiple fish shadows as the fish shadow for capturing object, various fish mesh corresponding in the fish shadow with the decision are determined
As the fish target for capturing object in mark, it is handled as follows:That is, the image of fish shadow of the decision is made from the figure for showing fish shadow
Process as being changed into the image of the real image of the fish target for showing the decision.
Using the present invention, can carry out being changed into display from the image for showing fish shadow and be set to capturing object by making the image of fish shadow
Fish target real image, player after seeing the fish shadow moved on game picture and indicating the position on game picture,
Confirm the species (real image) as the fish target for capturing object, judge whether to for carrying out the defeated of the second prize drawing process
The Fishing game for entering (draw a lottery again).
(7) further, in games system according to the present invention, program and information storage medium,
The game processing portion is entered to the fish target of the decision also dependent on the drawing outcomes that the described second prize drawing is processed
Row game demonstration.
In the present invention, it is so-called that game demonstration is carried out to fish target, comprising make the fish target change display pattern demonstration,
The demonstration of given object images is given to the fish target and makes the fish target carry out demonstration of given action etc..
Using the present invention, the drawing outcomes of the second prize drawing process can be corresponded to, by entering to being set to the fish target for capturing object
Row game demonstration, whether player is measurable captures fish target.
(8) have again in games system according to the present invention, program and information storage medium,
The prize drawing processing unit
Also prize drawing process can be carried out with the probability determined according to the game chip of consumption in second prize drawing is processed,
The game chip of the consumption is determined by the input for being used for carrying out in the time restriction the second prize drawing process.
Using the present invention, the second prize drawing process is carried out with several the determined probability of input according to the game chip of consumption,
The consumption of the game chip in thus correspondingly can playing and improve winning probability, the game chip of the consumption is by for carrying out the
The input that two prize drawings are processed is determined.
(9) have again in games system according to the present invention, program and information storage medium,
The prize drawing processing unit can also carry out second prize drawing and process and carry out extending the process of the time restriction.
Using the present invention, process and carry out extending the process of time restriction by carrying out the second prize drawing, it can be ensured that Wan Jiayou
Time is used for the input for repeatedly carrying out game chip in gaming.
Specific embodiment
Hereinafter present embodiment is illustrated.In addition, the present embodiment of following explanation is not to claim secretary
The present disclosure of load carries out improper restriction.Have again the structure illustrated by present embodiment might not all be the present invention must
Must structure important document.
1. the structure of game device
Fig. 1 is the perspective view of an example of the outward appearance of the games system 1 (game device) for illustrating present embodiment.
The games system 1 of present embodiment is configured to carry out capturing fish target FS in gamespace (such as object space)
The games system of game.In games system 1, to put into the game money (example of consumption game chip as game medium
Son) start game for condition, game money is paid according to game result.
Games system 1 has the casing 2 of storage processing unit (computer);Be arranged on 2 top of casing, to comprising fish target
The display 10 (display part) shown by the game image of FS;And imitate the fishing rod type controller 20 of the shape of fishing rod.Fish
Pole type controller 20 is connected with casing 2 (processing unit) by communication cable 24.
It is provided with casing 2 for the input port 30 for putting into game money, the outlet (omitting diagram) for discharging game money.
In games system 1, also can more than two players play game simultaneously.Now, games system 1 has number and plays the people of game simultaneously
Several corresponding fishing rod type controllers 20.
Player is begun to once playing to the input game money of input port 30, as shown in figure 1, many fishes are shown on display 10
The game image that target FS is moved about in water.In this stage, the image of each fish target FS is changed into showing and various fish species
The image of corresponding " fish shadow ", although player can grasp the approximate dimensions (being large-scale fish of small-sized fish etc.) of each fish target FS,
But the specific fish species of each fish target FS cannot be grasped.
Player makes the operation brandished forwards once gripping fishing rod type controller 20, just shows and represent in game image
Cursory target FO of " cursory ".Player makes the upper movement in any direction of fishing rod type controller 20 by carrying out operation, and it is cursory to make
Target FO is close to fish target FS for wishing to capture.Thus, player is by being put into fishing rod type controller 20 and moving cursory target
FO, carries out the operation of the position on instruction game picture.
In the inside of fishing rod type controller 20, it is provided with receiver to receive what the transmitter being arranged on casing 2 sent
Electric wave.The processing unit of games system 1 according to the reception sequential for transmitting sequential and obtaining from the receiver obtained from the transmitter,
The displacement information (distance, direction, speed) of fishing rod type controller 20 is calculated, according to the displacement information for calculating, carries out calculating floating
The process of the input position (display location during input) of drift target FO and the process of cursory target FO of movement.In addition, fishing rod type
The inertia inductor such as acceleration induction device is provided with controller 20, the processing unit of games system 1 is sensed also dependent on the inertia
The detection signal that device sends, carries out the mobile process of cursory target FO.
Player once makes the operation of cursory target FO of movement using fishing rod type controller 20, near cursory target FO
Fish target FS just make the action of bite, fishing rod type controller 20 is by the vibration electricity that is arranged on inside fishing rod type controller 20
Machine and vibrate.
Further, now, the image of fish target FS risen to the bait is changed into representing the real image (fish of fish from the image for representing fish shadow
Veriety) image.Player can hold the specific fish species of fish target FS risen to the bait at the moment, specific according to fish target FS
Fish species, can examine whether to be input into unique skill order described hereinafter.
Further, after fish target FS is risen to the bait, processing the fish that (the first prize drawing process) determines fish target FS by prize drawing
Whether kind, fish target FS successfully capture (get the winning number in a bond or do not get the winning number in a bond).
Further, spool handle of the player once to being arranged on fishing rod type controller 20 makes rotating operation, the fish for rising to the bait
Target FS just makes the action being pulled to nearby side (to the direction that the player position for gripping fishing rod type controller 20 is close to).
The inductor of the revolution and rotating speed of detection spool handle 22, games system are internally provided with fishing rod type controller 20
1 processing unit enters to be about to the shifting of fish target FS that fish target FS is pulled to nearby side according to the detection signal that the inductor sends
Dynamic, action is processed.
Further, be internally provided with reaction force motor in fishing rod type controller 20, by the reaction force motor, will with it is upper
The action of fish target FS of hook shows corresponding reaction force and passes to spool handle 22.Further, by above-mentioned vibrating motor,
Vibration corresponding with the action of fish target FS risen to the bait performance is passed to into fishing rod type controller 20.
Here, player is by starting in the time through the stipulated time limits to add throwing from fish target FS bite
Enter game money, the input for weakening the unique skill order of fish target FS risen to the bait can be carried out (for carrying out the second prize drawing process
Input an example).Additional input game money is performed by pressing the button 23 being arranged on fishing rod type controller 20.
If player is input into unique skill order in time restriction, the drawing outcomes processed in the first prize drawing are not got the winning number in a bond
In the case of, prize drawing again processes (the second prize drawing process) and determines whether fish target FS risen to the bait successfully captures.
Further, when have input unique skill order, fish target FS to rising to the bait carries out game demonstration.For example as the game
Demonstration, shows the object images that fish target FS is damaged for being represented to rise to the bait on game image.Processed according to the second prize drawing
Drawing outcomes carry out this game demonstration, for example, such as second prize drawing process drawing outcomes for get the winning number in a bond when, during with not getting the winning number in a bond
Compare, carry out the game demonstration of more major injury is caused to fish target FS.By such game demonstration, player visually can know
The effect of other unique skill order, predicts whether to capture fish target.
When the drawing outcomes that the first prize drawing is processed are to get the winning number in a bond, and when the drawing outcomes that the second prize drawing is processed are to get the winning number in a bond
And player exercises spool handle 22, when can fully pull fish target FS in the time restriction, fish target FS risen to the bait is captured successfully,
Game money is paid from the outlet (omitting diagram) of casing 2.
On the other hand, when can not fully pull fish target FS in the time restriction, and the prize drawing knot that the second prize drawing is processed
When fruit is not get the winning number in a bond, failure is captured, game money is not paid.
In addition, the game money number for paying has difference according to the fish species of fish target FS for capturing.For example fish
When fish target FS for rising is large-scale fish species or rare fish species, the game money number of payment becomes many, what is captured
When fish target FS is small-sized fish species, the game money number of payment tails off.
Present embodiment is so adopted, when the drawing outcomes that the first prize drawing is processed are not to get the winning number in a bond, is played with additional input
Coin carries out the second prize drawing process for condition, when the drawing outcomes that the second prize drawing is processed are to get the winning number in a bond, carries out capturing the trip of fish target
Play is processed, and pays game money, by such structure, selects with additional input game money (game chip) in gaming to increase
Prize drawing number of times, is capable of achieving to improve the fishing of the probability of success that fish target captures (winning probability, carry out the probability of payment processes)
Fish plays.
2. FBD
Fig. 2 shows an example of the FBD of the games system 1 of present embodiment.The trip of present embodiment in addition
The structure of play system can also omit the part in Fig. 2 constitutive requirements (each portion).
Input unit 160 is the machine for being input into (detect) input information that player sends, will be the input information of player defeated
Go out to processing unit 100.Transmitter that the function of input unit 160 is arranged on casing 2 in can passing through Fig. 1, fishing rod type controller 20 (are fished
The receiver that arranges on pole type controller 20, button 23, the inductor of the rotation of detection spool handle 22) realizing.Further, defeated
Enter portion 160 with game money test section, its detection exports detection signal to process as the input of the game money of game medium
Portion 100.
Have again the function of input unit 160 can both pass through directionkeys (arrow key), can input direction control-rod (analog key),
The input machine realization such as control stick, keyboard, mouse or touch screen escope, also can be by the inertia with acceleration induction device etc.
The controller of inductor and image pickup part etc. is realizing.
As storage part 170 is the working region of processing unit 100 and communication unit 196 etc., so its function can pass through RAM
Etc. (VRAM) realize.Drafting of the storage part 170 comprising the main storage portion 172 as working region, the final display image of storage etc.
The object data storage part of the model data of buffering area 174, storage object, to each object data with the line that stored of texture
The Z-buffer of Z values is stored when reason storage part and the generation process in the image of object.Also may be configured as in addition omitting these
A part.
Information storage medium 180 (medium that can be read by computer) storage program and data etc., its function can pass through light
Disk (CD, DVD), photomagneto disk (MO), disk, hard disk, tape or memory (ROM) etc. are realized.Processing unit 100 is deposited according to information
The program (data) stored in storage media 180 carries out the various process of present embodiment.Use can be stored in information storage medium 180
In the program for making each portion of the computer as the processing unit 100 of present embodiment play a role (for making computer perform each portion
Process program).
The game image generated in display part 190 (display 10) output processing part 100 is (empty from object in terms of given viewpoint
Between image), its function can be realized by CRT, LCD or touch screen escope etc..
The sound generated in 192 output processing part 100 of audio output unit, its function can pass through loudspeaker or headphone
Deng realization.
Communication unit 196 carries out various controls to be communicated between other games systems and server, and its function passes through
Various processors or communication are realized with the hardware such as ASIC, program etc..
In addition, the information storage medium that also can have come the reception server by network and store in storage part, be used for
Make computer as the program that plays a role of each portion and data of processing unit 100, the program for receiving and data are stored in into letter
In breath storage medium 180 and storage part 170.So reception program and data are also contained in the situation that games system plays a role
In the scope of the present invention.
Input information that processing unit 100 (processor) is sent according to input unit 160, program, received by communication unit 196
Data etc. carry out game processing, image generation process, sound generation and process etc. processing.Main storage portion 172 is made by processing unit 100
Various process are carried out for working region.The function of processing unit 100 can be by various processors (CPU, DSP etc.), ASIC (gate arrays
Deng) etc. hardware, program realize.
Processing unit 100 includes indicating positions test section 110, game processing portion 112, image production part 120, sound generating unit
130。
Data that indicating positions test section 110 is sent according to input unit 160 (sending out of sending of the transmitter arranged on casing 2
The reception time sequence information that the receiver that arranges sends on letter time sequence information and fishing rod type controller 20) finger on detection game picture
Show position.In addition, when using touch screen escope as input unit 160, also dependent on the coordinate of the touch screen escope output
Indicating positions on infomation detection game picture.
Game processing portion 112 starts game as condition to put into game money (example of game chip), according to instruction
The indicating positions detected in position detection part 110, carry out the decision process of game chip, prize drawing process, in gamespace
Capture payment processes of game processing and game money of fish target etc..Game processing portion 112 comprising game chip determination section 113,
Prize drawing processing unit 114, payment processes portion 116.
Game chip determination section 113 determines the trip for paying according to the indicating positions detected in indicating positions test section 110
Play chip.For example determine the payment number of game money as the game chip for paying.
There is game chip determination section 113 also can determine the game chip of alternative payment according to the indicating positions again
Afterwards, in the alternative middle game chip for determining to pay.For example also can be in the scope of the payment number for determining game money as standby
After the game chip of the payment of choosing, determine in this range to pay number.
Prize drawing processing unit 114 carries out the first prize drawing process and is determined whether to pay what game chip determination section 113 was determined
Game chip (game money of the number for for example determining), and setting time restriction.There is prize drawing processing unit 114 having in institute again
When stating input (such as the additional input game money) that the second prize drawing process is carried out in time restriction, the second prize drawing process is carried out.Separately
Outward, processing unit 114 of drawing a lottery can also be worked as the input and first prize drawing for carrying out the second prize drawing process in the time restriction
When the drawing outcomes of process are not get the winning number in a bond, the second prize drawing process is carried out.
There is the prize drawing processing unit 114 also can be from performing after first prize drawing is processed to the time restriction terminates again
In at least a portion time of period, demonstrated according to the game chip of the payment.For example also directly can be illustrated or
The demonstration of the payment number of the game money determined in indirect suggestion game chip determination section 113.In addition, the execution of the demonstration was both
Can be from least a portion time for performing the period to the counting of the time restriction starts after first prize drawing is processed
Interior execution, can be performed within least a portion time of the time restriction again.
There is the prize drawing processing unit 114 also can be from performing after first prize drawing is processed to the time restriction terminates again
In at least a portion time of period, demonstrated according to the drawing outcomes that the described first prize drawing is processed.For example can also carry out straight
Connect illustrate or indirect suggestion described in first prize drawing process drawing outcomes be get the winning number in a bond or the demonstration do not got the winning number in a bond.In addition, performing institute
Stating demonstration can be from performing after first prize drawing is processed to the counting of the time restriction starts at least the one of period
Perform in part-time, can perform within least a portion time of the time restriction again.
Have again prize drawing processing unit 114 also can second prize drawing process according to consumption game chip (for example exist
The number of the game money of additional input in the time restriction) and the probability of decision carries out prize drawing process, the game of the consumption
Chip is determined by the input that second prize drawing for carrying out in the time restriction is processed.
There is prize drawing processing unit 114 also carry out second prize drawing again to process, and carry out extending the place of the time restriction
Reason.
The drawing outcomes that payment processes portion 116 is processed according to the described first prize drawing and/or second prize drawing is processed are carried out
Pay game chip (such as game of the number determined in game chip determination section 113 determined by game chip determination section 113
Coin) payment processes.For example described first prize drawing process drawing outcomes be get the winning number in a bond when and it is described second prize drawing process take out
When prize result is to get the winning number in a bond, the game money that payment processes pay the number of decision is carried out.
Game processing portion 112 enters to exercise the movement of fish target, the process of action in gamespace (object space), according to institute
Indicating positions is stated, the fish target for capturing object is decided to become, is processed according to the described first prize drawing and/or second prize drawing is processed
Drawing outcomes (for example described first prize drawing process drawing outcomes be get the winning number in a bond when and described second prize drawing process prize drawing
When as a result to get the winning number in a bond) game processing of fish target that carries out capturing the decision.
There is game processing portion 112 to carry out the mobile process of fish shadow corresponding with various fish targets again, according to the indicating bit
Put and the fish shadow for capturing object is decided to become in numerous fish shadows, in the corresponding various fish targets of the fish shadow with the decision
The fish target for capturing object is decided to become, is carried out for making the image of the fish shadow of the decision be changed into table from the image for representing fish shadow
Show the process of the image of the real image of the fish target of the decision.
There is fish target of drawing outcomes of the game processing portion 112 also dependent on the described second prize drawing process to the decision again
Carry out game demonstration.
There is game processing portion 112 to include object space configuration part again.Object space configuration part carry out would indicate that fish target FS,
Cursory target FO, map (landform) etc. show that the various objects of thing (are made up of pels such as polygon, free form surface or subdivision curved surfaces
Object) configuration is set in process in object space.Position and the anglec of rotation of object in world coordinate system are determined for example
Degree (, such as rotation when the positive direction of X, Y, Z axis each axle from world coordinate system in terms of turning clockwise synonymous with direction, direction
Gyration), object is configured in into the position (X, Y, Z) with the anglec of rotation (around the anglec of rotation of X, Y, Z axis).
There is game processing portion 112 again comprising mobile, action processing unit.Mobile, action processing unit carries out the movement of object, moves
Make computing (movement, action simulation).Taken out according to the input data by 160 player of input unit input, described first and second
Drawing outcomes that prize is processed, program (movement, action algorithm), various data (exercise data), physical law etc., enter to exercise object
Move in object space (gamespace), or make object do the process of action (motion, animation).Specifically, it is to carry out mould
Plan process i.e. by each frame (1/60 second or 1/30 second) obtain successively object mobile message (position, the anglec of rotation, speed or
Acceleration) and action message (constituting position or the anglec of rotation of each part of object).In addition, frame be carry out object movement,
Action processes (simulation process) and image generates the chronomere for processing.
There is game processing portion 112 to include Softcam control unit again.Softcam control unit carries out Softcam
The control process of (viewpoint), the control process are used to generate the image that given (any) viewpoint from object space is seen.
Specifically, according to by input information or program (movement, action algorithm) of 160 player of input unit input etc., processed
With the direction of the position (X, Y, Z) of Softcam in control world coordinate system or optical axis (such as from the pros of each axle of X, Y, Z axis
Anglec of rotation when turning clockwise etc.).In a word, viewpoint position, the direction of Softcam, the place at visual angle are controlled
Reason.
Image production part 120 carries out drawing modification according to the result of the various process carried out in processing unit 100, thus generates
Image is exported to display part 190.
When generating so-called 3-D view, first input comprising object each summit vertex data (position coordinates on summit,
Texture coordinate, color data, normal vector or α values etc.) object data (model data), according to input object data in contain
Some vertex datas, carry out summit process (making shade by vertex shader).In addition when summit process is carried out, can also enter
Row is processed (inlay, curved surface is split, polygon is split) for the summit generation being finely divided to polygon as needed.
During summit is processed, according to summit processing routine (vertex shader program, the first coloration program), summit shifting is carried out
Dynamic process, the conversion of Coordinate Conversion, such as world coordinates, new perspective (camera Coordinate Conversion), shear treatment, projective transformation
The geometric manipulations such as (perspective transform, projective transformation), viewport conversion (screen coordinate conversion), light source calculating, according to its result,
Change the vertex data (update, adjust) given to the corner cluster for constituting object.Object data (the top of object after geometric manipulations
Position coordinates, texture coordinate, color data (brightness data), normal vector or α values for putting etc.) it is stored in storage part 170.
Afterwards, rasterizing (scan transformation) is carried out according to the vertex data after the process of summit, the face of polygon (pel) with
Pixel correspondence.Continue rasterizing afterwards, carry out the pixel (constituting the fragment of display picture) that processes pixel makes pie graph picture
(shade that pixel coloring device is made, fragment process).
In processes pixel, according to pixel processor (pixel shader, the second coloration program), texture is carried out
Read (texture mapping), the setting/change of color data, translucent synthesis, the various process such as antialiasing, decision pie graph as
The final drafting color of pixel, by the drafting color of the object after perspective transform output (drafting) to draw buffering area 174 (can be with
Pixel unit carrys out the buffering area of storage image information.VRAM).I.e. in processes pixel, with pixel unit to image information (face
Color, normal, brightness, α values etc.) process pixel-by-pixel that set or changed.Thus, generating in the object space can be from virtually taking the photograph
As the image that head (given viewpoint) is seen.
Afterwards, image production part 120 carries out texture mapping, hidden surface Processing for removing, α mixing etc. in rendered object.
Texture mapping is the process for the texture stored in storage part 170 (texel value) to be mapped to object.Tool
For body, using object apex setting (imparting) texture coordinate etc. from the storage part 170 read texture (color (RGB),
The surface properties such as α values).Afterwards, using the texture mapping as two dimensional image to object.Now, enter to exercise pixel and texture pixel
It is corresponding to process and carry out bilinear interpolation etc. as the interpolation of texture pixel.
As hidden surface Processing for removing, can be by using the Z-buffer of the Z values (depth information) for drawing pixel that are stored with
The Z-buffer method (depth comparison method, Z tests) of (depth buffer) is hidden face Processing for removing.That is the pel of rendered object
During corresponding drafting pixel, with reference to the Z values stored in Z-buffer.Compare the Z values of the Z-buffer of reference afterwards and using figure
The Z values of the drafting pixel of unit, are the Z values (such as little Z values) that nearby side is seen as from Softcam using the Z values for drawing pixel
When, carry out the drawing modification of the drafting pixel and the Z values of Z-buffer are updated to into new Z values.
α mixing (α synthesis) is that the translucent synthesis based on α values (A values) processes that (usual α mixes, the α that adds mixes or subtracts and calculates α
Mixing etc.).For example generally in α mixing, linear interpolation is carried out as the intensity for synthesizing α values and obtained two colors synthesis with this
The process of color.In addition, α values are the information that can be associated and store with each pixel (texture pixel, dot matrix), RGB is e.g. represented
Each color component brightness colouring information beyond additional information.α values can be used as mask information, translucence and (be equal to
Transparency, opacity), concavo-convex information etc..
Sound generating unit 130 carries out acoustic processing according to the result of the various process carried out in processing unit 100, generate BGM,
The game sound such as effect sound or sound, exports to audio output unit 192.
Further, also the games system of present embodiment can be configured to server system.Server system can by one or
Multiple servers (certificate server, game processing server, the communication server, charging server, database server etc.).This
When, server system is (such as fixed game device, portable according to one or more terminal installations connected by network
Game device, mobile phone of executable program etc.) operation information (being input to the data of the input unit of terminal installation) that sends,
Carry out various process (detection process of indicating positions, game processing, game chip decision are processed, prize drawing is processed and payment at
Reason), generate for generating the image generation data of image, by the image generation for generating with data is activation to each terminal installation.
Here, so-called image generation data, refer to for making the image generated by the method for present embodiment on each terminal installation
The data of display can both be view data itself, or each terminal installation for generating the various data (objects of image
Data, game processing result data etc.).
Further, also the games system of present embodiment can be configured to comprising server, by network and the server
The games system of the terminal installation being connected.Now, the processing unit of the terminal installation is may be alternatively provided as according to the server
(download) program for sending carry out various game processings (indicating positions detection process, game processing, at game chip decision
Reason, prize drawing are processed), the game outcome data that the server is sent according to the terminal installation is carried out and each player (each terminal
Device) corresponding various data renewal process.Such as described server can also carry out the trip of the electronic form of each player of keeping
The data of play chip, consume game corresponding with the player of the terminal installation and raise according to prize drawing process is performed in terminal installation
Code, increases the process of game chip corresponding with the player of the terminal installation (to the end according to the game result in terminal installation
The player of end device pays the process of game chip).
3. the method for present embodiment
Next the method for present embodiment is illustrated with accompanying drawing.Fig. 3, Fig. 4 are the game for illustrating present embodiment
The flow chart of one example of the process of system.
Processing unit 100 first judges whether game money has put into input port 30 (the step of Fig. 3 S10).Judging to throw
When entering game money (" Y " of step S10), game processing portion 112 starts game processing, enters to exercise each fish target FS according to given
Mobile, action algorithm, moves in object space, the process (step S12) of action.In addition, in this stage, each fish target FS
It is shown as representing the image of fish shadow, the fish shadow is corresponding respectively with various fish species.
Next, game processing portion 112 is according to the indicating positions detected in indicating positions test section 110, carry out in trip
Cursory target FO the process (step S14) for moving it are shown in play image.
Next, game processing portion 112 is decided to become fishing according to the position of cursory target FO and the position of each fish target FS
Play fish target FS (fish shadow) (step S16) of object.
For example, as shown in figure 5, pre-setting hit scope HA corresponding with cursory target FO, will hit in scope HA
Fish target FS of presence is set to and captures object.In addition, when also can there is a plurality of fish target FS in hit scope HA, according to each fish
The weighted value (bite degree) set in target FS is carried out drawing a lottery, is decided to become fish target FS for capturing object.
Next, game chip determination section 113 is according to the species (fish for being set to fish target FS for capturing object in step S16
The species of shadow), level payment number when getting the winning number in a bond is determined, according to the level payment number for determining, in determining that the first prize drawing is processed
The prize drawing table (step S18) for using.
Fig. 6 represents the management table of present embodiment Mesichthys mark FS.As shown in fig. 6, in the present embodiment, set various
Fish species 230 are corresponding respectively with various fish shadows 210.Such as fish shadow A and three kinds of fish species a1, a2, a3 as small-sized fish
Correspondence, fish shadow B is corresponding with three kinds of fish species b1, b2, b3 as medium-sized fish, fish shadow C and three kinds of fish as large-scale fish
Kind c1, c2, c3 correspondences.
In present embodiment, to fish target FS nibble at bait, fish shadow 210 and fish target FS, fish target FS is made to sting fish
After bait, make arbitrary fish species 230 corresponding with fish shadow 210 corresponding with fish target FS.I.e. in present embodiment, first, root
Determine as the fish shadow 210 for capturing object according to the indicating positions (position of cursory target FO) in display picture, afterwards, in conduct
In multiple fish species 230 corresponding to the fish shadow 210 of the decision for capturing object, the fish species for capturing object are decided to become
230.For example determine that fish shadow B, as the fish movie queen that captures object is become, is determined from the fish species b1~b3 corresponding to fish shadow B
Become the specific fish species for capturing object.
Further, the level payment number 220 of level payment when getting the winning number in a bond is set on each fish shadow 210, set in each fish species 230
The payment number 240 of actual delivery when getting the winning number in a bond surely.For example, the step of Fig. 3 in S16, become and capture the fish shadow of object and be set to fish
During shadow B, in step S18, level payment number is set to " 5 ".In addition, here on the corresponding fish shadow of small-sized fish and fish species
Relatively small value is set as level payment number and number is paid, sets relative on the corresponding fish shadow of large-scale fish and fish species
Big value is level payment number and pays number.Further, can also set the scope (such as 3~7) for paying number to prop up
Pay number 240.
Referring again to the flow chart of Fig. 3, then processing unit 114 of drawing a lottery performs first according to the prize drawing table determined in step S18
Prize drawing processes (step S20).
During first prize drawing is processed, with the payment determined in the input number and step S18 of the game money put in step S10
Lot probability depending on mean number carries out prize drawing process.The payment that the number of the game money for for example putting into is three, determined is put down
When number is 5 (when being set to fish shadow B as the fish shadow for capturing object), with (input number)/(level payment number)=
3/5 winning probability carries out prize drawing process.The more winning probabilities of number are put into higher, more (the i.e. conducts of level payment number
When the fish shadow for capturing object is large-scale fish) winning probability is lower.
Next, game processing portion 112 is set to the multiple fish species corresponding to the fish shadow for capturing object in step s 16
In be decided to become the fish species for capturing object to draw a lottery, game chip determination section 113 determines corresponding with the fish species of decision
Payment number (step S22).For example in the example of fig. 6, by drawing a lottery fish from fish species corresponding with fish shadow B
Kind b3 is set to when capturing object, determines that it is " 7 " to pay number.Further, game chip determination section 113 also can determine to be set to capture
The scope of the payment number corresponding to the fish species of object, in the range of the payment number for determining determines to pay number.
Next, prize drawing processing unit 114 processed according to the first prize drawing drawing outcomes, be set to the fish shadow, the fish that capture object
The restriction of veriety setting time, the time restriction started to having set are counted (step S24).For example i.e. can be with the first prize drawing
The drawing outcomes of process for get the winning number in a bond when time restriction be set to length, drawing outcomes for do not get the winning number in a bond when time restriction be set to it is short, and
Can arrange in contrast.Further, can both be set to capture the fish shadow and fish species of object and large-scale fish to it is corresponding when the time
Restriction is set to length, the fish shadow and fish species of decision and small-sized fish to it is corresponding when time restriction be set to it is short, it is also possible to this phase
It is anti-to arrange.
Next, the image that game processing portion 112 carries out becoming fish target FS for capturing object is determined from step S16
Fish shadow corresponding to image, image corresponding to the fish species determined in being changed into step S22 (represents the true of fish target FS
The image of image) process (step S26).
Next, game processing portion 112 carries out the rotation according to given movement, action algorithm and detection spool handle 22
The detection signal that sends of inductor, become capture object fish target FS (fish species) is mobile, process (Fig. 4 of action
The step of S28).Thus, carry out the operation of spinning reel handle 22 by player, show that fish target FS risen to the bait is pulled near
The action of front side.In addition, in step S28, the payment number that processing unit 114 of drawing a lottery can also be illustrated or be determined in implying step S22
The demonstration (demonstration or the demonstration by sound etc. on game image) of the drawing outcomes that the first prize drawing with step S20 is processed.
Player can grasp the drawing outcomes for paying that number and the first prize drawing are processed by such demonstration, can determine whether to be input into unique skill
Order.For example when low (winning probability that the i.e. first prize drawing is processed) and pass through when player can be illustrated in demonstration payment number is more
When demonstration shows the drawing outcomes of the first prize drawing process not get the winning number in a bond, the judgement for being necessary to be input into unique skill order is made.Further,
Above-mentioned demonstration also can be carried out after the first prize drawing of execution step S20 is processed or after determining the payment number of step S22.
Next, processing unit 100 has judged whether to 30 additional input of input port whether game money (has by pressing fishing
The button 23 of pole type controller 20, is input into unique skill order) (step S30), when additional input game money is judged, game
Processing unit 112 judges whether the drawing outcomes that the first prize drawing of step S20 is processed are do not get the winning number in a bond (step S32).
Judging that the drawing outcomes that the first prize drawing is processed are (" Y " of step S32) when not getting the winning number in a bond, processing unit 114 of drawing a lottery
Perform the second prize drawing and process (step S34).
During second prize drawing is processed, to determine in the input number and step S22 according to the game money of additional input in step S30
Lot probability depending on fixed payment number carries out prize drawing process.The number of the game money of such as additional input is one, is determined
Payment number be seven while being set to fish species b3 (become capture the fish species of object) when, with (input number)/(
Pay number)=1/7 winning probability carries out prize drawing process.That is the more winning probabilities of additional input number are higher, pay number and get over
Many (capturing to liking during large-scale fish) winning probabilities are lower.In addition, also can not according to the payment number determined in step S22,
And the lot probability determined according to the payment mean number determined in step S18 carries out the second prize drawing process.
When judging non-additional input game money (" N " of step S30) and judge the first prize drawing process drawing outcomes
During to get the winning number in a bond (" N " of step S32), the process of step S40 is entered.
Next, game processing portion 112 draws a lottery the drawing outcomes for processing to becoming the fish target for capturing object according to second
FS (fish species) carries out game demonstration (for example makes which to die down to becoming fish target FS for capturing object and damaging for showing
Game demonstration) (step S36).
Then, game processing portion 112 carries out the process (step S38) for extending time restriction.Thus, player can be made to ensure to use
In carrying out additional input game money again so as to be input into the time of unique skill order.In addition, also time restriction can be extended and the
The drawing outcomes corresponding time that two prize drawings are processed.The drawing outcomes that such as second prize drawing is processed are when being not get the winning number in a bond, also can by when
Between limit that to extend than drawing outcomes be longer time when getting the winning number in a bond.
Next, according to the count value that the now time limits, game processing portion 112 judges whether time restriction has crossed (step
Rapid S40).Judge time restriction not out-of-date (" N " of step S40), enter the process of step S28, repeat step S28~S40
Process until the elapsed time restriction till.As long as thus, player just can repeatedly carry out unique skill order in time restriction
Input.
Judge time restriction out-of-date (" Y " of step S40), game processing portion 112 is judged at first and second prize drawing
Whether the drawing outcomes of reason are to get the winning number in a bond (step S42).
Judge that the drawing outcomes that the first prize drawing of step S20 is processed are when getting the winning number in a bond and judge that the second of step S34 takes out
When the drawing outcomes that prize is processed are to get the winning number in a bond, (" Y " of step S42, game processing portion 112 judge whether that meeting regulation captures condition
(step S44).Herein, according to the position as fish target FS (fish species) for capturing object, judge whether fully to pull
As fish target FS for capturing object, when judging fully to pull, it is judged as that meeting regulation captures condition.
It is judged as meeting (" Y " of step S44) when regulation captures condition, game processing portion 112 is captured as capturing
The game processing (capture and be successfully processed) (step S46) of fish target FS (fish species) of object, payment processes portion 116 is according to step
The payment number determined in rapid S22 carries out the payment processes (step S48) for paying game money.
In addition, being alternatively when the drawing outcomes that the first prize drawing is processed are to get the winning number in a bond, the payment number determined in step S22
The upper input number plus the game money of additional input in step S30, pays game money in step S48.Or, also can be by step
The input number quantitative change of the game money of additional input in rapid S30 is to be taken out by changing in the game processing after next time first
Encourage the lot probability of process or the second prize drawing process and reduce.
Further, be alternatively, game processing portion 112 is in step
During the capturing of S46 is successfully processed, the value for entering to be about to the harvest yield increases ormal weight (or fish with fish target FS for successfully capturing
The corresponding amount of kind) process.Now, alternatively no longer additional input game money, but can be using the value of the harvest yield as trip
Play chip and consume (reduce) perform the second prize drawing process.
Judge that the drawing outcomes that the second prize drawing of step S34 is processed are when not getting the winning number in a bond (" N " of step S42) and judge
When not meeting regulation and capturing condition (" N " of step S44), game processing portion 112 carries out capturing failure handling (step S50).Example
Such as carry out fishline to break, become and capture fish target FS of object and leave the game processing of cursory target FO.
In addition, be alternatively carry out step S50 capture failure handling before, perform the 3rd prize drawing process, the 3rd prize drawing
When the drawing outcomes of process are to get the winning number in a bond, the process of step S44 is entered, when the drawing outcomes processed in the 3rd prize drawing are not get the winning number in a bond,
Enter the process of step S50.
4. variation
The present invention is not limited by the embodiment illustrated in above-mentioned embodiment, can carry out various modifications.For example in explanation
In other guide of the term quoted as broad sense or synonymous term in content in book or accompanying drawing in specification or accompanying drawing
Also broad sense or synonymous term be can be replaced.
For example in above-mentioned embodiment, the games system to performing the game for capturing fish target in gamespace is applied to
The situation of the present invention is illustrated, but the present invention is not limited to this.Present invention can be suitably applied to open with consumption game chip
Beginning drawing lottery game, carries out prize drawing process according to the indicating positions on game picture, pays the knot of game chip according to drawing outcomes
The various games systems of structure.
Further, in above-mentioned embodiment, the situation with game money as an example of game chip is illustrated,
But present invention can be suitably applied to carry out the game chip of electronic form is stored as data in storage medium or storage device in advance
In (memory), start game by condition of the game chip of consumer electronics form, carry out paying the game chip of electronic form
Process (increase or add process) as the games system of payment processes.Further, consuming the game chip of (input) and propping up
The game chip paid can also be different.The game mediums such as game money can be also consumed for example and the integration of electronic form is drawn a lottery,
Pay the game chips such as role or card, the article of the electronic form used in game.
Description of reference numerals
1 games system, 2 casings, 10 displays, 20 fishing rod type controllers, 22 spool handles, 23 buttons, 24 communication cables,
30 input ports, 100 processing units, 110 indicating positions test sections, 112 game processing portions, 113 game chip determination sections, 114 prize drawings
Processing unit, 116 payment processes portions, 120 image production parts, 130 sound generating units, 160 input units, 170 storage parts, 172 host
Buffering area, 180 information storage mediums, 190 display parts, 192 audio output units, 196 communication units are drawn in storage portion, 174.