CN103530953A - A game machine - Google Patents

A game machine Download PDF

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Publication number
CN103530953A
CN103530953A CN201210499628.1A CN201210499628A CN103530953A CN 103530953 A CN103530953 A CN 103530953A CN 201210499628 A CN201210499628 A CN 201210499628A CN 103530953 A CN103530953 A CN 103530953A
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CN
China
Prior art keywords
mentioned
game
prize
game ball
lottery
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CN201210499628.1A
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Chinese (zh)
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CN103530953B (en
Inventor
渡边直幸
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Kyoraku Industrial Co Ltd
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Kyoraku Industrial Co Ltd
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Publication of CN103530953A publication Critical patent/CN103530953A/en
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Publication of CN103530953B publication Critical patent/CN103530953B/en
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Abstract

The purpose of the invention is to provide a game machine. When game media (under-mentioned coins) with certain amount are used, the game machine may adjust capable game number within a certain range. When effective emitted ball number (H-F) exceeds a specified value [alpha], a main CPU 101a determines whether the number of goals S is below a specific [beta] (or a upper limit value [gamma]). At that moment, if the number of goals S is below the specific [beta] (or the upper limit value [gamma]), an electric tulip starting port 9B is controlled in a second mode. If the number of goals S is over the specific [beta] (or the upper limit value [gamma]), the electric tulip starting port 9B is controlled in a first mode.

Description

A kind of game machine
Technical field
The present invention relates to a kind of game machine.
Background technology
Previously, at sports grounds such as electronics recreation ground and gambling houses, as described in patent documentation 1, used the Slot Machine of coin and game money to be widely known by the people.On this type of game machine, player decides the stake of 1 game by only dropping into the coin of specified quantity, then start game.Take that this starts as opportunity, spool (be included in video Slot Machine etc., utilize image to show the mechanism of spool) starts rotation, when this spool stops the rotation, for example, according to specific show state (, gathering specific pattern etc.), compensates coin sometimes.Specifically, take starting as opportunity of playing, the prize drawing of prizing/not prizing.And, in prize drawing result, when not prizing, do not compensate, and prize drawing result is when prizing, quantity (for example, 100 s') coin is predetermined in compensation.
[patent documentation 1] Japanese documentation JP 2008-62046 communique
Invent technical matters to be solved
Yet, on Slot Machine as above, the inequality that can occur not prize continuously, prize continuously or do not prize continuously with this prize drawing result of prizing.Therefore,, even when using a certain number of coin, the game number of times that can try according to situation is at that time also different.For example, some player uses 100 coins can carry out 30 game, even and some player uses 100 coins also can only carry out 15 game, and this situation can often occur.So, the game number of times that can try according to situation is at that time different, therefore exists and gives player the problem of unfair sense.
In view of the above problems, the object of the present invention is to provide a kind of game machine, it,, when using the game medium (above-mentioned coin) of some, can be adjusted to the game number of times that can try in certain limit.
Summary of the invention
Invention claimed in claim 1 is a kind of game machine, and the gameboard that it possesses the game area that is formed with game ball whereabouts, is characterized in that possessing: emitter, and it is to above-mentioned game area transmitting game ball; Transmitting nodule number counting assembly, it calculates the number that is emitted to the game ball of above-mentioned game area by above-mentioned emitter; Starting regional detection device, its detection enters into the game ball in the starting region that is arranged at above-mentioned game area; Goals counting assembly, it calculated the number of the game ball that enters into above-mentioned starting region before rated condition is set up; Start variable goal device, it can change the 1st mode and the game ball that game ball is difficult to enter above-mentioned starting region into and than the 1st mode, more easily enter the 2nd mode in above-mentioned starting region; Special variable prize-winning device, it can change the opening that make game ball be easy to enter to be arranged at above-mentioned game area special get the winning number in a bond mouthful and the closed condition that makes game ball be difficult to enter into; Prize drawing device, it is drawn a lottery as follows,, by above-mentioned starting regional detection device, detects game ball that is, thereby obtain at least comprising, makes above-mentioned special variable prize-winning device enter a prize drawing result in a plurality of prize drawing results that win the first prize in lottery of above-mentioned opening; Play value paying device, it when winning the first prize in lottery, is above-mentioned opening based on above-mentioned special variable prize-winning device in the prize drawing result obtaining by above-mentioned prize drawing device, the play value that payment is stipulated; Goals decision maker, it judges whether the goals of calculating by above-mentioned goals counting assembly reaches certain number when the transmitting nodule number of calculating by above-mentioned transmitting nodule number counting assembly is regulation number; Variable goal device control device, it is not when reaching above-mentioned certain number by above-mentioned goals decision maker judgement, and before above-mentioned goals reaches this certain number, controlling the variable goal device of above-mentioned starting is above-mentioned the 2nd mode; Prize drawing result forcing device, it is when reaching above-mentioned certain number by above-mentioned goals decision maker judgement, before above-mentioned transmitting nodule number reaches afore mentioned rules number, even new game ball detected as above-mentioned goals, also the prize drawing result obtaining by above-mentioned prize drawing device can be forced as winning the first prize in lottery from above-mentioned the special prize drawing result that different above-mentioned special variable prize-winning devices is not set to above-mentioned opening.
Invention claimed in claim 2, it is characterized in that, above-mentioned variable goal device control device, at the variable goal device of above-mentioned starting, be controlled as under the state of above-mentioned the 2nd mode, when the goals of calculating by above-mentioned goals counting assembly reaches above-mentioned certain number, the variable goal device of above-mentioned starting is controlled as above-mentioned the 1st mode.
Invention claimed in claim 3, it is characterized in that, above-mentioned variable goal device control device, at the variable goal device of above-mentioned starting, be controlled as under the state of above-mentioned the 2nd mode, when the transmitting nodule number of calculating by above-mentioned transmitting nodule number counting assembly reaches regulation number, the variable goal device of above-mentioned starting is controlled as above-mentioned the 1st mode.
Invention claimed in claim 4, it is characterized in that, in above-mentioned prize drawing result, at least comprise from above-mentioned and win the first prize in lottery different above-mentioned special variable prize-winning devices and be not set to not prizing of above-mentioned opening, and above-mentioned prize drawing result forcing device has more the standby pressure acquisition device of not prizing, it does not obtain above-mentioned prizing forcibly when drawing a lottery by above-mentioned prize drawing device as this prize drawing result.
Invention claimed in claim 5, is characterized in that, has more standby: variable display means, and it has makes multiple identification icon tactic while according to the rules, the variable display portions that can make this identification icon show changeably in viewing area; variable display control unit, it is along with the beginning of drawing a lottery by above-mentioned prize drawing device, in above-mentioned variable display portions, show changeably above-mentioned identification icon, and after the process stipulated time, the corresponding identification icon combination of prize drawing result with obtaining by this prize drawing device is stopped changing and be shown in above-mentioned variable display portions, and above-mentioned variable display control unit, when the prize drawing result obtaining by above-mentioned prize drawing device is any one comprising in the above-mentioned a plurality of prize drawing results that win the first prize in lottery, by by with comprise the regulation combination that corresponding single or multiple identification icons form respectively of these a plurality of prize drawing results that win the first prize in lottery and stop changing and be shown in above-mentioned variable display portions, even and when the prize drawing result obtaining by above-mentioned prize drawing device is treated to above-mentioned special prize drawing result by above-mentioned prize drawing result forcing device, the particular combination that single or multiple identification icons by corresponding with this special prize drawing result are formed also stops changing and being shown in above-mentioned variable display portions.
Invention effect
According to the present invention, when using the game medium (above-mentioned coin) of some, the game number of times that can try can be adjusted in certain limit.
Accompanying drawing explanation
Fig. 1 is the front elevation of game machine.
Fig. 2 is the oblique view of game machine.
Fig. 3 is the oblique view of game machine under instrument bezel opening.
Fig. 4 sees the oblique view of instrument bezel from front.
Fig. 5 is the front elevation of gameboard.
Fig. 6 shows the key diagram that is arranged at the 1st starting port of gameboard and the position relationship of electronic root tuber of aromatic turmeric odor type starting port, (a) key diagram that is closed condition for relevant electronic root tuber of aromatic turmeric odor type starting port, the key diagram that is (b) opening for relevant electronic root tuber of aromatic turmeric odor type starting port.
Fig. 7 is the rear view of gameboard.
Fig. 8 is the part enlarged drawing at the gameboard back side.
Fig. 9 is the calcspar that shows game structure.
Figure 10 shows the key diagram that wins the first prize in lottery decision table.
Figure 11 is the key diagram of display pattern decision table.
Figure 12 is the key diagram that shows game display pattern decision table.
Figure 13 is the key diagram that shows the main processing in main control substrate.
Figure 14 is the key diagram that shows the timer insert handling in main control substrate.
Figure 15 is the key diagram that shows that the input control in main control substrate is processed.
Figure 16 is the key diagram that shows the starting port detector switch input processing in main control substrate.
Figure 17 is the large mouthful key diagram for detector switch input processing of getting the winning number in a bond showing in main control substrate.
Figure 18 is the key diagram that shows that the remaining sum payment setting in main control substrate is processed.
Figure 19 is the key diagram that shows the ratio switching push button detector switch input processing in main control substrate.
Figure 20 is the key diagram that shows the game start button detector switch input processing in main control substrate.
Figure 21 is the key diagram that shows the settlement button detector switch input processing in main control substrate.
Figure 22 is the key diagram that shows the transmitting ball detector switch input processing in main control substrate.
Figure 23 is the key diagram that shows the foul ball detector switch input processing in main control substrate.
Figure 24 is the key diagram that starting to control processing for single innings showing in main control substrate.
Figure 25 is the key diagram that shows the ratio hand-off process in main control substrate.
Figure 26 is the key diagram that shows that single innings of finishing control in main control substrate is processed.
Figure 27 is the key diagram that shows that the Te Tute electric control in main control substrate is processed.
Figure 28 is the key diagram that shows the special pattern storage determination processing in main control substrate.
Figure 29 is the key diagram that shows that the electronic tulip control in main control substrate is processed.
Figure 30 is the key diagram that shows the main processing in remaining sum control substrate.
Figure 31 is the key diagram that shows the balance updates processing (1) in remaining sum control substrate.
Figure 32 is the key diagram that shows the balance updates processing (2) in remaining sum control substrate.
Figure 33 is the key diagram that shows that the account in arrear in remaining sum control substrate is processed.
Figure 34 is the key diagram that shows an example (1) of the game displaying contents in remaining sum control substrate.
Figure 35 is the key diagram that shows an example (2) of the game displaying contents in remaining sum control substrate.
Figure 36 is the key diagram that shows the formation of master-slave type.
Figure 37 is the key diagram that shows the alternate manner of the starting port detector switch input processing in the main control substrate shown in Figure 16.
Symbol description
2 gameboards
3 operating grips
3a launches knob
3s tactile sensor
4 connect dish unit
4b hammer
4c transmitting solenoid
5a slide rail
5b slide rail
5c return of serve prevents sheet
6 game area
9 starting ports
9A the 1st starting port
The electronic root tuber of aromatic turmeric odor type of 9B starting port
9c starting port switch solenoid
9d can moving plate
9s starting port detector switch
The 11 large mouths of getting the winning number in a bond
The large prize-winning of 11b mouthful switch gate
The large prize-winning of 11c mouthful switch solenoid
The large prize-winning of 11s mouthful detector switch
12 out mouthfuls
13 game display devices
14 decorative elements
15 game show uses ornament device
16 game demonstration lighting devices
18 audio output devices
19 special pattern display device
20 special patterns retain display
20a special pattern retains the LED of display
20b special pattern retains the LED of display
20c special pattern retains the LED of display
20d special pattern retains the LED of display
21 paper currency detection mouths
22 lottery tickets are compensated mouth
23 card inserting mouths
24 game start buttons
24s game start button detector switch
25 ratio switching push buttons
25s ratio switching push button detector switch
26 game the Show Buttons
26s game the Show Button detector switch
27 settlement button
27s settlement button detector switch
30 secondary monitors
31 liquid crystal display parts
35 decorative elements
40 connect dish
40a receiving port
41 release peristomes
42 transmitting slide rails
42s transmitting ball detector switch
43 blocks
44 out mouthful gathering sills
45 ball hole gathering sills
46 prize-winning mouthful gathering sills
47s foul ball detector switch
48 caps
50 attaching plugs
70 stop the display pattern of playing
100 game machines
101 main control substrates
101a host CPU
The main ROM of 101b
The main RAM of 101c
102 game show controls substrate
Secondary CPU of 102a
Secondary ROM of 102b
Secondary RAM of 102c
103 frames are controlled substrate
104 lamps are controlled substrate
105 image control substrates
106 emission control substrates
107 power supply boards
108 game information output terminal boards
110 instrument bezels
111 portions of hinge mechanism
112 glass plates
120 housings
130 supports
200 remaining sums are controlled substrate
200a remaining sum CPU
200b remaining sum ROM
200c remaining sum RAM
201s paper currency detection switch
202a lottery ticket is compensated motor
500 game ball
600 servers
The large prize-winning of C mouthful goal counter
F foul ball count device
H transmitting ball count device
H-F effectively launches nodule number
KY allows transmitting ball count device
R bout game number of times
S goal counter
U special pattern encumbrance
Embodiment
Below, with reference to accompanying drawing, illustrate embodiments of the present invention.
(structure of game machine)
First, with reference to Fig. 1 and Fig. 2, illustrate the one-piece construction of game machine.Fig. 1 is the front elevation of the game machine of an embodiment of the invention, and Fig. 2 is the oblique view of game machine.
Game machine 100 has the gameboard 2 of the game area 6 that is formed with game ball 500 whereabouts, and this gameboard 2 is fixed in housing 120.Front face side in the game area 6 of gameboard 2, has instrument bezel 110.In this instrument bezel 110, can be provided with to turn for the operating grip 3 towards game area 6 transmitting game ball.At the back side of instrument bezel 110, be provided with housing 120, and instrument bezel 110 and housing 120 are supported by support 130.
In instrument bezel 110, be formed with and connect dish unit 4, and connect in dish unit 4 at this, be provided with: paper currency inlet 21, it is for for example dropping into, as the bank note (1000 yen) that drops into the fixing amount of media; Game start button 24, it is for starting game; Ratio switching push button 25, it is for changing the ratio (the so-called button of accepting the operation of change value of money) of game; Game the Show Button 26, it can operate in the various game demonstrations during playing; Settlement button 27, its currency (or the remaining sum obtaining) for dropping in Exit Game time clearing.
In addition, in instrument bezel 110, be provided with: lottery ticket compensates mouthfuls 22, its when clearing (refer to while being operating as valid function " settlement button 27 accept ", below identical) is used for compensating lottery ticket; Card inserting mouth 23, it can be used for inserting and exiting the so-called inner card that member card and VIP card etc. can only be used in sports ground; Secondary monitor 30 and decorative element 35 (decorative elements of a plurality of imitation stars).
For example, if drop into the bank note (1000 yen) of fixing amount to paper currency inlet 21,, in game machine 100, has the firing operation of regulation number (for example 1000) game ball at least for effective.In addition, the input bank note amount of money will be presented in secondary monitor 30 as remaining sum.
For example, when 1 yen of value that is scaled 1 remaining sum, 1 remaining sum is 1 game ball, if drop into 1000 yen, the remaining sum of holding as player is shown as " 1000 ".And, game ball of every transmitting, remaining sum also can by " 999,998 ..., 700 " mode successively decrease.
In addition, with game ball, entering starting port 9 (with reference to Fig. 5, particular content will be narrated below) in the prize drawing winning the first prize in lottery that starts for opportunity, if by elected (hereinafter referred to as " prize-winning "),, in the remaining sum of payment specified quantity, be added and be shown in the remaining sum on secondary monitor 30.
In addition, show in an example of image on secondary monitor 30 shown in Figure 34 and Figure 35, upper left side shows the word of " CREDITS " and the numeral of " 10000,00 ".That is the remaining sum of, can cognitive current player holding by this demonstration is " 10000 remaining sum ".In addition, " COINS " that upper right side shows represents the unit price of 1 hereinafter described game ball.In addition, so-called " BET ", is illustrated in the remaining sum consuming in 1 game, also represents to launch the sum of game ball simultaneously.In addition, so-called " WIN ", the remaining sum that expression is paid by getting the winning number in a bond also represents the game ball sum corresponding to this remaining sum simultaneously.
For example, " COINS " shown in Figure 34 and Figure 35 is " 1 ", represent that 1 game ball is 1 yen, " BET " is that " 100 " to be illustrated in the remaining sum consuming in 1 game be 100 remaining sums, and the sum (being equivalent to afore mentioned rules number) that simultaneously also represents to launch game ball is 100.In addition, " WINS " is that " 300,00 " represent that the remaining sum of paying by getting the winning number in a bond is 300 remaining sums, also represents that the game ball corresponding to this remaining sum is 300 simultaneously.
Like this, in the present embodiment, as so-called reward ball (play value obtaining by prize-winning), directly do not compensate game ball, but the play value that is equivalent to this reward ball portion is paid as remaining sum.Therefore,, if got the winning number in a bond, its result can be added remaining sum.In addition, in the present embodiment, corresponding to the remaining sum of this addition, missile game ball sum also can increase.
In addition, in the present embodiment, with 1 yen, be scaled 1 remaining sum and 1 game ball (, unit price=1 of 1 game ball yen=1 remaining sum) for prerequisite describes, but in various processing described later (with reference to Figure 13~Figure 33), can change as required this conversion ratio (hereinafter referred to as " ratio ").For example, when ratio is set as " unit price=1 of 1 game ball yen=1 remaining sum ", if drop into the bank note of 1000 yen, be scaled " 1000 remaining sum ".In addition, 1 game ball of every transmitting, the remaining sum that is equivalent to this 1 game ball will be successively decreased.
In addition, so-called unit price for example refers to, with respect to the value that drops into 1 game ball of the amount of money (, 1000JPY, 100HKD, 10USD).
In addition, about detailed content, will narrate below, but the unit price of 1 game ball can be changed by switching ratio.
In addition, below, about setting the unit price of 1 game ball, be that the situation of 1 yen=1 remaining sum describes.That is the situation that, is set as " ratio 1 " about this ratio of aftermentioned describes.
Secondary monitor 30, as shown in Figures 1 and 2, be the shape (heart) of imitating heart symbol, and its central authorities has liquid crystal display part 31.And this liquid crystal display part 31 plays a role as the data display equipment that shows the above-mentioned balance amount information in pass.In addition, also as showing or carrying out with the game display device that wins the first prize in lottery the game demonstration that game and first prize in a lottery draw a lottery relevant, play a role.
From lottery ticket, compensate mouthful 22 lottery tickets of compensating, it is the lottery ticket that is recording the similar receipt of balance amount information that player holds before clearing, and has adopted the anti-counterfeiting technologies such as identification number and bar code, can distinguish mutually with the lottery ticket of forging.Here said " remaining sum that player holds " comprises the remaining sum that is equivalent to drop into the remaining sum of amount of money part and obtains part in game.
In addition the lottery ticket that, is arranged on game machine 100 inside by driving is compensated motor 202a (with reference to Fig. 9) and is compensated lottery ticket.Although omit the detailed diagram that this lottery ticket is compensated motor 202a, be at least provided with 2 rollers that sandwich ticket.In addition, whenever lottery ticket compensation motor, 202a rotated for 1 second to clockwise direction, and 2 rollers are also compensated mouthful 22 sideway swivels to lottery ticket respectively, and from spuing between two rollers, 1 lottery ticket is compensated mouth 22 to lottery ticket.
In addition, also can utilize inner card read-write monetary information and the balance amount information being inserted in card inserting mouth 23.
Below, with reference to Fig. 3~Fig. 8, illustrate each position of game machine 100.Fig. 3 is for representing the oblique view of the game machine 100 from the state of housing 120 unlatching instrument bezels 110, and Fig. 4 is the oblique view of instrument bezel 110.In addition, Fig. 5 is the front elevation of gameboard 2, and Fig. 6 (a), (b) are for being arranged at the key diagram of the starting port of gameboard 2 inside.In addition, Fig. 7 is the rear view (rear view) of gameboard 2, and Fig. 8 is for amplifying the oblique view of gameboard 2 rear side parts.
As shown in Figure 3, instrument bezel 110, is supporting in the place ahead of gameboard 2 (player's one side) glass plate 112 that visually covers game area 6.In addition, glass plate 112 is removably fixed in instrument bezel 110.
In addition, instrument bezel 110, left and right directions one distolateral (for example, left side over against game machine 100), by portion of hinge mechanism 111, be connected with housing 120, portion 111 of Bing Yi hinge mechanism for fulcrum makes another of the left and right directions distolateral right side of game machine 100 (for example, over against) can be to the direction turn of opening from housing 120.It is fulcrum turn as door that instrument bezel 110 together covers gameboard 2 portions of ,Bing Yi hinge mechanism 111 with glass plate 112, thereby can divide unlatching by the inside portion that comprises the housing 120 of gameboard 2.Distolateral at another of instrument bezel 110, be provided with another distolateral locking mechanism being fixed on housing 120 of instrument bezel 110.That by locking mechanism, realizes is fixing, can utilize private key to remove.In addition, in instrument bezel 110, be also provided with and detect the door open switch 33 (with reference to Fig. 9) whether instrument bezel 110 is opened from housing 120.
In housing 120, four limits that are formed with by top 6a, following 6b, side 6c, 6d form rectangular encirclement space substantially, and the gameboard 2 shown in Fig. 5 is fixed in this encirclement space.
In addition, as shown in Figure 4, set connecing on dish unit 4 in instrument bezel 110, be provided with above-mentioned various buttons (game start button 24, ratio switching push button 25, game the Show Button 26, settlement button 27), these buttons are the button that player can press (can carry out pressing operation).For example, when the upper demonstration of game display device 13 (aftermentioned in Fig. 5) is similar to the information of this game the Show Button 26 of operation, game the Show Button 26 becomes effectively.And, if player presses game the Show Button 26, according to this operation, carry out further game and show.
In addition, above-mentioned various button also can adopt and take the input media of the carried out multiple choices operation that the keyboard-type button of so-called " cross key " is representative.
In addition, in connecing dish unit 4, be provided with and stockpile a plurality of game ball 500, and towards be used for launching game ball hammer 4b guiding game ball connect dish 40.And, connect dish 40 above, be provided with cap 48, its covering connects dish 40, and player cannot be taken out connect the game ball in dish 40.This cap 48 consists of transparent panel, and player can see connecing in dish 40 whether stockpiled game ball.
In addition, so, owing to connecing dish 40 partes tegmentalises 48, cover, therefore in the present embodiment, cannot put into from the outside of game machine 100 game ball or coil 40 Load Game balls from connecing.
In addition, connect dish 40 and have downward-sloping towards hammer 4b direction, game ball is sent to transmitting slide rail 42 by being arranged at the release peristome 41 at instrument bezel 110 back sides.This transmitting slide rail 42 also has downward-sloping towards hammer 4b direction, above the end of the downward-sloping side of transmitting slide rail 42, is provided with the block 43 that game ball is stopped.Therefore, the game ball 500 of sending from release peristome 41, stops 1 game ball in the end of transmitting slide rail 42.
In addition, in transmitting slide rail 42, on the position of passing through by the game ball after hammer 4b transmitting, be provided with transmitting ball detector switch 42s, if game ball detected by this transmitting ball detector switch 42s, launched ball (transmitting ball) counted.
In addition,, if player's rotating operating handle 3, the transmitting knob 3a (with reference to Fig. 9) consisting of the variohm being directly connected with operating grip 3 also can rotate.Here, hammer 4b is directly connected with solenoid 4c (with reference to Fig. 9) for the transmitting consisting of rotary solenoid, and hammer 4b is also launched with solenoid 4c and rotated by rotation.Emissive porwer with corresponding to this transmitting knob 3a, stockpiles in the game ball 500 of transmitting slide rail 42 ends by hammer 4b collision, towards game area 6 transmitting game ball 500.
As above the game ball of transmitting is (following, by game ball 500 referred to as " game ball "), once cross return of serve from transmitting slide rail 42 along rising between slide rail 5a, the 5b shown in Fig. 5, prevent sheet 5c, can arrive game area 6, then in the interior whereabouts of game area 6.Now, game ball is by by being arranged at a plurality of nails in game area 6 and windmill and unpredictable fall.
In addition, at the lower position of above-mentioned game area 6, be provided with the 1st starting port 9A that can make game ball enter.In the 1st starting port 9A, be provided with and detect the starting port detector switch 9s (with reference to Fig. 9) that game ball enters, once having detected game ball, this starting port detector switch 9s enters, carry out following " prize drawing winning the first prize in lottery ".
In addition, under the 1st starting port 9A, be provided with electronic root tuber of aromatic turmeric odor type starting port 9B.Electronic root tuber of aromatic turmeric odor type starting port 9B, have a pair of can moving plate 9d, and be movably controlled to these a pair of the 1st modes (with reference to Fig. 6 (a)) that can moving plate 9d keep closed condition and a pair of the 2nd mode (with reference to Fig. 6 (b)) that can moving plate 9d be held open state.
In addition, so-called " electronic root tuber of aromatic turmeric odor type ", refers to that the electricity consumption that is called as " electronic root tuber of aromatic turmeric odor type " carrys out the ornament of the root tuber of aromatic turmeric odor type of opening and closing.That is, so-called " electronic root tuber of aromatic turmeric odor type starting port ", refers to the starting port that is provided with electronic root tuber of aromatic turmeric odor type.
As shown in Fig. 6 (a), when electronic root tuber of aromatic turmeric odor type starting port 9B is controlled as above-mentioned the 1st mode, the 1st starting port 9A being positioned at directly over this electronic root tuber of aromatic turmeric odor type starting port 9B becomes barrier, makes electronic root tuber of aromatic turmeric odor type starting port 9B cannot or be difficult to receive game ball.Therefore,, when electronic root tuber of aromatic turmeric odor type starting port 9B is controlled as above-mentioned the 1st mode, the starting port that can make game ball enter only has the 1st starting port 9A.
On the other hand, as shown in Fig. 6 (b), when electronic root tuber of aromatic turmeric odor type starting port 9B is controlled as above-mentioned the 2nd mode, above-mentioned a pair of can playing a role as connecing dish by moving plate 9d, game ball is easy to enter electronic root tuber of aromatic turmeric odor type starting port 9B.Therefore, when electronic root tuber of aromatic turmeric odor type starting port 9B is controlled as above-mentioned the 2nd mode, can make starting port that game ball enters be the 1st starting port 9A and electronic root tuber of aromatic turmeric odor type starting port 9B both.
That is, at electronic root tuber of aromatic turmeric odor type starting port 9B, during in the 1st mode, there is no the goal chance of game ball; At electronic root tuber of aromatic turmeric odor type starting port 9B, during in the 2nd mode, the goal chance of game ball increases.In this electronic root tuber of aromatic turmeric odor type starting port 9B, be also provided with above-mentioned starting port detector switch 9s, when this detector switch has detected game ball and enters, also carry out " prize drawing winning the first prize in lottery ".Like this, the game ball that enters the game ball of the 1st starting port 9A and enter electronic root tuber of aromatic turmeric odor type starting port 9B all can utilize identical starting port detector switch 9s to detect, while being therefore called merely below " starting port 9 ", as the content that comprises the 1st starting port 9A and electronic root tuber of aromatic turmeric odor type starting port 9B simultaneously, describe.
While there is deviation or inequality in the number of game ball that enters the 1st starting port 9A, in order to adjust this deviation or inequality, it is the 2nd mode or the 1st mode that this electronic root tuber of aromatic turmeric odor type starting port 9B is controlled.The relevant control that is used for carrying out this adjustment, will narrate below.
In addition, above-mentioned the 1st starting port 9A more below, be provided with large prize-winning mouthfuls 11.This large prize-winning mouth 11, keeps closed condition by a large prize-winning mouthful switch gate 11b conventionally, and game ball cannot be entered.In contrast, if start following special play,, when the large mouthful switch gate 11b that gets the winning number in a bond opens, this large prize-winning mouthful switch gate 11b plays a role as the dish that connects to the large mouthful 11 interior guiding game ball of getting the winning number in a bond, and makes game ball can enter large prize-winning mouth 11.In the large mouth 11 of getting the winning number in a bond, be provided with large prize-winning mouthful detector switch 11s (with reference to Fig. 9), once this large prize-winning mouthful detector switch 11s has detected game ball, enter, pay the remaining sum of specified quantity.
In addition, in the present embodiment, electronic root tuber of aromatic turmeric odor type starting port 9B is equivalent to an example of the variable goal device of starting of the present invention, and starting port detector switch 9s is equivalent to an example of starting regional detection device of the present invention.In addition, in the present embodiment, the large mouth 11 of getting the winning number in a bond is equivalent to an example of special variable prize-winning device of the present invention.
Above-mentioned large get the winning number in a bond mouthfuls 11 more below, i.e. the foot of game area 6, is provided with out mouthful 12 of game ball that does not enter the 1st starting port 9A, electronic root tuber of aromatic turmeric odor type starting port 9B and large any one mouthful in mouthfuls 11 of getting the winning number in a bond for spuing.
In addition, at the middle position of above-mentioned gameboard 2, be provided with and affect the decorative element 14 that game ball falls.Cardinal principle middle body at this decorative element 14, be provided with the game display device 13 being formed by liquid crystal display (LCD), and above this game display device 13, be provided with by the game of imitating snowman's (2) model-composing and show with ornament device 15.In addition,, at the right flank of game display device 13, be provided with by the game of imitating the model-composing of 4 stars of size and show with lighting device 16.In addition, in the present embodiment, although use game display device 13 as liquid crystal display, also can use the display device such as the spool being formed by circular works, so-called 7 sections of LED, dot matrix.
This game display device 13 shows image during the standby of playing, or shows and the corresponding image that carries out of playing.Wherein, for reporting the game display pattern 70 of the following prize drawing result winning the first prize in lottery, in the mode of 3 row 1 row, show altogether 3, stop changing and the combination that shows the display pattern 70 of specifically playing (for example, 777 etc.), thus as the prize drawing result that wins the first prize in lottery, report and win the first prize in lottery.More particularly, when game ball enters starting port 9, in 3 game display patterns 70 of roll display respectively, after the stipulated time, stopping this rollings, then stopping changing and show the display pattern 70 of playing.In addition,, during the variation of this game display pattern 70 shows, also can, by showing various images and role etc., bring the very high expectation sense that player perhaps can win the first prize in lottery.
In addition, in the present embodiment, game display device 13 forms variable display means of the present invention.
Above-mentioned game shows with ornament device 15, brings player expect sense by its manner of execution.Game is ornament device 15 for demonstration, and as shown in Figure 5,2 snowman can be state or the separated state of being close to.By these game, show the manner of execution with ornament device 15, bring player various expectation senses.
In addition, above-mentioned game shows with lighting device 16, by illumination modes such as bright light and flickers, brings player to expect sense.
In addition, in game machine 100, be provided with the audio output device 18 (with reference to Fig. 9) being formed by loudspeaker, and except above-mentioned game display device 13, game show for ornament device 15 and game show with lighting device 16, can also be by the audio frequency demonstration of playing.
In addition, in the lower right of game area 6, be provided with special pattern display device 19, special pattern reservation display 20.
In addition,, during the variation of special pattern shows and during following special play, even if game ball enters starting port 9, during the prize drawing that can not win the first prize in lottery immediately, under certain conditions, retain the prize drawing right winning the first prize in lottery.More particularly, the special pattern obtaining when game ball enters starting port 9 is judged and stored as reservation with random value.
This reservation retains number by the upper limit and is set as 4, and it retains number and is presented on special pattern reservation display 20.In addition,, when being left 1, special pattern retains 1 LED (20a) bright light of display 20; When being left 2, special pattern retains 2 LED (20a and 20b) bright light of display 20.In addition, when being left 3, special pattern retains 3 LED (20a, 20b and 20c) bright light of display 20; When being left 4, special pattern retains 4 LED (20a, 20b, 20c and 20d) bright light of display 20.
In addition, as shown in Figures 7 and 8, at the back side of gameboard 2, be provided with the game ball entering in out mouthful 12 is guided to the out mouthful gathering sill 44 that connects dish 40 (the receiving port 40a specifically, arranging as connecing the entrance of dish 40).This striking out mouth gathering sill 44 forms the tunnel like structure that connects out mouth 12 and receiving port 40a, and game ball can be rolled in this passage.In addition, out mouthful of gathering sill 44, forms from out mouthful 12 downward-sloping towards receiving port 40a, from out mouthful 12 game ball that guides to out mouthful gathering sill 44, in this striking out mouth gathering sill 44, towards receiving port 40a, rolls downwards.Be somebody's turn to do " downward-sloping ", have and can not make the game ball refluence that guides to out mouthful gathering sill 44 from striking out mouth 12 return back out an innings angle of inclination for mouth 12.
By connecing the game ball of dish 40 transmittings, once enter out mouthful 12 through this striking out mouth gathering sill 44, can again return and connect in dish 40.
In addition, in the rear side of gameboard 2, be also provided with by the game ball that enters starting port 9 guide to out mouthful of gathering sill 44 ball hole gathering sill 45, will enter large mouthfuls 11 the game ball of getting the winning number in a bond and guide to the prize-winning mouth gathering sill 46 of out mouthful gathering sill 44.In addition, because the emissive porwer of launched game ball will be used as foul ball compared with the weak game ball (that is, failing to cross the game ball that return of serve prevents sheet 5c) of failing to arrive game area 6, process, and converge via foul ball passage 47 and an out mouth gathering sill 44.Its result, the game ball of coiling 40 transmittings by connecing is all back to and connects in dish 40, and game ball circulates in game machine 100.
In addition, in ball hole gathering sill 45, be provided with above-mentioned starting port detector switch 9s, in mouthful gathering sill 46 of getting the winning number in a bond, be provided with above-mentioned large prize-winning mouthful detector switch 11s.In addition, in foul ball passage 47, be also provided with foul ball detector switch 47s, once this foul ball detector switch 47s detects game ball, as foul ball, count.
So, towards the game ball of gameboard 2 (game area 6) transmitting, can after game machine 100 inner loop, return and connect dish 40, but as mentioned above, connect dish 40 partes tegmentalises 48 and cover.Therefore, cannot be from the external complement game ball of game machine 100 or from the interior Load Game ball of game machine 100.For this reason, the game machine 100 in present embodiment, be in this game machine 100, pack the game ball of regulation number into after, by the game that loops of these game ball.
In addition, here said " regulation number ", be preferably remain can emission state game ball number.That is,, when launching, at least keeping is good to the state that connects dish 40 supply game ball all the time.In addition,, even for example, cannot get back to because a plurality of (, 10~20) game ball occurs for card ball phenomenon etc. the situation that connects dish 40, it is good also remaining on and connecing the state that still stockpiles game ball in dish 40.
In addition,, at the back side of game machine 100, be provided with main control substrate 101, game demonstration control substrate 102, frame control substrate 103, power supply board 107, game information output terminal board 108 etc.In addition, in power supply board 107, be provided with for the attaching plug 50 to game machine 100 power supplies and not shown power switch.
(inner structure of control device)
Below, utilize the calcspar of the game machine 100 of Fig. 9, illustrate and control the control device that game is carried out.
Main control substrate 101 is for controlling the main control unit of game elemental motion, they are after the various detection signals such as input starting port detector switch 9s, by driving special pattern display device 19 and the large mouthful switch solenoid 11c that gets the winning number in a bond etc. to control game, simultaneously according to the input and output of the signal between the carrying out control of game and remaining sum control substrate 200.
In addition, the main control substrate 101 of present embodiment, is equivalent to transmitting nodule number counting assembly of the present invention, goals counting assembly, prize drawing device, play value paying device, goals decision maker, variable goal device control device, prize drawing result forcing device, does not prize and force an example of acquisition device, variable display control unit.
This main control substrate 101, possesses host CPU 101a, main ROM101b, main RAM101c, input port and output port (not shown) for main control.
In this main control, with in input port, be connected with that remaining sum controls that substrate 200, frame are controlled substrate 103, detect starting port detector switch 9s that game ball enters starting port 9, detected that game ball enters large mouthfuls 11 large the prize-winnings mouthful detector switch 11s of getting the winning number in a bond, detects the operated game start button of game start button 24 detector switch 24s, the operated ratio switching push button of detected ratios switching push button 25 detector switch 25s, detects the operated settlement button detector switch of settlement button 27 27s, transmitting ball detector switch 42s, ball detector switch 47s breaks the rules.In addition, by this main control input port, to the various signals of main control substrate 101 input.
In addition, in main control with in output port, be connected with starting port switch solenoid 9c that make electronic root tuber of aromatic turmeric odor type starting port 9B a pair of can moving plate 9d carry out switch motion, make that the large mouthful switch gate 11b that gets the winning number in a bond carries out switch motion large get the winning number in a bond a mouthful switch solenoid 11c, show special pattern special pattern display device 19, show that the special pattern of the reservation nodule number of special pattern retains the game information output terminal board 108 of display 20, output external information signal.In addition,, by this main control output port, export various signals.
Host CPU 101a, the input signal based on from each detector switch and timer, reads the program being stored in the main ROM110b row operation of going forward side by side and processes, and directly controls each device and display simultaneously, or transmits and order to other substrates according to the result of calculation process.In addition, for example, once drop into the bank note (1000 yen) of fixing amount to paper currency inlet 21, host CPU 101a can control substrate 103 by frame, to 106 outputs of emission control substrate, allow the transmitting of transmitting game ball to allow signal, for example, until the game ball (1000) of at least transmitting regulation number.
In main ROM101b, store program and various decision play required data, table for game control.
For example, in main ROM101b, store and in the prize drawing process winning the first prize in lottery, take a decision as to whether winning the first prize in lottery decision table (with reference to Figure 10), determining the pattern decision table (with reference to Figure 11) that stops pattern of special pattern etc. of reference while winning the first prize in lottery.The concrete example of these various tables, will be used Figure 10~Figure 11 to describe below.
In addition, in the table of present embodiment, above-mentioned table is only the example in cited typical case's table, when playing, is in addition also provided with a lot of not shown table and programs.
Main RAM101c, using the datamation region when carrying out calculation process plays a role as host CPU 101a, and has a plurality of storage areas.
For example, on main RAM101c, be provided with special pattern encumbrance (U) storage area, judge storage area, special pattern storage area, bout game number of times (R) storage area, large mouthful goal counter (C) storage area of getting the winning number in a bond, stop pattern data storage area, game shows with transmission data storage areas, special pattern time counter, special play timer conter, Te Tute electric treatment data storage areas, goal counter (S) storage area, allow transmitting ball count device (KY) storage area, operation allows sign storage area, ratio switching mark storage area, game opening flag storage area, clearing allow sign storage area, transmitting ball count device (H) storage area, foul ball count device (F) storage area, do not allow to indicate storage area, transmitting allows data storage areas, open period sign storage area etc.In addition, above-mentioned storage area is only also an example wherein, is in addition also provided with a lot of storage areas.
Game information output terminal board 108 is for example, substrates in a kind of management devices (, management server and special purpose computer etc.) that the external information signal generating is exported to amusement arcade in main control substrate 101.In addition, game information output terminal board 108, is connected with main control substrate 101 wiring.In addition, on game information output terminal board 108, be provided with external information is connected to the connector in the management devices etc. of amusement arcade.
Power supply board 107, possess the standby power supply being formed by capacitor, and in game machine 100 supply line voltages, monitoring is supplied to the supply voltage of game machine 100, when supply voltage drops to setting when following, to main control substrate 101 output outage detection signals.More particularly, if outage detection signal is high level, enter can operating state for host CPU 101a; If outage detection signal is low level, host CPU 101a enters action halted state.In addition, standby power supply is not limited in capacitor, for example, can be also battery, can also use capacitor and battery simultaneously.
Game shows controls substrate 102, and the various game during major control game and during standby show.This game shows controls substrate 102, possesses secondary CPU102a, secondary ROM102b, secondary RAM102c and RTC102d, and shows the single direction of controlling substrate 102 and can be connected to communicatedly on main control substrate 101 to game from this main control substrate 101.Secondary CPU102a, order based on being transmitted by main control substrate 101, or from the input signal that detects game the Show Button 26 operated game the Show Button detector switch 26s and timer, reading the program being stored in the secondary ROM102b row operation of going forward side by side processes, based on this, process simultaneously, corresponding data are sent to lamp and control substrate 104 or image control substrate 105.Secondary RAM102c, using as secondary CPU102a, the datamation region when carrying out calculation process plays a role.
In addition, in the present embodiment, game shows controls the example that substrate 102 is equivalent to the variable game display control unit of the present invention.
In game, show to control in the secondary ROM102b of substrate 102, storing game and showing and control with program and various decision play required data, table.
Specifically, in secondary ROM102b, store the changing pattern specified command based on receiving from main control substrate and the game display mode decision table of the display mode that determines to play, with the game display pattern decision table (with reference to Figure 12) etc. that decides the combination of the game display pattern 70 that stops changing and show.In addition, in the table of present embodiment, above-mentioned table is only the example in cited typical case's table, when playing, is in addition also provided with a lot of not shown table and programs.
Game shows the secondary RAM102c that controls substrate 102, using the datamation region when carrying out calculation process plays a role as secondary CPU102a, and has a plurality of storage areas.
Specifically, be provided with order reception buffer, game display mode storage area, game display pattern storage area etc.In addition, above-mentioned storage area is only also an example wherein, is in addition also provided with a lot of storage areas.
Frame is controlled substrate 103, for detection of the information transmission between wrong and control main control substrate 101 and emission control substrate.
This frame is controlled substrate 103, and possess the illustrated compensation CPU of omission, compensate ROM, compensate RAM, and two-way can being connected to communicatedly on main control substrate 101.Compensate CPU, the input signal based on from door open switch 33 and timer, reads and is stored in the program of compensating in the ROM row operation of going forward side by side and processes, and processes based on this simultaneously, and corresponding data are sent to main control substrate 101.Now, compensating RAM will play a role as compensating the datamation region of CPU when carrying out calculation process.
In addition,, once allow signal from main control substrate 101 input transmittings, the transmitting of inputting to emission control substrate 106 allows signal.
Lamp is controlled substrate 104, and energising is controlled game is shown with drive sources such as the solenoid of ornament device 15 actions and motors.In addition, also control and make game show the illumination mode with lighting device 16 bright lights, flicker.This lamp is controlled substrate 104, is connected to game and shows on control substrate 102, and based on showing and control the data that substrate 102 transmits from game, carry out above-mentioned various control.
Image control substrate 105, possesses image C PU, image ROM, image RAM, VRAM and audio frequency CPU, audio frequency ROM, audio frequency RAM that the not shown image that is used for controlling above-mentioned game display device 13 shows.This image control substrate 105, two-way can being connected to communicatedly on above-mentioned game demonstration control substrate 102, and be connected with above-mentioned game display device 13 and audio output device 18 at its output terminal.
In above-mentioned image ROM, store the view data such as a lot of game display patterns 70 that show and background in game display device 13, and image C PU controls based on showing from game the order that substrate 102 transmits, when reading established procedure, the view data that reads regulation from image ROM, to VRAM, is then carried out the demonstration of game display device 13 and is controlled.In addition, image C PU, for game display device 13, carry out the various images such as background image Graphics Processings, game display pattern Graphics Processing, character image Graphics Processing and process, but background image, game display pattern image, character image are by overlapping demonstration in the display frame at game display device 13.
That is, game display pattern image and character image are shown as more forward than background image.Now, if background image and pattern image are overlapping at same position, the Z value of the Z impact damper of each view data of calculating according to well-known efficient rendering algorithm such as Z-buffer algorithms by reference, preferentially stores pattern image into VRAM.
In addition, in above-mentioned audio frequency ROM, store the voice data of much exporting from audio output device 18, audio frequency CPU, when established procedure is read in the order based on transmitting from game demonstration control substrate 102, the audio frequency output of control audio output device 18.
Remaining sum is controlled substrate 200, the carrying out in process of game such as when game starts and while finishing, the information transmission between control and main control substrate 101.
This remaining sum is controlled substrate 200, once for example receive, as dropping into the bank note (1000 yen, 100HKD, 10USD) of media from the fixing amount of paper currency inlet 21 inputs, to main control substrate 101 outputs, for example allow, to having launched (1000 of regulation numbers, according to ratio, select, also can be 500,100 etc.) game of the game of game ball allows signal, or by driving lottery ticket to compensate motor 202a, compensate lottery ticket, or show balance amount information etc. on secondary monitor 30.
In addition, remaining sum is controlled substrate 200, possesses remaining sum CPU200a, remaining sum ROM200b, remaining sum RAM200c and remaining sum and controls by input/output port (not shown).In addition, in remaining sum, control with in input/output port, be connected with main control substrate 101, paper currency detection switch 201s, lottery ticket compensation motor 202a, secondary monitor 30.In addition, by this remaining sum control input/output port, in input, from bank note input signal and the clearing signal of exporting from main control substrate 101 of paper currency detection switch 201s output and when winning the first prize in lottery signal, to main control substrate 101 output game, allow signal.In this game, allow, in signal, also to include the balance amount information while inserting notes here.
Paper currency detection switch 201s, for example, puts into paper currency detection mouth 21 once the bank note (, 1000 yen) of fixing amount be detected, by remaining sum, is controlled and by input/output port, bank note is dropped into signal and export remaining sum CPU200a to.
Lottery ticket is compensated motor 202a, once by remaining sum, control the driving data from remaining sum CPU200a output with input/output port input, by drive motor.
Remaining sum CPU200a, the various signals based on inputted, go forward side by side when row operation processes reading the program being stored in remaining sum ROM200b, control the output to various signals.
In remaining sum ROM200b, store program and required data, the table of various computing for bank note input control.
Remaining sum RAM200c, using the datamation district when carrying out calculation process plays a role as remaining sum CPU200a, and has a plurality of storage areas.For example, be provided with the balance data storage area of stored balance information related data (balance data), applicable ratio storage area etc.In this balance data storage area, upgrade at any time and store the remaining sum that the player that follows the carrying out of game and increase and decrease holds.
In addition, remaining sum CPU200a, by the information of the balance data based on storing in remaining sum RAM200c, is presented on secondary monitor 30.Accordingly, on secondary monitor 30, show balance amount information that player obtains etc.
Emission control substrate 106, allows signal once control substrate 103 input transmittings from frame, allows transmitting.Then, read from the touch signal of tactile sensor 3s and the magnitude of voltage that carrys out self-emission knob 3a, (excitation-emission solenoid 4c) transmitting solenoid 4c is controlled in energising, and with the emissive porwer corresponding with this transmitting knob 3a, utilize hammer 4b to impact and stockpile the game ball 500 in transmitting slide rail 42 ends, towards game area 6 transmitting game ball.
Here, with reference to frequency based on being arranged on the output computation of Period of the crystal oscillator in emission control substrate 106, by transmitting with the rotational speed of solenoid 4c be set as 99 (beat/min).Accordingly, 1 game ball of 1 transmitting of solenoid 4c every rotation for transmitting, so the game nodule number of transmitting is 99 (individual/minute) in 1 minute.That is, 1 game ball of about every 606ms transmitting.
In addition, the operating grip 3 of present embodiment, transmitting knob 3a, tactile sensor 3s, solenoid 4c and emission control substrate 106 for transmitting, be equivalent to an example of emitter of the present invention.
(various table)
Below, with reference to Figure 10~Figure 11, illustrate the various tables of storing in main ROM101b, then, with reference to Figure 12, illustrate the various tables that are stored in secondary ROM102b.
(winning the first prize in lottery decision table)
Figure 10 means in " prize drawing winning the first prize in lottery " process and takes a decision as to whether the key diagram that wins the first prize in lottery decision table that wins the first prize in lottery time institute's reference.
Host CPU 101a, wins the first prize in lottery decision table with reference to this, and the special pattern judgement random value based on obtained, and takes a decision as to whether " winning the first prize in lottery " or " medium and small coloured silk " or " not prizing ".In this table, 3 special patterns judgements of " 7 ", " 33 ", " 77 " are judged as and win the first prize in lottery with random value, and 600 special patterns judgements of " 100 "~" 699 " are judged as medium and small coloured silk with random value.397 special patterns judgements are in addition judged as and do not prize with random value.
Therefore, because special pattern judges that with the random number range of random value be 0~999, so be judged as the probability winning the first prize in lottery, be, 1/333.3.
(pattern decision table)
Figure 11 is the key diagram that shows the pattern decision table that stops pattern that determines special pattern.
Figure 11 (a) is with deciding the pattern decision table that stops pattern when winning the first prize in lottery, Figure 11 (b) is with deciding the pattern decision table that stops pattern, Figure 11 (c), to be with deciding the pattern decision table that stops pattern when prizing when medium and small coloured silk.
Host CPU 101a, being judged to be while winning the first prize in lottery, with reference to the pattern decision table shown in Figure 11 (a), and based on the obtained pattern random value that wins the first prize in lottery, determines the kind (stopping pattern data) of special pattern.For example, according to the pattern decision table shown in Figure 11 (a), when winning the first prize in lottery pattern random value for " 0 "~" 32 ", " 01 " (special pattern 1) determined as stopping pattern data; When winning the first prize in lottery pattern random value for " 33 "~" 99 ", " 02 " (special pattern 2) determined as stopping pattern data.
In addition, host CPU 101a, when being judged to be medium and small coloured silk, with reference to the pattern decision table shown in Figure 11 (b), for example, when medium and small coloured picture case random value is " 0 "~" 4 ", determines " 03 " (special pattern A) for stopping pattern data; When medium and small coloured picture case random value is " 50 "~" 99 ", " 06 " (special pattern D) determined as stopping pattern data.
In addition, host CPU 101a, being judged to be while not prizing, with reference to the pattern decision table shown in Figure 11 (c), determines " 00 " (special pattern 0) for stopping pattern data.
In addition,, when special pattern starts to change, the special pattern kind (stopping pattern data) based on determined, generates the game display pattern specified command as special pattern information.Here, game display pattern specified command, its 1 order consists of the data of 2 bytes, and in order to identify the classification of control command, by the MODE data of 1 byte with show that the DATA data of 1 byte of performed control command content (function) are formed.This situation is also identical with following changing pattern specified command etc.
(game display pattern decision table)
Figure 12 is the game display pattern decision table for the combination of the display pattern 70 that determines to play.
Figure 12 (a) be be judged to be while winning the first prize in lottery with decide the game display pattern 70 that stops changing and shows the winning the first prize in lottery of combination time game display pattern decision table, Figure 12 (b) is being judged to be medium and small game display pattern decision table when use decides combination medium and small color of the game display pattern 70 that stops changing and show when color.
Secondary CPU102a, is being judged to be while winning the first prize in lottery, and the game display pattern decision table when winning the first prize in lottery shown in Figure 12 (a), and the game display pattern specified command based on received, determine game display pattern data; And when being judged to be medium and small coloured silk, the game display pattern decision table during with reference to medium and small coloured silk shown in Figure 12 (b), and the game display pattern specified command based on received, determine game display pattern data.
For example, game display pattern decision table when winning the first prize in lottery shown in Figure 12 (a), when receiving the game display pattern specified command (" E0H01H ") that shows special pattern 1, determine to gather the combination of the game display pattern of 3 " 7 " patterns that imitate numeral " 7 "; And when receiving the game display pattern specified command (" E0H02H ") that shows special pattern 2, determine to gather the combination of the game display pattern of 3 " 3 " patterns that imitate numeral " 3 ".
In addition, medium and small also same as described above when color, when receiving the game display pattern specified command (" E0H03H ") that shows special pattern A, determine to gather the combination of the game display pattern of 3 " 2 " patterns that imitate numeral " 2 "; And when receiving the game display pattern specified command (" E0H04H ") that shows special pattern B, the combination of the game display pattern of 3 " 6 " patterns that imitate numeral " 6 " is gathered in decision, and when receiving the game display pattern specified command (" E0H05H ") that shows special pattern C, determine to gather the combination of the game display pattern of 3 " 8 " patterns that imitate numeral " 8 ".In addition, when receiving the game display pattern specified command (" E0H06H ") that shows special pattern D, determine that " 4 " pattern of imitation numeral " 4 " is only the combination of the game display pattern of 1.
(the kind class declaration winning the first prize in lottery)
Said " winning the first prize in lottery " in the present embodiment, refers to and enters starting port 9 as winning the first prize in lottery in prize drawing that condition is carried out take game ball, obtains and carries out the right that wins the first prize in lottery game.
In " winning the first prize in lottery game ", carry out altogether large mouthful 11 game of opening of getting the winning number in a bond of 15 bouts.In each bout is played, large total opening time of getting the winning number in a bond mouth 11 is set as growing 29.5 seconds most, for example, if there is the game ball (10) of regulation number to enter large prize-winning mouth 11, the game over of bout during this period.In addition, according to game ball, enter large prize-winning mouth 11, the launched game ball of payment certain number (hereinafter referred to as " allowing transmitting ball ").In addition, follow the remaining sum of its payment specified quantity.That is, " winning the first prize in lottery game ", enter the large mouthful remaining sum of paying specified quantity at 11 o'clock of getting the winning number in a bond whenever game ball, is therefore a kind of game that can roll up remaining sum.
Above-mentioned " allow transmitting ball ", refers to that (when the operation of game start button 24 is received as valid function) when being included in game starts is set as launching the game ball of game ball, and in the game ball that starts can launch between tailend from this game.
Specifically, when game starts, as initial value, set " 100 " individual game ball for launching game ball (allowing transmitting ball), and when whenever transmitting game ball, allow that transmitting ball successively decreases.On the other hand, if game ball enters large prize-winning mouth 11, allow that transmitting club increases.About this, allow the number of transmitting ball, in main RAM101c, set allowing in transmitting ball count device (KY) storage area upgraded and storage.
In addition, " 100 " that set when starting to play are individual allows that transmitting ball is called " initial value of allowing transmitting ball ".
In addition, the special pattern of prizing based on this (with reference to Figure 11 and Figure 18), predetermines game ball and enters the large mouthful number for the game ball of payment in 11 o'clock of getting the winning number in a bond.For example, when prize-winning is the 1st to win the first prize in lottery (special pattern 1) and carry out the 1st and win the first prize in lottery when game, whenever game ball enters large prize-winnings mouth 11, will pay 40 game ball.In addition,, when prize-winning is the 2nd to win the first prize in lottery (special pattern 2) and carry out the 2nd and win the first prize in lottery when game, whenever game ball enters large prize-winnings mouth 11, will pay 20 game ball.
For example, as shown in Figure 11 (a), win the first prize in lottery in game relevant to special pattern 1, the game ball number (sum) of payment is,
" 40 (individual) * 10 (individual) * 15 (bout)=6000 (individual) "
Win the first prize in lottery in game relevant to special pattern 2, the game ball number (sum) of payment is,
" 20 (individual) * 10 (individual) * 15 (bout)=3000 (individual) ".
In addition, meanwhile the remaining sum of payment is by the basis in above-mentioned " when game ball enters the number of the large game ball of payment mouthfuls 11 time of getting the winning number in a bond " and above-mentioned " number of the game ball of paying in winning the first prize in lottery game ", is multiplied by the unit price of 1 game ball and calculates.In addition, will illustrate below and win the first prize in lottery game.
Like this, in winning the first prize in lottery game, because game ball enters large mouthfuls 11 game ball that will pay certain number of getting the winning number in a bond at every turn, therefore corresponding remaining sum is also divided into repeatedly and pays (so-called " segmentation " paid).Therefore, can enter the large mouthful game ball number (the remaining sum number accompanying therewith) for payment in 11 o'clock of getting the winning number in a bond according to decision game ball such as prize drawings, or can to make it look be to be waited and determined by prize drawing at every turn.
On the other hand, so-called " medium and small coloured silk ", refers to and enters starting port 9 as winning the first prize in lottery in prize drawing that condition is carried out take game ball, according to the prize-winning of medium and small coloured silk, obtains the right that number game ball (remaining sum of the specified quantity accompanying therewith) is stipulated in payment.Specifically, in " medium and small color game ", do not open large prize-winning mouthfuls 11, and as Figure 11 (b) as shown in, when demonstration is equivalent to the combination of game display pattern 70 of medium and small coloured silk, (disposable) pays the game ball (remaining sum of the specified quantity accompanying therewith) of stipulating number.
In the present embodiment, as shown in Figure 11 (b), in medium and small color game, the game ball number (sum) of payment be " 5 (individual) "~" 100 (individual) ", with win the first prize in lottery play compare considerably less.Therefore, the game ball (remaining sum accompanying therewith) of payment in medium and small color game is divided into repeatedly payment, unhelpful to player, be therefore set as paying once.
Below, utilize the carrying out of the game of flowchart text in game machine 100.
(the main processing of main control substrate)
Utilize Figure 13 that the main processing of main control substrate 101 is described.
Once by power supply board 107 supply powers, on host CPU 101a, generation systems is reset, host CPU 101a carries out following main processing.
First, in step S10, host CPU 101a carries out initialization process.In this is processed, host CPU 101a, according to the connection of power supply, reads in start-up procedure from main ROM, carries out initialization process to being stored in sign in main RAM etc. simultaneously.
In step S20, host CPU 101a plays and shows that it upgrades with the game demonstration random value that decides special pattern variation pattern (transformation period) with random value renewal processing.
In step S30, host CPU 101a upgrades special pattern and judges by initial random value, wins the first prize in lottery the initial random value renewal processing of initial random value for pattern.Then, until the insert handling of stipulating is carried out the processing of step S20 and step S30 repeatedly.
(the timer insert handling of main control substrate)
Utilize Figure 14 that the timer insert handling of main control substrate 101 is described.
By being arranged on the replacement timing pulse generation circuit in main control substrate 101, in each specified period (4 milliseconds), produce a timing pip, thereby carry out the timer insert handling of the following stated.
First, in step S50, the information that host CPU 101a makes to be stored in the register of host CPU 101a is saved in stack area temporarily.
In step S60, host CPU 101a carries out the time of the various timer conters of renewal such as the renewal processing of the special play timer conters such as the renewal processing of special pattern time counter, special electronic ornament opening time and controls processing.
In step S70, host CPU 101a upgrades special pattern and judges with random value, wins the first prize in lottery the random number renewal processing of random value for pattern.
Specifically, by add " 1 " on each random value and random number counter, upgrade.In addition, when the random number counter after being added has surpassed the maximal value of random number range (circulation of random number counter is in the time of one week), random number counter is reduced to 0, then basis initial random value is at that time upgraded each random value again.
In step S80, host CPU 101a is identical with step S30, upgrades special pattern and judges by initial random value, wins the first prize in lottery the initial random value renewal processing of initial random value for pattern.
In step S90, host CPU 101a carries out input control processing.
In this is processed, host CPU 101a carries out input processing, and it determines whether the input from each switches such as starting port detector switch 9s, the large mouthful detector switch 11s that gets the winning number in a bond, game start button detector switch 24s, ratio switching push button detector switch 25s, settlement button detector switch 27s, transmitting ball detector switch 42s, foul ball detector switch 47s.
Specifically, when having inputted detection signal from starting port detector switch 9s, obtain special pattern and judge with random value, win the first prize in lottery random value for pattern, game demonstration random value, and obtained random value is stored in to special pattern storage area.In addition, when the detection signal of having inputted from the large mouthful detector switch 11s that gets the winning number in a bond, payment certain number allow transmitting ball.Now, also form to the balance data of paying the corresponding remaining sum of this certain number.
In addition,, when having inputted detection signal from game start button detector switch 24s, set the initial value (that is it is individual that the number that, can launch game ball is set as " 100 ") of allowing transmitting ball.In addition, when having inputted detection signal from ratio switching push button detector switch 25s, change the current ratio setting.In addition,, when having inputted detection signal from settlement button detector switch 27s, the balance amount information of holding based on player, compensates lottery ticket.
In addition,, when having inputted detection signal from transmitting ball detector switch 42s, upgrade transmitting ball count device (H).When having inputted detection signal from foul ball detector switch 47s, upgrade foul ball count device (F).In addition, when not from transmitting ball detector switch 42s input detection signal, even if foul ball count device (F) is not carried out to additive operation from foul ball detector switch 47s input detection signal yet, therefore can prevent from unilaterally carrying out illegal operation and the misoperation of additive operation.About these input and output, control and process, will utilize below Figure 15~Figure 23 to be specifically described.
In step S100, host CPU 101a, once control substrate 200 input game from remaining sum, allow signals, sets for start to allow interior game (referring to allow the game of transmitting game ball in being set as allowing the scope of transmitting ball) specified data start to control processing for single innings.About this, start for single innings to control and process, will utilize below Figure 24 and Figure 25 to be specifically described.
In step S200, host CPU 101a carries out single innings of finishing control to be processed, and it is set for finishing to allow the data of the regulation of interior game.About this single innings of finishing control, process, will utilize below Figure 26 to be specifically described.
In step S300, host CPU 101a controls the Te Tute electric control processing that wins the first prize in lottery prize drawing, special electronic ornament.In this Te Tute electric control is processed, win the first prize in lottery game and medium and small color game.And, in medium and small color game, also pay the remaining sum of specified quantity, form the balance data that is used for paying this specified quantity remaining sum.Particular content will utilize Figure 27 and Figure 28 to describe below.
In step S400, it is the electronic tulip control processing of the 1st mode or the 2nd mode that host CPU 101a is used for electronic root tuber of aromatic turmeric odor type starting port 9B to control.Particular content will utilize Figure 29 to describe below.
In step S500, host CPU 101a carries out data and generates processing.In this data generate and process, host CPU 101a shows control win the first prize in lottery game win the first prize in lottery signal, be used for allowing to the transmitting of emission control substrate 106 transmitting game ball allow signal, be used for driving starting port switch solenoid 9c starting port switch solenoid data, be used for driving the large mouthful switch solenoid 11c that gets the winning number in a bond the large mouthful switch solenoid data of getting the winning number in a bond, for bright light show special pattern display device 19 special pattern display device data, for bright light, show that the reservation display that special pattern retains display 20 generates processing by the data of data.
In step S600, host CPU 101a exports to control and processes.In this is processed, carrying out port output processes, the signal that its output generates in above-mentioned steps S90~step S500, that is, represent that ratio switches received ratio switching signal, represents that game starts the received game commencing signal of operation, represents the received clearing signal of operation (settlement operations) of Exit Game etc.
In addition, also carry out exporting the balance data generating to balance data output processing that remaining sum is controlled substrate 200 in above-mentioned steps S90 and S300.
In addition, also export the special pattern display device data that generate in above-mentioned steps S500 and retain the display device output processing of data for display.
In addition, also carry out order and transmit processing, the game that its transmission is set in main RAM101c shows with the order in transmission data storage areas.
In step S700, host CPU 101a returns to interim information of preserving in step S50 in the register of host CPU 101a.
(input control processing)
Utilize Figure 15 that the input control processing of main control substrate 101 is described.
First, in step S91, host CPU 101a carries out starting port detector switch input processing, and it determines whether whether input from the detection signal of starting port detector switch 9s, that is, has game ball to enter starting port 9, then sets and is used for judging the specified data winning the first prize in lottery.About this starting port detector switch input processing, will utilize below Figure 16 to be specifically described.
In step S92, host CPU 101a carries out the large mouthful detector switch input processing (with reference to Figure 17) of getting the winning number in a bond, it determines whether that input is from the large mouthful detection signal of detector switch 11s of getting the winning number in a bond,, whether there is game ball to enter large prize-winning mouthfuls 11, then determine and the game ball of certain number that pay and the remaining sum of following the specified quantity of its generation corresponding with this goal.In addition, be added the Counter Value of large prize-winning mouthful goal counter (C) storage area that is used for counting the game ball that enters the large mouth 11 of getting the winning number in a bond and upgrade.
In step S93, host CPU 101a carries out ratio switching push button detector switch input processing (with reference to Figure 19), and it judges whether whether ratio switching push button detector switch 25s has inputted detection signal,, operated ratio switching push button 25 that is.
Here, in the ratio of present embodiment,
Be provided with following 4 ratios from " ratio 1 " to " ratio 10 ", that is,
" ratio 1 drops into 1000 yen and allows 1000 game ball of transmitting ", the unit price of 1 game ball is 1 yen (the allowing that transmitting ball is 1000 of every 1000 remaining sums);
" ratio 2 drops into 1000 yen and allows 500 game ball of transmitting ", the unit price of 1 game ball is 2 yen (the allowing that transmitting ball is 500 of every 1000 remaining sums);
" ratio 4 drops into 1000 yen and allows 250 game ball of transmitting ", the unit price of 1 game ball is 4 yen (the allowing that transmitting ball is 250 of every 1000 remaining sums);
" ratio 10 drops into 1000 yen and allows 100 game ball of transmitting ", the unit price of 1 game ball is 10 yen (the allowing that transmitting ball is 100 of every 1000 remaining sums).
For example, in " ratio 1 ", 1 game ball is 1 yen (1 remaining sum), and the unit price of 1 game ball is minimum.Should " ratio 1 " be called " minimum rate ".
On the other hand, in " ratio 10 ", the unit price of 1 game ball is 10 yen (10 remaining sums), and the unit price of 1 game ball is the highest.Should " ratio 10 " be called " maximum rate ".
In addition, than the ratio of high 1 grade of minimum rate, be " ratio 2 ", and then be " ratio 4 " than the ratio of " ratio 2 " high 1 grade, and then the ratio of high 1 grade is maximum rate.
In addition, " N " showing in " ratio N (N is 1,2,4,10) " is identical with the unit price of 1 game ball respectively.Accordingly, " ratio " is also sometimes referred to as " coin-size ".
In step S94, the host CPU 101a start button detector switch input processing (with reference to Figure 20) of playing, it judges whether whether game start button detector switch 24s has inputted signal, operated game start button 24.
In step S95, host CPU 101a carries out settlement button detector switch input processing (with reference to Figure 21), and it judges whether whether settlement button detector switch 27s has inputted signal, operated settlement button 27.
In step S96, host CPU 101a launches ball detector switch input processing (with reference to Figure 22), and it judges whether whether transmitting ball detector switch 42s has inputted signal, launched game ball.
In step S97, the host CPU 101a ball detector switch input processing (with reference to Figure 23) of breaking the rules, it judges whether foul ball detector switch 47s has inputted signal, whether the game ball launched does not arrive game area 6 and again turns back to and connect in dish 40.
(starting port detector switch input processing)
Utilize Figure 16 that the starting port detector switch input processing of main control substrate 101 is described.
First, in step S91-1, host CPU 101a determines whether the detection signal of having inputted from starting port detector switch 9s.
When input is during from the detection signal of starting port detector switch 9s, processing is transferred to step S91-2; When do not input from starting port detector switch 9s detection signal time, will finish starting port detector switch input processing.
In step S91-2, host CPU 101a judges whether the data that are set in special pattern encumbrance (U) storage area are less than 4.When being set in the data of special pattern encumbrance (U) storage area and being less than 4, processing is transferred to step S91-3; When being set in the data of special pattern encumbrance (U) storage area and being not less than 4, will finish starting port detector switch input processing.
In step S91-3, host CPU 101a is added " 1 " and stores in special pattern encumbrance (U) storage area.
In step S91-4, host CPU 101a is added for counting Counter Value the renewal of goal counter (S) storage area of the game ball that enters starting port 9.
In step S91-5, host CPU 101a judges whether the value (hereinafter referred to as " goals S ") of goal counter (S) has surpassed higher limit γ.That is, determine whether the game ball that enters starting port 9 over particular value (higher limit γ).Now, if judge that goals S has surpassed higher limit γ, is transferred to processing step S91-7; If judge that goals S does not surpass higher limit γ, is transferred to processing step S91-6.
In step S91-6, host CPU 101a obtains special pattern judgement random value, and the 1st storage part from special pattern storage area starts to search for successively idle storage part, stores obtained special pattern judgement random value in idle storage part.
In step S91-7, host CPU 101a obtains the special pattern judgement random value of not prizing, and the 1st storage part from special pattern storage area starts to search for successively idle storage part, in idle storage part, store obtained special pattern judgement random value.So-called be somebody's turn to do " the special pattern judgement random value of not prizing ", as shown in figure 10, refers to from result of determination to be that the special pattern of not prizing is judged any special pattern judgement random value obtaining in the scope with random value.Therefore,, after having passed through the processing of this step S91-7, it is not prize that result of determination is bound to.
In step S91-8, host CPU 101a obtains and wins the first prize in lottery pattern random value, and the 1st storage part from special pattern storage area starts to search for successively idle storage part, stores the obtained pattern random value that wins the first prize in lottery in idle storage part.
In step S91-9, host CPU 101a obtains game demonstration random value, and the 1st storage part from special pattern storage area starts to search for successively idle storage part, and in idle storage part, store obtained game demonstration random value, finish starting port detector switch input processing.
According to the above, in the regulation storage part of special pattern storage area, store special pattern and judge with random value, win the first prize in lottery random value for pattern, game demonstration random value.
(the large mouthful detector switch input processing of getting the winning number in a bond)
Utilize Figure 17 that the large prize-winning mouthful detector switch input processing of main control substrate 101 is described.
First, in step S92-1, host CPU 101a determines whether and has inputted from the large mouthful detection signal of detector switch 11s of getting the winning number in a bond.
If inputted from the large mouthful detection signal of detector switch 11s of getting the winning number in a bond, processing be transferred to step S92-2; If do not inputted from the large mouthful detection signal of detector switch 11s of getting the winning number in a bond, finish the large mouthful detector switch input processing of getting the winning number in a bond.
In step S92-2, host CPU 101a is added the Counter Value of large prize-winning mouthful goal counter (C) storage area that is used for counting the game ball that enters the large mouth 11 of getting the winning number in a bond and upgrades.
In step S92-3, host CPU 101a carries out remaining sum payment and sets processing.In this is processed, the every increase counting of the large mouthful goal counter (C) of getting the winning number in a bond once,, in the game ball of payment certain number, generates for paying the balance data of the remaining sum corresponding with the game ball of the certain number now paid.
Below, utilize Figure 18 that this remaining sum setting processing is described.
In step S92-3-1, the special pattern of host CPU 101a based on this prize-winning, the game ball number (certain number) that can again launch while determining the large prize-winning mouth of every increase counting goal counter (C) value.Now, if the special pattern of this prize-winning is special pattern 1, certain number is set as " 40 "; If the special pattern of this prize-winning is special pattern 2, certain number is set as " 20 ".
In step S92-3-2, host CPU 101a upgrades and allows transmitting ball count device (KY).Specifically, host CPU 101a, the certain number determining in being added in mutually above-mentioned steps S92-3-1 in the value of allowing transmitting ball count device (KY) and upgrading.
In step S92-3-3, host CPU 101a is with reference to the current ratio setting (hereinafter referred to as " this ratio ").
In step S92-3-4, this ratio based on institute's reference in above-mentioned steps S92-3-3 of host CPU 101a and set " multiplying power ".
Be somebody's turn to do the unit price of " multiplying power " game ball based on corresponding with each ratio and obtain.For example, when this ratio is " ratio 1 ", setting " multiplying power " is " 1 times (in diagram, with ' * 1 ', representing) ".In addition, when this ratio is " ratio 2 ", setting " multiplying power " is " 2 times (in diagram, with ' * 2 ', representing) "; When this ratio is " ratio 4 ", setting " multiplying power " is " 4 times (in diagram, with ' * 4 ', representing) "; When this ratio is " ratio 10 ", setting " multiplying power " is " 10 times (in diagram, with ' * 10 ', representing) ".
In step S92-3-5, host CPU 101a, by the multiplying power setting in above-mentioned steps S92-3-4 and the specific quantity determining in above-mentioned steps S92-3-1, calculates the remaining sum (hereinafter referred to as " payment remaining sum ") of the specified quantity of paying.
In step S92-3-6, host CPU 101a generates balance data based on above-mentioned payment remaining sum, finishes remaining sum payment and sets processing.
The balance data generating in this step S92-3-6, will be sent to remaining sum and control substrate 200.In addition, in the remaining sum that is receiving balance data, control substrate 200 1 sides, the balance data based on now receiving is carried out and is reported the game of paying a large amount of remaining sums in winning the first prize in lottery game and show " winning the first prize in lottery game shows " in secondary monitor 30.
Figure 34 (a) shows image for showing the game that wins the first prize in lottery one of game demonstration example (1) in secondary monitor 30.Represent to be decorated with numeral (" 10 ", " 50 ", " 60 ", " 80 " here ...) balloon circling in the air, and the appearance that a part of balloon breaks.This demonstration of playing, as shown in Figure 34 (b), when game ball enters the large mouth 11 of getting the winning number in a bond (specifically inputting from the large mouthful detection signal of detector switch 11s of getting the winning number in a bond), show the content that balloon breaks in succession, numeral drawn on the balloon breaking is added as remaining sum.According to such game displaying contents, can show randomly the remaining sum that can obtain from win the first prize in lottery game.
Again, be back to Figure 17, the processing that description of step S92-4 is later.
In step S92-4, host CPU 101a carries out special prize drawing.Should " special prize drawing ", can to win the first prize in lottery game different from this, refer to the relevant prize drawing that obtain execution " special win the first prize in lottery game " right.In present embodiment, while getting the winning number in a bond in special prize drawing, will win the first prize in lottery after game at this, the game that wins the first prize in lottery that wins the first prize in lottery game identical content with this can be carried out, or the game that wins the first prize in lottery of complete different content can be carried out.In addition, the winning probability in special prize drawing is set to low-down probability such as " 1/10000 ".In addition, this special prize drawing is not carried out in winning the first prize in lottery game special, but draws a lottery when detecting starting port detector switch 9s.In addition, about this special content that wins the first prize in lottery game, can be the content that recreation hall aspect can be set, can be also the content that player can select.
In addition, also can, by should " special winning the first prize in lottery " being set as so-called first prize in a lottery (extensively comprising progressive jackpot etc.), in the time of also can getting the winning number in a bond, give the right for participating in first prize in a lottery (participating right to first prize in a lottery) in special prize drawing.
In addition, about special prize drawing, if above-mentioned win the first prize in lottery game show in hint or report, also more can improve the interest that game shows.Figure 35 (a) shows image for being illustrated in the game of an example (2) that wins the first prize in lottery game demonstration of carrying out in secondary monitor 30.! " word.Accordingly, can bring player and merely not be added remaining sum, and whether also give the very large expectation sense of other play value.Such hint and reporting, is not limited in while getting the winning number in a bond in special prize drawing, also can determine carry out by random decision or prize drawing.
In step S92-5, host CPU 101a judges whether in special prize drawing, get the winning number in a bond in above-mentioned steps S92-4.When not getting the winning number in a bond in special prize drawing, host CPU 101a finishes the large mouthful detector switch input processing of getting the winning number in a bond.
In step S92-6, host CPU 101a, in the special prize-winning sign storage area setting, will indicate that (special prize-winning sign) is set as ON in main RAM101c.After this special prize-winning sign is set to ON, carry out the special game (not shown) that wins the first prize in lottery.
(ratio switching push button detector switch input processing)
Utilize Figure 19 that the ratio switching push button detector switch input processing of main control substrate 101 is described.
First, in step S93-1, host CPU 101a determines whether that input is from the detection signal of ratio switching push button detector switch 25s.Now, if do not input the detection signal from ratio switching push button detector switch 25s, finish ratio switching push button detector switch input processing; If inputted the detection signal from ratio switching push button detector switch 25s, processing is transferred to step S93-2.
In step S93-2, host CPU 101a decision allows sign whether to be set as ON.Now, if decision allows sign not to be set as ON, finish ratio switching push button detector switch input processing; If decision allows sign to be set to ON, processing is transferred to step S93-3.This operation allows sign, and in main RAM101c, set operation allows can be set to ON/OFF in sign storage area.
In step S93-3, host CPU 101a is by ratio switching mark is set as to ON, and end ratio switching push button detector switch input processing.This ratio switching mark can be set to ON/OFF in set ratio switching mark storage area in main RAM101c.
(game start button detector switch input processing)
Utilize Figure 20 that the game start button detector switch input processing of main control substrate 101 is described.
First, in step S94-1, host CPU 101a determines whether the detection signal of having inputted from game start button detector switch 24s.Now, if do not input the detection signal from game start button detector switch 24s, Exit Game start button detector switch input processing; If inputted the detection signal from game start button detector switch 24s, processing be transferred to step S94-2.
In step S94-2, host CPU 101a decision allows sign whether to be set to ON.Now, if decision allows sign not to be set to ON, Exit Game start button detector switch input processing; If decision allows sign to be set to ON, processing is transferred to step S94-3.
In step S94-3, host CPU 101a is by game opening flag is set as to ON, and Exit Game start button detector switch input processing.This opening flag of playing can be set to ON/OFF in set game opening flag storage area in main RAM101c.
(settlement button detector switch input processing)
Utilize Figure 21 that the settlement button detector switch input processing of main control substrate 101 is described.
First, in step S95-1, host CPU 101a determines whether the detection signal of having inputted from settlement button detector switch 27s.Now, if do not input the detection signal from settlement button detector switch 27s, finish settlement button detector switch input processing; If inputted the detection signal from settlement button detector switch 27s, processing is transferred to step S95-2.
In step S95-2, host CPU 101a judges clearing allow sign whether to be set to ON.Now, if judge that clearing allow sign not to be set to ON, finish settlement button detector switch input processing; If judge that clearing allow sign to be set to ON, are transferred to processing step S95-3.These clearing allow sign, and in main RAM101c, set clearing allow can be set to ON/OFF in sign storage area.
In step S95-3, host CPU 101a generates clearing signal, and it is used for exporting the received information of the operation for striking a balance to remaining sum and controls substrate 200.
(transmitting ball detector switch input processing)
Utilize Figure 22 that the transmitting ball detector switch input processing of main control substrate 101 is described.
First, in step S96-1, host CPU 101a determines whether the detection signal of having inputted self-emission ball detector switch 42s.Now, if do not input the detection signal of self-emission ball detector switch 42s, finish to launch ball detector switch input processing; If inputted the detection signal that carrys out self-emission ball detector switch 42s, processing is transferred to step S96-2.
In step S96-2, host CPU 101a upgrades transmitting ball count device (H).In the value of the transmitting ball count device of specifically, storing in set transmitting ball count device (H) storage area in main RAM101c, being added " 1 " upgrades.Then, finish transmitting ball detector switch input processing.
(foul ball detector switch input processing)
Utilize Figure 23 that the foul ball detector switch input processing of main control substrate 101 is described.
First, in step S97-1, host CPU 101a determines whether the detection signal of having inputted from foul ball detector switch 47s.Now, if do not input the detection signal from foul ball detector switch 47s, ball detector switch input processing finishes to break the rules; If inputted the detection signal from foul ball detector switch 47s, processing be transferred to step S97-2.
In step S97-2, host CPU 101a upgrades foul ball count device (F).In the value of the foul ball count device of specifically, storing in set foul ball count device (F) storage area in main RAM101c, being added " 1 " upgrades.Then, finish foul ball detector switch input processing.
(start for single innings to control and process)
Utilize Figure 24 to illustrate and start to control processing for single innings of main control substrate 101.
First, in step S101, host CPU 101a decision allows sign whether to be set to ON.Now, if decision allows sign to be set to ON, processing is transferred to step S120; If decision allows sign not to be set to ON, processing is transferred to step S102.
In step S102, host CPU 101a determines whether that from remaining sum, controlling substrate 200 inputs is used for allowing the game of game to allow signal.Now, if judge that input game does not allow signal, finish to start for single innings to control and process; If judge that having inputted game allows signal, is transferred to processing step S103.
In step S103, host CPU 101a judges do not allow sign whether to be set to ON.Now, if judgement does not allow sign not to be set to ON, processing is transferred to step S105; If judge and do not allow sign to be set to ON, processing is transferred to step S104.This does not allow sign, and in main RAM101c, set not allowing can be set to ON/OFF in indicating storage area.
In step S104, host CPU 101a will not allow sign to be set as OFF.
In step S105, host CPU 101a allows sign to be set as ON operation, then finishes to start for single innings to control and processes.
Below, in above-mentioned steps S101, utilize Figure 25 that the ratio hand-off process of the main control substrate 101 in the step S120 carrying out when decision allows sign to be set to ON is described.
First, in step S121, host CPU 101a judges whether ratio switching mark is set to ON.Now, if judge that ratio switching mark is not set to ON, finishes ratio hand-off process; If judge that ratio switching mark is set to ON, is transferred to processing step S122.
In step S122, whether host CPU 101a judges whether this ratio is maximum rate, be " ratio 10 ".Now, if judge it is not " maximum rate ", processing is transferred to step S124; If judge it is " maximum rate ", processing be transferred to step S123.
In step S123, host CPU 101a selects " minimum rate " i.e. " ratio 1 ".
In step S124, host CPU 101a selects than the ratio of this setting " ratio of high 1 grade ".For example, when the ratio of this setting is " ratio 1 ", select " ratio 2 ", when the ratio of this setting is " ratio 2 ", select " ratio 4 ", when the ratio of this setting is " ratio 4 ", select " ratio 10 ".
In step S125, host CPU 101a is stored in selected ratio in above-mentioned steps S123 or step S124 in this ratio storage area set in main RAM101c.Accordingly, in above-mentioned steps S123 or step S124, selected ratio will be set to this ratio.That is, accept the switching of ratio.
In addition, in the present embodiment, this ratio is set to " ratio 1 " as initial value.Therefore, start to carry out the switching of this ratio this ratio hand-off process when connecting the power supply of game machine 100, and play on the basis of setting " ratio 1 ".
In step S126, host CPU 101a is set as OFF by ratio switching mark.
In step S127, host CPU 101a generates and is used for exporting the information of switching this ratio to ratio switching signal that remaining sum is controlled substrate 200, and finishes ratio hand-off process.
Again, be back to Figure 24, the processing later to step S106 describes.
In step S106, host CPU 101a judges whether game opening flag is set to ON.Now, if judge that game opening flag is not set to ON, finishes to start for single innings to control and processes; If judge that game opening flag is set to ON, is transferred to processing step S107.
In step S107, host CPU 101a sets " initial value " in allowing transmitting ball count device (KY).Specifically, in main RAM101c, " 100 " are stored in set allowing in transmitting ball count device (KY) storage area.
In the present embodiment, during any one in being set as " ratio 1 "~" ratio 10 ", when starting to play, also will allow that the initial value of transmitting ball is set as " 100 ".That is,, in above-mentioned steps S107, the initial value of allowing transmitting ball count device (KY) is set as to " 100 ".
In step S108, host CPU 101a, in order to allow emission control substrate 106 transmitting game ball, allows data setting to allow data storage areas in transmitting set in main RAM101c transmitting.
In step S109, host CPU 101a is set as OFF by game opening flag.
In step S110, during host CPU 101a carries out game, sign is set as ON.Sign in this game execution, in main RAM101c, set game indicates that storage area can be set to ON/OFF in carrying out.
In step S111, host CPU 101a allows sign to be set as OFF operation.Because allowing sign, operation in this step S109 is set to OFF, so cannot accept the operation to game start button 24 and ratio switching push button 25.That is,, even above-mentioned each button 24,25 is operated, the operation of now accepting can not be judged as valid function yet, and is treated to invalid operation.In other words, when so-called operation allows sign to be set to OFF, refer to the state that cannot switch ratio, cannot start the state of game (that is, again or append to set and allow transmitting ball).
In step S112, host CPU 101a allows sign to be set as OFF clearing.Owing to allowing sign to be set as OFF clearing in this step S112, so cannot accept the operation to settlement button 27.That is,, even settlement button 27 is operated, the operation of now accepting can not be judged as valid function yet, and is treated to invalid operation.In other words, when so-called clearing allow sign to be set to OFF, refer to cannot striking a balance state.
In step S113, host CPU 101a is used for for starting the information of the operation of game, exporting the game commencing signal that remaining sum is controlled substrate 200 by accepting to by generation, and finish to start for single innings to control, processes.
(single innings of finishing control is processed)
Utilize Figure 26 that single innings of finishing control processing of main control substrate 101 is described.
First, in step S201, host CPU 101a determines whether and has inputted for not allowing the game of controlling the game of substrate 200 from remaining sum not allow signal.Now, if judge that input game does not allow signal, processing is transferred in step S203; If judge that having inputted game does not allow signal, is transferred to processing step S202.
In step S202, host CPU 101a will not allow sign to be set as ON.
In step S203, host CPU 101a judges game indicates whether be set to ON in carrying out.Now, if judge that in single innings of game, sign is not set to ON, finish to carry out finishing control and process; If judge that in game execution, sign is set to ON, processing be transferred to step S204.
In step S204, host CPU 101a judges the value that deducts the value of foul ball count device (F) and draw the value from transmitting ball count device (H), that is whether total number (hereinafter referred to as " effectively launching nodule number ") of, throwing the game ball (hereinafter referred to as " effectively launching ball ") of game area 6 into allows that the value of allowing transmitting ball count device (KY) of transmitting ball count device (KY) storage area is identical with being stored in.That is, determine whether and will allow that launching ball has all launched.Now, if judge that effectively the value of transmitting nodule number (H-F) is different from the value of allowing transmitting ball count device (KY), finish single innings of finishing control and process; If judge that effectively the value of transmitting nodule number (H-F) is identical with the value of allowing transmitting ball count device (KY), processing be transferred to step S205.
In step S205, host CPU 101a removes transmitting and allows data.In this step S205, by removing, launch and allow data, transmitting is stopped.
In addition, the relevant method that stops transmitting based on single innings of finishing control processing, so long as that player's operating operation handle 3 is not launched the mode of game ball is yet all right, for example, also can use the method for the magnitude of voltage that does not read transmitting knob 3a that the detection of tactile sensor 3s is invalid.
In step S206, during host CPU 101a carries out game, sign is set as OFF.
In step S207, host CPU 101a allows sign to be set as ON clearing.By clearing being allowed sign to be set as ON in this step S207, while accepting the operation to settlement button 27, judge the valid function that is operating as now accepted, and be treated to valid function.In other words, when so-called clearing allow sign to be set to ON, refer to can striking a balance state.
In step S208, host CPU 101a judges do not allow sign whether to be set to ON.Now, if judgement does not allow sign to be set to ON, processing is transferred to step S210; If judge and do not allow sign not to be set to ON, processing is transferred to step S209.
In step S209, host CPU 101a allows sign to be set as ON operation.By operation being allowed sign to be set as ON in this step S209, and while accepting the operation to game start button 24 and ratio switching push button 25, judge the valid function that is operating as now accepted, and be treated to valid function.In other words, when so-called operation allows sign to be set to ON, refer to the state that can switch ratio, can start the state of game (that is, again or append to set and allow transmitting ball).
In step S210, host CPU 101a removes transmitting ball count device (H) and foul ball count device (F).In addition, host CPU 101a, also removes goal counter (S).Then, finishing single innings of finishing control processes.
(Te Tute electric control processing)
Utilize Figure 27 that the Te Tute electric control processing of main control substrate 101 is described.
In step S301, host CPU 101a is written into the value of Te Tute electric control deal with data, and from the Te Tute electric control deal with data being written among step S302 reference branch address, when Te Tute electric treatment data=0, processing is transferred to special pattern storage determination processing (step S310); When Te Tute electric treatment data=1, processing is transferred to special pattern change process (step S320); When Te Tute electric treatment data=2, processing is transferred to special pattern and stops processing (step S330); When Te Tute electric treatment data=3, processing is transferred to and wins the first prize in lottery game processing (step S340); When Te Tute electric treatment data=4, processing is transferred to medium and small color game processing (step S350); When Te Tute electric treatment data=5, processing is transferred to the special game processing (step S360) that wins the first prize in lottery.
As described below, be somebody's turn to do " Te Tute electric treatment data " by setting as required in each subroutine of processing in Te Tute electric control, so by required subroutine in this game of dealing with on the merits of each case.
In step S310, the prize drawing that host CPU 101a wins the first prize in lottery, determine to stop to change and the special pattern of the special pattern that shows is stored determination processing.Particular content will utilize Figure 28 to describe below.
In the special pattern change process of step S320, host CPU 101a determines whether through the processing of transformation period of special pattern.
Specifically, does host CPU 101a determine whether through transformation period (special pattern time counter=0 of the special pattern that determines in step S310?), if judge the transformation period that does not pass through special pattern, maintaining under the state of Te Tute electric treatment data=1, finish this special pattern change process, carry out next subroutine.
If be judged to be through the transformation period of special pattern, the variation of removing special pattern shows data, and the special pattern determining in above-mentioned steps S310 is stopped changing and be presented in special pattern display device 19.Accordingly, in special pattern display device 19, stop changing and showing special pattern, to player, report the result of determination winning the first prize in lottery.
Finally, from Te Tute electric treatment data=1, be set as Te Tute electric treatment data=2, be then transferred to special pattern and stop the preparation of processing, finish special pattern change process.
In the special pattern of step S330 stops processing, host CPU 101a judges the processing of the special pattern that stops changing and show.
Specifically, first host CPU 101a judges that whether the special pattern that stops changing and show is as winning the first prize in lottery pattern.When being judged to be while winning the first prize in lottery pattern, will from Te Tute electric treatment data=2, be set as Te Tute electric treatment data=3, be then transferred to the preparation that wins the first prize in lottery game processing, finish special pattern and stop processing.
In addition, when not being judged to be while winning the first prize in lottery pattern, will from Te Tute electric treatment data=2, be set as Te Tute electric treatment data=0, then be transferred to the preparation of special pattern storage determination processing, and finish special pattern and stop processing.
Winning the first prize in lottery in game processing of step S340, host CPU 101a drives large prize-winning mouthful switch solenoid 11c, and the processing of opening the large mouth 11 of getting the winning number in a bond.
Specifically, host CPU 101a is getting the winning number in a bond mouthful switch gate 11b and when exporting the large mouthful driving data of switch solenoid 11c of getting the winning number in a bond greatly in order to open, on special play timer conter, setting the opening time is 29.5 seconds, and mouthful switch gate 11b that then will get the winning number in a bond is greatly opened into the longest 29.5 seconds.At this open period, for example, if the game ball of regulation number (enters large prize-winning mouth 11, large mouthful goal counter=10 of getting the winning number in a bond?), or through the longest opening time (special play timer conter=0), stop exporting the large mouthful driving data of switch solenoid 11c of getting the winning number in a bond, close large prize-winning mouthful switch gate 11b.Accordingly, finish bout game.Repeatedly carry out 15 control to this bout game.
If carry out altogether 15 this bout game, when special prize-winning sign is not set to ON, to from Te Tute electric treatment data=3, be set as Te Tute electric treatment data=0, then be transferred to the preparation of special pattern storage determination processing, finish to win the first prize in lottery game processing.
On the other hand, when special prize-winning sign is set to ON, will from Te Tute electric treatment data=3, be set as Te Tute electric treatment data=5, then be transferred to the special preparation that wins the first prize in lottery game processing, finish to win the first prize in lottery game processing.
In the medium and small color game processing of step S350, host CPU 101a, as allowing that transmitting ball gives the game ball (with reference to Figure 11 (b)) pay the regulation number that this medium and small coloured picture case conforms to.In addition, host CPU 101a also generates the balance data of paying the remaining sum of specified quantity for the game ball of the corresponding regulation number now paid.Then, from Te Tute electric treatment data=4, be set as Te Tute electric treatment data=0, be then transferred to the preparation of special pattern storage determination processing, finish medium and small color game processing.
The special of step S360, win the first prize in lottery in game processing, host CPU 101a carries out the game that wins the first prize in lottery just carried out again, or carries out the game that wins the first prize in lottery of complete different content.In addition, once this wins the first prize in lottery game over, from Te Tute electric treatment data=5, be set as Te Tute electric treatment data=0, be then transferred to the preparation of special pattern storage determination processing, finish the special game processing that wins the first prize in lottery.
(special pattern storage determination processing)
Utilize Figure 28 that the special pattern storage determination processing of main control substrate 101 is described.
In step S310-1, host CPU 101a judges that special pattern is whether in changing and showing.Here, if special pattern in changing demonstration (special pattern timer ≠ 0), finishes special pattern storage determination processing; If special pattern, in changing demonstration (special pattern timer=0), is not transferred to processing step 310-2.
In step S310-2, host CPU 101a, when special pattern is not in variation, judges that whether special pattern encumbrance (U) storage area is as more than 1 or 1.
Host CPU 101a, judge special pattern encumbrance (U) storage area as " 1 " individual or " 1 " individual when above, processing is transferred to step S310-3; Special pattern encumbrance (U) storage area not " 1 " individual or " 1 " individual when above, finish special pattern and store determination processing.
In step S310-3, host CPU 101a deducts storage after " 1 " in the value of storing from special pattern encumbrance (U) storage area.
In step S310-4, host CPU 101a carries out the mobile of data to process, and these data are stored in the special pattern reserved storage area territory corresponding with special pattern encumbrance (U) storage area deducting in above-mentioned steps S310-2~S310-3.Specifically, by each data mobile that is stored in the 1st storage part~4th storage part in special pattern storage area to front 1 storage part.Here, by the data mobile that is stored in the 1st storage part to judging storage area (the 0th storage part).Now, be stored in the data of the 1st storage part, will be written into and judge storage area (the 0th storage part), the data that write judgement storage area (the 0th storage part) simultaneously will be deleted from special pattern reserved storage area territory.Accordingly, deleting the special pattern using in game last time judges with random value, wins the first prize in lottery random value for pattern, game demonstration random value.
In step S310-5, host CPU 101a, the special pattern judgement random value based on write the judgement storage area (the 0th storage part) in special pattern reserved storage area territory in above-mentioned steps S310-4, the prize drawing winning the first prize in lottery is processed.
During the prize drawing that wins the first prize in lottery at this is processed, host CPU 101a is with reference to the decision table that wins the first prize in lottery shown in Figure 10, judges that special pattern judges that whether with random value be the value of " winning the first prize in lottery " or " medium and small coloured silk ".
In step S310-6, host CPU 101a determines to stop to change and the special pattern of the special pattern that shows determines to process.
In this special pattern determines to process, host CPU 101a is as the prize drawing result winning the first prize in lottery, and is being judged to be while winning the first prize in lottery, and with reference to the pattern decision table shown in Figure 11 (a), and based on winning the first prize in lottery pattern random value, decision wins the first prize in lottery the pattern data that stops of pattern; When being judged to be medium and small coloured silk, with reference to the pattern decision table shown in Figure 11 (b), and based on medium and small coloured picture case random value, determine the pattern data that stops of medium and small coloured picture case.In addition, being judged to be while not prizing, with reference to the pattern decision table shown in Figure 11 (c), the pattern data that stops of the pattern that determines not prize.Then, the determined pattern data that stops is set in and stops pattern data storage area.
In step S310-7, host CPU 101a determines that the changing pattern of the variation pattern of special pattern determines to process.
In this changing pattern determines to process, host CPU 101a is with reference to not shown changing pattern decision table, and the kind of the prize drawing result based on winning the first prize in lottery, special pattern, special pattern encumbrance (U), the game demonstration random value that obtains, determine changing pattern.In addition, host CPU 101a, is set in game by the corresponding changing pattern specified command of the changing pattern with determined and shows with transmission data storage areas.
In step S310-8, host CPU 101a, in special pattern time counter, sets the transformation period (Counter Value) of the changing pattern based on determining in above-mentioned steps S310-7.In addition, special pattern time counter is in above-mentioned steps S60, and every 4ms carries out a subtraction to be processed.
In step S310-9, host CPU 101a changes demonstration and starts to process, and it sets and is used for implementing the special pattern variation demonstration data that special pattern changes demonstration (flicker of LED) in special pattern display device 19.Accordingly, if be set with the variation of special pattern, show data, in above-mentioned steps S500, take the circumstances into consideration to generate the special pattern display device data that make LED bright light or flicker, the data that generate will be exported in step S600, thereby carry out the variation demonstration of special pattern display device 19.The variation of this special pattern shows, only continues to be implemented in the transformation period setting in above-mentioned steps S310-8.
In step S310-10, host CPU 101a, by setting Te Tute electric treatment data=1, is transferred to the special pattern change process shown in step S320 by processing, then finishes special pattern storage determination processing.
(electronic tulip is controlled and processes)
Utilize Figure 29 that the electronic tulip control processing of main control substrate 101 is described.
First, in step S401, host CPU 101a judges whether open period sign is set to ON.Now, if judge that open period sign is set to ON, is transferred to processing step S406; If judge that open period sign is not set to ON, is transferred to processing step S402.
In step S402, host CPU 101a judges effectively whether transmitting nodule number (H-F) has surpassed setting α.
Now, if judge that effectively transmitting nodule number (H-F) does not surpass setting α, finish electronic tulip control and process; If judge that effectively transmitting nodule number (H-F) has surpassed setting α, processing be transferred to step S403.
Setting α in the present embodiment, is set as the half value that " 100 " that the initial value of transmitting ball sets are allowed in conduct.That is, setting α is 100 (individual)/2=50 (individual).
In step S403, host CPU 101a judges whether the value (goals S) of the goal counter (S) upgrading in goal counter (S) storage area is less than higher limit γ.Now, if judge that goals S is more than or equal to higher limit γ, finish electronic tulip and control processing; If judge that goals S is less than higher limit γ, is transferred to processing step S404.
In the present embodiment, higher limit γ is set to " 10 ".
In step S404, host CPU 101a starts starting port switch solenoid 9c to switch on.Accordingly, open electronic root tuber of aromatic turmeric odor type starting port 9B and be controlled as the 2nd mode.
In step S405, host CPU 101a, by open period sign is set as to ON, controls processing and finish electronic tulip.This open period sign refers to that electronic root tuber of aromatic turmeric odor type starting port 9B is controlled be the sign of the 2nd mode time institute reference, and it can be set to ON/OFF in open period sign storage area set in main RAM101c.
In step S406, host CPU 101a judges whether goals S is more than or equal to higher limit γ.Now, if judge that goals S is not more than or equal to higher limit γ, is transferred to processing step S409; If judge that goals is more than or equal to higher limit γ, processing be transferred to step S407.
In step S407, host CPU 101a is set as OFF by open period sign.
In step S408, host CPU 101a stops the energising to starting port switch solenoid 9c.Accordingly, electronic root tuber of aromatic turmeric odor type starting port 9B reverts to the 1st mode, and then enters the state that game ball cannot or be difficult to enter.
In step S409, host CPU 101a judges effectively whether the value of transmitting nodule number (H-F) equals to allow the value of launching ball count device (KY).That is, determine whether and will all allow that transmitting ball is transmitted into game area 6 (whether launched and all allowed transmitting ball).Now, if judge that the effective value of transmitting nodule number (H-F) equals to allow the value (that is, be judged to be launch all allow while launching ball) of transmitting ball count device (KY), is transferred to processing above-mentioned steps S407; If judge that the value of effectively launching nodule number (H-F) is still not equal to the value of allowing transmitting ball count device (KY), keeping under the state of starting port switch solenoid 9c energising, directly finish electronic tulip and control processing.
That is, opening from electronic root tuber of aromatic turmeric odor type starting port 9B after being controlled so as to the 2nd mode, till reaching higher limit γ or transmitting and all allow transmitting ball to goals S, electronic root tuber of aromatic turmeric odor type starting port 9B can Sustainable Control be the 2nd mode.
Below, about controlling in remaining sum the processing of carrying out by remaining sum CPU200a in substrate 200, describe.In the present embodiment, remaining sum CPU200a at least carries out the main processing (Figure 30) that switches on power and carry out for opportunity.
(remaining sum is controlled the main processing of substrate 200)
Utilize Figure 30 that the main processing of remaining sum control substrate 200 is described.
Once power by power supply board 107, in remaining sum CPU200a, generation systems is reset, and remaining sum CPU200a will carry out following main processing.
First, in step S1000, remaining sum CPU200a carries out initialization process.In this is processed, remaining sum CPU200a, according to the connection of power supply, from remaining sum, ROM200b reads start-up routine, carries out initialization process to being stored in the sign etc. of remaining sum RAM200c simultaneously.
In step S2000, remaining sum CPU200a carries out balance updates processing (utilizing below Figure 31 and Figure 32 to describe), it drops into signal by input from the bank note of paper currency detection switch 201s and receives game commencing signal from main control substrate 101, ratio switching signal, clearing signal, balance data etc., and updates stored in " the remaining sum surplus " in remaining sum RAM200c.
Here said " remaining sum surplus " refers to, when above-mentioned input bank note drops into signal and receive game commencing signal, ratio switching signal, clearing signal, balance data etc., be stored in the remaining sum in remaining sum RAM200c, be below referred to as " cumulative balances ".
In step S3000, remaining sum CPU200a carries out a kind of account in arrear processing (utilizing below Figure 33 to describe), and it settles accounts from the clearing signal of main control substrate 101 cumulative balances being stored in remaining sum RAM200c by receiving.
In step S4000, remaining sum CPU200a output drives lottery ticket to compensate the driving data of motor 202a, until be set with the compensation timer of stipulated time, is 0.In addition, as mentioned above, lottery ticket is compensated motor 202a to the every rotation of clockwise direction 1 second, from lottery ticket, compensates mouthfuls 22 1 lottery ticket that spues.
In step S5000, remaining sum CPU200a exports to control and processes, it is used for allowing the game permission signal of game beginning and the game that is used for not allowing game to start not to allow signal to main control substrate 101 outputs, and the cumulative balances during simultaneously using clearing is exported as lottery data.In addition, in this output, control in processing, also output is used for showing the data of balance amount information and various game informations on secondary monitor 30.
(balance updates processing)
Utilize Figure 31 and Figure 32 that the balance updates processing of remaining sum control substrate 200 is described.
First, in step S2010, remaining sum CPU200a determines whether that having inputted bank note drops into signal.That is, judge whether player inserts notes here to paper currency inlet 21.Now, if judge that not inputting bank note drops into signal, is transferred to processing step S2050; If judge that having inputted bank note drops into signal, is transferred to processing step S2020.
In step S2020, remaining sum CPU200a is scaled remaining sum by the bank note volume (amount of money) of this input.The remaining sum that now converted is called input remaining sum.
In step S2030, remaining sum CPU200a determines whether and also remains remaining sum.Specifically, judge the cumulative balances of whether storing to some extent in cumulative balances storage area set in remaining sum RAM200c.Now, if judge there is no cumulative balances, processing is transferred to step S2110; If be determined with cumulative balances, processing is transferred to step S2040.
In step S2040, remaining sum CPU200a is added in mutually the input remaining sum converting in above-mentioned steps S2020 on cumulative balances.
In step S2050, remaining sum CPU200a determines whether and has received balance data.Now, if be judged to be, do not receive balance data, processing is transferred to step S2080; If judge and received balance data, processing is transferred to step S2060.
In step S2060, remaining sum CPU200a calculates payment remaining sum based on balance data.Specifically, by understanding this balance data, determine the payment remaining sum (this pay remaining sum) corresponding with this balance data.
In step S2070, remaining sum CPU200a is added this payment remaining sum on cumulative balances.In addition, when without cumulative balances, because cumulative balances is " 0 ", therefore now in " 0 " upper this payment remaining sum that is added.
In step S2080, remaining sum CPU200a determines whether and has inputted game commencing signal.That is, judge whether game start button 24 is operated.Now, if judge not input game commencing signal, processing is transferred to step S2200; If judge and inputted game commencing signal, processing is transferred to step S2090.
In step S2090, remaining sum CPU200a judges game allows sign whether to be set to ON.This game allows sign, and game that can be set in remaining sum RAM200c allows to be set to ON/OFF in sign storage area.Now, if judge that game allows sign not to be set to ON, finishes balance updates and processes; If judge that game allows sign to be set to ON, is transferred to processing step S2100.
In step S2100, remaining sum CPU200a deducts stake remaining sum from cumulative balances.This stake remaining sum refers to, the corresponding remaining sum of the initial value (100 of game ball) of allowing transmitting ball setting when starting to play.
In step S2110, remaining sum CPU200a, upgrades the cumulative balances calculating as carry out the result of additive operation and subtraction in above-mentioned steps S2040, step S2070, step S2100 as new cumulative balances.
In step S2120, remaining sum CPU200a generates balance updates order.Balance updates order based on now generating, the output of above-mentioned steps S5000 control process in output be used for the data of in secondary monitor 30 balance amount information after display update.
In step S2200, remaining sum CPU200a determines whether and has inputted ratio switching signal.Now, if ratio switching signal is not inputted in judgement, finish balance updates and process; If judge and inputted ratio switching signal, processing is transferred to step S2210.
In step S2210, the ratio switching signal change " applicable ratio " of remaining sum CPU200a based on above-mentioned inputted.Should " applicable ratio " refer to, the ratio of storing in set applicable ratio storage area in remaining sum RAM200c, it is corresponding with above-mentioned " this ratio " (with reference to Figure 25 etc.).Specifically, by carrying out the processing identical with the processing from step S122 to step S125 in ratio hand-off process at above-mentioned Figure 25, switch applicable ratio (the applicable ratio of change).For example, in applicable ratio storage area, if input ratio switching signal under the state that stores " ratio 1 ", storage " ratio 2 " in applicable ratio storage area.
In step S2220, remaining sum CPU200a sets the stake remaining sum based on applicable ratio.The stake remaining sum now setting is called to this stake remaining sum.
In step S2230, remaining sum CPU200a judges that cumulative balances is whether at this more than stake remaining sum (containing).Now, if judge that cumulative balances more than stake remaining sum (containing), is not transferred to processing step S2270 at this; If judge that cumulative balances, more than this bets remaining sum (containing), is transferred to processing step S2240.
So-called in this step S2230, judge that cumulative balances is when this stake remaining sum (contain) is not above, the initial value (100 game ball) that allowing of referring to that (while starting to play) sets when commencing signal is played in input launched ball only remains the situation as the remaining sum of the specified quantity of cumulative balance deficiency.
In step S2240, remaining sum CPU200a judges game allows sign whether to be set to ON.Now, if judge that game allows sign to be set to ON, finishes balance updates and processes; If judge that game allows sign not to be set to ON, is transferred to processing step S2250.
In step S2250, remaining sum CPU200a allows sign to be set as ON game.
In step S2260, remaining sum CPU200a generates game and allows signal, and finishes balance updates and process.The game now generating allows signal, in processing is controlled in the output of above-mentioned steps S5000, exports main control substrate 101 to.
In step S2270, remaining sum CPU200a judges game allows sign whether to be set to OFF.Now, if judge that game allows sign to be set to OFF, finishes balance updates and processes; If judge that game allows sign not to be set to OFF, is transferred to processing step S2280.
In step S2280, remaining sum CPU200a allows sign to be set as OFF game.
In step S2290, remaining sum CPU200a generates game and does not allow signal, finishes balance updates and processes.The game now generating does not allow signal, in processing is controlled in the output of above-mentioned steps S5000, exports main control substrate 101 to.
(account in arrear processing)
Utilize Figure 33 that the account in arrear processing of remaining sum control substrate 200 is described.
First, in step S3100, remaining sum CPU200a determines whether and has inputted clearing signal.That is, determine whether and operated settlement button 27.Now, if judge not input clearing signal, finish account in arrear and process; If judge and inputted clearing signal, processing is transferred to step S3200.
In step S3200, the remaining sum of remaining sum CPU200a using the current cumulative balances of storing in cumulative balances storage area as when clearing generates lottery data.
In step S3300, remaining sum CPU200a sets the stipulated time in compensating timer.This stipulated time, for example, be set as 1000ms.This is because in the present embodiment, and lottery ticket is compensated motor 202a to the every rotation of clockwise direction 1 second, will compensate the cause of 1 lottery ticket.In addition, this compensates timer, and by not shown lottery ticket timer insert handling, every 4ms deducts 1 and upgrade processing.Therefore,, through after 1000ms, compensate timer=0.
In step S3400, remaining sum CPU200a generates lottery ticket and compensates signal.Accordingly, from lottery ticket, compensate the lottery ticket that spues mouthfuls 22.
Below, simple declaration game shows the overview of controlling substrate 102.
Substrate 102 show is controlled in game, once receive the order transmitting from main control substrate 101, will play and show the order reception insert handling of controlling substrate 102, and by received demanded storage in reception buffer.
In addition, game shows the secondary CPU102a controlling in substrate 102, and the game of being undertaken by every 2ms shows the timer insert handling of controlling substrate 102, analyzes the order receiving, and then generates and orders corresponding various data with each.And the various data that generate will be sent to image control substrate 105 and lamp is controlled substrate 104.
Specifically, once secondary CPU102a receives changing pattern specified command from main control substrate 101, will be with reference to the game display mode decision table that is stored in secondary ROM102b, and the changing pattern specified command based on received, determine to be used for showing with lighting device 16 and game and showing the game display mode showing with the game that puts rules into practice in ornament device 15 in game display device 13, audio output device 18, game.Then, generate the game corresponding with determined game display mode and show data, and above-mentioned game is shown to data are sent to image control substrate 105 and lamp is controlled substrate 104.
In addition, once secondary CPU102a receives game display pattern specified command and its game display pattern specified command winning the first prize in lottery for demonstration from main control substrate 101, game display pattern decision table during with reference to winning the first prize in lottery shown in Figure 11, and the game based on received shows specified command, decision game display pattern data.Then, determined game display pattern data are sent to image control substrate 105 and lamp and control substrate 104.Accordingly, in game display device 13, stop changing and showing the combination of particular game display pattern 70.In addition, when showing the game display pattern specified command of not prizing, game display pattern decision table when also storage is not prized (omitting diagram), and for preventing from forming the combination of particular game display pattern 70, and form the game display pattern decision table while not prizing.
Below, simple declaration image control substrate 105 and lamp are controlled the overview of substrate 104.
In image control substrate 105, once receive from game and show the data of controlling substrate 102, audio frequency CPU can read audio output device control program from audio frequency ROM, and the audio frequency being controlled in audio output device 18 is exported, image C PU is from the image ROM fetch program simultaneously, and the order for demonstration of the game based on received, the image being controlled in game display device 13 shows.
At lamp, control in substrate 104, once receive from game and show the data of controlling substrate 102, also can the data based on received read ornament device action program for game demonstration, and control game show for the action of ornament device 15, game based on received simultaneously shows by data reads game demonstration lighting device control program, and control game shows with lighting device 16.
As mentioned above, according to present embodiment, in the ratio of the goals S with respect to effective transmitting nodule number (H-F) hour, by electronic root tuber of aromatic turmeric odor type starting port 9B is controlled to the 2nd mode, can increase goals S.On the other hand, when the large percentage of goals S, by the part mandatory provision that surpasses higher limit γ for not prizing.Accordingly, when using a certain number of game ball, the number of times of effectively drawing a lottery can be adjusted in certain limit.In addition, needn't change the probability winning the first prize in lottery, also can adjust the actual probability that wins the first prize in lottery.
In addition, in present embodiment, in remaining sum payment, set and process in (with reference to Figure 17 and Figure 18), the mode of transmitting ball count device (KY) is allowed in renewal, that is, if upgrade the large mouthful goal counter (C) of getting the winning number in a bond, allow the also corresponding increase of transmitting nodule number, but be not limited to this.For example, also can adopt the initial value mode that " 100 " game ball finishes once to play of all having allowed transmitting ball by having launched.When adopting in this way, in remaining sum payment, set in the processing of the step S92-3-2 that processes (with reference to Figure 18), only otherwise make to allow the renewal that the value of transmitting ball (KY) counter increases.Accordingly, once play and allow that transmitting finishes during ball having launched " 100 ", and in this 1 time game, get the winning number in a bond as winning the first prize in lottery and medium and small when color, the only game mode of remaining sum increase (additive operation) can be provided.In this game mode, also can obtain the effect identical with present embodiment.
In addition, in the present embodiment, although utilize the structure (so-called stand-alone type) being formed by game machine 100 units to be illustrated, be not limited to this.For example, as shown in figure 36, can be also the master-slave type that formed by many game machines 100 and server 600 (central management device etc.) etc.So, the accumulation that can be undertaken for first prize in a lottery by many game machines 100, therefore can provide the first prize in a lottery that odds is higher than stand-alone type accordingly.
In addition, in the present embodiment, when goals S surpasses upper restriction γ, force to obtain the special pattern of not prizing and judge with random value (with reference to Figure 16), but be not limited to this.For example, as shown in figure 37, in step S91-5, judge when goals S surpasses higher limit γ, also can not obtain special pattern and judge with random value, win the first prize in lottery random value and game demonstration random value for pattern judgement.
Therefore so, will not obtain above-mentioned each random value, the prize drawing winning the first prize in lottery in special pattern storage determination processing is processed in (with reference to the step S310-5 of Figure 28), will not win the first prize in lottery and the judgement of medium and small coloured silk itself.Accordingly, can force to derive the result (result of determination) that can obtain with the effect same of not prizing.In addition, equally in this case, aspect game demonstration, by determining the variation pattern of special pattern or increasing encumbrance, while carrying out not surpassing higher limit γ with goals S, identical game is shown as good.Accordingly, although needn't make player know from experience game ball, enter the unfavorable sense that starting port 9 does not win the first prize in lottery prize drawing itself yet, and can make player enjoy the enjoyment of game.
In addition, Figure 37 shows figure 1an example in the alternate manner of the starting port detector switch input processing shown in 6, has marked same-sign for processing identical with the processing of each step in Figure 16.
In addition, in the present embodiment, irrelevant with the mode of electronic root tuber of aromatic turmeric odor type starting port 9B, once goals S surpasses higher limit γ, the part being exceeded is considered as not prizing, but is not limited to this.For example, it is condition that the electronic root tuber of aromatic turmeric odor type starting port 9B of take changes the 2nd mode into, also can when goals S surpasses higher limit γ, exceeding part, be considered as not prizing.
In addition, in the present embodiment, to pack the game ball of regulation number in game machine 100, and the formation of playing by this game ball packing into that circulates is that example is illustrated, but is not limited to this.For example, also can adopt can be from game machine the structure of supplemental game ball and the game ball that can spue outside game machine.
In addition, in the present embodiment, as dropping into media, used bank note (or the coin in currency), but be not limited to this.For example, can be also the token that uses in game machine such as game money, coin and be stored in for example, monetary information in carrier (, IC-card and IC coin etc.) and integration information etc.
In addition, in present embodiment, in winning the first prize in lottery game and medium and small color game, allow that with payment transmitting nodule number is corresponding, the remaining sum of payment specified quantity, but be not limited to this.For example, can be also the prizes such as article or can with lottery ticket of this prize redemption etc.Special win the first prize in lottery also same as described above.
In addition, in the present embodiment, the game ball of take enters large prize-winning mouthfuls 11 and has carried out special prize drawing as opportunity, but is not limited to this.For example, also can be when game ball enters starting port 9 and carry out during the prize drawing winning the first prize in lottery.In addition, even carry out when game ball enters starting port 9 and during the prize drawing winning the first prize in lottery, but wait game to show by carrying out Figure 22, can also make it look like and in winning the first prize in lottery game, carry out special prize drawing.
In addition, in the present embodiment, predetermine and winning the first prize in lottery and the medium and small game ball number of paying respectively when color is " 6000 ", " 3000 ", " 100 ", but be not limited to this.For example, also can as " 3000~5000 " and " 10~500 ", " upper limit to 8000 ", for the number of payment game ball, set the scope (upper limit and lower limit) of regulation, then draw a lottery therein, thus the number of decision payment game ball.In addition, also can not set the scope etc. of afore mentioned rules and completely random determine the game ball number of payment.In addition, also can adopt not completely random, but the number of final decision payment game ball makes its mode necessary consistent with the total number that wins the first prize in lottery the game ball of paying in game at this.

Claims (5)

1. a game machine, it possesses the gameboard that is formed with the game area that game ball falls, and it is characterized in that possessing:
Emitter, it is to above-mentioned game area transmitting game ball;
Transmitting nodule number counting assembly, it calculates the game ball number that is emitted to above-mentioned game area by above-mentioned emitter;
Starting regional detection device, its detection enters the game ball in the starting region that is arranged at above-mentioned game area;
Goals counting assembly, it calculated the game ball number that enters above-mentioned starting region before rated condition is set up;
Start variable goal device, it can change the 1st mode and the game ball that game ball is difficult to enter above-mentioned starting region into and than the 1st mode, more easily enter the 2nd mode in above-mentioned starting region;
Special variable prize-winning device, it can change the opening that make game ball be easy to enter to be arranged at above-mentioned game area special get the winning number in a bond mouthful and the closed condition that makes game ball be difficult to enter into;
Prize drawing device, it is drawn a lottery as follows,, by above-mentioned starting regional detection device, detects game ball that is, thereby obtain at least comprising, makes above-mentioned special variable prize-winning device enter a prize drawing result in a plurality of prize drawing results that win the first prize in lottery of above-mentioned opening;
Play value paying device, it when winning the first prize in lottery, is above-mentioned opening based on above-mentioned special variable prize-winning device in the prize drawing result obtaining by above-mentioned prize drawing device, the play value that payment is stipulated;
Goals decision maker, it judges whether the goals of calculating by above-mentioned goals counting assembly reaches certain number when the transmitting nodule number of calculating by above-mentioned transmitting nodule number counting assembly is regulation number;
Variable goal device control device, it,, when not reaching above-mentioned certain number by above-mentioned goals decision maker judgement, before above-mentioned goals reaches this certain number, is controlled the variable goal device of above-mentioned starting for above-mentioned the 2nd mode;
Prize drawing result forcing device, it is when reaching above-mentioned certain number by above-mentioned goals decision maker judgement, before above-mentioned transmitting nodule number reaches afore mentioned rules number, even new game ball detected as above-mentioned goals, also the prize drawing result that obtains by above-mentioned prize drawing device can be forced as winning the first prize in lottery from above-mentioned the special prize drawing result that different above-mentioned special variable prize-winning devices is not set as above-mentioned opening.
2. game machine according to claim 1, is characterized in that,
Above-mentioned variable goal device control device,
At the variable goal device of above-mentioned starting, be controlled as under the state of above-mentioned the 2nd mode, when the goals of calculating by above-mentioned goals counting assembly reaches above-mentioned certain number, the variable goal device of above-mentioned starting controlled as above-mentioned the 1st mode.
3. game machine according to claim 1, is characterized in that,
Above-mentioned variable goal device control device,
At the variable goal device of above-mentioned starting, be controlled as under the state of above-mentioned the 2nd mode, when the transmitting nodule number of calculating by above-mentioned transmitting nodule number counting assembly reaches regulation number, the variable goal device of above-mentioned starting controlled as above-mentioned the 1st mode.
4. according to the game machine described in any one in claims 1 to 3, it is characterized in that,
In above-mentioned prize drawing result, at least comprise from above-mentioned and win the first prize in lottery different above-mentioned special variable prize-winning devices and be not set as not prizing of above-mentioned opening, and
Above-mentioned prize drawing result forcing device,
Have more the standby pressure acquisition device of not prizing, it,, when by above-mentioned prize drawing device prize drawing, forces above-mentioned prizing not obtained as this prize drawing result.
5. according to the game machine described in any one in claim 1 to 4, it is characterized in that, have more standby:
Variable display means, it has makes multiple identification icon tactic while according to the rules, the variable display portions that can make this identification icon show changeably in viewing area;
Variable display control unit, it is followed by above-mentioned prize drawing device and starts prize drawing, in above-mentioned variable display portions, show changeably above-mentioned identification icon, and after the process stipulated time, the corresponding identification icon combination of prize drawing result with obtaining by this prize drawing device is stopped changing and be shown in above-mentioned variable display portions
And above-mentioned variable display control unit,
When the prize drawing result obtaining by above-mentioned prize drawing device is any one comprising in the above-mentioned a plurality of prize drawing results that win the first prize in lottery, by by with comprise the regulation combination that corresponding single or multiple identification icons form respectively of these a plurality of prize drawing results that win the first prize in lottery and stop changing and be shown in above-mentioned variable display portions, and
Even when the prize drawing result of above-mentioned prize drawing device is regarded as above-mentioned special prize drawing result by above-mentioned prize drawing result forcing device, the particular combination that the single or multiple identification icons by corresponding with this special prize drawing result are formed also stops changing and being shown in above-mentioned variable display portions.
CN201210499628.1A 2012-07-02 2012-11-30 A kind of game machine Expired - Fee Related CN103530953B (en)

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JP2000033147A (en) * 1998-07-17 2000-02-02 Fuji Shoji Kk Pachinko game machine
JP2005253563A (en) * 2004-03-10 2005-09-22 Takao:Kk Game machine
JP2007319702A (en) * 2007-08-07 2007-12-13 Sansei R & D:Kk Pachinko game machine
US7905773B2 (en) * 2000-12-06 2011-03-15 Moffett Vi Nicholas D Gaming device
CN102049135A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

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JP2004181047A (en) * 2002-12-05 2004-07-02 Maruhon Ind Co Ltd Game machine
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JP2000033147A (en) * 1998-07-17 2000-02-02 Fuji Shoji Kk Pachinko game machine
US7905773B2 (en) * 2000-12-06 2011-03-15 Moffett Vi Nicholas D Gaming device
JP2005253563A (en) * 2004-03-10 2005-09-22 Takao:Kk Game machine
JP2007319702A (en) * 2007-08-07 2007-12-13 Sansei R & D:Kk Pachinko game machine
CN102049135A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

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