ATE387943T1 - System und verfahren zum konfigurieren von spielerdaten - Google Patents
System und verfahren zum konfigurieren von spielerdatenInfo
- Publication number
- ATE387943T1 ATE387943T1 AT05110505T AT05110505T ATE387943T1 AT E387943 T1 ATE387943 T1 AT E387943T1 AT 05110505 T AT05110505 T AT 05110505T AT 05110505 T AT05110505 T AT 05110505T AT E387943 T1 ATE387943 T1 AT E387943T1
- Authority
- AT
- Austria
- Prior art keywords
- service
- information
- application
- game applications
- player data
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A63F13/10—
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Information Transfer Between Computers (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Signal Processing For Digital Recording And Reproducing (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/007,888 US8016677B2 (en) | 2004-12-08 | 2004-12-08 | System and method for configuring game data about players |
Publications (1)
Publication Number | Publication Date |
---|---|
ATE387943T1 true ATE387943T1 (de) | 2008-03-15 |
Family
ID=35505414
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AT05110505T ATE387943T1 (de) | 2004-12-08 | 2005-11-09 | System und verfahren zum konfigurieren von spielerdaten |
Country Status (5)
Country | Link |
---|---|
US (4) | US8016677B2 (de) |
EP (1) | EP1669118B1 (de) |
JP (2) | JP2006164243A (de) |
AT (1) | ATE387943T1 (de) |
DE (1) | DE602005005144T2 (de) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8016677B2 (en) | 2004-12-08 | 2011-09-13 | Microsoft Corporation | System and method for configuring game data about players |
US9275430B2 (en) * | 2006-12-31 | 2016-03-01 | Lucidlogix Technologies, Ltd. | Computing system employing a multi-GPU graphics processing and display subsystem supporting single-GPU non-parallel (multi-threading) and multi-GPU application-division parallel modes of graphics processing operation |
US8645844B1 (en) * | 2007-11-02 | 2014-02-04 | Ourstage, Inc. | Comparison selection, ranking, and anti-cheating methods in an online contest environment |
EP2193828B1 (de) * | 2008-12-04 | 2012-06-13 | Disney Enterprises, Inc. | Kommunikationshub für Videospielentwicklungssysteme |
CA2800760A1 (en) * | 2010-05-27 | 2011-12-01 | Gary Shaw | Systems, methods, apparatus and computer-readable mediums for on-line gaming |
WO2012050618A1 (en) | 2010-10-16 | 2012-04-19 | James Charles Vago | Multimedia methods, devices and systems |
JP5272047B2 (ja) * | 2010-12-22 | 2013-08-28 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置および情報処理システム |
US8660673B2 (en) * | 2011-03-23 | 2014-02-25 | Electronic Entertainment Design And Research | In-game contextual telemetry systems and methods |
US8696468B2 (en) | 2011-08-04 | 2014-04-15 | Ami Entertainment Network, Llc | Amusement device including provision for tracking a player's top score |
JP6162929B2 (ja) | 2012-06-01 | 2017-07-12 | 任天堂株式会社 | 投稿情報共有システム |
JP5827410B2 (ja) * | 2012-10-03 | 2015-12-02 | グリー株式会社 | オンラインゲームの同期方法及びサーバ装置 |
US10595077B2 (en) * | 2014-08-26 | 2020-03-17 | Time Warner Cable Enterprises Llc | User interface with content filtering and/or social networking integration |
US9981190B2 (en) | 2015-05-27 | 2018-05-29 | Microsoft Technology Licensing, Llc | Telemetry based interactive content generation |
CN110196838A (zh) * | 2019-04-23 | 2019-09-03 | 维沃移动通信有限公司 | 一种文件配置方法及服务器 |
US10976979B1 (en) * | 2020-03-20 | 2021-04-13 | Facebook Technologies, Llc | Social experiences in artificial reality environments |
CN111632375A (zh) * | 2020-05-28 | 2020-09-08 | 腾讯科技(深圳)有限公司 | 交互对象的显示方法和装置、存储介质及电子装置 |
Family Cites Families (22)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH05277259A (ja) * | 1992-03-31 | 1993-10-26 | Sega Enterp Ltd | ゲーム装置 |
US5762552A (en) * | 1995-12-05 | 1998-06-09 | Vt Tech Corp. | Interactive real-time network gaming system |
US7136903B1 (en) * | 1996-11-22 | 2006-11-14 | Mangosoft Intellectual Property, Inc. | Internet-based shared file service with native PC client access and semantics and distributed access control |
US6024643A (en) * | 1997-03-04 | 2000-02-15 | Intel Corporation | Player profile based proxy play |
IL123288A (en) * | 1998-02-13 | 2001-05-20 | Nds Ltd | Electronic game guide system |
US6268856B1 (en) * | 1998-09-08 | 2001-07-31 | Webtv Networks, Inc. | System and method for controlling delivery of content over a communications network |
US6574736B1 (en) | 1998-11-30 | 2003-06-03 | Microsoft Corporation | Composable roles |
AU2322100A (en) * | 1999-01-28 | 2000-08-18 | Sega Enterprises, Ltd. | Network game system, game device terminal used in it and storage medium |
US6352479B1 (en) * | 1999-08-31 | 2002-03-05 | Nvidia U.S. Investment Company | Interactive gaming server and online community forum |
JP2001075949A (ja) | 1999-09-02 | 2001-03-23 | Mitsubishi Materials Corp | 情報共有装置、方法、及び、その記録媒体 |
JP2002095870A (ja) | 2000-07-21 | 2002-04-02 | Konami Co Ltd | ゲームシステム、業務用ゲーム装置、ネットワークゲーム装置、クライアント装置、記録媒体 |
US6604997B2 (en) * | 2000-08-17 | 2003-08-12 | Worldwinner.Com, Inc. | Minimizing the effects of chance |
US6884172B1 (en) * | 2000-10-25 | 2005-04-26 | Ngame Limited | Electronic game system |
US6641481B1 (en) * | 2000-11-17 | 2003-11-04 | Microsoft Corporation | Simplified matchmaking |
CA2340562A1 (en) | 2001-02-28 | 2002-08-28 | Midway Amusement Games, Llc | Tournament network for linking amusement games |
US6887151B2 (en) * | 2001-07-13 | 2005-05-03 | Gameaccount Limited | System and method for determining the outcome of a wager for a gaming application |
JP4143285B2 (ja) | 2001-10-18 | 2008-09-03 | 株式会社コナミデジタルエンタテインメント | ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理プログラム |
DE60218906T2 (de) * | 2001-12-07 | 2007-11-29 | Telefonaktiebolaget Lm Ericsson (Publ) | Dienstzugang und Fernsprechkonferenzsystem und -verfahren in einem Telekommunikationsnetzwerk |
US7206788B2 (en) * | 2002-07-30 | 2007-04-17 | Microsoft Corporation | Schema-based services for identity-based access to device data |
US7234117B2 (en) | 2002-08-28 | 2007-06-19 | Microsoft Corporation | System and method for shared integrated online social interaction |
US20040097287A1 (en) * | 2002-11-14 | 2004-05-20 | Richard Postrel | Method and system for gaming over a computer network |
US8016677B2 (en) | 2004-12-08 | 2011-09-13 | Microsoft Corporation | System and method for configuring game data about players |
-
2004
- 2004-12-08 US US11/007,888 patent/US8016677B2/en not_active Expired - Fee Related
-
2005
- 2005-10-28 JP JP2005314531A patent/JP2006164243A/ja active Pending
- 2005-11-09 EP EP05110505A patent/EP1669118B1/de not_active Not-in-force
- 2005-11-09 AT AT05110505T patent/ATE387943T1/de not_active IP Right Cessation
- 2005-11-09 DE DE602005005144T patent/DE602005005144T2/de active Active
-
2011
- 2011-09-07 US US13/227,198 patent/US8597125B2/en active Active
- 2011-09-07 US US13/227,209 patent/US8388449B2/en active Active
-
2013
- 2013-10-30 US US14/067,500 patent/US20140051523A1/en not_active Abandoned
-
2015
- 2015-08-06 JP JP2015155986A patent/JP2016026336A/ja active Pending
Also Published As
Publication number | Publication date |
---|---|
EP1669118A1 (de) | 2006-06-14 |
US20060121989A1 (en) | 2006-06-08 |
US20110320018A1 (en) | 2011-12-29 |
JP2006164243A (ja) | 2006-06-22 |
US20110319174A1 (en) | 2011-12-29 |
US20140051523A1 (en) | 2014-02-20 |
US8597125B2 (en) | 2013-12-03 |
JP2016026336A (ja) | 2016-02-12 |
DE602005005144T2 (de) | 2009-03-12 |
US8016677B2 (en) | 2011-09-13 |
DE602005005144D1 (de) | 2008-04-17 |
EP1669118B1 (de) | 2008-03-05 |
US8388449B2 (en) | 2013-03-05 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |