WO2022062771A1 - 直播间数据交互方法及装置 - Google Patents

直播间数据交互方法及装置 Download PDF

Info

Publication number
WO2022062771A1
WO2022062771A1 PCT/CN2021/113092 CN2021113092W WO2022062771A1 WO 2022062771 A1 WO2022062771 A1 WO 2022062771A1 CN 2021113092 W CN2021113092 W CN 2021113092W WO 2022062771 A1 WO2022062771 A1 WO 2022062771A1
Authority
WO
WIPO (PCT)
Prior art keywords
interaction
data
live broadcast
interactive
panel
Prior art date
Application number
PCT/CN2021/113092
Other languages
English (en)
French (fr)
Inventor
汤晓
Original Assignee
北京达佳互联信息技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 北京达佳互联信息技术有限公司 filed Critical 北京达佳互联信息技术有限公司
Priority to EP21871144.8A priority Critical patent/EP4093031A4/en
Publication of WO2022062771A1 publication Critical patent/WO2022062771A1/zh
Priority to US17/897,819 priority patent/US20220417566A1/en

Links

Images

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • H04N21/2393Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/24Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth, upstream requests
    • H04N21/2408Monitoring of the upstream path of the transmission network, e.g. client requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47202End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47217End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/14Systems for two-way working
    • H04N7/15Conference systems

Definitions

  • the present disclosure relates to the technical field of live broadcasting, and in particular, to a data interaction method, related apparatus and equipment in a live broadcasting room.
  • the comment area is used as a window for displaying real-time messages.
  • messages such as system messages, gift messages, comment messages, and attention messages.
  • messages are in chronological order. For sorting, when the number of messages is large, the messages in the comment area will be refreshed quickly.
  • a data interaction method in a live broadcast room where the method is applied to a first terminal, including:
  • a first interactive control is displayed on the first live broadcast interface of the live broadcast room; wherein, the trigger information indicates that the interactive data amount of the live broadcast room exceeds a preset threshold;
  • the first interaction panel In response to receiving the triggering operation on the first interaction control, displaying a first interaction panel on the first live broadcast interface; wherein, the first interaction panel is used for the audience user to interact with the host user;
  • the target video In response to receiving the target video sent by the server, displaying a first target control; wherein the target video is an interactive video of the host user for the first interaction data, and the first target control is associated with the target video;
  • the step of sending the first interaction data to the host user in response to acquiring the first interaction data of the viewer user based on the first interaction panel includes one of the following:
  • the first interaction data is sent to the anchor user through the server;
  • the first interaction data is sent to the host user through the server.
  • the step of displaying the first interaction data on the first interaction panel includes:
  • the aggregated amount of interaction data displayed at the position before the first target position in the first interaction panel is greater than the aggregated amount of the first interaction data, and the aggregated amount of interaction data displayed in the first interaction panel is located in the first interaction panel.
  • the aggregated amount of interaction data displayed at a location after a target location is smaller than the aggregated amount of the first interaction data.
  • a data interaction method in a live broadcast room including:
  • a second interactive control is displayed on the second live broadcast interface of the live broadcast room; wherein, the trigger information indicates that the interactive data amount of the live broadcast room exceeds a preset threshold;
  • a second interactive panel is displayed on the second live broadcast interface; wherein, the second interactive panel displays the data generated during the live broadcast of the live broadcast room. the first interaction data, and the first interaction data is associated with the second target control;
  • the live video recorded by the host user in the time period between the first time mark and the second time mark is an interactive video for the first interactive data.
  • the method includes:
  • the target display priority is higher than the display priority in the second interaction panel of the interaction data indicated by the interaction state;
  • the second target position matches the target display priority, and the aggregate amount of interaction data displayed at a position before the second target position in the second interaction panel is greater than that of the first interaction data
  • the aggregated amount, the aggregated amount of interaction data displayed at a position after the second target position in the second interaction panel is smaller than the aggregated amount of the first interaction data.
  • a data interaction method in a live broadcast room where the method is applied to a server, including:
  • the first interaction data is the interaction data obtained by the audience user based on the first interaction panel, and the first interaction panel is an interactive panel displayed in response to the audience user triggering the first interactive control;
  • the first time mark and the second time mark are respectively the live broadcast user triggering the display of the second interactive panel twice in succession.
  • the time of the second target control associated with the first interaction data where the second interaction panel is an interaction panel displayed in response to the anchor user triggering the second interaction control;
  • a target video is generated; wherein, the target video is a live broadcast recorded by the host user in the time period between the first time stamp and the second time stamp video;
  • the target video is sent to the viewer user.
  • the step of generating the target video based on the first time stamp and the second time stamp includes:
  • the live video recorded in the time period between the first time mark and the second time mark is used as the target video.
  • a data interaction apparatus in a live broadcast room the apparatus is applied to a first terminal, and includes:
  • the first display module is configured to display a first interactive control on the first live broadcast interface of the live broadcast room in response to acquiring the trigger information sent by the server; wherein the trigger information indicates that the interactive data volume of the live broadcast room exceeds a predetermined amount. set threshold;
  • the second display module is configured to display a first interaction panel on the first live broadcast interface in response to receiving a trigger operation on the first interaction control; wherein the first interaction panel is used for audience users Interact with streamer users;
  • a first sending module configured to send the first interaction data to the host user in response to acquiring the first interaction data of the viewer user based on the first interaction panel
  • a third display module configured to display the first interaction data on the first interaction panel
  • a fourth display module configured to display a first target control in response to receiving a target video sent by the server; wherein the target video is an interactive video of the host user for the first interactive data, and the The first target control is associated with the target video;
  • the jumping module is configured to jump to the playing interface of the target video in response to receiving the triggering operation on the first target control.
  • the first sending module includes:
  • a first sending unit configured to receive, in response to receiving the first interaction data input by the audience user in the interaction area of the first interaction panel, and to receive a triggering operation for an interaction initiation control in the first interaction panel , sending the first interaction data to the host user through the server;
  • the second sending unit is configured to, in response to receiving an interactive operation on the first interaction data displayed in the first interaction panel, send the first interaction data to the host user via the server.
  • the third display module is specifically configured to perform aggregation based on the first interaction data, and display the first interaction data at a first target position in the first interaction panel; Wherein, the aggregated amount of interaction data displayed at the position before the first target position in the first interaction panel is greater than the aggregated amount of the first interaction data, and the aggregated amount of interaction data displayed in the first interaction panel is located in the first interaction panel. The aggregated amount of interaction data displayed at a location after a target location is smaller than the aggregated amount of the first interaction data.
  • a data interaction apparatus in a live broadcast room where the apparatus is applied to a second terminal, including:
  • the fifth display module is configured to display a second interactive control on the second live broadcast interface of the live broadcast room in response to acquiring the trigger information sent by the server; wherein the trigger information indicates that the interactive data volume of the live broadcast room exceeds a predetermined amount. set threshold;
  • a sixth display module configured to display a second interaction panel on the second live broadcast interface in response to receiving a trigger operation on the second interaction control; wherein the second interaction panel displays the The first interaction data generated during the live broadcast in the live room, and the first interaction data is associated with the second target control;
  • a second sending module configured to send a first time stamp to the server in response to receiving a first trigger operation on the second target control
  • a third sending module configured to send a second time stamp to the server in response to receiving a second trigger operation on the second target control
  • the live video recorded by the host user in the time period between the first time mark and the second time mark is an interactive video for the first interactive data.
  • the apparatus further comprises:
  • a determining module configured to perform an interaction state based on the first interaction data, and determine a target display priority of the first interaction data in the second interaction panel; wherein, in response to the interaction state, indicating that the The first interaction data is not interacted, and the display priority of the target is higher than the display priority in the second interaction panel of the interaction data indicated by the interaction state;
  • a seventh display module configured to display the first interaction data at a second target position in the second interaction panel according to the aggregated amount of the first interaction data based on the target display priority
  • the second target position matches the target display priority, and the aggregate amount of interaction data displayed at a position before the second target position in the second interaction panel is greater than that of the first interaction data
  • the aggregated amount, the aggregated amount of interaction data displayed at a position after the second target position in the second interaction panel is smaller than the aggregated amount of the first interaction data.
  • an apparatus for exchanging data in a live broadcast room is applied to a server and includes:
  • the fourth sending module is configured to, in response to detecting that the amount of interactive data in the live broadcast room exceeds a preset threshold, to send trigger information to the host user and the audience user in the live broadcast room, so that the first terminal of the audience user and all the audience users can send trigger information.
  • the second terminal of the host user displays interactive controls on the live broadcast interface of the live broadcast room based on the trigger information;
  • a fifth sending module configured to execute sending the first interaction data sent by the first terminal to the host user; wherein the first interaction data is the interaction acquired by the audience user based on the first interaction panel data, the first interaction panel is an interaction panel displayed in response to the audience user triggering the first interaction control;
  • the receiving module is configured to receive the first time stamp and the second time stamp sent by the second terminal; wherein, the first time stamp and the second time stamp are respectively two consecutive times before and after the live broadcast user triggers the first time stamp.
  • the generating module is configured to generate a target video based on the first time mark and the second time mark; wherein, the target video is the first time mark and the second time mark of the host user between the first time mark and the second time mark. Live video recorded during the time period;
  • the sixth sending module is configured to execute sending the target video to the audience user.
  • the generating module is specifically configured to perform editing of the live video recorded by the host user based on the first time stamp and the second time stamp, so as to obtain the first time stamp and the first time stamp and the second time stamp.
  • the live video recorded in the time period between the two time marks; the live video recorded in the time period between the first time mark and the second time mark is used as the target video.
  • a first terminal including:
  • a first memory for storing the first processor-executable instructions
  • the first processor is configured to execute the instructions, so as to implement the method for exchanging data between live broadcasts according to any one of the first aspects.
  • a second terminal including:
  • a second memory for storing instructions executable by the second processor
  • the second processor is configured to execute the instructions, so as to implement the method for exchanging data between live broadcasts according to any one of the second aspects.
  • a server including:
  • a third memory for storing said third processor-executable instructions
  • the third processor is configured to execute the instructions, so as to implement the method for exchanging data between live broadcasts according to any one of the third aspects.
  • a storage medium in which instructions in the storage medium, in response to being executed by a processor of an electronic device, enable the electronic device to execute the method described in any one of the first aspects.
  • a computer program product comprising: executable instructions, the executable instructions, in response to running on a computer, enable the computer to execute any one of the first aspects.
  • an additional interactive area is triggered, so that the audience user can interact with the host user through the interactive area.
  • a first target control is triggered and displayed on the interactive area, and the first target control is associated with the interactive video, so that the audience user can pass the first target control.
  • a target control views the interactive video that the host user replies to the interactive data.
  • an additional interactive area is triggered.
  • the interactive area displays the interactive data sent by the audience user, and the interactive data is associated with the second Target control, so that the anchor user can interact with the audience user through the interactive area.
  • the host user can respond to the interactive data displayed in the interactive zone through the second target control, so as to record an interactive video responding to the interactive data. In this way, during the live broadcast in the live room, the host user can directly view the interaction data of the audience user on the interactive area and reply, thereby improving the interaction efficiency between the host user and the audience user.
  • trigger information is sent to the host user and the viewer user in the live broadcast room, so that the first terminal of the viewer user and the second terminal of the host user can be based on the
  • the trigger message triggers the display of an interactive area.
  • a media device for the interaction between the audience user and the host user it receives the interactive data sent by the audience user based on the interactive area, sends it to the host user, and receives the time stamp sent by the host user to reply to the interactive data, and generates a response to the interactive data. , and send it to audience users. In this way, the interaction efficiency between the audience user and the host user can be improved during the live broadcast in the live broadcast room.
  • FIG. 1 is one of the flowcharts of a method for data interaction in a live broadcast room according to an exemplary embodiment
  • FIG. 2 is the second flow chart of a method for data interaction in a live broadcast room according to an exemplary embodiment
  • FIG. 3 is the third flowchart of a method for data interaction in a live broadcast room according to an exemplary embodiment
  • FIG. 4 is one of the block diagrams of a data interaction apparatus in a live broadcast room according to an exemplary embodiment
  • FIG. 5 is the second block diagram of a data interaction apparatus in a live broadcast room according to an exemplary embodiment
  • FIG. 6 is the third block diagram of a data interaction apparatus in a live broadcast room according to an exemplary embodiment
  • FIG. 7 is a block diagram of an electronic device according to an exemplary embodiment
  • Fig. 8 is a block diagram of a server according to an exemplary embodiment.
  • the present disclosure is mainly applied to a live broadcast scenario, which includes multiple devices, which are the first terminal of the viewer user, the second terminal of the host user, and the server.
  • the first terminal is for viewer users to watch the live broadcast and interact with the host user
  • the second terminal is for the host user to record the live broadcast and interact with the viewer user
  • the server serves as a media device between the viewer user and the host user, and is used for the host user to record the live broadcast and interact with the viewer user.
  • the recorded live video is transmitted to the audience user in real time, and is also used to transmit the interaction data between the audience user and the host user.
  • the following is a detailed description of data interaction methods between live broadcasts on different device sides.
  • Fig. 1 is one of the flow charts of a data interaction method in a live broadcast room according to an exemplary embodiment.
  • the data interaction method in a live broadcast room is used in a first terminal, as shown in Fig. 1 , and includes the following steps:
  • step S101 when the trigger information sent by the server is obtained, a first interactive control is displayed on the first live broadcast interface of the live broadcast room; wherein the trigger information indicates that the interactive data volume of the live broadcast room exceeds a preset amount threshold;
  • step S102 in the case of receiving a triggering operation on the first interactive control, a first interactive panel is displayed on the first live broadcast interface; wherein, the first interactive panel is used for audience users to interact with The anchor user interacts;
  • step S103 when the first interaction data of the audience user is acquired based on the first interaction panel, the first interaction data is sent to the host user, and the first interaction data is displayed on the first interaction panel. displaying the first interaction data;
  • step S104 in the case of receiving the target video sent by the server, display a first target control; wherein, the target video is an interactive video of the host user for the first interactive data, and the first target video is A target control is associated with the target video;
  • step S105 in the case of receiving the triggering operation on the first target control, jump to the playback interface of the target video.
  • the first terminal may detect in real time or periodically whether trigger information sent by the server is received, where the trigger information indicates that the amount of interactive data in the live broadcast room exceeds a preset threshold.
  • the amount of interactive data in the live broadcast room can include two indicators, namely, the current number of interactive users in the live broadcast room and the amount of interactive information in the live broadcast room. Can be a unit of time such as the number of comments per second.
  • a trigger message can be generated and sent to the audience users.
  • a first interactive control may be displayed on the first live broadcast interface of the live broadcast room, and the first interactive control is used to trigger the first terminal's Interactive function.
  • a first interactive control may be displayed at the bottom of the first live broadcast interface of the live broadcast room, which may be called a question button.
  • the audience user can trigger the first interactive control
  • the first terminal can display the first interactive panel in the first live broadcast interface of the live broadcast room
  • the first interactive panel is the interaction between the audience user and the host user.
  • Zone to interact with the streamer users For example, when the audience user triggers the first interactive control, a first interactive panel may pop up from the bottom of the first live broadcast interface in the live broadcast room, and the first interactive panel may be called a question panel.
  • the interactive area may refer to a questioning area, in which audience users can ask questions to the anchor users.
  • the interactive area can also be used for other purposes, such as commenting.
  • the viewer user interacts with the host user in the manner of asking questions based on the interaction area for detailed description, that is, the first interaction data is question data that the viewer user asks the host user.
  • the audience user can ask questions on the first interactive panel, and the step S103 specifically includes one of the following:
  • the first interaction In the case of receiving the first interaction data input by the audience user in the interaction area of the first interaction panel, and receiving the triggering operation of the interaction initiation control in the first interaction panel, the first interaction The interaction data is sent to the host user through the server;
  • the first interaction data is sent to the host user through the server.
  • the audience user can ask questions based on the first interactive panel in two ways, and can choose any one of the ways to ask questions.
  • the first is that the first interaction panel may include an interaction area and an interaction initiation control.
  • the user can input the question to be asked in the interaction area on the first interaction panel, and when the input is completed, the interaction can be triggered Initiating the control to send the question, correspondingly, the first terminal receives the question data input by the audience user in the interaction area in the first interaction panel, and receives the triggering operation of the interaction initiation control by the audience user. In this case, the first interaction data corresponding to the question is sent out.
  • the second is that, in addition to the questions input by the viewer user, the first interaction panel also displays questions asked by other viewer users to the host user, and the viewer user corresponding to the first terminal can trigger the first interaction data.
  • the trigger operation is used for the audience user to like the question represented by the first interaction data, indicating that the question is also the question that the audience user wants to ask.
  • the first terminal after receiving the interactive operation on the first interactive data, the first terminal sends the first interactive data to the host user through the server.
  • the first terminal can display the questions in the first interaction panel in two ways.
  • the first one is that when the first interaction data is the question data input by the user in the interaction area, it is directly displayed in the first interaction panel. Its problem data is enough.
  • the second is that when the first interaction data is question data generated by the user liking based on the displayed first interaction data, a piece of information representing the number of likes is displayed on the first interaction data, and each When a like is triggered, the number of likes is increased by 1.
  • the step of displaying the first interaction data on the first interaction panel includes:
  • the aggregated amount of interaction data displayed at the position before the first target position in the first interaction panel is greater than the aggregated amount of the first interaction data, and the aggregated amount of interaction data displayed in the first interaction panel is located in the first interaction panel.
  • the aggregated amount of interaction data displayed at a location after a target location is smaller than the aggregated amount of the first interaction data.
  • the first interactive panel when it includes multiple question data, it can be sorted in descending order of the aggregated amount of question data. While aggregating the question data of the audience users, the audience users can also intuitively understand Audience users are more concerned about issues. Among them, the aggregation volume refers to the number of audience users who aggregate the question data in the form of likes, which can be represented by the number of likes.
  • the question data displayed in the first interaction panel may include two interactive states, namely a first state and a second state.
  • the first state indicates that the question data has been answered by the host user
  • the second state indicates that the question data has not been answered by the host user. reply.
  • a first target control which can be called a viewing control
  • the viewing control may be associated with a target video that the host user targets for the View the interactive video of the question data associated with the control, that is, the interactive video of the host user responding to the question data associated with the viewing control.
  • the first terminal can jump to the target video associated with the viewing control, and the viewer user can view the live video recorded when the anchor user answers his question.
  • the target video sent by the server can be received, and when the target video sent by the server is received, the corresponding question data can be displayed.
  • the first target control indicates that the question data has been converted from the second state to the first state.
  • an additional interactive area is triggered, so that the audience user can interact with the host user through the interactive area.
  • a first target control is triggered and displayed on the interactive area, and the first target control is associated with the interactive video, so that the audience user can pass the first target control.
  • a target control views the interactive video that the host user replies to the interactive data.
  • FIG. 2 is the second flow chart of a live broadcast room data interaction method according to an exemplary embodiment.
  • the live broadcast room data interaction method is used in a second terminal, As shown in Figure 2, it includes the following steps:
  • step S201 when the trigger information sent by the server is obtained, a second interactive control is displayed on the second live broadcast interface of the live broadcast room; wherein the trigger information indicates that the interactive data volume of the live broadcast room exceeds a preset amount threshold;
  • step S202 in the case of receiving a triggering operation on the second interactive control, a second interactive panel is displayed on the second live broadcast interface; wherein, the live broadcast is displayed in the second interactive panel the first interaction data generated in the live broadcast process between the two, and the first interaction data is associated with the second target control;
  • step S203 in the case of receiving the first trigger operation on the second target control, sending a first time stamp to the server;
  • step S204 in the case of receiving a second trigger operation on the second target control, sending a second time stamp to the server;
  • the live video recorded by the host user in the time period between the first time mark and the second time mark is an interactive video for the first interactive data.
  • the second terminal may detect in real time or periodically whether trigger information sent by the server is received, where the trigger information indicates that the amount of interactive data in the live broadcast room exceeds a preset threshold.
  • the amount of interactive data in the live broadcast room can include two indicators, namely, the current number of interactive users in the live broadcast room and the amount of interactive information in the live broadcast room. Can be a unit of time such as the number of comments per second.
  • the server When the server detects that the number of online viewers in the live broadcast room exceeds 100,000, and the number of comments per unit time exceeds 5 seconds, it can generate a trigger message and send it to the host user.
  • a second interactive control can be displayed on the second live broadcast interface of the live broadcast room, and the second interactive control is used to trigger the Interactive function.
  • a second interactive control may be displayed at the bottom of the second live broadcast interface in the live broadcast room, which may be called a question button.
  • the host user can trigger the second interactive control
  • the second terminal can display a second interactive panel in the second live broadcast interface of the live broadcast room
  • the second interactive panel is the interaction between the host user and the audience user. Zone to interact with audience users.
  • a second interactive panel may pop up from the bottom of the second live broadcast interface in the live broadcast room, and the second interactive panel may be called a question panel.
  • the interactive area may refer to a question area, and the host user can answer the questions raised by the audience user to the audience user based on the interactive area.
  • the second interactive panel includes questions asked by the audience user to the host user, and for the question data displayed in the second interactive panel, it also includes two interactive states, namely a first state and a second state, the first state. Indicates that the question data has been answered by the host user, and the second state indicates that the question data has not been answered by the host user.
  • the second interaction panel may be different from the first interaction panel, and its purpose is to better display the audience user's question data to the anchor user, and to allow the anchor user to interact with the audience user more conveniently.
  • the method includes:
  • a target display priority of the first interaction data in the second interaction panel is determined; wherein the interaction state indicates that the first interaction data is not interacted , the display priority of the target is higher than the display priority of the interaction data indicated by the interaction state in the second interaction panel;
  • the second target position matches the target display priority, and the aggregate amount of interaction data displayed at a position before the second target position in the second interaction panel is greater than that of the first interaction data
  • the aggregated amount, the aggregated amount of interaction data displayed at a position after the second target position in the second interaction panel is smaller than the aggregated amount of the first interaction data.
  • the second interactive panel displays all the questions raised by the audience users, and is sorted according to the interaction status and the number of likes of the question data, and the question data with a high number of likes that have not been interacted or answered is preferentially displayed.
  • a second target control can be associated and displayed, which can be called a reply control.
  • the host user When the host user is ready to answer the question, he can click the second target control to start answering the question.
  • the second terminal will respond to the question.
  • the triggering moment of the second target control by the host user this time is sent to the server as the first time stamp.
  • the second terminal sends the trigger time of the host user to the second target control as a second time stamp to the server.
  • the interaction state of the question data is converted from the second state to the first state.
  • the server After receiving the first time mark and the second time mark, the server will generate a target video, where the target video is a live broadcast recorded by the host user in the time period between the first time mark and the second time mark video, and send the target video to all audience users in the live room.
  • the target video is a live broadcast recorded by the host user in the time period between the first time mark and the second time mark video
  • an additional interactive zone is triggered, and the interactive zone displays the interactive data sent by the audience user, and the interactive data is associated with
  • the second target control enables the host user to interact with the audience user through the interactive area.
  • the host user can reply to the interaction data displayed in the interaction zone through the second target control, so as to record an interaction video replying to the interaction data. In this way, during the live broadcast in the live room, the host user can directly view the interaction data of the audience user on the interactive area and reply, thereby improving the interaction efficiency between the host user and the audience user.
  • FIG. 3 is the third flowchart of a live broadcast room data interaction method according to an exemplary embodiment.
  • the live broadcast room data interaction method is used in a server, as shown in FIG. 3, including the following steps:
  • step S301 when it is detected that the amount of interactive data in the live broadcast room exceeds a preset threshold, trigger information is sent to the host user and the audience user in the live broadcast room for the first terminal of the audience user and the audience user to use.
  • the second terminal of the host user displays interactive controls on the live broadcast interface of the live broadcast room based on the trigger information;
  • step S302 the first interaction data sent by the first terminal is sent to the host user; wherein, the first interaction data is the interaction data obtained by the audience user based on the first interaction panel, and the The first interaction panel is an interaction panel displayed when the audience user triggers the first interaction control;
  • step S303 a first time stamp and a second time stamp sent by the second terminal are received; wherein, the first time stamp and the second time stamp are respectively two consecutive times before and after the live broadcast user triggers the second interaction
  • step S304 a target video is generated based on the first time mark and the second time mark; wherein, the target video is the video of the host user between the first time mark and the second time mark. Live video recorded during the time period;
  • step S305 the target video is sent to the audience user.
  • the server acts as a media device for the host user and the audience user, it can detect the interactive data volume in the live broadcast room, and after detecting the interactive data volume in the live broadcast room, generate trigger information and send it to the host user and all the audience users, For the first terminal of the viewer user and the second terminal of the host user to display interactive controls on the live broadcast interface of the live broadcast room based on the trigger information, respectively.
  • the server may also send the question data of the audience user to the host user, so that the audience user can ask questions to the host user.
  • the server may also receive the first time stamp and the second time stamp when the host user responds to the question data of the viewer user, generate a target video based on the first time stamp and the second time stamp, and send the target video to the viewer user, So that the host user can answer the questions raised by the audience user.
  • the step of generating the target video based on the first time stamp and the second time stamp includes:
  • the live video recorded in the time period between the first time mark and the second time mark is used as the target video.
  • trigger information is sent to the host user and the audience user in the live broadcast room, so that the first terminal of the audience user and the host user can communicate with each other.
  • the second terminal respectively triggers and displays an interactive area based on the trigger information.
  • a media device for the interaction between the audience user and the anchor user it receives the interactive data sent by the audience user based on the interaction area, sends it to the anchor user, and receives the time stamp sent by the anchor user to reply to the interactive data, and generates the interactive data in response interactive video and send it to the audience user. In this way, the interaction efficiency between the audience user and the host user can be improved during the live broadcast process in the live broadcast room.
  • FIG. 4 is one of the block diagrams of an apparatus for exchanging data in a live studio according to an exemplary embodiment.
  • the apparatus is applied to a first terminal.
  • the apparatus includes a first display module 401 and a second display module 402 , a first sending module 403 , a third display module 404 , a fourth display module 405 and a jumping module 406 .
  • the first display module 401 is configured to display a first interactive control on the first live broadcast interface of the live broadcast room when the trigger information sent by the server is obtained; wherein, the trigger information indicates the interaction of the live broadcast room The amount of data exceeds the preset threshold;
  • the second display module 402 is configured to display a first interactive panel on the first live broadcast interface when a triggering operation on the first interactive control is received; wherein, the first interactive panel uses For audience users to interact with anchor users;
  • a first sending module 403, configured to send the first interaction data to the host user under the condition that the first interaction data of the viewer user is obtained based on the first interaction panel;
  • the third display module 404 is configured to display the first interaction data on the first interaction panel
  • the fourth display module 405 is configured to display the first target control in the case of receiving the target video sent by the server; wherein the target video is the interaction of the host user with respect to the first interaction data video, the first target control is associated with the target video;
  • the jumping module 406 is configured to perform jumping to the playing interface of the target video in the case of receiving the triggering operation on the first target control.
  • the first sending module 403 includes:
  • a first sending unit configured to execute the first interaction data input by the audience user in the interaction area of the first interaction panel, and receive a triggering operation for an interaction initiation control in the first interaction panel In the case of , sending the first interaction data to the host user through the server;
  • the second sending unit is configured to send the first interaction data to the host user via the server in the case of receiving the interaction operation on the first interaction data displayed in the first interaction panel.
  • the third display module 404 is specifically configured to perform aggregation based on the first interaction data, and display the first interaction data at a first target position in the first interaction panel ; wherein, the aggregate amount of interaction data displayed at a position before the first target position in the first interaction panel is greater than the aggregate amount of the first interaction data, and the aggregate amount of the interaction data displayed in the first interaction panel is greater than the aggregate amount of the first interaction data.
  • the aggregated amount of interaction data displayed at positions subsequent to the first target location is smaller than the aggregated amount of the first interaction data.
  • Fig. 5 is the second block diagram of a live room data interaction apparatus according to an exemplary embodiment.
  • the apparatus is applied to a second terminal.
  • the apparatus includes a fifth display module 501, a sixth display module 502, The second sending module 503 and the third sending module 504 .
  • the fifth display module 501 is further configured to display a second interaction control on the second live broadcast interface of the live broadcast room when the trigger information sent by the server is obtained; wherein the trigger information indicates the interaction in the live broadcast room The amount of data exceeds the preset threshold;
  • the sixth display module 502 is configured to display a second interactive panel on the second live broadcast interface in the case of receiving a trigger operation on the second interactive control; wherein, in the second interactive panel displaying the first interaction data generated during the live broadcast in the live room, and the first interaction data is associated with a second target control;
  • the second sending module 503 is configured to send a first time stamp to the server when a first trigger operation on the second target control is received;
  • a third sending module 504 configured to send a second time stamp to the server when a second trigger operation on the second target control is received;
  • the live video recorded by the host user in the time period between the first time mark and the second time mark is an interactive video for the first interactive data.
  • the apparatus further comprises:
  • a determining module configured to execute an interaction state based on the first interaction data, and determine a target display priority of the first interaction data in the second interaction panel; wherein, the interaction state indicates that the first interaction data In the case where the interaction data is not interacted, the target display priority is higher than the display priority in the second interaction panel of the interaction data indicated by the interaction state;
  • a seventh display module configured to display the first interaction data at a second target position in the second interaction panel according to the aggregated amount of the first interaction data based on the target display priority
  • the second target position matches the target display priority, and the aggregate amount of interaction data displayed at a position before the second target position in the second interaction panel is greater than that of the first interaction data
  • the aggregated amount, the aggregated amount of interaction data displayed at a position after the second target position in the second interaction panel is smaller than the aggregated amount of the first interaction data.
  • Fig. 6 is a third block diagram of a data interaction apparatus in a live broadcast room according to an exemplary embodiment.
  • the apparatus is applied to a second terminal.
  • the apparatus includes a fourth sending module 601, a fifth sending module 602, A receiving module 603 , a generating module 604 and a sixth sending module 605 .
  • the fourth sending module 601 is configured to send trigger information to the host user and the audience user in the live broadcast room when it is detected that the amount of interactive data in the live broadcast room exceeds a preset threshold, so as to provide the audience user's first information.
  • a terminal and the second terminal of the host user respectively display interactive controls on the live broadcast interface of the live broadcast room based on the trigger information;
  • the fifth sending module 602 is configured to execute sending the first interaction data sent by the first terminal to the host user; wherein the first interaction data is obtained by the audience user based on the first interaction panel interaction data, the first interaction panel is an interaction panel displayed when the audience user triggers the first interaction control;
  • the receiving module 603 is configured to receive the first time stamp and the second time stamp sent by the second terminal; wherein, the first time stamp and the second time stamp are respectively triggered by the live broadcast user twice consecutively before and after The time of the second target control associated with the first interaction data displayed by the second interaction panel, where the second interaction panel is the interaction panel displayed when the host user triggers the second interaction control;
  • the generating module 604 is configured to generate a target video based on the first time mark and the second time mark; wherein, the target video is the first time mark and the second time mark of the host user at the first time mark and the second time mark. Live video recorded in the time period between;
  • the sixth sending module 605 is configured to execute sending the target video to the audience user.
  • the generating module 604 is specifically configured to perform editing of the live video recorded by the host user based on the first time stamp and the second time stamp, so as to obtain the first time stamp and The live video recorded in the time period between the second time marks; the live video recorded in the time period between the first time mark and the second time mark is used as the target video.
  • FIG. 7 is a block diagram of an electronic device according to an exemplary embodiment.
  • the electronic device can be a first terminal or a second terminal, and it can be a mobile phone, a computer, a digital broadcasting terminal, a message sending and receiving device, Gaming consoles, tablet devices, medical equipment, fitness equipment, personal digital assistants, etc.
  • an electronic device 700 may include one or more of the following components: a processing component 702, a memory 704, a power component 706, a multimedia component 708, an audio component 710, an input/output (I/O) interface 712, a sensor component 714 , and the communication component 716 .
  • the processing component 702 generally controls the overall operation of the electronic device 700, such as operations associated with display, phone calls, data communications, camera operations, and recording operations.
  • the processing component 702 may include one or more processors 720 to execute instructions to complete all or part of the steps of the first terminal-side method or the second terminal-side method described above. Additionally, processing component 702 may include one or more modules to facilitate interaction between processing component 702 and other components. For example, processing component 702 may include a multimedia module to facilitate interaction between multimedia component 708 and processing component 702.
  • Memory 704 is configured to store various types of data to support operation at electronic device 700 . Examples of such data include instructions for any application or method operating on electronic device 700, contact data, phonebook data, messages, pictures, videos, and the like. Memory 704 may be implemented by any type of volatile or nonvolatile storage device or combination thereof, such as static random access memory (SRAM), electrically erasable programmable read only memory (EEPROM), erasable Programmable Read Only Memory (EPROM), Programmable Read Only Memory (PROM), Read Only Memory (ROM), Magnetic Memory, Flash Memory, Magnetic or Optical Disk.
  • SRAM static random access memory
  • EEPROM electrically erasable programmable read only memory
  • EPROM erasable Programmable Read Only Memory
  • PROM Programmable Read Only Memory
  • ROM Read Only Memory
  • Magnetic Memory Flash Memory
  • Magnetic or Optical Disk Magnetic Disk
  • Power supply component 706 provides power to various components of electronic device 700 .
  • Power supply components 706 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power to electronic device 700 .
  • Multimedia component 708 includes a screen that provides an output interface between the electronic device 700 and the user.
  • the screen may include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive input signals from a user.
  • the touch panel includes one or more touch sensors to sense touch, swipe, and gestures on the touch panel. The touch sensor may not only sense the boundaries of a touch or swipe action, but also detect the duration and pressure associated with the touch or swipe action.
  • multimedia component 708 includes a front-facing camera and/or a rear-facing camera. When the electronic device 700 is in an operation mode, such as a shooting mode or a video mode, the front camera and/or the rear camera may receive external multimedia data. Each of the front and rear cameras can be a fixed optical lens system or have focal length and optical zoom capability.
  • Audio component 710 is configured to output and/or input audio signals.
  • audio component 710 includes a microphone (MIC) that is configured to receive external audio signals when electronic device 700 is in operating modes, such as calling mode, recording mode, and voice recognition mode.
  • the received audio signal may be further stored in memory 704 or transmitted via communication component 716 .
  • audio component 710 also includes a speaker for outputting audio signals.
  • the I/O interface 712 provides an interface between the processing component 702 and a peripheral interface module, which may be a keyboard, a click wheel, a button, or the like. These buttons may include, but are not limited to: home button, volume buttons, start button, and lock button.
  • Sensor assembly 714 includes one or more sensors for providing status assessment of various aspects of electronic device 700 .
  • the sensor assembly 714 can detect the open/closed state of the electronic device 700, the relative positioning of the components, such as the display and the keypad of the electronic device 700, the sensor assembly 714 can also detect the electronic device 700 or one of the electronic devices 700 Changes in the position of components, presence or absence of user contact with the electronic device 700 , orientation or acceleration/deceleration of the electronic device 700 and changes in the temperature of the electronic device 700 .
  • Sensor assembly 714 may include a proximity sensor configured to detect the presence of nearby objects in the absence of any physical contact.
  • Sensor assembly 714 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications.
  • the sensor assembly 714 may also include an acceleration sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
  • Communication component 716 is configured to facilitate wired or wireless communication between electronic device 700 and other devices.
  • Electronic device 700 may access wireless networks based on communication standards, such as WiFi, carrier networks (eg, 2G, 7G, 4G, or 5G), or a combination thereof.
  • the communication component 716 receives broadcast signals or broadcast related information from an external broadcast management system via a broadcast channel.
  • the communication component 716 also includes a near field communication (NFC) module to facilitate short-range communication.
  • the NFC module may be implemented based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology and other technologies.
  • RFID radio frequency identification
  • IrDA infrared data association
  • UWB ultra-wideband
  • Bluetooth Bluetooth
  • electronic device 700 may be implemented by one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field programmable A programmed gate array (FPGA), a controller, a microcontroller, a microprocessor or other electronic components are implemented for executing the above-mentioned first terminal-side method, or for executing the above-mentioned second terminal-side method.
  • ASICs application specific integrated circuits
  • DSPs digital signal processors
  • DSPDs digital signal processing devices
  • PLDs programmable logic devices
  • FPGA field programmable A programmed gate array
  • controller a controller
  • microcontroller a microprocessor or other electronic components
  • FIG. 8 is a block diagram of a server according to an exemplary embodiment, including a processing component 801 , which further includes one or more processors, and a memory resource represented by a memory 802 for storing data that can be stored by the processing component 801 Instructions to execute, such as applications.
  • An application program stored in memory 802 may include one or more modules, each corresponding to a set of instructions.
  • the processing component 801 is configured to execute instructions to perform the server-side method described above.
  • the server 800 may also include a power component 803 configured to perform power management of the server 800, a wired or wireless network interface 804 configured to connect the server 800 to a network, and an input output (I/O) interface 805.
  • Server 800 may operate based on an operating system stored in memory 802, such as Windows ServerTM, Mac OS XTM, UnixTM, LinuxTM, FreeBSDTM, and the like.
  • a storage medium including instructions such as a memory including instructions, is also provided, and the instructions can be executed by a processor of a terminal to complete the above-mentioned first terminal-side method, or the above-mentioned second terminal-side method, or The above server-side method.
  • the storage medium may be a non-transitory computer-readable storage medium, for example, the non-transitory computer-readable storage medium may be ROM, random access memory (RAM), CD-ROM, magnetic tape, floppy disk, and optical data storage devices, etc.

Landscapes

  • Engineering & Computer Science (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Databases & Information Systems (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

本公开关于一种直播间数据交互方法、相关装置及设备,包括:响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;触发信息表明直播间的交互数据量超过预设阈值;响应于接收到对第二交互控件的触发操作,在第二直播界面上显示第二交互面板;其中,第二交互面板中展示有直播间的直播过程中产生的第一交互数据,且第一交互数据关联第二目标控件;响应于接收到对第二目标控件的第一触发操作,向服务器发送第一时间标记;响应于接收到对第二目标控件的第二触发操作,向服务器发送第二时间标记;主播用户在第一时间标记和第二时间标记之间的时间段录制的直播视频为针对第一交互数据的交互视频。

Description

直播间数据交互方法及装置
相关申请的交叉引用
本公开基于申请号为202011033500.7、申请日为2020年9月27日的中国专利申请提出,并要求该中国专利申请的优先权,该中国专利申请的全部内容在此引入本公开作为参考。
技术领域
本公开涉及直播技术领域,尤其涉及一种直播间数据交互方法、相关装置及设备。
背景技术
随着短视频和直播的兴起,越来越多的用户开始通过直播与观众进行交互,主播会在评论区查看观众所关心的一些问题并进行问题解答,以与观众进行交互。
然而,评论区作为一个实时消息展示的窗口,一方面,消息的种类和数量会特别多,比如,包括系统消息、礼物消息、评论消息和关注消息等,另一方面,消息是按照时间先后顺序进行排序的,当消息数量比较多时,评论区的消息会刷新地很快。
发明内容
根据本公开实施例的第一方面,提供一种直播间数据交互方法,所述方法应用于第一终端,包括:
响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据,并在所述第一交互面板上展示所述第一交互数据;
响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
在实施中,所述响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据的步骤包括以下之一:
响应于接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收到对所述第一交互面板中交互发起控件的触发操作,将所述第一交互数据经过服务器发送给所述主播用户;
响应于接收到对所述第一交互面板中展示的第一交互数据的交互操作,将所述第一交互数据经过服务器发送给所述主播用户。
在实施例中,所述在所述第一交互面板上展示所述第一交互数据的步骤包括:
基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;
其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
根据本公开实施例的第二方面,提供一种直播间数据交互方法,所述方法应用于第二 终端,包括:
响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
在实施例中,所述方法包括:
基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,响应于所述交互状态表明所述第一交互数据未交互,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
根据本公开实施例的第三方面,提供一种直播间数据交互方法,所述方法应用于服务器,包括:
响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
将所述目标视频发送给所述观众用户。
在实施例中,所述基于所述第一时间标记和第二时间标记,生成目标视频的步骤包括:
基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;
将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
根据本公开实施例的第四方面,提供一种直播间数据交互装置,所述装置应用于第一终端,包括:
第一显示模块,被配置为响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
第二显示模块,被配置为响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
第一发送模块,被配置为响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据;
第三显示模块,被配置为在所述第一交互面板上展示所述第一交互数据;
第四显示模块,被配置为响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
跳转模块,被配置为响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
在实施例中,所述第一发送模块包括:
第一发送单元,被配置为响应于接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收到对所述第一交互面板中交互发起控件的触发操作,将所述第一交互数据经过服务器发送给所述主播用户;
第二发送单元,被配置为响应于接收到对所述第一交互面板中展示的第一交互数据的交互操作,将所述第一交互数据经过服务器发送给所述主播用户。
在实施例中,所述第三显示模块,具体被配置为执行基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
根据本公开实施例的第五方面,提供一种直播间数据交互装置,所述装置应用于第二终端,包括:
第五显示模块,被配置为响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
第六显示模块,被配置为响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
第二发送模块,被配置为响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
第三发送模块,被配置为响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
在实施例中,所述装置还包括:
确定模块,被配置为执行基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,响应于所述交互状态表明所述第一交互数据未交互,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
第七显示模块,被配置为执行基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
根据本公开实施例的第六方面,提供一种直播间数据交互装置,所述装置应用于服务器,包括:
第四发送模块,被配置为响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
第五发送模块,被配置为执行将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
接收模块,被配置为执行接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
生成模块,被配置为执行基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
第六发送模块,被配置为执行将所述目标视频发送给所述观众用户。
在实施例中,所述生成模块,具体被配置为执行基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
根据本公开实施例的第七方面,提供一种第一终端,包括:
第一处理器;
用于存储所述第一处理器可执行指令的第一存储器;
其中,所述第一处理器被配置为执行所述指令,以实现第一方面中任一项所述的直播间数据交互方法。
根据本公开实施例的第八方面,提供一种第二终端,包括:
第二处理器;
用于存储所述第二处理器可执行指令的第二存储器;
其中,所述第二处理器被配置为执行所述指令,以实现第二方面中任一项所述的直播间数据交互方法。
根据本公开实施例的第九方面,提供一种服务器,包括:
第三处理器;
用于存储所述第三处理器可执行指令的第三存储器;
其中,所述第三处理器被配置为执行所述指令,以实现第三方面中任一项所述的直播间数据交互方法。
根据本公开实施例的第十方面,提供一种存储介质,所述存储介质中的指令响应于由电子设备的处理器执行,使得所述电子设备能够执行第一方面中任一项所述的直播间数据交互方法,或者执行第二方面中任一项所述的直播间数据交互方法,或者执行第三方面中 任一项所述的直播间数据交互方法。
根据本公开实施例的第十一方面,提供一种计算机程序产品,包括:可执行指令,所述可执行指令响应于在计算机上运行,使得计算机能够执行第一方面中任一项所述的直播间数据交互方法,或者执行第二方面中任一项所述的直播间数据交互方法,或者执行第三方面中任一项所述的直播间数据交互方法。
本公开的实施例提供的技术方案至少带来以下有益效果:
在第一终端侧,在直播间的互动数据量非常多的情况下,通过触发一个额外的互动专区,使得观众用户可以通过该互动专区与主播用户进行互动。并且,在接收到主播用户针对观众用户的互动数据答复的互动视频的情况下,通过在互动专区上触发显示一个第一目标控件,该第一目标控件关联该互动视频,使得观众用户可以通过第一目标控件查看主播用户针对该互动数据答复的互动视频。如此,在直播间的直播过程中,观众用户可以直接在该互动专区上向主播用户进行互动,并查看主播用户答复的互动视频,从而可以提高观众用户向主播用户的互动效率。
相应的,在第二终端侧,在直播间的互动数据量非常多的情况下,通过触发一个额外的互动专区,该互动专区中展示有观众用户发送的互动数据,且该互动数据关联第二目标控件,使得主播用户可以通过该互动专区与观众用户进行互动。并且,主播用户可以通过第二目标控件对互动专区展示的互动数据进行答复,以录制答复该互动数据的互动视频。如此,在直播间的直播过程中,主播用户可以直接在该互动专区上查看观众用户的互动数据并进行答复,从而可以提高主播用户向观众用户的互动效率。
在服务器侧,通过在直播间的互动数据量非常多的情况下,向所述直播间的主播用户和观众用户发送触发信息,以供观众用户的第一终端和主播用户的第二终端分别基于触发信息触发显示一个互动专区。同时,作为观众用户和主播用户互动的媒介设备,接收观众用户基于互动专区发送的互动数据,将其发送给主播用户,且接收主播用户发送的答复该互动数据的时间标记,生成答复该互动数据的互动视频,并将其发送给观众用户。如此,在直播间的直播过程中可以提高观众用户与主播用户的互动效率。
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本公开。
附图说明
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本公开的实施例,并与说明书一起用于解释本公开的原理,并不构成对本公开的不当限定。
图1是根据一示例性实施例示出的一种直播间数据交互方法的流程图之一;
图2是根据一示例性实施例示出的一种直播间数据交互方法的流程图之二;
图3是根据一示例性实施例示出的一种直播间数据交互方法的流程图之三;
图4是根据一示例性实施例示出的一种直播间数据交互装置的框图之一;
图5是根据一示例性实施例示出的一种直播间数据交互装置的框图之二;
图6是根据一示例性实施例示出的一种直播间数据交互装置的框图之三;
图7是根据一示例性实施例示出的一种电子设备的框图;
图8是根据一示例性实施例示出的一种服务器的框图。
具体实施方式
为了使本领域普通人员更好地理解本公开的技术方案,下面将结合附图,对本公开实施例中的技术方案进行清楚、完整地描述。
需要说明的是,本公开的说明书和权利要求书及上述附图中的术语“第一”、“第二”等是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便这里描述的本公开的实施例能够以除了在这里图示或 描述的那些以外的顺序实施。以下示例性实施例中所描述的实施方式并不代表与本公开相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本公开的一些方面相一致的装置和方法的例子。
首先,介绍本公开的应用场景,本公开主要应用于直播场景中,该直播场景中包括多个设备,分别为观众用户的第一终端、主播用户的第二终端和服务器。其中,第一终端供观众用户观看直播,并与主播用户进行交互,第二终端供主播用户录制直播,并与观众用户进行交互,服务器作为观众用户和主播用户的媒介设备,用于将主播用户录制的直播视频实时传送给观众用户,还用于传送观众用户与主播用户之间进行交互的数据。以下分别对不同设备侧的直播间数据交互方法进行详细说明。
图1是根据一示例性实施例示出的一种直播间数据交互方法的流程图之一,所述直播间数据交互方法用于第一终端中,如图1所示,包括以下步骤:
在步骤S101中,在获取到服务器发送的触发信息的情况下,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
在步骤S102中,在接收到对所述第一交互控件的触发操作的情况下,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
在步骤S103中,在基于所述第一交互面板获取到所述观众用户的第一交互数据的情况下,向所述主播用户发送所述第一交互数据,并在所述第一交互面板上展示所述第一交互数据;
在步骤S104中,在接收到所述服务器发送的目标视频的情况下,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
在步骤S105中,在接收到对所述第一目标控件的触发操作的情况下,跳转至所述目标视频的播放界面。
所述第一终端可以实时或周期检测是否接收到服务器发送的触发信息,该触发信息表明直播间的交互数据量超过预设阈值。直播间的交互数据量可以包括两个指标,分别为直播间当前的交互人数和直播间的交互信息量,直播间当前的交互人数可以为直播间的在线观众用户人数,直播间的交互信息量可以为单位时间如每秒的评论数。
当服务器检测到直播间的在线观众用户人数超过10万,单位时间内的评论数超过每条5秒时,可以生成一个触发信息,并将其发送给观众用户。
观众用户的第一终端在检测到所述服务器发送的触发信息的情况下,可以在直播间的第一直播界面上显示一个第一交互控件,所述第一交互控件用于触发第一终端的交互功能。比如,在直播间的第一直播界面的底部可以显示一个第一交互控件,可以称之为提问按钮。
相应的,观众用户可以对该第一交互控件进行触发,所述第一终端即可在直播间的第一直播界面中显示第一交互面板,该第一交互面板为观众用户与主播用户的交互专区,以向主播用户进行交互。比如,在观众用户触发第一交互控件的情况下,可以从直播间的第一直播界面的底部弹出第一交互面板,该第一交互面板可以称之为提问面板。
其中,交互专区可以指的是提问专区,观众用户可以在该交互专区向主播用户进行提问,当然,该交互专区也可以用作它用,如进行评论。在实施例中,以观众用户基于该交互专区向主播用户以提问方式进行交互为例进行详细说明,也就是说,第一交互数据为观众用户向主播用户进行提问的问题数据。
观众用户可以在第一交互面板上进行提问,所述步骤S103具体包括以下之一:
在接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收 到对所述第一交互面板中交互发起控件的触发操作的情况下,将所述第一交互数据经过服务器发送给所述主播用户;
在接收到对所述第一交互面板中展示的第一交互数据的交互操作的情况下,将所述第一交互数据经过服务器发送给所述主播用户。
也就是说,观众用户可以有两种方式基于第一交互面板进行提问,可以选择其中任一种方式进行提问。第一种为,第一交互面板中可以包括一个交互区域和一个交互发起控件,用户可以在第一交互面板上的交互区域中输入需要提问的问题,并在输入完成的情况下,可以触发交互发起控件,以将问题发送出去,相应的,第一终端在接收到所述观众用户在第一交互面板中的交互区域输入的提问数据,且接收到该观众用户对交互发起控件的触发操作的情况下,将该问题对应的第一交互数据发送出去。
第二种为,第一交互面板中除了展示有该观众用户输入的问题之外,还展示有其他观众用户向主播用户提问的问题,第一终端对应的观众用户可以对第一交互数据执行触发操作,该触发操作用于该观众用户对第一交互数据表征的问题进行点赞,表明该问题也是该观众用户想问的问题。相应的,第一终端接收到对第一交互数据的该交互操作之后,将该第一交互数据经过服务器发送给主播用户。
相应的,第一终端可以有两种方式展示第一交互面板中的问题,第一种为,在第一交互数据为用户在交互区域输入的问题数据时,则直接在第一交互面板中展示其问题数据即可。第二种为,在第一交互数据为用户基于展示的所述第一交互数据进行点赞所产生的问题数据时,在所述第一交互数据上展示一个表征点赞数的信息,且每触发一次点赞,其点赞数加1。
为了使观众用户很好的了解其他观众用户比较关心的问题,所述在所述第一交互面板上展示所述第一交互数据的步骤包括:
基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;
其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
也就是说,第一交互面板上包括多个问题数据时,可以按照问题数据的聚合量从高至低的顺序进行排序,在聚合观众用户的提问数据同时,还能够使观众用户直观地了解到观众用户比较关心的问题。其中,聚合量指的是观众用户以点赞的方式对提问数据进行聚合的数量,可以以点赞数来表征。
另外,第一交互面板中展示的提问数据可以包括两种交互状态,分别为第一状态和第二状态,第一状态表征提问数据已被主播用户答复,第二状态表征提问数据未被主播用户答复。
在提问数据已被主播用户答复的情况下,在提问数据的后面可以关联有一个第一目标控件,可以称之为查看控件,该查看控件可以关联目标视频,所述目标视频为主播用户针对该查看控件关联的提问数据的交互视频,即主播用户答复该查看控件关联的提问数据的交互视频。观众用户在触发该查看控件之后,第一终端即可跳转至该查看控件关联的目标视频,观众用户即可查看主播用户答复其问题时录制的直播视频。
在提问数据未被主播用户答复的情况下,在主播用户答复该提问数据的情况下,可以接收服务器发送的目标视频,并在接收到服务器发送的目标视频的情况下,显示该提问数据对应的第一目标控件,表明该提问数据已从第二状态转换为第一状态。
在实施例中,在第一终端侧,在直播间的交互数据量非常多的情况下,通过触发一个额外的交互专区,使得观众用户可以通过该交互专区与主播用户进行交互。并且,在接收 到主播用户针对观众用户的交互数据答复的交互视频的情况下,通过在交互专区上触发显示一个第一目标控件,该第一目标控件关联该交互视频,使得观众用户可以通过第一目标控件查看主播用户针对该交互数据答复的交互视频。如此,在直播间的直播过程中,观众用户可以直接在该交互专区上向主播用户进行交互,并查看主播用户答复的交互视频,从而可以提高观众用户向主播用户的交互效率。
本公开还提供一种直播间数据交互方法,图2是根据一示例性实施例示出的一种直播间数据交互方法的流程图之二,所述直播间数据交互方法用于第二终端中,如图2所示,包括以下步骤:
在步骤S201中,在获取到服务器发送的触发信息的情况下,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
在步骤S202中,在接收到对所述第二交互控件的触发操作的情况下,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
在步骤S203中,在接收到对所述第二目标控件的第一触发操作的情况下,向所述服务器发送第一时间标记;
在步骤S204中,在接收到对所述第二目标控件的第二触发操作的情况下,向所述服务器发送第二时间标记;
其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
在实施例中,所述第二终端可以实时或周期检测是否接收到服务器发送的触发信息,该触发信息表明直播间的交互数据量超过预设阈值。直播间的交互数据量可以包括两个指标,分别为直播间当前的交互人数和直播间的交互信息量,直播间当前的交互人数可以为直播间的在线观众用户人数,直播间的交互信息量可以为单位时间如每秒的评论数。
当服务器检测到直播间的在线观众用户人数超过10万,单位时间内的评论数超过每条5秒时,可以生成一个触发信息,并将其发送给主播用户。
主播用户的第二终端在检测到所述服务器发送的触发信息的情况下,可以在直播间的第二直播界面上显示一个第二交互控件,所述第二交互控件用于触发第二终端的交互功能。比如,在直播间的第二直播界面的底部可以显示一个第二交互控件,可以称之为提问按钮。
相应的,主播用户可以对该第二交互控件进行触发,所述第二终端即可在直播间的第二直播界面中显示第二交互面板,该第二交互面板为主播用户与观众用户的交互专区,以向观众用户进行交互。比如,在主播用户触发第二交互控件的情况下,可以从直播间的第二直播界面的底部弹出第二交互面板,该第二交互面板可以称之为提问面板。
其中,交互专区可以指的是提问专区,主播用户可以基于该交互专区向观众用户答复观众用户所提的问题。
所述第二交互面板中包括观众用户向主播用户所提的问题,且针对第二交互面板中展示的提问数据,也包括两种交互状态,分别为第一状态和第二状态,第一状态表征提问数据已被主播用户答复,第二状态表征提问数据未被主播用户答复。
第二交互面板与第一交互面板可以不同,其目的是为了更好地向主播用户展示观众用户的提问数据,以及更方便地使主播用户与观众用户进行交互。
所述在所述第二直播界面上显示第二交互面板的步骤之后,所述方法包括:
基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,在所述交互状态表明所述第一交互数据未交互的情况下,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
也就是说,第二交互面板中展示观众用户所提的所有问题,且按照问题数据的交互状态和点赞数来排序,优先展示未交互即未答复的点赞数高的问题数据。
针对未答复的提问数据,可以关联显示一个第二目标控件,可以称之为答复控件,主播用户准备答复该问题时,可以点击该第二目标控件开始答复该问题,相应的,第二终端会将主播用户这次对第二目标控件的触发时刻作为第一时间标记发送给服务器。主播用户结束答复该问题时,可以再次点击该第二目标控件,相应的,第二终端会将主播用户这次对第二目标控件的触发时刻作为第二时间标记发送给服务器。
答复结束之后,提问数据的交互状态即从第二状态转换至第一状态。
服务器接收到第一时间标记和第二时间标记之后,会生成目标视频,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频,并将该目标视频发送给所述直播间的所有观众用户。
在实施例中,在第二终端侧,在直播间的交互数据量非常多的情况下,通过触发一个额外的交互专区,该交互专区中展示有观众用户发送的交互数据,且该交互数据关联第二目标控件,使得主播用户可以通过该交互专区与观众用户进行交互。并且,主播用户可以通过第二目标控件对交互专区展示的交互数据进行答复,以录制答复该交互数据的交互视频。如此,在直播间的直播过程中,主播用户可以直接在该交互专区上查看观众用户的交互数据并进行答复,从而可以提高主播用户向观众用户的交互效率。
本公开还提供一种直播间数据交互方法,图3是根据一示例性实施例示出的一种直播间数据交互方法的流程图之三,所述直播间数据交互方法用于服务器中,如图3所示,包括以下步骤:
在步骤S301中,在检测到直播间的交互数据量超过预设阈值的情况下,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
在步骤S302中,将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为所述观众用户触发第一交互控件的情况下显示的交互面板;
在步骤S303中,接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为所述主播用户触发第二交互控件的情况下显示的交互面板;
在步骤S304中,基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
在步骤S305中,将所述目标视频发送给所述观众用户。
在实施例中,服务器作为主播用户和观众用户的媒介设备,其可以检测直播间的交互数据量,并在检测到直播间的交互数据量,生成触发信息发送给主播用户和所有的观众用户,供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件。
服务器还可以将观众用户的提问数据发送给主播用户,以实现观众用户向主播用户提问。
服务器还可以接收主播用户针对观众用户的问题数据进行答复时的第一时间标记和第二时间标记,基于第一时间标记和第二时间标记生成目标视频,并将该目标视频发送给观众用户,以实现主播用户向观众用户答复其所提的问题。
所述基于所述第一时间标记和第二时间标记,生成目标视频的步骤包括:
基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;
将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
在实施例中,在服务器侧,通过在直播间的交互数据量非常多的情况下,向所述直播间的主播用户和观众用户发送触发信息,以供观众用户的第一终端和主播用户的第二终端分别基于触发信息触发显示一个交互专区。同时,作为观众用户和主播用户交互的媒介设备,接收观众用户基于交互专区发送的交互数据,将其发送给主播用户,且接收主播用户发送的答复该交互数据的时间标记,生成答复该交互数据的交互视频,并将其发送给观众用户。如此,在直播间的直播过程中可以提高观众用户与主播用户的交互效率。
图4是根据一示例性实施例示出的一种直播间数据交互装置的框图之一,所述装置应用于第一终端,如图4,该装置包括第一显示模块401、第二显示模块402、第一发送模块403、第三显示模块404、第四显示模块405和跳转模块406。
第一显示模块401,被配置为执行在获取到服务器发送的触发信息的情况下,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
第二显示模块402,被配置为执行在接收到对所述第一交互控件的触发操作的情况下,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
第一发送模块403,被配置为执行在基于所述第一交互面板获取到所述观众用户的第一交互数据的情况下,向所述主播用户发送所述第一交互数据;
第三显示模块404,被配置为执行在所述第一交互面板上展示所述第一交互数据;
第四显示模块405,被配置为执行在接收到所述服务器发送的目标视频的情况下,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
跳转模块406,被配置为执行在接收到对所述第一目标控件的触发操作的情况下,跳转至所述目标视频的播放界面。
在实施例中,所述第一发送模块403包括:
第一发送单元,被配置为执行在接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收到对所述第一交互面板中交互发起控件的触发操作的情况下,将所述第一交互数据经过服务器发送给所述主播用户;
第二发送单元,被配置为执行在接收到对所述第一交互面板中展示的第一交互数据的交互操作的情况下,将所述第一交互数据经过服务器发送给所述主播用户。
在实施例中,所述第三显示模块404,具体被配置为执行基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
关于上述实施例中的装置,其中各个模块执行操作的具体方式已经在有关第一终端侧方法的实施例中进行了详细描述,此处将不做详细阐述说明。
图5是根据一示例性实施例示出的一种直播间数据交互装置的框图之二,该装置应用于第二终端,如图5,该装置包括第五显示模块501、第六显示模块502、第二发送模块503和第三发送模块504。
第五显示模块501,别配置为执行在获取到服务器发送的触发信息的情况下,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
第六显示模块502,被配置为执行在接收到对所述第二交互控件的触发操作的情况下,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
第二发送模块503,被配置为执行在接收到对所述第二目标控件的第一触发操作的情况下,向所述服务器发送第一时间标记;
第三发送模块504,被配置为执行在接收到对所述第二目标控件的第二触发操作的情况下,向所述服务器发送第二时间标记;
其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
在实施例中,所述装置还包括:
确定模块,被配置为执行基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,在所述交互状态表明所述第一交互数据未交互的情况下,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
第七显示模块,被配置为执行基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
关于上述实施例中的装置,其中各个模块执行操作的具体方式已经在有关第二终端侧方法的实施例中进行了详细描述,此处将不做详细阐述说明。
图6是根据一示例性实施例示出的一种直播间数据交互装置的框图之三,该装置应用于第二终端,如图6,该装置包括第四发送模块601、第五发送模块602、接收模块603、生成模块604和第六发送模块605。
第四发送模块601,被配置为执行在检测到直播间的交互数据量超过预设阈值的情况下,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
第五发送模块602,被配置为执行将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为所述观众用户触发第一交互控件的情况下显示的交互面板;
接收模块603,被配置为执行接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为所述主播用户触发第二交互控件的情况下显示的交互面板;
生成模块604,被配置为执行基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
第六发送模块605,被配置为执行将所述目标视频发送给所述观众用户。
在实施例中,所述生成模块604,具体被配置为执行基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
关于上述实施例中的装置,其中各个模块执行操作的具体方式已经在有关服务器侧方法的实施例中进行了详细描述,此处将不做详细阐述说明。
图7是根据一示例性实施例示出的一种电子设备的框图,该电子设备可以为第一终端,也可以为第二终端,其可以是移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等。
参照图7,电子设备700可以包括以下一个或多个组件:处理组件702,存储器704,电力组件706,多媒体组件708,音频组件710,输入/输出(I/O)的接口712,传感器组件714,以及通信组件716。
处理组件702通常控制电子设备700的整体操作,诸如与显示,电话呼叫,数据通信,相机操作和记录操作相关联的操作。处理组件702可以包括一个或多个处理器720来执行指令,以完成上述第一终端侧方法或第二终端侧方法的全部或部分步骤。此外,处理组件702可以包括一个或多个模块,便于处理组件702和其他组件之间的交互。例如,处理组件702可以包括多媒体模块,以方便多媒体组件708和处理组件702之间的交互。
存储器704被配置为存储各种类型的数据以支持在电子设备700的操作。这些数据的示例包括用于在电子设备700上操作的任何应用程序或方法的指令,联系人数据,电话簿数据,消息,图片,视频等。存储器704可以由任何类型的易失性或非易失性存储设备或者它们的组合实现,如静态随机存取存储器(SRAM),电可擦除可编程只读存储器(EEPROM),可擦除可编程只读存储器(EPROM),可编程只读存储器(PROM),只读存储器(ROM),磁存储器,快闪存储器,磁盘或光盘。
电源组件706为电子设备700的各种组件提供电力。电源组件706可以包括电源管理系统,一个或多个电源,及其他与为电子设备700生成、管理和分配电力相关联的组件。
多媒体组件708包括在所述电子设备700和用户之间的提供一个输出接口的屏幕。在一些实施例中,屏幕可以包括液晶显示器(LCD)和触摸面板(TP)。如果屏幕包括触摸面板,屏幕可以被实现为触摸屏,以接收来自用户的输入信号。触摸面板包括一个或多个触摸传感器以感测触摸、滑动和触摸面板上的手势。所述触摸传感器可以不仅感测触摸或滑动动作的边界,而且还检测与所述触摸或滑动操作相关的持续时间和压力。在一些实施例中,多媒体组件708包括一个前置摄像头和/或后置摄像头。当电子设备700处于操作模式,如拍摄模式或视频模式时,前置摄像头和/或后置摄像头可以接收外部的多媒体数据。每个前置摄像头和后置摄像头可以是一个固定的光学透镜系统或具有焦距和光学变焦能力。
音频组件710被配置为输出和/或输入音频信号。例如,音频组件710包括一个麦克风(MIC),当电子设备700处于操作模式,如呼叫模式、记录模式和语音识别模式时,麦克风被配置为接收外部音频信号。所接收的音频信号可以被进一步存储在存储器704或经由通信组件716发送。在一些实施例中,音频组件710还包括一个扬声器,用于输出音频信号。
I/O接口712为处理组件702和外围接口模块之间提供接口,上述外围接口模块可以 是键盘,点击轮,按钮等。这些按钮可包括但不限于:主页按钮、音量按钮、启动按钮和锁定按钮。
传感器组件714包括一个或多个传感器,用于为电子设备700提供各个方面的状态评估。例如,传感器组件714可以检测到电子设备700的打开/关闭状态,组件的相对定位,例如所述组件为电子设备700的显示器和小键盘,传感器组件714还可以检测电子设备700或电子设备700一个组件的位置改变,用户与电子设备700接触的存在或不存在,电子设备700方位或加速/减速和电子设备700的温度变化。传感器组件714可以包括接近传感器,被配置用来在没有任何的物理接触时检测附近物体的存在。传感器组件714还可以包括光传感器,如CMOS或CCD图像传感器,用于在成像应用中使用。在一些实施例中,该传感器组件714还可以包括加速度传感器,陀螺仪传感器,磁传感器,压力传感器或温度传感器。
通信组件716被配置为便于电子设备700和其他设备之间有线或无线方式的通信。电子设备700可以接入基于通信标准的无线网络,如WiFi,运营商网络(如2G、7G、4G或5G),或它们的组合。在一个示例性实施例中,通信组件716经由广播信道接收来自外部广播管理系统的广播信号或广播相关信息。在一个示例性实施例中,所述通信组件716还包括近场通信(NFC)模块,以促进短程通信。例如,在NFC模块可基于射频识别(RFID)技术,红外数据协会(IrDA)技术,超宽带(UWB)技术,蓝牙(BT)技术和其他技术来实现。
在示例性实施例中,电子设备700可以被一个或多个应用专用集成电路(ASIC)、数字信号处理器(DSP)、数字信号处理设备(DSPD)、可编程逻辑器件(PLD)、现场可编程门阵列(FPGA)、控制器、微控制器、微处理器或其他电子元件实现,用于执行上述第一终端侧方法,或用于执行上述第二终端侧方法。
图8是根据一示例性实施例示出的一种服务器的框图,包括处理组件801,其进一步包括一个或多个处理器,以及由存储器802所代表的存储器资源,用于存储可由处理组件801的执行的指令,例如应用程序。存储器802中存储的应用程序可以包括一个或一个以上的每一个对应于一组指令的模块。此外,处理组件801被配置为执行指令,以执行上述服务器侧方法。
服务器800还可以包括一个电源组件803被配置为执行服务器800的电源管理,一个有线或无线网络接口804被配置为将服务器800连接到网络,和一个输入输出(I/O)接口805。服务器800可以操作基于存储在存储器802的操作系统,例如Windows ServerTM,Mac OS XTM,UnixTM,LinuxTM,FreeBSDTM等。
在示例性实施例中,还提供了一种包括指令的存储介质,例如包括指令的存储器,上述指令可由终端的处理器执行以完成上述第一终端侧方法,或者上述第二终端侧方法,或者上述服务器侧方法。在实施例中,存储介质可以是非临时性计算机可读存储介质,例如,所述非临时性计算机可读存储介质可以是ROM、随机存取存储器(RAM)、CD-ROM、磁带、软盘和光数据存储设备等。
本公开所有实施例均可以单独被执行,也可以与其他实施例相结合被执行,均视为本公开要求的保护范围。

Claims (20)

  1. 一种直播间数据交互方法,其中,所述方法应用于第一终端,包括:
    响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
    响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据,并在所述第一交互面板上展示所述第一交互数据;
    响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
    响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
  2. 根据权利要求1所述的方法,其中,所述响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据的步骤包括以下之一:
    响应于接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收到对所述第一交互面板中交互发起控件的触发操作,将所述第一交互数据经过服务器发送给所述主播用户;
    响应于接收到对所述第一交互面板中展示的第一交互数据的交互操作,将所述第一交互数据经过服务器发送给所述主播用户。
  3. 根据权利要求1所述的方法,其中,所述在所述第一交互面板上展示所述第一交互数据的步骤包括:
    基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;
    其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
  4. 一种直播间数据交互方法,其中,所述方法应用于第二终端,包括:
    响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
    响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
    响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
    其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
  5. 根据权利要求4所述的方法,包括:
    基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,响应于所述交互状态表明所述第一交互数据未交互,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
    基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
    其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
  6. 一种直播间数据交互方法,其中,所述方法应用于服务器,包括:
    响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
    将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
    接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
    基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
    将所述目标视频发送给所述观众用户。
  7. 根据权利要求6所述的方法,其中,所述基于所述第一时间标记和第二时间标记,生成目标视频的步骤包括:
    基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;
    将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
  8. 一种直播间数据交互装置,其中,所述装置应用于第一终端,包括:
    第一显示模块,被配置为响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    第二显示模块,被配置为响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
    第一发送模块,被配置为响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据;
    第三显示模块,被配置为在所述第一交互面板上展示所述第一交互数据;
    第四显示模块,被配置为响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
    跳转模块,被配置为响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
  9. 根据权利要求8所述的装置,其中,所述第一发送模块包括:
    第一发送单元,被配置为响应于接收到所述观众用户在所述第一交互面板的交互区域输入的第一交互数据,且接收到对所述第一交互面板中交互发起控件的触发操作,将所述 第一交互数据经过服务器发送给所述主播用户;
    第二发送单元,被配置为响应于接收到对所述第一交互面板中展示的第一交互数据的交互操作,将所述第一交互数据经过服务器发送给所述主播用户。
  10. 根据权利要求8所述的装置,其中,所述第三显示模块,具体被配置为执行基于所述第一交互数据的聚合量,将所述第一交互数据展示在所述第一交互面板中的第一目标位置;其中,在所述第一交互面板中位于所述第一目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第一交互面板中位于所述第一目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
  11. 一种直播间数据交互装置,其中,所述装置应用于第二终端,包括:
    第五显示模块,被配置为响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    第六显示模块,被配置为响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
    第二发送模块,被配置为响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
    第三发送模块,被配置为响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
    其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
  12. 根据权利要求11所述的装置,其中,所述装置还包括:
    确定模块,被配置为执行基于所述第一交互数据的交互状态,确定所述第一交互数据在所述第二交互面板中的目标展示优先级;其中,响应于所述交互状态表明所述第一交互数据未交互,所述目标展示优先级高于交互状态表明已交互的交互数据在所述第二交互面板中的展示优先级;
    第七显示模块,被配置为执行基于所述目标展示优先级,按照所述第一交互数据的聚合量将所述第一交互数据展示在所述第二交互面板中的第二目标位置;
    其中,所述第二目标位置与所述目标展示优先级匹配,在所述第二交互面板中位于所述第二目标位置之前的位置展示的交互数据的聚合量大于所述第一交互数据的聚合量,在所述第二交互面板中位于所述第二目标位置之后的位置展示的交互数据的聚合量小于所述第一交互数据的聚合量。
  13. 一种直播间数据交互装置,其中,所述装置应用于服务器,包括:
    第四发送模块,被配置为响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
    第五发送模块,被配置为执行将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
    接收模块,被配置为执行接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
    生成模块,被配置为执行基于所述第一时间标记和第二时间标记,生成目标视频;其 中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
    第六发送模块,被配置为执行将所述目标视频发送给所述观众用户。
  14. 根据权利要求13所述的装置,其中,所述生成模块,具体被配置为执行基于所述第一时间标记和第二时间标记,对所述主播用户录制的直播视频进行剪辑,以获得所述第一时间标记和第二时间标记之间的时间段录制的直播视频;将所述第一时间标记和第二时间标记之间的时间段录制的直播视频作为所述目标视频。
  15. 一种第一终端,包括:
    第一处理器;
    用于存储所述第一处理器可执行指令的第一存储器;
    其中,所述第一处理器被配置为执行所述指令,以实现以下步骤:
    响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
    响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据,并在所述第一交互面板上展示所述第一交互数据;
    响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
    响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
  16. 一种第二终端,包括:
    第二处理器;
    用于存储所述第二处理器可执行指令的第二存储器;
    其中,所述第二处理器被配置为执行所述指令,以实现以下步骤:
    响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
    响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
    响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
    其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
  17. 一种服务器,包括:
    第三处理器;
    用于存储所述第三处理器可执行指令的第三存储器;
    其中,所述第三处理器被配置为执行所述指令,以实现以下步骤:
    响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
    将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据 为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
    接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
    基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
    将所述目标视频发送给所述观众用户。
  18. 一种存储介质,所述存储介质中的指令响应于由电子设备的处理器执行,使得所述电子设备能够执行以下步骤:
    响应于获取到服务器发送的触发信息,在直播间的第一直播界面上显示第一交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第一交互控件的触发操作,在所述第一直播界面上显示第一交互面板;其中,所述第一交互面板用于供观众用户与主播用户进行交互;
    响应于基于所述第一交互面板获取到所述观众用户的第一交互数据,向所述主播用户发送所述第一交互数据,并在所述第一交互面板上展示所述第一交互数据;
    响应于接收到所述服务器发送的目标视频,显示第一目标控件;其中,所述目标视频为所述主播用户针对所述第一交互数据的交互视频,所述第一目标控件关联所述目标视频;
    响应于接收到对所述第一目标控件的触发操作,跳转至所述目标视频的播放界面。
  19. 一种存储介质,所述存储介质中的指令响应于由电子设备的处理器执行,使得所述电子设备能够执行以下步骤:
    响应于获取到服务器发送的触发信息,在直播间的第二直播界面上显示第二交互控件;其中,所述触发信息表明所述直播间的交互数据量超过预设阈值;
    响应于接收到对所述第二交互控件的触发操作,在所述第二直播界面上显示第二交互面板;其中,所述第二交互面板中展示有所述直播间的直播过程中所产生的第一交互数据,且所述第一交互数据关联第二目标控件;
    响应于接收到对所述第二目标控件的第一触发操作,向所述服务器发送第一时间标记;
    响应于接收到对所述第二目标控件的第二触发操作,向所述服务器发送第二时间标记;
    其中,所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频为针对所述第一交互数据的交互视频。
  20. 一种存储介质,所述存储介质中的指令响应于由电子设备的处理器执行,使得所述电子设备能够执行以下步骤:
    响应于检测到直播间的交互数据量超过预设阈值,向所述直播间的主播用户和观众用户发送触发信息,以供所述观众用户的第一终端和所述主播用户的第二终端分别基于所述触发信息在所述直播间的直播界面上显示交互控件;
    将所述第一终端发送的第一交互数据发送给所述主播用户;其中,所述第一交互数据为所述观众用户基于第一交互面板获取到的交互数据,所述第一交互面板为响应于所述观众用户触发第一交互控件而显示的交互面板;
    接收所述第二终端发送的第一时间标记和第二时间标记;其中,所述第一时间标记和第二时间标记分别为所述直播用户前后连续两次触发第二交互面板展示的所述第一交互 数据关联的第二目标控件的时间,所述第二交互面板为响应于所述主播用户触发第二交互控件而显示的交互面板;
    基于所述第一时间标记和第二时间标记,生成目标视频;其中,所述目标视频为所述主播用户在所述第一时间标记和所述第二时间标记之间的时间段录制的直播视频;
    将所述目标视频发送给所述观众用户。
PCT/CN2021/113092 2020-09-27 2021-08-17 直播间数据交互方法及装置 WO2022062771A1 (zh)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP21871144.8A EP4093031A4 (en) 2020-09-27 2021-08-17 LIVE STREAMING ROOM DATA EXCHANGE METHOD AND APPARATUS
US17/897,819 US20220417566A1 (en) 2020-09-27 2022-08-29 Method and apparatus for data interaction in live room

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN202011033500.7 2020-09-27
CN202011033500.7A CN112153407B (zh) 2020-09-27 2020-09-27 直播间数据互动方法、相关装置及设备

Related Child Applications (1)

Application Number Title Priority Date Filing Date
US17/897,819 Continuation US20220417566A1 (en) 2020-09-27 2022-08-29 Method and apparatus for data interaction in live room

Publications (1)

Publication Number Publication Date
WO2022062771A1 true WO2022062771A1 (zh) 2022-03-31

Family

ID=73895369

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2021/113092 WO2022062771A1 (zh) 2020-09-27 2021-08-17 直播间数据交互方法及装置

Country Status (4)

Country Link
US (1) US20220417566A1 (zh)
EP (1) EP4093031A4 (zh)
CN (1) CN112153407B (zh)
WO (1) WO2022062771A1 (zh)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112153407B (zh) * 2020-09-27 2021-10-26 北京达佳互联信息技术有限公司 直播间数据互动方法、相关装置及设备
TWI812933B (zh) * 2021-03-12 2023-08-21 瑪克多股份有限公司 線上直播示教系統
CN113660506A (zh) * 2021-08-31 2021-11-16 五八同城信息技术有限公司 信息显示方法、装置、电子设备及存储介质
CN113760145B (zh) * 2021-09-18 2024-02-06 北京字跳网络技术有限公司 一种互动方法、装置、电子设备及存储介质
CN113923500B (zh) * 2021-09-30 2024-05-14 北京达佳互联信息技术有限公司 数据处理方法、装置、服务器及存储介质

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2017166517A1 (zh) * 2016-03-30 2017-10-05 乐视控股(北京)有限公司 一种在直播中进行交互的方法及装置
CN108419138A (zh) * 2018-02-05 2018-08-17 平安科技(深圳)有限公司 直播互动装置、方法及计算机可读存储介质
CN110784753A (zh) * 2019-10-15 2020-02-11 腾讯科技(深圳)有限公司 互动视频播放方法及装置、存储介质、电子设备
EP3661225A1 (en) * 2018-08-14 2020-06-03 Comcast Cable Communications, LLC Adaptive multicast streaming
CN111327913A (zh) * 2020-01-20 2020-06-23 北京字节跳动网络技术有限公司 消息处理方法、装置及电子设备
CN112153407A (zh) * 2020-09-27 2020-12-29 北京达佳互联信息技术有限公司 直播间数据互动方法、相关装置及设备

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105915952A (zh) * 2016-05-13 2016-08-31 武汉斗鱼网络科技有限公司 一种基于视频网站智能弹幕保存方法和装置
WO2018071894A1 (en) * 2016-10-15 2018-04-19 Stoner Theodore A Joint media broadcasting and live media methods and systems
US10841660B2 (en) * 2016-12-29 2020-11-17 Dressbot Inc. System and method for multi-user digital interactive experience
CN106993234A (zh) * 2017-03-22 2017-07-28 北京潘达互娱科技有限公司 弹幕显示方法和装置
CN108259936B (zh) * 2017-12-29 2021-11-02 平安健康互联网股份有限公司 基于直播技术的问答方法、服务器及存储介质
CN110012360B (zh) * 2018-01-04 2021-03-12 武汉斗鱼网络科技有限公司 基于直播间的多人互动方法、存储介质、电子设备及系统
CN110536166B (zh) * 2019-08-30 2022-04-01 北京字节跳动网络技术有限公司 直播应用程序的互动触发方法、装置、设备及存储介质

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2017166517A1 (zh) * 2016-03-30 2017-10-05 乐视控股(北京)有限公司 一种在直播中进行交互的方法及装置
CN108419138A (zh) * 2018-02-05 2018-08-17 平安科技(深圳)有限公司 直播互动装置、方法及计算机可读存储介质
EP3661225A1 (en) * 2018-08-14 2020-06-03 Comcast Cable Communications, LLC Adaptive multicast streaming
CN110784753A (zh) * 2019-10-15 2020-02-11 腾讯科技(深圳)有限公司 互动视频播放方法及装置、存储介质、电子设备
CN111327913A (zh) * 2020-01-20 2020-06-23 北京字节跳动网络技术有限公司 消息处理方法、装置及电子设备
CN112153407A (zh) * 2020-09-27 2020-12-29 北京达佳互联信息技术有限公司 直播间数据互动方法、相关装置及设备

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See also references of EP4093031A4 *

Also Published As

Publication number Publication date
CN112153407B (zh) 2021-10-26
CN112153407A (zh) 2020-12-29
EP4093031A4 (en) 2023-05-24
EP4093031A1 (en) 2022-11-23
US20220417566A1 (en) 2022-12-29

Similar Documents

Publication Publication Date Title
WO2022062771A1 (zh) 直播间数据交互方法及装置
CN111970533B (zh) 直播间的互动方法、装置及电子设备
CN112218103B (zh) 直播间互动方法、装置、电子设备和存储介质
CN106911961B (zh) 多媒体数据播放方法及装置
EP3182716A1 (en) Method and device for video display
EP2978234A1 (en) Method and apparatus for sharing video information
CN106559712B (zh) 视频播放处理方法、装置及终端设备
CN105337800B (zh) 轮询频率调整方法及装置
EP3796317A1 (en) Video processing method, video playing method, devices and storage medium
US20220301005A1 (en) Method and server for live streaming
EP3264774A1 (en) Live broadcasting method and device for live broadcasting
CN113365153B (zh) 数据分享方法、装置、存储介质及电子设备
EP4114010A2 (en) Method and apparatus for information interaction in live broadcast room
CN111866531A (zh) 直播视频处理方法、装置、电子设备及存储介质
CN112291631A (zh) 信息获取方法、装置、终端及存储介质
CN107272896B (zh) Vr模式与非vr模式之间切换的方法及装置
CN107316207B (zh) 一种获取展示效果信息的方法和装置
CN110620956A (zh) 直播虚拟资源的通知方法、装置、电子设备及存储介质
CN107872620B (zh) 视频录制方法及装置、计算机可读存储介质
CN110162366B (zh) 一种信息显示方法、装置、电子设备及存储介质
CN112685599A (zh) 视频推荐方法及装置
CN112261453A (zh) 一种传输字幕拼接图的方法、装置及存储介质
US11496787B2 (en) Information processing method and device, electronic device, and storage medium
CN113660513A (zh) 同步播放时间的方法、装置及存储介质
CN107948668B (zh) 直播视频的录制方法、装置及计算机存储介质

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 21871144

Country of ref document: EP

Kind code of ref document: A1

ENP Entry into the national phase

Ref document number: 2021871144

Country of ref document: EP

Effective date: 20220819

NENP Non-entry into the national phase

Ref country code: DE