WO2021035373A1 - Lunettes 3d pour décomposer un espace 4d de vidéo 2d - Google Patents

Lunettes 3d pour décomposer un espace 4d de vidéo 2d Download PDF

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Publication number
WO2021035373A1
WO2021035373A1 PCT/CN2019/000172 CN2019000172W WO2021035373A1 WO 2021035373 A1 WO2021035373 A1 WO 2021035373A1 CN 2019000172 W CN2019000172 W CN 2019000172W WO 2021035373 A1 WO2021035373 A1 WO 2021035373A1
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Prior art keywords
video
glasses
level
space
dimension
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PCT/CN2019/000172
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English (en)
Chinese (zh)
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刘简
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刘简
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Priority to PCT/CN2019/000172 priority Critical patent/WO2021035373A1/fr
Publication of WO2021035373A1 publication Critical patent/WO2021035373A1/fr

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof

Definitions

  • the current 3D movie shooting technology is still the transformation mode of the 2D shooting technology shooting method.
  • 2D movies and 3D movies still belong to the same technical field, because although the 3D video shooting method is different from the 2D video, the 3D shooting of the single camera The shooting effect is completely equivalent to the 2D video shooting effect. Therefore, the technical essence of 2D video shooting and 3D video shooting is the same, and they are two branches in the same technical field: [00021] 2D video is single-lens shooting, which is one Shooting space; 3D video is dual-lens shooting, which is two shooting spaces with shooting angles; [00022]. 3D shooting two spaces are angle spaces, and two spatial imaging element group pictures of the same image at different angles are made.
  • 3-dimensional space a space composed of three dimensions of length, width, and height, and Euclidean space on the X, Y, and Z axes.
  • 4-dimensional space [00041] 4-dimensional space with space plus time dimension, the fourth dimension parameter time t;
  • Mathematical 4-dimensional geometric space derived from pairwise orthogonal n-dimensional vector space, 4-dimensional vector space: 4-dimensional vector ⁇ x, y, z, 0 ⁇ and 4-dimensional vector ⁇ x, y, z, ⁇ Two 4-dimensional vector spaces with ⁇ angles set on the number field. A space containing physical elements, a 4-dimensional space, and the fourth-dimensional parameter angle ⁇ .
  • a 2D video is a stereoscopic video when viewed by one eye, and a flat video when viewed by two eyes.
  • the video contains a group of 3D stereoscopic video information elements.
  • the current 3D movie shooting technology uses two angled dual-lens shooting imaging spaces and two corresponding imaging display (3-dimensional) spaces. Each of them is a 2D video, and because it contains the same image and the same amount of different three-dimensional imaging information element groups, they constitute the current 3D movie.
  • the current 3D movie technology is characterized by: the stereo video we see is two angled 4-dimensional spatial videos, and the two 2D video images are shot images of the same object scene from different angles.
  • the invention of the glasses is to confirm that there is a 3D stereo information element group in 2D video, and the 4D spatial information imaging element group in 2D video already exists.
  • the angle dimension and time dimension of the 2D video are decomposed in two steps to realize the current dual lens
  • the same technical effect of shooting a 3D movie from an angle makes the existing 2D movie and video directly see the 3D movie through the 3D glasses.
  • Invented production method 3D glasses production method that decomposes two-level decomposition of 2D video in 4D space by spatial geometric mathematics method and the internal principle structure of glasses according to this method.
  • Figure 2 3D glasses production method that decomposes two-level decomposition of 2D video in 4D space by spatial geometric mathematics method and the internal principle structure of glasses according to this method.
  • 2D video is a three-dimensional video composed of a group of objectively existing three-dimensional imaging space that can be seen by a single eye.
  • the three-dimensional space is analyzed.
  • the X, Y, and Z axes perpendicularly intersect the origin O, which is composed of The space rectangular coordinate system.
  • Figure 1 shows that the A space in the coordinate system is the 3D imaging space of the 2D video. It is the 3D space with the size of the shooting space in the three positive dimensional directions of the X, Y, and Z axes.
  • the three dimensions of A are the dimensions of the X, Y, and Z axes.
  • the first stage of the glasses uses the optical method of the optical resolver to realize the theoretical mathematical decomposition of the 4-dimensional space, to achieve the upgrade of the 3-dimensional space: 3 is the space A ⁇ x, y, z ⁇ It can be regarded as a 4-dimensional space ⁇ x, y, z, 0 ⁇ A.
  • the rotation dimension of the 4-dimensional space A on the Z axis is given a fixed dimensionality value- ⁇ /2, ⁇ /2.
  • the shooting angle of a 3D movie is now ⁇ , which is broken down into additional A1, A2, angle dimension ⁇ in Fig. 1 is a technical feature of decomposing 2D video as a 4-dimensional space.
  • the decomposition of glasses is achieved by an optical method, which uses a combination of two prisms as shown in Figure 2.
  • the "shooting" angles of the prism light are different, which overcomes the "interference” effect of the 2D video light in the same direction on the eyes, and the A space is decomposed
  • Two angled 2D videos A(1) and A(2) in a 4D space composed of two 3D spaces with different dimensions on the same Z axis decompose the 2D video space into the same image with different angled space-time 4D spaces
  • the two videos in ⁇ angle.
  • the second-stage image resolver of the glasses device two different image resolutions of the same amount of the same screen are realized by an electro-optical method.
  • Decomposition takes the time dimension of the 4th dimensional parameter of the 4-dimensional space as another technical feature of decomposing 2D video, and decomposes the A space into equal amounts of different space-time dimensional spaces A1, A2 by means of electron optics.
  • the dynamic and static 2D video that enters the human eye space has time continuity, which results in the coexistence of the 2D video’s stereo information imaging and the coexistence of the 4th dimension, the time dimension, in the second-level image decomposer.
  • the time dimension of the A(1) and A(2) space decomposed by the first-stage optical resolver is decomposed into two different 3 dimensional space-time 2 videos A1, A2 of the same time and the same amount of time at an angle ..., alternately enter the left and right eyes, and under the effect of ergonomics, the frame rate of entering the left and right eyes is controlled at 1/8 second to 1/24 second, and you can see the 3D stereo image video.
  • the schematic diagram of the appearance and internal structure of 3D glasses the glasses face 2D video or ordinary movie screen A, and the 4-dimensional spatial decomposition assembly of the eye interior A is divided by the previous level of image light angle and the next level.
  • the composition of the electronic optics of the first-level image space-time decomposition respectively completes the decomposition of the angle dimension and time dimension of the 2D video picture, and decomposes into two equal and different two angled 4-dimensional spaces A1 and A2 of the same picture. 2D video for left and right eyes.
  • the first level of 3D glasses optical method to decompose the light angle of 2D video
  • the second level of 3D glasses the time dimension of the video decomposed by the first level is divided and decomposed by the electronic optics method, and the decomposition frequency is 1/8 second to 1/24 second. After division, it is decomposed into different alternate image videos for the left and right eyes.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)

Abstract

Dans les présents films et télévision 3D, des premières doubles caméras 2D sont spécialement utilisées pour photographier des angles afin de produire une vidéo 3D, et des lunettes correspondant à la technologie de photographie sont utilisées pour décomposer les deux vidéos en images stéréoscopiques 3D pendant la lecture. Les caractéristiques techniques du procédé de la présente invention sont les suivantes : au moyen d'une analyse physique et optique, il est déterminé qu'il existe des éléments d'informations stéréoscopiques 3D dans une vidéo 2D, et il est trouvé que la raison pour laquelle aucun effet stéréoscopique n'est produit lorsqu'une personne regarde une vidéo 2D à l'aide des deux yeux est que l'effet d'«interférence» entre les deux yeux provoque l'échec de l'effet stéréoscopique ; à cet égard, une théorie de décomposition et de conversion d'une vidéo 2D en une vidéo 3D et un procédé de production sont inventés et un dispositif de lunettes est produit par le procédé de production. Selon la présente invention, la présente technologie de film 3D et de télévision est scientifiquement et théoriquement interprétée, et le concept de technologie 3D existant est élevé au niveau d'une théorie de technologie 3D, rendant l'effet de l'invention théorique plus scientifique ; ainsi, la photographie d'un film 3D est transférée de la photographique de la scène à la lecture d'une image vidéo 2D ; lorsque l'on utilise des lunettes 3D pour regarder une image 2D, les lunettes «photographient» une vidéo 2D, et au moyen de la différence de vision optique dans les lunettes et de la fonction de décomposition spatio-temporelle 4D de vidéo 2D de l'optique électronique, on voit une image vidéo 3D restaurée. La présente invention couvre un procédé de production théorique de l'invention, et est une invention d'un procédé de production de lunettes 3D. La technologie de l'invention peut rendre des sources de film 2D et de journaux de télévision, littéraires, artistiques, et sportifs en vidéos 3D, ce qui permet d'obtenir un effet visuel stéréoscopique 3D complet lors de la visualisation de films 2D ordinaires et de télévision par port de lunettes.
PCT/CN2019/000172 2019-08-30 2019-08-30 Lunettes 3d pour décomposer un espace 4d de vidéo 2d WO2021035373A1 (fr)

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Application Number Priority Date Filing Date Title
PCT/CN2019/000172 WO2021035373A1 (fr) 2019-08-30 2019-08-30 Lunettes 3d pour décomposer un espace 4d de vidéo 2d

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2019/000172 WO2021035373A1 (fr) 2019-08-30 2019-08-30 Lunettes 3d pour décomposer un espace 4d de vidéo 2d

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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008066954A1 (fr) * 2006-11-30 2008-06-05 Universal City Studios Lllp Affichage d'images multiplexées en tranches temporelles
CN101795419A (zh) * 2010-02-01 2010-08-04 周晓民 2d视频图像信号转换为3d视频图像信号的技术方案及应用
CN102523467A (zh) * 2011-12-09 2012-06-27 彩虹集团公司 一种2d视频转3d的简易方法
CN102630029A (zh) * 2012-03-31 2012-08-08 彩虹集团公司 一种基于对比度统计实现2d 转3d 的方法
CN107071393A (zh) * 2017-02-15 2017-08-18 刘简 2d视频转换为3d视频的理论方法和眼镜装置

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008066954A1 (fr) * 2006-11-30 2008-06-05 Universal City Studios Lllp Affichage d'images multiplexées en tranches temporelles
CN101795419A (zh) * 2010-02-01 2010-08-04 周晓民 2d视频图像信号转换为3d视频图像信号的技术方案及应用
CN102523467A (zh) * 2011-12-09 2012-06-27 彩虹集团公司 一种2d视频转3d的简易方法
CN102630029A (zh) * 2012-03-31 2012-08-08 彩虹集团公司 一种基于对比度统计实现2d 转3d 的方法
CN107071393A (zh) * 2017-02-15 2017-08-18 刘简 2d视频转换为3d视频的理论方法和眼镜装置

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