WO2019227913A1 - 广告互动方法及装置、电子设备和存储介质 - Google Patents

广告互动方法及装置、电子设备和存储介质 Download PDF

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Publication number
WO2019227913A1
WO2019227913A1 PCT/CN2018/124002 CN2018124002W WO2019227913A1 WO 2019227913 A1 WO2019227913 A1 WO 2019227913A1 CN 2018124002 W CN2018124002 W CN 2018124002W WO 2019227913 A1 WO2019227913 A1 WO 2019227913A1
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Prior art keywords
interactive advertisement
interactive
advertisement
terminal
image
Prior art date
Application number
PCT/CN2018/124002
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English (en)
French (fr)
Inventor
许亲亲
栾青
Original Assignee
北京市商汤科技开发有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
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Application filed by 北京市商汤科技开发有限公司 filed Critical 北京市商汤科技开发有限公司
Priority to SG11202011957XA priority Critical patent/SG11202011957XA/en
Priority to JP2020560371A priority patent/JP2021521547A/ja
Publication of WO2019227913A1 publication Critical patent/WO2019227913A1/zh
Priority to US17/107,319 priority patent/US20210081985A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0242Determining effectiveness of advertisements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0277Online advertisement

Definitions

  • the present application relates to the field of computer technology, and in particular, to an advertisement interaction method and device, an electronic device, and a storage medium.
  • the APP may be closed directly, causing the user to stay on the interface of the APP for a short time.
  • some APPs may insert advertisements, but the effect of inserting advertisements is poor, causing users to leave the APP interface.
  • This application proposes an advertisement interaction method and device, an electronic device, and a storage medium.
  • an advertisement interaction method is provided.
  • the method is applied to a terminal and includes:
  • a result page is displayed, and the result page includes the result information obtained by running the interactive advertisement.
  • sending an interactive advertisement request for running an interactive advertisement to a server or a cloud database includes:
  • an interactive advertisement request is sent to a server or a cloud database.
  • the method further includes:
  • running the interactive advertisement when receiving a response from the server or a cloud database to the interactive advertisement request, running the interactive advertisement includes:
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner including:
  • the identified objects and the virtual content of the interactive advertisement are superimposed and displayed.
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner including:
  • Interact with the virtual content of the interactive advertisement according to one or more of the sight, expression, gesture, and gesture.
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner including:
  • running the interactive advertisement when receiving a response to the interactive advertisement request sent by the server or a cloud database, running the interactive advertisement includes:
  • a running parameter of the interactive advertisement is determined.
  • the method further includes:
  • the result information is determined according to the operating parameters.
  • the method further includes: displaying a page of content corresponding to the interactive advertisement when a trigger for the result page is detected.
  • the content page corresponding to the interactive advertisement includes at least one of the following:
  • a page for promoting consumption of content corresponding to the interactive advertisement A page for promoting consumption of content corresponding to the interactive advertisement.
  • the method further includes: when detecting that a control for forwarding the result information is triggered, forwarding the result information.
  • the result information includes reward information obtained by running the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the terminal includes a software development kit for sending an interactive advertisement request for running an interactive advertisement to a server or a cloud database and running the interactive advertisement.
  • an advertisement interaction method is provided.
  • the method is applied to a server or a cloud database and includes:
  • determining an interactive advertisement matching the interactive advertisement request includes:
  • An interactive advertisement matching the interactive advertisement request is determined according to the historical behavior information and / or user identity information of the terminal.
  • the method further includes:
  • the plugin category included in the interactive advertisement is determined according to the characteristic information of the advertisement publisher.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • an advertisement interactive device including:
  • a request sending module for sending an interactive advertisement request for running an interactive advertisement to a server or a cloud database
  • An operation module configured to run the interactive advertisement when the server or cloud database responds to the interactive advertisement request
  • the result page display module is configured to display a result page at the end of running the interactive advertisement, where the result page includes result information obtained by running the interactive advertisement.
  • the request sending module includes:
  • the request sending submodule is configured to send an interactive advertisement request to a server or a cloud database when a control for starting an interactive advertisement of a terminal is triggered.
  • the apparatus further includes:
  • An information sending module is configured to send historical behavior information and / or user identity information of the terminal to a server or a cloud database when a control for starting an interactive advertisement of the terminal is triggered.
  • the operation module includes:
  • a first obtaining submodule configured to start at least one of an image obtaining component and a sound obtaining component of the terminal when receiving a response from the server or a cloud database to the interactive advertisement request, to obtain an image and a sound
  • the AR sub-module is configured to run the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner.
  • the AR submodule includes:
  • An image recognition submodule configured to recognize an object in the image
  • the overlay sub-module is used to superimpose the recognized object and the virtual content of the interactive advertisement in the manner of augmented reality AR.
  • the AR submodule includes:
  • An image recognition submodule configured to identify one or more of a sight line, an expression, a gesture, and a gesture of a user of the terminal according to the image;
  • the first interaction sub-module is configured to perform interaction with the virtual content of the interactive advertisement according to one or more of the sight, expression, gesture, and gesture.
  • the AR submodule includes:
  • a voice recognition sub-module configured to recognize the voice
  • the second interaction sub-module is configured to perform interaction with the virtual content of the interactive advertisement according to the recognition result.
  • the operation module includes:
  • a second acquisition submodule configured to start at least one of an image acquisition component and a sound acquisition unit of the terminal when receiving a response to the interactive advertisement request sent by the server or a cloud database, to acquire an image and At least one of the sounds;
  • An operating parameter determining sub-module is configured to determine an operating parameter of the interactive advertisement according to at least one of an image and a sound.
  • the apparatus further includes:
  • a result information determination module is configured to determine the result information according to the operation parameter when the interactive advertisement runs.
  • the apparatus further includes:
  • the content display module is configured to display a page of content corresponding to the interactive advertisement when a trigger for the result page is detected.
  • the content page corresponding to the interactive advertisement includes at least one of the following:
  • a page for promoting consumption of content corresponding to the interactive advertisement A page for promoting consumption of content corresponding to the interactive advertisement.
  • the apparatus further includes:
  • the forwarding module forwards the result information when it is detected that a control for forwarding the result information is triggered.
  • the result information includes reward information obtained by running the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the terminal includes a software development kit for sending an interactive advertisement request for running an interactive advertisement to a server or a cloud database and running the interactive advertisement.
  • an advertisement interactive device including:
  • An interactive advertisement determination module configured to determine an interactive advertisement matching the interactive advertisement request when an interactive advertisement request sent by a terminal is received
  • the response sending module is configured to send a response to the interactive advertisement request to the terminal according to the matched interactive advertisement.
  • the interactive advertisement determination module includes:
  • An information acquisition submodule configured to acquire historical behavior information and / or user identity information of the terminal when an interactive advertisement request sent by the terminal is received;
  • the interactive advertisement determination sub-module determines an interactive advertisement matching the interactive advertisement request according to the historical behavior information and / or user identity information of the terminal.
  • the apparatus further includes:
  • the plug-in determination module determines a plug-in category included in the interactive advertisement according to the characteristic information of the advertisement publisher.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • an electronic device including:
  • Memory for storing processor-executable instructions
  • the processor is configured to execute the advertisement interaction method.
  • a computer-readable storage medium on which computer program instructions are stored, and when the computer program instructions are executed by a processor, the foregoing advertisement interaction method is implemented.
  • the user's time on the interface can be effectively improved, and the user can be attracted by the interaction with the user to improve the advertising effect.
  • FIG. 1 shows a flowchart of an advertisement interaction method according to an embodiment of the present application
  • FIG. 2 shows a flowchart of an advertisement interaction method according to an embodiment of the present application
  • FIG. 3 shows a flowchart of an advertisement interaction method according to an embodiment of the present application
  • FIG. 4 shows a flowchart of step S12 of an advertisement interaction method according to an embodiment of the present application
  • step S12 of the advertisement interaction method shows a flowchart of step S12 of the advertisement interaction method according to an embodiment of the present application
  • FIG. 6 shows a flowchart of an advertisement interaction method according to an embodiment of the present application
  • FIG. 7 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • FIG. 8 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • FIG. 9 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • FIG. 10 shows a flowchart of step S91 of an advertisement interaction method according to an embodiment of the present application
  • FIG. 11 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • FIG. 12 shows an application schematic diagram of an advertisement interaction method according to an embodiment of the present application
  • FIG. 13 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • FIG. 14 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • FIG. 15 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • FIG. 16 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • Fig. 17 is a block diagram of an electronic device according to an exemplary embodiment
  • Fig. 18 is a block diagram of an electronic device according to an exemplary embodiment.
  • exemplary means “serving as an example, embodiment, or illustration.” Any embodiment described herein as “exemplary” is not necessarily to be construed as superior or better than other embodiments.
  • FIG. 1 shows a flowchart of an advertisement interaction method according to an embodiment of the present application. As shown in FIG. 1, the method is applied to a terminal and includes:
  • step S11 an interactive advertisement request for running an interactive advertisement is sent to a server or a cloud database
  • step S12 upon receiving a response from the server or cloud database to the interactive advertisement request, run the interactive advertisement;
  • step S13 at the end of running the interactive advertisement, a result page is displayed, and the result page includes result information obtained by running the interactive advertisement.
  • the advertisement interaction method of the embodiment of the present application by running an interactive advertisement to interact with the user, the user's time on the interface can be effectively improved, and the user can be attracted by the interaction with the user to improve the advertising effect.
  • the advertisement interaction method may be executed by a terminal device, and the terminal device may be a user equipment (User Equipment, UE), a mobile device, a user terminal, a terminal, a cellular phone, a cordless phone, or personal digital processing (Personal Digital Assistant, PDA), handheld device, computing device, in-vehicle device, wearable device, etc.
  • the method can be implemented by the processor calling computer-readable instructions stored in the memory.
  • the terminal includes a Software Development Kit (SDK), and the software development kit is used to send an interactive advertisement request for running an interactive advertisement to a server or a cloud database and run the interactive advertisement.
  • SDK Software Development Kit
  • the software development toolkit may be a toolkit embedded in a terminal.
  • the terminal may send an interactive advertisement request to a server or a cloud database to run the advertisement.
  • the interactive advertisement request may be a request for interactive advertisement resources from a server or a cloud database.
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the terminal may send an interactive advertisement request to a server or a cloud database when a user triggers a control that runs an interactive advertisement.
  • FIG. 2 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • step S11 may include:
  • step S111 when a control for starting an interactive advertisement of the terminal is triggered, an interactive advertisement request is sent to a server or a cloud database.
  • control for starting the interactive advertisement may include an advertisement space in an application (Application, APP) (for example, an area for displaying an advertisement in an interface of the APP) or at least a part of the terminal.
  • the icon of the APP may also include an icon of an APP dedicated to running an interactive advertisement.
  • the advertisement slot in the APP may include an icon for running an interactive advertisement inserted by an advertisement publisher in an area of the APP for displaying the advertisement.
  • the SDK may send an icon to the server.
  • a cloud database to send interactive ad requests.
  • the advertising space in the APP can also include advertisements that are played in the interface of the APP. For example, in the APP used to play videos, a segment of advertisement can be played before the video content is played. If the advertisement playback interface is triggered
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the advertising space in the APP may also include a floating window, banner, or pop-up window in the interface of the APP.
  • the floating window, banner, or pop-up window may include a link to an interactive advertisement or an icon for running an interactive advertisement.
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the advertisement slot in the APP may further include an advertisement page displayed when the APP is started, and when the advertisement page is triggered, the SDK may send an interactive advertisement request to a server or a cloud database. This application does not limit the type of advertising space.
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the SDK may send an interactive advertisement request to a server or a cloud database.
  • the terminal may further send historical behavior information and / or user identity information of the terminal to a server or a cloud database, so that the server or the cloud database may use the historical behavior information and / or User identity information to determine the type of interactive ad pushed.
  • FIG. 3 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • the advertisement interaction method may further include:
  • step S31 when the terminal's control for starting an interactive advertisement is triggered, the terminal's historical behavior information and / or user identity information are sent to the server or a cloud database.
  • the historical behavior information may include historical operation records of a user operating a terminal, or user behavior information recorded by the terminal.
  • historical operation records may include historical consumption information of a user on a website or an APP
  • the behavior information of the user recorded by the terminal may include exercise information or schedule of the user recorded by the terminal.
  • the user identity information may be information indicating the identity of the user, and may include information such as the user's name, nationality, age, education, and work status. Based on historical behavior information, information such as user preferences can be determined.
  • the terminal may send historical behavior information to a server or a cloud database, so that the server or cloud database can use the historical behavior information of the terminal to determine the type of interactive advertisement.
  • the terminal may also send the user identity information to a server or a cloud database, so that the server or the cloud database may determine the type of the interactive advertisement according to the user identity information.
  • the server or the cloud database may determine the type of the interactive advertisement according to the user identity information and the historical behavior information at the same time. This application does not limit the type of information that the terminal sends to the server.
  • step S12 when the server or cloud database responds to the interactive advertisement request, the terminal can receive the server or cloud database's response to the interactive advertisement request, and can parse the response to run The interactive advertisement.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • FIG. 4 shows a flowchart of step S12 of an advertisement interaction method according to an embodiment of the present application.
  • step S12 may include:
  • step S121 upon receiving the response of the server or cloud database to the interactive advertisement request, at least one of an image acquisition component and a sound acquisition component of the terminal is activated to acquire at least one of an image and a sound.
  • an image acquisition component and a sound acquisition component of the terminal is activated to acquire at least one of an image and a sound.
  • step S122 the interactive advertisement is run in an augmented reality (Augmented Reality) manner according to at least one of the image and sound.
  • augmented reality Augmented Reality
  • step S121 when the terminal receives a response from the server or a cloud database to an interactive advertisement request, an image acquisition component (for example, a camera) and a sound acquisition component (for example, a microphone) of the terminal may be started. ), Thereby obtaining at least one of images and sounds around the terminal, for example, at least one of an image of an end user, an environmental image, and a voice of the end user.
  • an image acquisition component for example, a camera
  • a sound acquisition component for example, a microphone
  • the SDK may load the interactive advertisement, so that the terminal displays the virtual content of the interactive advertisement, such as displaying virtual objects (such as characters and props in the game) in the interactive advertisement and
  • the virtual content of the interactive advertisement such as displaying virtual objects (such as characters and props in the game) in the interactive advertisement and
  • the real content such as images and sounds collected by the image acquisition component and the sound acquisition component and the virtual content of the interactive advertisement can realize the interaction based on AR.
  • the interactive advertisement may include an interactive game
  • the terminal may use at least one of an image and a sound of the user to perform an interactive game.
  • the following uses an interactive game as an example to illustrate an example of running the interactive advertisement according to at least one of the image and sound.
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner includes: identifying an object in the image; and using the augmented reality AR manner to identify the identified object.
  • the terminal may activate a camera to acquire an image, and the image may include the current user of the terminal, objects in the environment in which the current user is located, objects such as accessories worn by the current user, and the like.
  • the camera can transmit the image to the CPU of the terminal, and the CPU can recognize the objects in the image through methods such as deep learning.
  • the object identified from the image can be superimposed with the virtual content of the interactive game loaded by the SDK, for example, the user's avatar and the torso of the virtual character in the interactive game are superimposed, so that the current user of the terminal can use augmented reality AR way to interact with interactive games.
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR method includes: identifying the sight, expression, gesture, and gesture of the user of the terminal based on the image Interact with the virtual content of the interactive advertisement according to one or more of the sight, expression, gesture, and gesture.
  • the virtual content can be controlled or changed (for example, changing the virtual content) according to the parameters of the line of sight, expression, gesture, or gesture (for example, the direction of the line of sight, the focus, the type of the expression, the type, direction, or amplitude of the gesture or gesture). Parameters to make the virtual content react accordingly, etc.).
  • the terminal may start a camera to acquire an image.
  • the image may include the current user of the terminal.
  • the camera may transmit the image to the terminal's CPU.
  • the CPU may use deep learning and other methods to view the user ’s sight and expression in the image. Recognize one or more of gestures, gestures, and gestures, and run the interactive advertisement according to the recognition result, such as controlling the virtual content of the interactive advertisement.
  • the camera can determine the user's line of sight by acquiring the user's face image, and control the target in the game screen according to the line of sight to avoid obstacles in the game screen or hit the game screen.
  • Objects, etc. the game may be attacking an aircraft in the game screen, avoiding the blocks in the game screen, collecting heart-shaped objects in the game screen, or searching for treasures in the game screen, etc.
  • the point of sight alignment in the screen of the interactive game may be When the cursor appears, the user can move the cursor accordingly when the user's line of sight moves.
  • the screen When the cursor is in contact with the aircraft on the game screen, the screen can be displayed as an attack on the aircraft.
  • the screen may be displayed as failure to avoid the block.
  • the cursor is in contact with the heart-shaped object or treasure, the screen may be displayed as collecting heart-shaped objects or collecting treasures.
  • the facial expression of the user may be recognized by acquiring the facial image of the user, and an interactive game related to facial expression may be run according to the facial expression.
  • the interactive game may be a bubble spitting game, a user may make expressions such as pouting, and a bubble may appear in the screen of the interactive game.
  • the terminal may recognize the head motion of the current user according to the image of the current user.
  • a game such as avoiding obstacles in the game screen can be run based on the user's head movements.
  • the game may be a game in which a head avoids an obstacle.
  • An image of an obstacle and a user ’s head may appear in a game screen.
  • the obstacle may move toward the image of the head.
  • the image of the head may be correspondingly swung to avoid obstacles. If the obstacle is in contact with the image of the head, a picture in which the head image is smashed may be displayed in the game screen.
  • the terminal may recognize a gesture or a limb motion image of a current user of the terminal based on an image, and run an interactive game based on the gesture or limb motion image.
  • the game may be a game that shoots according to gestures or physical actions, or a game that catches treasures or smashes golden eggs in the screen according to gestures or physical actions, or a game that makes specified physical actions, or A game that attacks targets in the game screen based on gestures or body movements, such as a boxing game or a monster game.
  • an image of a basket frame, a basketball, and a user ’s hand may appear in a game screen. The user ’s gesture changes. The image of the hand may change accordingly.
  • the game For example, if the user ’s gesture is a shooting gesture, the game The image of the hand in the screen can be displayed as a shooting posture, and the basketball is thrown into the basket.
  • an image of a monster, a weapon, and a user ’s hand may appear in the game screen.
  • the user ’s gesture is a clenched fist, and the image of the hand may be displayed as a clenched fist, which can attack the monster, and the user can also do Take out the action of picking up the weapon, the image of the hand in the game screen can be displayed as the image of the hand holding the weapon, and the weapon can be used to attack the monster.
  • the user can also hold an object such as a pen and use the terminal to face the target.
  • an image of a hand in a game screen may be displayed as an image of a hand holding a weapon, and a monster may be attacked using the weapon.
  • a golden egg and a hammer may appear in the game screen, and the user may make an action of lifting the hammer.
  • An image of a hand in the game screen may be displayed as an image of a hand holding a hammer, and a golden egg may be smashed with a hammer .
  • running the interactive advertisement according to at least one of the image and sound in an augmented reality AR method may include: identifying the sound; and performing an interaction with the result according to the recognition result. Interaction between virtual content of the interactive advertisement.
  • the terminal may activate a microphone to obtain sound.
  • the microphone may provide the acquired sound to the CPU, and the CPU recognizes the sound, for example, uses a voice recognition function to recognize the sound, and runs an interactive game according to the result of the voice recognition.
  • the game may be a word guessing game, and the result of the word guessing game may be determined according to the speech recognition result. For example, if the speech recognition result is consistent with the answer of the word guessing game, the result of the word guessing game is correct, otherwise it is an error. .
  • the interactive game may be a 2D game or a 3D game, and the application does not limit the rendering effect of the game.
  • Ads can be inserted in the game.
  • the game is a shooting game
  • the sphere area or the backboard area of basketball may be set as an advertisement space
  • advertisements may be displayed on the advertisement space such as the sphere area or the backboard area of basketball.
  • the game is a monster game.
  • the area where the skin of the monster is located can be set as an advertising space, and advertisements can be displayed on the advertising space such as the area where the skin of the monster is located. This application does not limit the advertising space in the game.
  • users can interact with virtual content in interactive advertisements through augmented reality AR, and can interact with virtual content to keep users in the interactive advertising interface for a long time, improving the user's sensory experience, and Improved the effectiveness of advertising.
  • the terminal may further determine operating parameters for running the interactive advertisement.
  • FIG. 5 shows a flowchart of step S12 of an advertisement interaction method according to an embodiment of the present application.
  • step S12 may include:
  • step S123 upon receiving a response to the interactive advertisement request sent by the server or a cloud database, starting at least one of an image acquisition component and a sound acquisition unit of the terminal to acquire an image and a sound. At least one
  • step S124 a running parameter of the interactive advertisement is determined according to at least one of an image and a sound.
  • step S123 when the terminal receives a response from the server or a cloud database to the interactive advertisement request, at least one of an image acquisition component and a sound acquisition component of the terminal may be started, for example, it may be started. At least one of a camera and a microphone of the terminal to acquire at least one of an image and a sound.
  • the SDK may load the interactive advertisement and run the interactive advertisement according to at least one of an image and a sound.
  • an image or a sound may be used.
  • At least one type of interaction with the interactive advertisement may be performed through, for example, the expression and language of the current user of the terminal equal to the interactive advertisement.
  • the interactive advertisement may be run through at least one of an image and a sound of a current user of the terminal, and an operating parameter of the interactive advertisement is determined, and the operating parameter may include running the interactive Advertising-generated parameters, such as scores for participating in interactive games.
  • the interaction may be performed in the form of a question and answer, and the operating parameters of the interactive advertisement are determined according to parameters such as the accuracy of the question and answer, that is, the score obtained by running the interactive advertisement. This application does not limit the form of interaction.
  • the interactive advertisement may be an interactive game as described above, and may use at least one of an image and a sound to interact with the interactive game by using an augmented reality AR method, and determine operating parameters.
  • the interactive game is a shooting game, and the operating parameters can be determined according to the number of shots into the basket.
  • an interactive game is searching for treasures in the game screen, and the operating parameters can be determined according to the number of treasures found.
  • an obstacle in a game screen is run based on an image of a user's head swinging, and the operating parameter may be determined according to the time when the obstacle is hit.
  • FIG. 6 shows a flowchart of an advertisement interaction method according to an embodiment of the present application.
  • the advertisement interaction method may include:
  • step S61 at the end of running the interactive advertisement, the result information is determined according to the running parameters.
  • the result information of running the interactive advertisement may be determined, and the result information includes the reward information obtained by running the interactive advertisement.
  • the higher the score the more rewards obtained
  • the reward information may represent a reward obtained by running an interactive advertisement.
  • the reward information may be a coupon for a product corresponding to the interactive advertisement.
  • the interactive advertisement is an interactive game.
  • the operating parameters determined according to the score of the interactive game can be used to determine the reward obtained.
  • the game score can be determined within a certain period of time, or the preset number of games can be determined. Within the game score, and determine the rewards obtained through the game score.
  • an interactive game is a shooting game.
  • the interactive advertisement is an online interactive game.
  • the interactive game is a shooting game. You can find another terminal that is running a shooting game online for comparison. You can shoot more baskets in a preset time period or The discount rate of coupons obtained by terminals with more shots into the basket within the preset number of shots is greater.
  • a result page may be displayed when the interactive advertisement ends, and the result page may include result information obtained by running the interactive advertisement.
  • the results page may include information such as game scores and points, and may also include the reward information, such as coupon information.
  • FIG. 7 shows a flowchart of an advertisement interaction method according to an embodiment of the present application. As shown in FIG. 7, the advertisement interaction method further includes:
  • step S71 when a trigger for the result page is detected, a page of content corresponding to the interactive advertisement is displayed.
  • the page of content corresponding to the interactive advertisement includes at least one of the following: a consumption page for consuming content corresponding to the interactive advertisement; and for promoting A consumption page of content corresponding to the interactive advertisement.
  • the consumption page for consuming content corresponding to the interactive advertisement may include a content purchase page or a download page corresponding to the interactive advertisement. If the result page is triggered, for example, if the user clicks the coupon, a consumption page for consuming content corresponding to the interactive advertisement is displayed.
  • the content corresponding to the interactive advertisement is an APP
  • the coupon may be a membership coupon of the APP
  • the consumption page for consuming content corresponding to the interactive advertisement is a download page for downloading the APP.
  • the content corresponding to the interactive advertisement is a certain product
  • the coupon may be a coupon for the product
  • the consumption page for consuming the content corresponding to the interactive advertisement is a purchase page for purchasing the product.
  • a page for promoting consumption of content corresponding to the interactive advertisement may include a page for redeeming the reward information, for example, a page for redeeming the coupon. If the user clicks on the coupon, a page for redeeming the coupon is displayed, for example, the page may include information such as a verification code for the coupon for redemption.
  • the content corresponding to the interactive advertisement is an APP
  • the coupon may be a membership coupon of the APP.
  • a verification code of the membership coupon may be displayed.
  • the content corresponding to the interactive advertisement is a certain product
  • the coupon may be a coupon of the product.
  • the verification code of the coupon of the product may be displayed. The user can use the verification code to obtain a discount, and therefore, the verification code can promote the user to consume content corresponding to the interactive advertisement.
  • the results page may further include a control for forwarding the result information.
  • FIG. 8 shows a flowchart of an advertisement interaction method according to an embodiment of the present application. As shown in FIG. 8, the advertisement interaction method further includes:
  • step S81 when it is detected that a control for forwarding the result information is triggered, the result information is forwarded.
  • a control for forwarding the result information may, when triggered, forward the result information to a social network platform, such as Weibo or a circle of friends, etc., and may further disseminate the content of the interactive advertisement.
  • the control for forwarding the result information may, when triggered, forward the obtained coupon discount information to a social network platform, and may propagate the content of the interactive advertisement when the discount information is propagated. If the user of the other terminal sees and triggers the result information on the social network platform, the server or the cloud database may push the other terminal's historical behavior information and / or user identity information to the other terminal.
  • Interactive ads may, when triggered, forward the result information to a social network platform, such as Weibo or a circle of friends, etc., and may further disseminate the content of the interactive advertisement.
  • the control for forwarding the result information may, when triggered, forward the obtained coupon discount information to a social network platform, and may propagate the content of the interactive advertisement when the discount information is propagated. If the
  • the content of the interactive advertisement can be further spread, and the advertising effect can be improved.
  • FIG. 9 shows a flowchart of an advertisement interaction method according to an embodiment of the present application. As shown in FIG. 9, the method is applied to a server or a cloud database and includes:
  • step S91 upon receiving the interactive advertisement request sent by the terminal, determine an interactive advertisement matching the interactive advertisement request;
  • step S92 a response to the interactive advertisement request is sent to the terminal according to the matched interactive advertisement.
  • matching interactive advertisements can be determined according to the interactive advertisement request of the terminal, and the interactive advertisement targeted to the terminal user can improve the effect of the interactive advertisement. Further, the targeted interactive advertisement can be effective Improve the user's stay time in the interface, and attract users by interacting with users to improve advertising effectiveness.
  • the server or the cloud database may determine the interactive advertisement matching the interactive advertisement request according to the historical behavior information of the terminal or other information such as user identity information.
  • FIG. 10 shows a flowchart of step S91 of an advertisement interaction method according to an embodiment of the present application.
  • the step S91 may include the following steps:
  • step S911 upon receiving an interactive advertisement request sent by the terminal, acquiring historical behavior information and / or user identity information of the terminal;
  • step S912 an interactive advertisement matching the interactive advertisement request is determined according to the historical behavior information and / or user identity information of the terminal.
  • step S911 when the terminal sends an interactive advertisement request, the terminal may simultaneously send historical behavior information and / or user identity information of the terminal, and the server or cloud database may receive the historical behavior information of the terminal. .
  • the server or a cloud database may send a command to the terminal to enable the terminal to provide historical behavior information, so as to obtain the historical behavior information of the terminal.
  • the server or the cloud database may also obtain other information related to the user from the terminal, such as user identity information, and the application does not limit the type of information obtained by the server or the cloud database.
  • the server or the cloud database may determine the interactive advertisement matching the interactive advertisement request according to the historical behavior information of the terminal and / or the user identity information.
  • the historical behavior information may include historical purchase information of the user recorded on the terminal, and the server or cloud database may push advertisements of products related to products previously purchased by the user according to the historical purchase information.
  • the server or cloud database can push advertisements for basketball shoes.
  • the server or cloud database can determine the user's preferences based on the user's historical purchase information, and push interactive advertisements according to the user's preferences.
  • the server or cloud database can push the advertising content as a shot Interactive ads for games.
  • the historical behavior information can also include other historical information, such as the user's exercise records and schedules, etc. This application does not limit the type of historical behavior information.
  • the server or the cloud database may determine the interactive advertisement matching the interactive advertisement request according to the user identity information of the terminal.
  • the age of the user may be determined according to the identity information of the user. For example, if the user is 16 years old, the user may be a middle school student, and then advertisements for books, exercises, or materials may be pushed.
  • the server or the cloud database may send a response to the interactive advertisement request to the terminal according to the matched interactive advertisement.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the response is the content of the interactive advertisement
  • the server or the cloud database may send the content of the interactive advertisement to the terminal
  • the SDK of the terminal may parse the content of the interactive advertisement and load the interactive advertisement.
  • the response is the address of the interactive advertisement
  • the server or cloud database may send the address of the interactive advertisement to the terminal, and the SDK of the terminal may access the address of the interactive advertisement and load the interactive advertisement.
  • the server or the cloud database may further determine an advertisement plug-in included in the interactive advertisement.
  • FIG. 11 shows a flowchart of an advertisement interaction method according to an embodiment of the present application. As shown in FIG. 11, the advertisement interaction method may further include:
  • step S93 the plugin category included in the interactive advertisement is determined according to the characteristic information of the advertisement publisher.
  • the interactive advertisement may be an interactive game
  • the category of the plug-in that the advertisement publisher can use in the interactive advertisement may be determined according to the characteristic information of the advertisement publisher.
  • the characteristic information may include registration information and / or member information of an advertisement publisher.
  • the publisher can upload plug-ins such as advertisement icons used to promote products or apps to the server or cloud database.
  • the server or cloud database pushes interactive ads to the terminal, it can determine which characteristics Plugins are available.
  • the advertisement publisher can use an icon in the interactive advertisement advertisement slot that can link to the APP download page or product purchase page, A description of the app or product, links on the results page, and coupons.
  • the advertisement publisher can use the brand icon of the APP or the product in the advertisement slot of the interactive advertisement, and can Link to the icon of the APP download page or product purchase page, the description of the APP or product, the link in the results page and the coupon, etc.
  • the advertisement publisher is a sports brand manufacturer, and game-related game elements may be used in the shooting game.
  • the sportswear style worn by the characters shooting in the shooting game may be consistent with the sportswear brand manufacturer ’s sportswear style.
  • a banner or slogan that promotes the APP or product can be inserted into the interface of the interactive advertisement.
  • the advertisement publisher can also customize the advertisement space in the interactive game to insert advertisements. For example, a personalized advertising space can be customized according to the content of the interactive game, which is a game that avoids obstacles, and the advertisement publisher can use the obstacle as an advertising space and insert an advertisement on the obstacle. This application does not limit the type of plug-in.
  • the advertisement interaction method of the embodiment of the present application by running interactive advertisements to interact with the user, the user's time on the interface can be effectively improved, and interactive advertisements can be accurately pushed for users, and users can be attracted through interactive games, further Locally, the content of the advertisement can be further disseminated by forwarding the result information to improve the effectiveness of the advertisement.
  • a software development kit (SDK) is implanted in the terminal.
  • the software development kit can parse or access the server or cloud database's response to the interactive advertisement request. There is no need to store interactive advertisement content in the terminal.
  • the size of the software development kit can be less than 5M. It saves the storage space of the terminal, and the software development kit does not need to be upgraded. Further, the software development kit only needs to load or access the response sent by the server or cloud database. The operation is simple, the loading speed is fast, and the loading time can be within 1s.
  • FIG. 12 shows an application schematic diagram of an advertisement interaction method according to an embodiment of the present application.
  • the terminal 11 includes an SDK 111, and the size of the SDK 111 can be within 5M, thereby saving the storage space of the terminal.
  • the advertisement publisher 13 can upload the plugin 16 of the advertisement to the server 12, and the server 12 can determine which plugins can be used in the interactive advertisement according to the characteristic information of the advertisement publisher 13. For example, if the advertisement publisher is an ordinary publisher, the advertisement The publisher can only insert an icon that can link to the APP download page or product purchase page, the description of the APP or product, the link in the results page, and the coupon in the advertising space of the interactive advertisement.
  • the SDK 111 sends an interactive advertisement request 14 to the server 12.
  • the SDK 111 sends an interactive advertisement request 14 to the server 12, and the server 12 may obtain historical behavior information and / or user identity information of the terminal, and based on the historical behavior Information and / or user identity information to determine the push interactive advertisement, that is, to direct the push interactive advertisement to the terminal according to the terminal's historical behavior information and / or user identity information.
  • the server 12 may send a response 15 to the terminal 11 to the interactive advertisement request, and the response may include the address of the interactive advertisement or the content of the interactive advertisement.
  • the interactive advertisement can be an interactive game.
  • the SDK 111 can load the content of the interactive game, or visit the address of the interactive game, and start the image acquisition unit and / or sound acquisition unit of the terminal 11 to interact with the acquired image and / sound in an AR manner.
  • the virtual information in the game is superimposed, so that the current user of the terminal 11 can interact with the interactive game, that is, the current user can play the interactive game.
  • the terminal 11 may determine the running parameters of the interactive game according to the image and / or sound of the current user of the terminal, that is, the score obtained by the current user when playing the interactive game.
  • the terminal 11 may determine the result information of the interactive game according to the running parameters, that is, the reward information obtained by the current user playing the interactive game, such as a coupon.
  • the terminal 11 may display a result page at the end of the interactive game.
  • the result page includes the result information, and may further include a control for forwarding the result information. If the result page is triggered, for example, the current user of the terminal triggers the coupon in the result page, then it jumps to the consumption page of the content corresponding to the interactive advertisement, such as the download page of an app or the purchase page of a product. If the control for forwarding the result information is triggered, the result information may be forwarded to the social network platform for further dissemination of the interactive advertisement.
  • this application also provides an image processing device, an electronic device, a computer-readable storage medium, and a program.
  • the foregoing can be used to implement any one of the image processing methods provided in this application.
  • FIG. 13 shows a block diagram of an advertisement interactive device according to an embodiment of the present application. As shown in FIG. 13, the device includes:
  • a request sending module 131 configured to send an interactive advertisement request for running an interactive advertisement to a server or a cloud database
  • An operating module 132 configured to run the interactive advertisement when receiving a response from the server or a cloud database to the interactive advertisement request;
  • the result page display module 133 is configured to display a result page at the end of running the interactive advertisement, where the result page includes result information obtained by running the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • the result information includes reward information obtained by running the interactive advertisement.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the terminal includes a software development kit for sending an interactive advertisement request for running an interactive advertisement to a server or a cloud database and running the interactive advertisement.
  • FIG. 14 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • the request sending module 131 includes:
  • the request sending submodule 1311 is configured to send an interactive advertisement request to a server or a cloud database when a control for starting an interactive advertisement of the terminal is triggered.
  • the apparatus further includes:
  • the information sending module 134 is configured to send historical behavior information and / or user identity information of the terminal to a server or a cloud database when a control for starting an interactive advertisement of the terminal is triggered.
  • the running module 132 may include:
  • a first acquisition submodule 1321 is configured to start at least one of an image acquisition component and a sound acquisition component of the terminal when receiving a response from the server or a cloud database to the interactive advertisement request to acquire an image and At least one of the sounds;
  • the AR sub-module 1322 is configured to run the interactive advertisement according to at least one of the image and sound in an augmented reality AR manner.
  • the AR submodule includes:
  • An image recognition submodule configured to recognize an object in the image
  • the overlay sub-module is used to superimpose the recognized object and the virtual content of the interactive advertisement in an augmented reality AR manner.
  • the AR submodule includes:
  • An image recognition submodule configured to identify one or more of a sight line, an expression, a gesture, and a gesture of a user of the terminal according to the image;
  • the first interaction sub-module is configured to perform interaction with the virtual content of the interactive advertisement according to one or more of the sight, expression, gesture, and gesture.
  • the AR submodule includes:
  • a voice recognition sub-module configured to recognize the voice
  • the second interaction sub-module is configured to perform interaction with the virtual content of the interactive advertisement according to the recognition result.
  • the running module 132 may include:
  • a second acquisition submodule 1323 configured to, when receiving a response to the interactive advertisement request sent by the server or a cloud database, start at least one of an image acquisition component and a sound acquisition unit of the terminal to acquire an image And at least one of sound;
  • An operating parameter determining sub-module 1324 is configured to determine an operating parameter of the interactive advertisement according to at least one of an image and a sound.
  • the apparatus further includes:
  • the result information determining module 135 is configured to determine the result information according to the operation parameter when the interactive advertisement runs.
  • the apparatus further includes:
  • the content display module 136 is configured to display a page of content corresponding to the interactive advertisement when a trigger for the result page is detected.
  • the content page corresponding to the interactive advertisement includes at least one of the following:
  • a page for promoting consumption of content corresponding to the interactive advertisement A page for promoting consumption of content corresponding to the interactive advertisement.
  • the apparatus further includes:
  • the forwarding module 137 forwards the result information when it is detected that a control for forwarding the result information is triggered.
  • FIG. 15 shows a block diagram of an advertisement interactive device according to an embodiment of the present application. As shown in FIG. 15, the device includes:
  • An interactive advertisement determination module 151 configured to determine an interactive advertisement matching the interactive advertisement request when an interactive advertisement request sent by a terminal is received;
  • the response sending module 152 is configured to send a response to the interactive advertisement request to the terminal according to the matched interactive advertisement.
  • the response to the interactive advertisement request includes the address of the interactive advertisement or the content of the interactive advertisement.
  • the interactive advertisement includes an interactive game.
  • FIG. 16 shows a block diagram of an advertisement interactive device according to an embodiment of the present application.
  • the interactive advertisement determination module 151 may include:
  • An information acquisition submodule 1511 configured to acquire historical behavior information and / or user identity information of the terminal when an interactive advertisement request sent by the terminal is received;
  • the interactive advertisement determination sub-module 1512 determines an interactive advertisement matching the interactive advertisement request according to the historical behavior information and / or user identity information of the terminal.
  • the apparatus further includes:
  • the plug-in determination module 153 determines a plug-in category included in the interactive advertisement according to the characteristic information of the advertisement publisher.
  • An embodiment of the present application further provides a computer-readable storage medium having computer program instructions stored thereon, which are implemented by the processor when the computer program instructions are executed.
  • the computer-readable storage medium may be a non-volatile computer-readable storage medium.
  • An embodiment of the present application further provides an electronic device, including: a processor; a memory for storing processor-executable instructions; wherein the processor is configured as the foregoing method.
  • the electronic device may be provided as a terminal, a server, or other forms of devices.
  • Fig. 17 is a block diagram of an electronic device 800 according to an exemplary embodiment.
  • the electronic device 800 may be a mobile phone, a computer, a digital broadcasting terminal, a messaging device, a game console, a tablet device, a medical device, a fitness device, a personal digital assistant, and other terminals.
  • the electronic device 800 may include one or more of the following components: a processing component 802, a memory 804, a power component 806, a multimedia component 808, an audio component 810, an input / output (I / O) interface 812, and a sensor component 814 , And communication component 816.
  • the processing component 802 generally controls overall operations of the electronic device 800, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations.
  • the processing component 802 may include one or more processors 820 to execute instructions to complete all or part of the steps of the method described above.
  • the processing component 802 may include one or more modules to facilitate the interaction between the processing component 802 and other components.
  • the processing component 802 may include a multimedia module to facilitate the interaction between the multimedia component 808 and the processing component 802.
  • the memory 804 is configured to store various types of data to support operation at the electronic device 800. Examples of these data include instructions for any application or method for operating on the electronic device 800, contact data, phone book data, messages, pictures, videos, and the like.
  • the memory 804 may be implemented by any type of volatile or non-volatile storage devices or a combination thereof, such as static random access memory (SRAM), electrically erasable programmable read-only memory (EEPROM), Programming read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, magnetic disk or optical disk.
  • SRAM static random access memory
  • EEPROM electrically erasable programmable read-only memory
  • EPROM Programming read-only memory
  • PROM programmable read-only memory
  • ROM read-only memory
  • magnetic memory flash memory
  • flash memory magnetic disk or optical disk.
  • the power component 806 provides power to various components of the electronic device 800.
  • the power component 806 may include a power management system, one or more power sources, and other components associated with generating, managing, and distributing power for the electronic device 800.
  • the multimedia component 808 includes a screen that provides an output interface between the electronic device 800 and a user.
  • the screen may include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive an input signal from a user.
  • the touch panel includes one or more touch sensors to sense touch, swipe, and gestures on the touch panel. The touch sensor may not only sense the boundary of a touch or slide action, but also detect the duration and pressure related to the touch or slide operation.
  • the multimedia component 808 includes a front camera and / or a rear camera. When the electronic device 800 is in an operation mode, such as a shooting mode or a video mode, the front camera and / or the rear camera can receive external multimedia data. Each front camera and rear camera can be a fixed optical lens system or have focal length and optical zoom capabilities.
  • the audio component 810 is configured to output and / or input audio signals.
  • the audio component 810 includes a microphone (MIC).
  • the microphone is configured to receive an external audio signal.
  • the received audio signal may be further stored in the memory 804 or transmitted via the communication component 816.
  • the audio component 810 further includes a speaker for outputting audio signals.
  • the I / O interface 812 provides an interface between the processing component 802 and a peripheral interface module.
  • the peripheral interface module may be a keyboard, a click wheel, a button, or the like. These buttons can include, but are not limited to: a home button, a volume button, a start button, and a lock button.
  • the sensor component 814 includes one or more sensors for providing various aspects of the state evaluation of the electronic device 800.
  • the sensor component 814 can detect the on / off state of the electronic device 800, and the relative positioning of the components.
  • the component is the display and keypad of the electronic device 800.
  • the sensor component 814 can also detect the electronic device 800 or an electronic device 800.
  • the position of the component changes, the presence or absence of the user's contact with the electronic device 800, the orientation or acceleration / deceleration of the electronic device 800, and the temperature change of the electronic device 800.
  • the sensor component 814 may include a proximity sensor configured to detect the presence of nearby objects without any physical contact.
  • the sensor component 814 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications.
  • the sensor component 814 may further include an acceleration sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
  • the communication component 816 is configured to facilitate wired or wireless communication between the electronic device 800 and other devices.
  • the electronic device 800 can access a wireless network based on a communication standard, such as WiFi, 2G, or 3G, or a combination thereof.
  • the communication component 816 receives a broadcast signal or broadcast-related information from an external broadcast management system via a broadcast channel.
  • the communication component 816 further includes a near field communication (NFC) module to facilitate short-range communication.
  • the NFC module can be implemented based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
  • RFID radio frequency identification
  • IrDA infrared data association
  • UWB ultra wideband
  • Bluetooth Bluetooth
  • the electronic device 800 may be implemented by one or more application specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), Implementation of a programming gate array (FPGA), controller, microcontroller, microprocessor, or other electronic component to perform the above method.
  • ASICs application specific integrated circuits
  • DSPs digital signal processors
  • DSPDs digital signal processing devices
  • PLDs programmable logic devices
  • FPGA programming gate array
  • controller microcontroller, microprocessor, or other electronic component to perform the above method.
  • a non-volatile computer-readable storage medium such as a memory 804 including computer program instructions, and the computer program instructions may be executed by the processor 820 of the electronic device 800 to complete the foregoing method.
  • Fig. 18 is a block diagram of an electronic device 1900 according to an exemplary embodiment.
  • the electronic device 1900 may be provided as a server.
  • the electronic device 1900 includes a processing component 1922, which further includes one or more processors, and a memory resource represented by a memory 1932 for storing instructions executable by the processing component 1922, such as an application program.
  • the application program stored in the memory 1932 may include one or more modules each corresponding to a set of instructions.
  • the processing component 1922 is configured to execute instructions to perform the method described above.
  • the electronic device 1900 may further include a power supply component 1926 configured to perform power management of the electronic device 1900, a wired or wireless network interface 1950 configured to connect the electronic device 1900 to a network, and an input / output (I / O) interface 1958 .
  • the electronic device 1900 can operate based on an operating system stored in the memory 1932, such as Windows ServerTM, Mac OSXTM, UnixTM, LinuxTM, FreeBSDTM, or the like.
  • a non-volatile computer-readable storage medium such as a memory 1932 including computer program instructions, and the computer program instructions may be executed by the processing component 1922 of the electronic device 1900 to complete the above method.
  • This application may be a system, method, and / or computer program product.
  • the computer program product may include a computer-readable storage medium having computer-readable program instructions for causing a processor to implement various aspects of the present application.
  • the computer-readable storage medium may be a tangible device that can hold and store instructions used by the instruction execution device.
  • the computer-readable storage medium may be, for example, but not limited to, an electric storage device, a magnetic storage device, an optical storage device, an electromagnetic storage device, a semiconductor storage device, or any suitable combination of the foregoing.
  • Non-exhaustive list of computer-readable storage media include: portable computer disks, hard disks, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM) Or flash memory), static random access memory (SRAM), portable compact disc read only memory (CD-ROM), digital versatile disc (DVD), memory stick, floppy disk, mechanical encoding device, such as a printer with instructions stored thereon A protruding structure in the hole card or groove, and any suitable combination of the above.
  • RAM random access memory
  • ROM read-only memory
  • EPROM erasable programmable read-only memory
  • flash memory flash memory
  • SRAM static random access memory
  • CD-ROM compact disc read only memory
  • DVD digital versatile disc
  • memory stick floppy disk
  • mechanical encoding device such as a printer with instructions stored thereon A protruding structure in the hole card or groove, and any suitable combination of the above.
  • Computer-readable storage media used herein are not to be interpreted as transient signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through waveguides or other transmission media (for example, light pulses through fiber optic cables), or via electrical wires Electrical signal transmitted.
  • the computer-readable program instructions described herein can be downloaded from a computer-readable storage medium to various computing / processing devices, or downloaded to an external computer or external storage device via a network, such as the Internet, a local area network, a wide area network, and / or a wireless network.
  • the network may include copper transmission cables, fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers, and / or edge servers.
  • the network adapter card or network interface in each computing / processing device receives computer-readable program instructions from the network and forwards the computer-readable program instructions for storage in a computer-readable storage medium in each computing / processing device .
  • the computer program instructions for performing the operations of this application may be assembly instructions, instruction set architecture (ISA) instructions, machine instructions, machine-related instructions, microcode, firmware instructions, state setting data, or in one or more programming languages.
  • the programming languages include object-oriented programming languages—such as Smalltalk, C ++, and the like—and conventional procedural programming languages—such as "C” or similar programming languages.
  • Computer-readable program instructions may be executed entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on a remote computer, or entirely on a remote computer or server carried out.
  • the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through the Internet using an Internet service provider) connection).
  • electronic circuits such as programmable logic circuits, field-programmable gate arrays (FPGAs), or programmable logic arrays (PLAs) are personalized by using state information of computer-readable program instructions.
  • the electronic circuits may Computer-readable program instructions are executed to implement various aspects of the present application.
  • These computer-readable program instructions can be provided to a processor of a general-purpose computer, special-purpose computer, or other programmable data processing device, thereby producing a machine such that, when executed by a processor of a computer or other programmable data processing device , Means for implementing the functions / actions specified in one or more blocks in the flowcharts and / or block diagrams.
  • These computer-readable program instructions may also be stored in a computer-readable storage medium, and these instructions cause a computer, a programmable data processing apparatus, and / or other devices to work in a specific manner.
  • a computer-readable medium storing instructions includes: An article of manufacture that includes instructions to implement various aspects of the functions / acts specified in one or more blocks in the flowcharts and / or block diagrams.
  • Computer-readable program instructions can also be loaded onto a computer, other programmable data processing device, or other device, so that a series of operating steps can be performed on the computer, other programmable data processing device, or other device to produce a computer-implemented process , So that the instructions executed on the computer, other programmable data processing apparatus, or other equipment can implement the functions / actions specified in one or more blocks in the flowchart and / or block diagram.
  • each block in the flowchart or block diagram may represent a module, a program segment, or a part of an instruction that contains one or more components for implementing a specified logical function.
  • Executable instructions may also occur in a different order than those marked in the drawings. For example, two consecutive blocks may actually be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending on the functions involved.
  • each block in the block diagrams and / or flowcharts, and combinations of blocks in the block diagrams and / or flowcharts can be implemented in a dedicated hardware-based system that performs the specified function or action. , Or it can be implemented with a combination of dedicated hardware and computer instructions.

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Abstract

一种广告互动方法及装置、电子设备和存储介质,所述方法包括:向服务器或云端数据库发送用于运行互动广告的互动广告请求(S11);在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告(S12);在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息(S13)。通过运行互动广告与用户进行互动,可有效提高用户在界面的停留时间,并通过与用户互动的方式来吸引用户,提升广告效果。

Description

广告互动方法及装置、电子设备和存储介质
本申请要求在2018年6月1日提交中国专利局、申请号为201810558365.4、申请名称为“广告互动方法及装置、电子设备和存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及计算机技术领域,尤其涉及一种广告互动方法及装置、电子设备和存储介质。
背景技术
用户在使用APP完毕后,可能会直接关闭APP,导致用户停留在APP的界面上的时间较短。在相关技术中,一些APP可能会插播广告,但插播广告效果较差,使得用户离开APP界面。
发明内容
本申请提出了一种广告互动方法及装置、电子设备和存储介质。
根据本申请的一方面,提供了一种广告互动方法,所述方法应用于终端,包括:
向服务器或云端数据库发送用于运行互动广告的互动广告请求;
在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告;
在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息。
在一种可能的实现方式中,向服务器或云端数据库发送用于运行互动广告的互动广告请求,包括:
在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,所述方法还包括:
在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
在一种可能的实现方式中,在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告,包括:
在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告。
在一种可能的实现方式中,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
对所述图像中的对象进行识别;
以增强现实AR的方式,将所识别的对象与互动广告的虚拟内容进行叠加显示。
在一种可能的实现方式中,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;
根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
对所述声音进行识别;
根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,运行所述互动广告,包括:
在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
根据图像和声音中的至少一种,确定所述互动广告的运行参数。
在一种可能的实现方式中,所述方法还包括:
在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
在一种可能的实现方式中,所述方法还包括:在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页面。
在一种可能的实现方式中,与所述互动广告对应的内容的页面包括以下中的至少一种:
用于消费与所述互动广告对应的内容的消费页面;
用于促进与所述互动广告对应的内容的消费的页面。
在一种可能的实现方式中,所述方法还包括:当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
在一种可能的实现方式中,所述结果信息包括运行所述互动广告所获得的奖励信息。
在一种可能的实现方式中,所述互动广告包括互动游戏。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述终端包括软件开发工具包,所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。
根据本申请的一方面,提供了一种广告互动方法,所述方法应用于服务器或云端数据库,包括:
在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
在一种可能的实现方式中,在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告,包括:
在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
在一种可能的实现方式中,所述方法还包括:
根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述互动广告包括互动游戏。
根据本申请的一方面,提供了一种广告互动装置,包括:
请求发送模块,用于向服务器或云端数据库发送运行互动广告的互动广告请求;
运行模块,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告;
结果页面显示模块,用于在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息。
在一种可能的实现方式中,所述请求发送模块包括:
请求发送子模块,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,所述装置还包括:
信息发送模块,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
在一种可能的实现方式中,所述运行模块包括:
第一获取子模块,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
AR子模块,用于以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告。
在一种可能的实现方式中,所述AR子模块包括:
图像识别子模块,用于对所述图像中的对象进行识别;
叠加子模块,用于以增强现实AR的方式,将所识别的对象与互动广告的虚拟内容进行叠加显示。
在一种可能的实现方式中,所述AR子模块包括:
图像识别子模块,用于根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;
第一互动子模块,用于根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,所述AR子模块包括:
声音识别子模块,用于对所述声音进行识别;
第二互动子模块,用于根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,所述运行模块包括:
第二获取子模块,用于在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
运行参数确定子模块,用于根据图像和声音中的至少一种,确定所述互动广告的运行参数。
在一种可能的实现方式中,所述装置还包括:
结果信息确定模块,用于在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
在一种可能的实现方式中,所述装置还包括:
内容显示模块,用于在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页 面。
在一种可能的实现方式中,与所述互动广告对应的内容的页面包括以下中的至少一种:
用于消费与所述互动广告对应的内容的消费页面;
用于促进与所述互动广告对应的内容的消费的页面。
在一种可能的实现方式中,所述装置还包括:
转发模块,当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
在一种可能的实现方式中,所述结果信息包括运行所述互动广告所获得的奖励信息。
在一种可能的实现方式中,所述互动广告包括互动游戏。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述终端包括软件开发工具包,所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。
根据本申请的一方面,提供了一种广告互动装置,包括:
互动广告确定模块,用于在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
响应发送模块,用于根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
在一种可能的实现方式中,互动广告确定模块包括:
信息获取子模块,用于在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
互动广告确定子模块,根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
在一种可能的实现方式中,所述装置还包括:
插件确定模块,根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述互动广告包括互动游戏。
根据本申请的一方面,提供了一种电子设备,包括:
处理器;
用于存储处理器可执行指令的存储器;
其中,所述处理器被配置为:执行上述广告互动方法。
根据本申请的一方面,提供了一种计算机可读存储介质,其上存储有计算机程序指令,所述计算机程序指令被处理器执行时实现上述广告互动方法。
在本申请实施例中,通过运行互动广告与用户进行互动,可有效提高用户在界面的停留时间,并通过与用户互动的方式来吸引用户,提升广告效果。
根据下面参考附图对示例性实施例的详细说明,本申请的其它特征及方面将变得清楚。
附图说明
包含在说明书中并且构成说明书的一部分的附图与说明书一起示出了本申请的示例性实施例、特征和方面,并且用于解释本申请的原理。
图1示出根据本申请的实施例的广告互动方法的流程图;
图2示出根据本申请的实施例的广告互动方法的流程图;
图3示出根据本申请的实施例的广告互动方法的流程图;
图4示出根据本申请的实施例的广告互动方法的步骤S12的流程图;
图5示出根据本申请的实施例的广告互动方法的步骤S12的流程图;
图6示出根据本申请的实施例的广告互动方法的流程图;
图7示出根据本申请的实施例的广告互动方法的流程图;
图8示出根据本申请的实施例的广告互动方法的流程图;
图9示出根据本申请的实施例的广告互动方法的流程图;
图10示出根据本申请的实施例的广告互动方法的步骤S91的流程图;
图11示出根据本申请的实施例的广告互动方法的流程图;
图12示出根据本申请的实施例的广告互动方法的应用示意图;
图13示出根据本申请实施例的广告互动装置的框图;
图14示出根据本申请实施例的广告互动装置的框图;
图15示出根据本申请实施例的广告互动装置的框图;
图16示出根据本申请实施例的广告互动装置的框图;
图17是根据一示例性实施例示出的一种电子设备的框图;
图18是根据一示例性实施例示出的一种电子设备的框图。
具体实施方式
以下将参考附图详细说明本申请的各种示例性实施例、特征和方面。附图中相同的附图标记表示功能相同或相似的元件。尽管在附图中示出了实施例的各种方面,但是除非特别指出,不必按比例绘制附图。
在这里专用的词“示例性”意为“用作例子、实施例或说明性”。这里作为“示例性”所说明的任何实施例不必解释为优于或好于其它实施例。
另外,为了更好的说明本申请,在下文的具体实施方式中给出了众多的具体细节。本领域技术人员应当理解,没有某些具体细节,本申请同样可以实施。在一些实例中,对于本领域技术人员熟知的方法、手段、元件和电路未作详细描述,以便于凸显本申请的主旨。
图1示出根据本申请的实施例的广告互动方法的流程图。如图1所示,所述方法应用于终端,包括:
在步骤S11中,向服务器或云端数据库发送用于运行互动广告的互动广告请求;
在步骤S12中,在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告;
在步骤S13中,在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动 广告获得的结果信息。
根据本申请的实施例的广告互动方法,通过运行互动广告与用户进行互动,可有效提高用户在界面的停留时间,并通过与用户互动的方式来吸引用户,提升广告效果。
在一种可能的实现方式中,所述广告互动方法可以由终端设备执行,终端设备可以为用户设备(User Equipment,UE)、移动设备、用户终端、终端、蜂窝电话、无绳电话、个人数字处理(Personal Digital Assistant,PDA)、手持设备、计算设备、车载设备、可穿戴设备等,所述方法可以通过处理器调用存储器中存储的计算机可读指令的方式来实现。所述终端包括软件开发工具包(Software Development Kit,SDK),所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。所述软件开发工具包可以是植入终端的工具包。
在一种可能的实现方式中,在步骤S11中,所述终端可向服务器或云端数据库发送互动广告请求,以运行所述广告,所述互动广告请求可以是向服务器或云端数据库请求互动广告资源的报文。在示例中,所述SDK可向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,所述终端可在用户触发运行互动广告的控件时,向服务器或云端数据库发送互动广告请求。
图2示出根据本申请的实施例的广告互动方法的流程图。如图2所示,步骤S11可包括:
在步骤S111中,在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,用于启动互动广告的控件可包括应用程序(Application,APP)中的广告位(例如,APP的界面中的用于展示广告的区域)或终端上的至少一部分APP的图标,也可包括专用于运行互动广告的APP的图标等。
在示例中,APP中的广告位可包括广告发布者在APP的界面中的用于展示广告的区域插入的用于运行互动广告的图标,在所述图标被触发时,所述SDK可向服务器或云端数据库发送互动广告请求。APP中的广告位还可包括在APP的界面中播放的广告,例如,在用于播放视频的APP中,在视频内容播放之前,可播放一段广告,如果在播放广告时,广告播放界面被触发,所述SDK可向服务器或云端数据库发送互动广告请求。APP中的广告位还可包括在APP的界面中的浮动窗口、横幅或者弹窗,所述浮动窗口、横幅或者弹窗中可包括互动广告的链接或者用于运行互动广告的图标,在所述链接或所述图标被触发时,所述SDK可向服务器或云端数据库发送互动广告请求。APP中的广告位还可包括在在启动APP时显示的广告页面,在所述广告页面被触发时,所述SDK可向服务器或云端数据库发送互动广告请求。本申请对广告位的类型不做限制。
在示例中,在终端上的至少一部分APP的图标被触发时,即,在所述至少一部分APP被启动时,所述SDK可向服务器或云端数据库发送互动广告请求。例如,在可启用终端的视频获取单元的APP(例如相机APP、直播APP或可拍摄短视频的APP等)被启动时,所述SDK可向服务器或云端数据库发送互动广告请求。
在示例中,专用于运行互动广告的APP的图标被触发时,即,专用于运行互动广告的APP被启动时,所述SDK可向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,所述终端还可将所述终端的历史行为信息和/或用户身份信息发送至 服务器或云端数据库,使服务器或云端数据库可根据所述历史行为信息和/或用户身份信息来确定推送的互动广告的类型。
图3示出根据本申请的实施例的广告互动方法的流程图。如图3所示,所述广告互动方法还可包括:
在步骤S31中,在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
在一种可能的实现方式中,所述历史行为信息可包括用户操作终端的历史操作记录,或者终端记录的用户的行为信息,例如,历史操作记录可包括用户在网站或APP上的历史消费信息,终端记录的用户的行为信息可包括终端记录的用户的运动信息或日程安排等。用户身份信息可以是表明用户身份的信息,可包括用户的姓名、籍贯、年龄、学历和工作状况等信息。根据历史行为信息,可确定用户的偏好等信息。所述终端可将历史行为信息发送至服务器或云端数据库,使服务器或云端数据库能够使用终端的历史行为信息来确定互动广告的类型。终端还可将用户身份信息发送至服务器或云端数据库,使服务器或云端数据库可根据所述用户身份信息来确定互动广告的类型。或者,服务器或云端数据库可同时根据所述用户身份信息和历史行为信息来来确定互动广告的类型。本申请对终端向服务器发送的信息的类型不做限制。
通过这种方式,可针对终端的用户来精确地推送互动广告,提升互动广告的效果。
在一种可能的实现方式中,在步骤S12中,在服务器或云端数据库对互动广告请求进行响应时,终端可接收到服务器或云端数据库对互动广告请求的响应,并可解析该响应,以运行所述互动广告。在示例中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
图4示出根据本申请的实施例的广告互动方法的步骤S12的流程图。如图4所示,步骤S12可包括:
在步骤S121中,在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
在步骤S122中,以增强现实AR(Augmented Reality)的方式,根据所述图像和声音中的至少一种,运行所述互动广告。
在一种可能的实现方式中,在步骤S121中,在终端接收到服务器或云端数据库对互动广告请求的响应时,可启动终端的图像获取组件(例如,摄像头)和声音获取组件(例如,麦克风)中的至少一种,由此可获得终端周围的图像和声音中的至少一种,例如,终端使用者的图像、环境图像、以及终端使用者的语音中的至少一种。
在一种可能的实现方式中,在步骤S122中,SDK可加载所述互动广告,使终端展示互动广告的虚拟内容,例如显示互动广告中的虚拟对象(例如游戏中的人物、道具等)并播放互动广告的声音,通过图像获取组件和声音获取组件采集的图像、声音等真实内容以及互动广告的虚拟内容,可以实现基于增强现实AR的互动。
在示例中,所述互动广告可以包括互动游戏,所述终端可使用所述使用者的图像和声音中的至少一种来进行互动游戏。
以下以互动游戏为例,举例说明根据所述图像和声音中的至少一种,运行所述互动广告的示例。
在一个示例中,以增强现实AR方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:对所述图像中的对象进行识别;以增强现实AR方式,将所识别的对象与互动广告的虚拟内容 进行叠加显示。例如,所述终端可启动摄像头,来获取图像,图像中可能包含终端的当前使用者,以及当前使用者所处的环境中的物品、当前使用者穿戴的饰品等对象。摄像头可将图像传输至终端的CPU,CPU可通过深度学习等方法,对图像中对象进行识别。进一步地,可将从图像中识别出的对象与SDK加载的互动游戏的虚拟内容相叠加,例如将使用者的头像与互动游戏中虚拟人物的躯干叠加,使得终端的当前使用者可以以增强现实AR的方式与互动游戏进行交互。
在示例中,以增强现实AR方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
其中,可根据视线、表情、姿态、或手势的参数(例如视线的方向、焦点,表情的类别,姿态或手势的类别、方向、幅度等),对虚拟内容进行控制或改变(例如改变虚拟内容的参数,使虚拟内容作出相应的反应等)。
例如,所述终端可启动摄像头,来获取图像,图像中可能包含终端的当前使用者,摄像头可将图像传输至终端的CPU,CPU可通过深度学习等方法,对图像中使用者的视线、表情、姿态、手势中的一种或多种进行识别,并可根据识别的结果,运行所述互动广告,例如对所述互动广告的虚拟内容进行控制等。
举例来说,所述摄像头可通过获取使用者的面部图像来确定使用者的视线方向,并根据视线方向来控制游戏画面中的目标,以躲避游戏画面中的障碍物或者击中游戏画面中的物体等。例如,所述游戏可以是攻击游戏画面中的飞机、躲避游戏画面中的方块、收集游戏画面中的心形物体或者搜寻游戏画面中的宝物等,互动游戏的画面中的视线对准的点可出现光标,使用者的视线移动时,光标可对应地移动,所述光标与游戏画面中的飞机接触时,画面中可显示为对飞机进行攻击,所述光标与游戏画面中的方块接触时,画面中可显示为躲避方块失败,所述光标与心形物体或者宝物接触时,画面中可显示为收集心形物体或收集宝物等。
再举例来说,可通过获取使用者的面部图像来识别使用者的表情,并根据所述表情来运行与面部表情有关的互动游戏。例如,所述互动游戏可以是吐泡泡游戏,使用者可做出噘嘴等表情,互动游戏的画面中可出现泡泡。
再举例来说,所述终端可根据当前使用者的图像来识别当前使用者的头部动作。可根据使用者头部动作来运行躲避游戏画面中的障碍物等游戏。例如,所述游戏可以是头部躲避障碍物的游戏,游戏画面中可出现障碍物以及使用者头部的图像,障碍物可朝向所述头部的图像移动,使用者头部摆动时,所述头部的图像可对应地摆动,以躲避障碍物,如果所述障碍物与所述头部的图像接触,游戏画面中可显示头部图像被砸中的画面。
再举例来说,所述终端可根据图像识别终端的当前使用者的手势或肢体动作图像,并根据手势或肢体动作图像来运行互动游戏。例如,所述游戏可以是根据手势或肢体动作来投篮的游戏,或者根据手势或肢体动作来接住画面中的宝物或砸金蛋等游戏,或者是做出指定的肢体动作的游戏,还可以是根据手势或肢体动作来攻击游戏画面中的目标的游戏,例如拳击游戏或打怪兽游戏。在示例中,游戏画面中可出现篮框、篮球以及使用者的手的图像,使用者的手势变化,所述手的图像可对应地变化,例如,使用者的手势为投篮的姿势,则游戏画面中手的图像可显示为投篮的姿势,并将篮球投进篮筐。 在示例中,游戏画面中可出现怪兽、武器以及使用者的手的图像,使用者的手势为攥紧拳头,所述手的图像可显示为攥紧拳头,可攻击怪兽,使用者还可做出拿起武器的动作,游戏画面中的手的图像可显示为握着武器的手的图像,可使用所述武器攻击怪兽,此外,使用者还可拿着笔等物体,通过所述终端对所述笔等物体的检测,游戏画面中的手的图像可显示为握着武器的手的图像,可使用所述武器攻击怪兽。在示例中,游戏画面中可出现金蛋和锤子,使用者可做出拿起锤子的动作,游戏画面中的手的图像可显示为握着锤子的手的图像,可使用锤子来砸金蛋。
在一种可能的实现方式中,以增强现实AR方式,根据所述图像和声音中的至少一种,运行所述互动广告,可包括:对所述声音进行识别;根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
在示例中,所述终端可启动麦克风,来获取声音。在示例中,所述麦克风可将获取到的声音提供给CPU,CPU对声音进行识别,例如,使用语音识别功能对声音进行识别,并根据语音识别的结果运行互动游戏。例如,所述游戏可以是猜词游戏,可根据语音识别结果来确定猜词游戏的结果,例如,如果语音识别结果与猜词游戏的答案一致,则猜词游戏的结果为正确,否则为错误。
在示例中,所述互动游戏可以是2D游戏,也可以是3D游戏,本申请对游戏的渲染效果不做限制。在游戏中可插入广告。例如,所述游戏是投篮游戏,篮球的球体区域或篮板区域可被设置为广告位,可在篮球的球体区域或篮板区域等广告位上显示广告。例如,所述游戏是打怪兽游戏,怪兽的皮肤所在区域可被设置为广告位,可在怪兽的皮肤所在区域等广告位上显示广告等。本申请对游戏中的广告位不做限制。
通过这种方式,可使用户通过增强现实AR的方式与互动广告中的虚拟内容进行互动,可与虚拟内容进行互动来使用户长时间停留在互动广告的界面,提升了用户的感官体验,并提升了广告的效果。
在一种可能的实现方式中,在步骤S12,终端还可确定运行互动广告的运行参数。
图5示出根据本申请的实施例的广告互动方法的步骤S12的流程图。如图5所示,步骤S12可包括:
在步骤S123中,在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
在步骤S124中,根据图像和声音中的至少一种,确定所述互动广告的运行参数。
在一种可能的实现方式中,在步骤S123中,在终端接收到服务器或云端数据库对互动广告请求的响应时,可启动终端的图像获取组件和声音获取组件中的至少一种,例如可启动终端的摄像头和麦克风中的至少一种,来获取图像和声音中的至少一种。
在一种可能的实现方式中,在步骤S124中,所述SDK可加载所述互动广告,并根据图像和声音中的至少一种来运行所述互动广告,例如,可使用图像和声音中的至少一种与所述互动广告进行交互,例如可通过终端的当前使用者的表情和语言等于所述互动广告进行交互。
在一种可能的实现方式中,可通过终端的当前使用者的图像和声音中的至少一种来运行所述互动广告,并确定互动广告的运行参数,所述运行参数可包括运行所述互动广告所产生的参数,例如参与互动游戏的得分。在示例中,可通过问答等形式进行交互,并根据问答的正确率等参数来确定所述互动广告的运行参数,即,运行互动广告获得的得分。本申请对交互的形式不做限制。
在示例中,互动广告可以是如上所述的互动游戏,可通过增强现实AR的方式,使用图像和声音 中的至少一种与所述互动游戏进行交互,并确定运行参数。例如,互动游戏是投篮游戏,可根据投进篮筐的次数来确定运行参数。例如,互动游戏是搜寻游戏画面中的宝物,可根据搜寻到的宝物的数量来确定运行参数。例如,互动游戏是根据使用者头部摆动的图像来运行躲避游戏画面中的障碍物,可根据被障碍物击中的时间来确定所述运行参数。
图6示出根据本申请的实施例的广告互动方法的流程图。如图6所示,所述广告互动方法可包括:
在步骤S61中,在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
在一种可能的实现方式中,根据所述运行参数,可确定运行互动广告的结果信息,所述结果信息包括运行所述互动广告所获得的奖励信息,例如,得分越高,获得的奖励越多,所述奖励信息可表示运行互动广告获得的奖励。在示例中,所述奖励信息可以是与所述互动广告对应的产品的优惠券。在示例中,所述互动广告是互动游戏,根据互动游戏的得分确定的运行参数,通过运行参数可确定获得的奖励,例如,可确定一定时间内的游戏得分,或者可确定预设的游戏次数内的游戏得分,并通过游戏得分确定获得的奖励。例如,互动游戏是投篮游戏,在一定时间内投进篮筐的次数越多,则运行参数越高,优惠券的优惠幅度越大,或者在一定投篮次数内投进篮筐的次数越多,则运行参数越高,优惠券的优惠幅度越大。在示例中,互动广告是在线互动游戏,例如,互动游戏是投篮游戏,可在线寻找另一个正在运行投篮游戏的终端来进行对比,在预设时间段内投进篮筐的次数更多或者在预设投篮次数内投进篮筐的次数更多的终端获得的优惠券的优惠幅度更大。
在一种可能的实现方式中,在步骤S13中,可在互动广告运行结束时,显示结果页面,在结果页面中可包括运行互动广告获得的结果信息。例如,结果页面中可包括游戏得分和积分等信息,还可包括所述奖励信息,例如优惠券的优惠信息等。
图7示出根据本申请的实施例的广告互动方法的流程图。如图7所示,所述广告互动方法还包括:
在步骤S71中,在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页面。
在一种可能的实现方式中,在步骤S71中,与所述互动广告对应的内容的页面包括以下中的至少一种:用于消费与所述互动广告对应的内容的消费页面;用于促进与所述互动广告对应的内容的消费的页面。
在示例中,用于消费与所述互动广告对应的内容的消费页面可包括与所述互动广告对应的内容购买页面或下载页面。如果结果页面被触发,例如,如果用户点击所述优惠券,则显示用于消费与所述互动广告对应的内容的消费页面。在示例中,与互动广告对应的内容为某款APP,优惠券可以是该APP的会员优惠券,用于消费与所述互动广告对应的内容的消费页面是下载该APP的下载页面。在示例中,与互动广告对应的内容为某款产品,优惠券可以是该产品的优惠券,用于消费与所述互动广告对应的内容的消费页面是购买该产品的购买页面。
在示例中,用于促进与所述互动广告对应的内容的消费的页面可包括兑换所述奖励信息的页面,例如,兑换所述优惠券的页面。如果用户点击所述优惠券,则显示兑换所述优惠券的页面,例如,所述页面中可包括优惠券的验证码等用于兑换的信息。在示例中,与互动广告对应的内容为某款APP,优惠券可以是该APP的会员优惠券,在检测到所述会员优惠券被触发时,可显示该会员优惠券的验证码。在示例中,与互动广告对应的内容为某款产品,优惠券可以是该产品的优惠券,在检测到该产品的优惠券被触发时,可显示该产品的优惠券的验证码。用户可使用所述验证码来获得优惠,因此,该 验证码可促进用户消费与所述互动广告对应的内容。
在一种可能的实现方式中,结果页面中还可包括用于转发结果信息的控件。
图8示出根据本申请的实施例的广告互动方法的流程图。如图8所示,所述广告互动方法还包括:
在步骤S81中,当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
在一种可能的实现方式中,用于转发所述结果信息的控件可在被触发时,将结果信息转发到社交网络平台,例如微博或朋友圈等,可进一步传播所述互动广告的内容。在示例中,用于转发所述结果信息的控件可在被触发时,将获得的优惠券的优惠信息转发至社交网络平台,可在传播优惠信息时,传播所述互动广告的内容。如果其他终端的用户在社交网络平台中看到并触发所述结果信息,则服务器或云端数据库可根据所述其他终端的用户的历史行为信息和/或用户身份信息等信息向所述其他终端推送互动广告。
通过这种方式,可对互动广告的内容进行进一步地传播,提升广告效果。
图9示出根据本申请的实施例的广告互动方法的流程图。如图9所示,所述方法应用于服务器或云端数据库,包括:
在步骤S91中,在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
在步骤S92中,根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
根据本申请的实施例的广告互动方法,可根据终端的互动广告请求来确定匹配的互动广告,针对终端的用户定向投放互动广告,可提升互动广告的效果,进一步地,定向投放互动广告可有效提高用户在界面的停留时间,并通过与用户互动的方式来吸引用户,提升广告效果。
在一种可能的实现方式中,服务器或云端数据库可根据终端的历史行为信息或者用户身份信息等其他信息来确定与所述互动广告请求匹配的互动广告。
图10示出根据本申请的实施例的广告互动方法的步骤S91的流程图。如图10所示,所述步骤S91可包括以下步骤:
在步骤S911中,在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
在步骤S912中,根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
在一种可能的实现方式中,在步骤S911中,终端在发送互动广告请求时,可同时发送终端的历史行为信息和/或用户身份信息,服务器或云端数据库可接收所述终端的历史行为信息。
在一种可能的实现方式中,如果终端未发送历史行为信息,服务器或云端数据库可向终端发送用于使终端提供历史行为信息的命令,从而获取所述终端的历史行为信息。
在一种可能的实现方式中,所述服务器或云端数据库还可从终端获取与用户相关的其他信息,例如用户身份信息等,本申请对服务器或云端数据库获取的信息类型不做限制。
在一种可能的实现方式中,在步骤S912中,服务器或云端数据库可根据终端的历史行为信息和/或用户身份信息来确定与互动广告请求匹配的互动广告。在示例中,历史行为信息可包括终端上记录的用户的历史购买信息,服务器或云端数据库可根据历史购买信息来推送与用户以前购买的产品相关的产品的广告,例如,根据历史购买信息,用户以前购买过篮球,则服务器或云端数据库可推送篮球 鞋的广告。在示例中,服务器或云端数据库可根据用户的历史购买信息,确定用户的偏好,并根据用户的偏好来推送互动广告,例如,用户以前购买过篮球,则服务器或云端数据库可推送广告内容为投篮游戏的互动广告。历史行为信息还可包括其他历史信息,例如用户的运动记录和日程安排等,本申请对历史行为信息的类型不做限制。
在一种可能的实现方式中,服务器或云端数据库可根据终端的用户身份信息来确定与互动广告请求匹配的互动广告。在示例中,可根据用户的身份信息确定用户的年龄,例如,用户的年龄为16岁,则用户可能是中学生,则可推送书籍、习题或资料的广告。
在一种可能的实现方式中,在步骤S92中,服务器或云端数据库可根据匹配的互动广告,向所述终端发送对互动广告请求的响应。其中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。在示例中,所述响应是所述互动广告的内容,服务器或云端数据库可将互动广告的内容发送至终端,终端的SDK可解析所述互动广告的内容并加载所述互动广告。在示例中,所述响应是所述互动广告的地址,服务器或云端数据库可将互动广告的地址发送至终端,终端的SDK可访问所述互动广告的地址,并加载所述互动广告。
在一种可能的实现方式中,服务器或云端数据库还可确定在互动广告中所包含的广告插件。
图11示出根据本申请的实施例的广告互动方法的流程图。如图11所示,所述广告互动方法还可包括:
在步骤S93中,根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
在一种可能的实现方式中,所述互动广告可以是互动游戏,可根据广告发布者的特征信息,确定所述广告发布者在互动广告中可使用的插件的类别。所述特征信息可包括广告发布者的注册信息和/或会员信息等。在示例中,广告发布者可将用于宣传产品或APP的广告图标等插件上传至服务器或云端数据库,在服务器或云端数据库向终端推送互动广告时,可根据广告发布者的特征信息来确定哪些插件是可用的。
在示例中,根据广告发布者的特征信息,可确定该广告发布者为普通发布者,则该广告发布者可在互动广告的广告位中使用能够链接至APP下载页或产品购买页的图标、对APP或产品的描述以及结果页面中的链接以及优惠券等。
在示例中,根据广告发布者的特征信息,可确定该广告发布者为定制了多项广告服务的会员,则该广告发布者可在互动广告的广告位中使用APP或产品的品牌图标、能够链接至APP下载页或产品购买页的图标、对APP或产品的描述,以及结果页面中的链接以及优惠券等,还可在互动游戏中插入关于产品的游戏元素。例如,广告发布者是运动品牌厂商,可在投篮游戏中使用与产品相关的游戏元素,例如,投篮游戏中投篮的人物穿的运动服样式可与所述运动品牌厂商的运动服样式一致。或者,可在互动广告的界面中插入宣传APP或产品的横幅或标语等。
在示例中,根据广告发布者的特征信息,可确定该广告发布者为VIP会员,则该广告发布者除了可使用上述所有插件外,还可在互动游戏中定制广告位,以插入广告。例如,可根据互动游戏的内容定制个性化的广告位,所述互动游戏是躲避障碍物的游戏,该广告发布者可将障碍物作为广告位,在障碍物上插入广告。本申请对插件的类型不做限制。
根据本申请的实施例的广告互动方法,通过运行互动广告与用户进行互动,可有效提高用户在界 面的停留时间,并通过针对用户来精确地推送互动广告,以及通过互动游戏来吸引用户,进一步地,可通过转发结果信息对广告内容进一步传播,提升广告效果。此外,在终端植入软件开发工具包(SDK),软件开发工具包可解析或访问服务器或云端数据库对互动广告请求的响应,无需在终端存储互动广告内容,软件开发工具包大小可在5M以内,节省终端的存储空间,且软件开发工具包无需升级,进一步地,软件开发工具包仅需加载或访问服务器或云端数据库发送的响应,操作简洁,加载速度快,加载时间可在1s以内。
图12示出根据本申请的实施例的广告互动方法的应用示意图。如图12所示,终端11包括SDK 111,SDK 111的大小可在5M以内,节省终端的存储空间。
广告发布者13可将广告的插件16上传至服务器12,服务器12可根据广告发布者13的特征信息来确定哪些插件可在互动广告中使用,例如,广告发布者为普通发布者,则该广告发布者仅可在互动广告的广告位中插入能够链接至APP下载页或产品购买页的图标、对APP或产品的描述以及结果页面中的链接以及优惠券等。
在终端的用于启动互动广告的控件被触发时,SDK 111向服务器12发送互动广告请求14。例如,APP的界面中插入的用于运行互动广告的图标被触发时,SDK 111向服务器12发送互动广告请求14,服务器12可获取终端的历史行为信息和/或用户身份信息,并根据历史行为信息和/或用户身份信息来确定推送的互动广告,即,根据终端的历史行为信息和/或用户身份信息,向该终端定向推送互动广告。在确定互动广告后,服务器12可向终端11发送对互动广告请求的响应15,所述响应可包括互动广告的地址或者互动广告的内容。
互动广告可以是互动游戏,SDK 111可加载互动游戏的内容,或者访问互动游戏的地址,并启动终端11的图像获取单元和/或声音获取单元,将获取的图像和/声音以AR方式与互动游戏中的虚拟信息相叠加,使得终端11的当前用户可与互动游戏进行交互,即,当前用户可玩互动游戏。终端11可根据终端的当前使用者的图像和/或声音确定互动游戏的运行参数,即,当前使用者在玩互动游戏时获得的得分。终端11可根据运行参数确定互动游戏的结果信息,即当前使用者玩互动游戏获得的奖励信息,例如优惠券,得分越高,优惠幅度越大。终端11可在互动游戏结束时,显示结果页面,结果页面中包括所述结果信息,还可包括转发结果信息的控件。如果结果页面被触发,例如,终端的当前使用者触发结果页面中的优惠券,则跳转到与互动广告对应的内容的消费页面,例如APP的下载页面或者产品的购买页面。如果转发结果信息的控件被触发,可将结果信息转发至社交网络平台,以对互动广告进行进一步的传播。
可以理解,本申请提及的上述各个方法实施例,在不违背原理逻辑的情况下,均可以彼此相互结合形成结合后的实施例,限于篇幅,本申请不再赘述。
此外,本申请还提供了图像处理装置、电子设备、计算机可读存储介质、程序,上述均可用来实现本申请提供的任一种图像处理方法,相应技术方案和描述和参见方法部分的相应记载,不再赘述。
图13示出根据本申请实施例的广告互动装置的框图,如图13所示,所述装置包括:
请求发送模块131,用于向服务器或云端数据库发送运行互动广告的互动广告请求;
运行模块132,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述 互动广告;
结果页面显示模块133,用于在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息。
在一种可能的实现方式中,所述互动广告包括互动游戏。
在一种可能的实现方式中,所述结果信息包括运行所述互动广告所获得的奖励信息。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述终端包括软件开发工具包,所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。
图14示出根据本申请实施例的广告互动装置的框图,如图14所示,所述请求发送模块131包括:
请求发送子模块1311,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
在一种可能的实现方式中,所述装置还包括:
信息发送模块134,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
在一种可能的实现方式中,运行模块132可包括:
第一获取子模块1321,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
AR子模块1322,用于以增强现实AR方式,根据所述图像和声音中的至少一种,运行所述互动广告。
在一种可能的实现方式中,所述AR子模块包括:
图像识别子模块,用于对所述图像中的对象进行识别;
叠加子模块,用于以增强现实AR方式,将所识别的对象与互动广告的虚拟内容进行叠加显示。
在一种可能的实现方式中,所述AR子模块包括:
图像识别子模块,用于根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;
第一互动子模块,用于根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,所述AR子模块包括:
声音识别子模块,用于对所述声音进行识别;
第二互动子模块,用于根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
在一种可能的实现方式中,运行模块132可包括:
第二获取子模块1323,用于在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
运行参数确定子模块1324,用于根据图像和声音中的至少一种,确定所述互动广告的运行参数。
在一种可能的实现方式中,所述装置还包括:
结果信息确定模块135,用于在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
在一种可能的实现方式中,所述装置还包括:
内容显示模块136,用于在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页面。
在一种可能的实现方式中,与所述互动广告对应的内容的页面包括以下中的至少一种:
用于消费与所述互动广告对应的内容的消费页面;
用于促进与所述互动广告对应的内容的消费的页面。
在一种可能的实现方式中,所述装置还包括:
转发模块137,当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
图15示出根据本申请实施例的广告互动装置的框图,如图15所示,所述装置包括:
互动广告确定模块151,用于在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
响应发送模块152,用于根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
在一种可能的实现方式中,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
在一种可能的实现方式中,所述互动广告包括互动游戏。
图16示出根据本申请实施例的广告互动装置的框图,如图16所示,互动广告确定模块151可包括:
信息获取子模块1511,用于在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
互动广告确定子模块1512,根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
在一种可能的实现方式中,所述装置还包括:
插件确定模块153,根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
本申请实施例还提出一种计算机可读存储介质,其上存储有计算机程序指令,所述计算机程序指令被处理器执行时实现上述方法。计算机可读存储介质可以是非易失性计算机可读存储介质。
本申请实施例还提出一种电子设备,包括:处理器;用于存储处理器可执行指令的存储器;其中,所述处理器被配置为上述方法。
电子设备可以被提供为终端、服务器或其它形态的设备。
图17是根据一示例性实施例示出的一种电子设备800的框图。例如,电子设备800可以是移动电话,计算机,数字广播终端,消息收发设备,游戏控制台,平板设备,医疗设备,健身设备,个人数字助理等终端。
参照图17,电子设备800可以包括以下一个或多个组件:处理组件802,存储器804,电源组件806,多媒体组件808,音频组件810,输入/输出(I/O)的接口812,传感器组件814,以及通信组件816。
处理组件802通常控制电子设备800的整体操作,诸如与显示,电话呼叫,数据通信,相机操作和记录操作相关联的操作。处理组件802可以包括一个或多个处理器820来执行指令,以完成上述的方法 的全部或部分步骤。此外,处理组件802可以包括一个或多个模块,便于处理组件802和其他组件之间的交互。例如,处理组件802可以包括多媒体模块,以方便多媒体组件808和处理组件802之间的交互。
存储器804被配置为存储各种类型的数据以支持在电子设备800的操作。这些数据的示例包括用于在电子设备800上操作的任何应用程序或方法的指令,联系人数据,电话簿数据,消息,图片,视频等。存储器804可以由任何类型的易失性或非易失性存储设备或者它们的组合实现,如静态随机存取存储器(SRAM),电可擦除可编程只读存储器(EEPROM),可擦除可编程只读存储器(EPROM),可编程只读存储器(PROM),只读存储器(ROM),磁存储器,快闪存储器,磁盘或光盘。
电源组件806为电子设备800的各种组件提供电力。电源组件806可以包括电源管理系统,一个或多个电源,及其他与为电子设备800生成、管理和分配电力相关联的组件。
多媒体组件808包括在所述电子设备800和用户之间的提供一个输出接口的屏幕。在一些实施例中,屏幕可以包括液晶显示器(LCD)和触摸面板(TP)。如果屏幕包括触摸面板,屏幕可以被实现为触摸屏,以接收来自用户的输入信号。触摸面板包括一个或多个触摸传感器以感测触摸、滑动和触摸面板上的手势。所述触摸传感器可以不仅感测触摸或滑动动作的边界,而且还检测与所述触摸或滑动操作相关的持续时间和压力。在一些实施例中,多媒体组件808包括一个前置摄像头和/或后置摄像头。当电子设备800处于操作模式,如拍摄模式或视频模式时,前置摄像头和/或后置摄像头可以接收外部的多媒体数据。每个前置摄像头和后置摄像头可以是一个固定的光学透镜系统或具有焦距和光学变焦能力。
音频组件810被配置为输出和/或输入音频信号。例如,音频组件810包括一个麦克风(MIC),当电子设备800处于操作模式,如呼叫模式、记录模式和语音识别模式时,麦克风被配置为接收外部音频信号。所接收的音频信号可以被进一步存储在存储器804或经由通信组件816发送。在一些实施例中,音频组件810还包括一个扬声器,用于输出音频信号。
I/O接口812为处理组件802和外围接口模块之间提供接口,上述外围接口模块可以是键盘,点击轮,按钮等。这些按钮可包括但不限于:主页按钮、音量按钮、启动按钮和锁定按钮。
传感器组件814包括一个或多个传感器,用于为电子设备800提供各个方面的状态评估。例如,传感器组件814可以检测到电子设备800的打开/关闭状态,组件的相对定位,例如所述组件为电子设备800的显示器和小键盘,传感器组件814还可以检测电子设备800或电子设备800一个组件的位置改变,用户与电子设备800接触的存在或不存在,电子设备800方位或加速/减速和电子设备800的温度变化。传感器组件814可以包括接近传感器,被配置用来在没有任何的物理接触时检测附近物体的存在。传感器组件814还可以包括光传感器,如CMOS或CCD图像传感器,用于在成像应用中使用。在一些实施例中,该传感器组件814还可以包括加速度传感器,陀螺仪传感器,磁传感器,压力传感器或温度传感器。
通信组件816被配置为便于电子设备800和其他设备之间有线或无线方式的通信。电子设备800可以接入基于通信标准的无线网络,如WiFi,2G或3G,或它们的组合。在一个示例性实施例中,通信组件816经由广播信道接收来自外部广播管理系统的广播信号或广播相关信息。在一个示例性实施例中,所述通信组件816还包括近场通信(NFC)模块,以促进短程通信。例如,在NFC模块可基于射频识别(RFID)技术,红外数据协会(IrDA)技术,超宽带(UWB)技术,蓝牙(BT)技术和其他 技术来实现。
在示例性实施例中,电子设备800可以被一个或多个应用专用集成电路(ASIC)、数字信号处理器(DSP)、数字信号处理设备(DSPD)、可编程逻辑器件(PLD)、现场可编程门阵列(FPGA)、控制器、微控制器、微处理器或其他电子元件实现,用于执行上述方法。
在示例性实施例中,还提供了一种非易失性计算机可读存储介质,例如包括计算机程序指令的存储器804,上述计算机程序指令可由电子设备800的处理器820执行以完成上述方法。
图18是根据一示例性实施例示出的一种电子设备1900的框图。例如,电子设备1900可以被提供为一服务器。参照图18,电子设备1900包括处理组件1922,其进一步包括一个或多个处理器,以及由存储器1932所代表的存储器资源,用于存储可由处理组件1922的执行的指令,例如应用程序。存储器1932中存储的应用程序可以包括一个或一个以上的每一个对应于一组指令的模块。此外,处理组件1922被配置为执行指令,以执行上述方法。
电子设备1900还可以包括一个电源组件1926被配置为执行电子设备1900的电源管理,一个有线或无线网络接口1950被配置为将电子设备1900连接到网络,和一个输入输出(I/O)接口1958。电子设备1900可以操作基于存储在存储器1932的操作系统,例如Windows ServerTM,Mac OS XTM,UnixTM,LinuxTM,FreeBSDTM或类似。
在示例性实施例中,还提供了一种非易失性计算机可读存储介质,例如包括计算机程序指令的存储器1932,上述计算机程序指令可由电子设备1900的处理组件1922执行以完成上述方法。
本申请可以是系统、方法和/或计算机程序产品。计算机程序产品可以包括计算机可读存储介质,其上载有用于使处理器实现本申请的各个方面的计算机可读程序指令。
计算机可读存储介质可以是可以保持和存储由指令执行设备使用的指令的有形设备。计算机可读存储介质例如可以是――但不限于――电存储设备、磁存储设备、光存储设备、电磁存储设备、半导体存储设备或者上述的任意合适的组合。计算机可读存储介质的更具体的例子(非穷举的列表)包括:便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、静态随机存取存储器(SRAM)、便携式压缩盘只读存储器(CD-ROM)、数字多功能盘(DVD)、记忆棒、软盘、机械编码设备、例如其上存储有指令的打孔卡或凹槽内凸起结构、以及上述的任意合适的组合。这里所使用的计算机可读存储介质不被解释为瞬时信号本身,诸如无线电波或者其他自由传播的电磁波、通过波导或其他传输媒介传播的电磁波(例如,通过光纤电缆的光脉冲)、或者通过电线传输的电信号。
这里所描述的计算机可读程序指令可以从计算机可读存储介质下载到各个计算/处理设备,或者通过网络、例如因特网、局域网、广域网和/或无线网下载到外部计算机或外部存储设备。网络可以包括铜传输电缆、光纤传输、无线传输、路由器、防火墙、交换机、网关计算机和/或边缘服务器。每个计算/处理设备中的网络适配卡或者网络接口从网络接收计算机可读程序指令,并转发该计算机可读程序指令,以供存储在各个计算/处理设备中的计算机可读存储介质中。
用于执行本申请操作的计算机程序指令可以是汇编指令、指令集架构(ISA)指令、机器指令、机器相关指令、微代码、固件指令、状态设置数据、或者以一种或多种编程语言的任意组合编写的源代码或目标代码,所述编程语言包括面向对象的编程语言—诸如Smalltalk、C++等,以及常规的过程 式编程语言—诸如“C”语言或类似的编程语言。计算机可读程序指令可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络—包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。在一些实施例中,通过利用计算机可读程序指令的状态信息来个性化定制电子电路,例如可编程逻辑电路、现场可编程门阵列(FPGA)或可编程逻辑阵列(PLA),该电子电路可以执行计算机可读程序指令,从而实现本申请的各个方面。
这里参照根据本申请实施例的方法、装置(系统)和计算机程序产品的流程图和/或框图描述了本申请的各个方面。应当理解,流程图和/或框图的每个方框以及流程图和/或框图中各方框的组合,都可以由计算机可读程序指令实现。
这些计算机可读程序指令可以提供给通用计算机、专用计算机或其它可编程数据处理装置的处理器,从而生产出一种机器,使得这些指令在通过计算机或其它可编程数据处理装置的处理器执行时,产生了实现流程图和/或框图中的一个或多个方框中规定的功能/动作的装置。也可以把这些计算机可读程序指令存储在计算机可读存储介质中,这些指令使得计算机、可编程数据处理装置和/或其他设备以特定方式工作,从而,存储有指令的计算机可读介质则包括一个制造品,其包括实现流程图和/或框图中的一个或多个方框中规定的功能/动作的各个方面的指令。
也可以把计算机可读程序指令加载到计算机、其它可编程数据处理装置、或其它设备上,使得在计算机、其它可编程数据处理装置或其它设备上执行一系列操作步骤,以产生计算机实现的过程,从而使得在计算机、其它可编程数据处理装置、或其它设备上执行的指令实现流程图和/或框图中的一个或多个方框中规定的功能/动作。
附图中的流程图和框图显示了根据本申请的多个实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段或指令的一部分,所述模块、程序段或指令的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个连续的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或动作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
以上已经描述了本申请的各实施例,上述说明是示例性的,并非穷尽性的,并且也不限于所披露的各实施例。在不偏离所说明的各实施例的范围和精神的情况下,对于本技术领域的普通技术人员来说许多修改和变更都是显而易见的。本文中所用术语的选择,旨在最好地解释各实施例的原理、实际应用或对市场中的技术的技术改进,或者使本技术领域的其它普通技术人员能理解本文披露的各实施例。

Claims (46)

  1. 一种广告互动方法,其特征在于,所述方法应用于终端,包括:
    向服务器或云端数据库发送用于运行互动广告的互动广告请求;
    在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告;
    在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息。
  2. 根据权利要求1所述的方法,其特征在于,向服务器或云端数据库用于运行互动广告的发送互动广告请求,包括:
    在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
  3. 根据权利要求1或2所述的方法,其特征在于,所述方法还包括:
    在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
  4. 根据权利要求1-3中任一项所述的方法,其特征在于,在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告,包括:
    在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
    以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告。
  5. 根据权利要求4所述的方法,其特征在于,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
    对所述图像中的对象进行识别;
    以增强现实AR的方式,将所识别的对象与互动广告的虚拟内容进行叠加显示。
  6. 根据权利要求4所述的方法,其特征在于,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
    根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;
    根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
  7. 根据权利要求4所述的方法,其特征在于,以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告,包括:
    对所述声音进行识别;
    根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
  8. 根据权利要求1-7中任一项所述的方法,其特征在于,在接收到所述服务器或云端数据库发送 的对所述互动广告请求的响应时,运行所述互动广告,包括:
    在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
    根据图像和声音中的至少一种,确定所述互动广告的运行参数。
  9. 根据权利要求8所述的方法,其特征在于,所述方法还包括:
    在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
  10. 根据权利要求1-9中任一项所述的方法,其特征在于,所述方法还包括:在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页面。
  11. 根据权利要求10所述的方法,其特征在于,与所述互动广告对应的内容的页面包括以下中的至少一种:
    用于消费与所述互动广告对应的内容的消费页面;
    用于促进与所述互动广告对应的内容的消费的页面。
  12. 根据权利要求1-11中任一项所述的方法,其特征在于,所述方法还包括:当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
  13. 根据权利要求1-11中任一项所述的方法,其特征在于,所述结果信息包括运行所述互动广告所获得的奖励信息。
  14. 根据权利要求1-11中任一项所述的方法,其特征在于,所述互动广告包括互动游戏。
  15. 根据权利要求1-11中任一项所述的方法,其特征在于,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
  16. 根据权利要求1-11中任一项所述的方法,其特征在于,所述终端包括软件开发工具包,所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。
  17. 一种广告互动方法,其特征在于,所述方法应用于服务器或云端数据库,包括:
    在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
    根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
  18. 根据权利要求17所述的方法,其特征在于,在接收到终端发送的互动广告请求时,确定与所 述互动广告请求匹配的互动广告,包括:
    在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
    根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
  19. 根据权利要求17或18所述的方法,其特征在于,所述方法还包括:
    根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
  20. 根据权利要求17-19中任一项所述的方法,其特征在于,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
  21. 根据权利要求17-20中任一项所述的方法,其特征在于,所述互动广告包括互动游戏。
  22. 一种广告互动装置,其特征在于,包括:
    请求发送模块,用于向服务器或云端数据库发送用于运行互动广告的互动广告请求;
    运行模块,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,运行所述互动广告;
    结果页面显示模块,用于在所述互动广告运行结束时,显示结果页面,所述结果页面中包括运行所述互动广告获得的结果信息。
  23. 根据权利要求22所述的装置,其特征在于,所述请求发送模块包括:
    请求发送子模块,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送互动广告请求。
  24. 根据权利要求22或23所述的装置,其特征在于,所述装置还包括:
    信息发送模块,用于在终端的用于启动互动广告的控件被触发时,向服务器或云端数据库发送所述终端的历史行为信息和/或用户身份信息。
  25. 根据权利要求22-24中任一项所述的装置,其特征在于,所述运行模块包括:
    第一获取子模块,用于在接收到所述服务器或云端数据库对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取组件中的至少一种,以获取图像和声音中的至少一种;
    AR子模块,用于以增强现实AR的方式,根据所述图像和声音中的至少一种,运行所述互动广告。
  26. 根据权利要求25所述的装置,其特征在于,所述AR子模块包括:
    图像识别子模块,用于对所述图像中的对象进行识别;
    叠加子模块,用于以增强现实AR的方式,将所识别的对象与互动广告的虚拟内容进行叠加显示。
  27. 根据权利要求25所述的装置,其特征在于,所述AR子模块包括:
    图像识别子模块,用于根据所述图像,识别所述终端的使用者的视线、表情、姿态、手势中的一种或多种;
    第一互动子模块,用于根据所述视线、表情、姿态、手势中的一种或多种,进行与所述互动广告的虚拟内容之间的互动。
  28. 根据权利要求25所述的装置,其特征在于,所述AR子模块包括:
    声音识别子模块,用于对所述声音进行识别;
    第二互动子模块,用于根据识别的结果,进行与所述互动广告的虚拟内容之间的互动。
  29. 根据权利要求22-28中任一项所述的装置,其特征在于,所述运行模块包括:
    第二获取子模块,用于在接收到所述服务器或云端数据库发送的对所述互动广告请求的响应时,启动所述终端的图像获取组件和声音获取单元中的至少一种,获取图像和声音中的至少一种;
    运行参数确定子模块,用于根据图像和声音中的至少一种,确定所述互动广告的运行参数。
  30. 根据权利要求29所述的装置,其特征在于,所述装置还包括:
    结果信息确定模块,用于在所述互动广告运行结束时,根据所述运行参数,确定所述结果信息。
  31. 根据权利要求22-30中任一项所述的装置,其特征在于,所述装置还包括:
    内容显示模块,用于在检测到针对所述结果页面的触发时,显示与所述互动广告对应的内容的页面。
  32. 根据权利要求31所述的装置,其特征在于,与所述互动广告对应的内容的页面包括以下中的至少一种:
    用于消费与所述互动广告对应的内容的消费页面;
    用于促进与所述互动广告对应的内容的消费的页面。
  33. 根据权利要求22-32中任一项所述的装置,其特征在于,所述装置还包括:
    转发模块,当检测到用于转发所述结果信息的控件被触发时,转发所述结果信息。
  34. 根据权利要求22-32中任一项所述的装置,其特征在于,所述结果信息包括运行所述互动广告所获得的奖励信息。
  35. 根据权利要求22-32中任一项所述的装置,其特征在于,所述互动广告包括互动游戏。
  36. 根据权利要求22-32中任一项所述的装置,其特征在于,对所述互动广告请求的响应包括所 述互动广告的地址或者所述互动广告的内容。
  37. 根据权利要求22-32中任一项所述的装置,其特征在于,所述终端包括软件开发工具包,所述软件开发工具包用于向服务器或云端数据库发送运行互动广告的互动广告请求以及运行所述互动广告。
  38. 一种广告互动装置,其特征在于,包括:
    互动广告确定模块,用于在接收到终端发送的互动广告请求时,确定与所述互动广告请求匹配的互动广告;
    响应发送模块,用于根据所述匹配的互动广告,向所述终端发送对所述互动广告请求的响应。
  39. 根据权利要求38所述的装置,其特征在于,互动广告确定模块包括:
    信息获取子模块,用于在接收到终端发送的互动广告请求时,获取所述终端的历史行为信息和/或用户身份信息;
    互动广告确定子模块,根据所述终端的历史行为信息和/或用户身份信息,确定与所述互动广告请求匹配的互动广告。
  40. 根据权利要求38或39所述的装置,其特征在于,所述装置还包括:
    插件确定模块,根据广告发布者的特征信息,确定所述互动广告所包含的插件类别。
  41. 根据权利要求38-40中任一项所述的装置,其特征在于,对所述互动广告请求的响应包括所述互动广告的地址或者所述互动广告的内容。
  42. 根据权利要求38-41中任一项所述的装置,其特征在于,所述互动广告包括互动游戏。
  43. 一种电子设备,其特征在于,包括:
    处理器;
    用于存储处理器可执行指令的存储器;
    其中,所述处理器被配置为:执行权利要求1至16中任意一项所述的方法。
  44. 一种电子设备,其特征在于,包括:
    处理器;
    用于存储处理器可执行指令的存储器;
    其中,所述处理器被配置为:执行权利要求17至21中任意一项所述的方法。
  45. 一种计算机可读存储介质,其上存储有计算机程序指令,其特征在于,所述计算机程序指 令被处理器执行时实现权利要求1至16中任意一项所述的方法。
  46. 一种计算机可读存储介质,其上存储有计算机程序指令,其特征在于,所述计算机程序指令被处理器执行时实现权利要求17至21中任意一项所述的方法。
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