WO2019024867A1 - 在视频页面中交互消息的方法、计算设备及存储介质 - Google Patents

在视频页面中交互消息的方法、计算设备及存储介质 Download PDF

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Publication number
WO2019024867A1
WO2019024867A1 PCT/CN2018/098017 CN2018098017W WO2019024867A1 WO 2019024867 A1 WO2019024867 A1 WO 2019024867A1 CN 2018098017 W CN2018098017 W CN 2018098017W WO 2019024867 A1 WO2019024867 A1 WO 2019024867A1
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WIPO (PCT)
Prior art keywords
group
video
video content
message
interaction
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PCT/CN2018/098017
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English (en)
French (fr)
Inventor
肖融
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腾讯科技(深圳)有限公司
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Publication of WO2019024867A1 publication Critical patent/WO2019024867A1/zh
Priority to US16/583,013 priority Critical patent/US11140106B2/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/52User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/16Arrangements for providing special services to substations
    • H04L12/18Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
    • H04L12/1813Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
    • H04L12/1822Conducting the conference, e.g. admission, detection, selection or grouping of participants, correlating users to one or more conference sessions, prioritising transmission
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/043Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/1066Session management
    • H04L65/1069Session establishment or de-establishment
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/1066Session management
    • H04L65/1083In-session procedures
    • H04L65/1093In-session procedures by adding participants; by removing participants
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications
    • H04L65/401Support for services or applications wherein the services involve a main real-time session and one or more additional parallel real-time or time sensitive sessions, e.g. white board sharing or spawning of a subconference
    • H04L65/4015Support for services or applications wherein the services involve a main real-time session and one or more additional parallel real-time or time sensitive sessions, e.g. white board sharing or spawning of a subconference where at least one of the additional parallel sessions is real time or time sensitive, e.g. white board sharing, collaboration or spawning of a subconference
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • H04L65/611Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for multicast or broadcast
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4882Data services, e.g. news ticker for displaying messages, e.g. warnings, reminders
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information

Definitions

  • the present application relates to the field of Internet, and in particular, to a method, a computing device, and a storage medium for interacting messages in a video page.
  • a method of implementing message interaction in a video play page includes the steps described below.
  • the video interaction system Upon receiving an indication indicating that a group is created, the video interaction system is requested to create a corresponding group.
  • a corresponding join request is sent to the video interaction system via the invitation link in response to the indication indicating joining the group, so that the video interaction system joins the target user to the group according to the join request.
  • a request to associate the selected first video content with the group such that the video interaction system associates the first video content with the group according to the request.
  • an interaction message for each member of the group is presented.
  • a method of implementing message interaction in a video play page includes the steps described below.
  • the video interaction system In response to receiving an indication to create a group while playing the first video content, the video interaction system is requested to create a corresponding group and associate the created group with the first video content.
  • the corresponding join request is sent to the video interaction system through the invitation link in response to the indication indicating joining the group, so that the video interaction system joins the target user to the group according to the join request.
  • an interaction message of each member of the group is presented.
  • a method of managing a group includes the following steps. Upon receiving an indication that the group is created and the group to be created is associated with the first video content, a corresponding group is created and the group is associated with the first video content. Upon receiving an indication to join the target user to the group, the target user is added to the group, and the first video content associated with the group is sent to the video client of the target user Identifying information such that the video client of the target user associates the group with the first video content based on the identification information.
  • a video interaction system including: a connection server, a communication server, and a video server.
  • the connection server is configured to, when receiving the group creation request sent by the video client, instruct the communication server to create a group according to the creation request.
  • the connection server is further configured to receive a request sent by the social application client to join the group, and instruct the communication server to join the target user corresponding to the social application client that sends the request to the group.
  • a communication server configured to provide the video client with an interaction message of each member in the group, and upon receiving a request from the video client to associate the first video content with the group, according to the Requesting to associate the first video content with the group.
  • the video server is used to provide the first video content to the video client.
  • a computing device comprising: a processor and a memory; the memory storing computer readable instructions that enable the processor to perform message interaction in a video play page according to the present application method.
  • a non-volatile storage medium storing one or more programs, the one or more programs including instructions that, when executed by a computing device, cause the computing device to perform A method of implementing message interaction in a video play page in accordance with the present application.
  • Implementing a message interaction scheme in a video play page can establish a group chat mechanism within the video client (unlike the prior art barrage and comment posting mode), and can establish association of the group with the video content.
  • the solution of the present invention can display the play picture and the display group message of the video content associated with the group in the same page, so that the user in the prior art can be avoided in the video client and the social application client (for example, WeChat or QQ client, etc.) frequently switch interfaces.
  • FIG. 1 illustrates an application scenario 100 of a method for implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 2 illustrates a flow diagram of a method 200 of implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 3A is a schematic diagram showing an interaction interface for creating a group according to an embodiment
  • FIG. 3B is a schematic diagram showing an interface of a group according to an embodiment of the present application.
  • FIG. 3C shows a schematic diagram of an interactive interface that determines the associated video for the group in FIG. 3B.
  • 3D and 3E respectively illustrate a playback interface according to an embodiment of the present application
  • FIG. 4 illustrates a flow diagram of a method 400 of implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 5A shows a flowchart of a method 500 of implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 5B is a schematic diagram showing a page for playing a first video content according to an embodiment
  • Figure 5C shows a schematic diagram of a chat page of one embodiment
  • FIG. 6 shows a flowchart of a method 600 of implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • Figure 7 illustrates a message interaction diagram in accordance with some embodiments of the present application.
  • FIG. 8 illustrates a flow diagram of a method 800 of managing a group in accordance with some embodiments of the present application
  • FIG. 9 shows a schematic diagram of an apparatus 900 for implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • FIG. 10 shows a schematic diagram of an apparatus 1000 for implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 11 shows a schematic diagram of an apparatus 1100 for implementing message interactions in a video play page, in accordance with some embodiments of the present application
  • FIG. 12 shows a schematic diagram of an apparatus 1200 for implementing message interaction in a video play page, in accordance with some embodiments of the present application
  • FIG. 13 shows a schematic diagram of an apparatus 1300 for managing a group in accordance with some embodiments of the present application
  • FIG. 14 shows a schematic diagram of a video interaction system 1400 in accordance with some embodiments of the present application.
  • 15 is a schematic diagram of a computing device in accordance with some embodiments of the present application.
  • FIG. 1 illustrates an application scenario 100 of a method of implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • the application scenario 100 includes a computing device 110 , a computing device 120 , a video interaction system 130 , and a social service system 140 .
  • Computing device 110 can include a video client 111 and a social application client 112.
  • Computing device 120 can include a video client 121 and a social application client 122.
  • the computing device 110 (120) may be implemented as a desktop computer, a tablet computer, a notebook computer, a mobile phone, or the like, but is not limited thereto.
  • the video client 111 (121) can communicate with the video interaction system 130 to obtain various multimedia information, such as live or on-demand video content.
  • Video interaction system 130 can include at least one server.
  • the social application client 112 (122) for example, a social application such as WeChat or QQ, can communicate with the social service system 140.
  • the social service system 140 is a server cluster that supports social application client communication.
  • a social application when a user views a video content using a video application, in addition to posting a comment on a comment window of the video play page, a social application is required to chat with others (eg, friends, etc.). In other words, the user needs to keep switching between the video application and the social application.
  • the video client in the present application can establish a group in which the currently logged-in user interacts with his or her friends (non-strangers), and presents the play screen of the video content and the interaction message of each member in the group in the same page.
  • the video client can establish associations between groups and video content. For example, in a video client, a group's message interaction page can play associated video content.
  • a play page of video content can open an associated group.
  • members of the group can view the same video content while chatting about topics related to the video content in the group.
  • the chat content is not limited to the video content being viewed.
  • each member of the group can be considered to be in a virtual "box", that is, the group can also be referred to as a "box.”
  • the method for implementing message interaction in the video play page of the present application is further described below with reference to FIG. 2 .
  • Method 200 shows a flow diagram of a method 200 of implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • Method 200 can be performed, for example, by a video client (111), but is not limited thereto.
  • step S201 upon receiving an indication indicating that a group is created, the video interaction system (130) is requested to create a corresponding group.
  • the indication to create a group may be generated, for example, by a video client in response to a user action (click operation, etc.).
  • FIG. 3A shows a schematic diagram of an interaction interface for creating a group of an embodiment.
  • the video client can generate an indication to create a group.
  • step S201 may send a request message for establishing a group to the video interaction system (for example, a request in the http format, but is not limited thereto).
  • the request message typically includes the user identification of the video client.
  • the user identifier may also be referred to as a login account of the video client, and may include information such as a user nickname or a digital ID.
  • the video interaction system (130) can establish a group associated with the user identification.
  • the user identity can also be configured to be consistent with the user identity of the social application client (WeChat or QQ, etc.).
  • the method 200 may perform step S202.
  • the “friend of the user” may include a user on the social relationship chain of the user who has established various social relationships with the user, such as: a friend of the user, other users of the user, and other users who pay attention to the user. (ie the fan of the user), a member of a group in which the user is located, and so on.
  • an invitation link indicating joining the group is acquired, and the local social application client is invoked, so that the local social application client sends the invitation link to the social application client of the selected target user.
  • the social application client of the target user sends a corresponding join request to the video interaction system 130 through the invitation link when receiving the invitation link, in response to the indication indicating joining the group, so that the video interaction system
  • the target user is added to the group according to the join request.
  • the invitation link is generated for the video client in step S202.
  • the generated invitation link includes the user ID (ie, the login account of the local video client).
  • the join request sent by the social application client (such as WeChat or QQ client, etc.) of the target user may include the user identifier from the invitation link, so that the video interaction system joins the target user to the group corresponding to the user identifier in the invitation link. .
  • the joining request sent by the social application client of the target user further includes the user identifier of the social application client.
  • the video interaction system 130 can directly use the user identifier of the social application client as the identifier of the target user joining the group (also the identifier of the target user login video client). Of course, the video interaction system 130 can also allocate other identifiers (such as digital IDs, etc.) that are bound to the user identifier of the social application client, which is not limited in this application.
  • the video client can establish a group chat mechanism with other video clients.
  • the group chat mechanism is a way of interacting messages between private friends, and is different from posting comments and barrage in the video client.
  • the invitation link may also be obtained by the video client from the video interaction system in step S202, which is not limited in this application.
  • the method 200 may further perform step S203 for the group described in step S201.
  • step S203 a request to associate the selected first video content with the group is sent to the video interaction system 130.
  • video interaction system 130 can associate the first video content with the group based on the request.
  • the first video content is media content with a scheduled schedule of broadcast time, such as live or playback of a game.
  • the first video content is on-demand media content.
  • FIG. 3B shows a schematic diagram of an interface of a group according to an embodiment of the present application.
  • FIG. 3C shows a schematic diagram of an interactive interface that determines the associated video for the group in FIG. 3B.
  • the list item "A” and the list item “B” in Fig. 3C are video content items that can be selected. For example, when the video content item "A" is selected, the video content item "A" is selected as the first video content.
  • method 200 can perform step S204.
  • step S204 In the play page of the first video content associated with the group, an interaction message for each member of the group is presented.
  • the first video content is live content.
  • step S204 may display the playing interface of the first video content in the chat page of the group.
  • step S204 may display the chat interface of the group in the play page of the first video content.
  • the chat interface of the group may be opened from the play interface.
  • a more specific manner of playing the first video content and displaying the group interaction message in the same page in step S204 includes but is not limited to the following two.
  • One way is to present a play screen of the first video content in the first area in the play page, and present an interaction message of the group in the second area in the play page.
  • the interactive message is displayed floating in a predetermined area in the play screen.
  • 3D and 3E respectively show schematic views of a play interface according to an embodiment of the present application.
  • the first area 301 can play a video picture
  • the second area 302 can display a group's chat window.
  • the first video content is played within the full screen range 303, and the interactive display of each member of the group is presented in the predetermined area 304.
  • step S204 may present a chat window of the group (ie, the second area 302 or the predetermined area 304 in the above).
  • the first message entered by the first member of the group ie, the user of the local video client
  • the first message is presented in the chat window.
  • the first message is associated with the first member.
  • the first message and the first user identifier corresponding to the first member are sent to the video interaction system 130.
  • video interaction system 130 sends the first message and the first user identification to the video clients of other members of the group.
  • the local video client may present the second message in the chat window and the group member corresponding to the second user identifier Associated.
  • the message of the interaction between the members in the group may be a text message, an expression graphic, or a voice message, and the present application does not limit this.
  • the video client can establish a long session connection with the video interaction system 130 to receive interactive messages from members of the group in real time from the video interaction system 130.
  • the method 200 can establish a group chat mechanism in the video client (unlike some examples of the barrage and comment posting mode), and can establish the association of the group with the video content. Based on this, the method 200 can avoid the trouble that the user frequently switches the interface between the video client and the social application client (such as WeChat or QQ client, etc.), and can display the video associated with the group in the same page. The playback screen of the content and the display of the group message.
  • the social application client such as WeChat or QQ client, etc.
  • Method 400 shows a flow diagram of a method 400 of implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • Method 400 can be performed, for example, by a video client (111), but is not limited thereto.
  • method 400 includes steps S401-S404.
  • steps S401 to S404 are respectively consistent with steps S201 to S204 above, and are not described herein again.
  • the video client that sent the group creation request may request the video interaction system to associate the video content with the group (ie, the operation performed in step S403), other members of the group
  • the video client e.g., video client 121
  • step S405 the receiving video interaction system 130 associates the group with the second video content, and then sends the identification information about the second video content, and according to the identification information, the second video content and the group in the local video client. Group association.
  • the identification information is sent by the video interaction system 130 when the group is associated with the second video content. It should be understood that in addition to the video client executing method 400, video clients of other members of the group may perform operations similar to step S405.
  • the method 400 may also perform step S406 for the associated second video content and group in step S405.
  • step S406 an interaction message of each member in the group is presented in a play page of the second video content associated with the group.
  • the specific implementation manner of step S406 is similar to step S204, and details are not described herein again.
  • the video clients of each member of the group can bind the association between the video content and the group. On this basis, the video clients of each member of the group can play the same video content (ie, the video content associated with the group), and present the interactive messages of the members in the group in the play page of the video content.
  • video interaction system 130 can include a connection server, a communication server, and a video server.
  • the connection server, the communication server, and the video server can be integrated into one server device or deployed to multiple server devices.
  • the connection server is, for example, a web server, and can establish an http session connection with the video client.
  • the video server can provide video content to the video client.
  • the communication server can manage the message interaction of the group and manage the association between the group and the video content.
  • a more specific manner in which the step S401 requests the video interaction system 130 to create a group is as follows. First, a group creation request is sent to the connection server, so that the connection server instructs the communication server to create a group according to the creation request.
  • the communication server can manage information related to the group.
  • the group related information includes a group information table, a user table, and a message table.
  • the group information table includes a creation information record of the group, a binding relationship with the video content, and the like.
  • the user table is used to record the identification information (account number) of each member in the group.
  • the message table is used to record the history messages of each member.
  • the specific manner in which the target user receiving the invitation link sends a join request to the video interaction system to join the group is as follows: a corresponding join request is sent to the connection server through the invitation link in response to the indication indicating joining the group. In this way, the connection server can instruct the communication server to join the target user to the group according to the join request.
  • the specific operation of transmitting the request for associating the first video content with the group to the video interaction system 130 in step S403 is as follows: a request for associating the selected first video content with the group is sent to the communication server.
  • the communication server can associate the first video content with the group according to the request.
  • the communication server can send associated information (eg, the associated information includes the identity of the first video content) to the video clients of other members of the group.
  • the video client of other members can present the play screen of the first video content and the interaction message of each member in the group in the same page according to the associated information.
  • step S404 may acquire the first video content from the video server, and acquire an interaction message in the group associated with the first video content from the communication server.
  • the video interaction system 130 of the present application is not limited to including a connection server, a video server, and a communication server. In fact, video interaction system 130 can be implemented as more or fewer servers.
  • FIG. 5A illustrates a flow diagram of a method 500 of implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • Method 500 can be performed, for example, by a video client (111), but is not limited thereto.
  • step S501 in response to receiving an indication indicating that a group is created when the first video content is played, the video interaction system 130 is requested to create a corresponding group and create the group with the first video.
  • the page that plays the first video content is set with a view object about creating a group.
  • the video client requests the video interaction system 130 to create a corresponding group and associate the first video content with the group.
  • Figure 5B shows a schematic diagram of a page for playing a first video content, in one embodiment.
  • area C is a window for playing the first video content.
  • the area E is switched to the current page.
  • “+Create new group” in area E is the view object that creates the group as described above.
  • step S502 an invitation link indicating joining the group is acquired, and the local social application client is invoked to send the invitation link to the social application client of the selected target user through the local social application client.
  • the social application client of the target user sends a corresponding join request to the video interaction system 130 through the invitation link in response to the indication indicating joining the group, so that the video interaction system 130 according to the Join the request to join the target user to the group.
  • the method 500 further includes a step S503 of presenting an interaction message of each member in the group in a play page of the first video content.
  • the execution manner of step S503 is similar to that of step S404, and details are not described herein again.
  • method 500 can request video interaction system 130 to establish a group associated with the viewed video content when the user views the video content (typically, but not limited to watching the live broadcast of the game).
  • the video client of each member of the group can present the play screen of the video content in the same page, and present the interactive message of each member in the group, thereby avoiding the video play page and the social application client.
  • the trouble of frequently switching interfaces between terminals such as WeChat or QQ).
  • the social application client of the target user can invoke and open the local video client.
  • the chat window of the group in the video client is opened, the play screen of the first video content can be displayed in the chat page.
  • the interactive message of each member of the group is displayed in the play page of the first video content.
  • the video clients of each member of the group can automatically determine the associated video content when the group's chat page opens, without requiring the user to search for associated video content.
  • Figure 5C shows a schematic diagram of a chat page of one embodiment.
  • the area D is a play picture of the first video content.
  • the chat window of the area F group is a play picture of the first video content.
  • FIG. 6 illustrates a flow diagram of a method 600 of implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • Method 600 can be performed, for example, by a video client (111), but is not limited thereto.
  • method 600 can include steps S601-S603.
  • steps S601 to S603 are consistent with the implementations of steps S501 to S503, and are not described herein again.
  • the video content associated with the group may be determined by the video client of the target user who joins the group, in addition to being determined by the video client of the user who created the group.
  • the video client of the target user requests the video interaction system 130 to associate the group with the second video content in response to an indication to associate the second video content with the group.
  • the method 600 may further perform step S604, and receive identification information of the second video content that is sent by the video interaction system 130 by associating the group with the second video content, and the second video content and the group according to the identification information. Group association.
  • the identification information is sent by the video interaction system 130 when the group is associated with the second video content.
  • step S605 an interaction message of each member in the group is presented in a play page of the second video content associated with the group.
  • the implementation of step S605 is similar to step S603, and details are not described herein again.
  • FIG. 7 illustrates a message interaction diagram in accordance with some embodiments of the present application.
  • the first video client may execute step S701 to send a group creation request to the connection server upon receiving an indication indicating that the group is created.
  • connection server performs step S702 to instruct the communication server to create a group according to the creation request.
  • the communication server can execute step S703 to create a group.
  • the first video client After performing the step S701, the first video client further performs step S704, generates an invitation link indicating joining the group, and invokes the first social application client.
  • the first social application client may perform step S705 to send the invitation link to the social application client (eg, the second social application client, etc.) of the selected target user.
  • the social application client eg, the second social application client, etc.
  • the second social application client may perform step S706 to send a corresponding join request to the connection server through the invitation link in response to the indication indicating joining the group.
  • connection server may perform step S707 to instruct the communication server to join the user of the second social application client into the group. Additionally, the connection server can return a confirmation message that the group has joined the second social application. Based on this, the second social application client can call the second video client. After the second video client is started, step S708 can be performed to open the chat interface (window) of the group. Here, when the chat interface is opened, a session connection is established with the communication server to receive the interactive message of each member of the group in real time.
  • the first video client may perform step S709 to send a request to the communication server to associate the first video content with the group.
  • the communication server may perform step S710 to associate the first video content with the group and send the associated information to the second video client.
  • the association information may include, for example, an identification of the first video content.
  • the second video client may perform step S711 to associate the group with the first video content according to the identifier of the first video content.
  • the second video client may perform step S712 to request the video server to acquire the first video content.
  • the video server may perform step S713 to send the first video content to the second video client.
  • the second video client can display the play screen of the first video content and the interaction message of each member in the presentation group in the same page.
  • the first video client can also perform an operation similar to step S712.
  • FIG. 8 illustrates a flow diagram of a method 800 of managing a group in accordance with some embodiments of the present application.
  • Method 800 can be performed, for example, by a communication server.
  • step S801 upon receiving an indication indicating that a group is created and the group to be created is associated with the first video content, a corresponding group is created and the group is associated with the first video content.
  • step S802 upon receiving the indication that the target user joins the group, the target user is added to the group, and the identifier of the first video content associated with the group is sent to the video client of the target user. information. In this way, the video client of the target user associates the group with the first video content according to the identification information.
  • FIG. 9 shows a schematic diagram of an apparatus 900 for implementing message interactions in a video play page, in accordance with some embodiments of the present application.
  • Device 900 can operate in a video client (e.g., 111 or 121, etc.).
  • the device 900 includes a group creation interface 901, an invitation unit 902, and a presentation unit 903.
  • the group creation interface 901 may request the video interaction system to create a corresponding group upon receiving an indication indicating that the group is created.
  • the invitation unit 902 can obtain an invitation link indicating joining the group and invoke the social application client to send the invitation link to the social application client of the selected target user.
  • the social application client of the target user upon receiving the invitation link, sends a corresponding join request to the video interaction system 130 via the invitation link in response to an indication indicating joining the group.
  • the video interaction system joins the target user to the group according to the join request.
  • the group creation interface 901 can also send a request to the video interaction system to associate the selected first video content with the group, so that the video interaction system 130 associates the first video content with the group according to the request.
  • the presentation unit 903 can present an interaction message for each member of the group in a play page of the first video content associated with the group.
  • the presentation unit 903 is configured to present a play screen of the first video content in a first area of the play page and present the interactive message in a second area of the play page.
  • the presentation unit 903 is configured to float the interactive message within a predetermined area in the play screen of the first video content.
  • the first video content is live content.
  • the presentation unit 903 is configured to present an interaction message and a play screen of the first video content in the play page when the first video content is in the play period.
  • the presentation unit 903 is configured to present an interaction message for each member of the group in accordance with the following manner.
  • the presentation unit 903 presents a chat window of the group.
  • the presentation unit 903 presents the first message in the chat window, associates the first message with the first member, and associates the first message
  • the first user identifier corresponding to the first member is sent to the video interaction system. In this way, the video interaction system can send the first message and the first user identity to the video clients of other members of the group.
  • the presentation unit 903 When receiving the second message of the group and the second user identity from the video interaction system, in the chat window, the presentation unit 903 presents the second message and the member of the group corresponding to the second message and the second user identifier Associated.
  • a more specific embodiment of the device 900 is consistent with the method 200 and will not be described again.
  • FIG. 10 illustrates a schematic diagram of an apparatus 1000 for implementing message interaction in a video play page, in accordance with some embodiments of the present application.
  • Device 1000 can operate in a video client.
  • the device 1000 includes a group creation interface 1001, an invitation unit 1002, and a presentation unit 1003.
  • the implementation of the inviting unit 1002 is consistent with the inviting unit 902, and details are not described herein again.
  • the group creation interface 1001 is further configured to receive identification information about the second video content transmitted when the video interaction system associates the group with the second video content. And associating the second video content with the group according to the identification information.
  • the rendering unit 1003 is further configured to present an interaction message for each member of the group in a play page of the second video content associated with the group.
  • the video interaction system includes a connection server, a communication server, and a video server.
  • the group creation interface 1001 is configured to send a group creation request to the connection server, so that the connection server instructs the communication server to create a group according to the creation request.
  • the group creation interface 1001 is configured to send a request to the communication server to associate the selected first video content with the group, so that the communication server associates the first video content with the group according to the request.
  • the presentation unit 1003 acquires the first video content from the video server, and acquires an interaction message in the group associated with the first video content from the communication server.
  • FIG. 11 shows a schematic diagram of an apparatus 1100 for implementing message interactions in a video play page, in accordance with some embodiments of the present application.
  • Device 1100 can operate in a video client. As shown in FIG. 11, the device 1100 includes a group creation interface 1101, an invitation unit 1102, and a presentation unit 1103.
  • the group creation interface 1101 is configured to request the video interaction system to create a corresponding group and associate the created group with the first video content in response to receiving an indication indicating that the group is created when the first video content is played.
  • the invitation unit 1102 is configured to obtain an invitation link indicating joining the group, and invoke the social application client to send the invitation link to the social application client of the selected target user. On the basis of this, when the social application client of the target user receives the invitation link, in response to the indication indicating joining the group, the corresponding connection request is sent to the video interaction system through the invitation link for video interaction. The system joins the target user to the group based on the join request.
  • the presentation unit 1103 is configured to present an interaction message of each member in the group in a play page of the first video content.
  • FIG. 12 shows a schematic diagram of an apparatus 1200 that implements message interaction in a video play page, in accordance with some embodiments of the present application.
  • Device 1200 can operate in a video client.
  • the device 1200 includes a group creation interface 1201, an invitation unit 1202, and a presentation unit 1203.
  • the group creation interface 1201, the invitation unit 1202, and the presentation unit 1203 can respectively perform operations consistent with the group creation interface 1101, the invitation unit 1102, and the presentation unit 1103, and details are not described herein again.
  • the group creation interface 1201 is further configured to: when receiving the identification information of the second video content sent by the video interaction system to associate the group with the second video content, according to the identifier information The second video content is associated with the group.
  • the presentation unit 1203 is further configured to present an interaction message of each member in the group in a play page of the second video content associated with the group.
  • a more specific embodiment of device 1200 is consistent with method 600 and will not be described again herein.
  • FIG. 13 shows a schematic diagram of an apparatus 1300 for managing a group in accordance with some embodiments of the present application.
  • the device 1300 can operate in a communication server.
  • the apparatus 1300 includes a creating unit 1301 and a control unit 1302.
  • the creating unit 1301 is configured to create a corresponding group and associate the group with the first video content upon receiving an indication that the group is created and the group to be created is associated with the first video content.
  • the control unit 1302 when receiving the indication that the target user joins the group, joins the target user to the group, and sends the identification information of the first video content associated with the group to the video client of the target user. In this way, the video client of the target user associates the group with the first video content according to the identification information.
  • FIG. 14 shows a schematic diagram of a video interaction system 1400 in accordance with some embodiments of the present application.
  • the video interaction system 1400 can connect to the server 1401, the communication server 1402, and the video server 1403.
  • the connection server 1401 is configured to, when receiving the group creation request sent by the video client, instruct the communication server to create a group according to the creation request.
  • the connection server 1401 may also receive a request sent by the social application client to join the group, instructing the communication server 1402 to join the target user corresponding to the social application client that sent the request to the group.
  • the communication server 1402 is configured to provide the video client with an interactive message for each member of the group. Additionally, upon receiving a request from the video client to associate the first video content with the group, the communication server 1402 associates the first video content with the group based on the request.
  • the video server 1403 is configured to provide the first video content to the video client.
  • Figure 15 is a diagram showing the composition of a computing device in which the above entities are located.
  • the computing device includes one or more processors (CPUs) 1502, communication modules 1504, memories 1506, user interfaces 1510, and a communication bus 1508 for interconnecting these components.
  • processors CPUs
  • communication modules 1504
  • memories 1506, user interfaces 1510
  • communication bus 1508 for interconnecting these components.
  • the processor 1502 can receive and transmit data through the communication module 1504 to effect network communication and/or local communication.
  • User interface 1510 includes one or more output devices 1512 that include one or more speakers and/or one or more visual displays.
  • User interface 1510 also includes one or more input devices 1514 including, for example, a keyboard, a mouse, a voice command input unit or loudspeaker, a touch screen display, a touch sensitive tablet, a gesture capture camera or other input button or control, and the like.
  • Memory 1506 can be a high speed random access memory such as DRAM, SRAM, DDR RAM, or other random access solid state storage device; or nonvolatile memory such as one or more disk storage devices, optical disk storage devices, flash memory devices, Or other non-volatile solid-state storage devices.
  • DRAM dynamic random access memory
  • SRAM static random access memory
  • DDR RAM dynamic random access memory
  • nonvolatile memory such as one or more disk storage devices, optical disk storage devices, flash memory devices, Or other non-volatile solid-state storage devices.
  • the memory 1506 stores a set of instructions executable by the processor 1502, including:
  • An operating system 1516 including a program for processing various basic system services and for performing hardware related tasks
  • the application 1518 includes various programs for implementing the method for implementing message interaction in the video play page described above, and the program can implement the processing flow in each of the above examples, and may include, for example, a video client and a social application client according to the present application. end.
  • the video client may include the device 900 for implementing message interaction in the video play page shown in FIG. 9, the device 1000 shown in FIG. 10, the device 1100 shown in FIG. 11, and the device 1200 shown in FIG.
  • each of the examples of the present application can be implemented by a data processing program executed by a data processing device such as a computer.
  • the data processing program constitutes the present application.
  • a data processing program usually stored in a storage medium is executed by directly reading a program out of a storage medium or by installing or copying the program to a storage device (such as a hard disk and or a memory) of the data processing device. Therefore, such a storage medium also constitutes the present application.
  • the storage medium can use any type of recording method, such as paper storage medium (such as paper tape, etc.), magnetic storage medium (such as floppy disk, hard disk, flash memory, etc.), optical storage medium (such as CD-ROM, etc.), magneto-optical storage medium ( Such as MO, etc.).
  • the present application therefore also discloses a non-volatile storage medium in which is stored a data processing program for performing any of the above-described methods of the present application.
  • the method steps described in this application can be implemented by a data processing program, and can also be implemented by hardware, for example, by logic gates, switches, application specific integrated circuits (ASICs), programmable logic controllers, and embedded control. And so on.
  • ASICs application specific integrated circuits
  • programmable logic controllers programmable logic controllers
  • embedded control embedded control

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Abstract

本申请公开了在视频页面中交互消息的方法、计算设备及存储介质。其中,在视频播放页面中实现消息交互的方法包括:在接收到表示创建群组的指示时,请求视频交互系统创建相应的群组;获取表示加入该群组的邀请链接,并调用社交应用客户端;向视频交互系统发送关联所选定的第一视频内容与群组的请求,以便视频交互系统根据该请求将第一视频内容与群组进行关联;在与群组关联的第一视频内容的播放页面中,呈现群组中各成员的交互消息。

Description

在视频页面中交互消息的方法、计算设备及存储介质
本申请要求于2017年08月02日提交中国专利局、申请号为201710650983.7、发明名称为“在视频页面中交互消息的方法、装置及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及互联网领域,尤其涉及在视频页面中交互消息的方法、计算设备及存储介质。
背景技术
随着互联网技术的发展,越来越多的用户习惯于在移动终端以直播等方式观看视频内容。在观看视频内容播时,用户倾向于与私密好友聊视频相关的话题。因此,用户需要在视频页面和第三方即时通讯工具之间频繁切换。
发明内容
根据本申请一方面,提供一种在视频播放页面中实现消息交互的方法,由计算设备执行,包括下述步骤。在接收到表示创建群组的指示时,请求视频交互系统创建相应的群组。获取表示加入该群组的邀请链接,并调用社交应用客户端向所选定的目标用户的社交应用客户端发送该邀请链接,以便该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向所述视频交互系统发送相应的加入请求,以便所述视频交互系统根据该加入请求而将该目标用户加入该群组。向所述视频交互系统发送关联所选定的第一视频内容与所述群组的请求,以便所述视频交互系统根据该请求将所述第一视频内容与所述群组进行关联。在与群组关联的第一视频内容的播放页面中,呈现群组中各成员的交互消息。
根据本申请一方面,提供一种在视频播放页面中实现消息交互的方法,由 计算设备执行,包括下述步骤。响应于在播放第一视频内容时接收到表示创建群组的指示,请求视频交互系统创建相应的群组并将所创建的群组与所述第一视频内容关联。获取表示加入该群组的邀请链接,并调用社交应用客户端以使其向所选定的目标用户的社交应用客户端发送该邀请链接,以便该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向所述视频交互系统发送相应的加入请求,以便所述视频交互系统根据该加入请求而将该目标用户加入该群组。在所述第一视频内容的播放页面中,呈现所述群组各成员的交互消息。
根据本申请一方面,提供一种管理群组的方法,由通讯服务器执行,包括下述步骤。在接收表示创建群组并将所要创建群组与第一视频内容关联的指示时,创建相应的群组,并将该群组与所述第一视频内容关联。在接收到将目标用户加入所述群组的指示时,将该目标用户加入所述群组,并向所述目标用户的视频客户端发送与所述群组关联的所述第一视频内容的标识信息,以便所述目标用户的视频客户端根据该标识信息将所述群组与所述第一视频内容关联。
根据本申请一方面,提供一种视频交互系统,包括:连接服务器、通讯服务器和视频服务器。其中,连接服务器用于在接收到所述视频客户端所发送群组创建请求时,根据该创建请求而指示通讯服务器创建群组。连接服务器用于还用于接收社交应用客户端所发送加入所述群组的请求,指示所述通讯服务器将发出该请求的社交应用客户端对应的目标用户加入群组。通讯服务器,用于向所述视频客户端提供所述群组中各成员的交互消息,并且在接收到来自所述视频客户端的表示关联第一视频内容与所述群组的请求时,根据该请求将所述第一视频内容与所述群组进行关联。视频服务器用于向视频客户端提供第一视频内容。
根据本申请一方面,提供一种计算设备,包括:处理器和存储器;所述存储器中存储有计算机可读指令,可以使所述处理器执行根据本申请的在视频播放页面中实现消息交互的方法。
根据本申请一方面,提供一种非易失性存储介质,存储有一个或多个程序,所述一个或多个程序包括指令,所述指令当由计算设备执行时,使得所述计算设备执行根据本申请的在视频播放页面中实现消息交互的方法。
根据本发明的在视频播放页面中实现消息交互方案可以在视频客户端内建立群组聊天机制(不同于现有技术中弹幕和评论发表方式),并且可以建立群组与视频内容的关联。在此基础上,本发明的方案可以在同一个页面中呈现与群组关联的视频内容的播放画面和显示群组消息,从而可以避免现有技术中用户在视频客户端和社交应用客户端(例如微信或QQ客户端等)之间频繁切换界面的麻烦。
附图说明
为了更清楚地说明本申请实例中的技术方案,下面将对实例描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法的应用场景100;
图2示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法200的流程图;
图3A示出了一个实施例的创建群组的交互界面示意图;
图3B示出了根据本申请一个实施例的群组的界面示意图;
图3C示出了确定对图3B中群组的关联视频的交互界面示意图。
图3D和图3E分别示出了根据本申请一个实施例的播放界面示意图;
图4示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法400的流程图;
图5A示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法500的流程图;
图5B示出了一个实施例的播放第一视频内容的页面的示意图;
图5C示出了一个实施例的聊天页面的示意图;
图6示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法600的流程图;
图7示出了根据本申请一些实施例的消息交互图;
图8示出了根据本申请一些实施例的管理群组的方法800的流程图;
图9示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置900的示意图;
图10示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1000的示意图;
图11示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1100的示意图;
图12示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1200的示意图;
图13示出了根据本申请一些实施例的管理群组的装置1300的示意图;
图14示出了根据本申请一些实施例的视频交互系统1400的示意图;以及
图15根据本申请一些实施例的计算设备的示意图。
具体实施方式
下面将结合本申请实例中的附图,对本申请实例中的技术方案进行清楚、完整地描述,显然,所描述的实例仅是本申请一部分实例,而不是全部的实例。基于本申请中的实例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实例,都属于本申请保护的范围。
图1示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法的应用场景100。
如图1所示,应用场景100包括计算设备110、计算设备120、视频交互系统130和社交服务系统140。计算设备110可以包括视频客户端111和社交应用 客户端112。计算设备120可以包括视频客户端121和社交应用客户端122。这里,计算设备110(120)可以被实现为台式计算机、平板电脑、笔记本电脑或者手机等,但不限于此。视频客户端111(121)可以与视频交互系统130通信,从而获取各种多媒体信息,例如直播或点播方式的视频内容等。视频交互系统130可以包括至少一个服务器。社交应用客户端112(122)例如为微信或QQ等社交应用,可以与社交服务系统140通信。社交服务系统140为支持社交应用客户端通讯的服务器集群。
在一些实施例中,用户在使用视频应用观看视频内容时,除了在视频播放页面的评论窗口发表意见之外,还需要使用社交应用与他人(例如朋友等)聊天。换言之,用户需要在视频应用和社交应用之间不停进行窗口切换。不同于此,本申请中视频客户端可以建立当前登录用户与其朋友(非陌生人)交互消息的群组,并且在同一个页面中呈现视频内容的播放画面和群组中各成员的交互消息。特别说明的是,视频客户端可以建立群组与视频内容的关联。例如,在视频客户端中,群组的消息交互页面可以播放相关联的视频内容。又例如,视频内容的播放页面可以打开相关联的群组。这样,群组内各成员可以一边观看相同的视频内容,一边在群组内聊与视频内容有关的话题。当然,聊天内容并不限于所观看的视频内容。这里,群组内各成员可以被认为处于一个虚拟的“包厢”内,即群组也可以被称为“包厢”。下面结合图2对本申请的在视频播放页面中实现消息交互的方法进一步说明。
图2示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法200的流程图。方法200例如可以由视频客户端(111)执行,但不限于此。
如图2所示,在步骤S201中,在接收到表示创建群组的指示时,请求视频交互系统(130)创建相应的群组。在一个实施例中,创建群组的指示例如可以由视频客户端响应于用户操作(点击操作等)而生成。
图3A示出了一个实施例的创建群组的交互界面示意图。在图3A中“+”被点击时,视频客户端可以生成创建群组的指示。在此基础上,步骤S201可以向视 频交互系统发送建立群组的请求消息(例如为http格式的请求,但不限于此)。这里,请求消息通常包括视频客户端的用户标识。这里,用户标识也可以称为视频客户端的登录账号,可以包括用户昵称或数字ID等信息。这样,视频交互系统(130)可以建立与该用户标识关联的群组。另外,用户标识也可以被配置为与社交应用客户端(微信或QQ等)的用户标识一致。
为了让用户的朋友(即下文中目标用户)能够加入步骤S201中所述的群组,方法200可以执行步骤S202。这里,所谓“用户的朋友”可以包括该用户的社交关系链上的与该用户建立了各种社交关系的用户,比如:该用户的好友、该用户关注的其它用户、关注该用户的其它用户(即该用户的粉丝)、该用户所在的某个群组中的成员等等。在步骤S202中,获取表示加入该群组的邀请链接,并调用本地的社交应用客户端,以使本地的社交应用客户端向所选定的目标用户的社交应用客户端发送该邀请链接。在此基础上,该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向视频交互系统130发送相应的加入请求,以便视频交互系统130根据该加入请求而将该目标用户加入该群组。在一个实施例中,步骤S202中邀请链接为视频客户端生成的。所生成的邀请链接包括用户标识(即本地视频客户端的登录账号)。这样,目标用户的社交应用客户端(微信或QQ客户端等)所发送的加入请求可以包括来自邀请链接的用户标识,以便视频交互系统将该目标用户加入该邀请链接中用户标识对应的群组。另外说明的是,目标用户的社交应用客户端所发送的加入请求还包括社交应用客户端的用户标识。视频交互系统130可以直接将社交应用客户端的用户标识作为加入群组的目标用户的标识(也是目标用户登录视频客户端的标识)。当然,视频交互系统130也可以分配与该社交应用客户端的用户标识绑定的其他标识(例如数字ID等),本申请对此不作限制。通过步骤S201和S202,视频客户端能够与其他的视频客户端建立群聊机制。该群聊机制为私密朋友之间的消息交互方式,而与在视频客户端中发表评论和弹幕的方式不同。在又一个实施例中,步骤S202中邀请链接也可以由视频 客户端从视频交互系统获取,本申请对此不作限制。
针对步骤S201中所述的群组,方法200还可以执行步骤S203。在步骤S203中,向视频交互系统130发送关联所选定的第一视频内容与群组的请求。这样,视频交互系统130可以根据该请求将第一视频内容与群组进行关联。在一个实施例中,第一视频内容是播出时间有预定安排的媒体内容,例如比赛直播或回放等。在又一个实施例中,第一视频内容为可点播的媒体内容。图3B示出了根据本申请一个实施例的群组的界面示意图。图3C示出了确定对图3B中群组的关联视频的交互界面示意图。在用户点击图3B中“当前视频”列表框中图标“>”时,界面跳转至图3C所示的界面中。图3C中列表项“A”和列表项“B”为可以选择的视频内容项。例如,当视频内容项“A”被选择时,视频内容项“A”被选定为第一视频内容。
对于相关联的第一视频内容与群组,方法200可以执行步骤S204。在与群组关联的第一视频内容的播放页面中,呈现群组中各成员的交互消息。
在一个实施例中,第一视频内容为直播内容。在第一视频内容处于播放时段时,响应于打开群组的指示,步骤S204可以在群组的聊天页面中显示第一视频内容的播放界面。换言之,步骤S204可以在第一视频内容的播放页面中显示群组的聊天界面。在又一个实施例中,步骤S204在播放第一视频内容时,可以从该播放界面中打开群组的聊天界面。
步骤S204在同一个页面中播放第一视频内容和显示群组交互消息的更具体方式包括但不限于下述两种。一种方式为,在播放页面中第一区域内呈现第一视频内容的播放画面,并在该播放页面中第二区域内呈现群组的交互消息。另一种方式为,第一视频内容全屏播放时,在播放画面中预定区域内,浮动显示交互消息。图3D和图3E分别示出了根据本申请一个实施例的播放界面示意图。如图3D所示的界面中,第一区域301可以播放视频画面,第二区域302可以显示群组的聊天窗口。如图3E所示的界面中,第一视频内容在全屏范围303内播放,群组中各成员的交互显示呈现在预定区域304中。
另外说明的是,步骤S204中所呈现群组中各成员的交互消息来自于视频交互系统(130),而与社交应用客户端(112)和社交服务系统(140)无关。具体而言,步骤S204可以呈现群组的聊天窗口(即上文中第二区域302或者预定区域304)。当接收到群组中第一成员(即本地视频客户端的用户)在聊天窗口中输入的第一消息时,在聊天窗口中呈现第一消息。另外,将第一消息与第一成员相关联。在此基础上,将第一消息和第一成员对应的第一用户标识发送至视频交互系统130。这样,视频交互系统130将第一消息和第一用户标识发送至群组中其它成员的视频客户端。当从视频交互系统130接收到群组的第二消息和第二用户标识时,本地视频客户端可以在聊天窗口中呈现第二消息,并将第二消息与第二用户标识对应的群组成员相关联。另外,群组中成员之间交互的消息可以是文字信息、表情图形或者语音消息等,本申请对此不作限制。在一些实施例中,视频客户端可以与视频交互系统130建立长会话连接,以实时从视频交互系统130接收群组中各成员的交互消息。
综上,方法200可以在视频客户端内建立群组聊天机制(不同于一些实例中弹幕和评论发表方式),并且可以建立群组与视频内容的关联。在此基础上,方法200可以避免用户在视频客户端和社交应用客户端(例如微信或QQ客户端等)之间频繁切换界面的麻烦,而可以在同一个页面中呈现与群组关联的视频内容的播放画面和显示群组消息。
图4示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法400的流程图。方法400例如可以由视频客户端(111)执行,但不限于此。
如图4所示,方法400包括步骤S401-S404。这里,步骤S401至S404的实施方式分别与上文中步骤S201至S204一致,这里不再赘述。另外,除了发送群组创建请求的视频客户端(执行方法400的视频客户端)可以请求视频交互系统将视频内容与群组关联(即步骤S403所执行的操作)以外,群组中其他成员的视频客户端(例如,视频客户端121)也可以请求视频交互系统130将群组与选定的视频内容相关联。在此基础上,视频交互系统130将这种关联结果通 知到各群组成员的视频客户端。在步骤S405中,接收视频交互系统130将群组与第二视频内容关联后发送的关于第二视频内容的标识信息,并根据该标识信息在本地的视频客户端中将第二视频内容与群组关联。其中,标识信息由视频交互系统130将群组与第二视频内容关联时发送。应当理解,除了执行方法400的视频客户端以外,群组中其他成员的视频客户端也可以执行与步骤S405类似的操作。
对于步骤S405中相关联的第二视频内容和群组,方法400还可以执行步骤S406。在步骤S406中,在与群组关联的第二视频内容的播放页面中,呈现群组中各成员的交互消息。步骤S406的具体实施方式与步骤S204类似,这里不再赘述。综上,群组中各成员的视频客户端均可以对视频内容与群组的关联关系进行绑定。在此基础上,群组中各成员的视频客户端可以播放相同的视频内容(即与群组关联的视频内容),并且在视频内容的播放页面中呈现群组中各成员的交互消息。
在一些实施例中,视频交互系统130可以包括连接服务器、通讯服务器和视频服务器。这里,连接服务器、通讯服务器和视频服务器可以集成在一个服务器设备中,也可以部署到多个服务器设备中。在一些实施例中,连接服务器例如为web服务器,可以与视频客户端建立http会话连接。视频服务器可以向视频客户端提供视频内容。通讯服务器可以管理群组的消息交互,以及管理群组与视频内容的关联关系。步骤S401请求视频交互系统130创建群组的更具体方式如下所示。首先,向连接服务器发送群组创建请求,以便连接服务器根据该创建请求而指示通讯服务器创建群组。通讯服务器可以管理与群组相关的信息。在一个实施例中,群组相关的信息包括群组信息表、用户表和消息表。其中,群组信息表包括该群组的创建信息记录,与视频内容的绑定关系等。用户表用于记录群组内的各个成员的标识信息(账号)。消息表用于记录各成员的历史消息。另外,接收到邀请链接的目标用户向视频交互系统发送加入请求,以加入群组的具体方式如下:响应于表示加入该群组的指示而通过该邀请链接向 连接服务器发送相应的加入请求。这样,连接服务器可以根据该加入请求而指示通讯服务器将该目标用户加入该群组。另外,步骤S403中向视频交互系统130发送关联第一视频内容与群组的请求的具体操作如下:向通讯服务器发送关联所选定的第一视频内容与群组的请求。这样,通讯服务器可以根据该请求将第一视频内容与群组进行关联。在此基础上,通讯服务器可以发送关联信息(例如关联信息包括第一视频内容的标识)至群组中其他成员的视频客户端。这样,其他成员的视频客户端可以根据关联信息,在同一个页面中呈现第一视频内容的播放画面和群组内各成员的交互消息。这里,其他成员的视频客户端根据通知消息在同一个页面中呈现播放画面和交互消息的具体实施方式与步骤S405和步骤S406类似,这里不再赘述。另外,步骤S404可以从视频服务器获取第一视频内容,从通讯服务器获取第一视频内容关联的群组中的交互消息。应当理解,本申请的视频交互系统130并不限于包括连接服务器、视频服务器和通讯服务器。实际上,视频交互系统130可以被实现为更多或更少的服务器。
图5A示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法500的流程图。方法500例如可以由视频客户端(111)执行,但不限于此。
如图5A所示,在步骤S501中,响应于在播放第一视频内容时接收到表示创建群组的指示,请求视频交互系统130创建相应的群组并将所创建的群组与第一视频内容关联。在一个实施例中,播放第一视频内容的页面设置有关于创建群组的视图对象。响应于对该视图对象的点击操作,视频客户端请求视频交互系统130创建相应的群组和将第一视频内容与群组关联。图5B示出了一个实施例的播放第一视频内容的页面的示意图。在图5B中,区域C为播放第一视频内容的窗口。在图5B中“群组”被点击时,区域E被切换至当前页面。区域E中“+创建新群组”即上文中所述的创建群组的视图对象。
在步骤S502中,获取表示加入该群组的邀请链接,并调用本地的社交应用客户端,以通过本地的社交应用客户端向所选定的目标用户的社交应用客户端发送该邀请链接。这样,该目标用户的社交应用客户端在接收到该邀请链接时, 响应于表示加入该群组的指示而通过该邀请链接向视频交互系统130发送相应的加入请求,以便视频交互系统130根据该加入请求而将该目标用户加入该群组。另外,方法500还包括步骤S503,在第一视频内容的播放页面中,呈现群组中各成员的交互消息。这里,步骤S503的执行方式与步骤S404类似,这里不再赘述。综上,方法500可以在用户观看视频内容(典型地,观看比赛直播,但不限于此)时,请求视频交互系统130建立与所观看视频内容关联的群组。在此基础上,群组中每个成员的视频客户端可以在同一个页面中呈现视频内容的播放画面,以及呈现群组中各成员的交互消息,从而可以避免在视频播放页面与社交应用客户端(微信或QQ等客户端)之间频繁切换界面的麻烦。
另外说明的是,在步骤S502中目标用户加入群组时,该目标用户的社交应用客户端可以调用并打开本地的视频客户端。在此基础上,视频客户端中群组的聊天窗口被打开时,可以在聊天页面中显示第一视频内容的播放画面。换言之,在第一视频内容的播放页面中显示群组各成员的交互消息。特别是,在群组中各成员的视频客户端可以在群组的聊天页面打开时,自动确定相关联的视频内容,而不需要用户搜索相关联的视频内容。图5C示出了一个实施例的聊天页面的示意图。在图5C中,区域D为第一视频内容的播放画面。区域F群组的聊天窗口。
图6示出了根据本申请一些实施例的在视频播放页面中实现消息交互的方法600的流程图。方法600例如可以由视频客户端(111)执行,但不限于此。
如图6所示,方法600可以包括步骤S601-S603。这里,步骤S601至步骤S603与步骤S501至S503的实施方式一致,这里不再赘述。
另外说明的是,与群组关联的视频内容,除了可以由创建群组的用户的视频客户端确定之外,还可以由加入群组的目标用户的视频客户端确定。具体而言,目标用户的视频客户端响应于将第二视频内容与群组关联的指示而向视频交互系统130请求将群组与第二视频内容关联。在此基础上,方法600还可以执行步骤S604,接收视频交互系统130将群组与第二视频内容关联而发送的第 二视频内容的标识信息,并根据该标识信息将第二视频内容与群组关联。标识信息由视频交互系统130将群组与第二视频内容关联时发送。在步骤S605中,在与群组关联的第二视频内容的播放页面中,呈现群组中各成员的交互消息。步骤S605的实施方式与步骤S603类似,这里不再赘述。
图7示出了根据本申请一些实施例的消息交互图。
如图7所示,在接收到表示创建群组的指示时第一视频客户端可以执行步骤S701,向连接服务器发送群组创建请求。
随后,连接服务器执行步骤S702,根据该创建请求而指示通讯服务器创建群组。这样,通讯服务器可以执行步骤S703,创建群组。
第一视频客户端在执行步骤S701后,还执行步骤S704,生成表示加入该群组的邀请链接,并调用第一社交应用客户端。
随后,第一社交应用客户端可以执行步骤S705,向所选定的目标用户的社交应用客户端(例如第二社交应用客户端等)发送该邀请链接。
在接收到该邀请链接时,第二社交应用客户端可以执行步骤S706,响应于表示加入该群组的指示而通过该邀请链接,向连接服务器发送相应的加入请求。
在此基础上,连接服务器可以执行步骤S707,指示通讯服务器将第二社交应用客户端的用户加入到群组中。另外,连接服务器可以向第二社交应用返回已加入群组的确认消息。在此基础上,第二社交应用客户端可以调用第二视频客户端。第二视频客户端被启动之后,可以执行步骤S708打开群组的聊天界面(窗口)。这里,打开聊天界面时会与通讯服务器建立会话连接,以便实时接收群组各成员的交互消息。另外,第一视频客户端可以执行步骤S709,向通讯服务器发送将第一视频内容与群组关联的请求。相应地,通讯服务器可以执行步骤S710,关联第一视频内容与群组,并向第二视频客户端发送关联信息。这里,关联信息例如可以包括第一视频内容的标识。第二视频客户端可以执行步骤S711,根据第一视频内容的标识,将群组与第一视频内容关联。随后,第二视频客户端可以执行步骤S712,向视频服务器请求获取第一视频内容。视频服务 器可以执行步骤S713,向第二视频客户端发送第一视频内容。这样,第二视频客户端可以在同一个页面中显示第一视频内容的播放画面与呈现群组中各成员的交互消息。另外,第一视频客户端也可以执行与步骤S712类似的操作。
图8示出了根据本申请一些实施例的管理群组的方法800的流程图。方法800例如可以由通讯服务器执行。
在步骤S801中,在接收表示创建群组并将所要创建群组与第一视频内容关联的指示时,创建相应的群组,并将该群组与第一视频内容关联。
在步骤S802中,在接收到将目标用户加入所述群组的指示时,将该目标用户加入所述群组,并向目标用户的视频客户端发送与群组关联的第一视频内容的标识信息。这样,目标用户的视频客户端根据该标识信息将所述群组与第一视频内容关联。
图9示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置900的示意图。装置900可以在视频客户端(例如111或121等等)中运行。如图9所示,装置900包括群组创建接口901、邀请单元902和呈现单元903。
群组创建接口901可以在接收到表示创建群组的指示时,请求视频交互系统创建相应的群组。
邀请单元902可以获取表示加入该群组的邀请链接,并调用社交应用客户端以使其向所选定的目标用户的社交应用客户端发送该邀请链接。该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向视频交互系统130发送相应的加入请求。这样,视频交互系统根据该加入请求而将该目标用户加入该群组。另外,群组创建接口901还可以向视频交互系统发送关联所选定的第一视频内容与群组的请求,以便视频交互系统130根据该请求将所述第一视频内容与群组进行关联。
呈现单元903可以在与群组关联的第一视频内容的播放页面中,呈现群组中各成员的交互消息。在一个实施例中,呈现单元903用于在该播放页面中第一区域内呈现所述第一视频内容的播放画面,并在该播放页面中第二区域内呈 现所述交互消息。在又一个实施例中,呈现单元903用于在第一视频内容的播放画面中预定区域内,浮动显示交互消息。在又一个实施例中,第一视频内容为直播内容。呈现单元903用于在第一视频内容处于播放时段时,在播放页面中呈现交互消息和第一视频内容的播放画面。
在又一个实施例中,呈现单元903用于根据下述方式呈现群组中各成员的交互消息。首先,呈现单元903呈现群组的聊天窗口。当接收到群组中第一成员在聊天窗口中输入的第一消息时,呈现单元903在聊天窗口中呈现所述第一消息,将第一消息与第一成员相关联,并将第一消息和第一成员对应的第一用户标识发送至视频交互系统。这样,视频交互系统可以将第一消息和第一用户标识发送至群组中其它成员的视频客户端。当从视频交互系统接收到群组的第二消息和第二用户标识时,在聊天窗口中,呈现单元903呈现第二消息,并将第二消息与第二用户标识对应的群组中的成员相关联。装置900更具体的实施方式与方法200一致,这里不再赘述。
图10示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1000的示意图。装置1000可以在视频客户端中运行。装置1000包括群组创建接口1001、邀请单元1002和呈现单元1003。
邀请单元1002的实施方式与邀请单元902一致,这里不再赘述。
除了可以执行与群组创建接口901相同的操作之外,群组创建接口1001还用于当接收到视频交互系统将群组与第二视频内容关联而发送的关于第二视频内容的标识信息时,根据该标识信息将第二视频内容与群组关联。除了可以执行与呈现单元903相同的操作之外,呈现单元1003还用于在与群组关联的第二视频内容的播放页面中,呈现群组中各成员的交互消息。
在一个实施例中,视频交互系统包括连接服务器、通讯服务器和视频服务器。群组创建接口1001用于向连接服务器发送群组创建请求,以便连接服务器根据该创建请求而指示通讯服务器创建群组。群组创建接口1001用于向通讯服务器发送关联所选定的第一视频内容与群组的请求,以便通讯服务器根据该请 求将所述第一视频内容与所述群组进行关联。呈现单元1003从视频服务器获取该第一视频内容,从通讯服务器获取第一视频内容关联的群组中交互消息。装置1000更具体的实施方式与方法400一致,这里不再赘述。
图11示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1100的示意图。装置1100可以在视频客户端中运行。如图11所示,装置1100包括群组创建接口1101、邀请单元1102和呈现单元1103。
群组创建接口1101用于响应于在播放第一视频内容时接收到表示创建群组的指示,请求视频交互系统创建相应的群组并将所创建的群组与第一视频内容关联。
邀请单元1102用于获取表示加入该群组的邀请链接,并调用社交应用客户端以使其向所选定的目标用户的社交应用客户端发送该邀请链接。在此基础上,该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向所述视频交互系统发送相应的加入请求,以便视频交互系统根据该加入请求而将该目标用户加入该群组。呈现单元1103用于在第一视频内容的播放页面中,呈现群组中各成员的交互消息。装置1100更具体的实施方式与方法500一致,这里不再赘述。
图12示出了根据本申请一些实施例的在视频播放页面中实现消息交互的装置1200的示意图。装置1200可以在视频客户端中运行。如图12所示,装置1200包括群组创建接口1201、邀请单元1202和呈现单元1203。首先说明的是,群组创建接口1201、邀请单元1202和呈现单元1203可以分别执行与群组创建接口1101、邀请单元1102和呈现单元1103一致的操作,这里不再赘述。在一个实施例中,群组创建接口1201还用于当接收到视频交互系统将所述群组与第二视频内容关联而发送的第二视频内容的标识信息时,根据该标识信息将所述第二视频内容与群组关联。呈现单元1203还用于在与所述群组关联的第二视频内容的播放页面中,呈现所述群组中各成员的交互消息。装置1200更具体的实施方式与方法600一致,这里不再赘述。
图13示出了根据本申请一些实施例的管理群组的装置1300的示意图。装置1300可以在通讯服务器中运行。如图13所示,装置1300包括创建单元1301和控制单元1302。创建单元1301用于在接收表示创建群组并将所要创建群组与第一视频内容关联的指示时,创建相应的群组,并将该群组与所述第一视频内容关联。控制单元1302在接收到将目标用户加入群组的指示时,将该目标用户加入群组,并向所述目标用户的视频客户端发送与群组关联的第一视频内容的标识信息。这样,目标用户的视频客户端根据该标识信息,将群组与第一视频内容关联。
图14示出了根据本申请一些实施例的视频交互系统1400的示意图。视频交互系统1400可以:连接服务器1401、通讯服务器1402和视频服务器1403。其中,连接服务器1401用于在接收到视频客户端所发送群组创建请求时,根据该创建请求而指示通讯服务器创建群组。连接服务器1401还可以接收社交应用客户端所发送加入群组的请求,指示通讯服务器1402将发出该请求的社交应用客户端对应的目标用户加入群组。通讯服务器1402用于向视频客户端提供群组中各成员的交互消息。另外,在接收到来自视频客户端的表示关联第一视频内容与群组的请求时,通讯服务器1402根据该请求将第一视频内容与群组进行关联。视频服务器1403用于向视频客户端提供第一视频内容。
图15示出了上述实体所在的计算设备的组成结构图。如图15所示,该计算设备包括一个或者多个处理器(CPU)1502、通信模块1504、存储器1506、用户接口1510,以及用于互联这些组件的通信总线1508。
处理器1502可通过通信模块1504接收和发送数据以实现网络通信和/或本地通信。
用户接口1510包括一个或多个输出设备1512,其包括一个或多个扬声器和/或一个或多个可视化显示器。用户接口1510也包括一个或多个输入设备1514,其包括诸如,键盘,鼠标,声音命令输入单元或扩音器,触屏显示器,触敏输入板,姿势捕获摄像机或其他输入按钮或控件等。
存储器1506可以是高速随机存取存储器,诸如DRAM、SRAM、DDR RAM、或其他随机存取固态存储设备;或者非易失性存储器,诸如一个或多个磁盘存储设备、光盘存储设备、闪存设备,或其他非易失性固态存储设备。
存储器1506存储处理器1502可执行的指令集,包括:
操作系统1516,包括用于处理各种基本系统服务和用于执行硬件相关任务的程序;
应用1518,包括用于实现上述在视频播放页面中实现消息交互的方法的各种程序,这种程序能够实现上述各实例中的处理流程,比如可以包括根据本申请的视频客户端和社交应用客户端。视频客户端可以包括图9所示的在视频播放页面中实现消息交互的装置900、图10所示的装置1000、图11所示的装置1100、图12所示的装置1200。
另外,本申请的每一个实例可以通过由数据处理设备如计算机执行的数据处理程序来实现。显然,数据处理程序构成了本申请。此外,通常存储在一个存储介质中的数据处理程序通过直接将程序读取出存储介质或者通过将程序安装或复制到数据处理设备的存储设备(如硬盘和或内存)中执行。因此,这样的存储介质也构成了本申请。存储介质可以使用任何类型的记录方式,例如纸张存储介质(如纸带等)、磁存储介质(如软盘、硬盘、闪存等)、光存储介质(如CD-ROM等)、磁光存储介质(如MO等)等。
因此本申请还公开了一种非易失性存储介质,其中存储有数据处理程序,该数据处理程序用于执行本申请上述方法的任何一种实例。
另外,本申请所述的方法步骤除了可以用数据处理程序来实现,还可以由硬件来实现,例如,可以由逻辑门、开关、专用集成电路(ASIC)、可编程逻辑控制器和嵌微控制器等来实现。因此这种可以实现本申请所述方法的硬件也可以构成本申请。
以上所述仅为本申请的较佳实例而已,并不用以限制本申请,凡在本申请的精神和原则之内,所做的任何修改、等同替换、改进等,均应包含在本申请 保护的范围之内。

Claims (15)

  1. 一种在视频播放页面中实现消息交互的方法,由计算设备执行,所述方法包括:
    在接收到表示创建群组的指示时,请求视频交互系统创建相应的群组;
    获取表示加入该群组的邀请链接,并调用社交应用客户端向选定的目标用户的社交应用客户端发送该邀请链接,以便该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向所述视频交互系统发送相应的加入请求,以便所述视频交互系统根据该加入请求而将该目标用户加入该群组;
    向所述视频交互系统发送关联所选定的第一视频内容与所述群组的请求,以便所述视频交互系统根据该请求将所述第一视频内容与所述群组进行关联;以及
    在与所述群组关联的第一视频内容的播放页面中,呈现所述群组中各成员的交互消息。
  2. 如权利要求1所述的方法,还包括:
    接收所述视频交互系统发送的第二视频内容的标识信息,并根据所述标识信息将所述第二视频内容与所述群组关联;其中,所述标识信息由所述视频交互系统将所述群组与所述第二视频内容关联时发送;
    在与所述群组关联的第二视频内容的播放页面中,呈现所述群组中各成员的交互消息。
  3. 如权利要求1所述的方法,其中,所述在与所述群组关联的第一视频内容的播放页面中,呈现所述群组中各成员的交互消息,包括:
    在该播放页面中第一区域内呈现所述第一视频内容的播放画面,并在该播放页面中第二区域内呈现所述交互消息。
  4. 如权利要求1所述的方法,其中,所述在与所述群组关联的第一视频内 容的播放页面中,呈现所述群组中各成员的交互消息,包括:
    在所述第一视频内容的播放画面中预定区域内,浮动显示所述交互消息。
  5. 如权利要求1所述的方法,其中,所述在与所述群组关联的第一视频内容的播放页面中,呈现所述群组中各成员的交互消息,包括:
    在所述第一视频内容处于播放时段时,在所述播放页面中呈现所述交互消息和第一视频内容的播放画面。
  6. 如权利要求1所述的方法,其中,所述在与所述群组关联的第一视频内容的播放页面中,呈现所述群组中各成员的交互消息,包括:
    呈现所述群组的聊天窗口;
    当接收到所述群组中第一成员在所述聊天窗口中输入的第一消息时,在所述聊天窗口中呈现所述第一消息,将所述第一消息与所述第一成员相关联,将所述第一消息和所述第一成员对应的第一用户标识发送至所述视频交互系统,以便所述视频交互系统将所述第一消息和所述第一用户标识发送至所述群组中其它成员的视频客户端;
    当从所述视频交互系统接收到所述群组的第二消息和第二用户标识时,在所述聊天窗口中,呈现所述第二消息,并将所述第二消息与所述第二用户标识对应的所述群组中的成员相关联。
  7. 如权利要求1所述的方法,其中,所述视频交互系统包括连接服务器、通讯服务器;
    所述请求所述视频交互系统创建相应的群组,包括:
    向所述连接服务器发送群组创建请求,以便所述连接服务器根据该创建请求而指示通讯服务器创建群组。
  8. 如权利要求7所述的方法,其中,所述向所述视频交互系统发送关联所选定的第一视频内容与所述群组的请求,以便所述视频交互系统根据该请求将所述第一视频内容与所述群组进行关联,包括:
    向所述通讯服务器发送关联所选定的第一视频内容与所述群组的请求,以 便通讯服务器根据该请求将所述第一视频内容与所述群组进行关联。
  9. 如权利要求8所述的方法,其中,所述视频交互系统进一步包括视频服务器;所述在与所述群组关联的第一视频内容的播放页面中,呈现所述群组中各成员的交互消息,包括:
    从所述视频服务器获取该第一视频内容,从所述通讯服务器获取所述第一视频内容关联的所述群组中各成员的交互消息。
  10. 一种在视频播放页面中实现消息交互的方法,由计算设备执行,所述方法包括:
    响应于在播放第一视频内容时接收到表示创建群组的指示,请求视频交互系统创建相应的群组并将所创建的群组与所述第一视频内容关联;
    获取表示加入该群组的邀请链接,并调用社交应用客户端向所选定的目标用户的社交应用客户端发送该邀请链接,以便该目标用户的社交应用客户端在接收到该邀请链接时,响应于表示加入该群组的指示而通过该邀请链接向所述视频交互系统发送相应的加入请求,以便所述视频交互系统根据该加入请求而将该目标用户加入该群组;
    在所述第一视频内容的播放页面中,呈现所述群组中各成员的交互消息。
  11. 如权利要求10所述的方法,还包括:
    当接收到所述视频交互系统将所述群组与第二视频内容关联而发送的所述第二视频内容的标识信息时,
    根据该标识信息将所述第二视频内容与所述群组关联;
    在与所述群组关联的第二视频内容的播放页面中,呈现所述群组中各成员的交互消息。
  12. 一种管理群组的方法,由通讯服务器执行,所述方法包括:
    在接收表示创建群组并将所要创建群组与第一视频内容关联的指示时,创建相应的群组,并将该群组与所述第一视频内容关联;
    在接收到将目标用户加入所述群组的指示时,将该目标用户加入所述群组, 并向所述目标用户的视频客户端发送与所述群组关联的所述第一视频内容的标识信息,以便所述目标用户的视频客户端根据该标识信息将所述群组与所述第一视频内容关联。
  13. 一种计算设备,包括:处理器和存储器;所述存储器中存储有计算机可读指令,可以使所述处理器执行如权利要求1-12中任一项所述的方法。
  14. 一种非易失性存储介质,存储有数据处理程序,所述数据处理程序包括指令,所述指令当由计算设备执行时,使得所述计算设备执行权利要求1-12中任一项所述方法的指令。
  15. 一种视频交互系统,其特征在于包括:连接服务器、通讯服务器和视频服务器;
    其中,所述连接服务器用于:
    在接收到视频客户端所发送群组创建请求时,根据该创建请求而指示通讯服务器创建群组,
    在接收到社交应用客户端所发送加入所述群组的请求时,指示所述通讯服务器将发出该请求的社交应用客户端对应的目标用户加入所述群组;
    所述通讯服务器,用于:
    向所述视频客户端提供所述群组中各成员的交互消息;
    接收来自所述视频客户端的表示关联第一视频内容与所述群组的请求;
    根据该请求将所述第一视频内容与所述群组进行关联;
    所述视频服务器用于向所述视频客户端提供所述第一视频内容。
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