WO2018214520A1 - Method and apparatus for synchronizing video data and exercise effect animation - Google Patents

Method and apparatus for synchronizing video data and exercise effect animation Download PDF

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Publication number
WO2018214520A1
WO2018214520A1 PCT/CN2018/072320 CN2018072320W WO2018214520A1 WO 2018214520 A1 WO2018214520 A1 WO 2018214520A1 CN 2018072320 W CN2018072320 W CN 2018072320W WO 2018214520 A1 WO2018214520 A1 WO 2018214520A1
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WIPO (PCT)
Prior art keywords
muscle group
image frame
moving
video data
myoelectric
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PCT/CN2018/072320
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French (fr)
Chinese (zh)
Inventor
包磊
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深圳市前海未来无限投资管理有限公司
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Publication of WO2018214520A1 publication Critical patent/WO2018214520A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/103Detecting, measuring or recording devices for testing the shape, pattern, colour, size or movement of the body or parts thereof, for diagnostic purposes
    • A61B5/11Measuring movement of the entire body or parts thereof, e.g. head or hand tremor, mobility of a limb
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/24Detecting, measuring or recording bioelectric or biomagnetic signals of the body or parts thereof
    • A61B5/316Modalities, i.e. specific diagnostic methods
    • A61B5/389Electromyography [EMG]
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/265Mixing

Definitions

  • the invention belongs to the field of motion monitoring, and in particular relates to a synchronization method and device for video data and motion effect animation.
  • myoelectric data has begun to be applied in the field of sports biomechanics. Specifically, in the process of performing exercise training by the user, the myoelectric data of a specific part of the human body can be collected, and based on the analysis result of the myoelectric data, the user is Analysis and guidance of exercise effects.
  • the user can only view the motion guidance after the end of the exercise. Therefore, even if the motion guidance point indicates that the user is not standardized in the movement process, the user can only recall his own action by memory. Mistakes, and can't know what kind of training effect each action has been achieved, so even if the motion monitoring device provides exercise guidance, it is difficult for the user to scientifically and effectively improve their fitness methods, thereby reducing The effectiveness of user exercise.
  • the embodiment of the present invention provides a method and a device for synchronizing video data and motion effect animation, so as to solve the problem that the user has difficulty in scientifically and effectively improving his own fitness mode and exercising in the prior art. Low problem.
  • a first aspect of the embodiments of the present invention provides a method for synchronizing video data and motion effect animation, including:
  • a second aspect of the embodiments of the present invention provides a synchronization device for video data and motion effect animation, including:
  • the collecting unit is configured to perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded;
  • the analyzing unit is configured to parse the respective electromyographic data corresponding to each video image frame to determine a moving muscle group and a myoelectric intensity corresponding to each video image frame;
  • a playback unit configured to play back the video data in a terminal interface
  • a display unit configured to read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, according to the read moving muscle group and the myoelectric intensity, in real time at the terminal
  • the interface renders motion animation.
  • the motion effect animation is rendered in real time, and the moment is guaranteed at each moment.
  • the displayed motion effect animation is associated with the motion motion displayed in the current time video image frame, ensuring the motion effect animation and the synchronization precision of the video data.
  • the user can visualize the motion effect animation that is played synchronously based on the video image frame, intuitively understand what kind of training effect each action he has achieved, and know in real time which action he is doing is not standardized, and thus can be scientific, Effectively improve your fitness style and improve the effectiveness of your exercise.
  • FIG. 1 is a flowchart showing an implementation of a method for synchronizing video data and motion effect animation according to Embodiment 1 of the present invention
  • FIG. 2 is a specific implementation flowchart of a synchronization method S104 for video data and motion effect animation according to Embodiment 2 of the present invention
  • Embodiment 3 is a schematic diagram of a motion effect animation provided by Embodiment 2 of the present invention.
  • FIG. 4 is a specific implementation flowchart of a synchronization method S104 for video data and motion effect animation according to Embodiment 3 of the present invention
  • FIG. 5 is a schematic diagram of a motion effect animation according to Embodiment 3 of the present invention.
  • FIG. 6 is a flowchart of a specific implementation of a synchronization method S104 for video data and motion effect animation according to Embodiment 4 of the present invention
  • FIG. 7 is a flowchart of a specific implementation of a synchronization method S104 for video data and motion effect animation according to Embodiment 5 of the present invention.
  • FIG. 8 is a structural block diagram of a synchronization apparatus for video data and motion effect animation according to Embodiment 6 of the present invention.
  • the execution body of the process is a terminal device
  • the terminal device is a smart terminal having a display screen and a camera, such as a mobile phone, a tablet, a smart camera, a notebook computer, and a computer.
  • the terminal device internally runs a specific application client, and the application client exchanges data with the accompanying wearable mobile device through a connection manner such as wired, wireless or Bluetooth.
  • the wearable exercise device may be a wearable smart fitness garment, or may be a collection of one or more collection modules that are wearable and attachable.
  • the wearable exercise device when the wearable exercise device is a wearable smart fitness garment, it may be a garment or pants made of a flexible fabric, and a plurality of collection modules are embedded on the side of the flexible fabric close to the human skin. Each collection module is fixed at different points of the smart fitness garment so that after the user wears the smart fitness garment, each collection module can be attached to each muscle of the user's body.
  • at least one control module is also embedded, and each of the acquisition modules is separately connected to the control module.
  • each acquisition module may include only an acquisition electrode having a somatosensory sensor function, or an integrated circuit having an acquisition function.
  • the above collection electrodes include, but are not limited to, fabric electrodes, rubber electrodes, gel electrodes, and the like.
  • each acquisition module is an integrated circuit having an acquisition function and a wireless transmission function, and the integrated circuit includes the above-mentioned acquisition electrode having a somatosensory sensor function.
  • the myoelectric data collected by the acquisition module is transmitted to the remote control module through the wireless network, and the control module is located in the above terminal device or remote control box used in conjunction with the acquisition module.
  • FIG. 1 shows an implementation flow of a method for synchronizing video data and motion effect animation provided by an embodiment of the present invention, and the method flow includes steps S101 to S104.
  • the specific implementation principles of each step are as follows:
  • S101 Perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded.
  • the terminal device when the terminal device receives the video recording instruction input by the user in the application client, the terminal device starts the camera and starts performing video recording.
  • the application client sends an acquisition signal to the control module, so that the control module controls each collection module to start collecting the electromyography data from each muscle group of the user body at a preset frequency, and causes the control module to collect the muscles of each collection module.
  • the electrical data is returned to the terminal device in real time.
  • the video image frame recorded at the time is associated with the myoelectric data.
  • the terminal device will continue to receive the EMG data returned by the wearable exercise device and the video images of the frames continuously recorded, so that it is possible to determine the EMG data correspondingly received in real time when the video images of each frame are acquired. .
  • the terminal device When receiving the video recording stop command, the terminal device turns off the camera and sends a termination signal to the control module to stop the acquisition and stop transmitting the myoelectric data.
  • S102 Analyze the respective electromyography data corresponding to each video image frame to determine a moving muscle group and a myoelectric intensity corresponding to each video image frame.
  • the terminal device Since the myoelectric data received by the terminal device is derived from different acquisition modules on the wearable exercise device respectively, the terminal device will correspond to the myoelectric data corresponding to one frame of the video image according to the source module identifier of the collection module carried by the myoelectric data. Divided into N way sub-data, N is the number of acquisition modules. Since the human muscle group attached to each collection module is preset in the application client, the terminal device divides the N-way sub-data corresponding to each video image frame according to the correspondence relationship between the collection module source identifier and the human muscle group. M groups. Where M is the total number of muscle groups of the human muscle group attached to the acquisition module in the wearable exercise device, and M is less than or equal to N. Specifically, for the K collection modules attached to the same human muscle group, the terminal device identifies the acquisition module source as the K-channel sub-data of the K acquisition modules as a group. M, N, and K are all positive integers.
  • the number of consecutive video image frames is a preset value.
  • each frame of the video image in the continuous multi-frame video image is also determined to correspond to the moving muscle group.
  • the myoelectric intensity of the sports muscle group is the signal intensity value of the myoelectric data corresponding to the frame video image.
  • the terminal device stores the moving muscle groups and the myoelectric intensity corresponding to the respective video image frames.
  • the terminal device After the video image of each frame of the user motion process is acquired by the camera of the terminal device, the terminal device generates a video data file.
  • the application client receives the video data file selection instruction sent by the user, or when the video data file is generated, the terminal device reads the video data file, and according to the recording order of each frame of the video image, from the first frame The video image begins, and each frame of the video image is played in turn in the display. Since the terminal device can play multiple frames of video images in one second, it is possible for the video viewer to dynamically review the various actions that the user has made during the exercise.
  • a video image frame displayed at the current time is determined.
  • the terminal device reads the moving muscle group and the myoelectric intensity corresponding to the currently played back video image, thereby using the sports muscle group and
  • the electromyography intensity generates a motion animation in real time and displays it in the preset play area in the display screen to play the motion effect animation corresponding to the video image frame while playing each video image frame.
  • the motion effect animation is rendered in real time, and the moment is guaranteed at each moment.
  • the displayed motion effect animation is associated with the motion motion displayed in the current time video image frame, ensuring the motion effect animation and the synchronization precision of the video data.
  • the user can visualize the motion effect animation that is played synchronously based on the video image frame, intuitively understand what kind of training effect each action he has achieved, and know in real time which action he is doing is not standardized, and thus can be scientific, Effectively improve your fitness style and improve the effectiveness of your exercise.
  • the foregoing S104 further includes:
  • S201 Determine a muscle strength level corresponding to the muscle strength according to the read exercise muscle group and the myoelectric intensity.
  • a comparison table of muscle strength levels is pre-set inside the terminal equipment.
  • the muscle strength rating table contains multiple muscle strength levels, each of which corresponds to a percentage of myoelectric intensity.
  • the ratio of the myoelectric intensity to the preset maximum value of the myoelectric intensity is calculated, and the ratio is output as the motion. Percentage of myoelectric strength of muscle groups.
  • the preset maximum value of the myoelectric intensity corresponds to the moving muscle group, that is, after determining the moving muscle group corresponding to the video image frame, the maximum value of the myoelectric amplitude corresponding to the moving muscle group is determined.
  • the maximum value of the myoelectric amplitude corresponding to each of the athletic muscle groups corresponds to the personal account number used by the user in the application client.
  • the application client will prompt the user to perform the motion test action with the greatest effort and collect the myoelectric test data generated by the user during the motion test.
  • the application client calculates the maximum value of the myoelectric intensity of each of the athletic muscle groups that match the user.
  • the terminal device reads the muscle force level relationship comparison table, and then determines which percentage of the myoelectric intensity percentage of the muscle group of the exercise muscle group belongs to, and the muscle The muscle strength level corresponding to the electric strength percentage interval is judged as the muscle strength level of the exercise muscle group.
  • Table 1 is a comparison table of muscle strength ratings of triceps, as follows:
  • the terminal device can determine from Table 1 that 15% belongs to the first percentage of the myoelectric intensity percentage, thereby The muscle strength level I corresponding to the percentage of the myoelectric intensity percentage is determined as the muscle strength level corresponding to the myoelectric strength of the triceps.
  • S203 Acquire a first color element corresponding to the muscle strength level.
  • the muscle strength level corresponding to the preset color element correspondence table is directly obtained.
  • Color elements The same muscle strength level corresponds to the same color element. If different video image frames respectively correspond to different moving muscle groups, and the muscle strength levels of the respective sports muscle groups are the same, they jointly correspond to one color element. If the muscle strength levels of the various sports muscle groups are different, the muscle strength level of each sports muscle group corresponds to one color element.
  • S203 Mark the moving muscle group with the first color element in a preset human muscle group distribution map.
  • FIG. 3 shows a distribution diagram of a human muscle group provided by an embodiment of the present invention.
  • the figure shows a human body model which is in a mirror-symmetric relationship with the actual body of the user. That is, the left part of the human body model viewed by the video observer also represents the left side of the actual body of the user.
  • different muscle groups are divided by lines, so that the user can visually see the physiological parts of the human body actually corresponding to each muscle group from the distribution map of the human muscle group.
  • the moving muscle group corresponding to the currently played back video image frame is confirmed from the human muscle group distribution map, and the moving muscle group is marked with the first color element corresponding to the muscle strength level of the moving muscle group.
  • the marking method includes marking the contour of the moving muscle group with a first color element, or filling the positional region where the moving muscle group is located with the first color element.
  • the region A is filled with the first color element corresponding to the muscle strength level of the left pectoralis major muscle.
  • the real-time rendering speed of the motion effect animation is improved by directly reading the moving muscle group and the myoelectric intensity corresponding to the pre-stored video image frame; by using different color elements in the human muscle group distribution map Marking different muscle strength levels allows the user to visually understand the actual force level of the sports muscle group, so that the actual movement can be checked according to the color change during video playback.
  • the foregoing S104 further includes:
  • S401 Acquire a reference motion muscle group corresponding to the currently played video image frame and a reference muscle strength level.
  • the terminal device Before the video data is played back, the terminal device performs image recognition processing on all the video image frames obtained by the recording, thereby determining the start and end video image frames corresponding to each action performed by the user during the motion. All video image frames between the start and end video image frames are collectively confirmed to correspond to the same action.
  • a corresponding action is input into the data analysis model to obtain the optimal force level of the muscle group and the muscle group to be exercised, and the muscle group is output as the reference exercise muscle group.
  • the optimal force level is output as the reference muscle level of the reference motor muscle group.
  • the terminal device When playing back the video data, the terminal device reads the reference motion muscle group corresponding to the currently played back video image and the reference muscle strength according to the predetermined reference motion muscle group and the reference muscle strength level corresponding to each of the predetermined video image frames. grade.
  • S402 Determine a second color element corresponding to the reference muscle strength level.
  • the color element corresponding to the reference muscle strength level is obtained from the preset color element correspondence table, and the color element is the second color element.
  • each color element in the color element correspondence table belongs to the same color system, and the greater the muscle strength level, the higher the brightness of the corresponding color element. Since only the unique color element correspondence table is stored in the terminal device, the first color element corresponding to the determined muscle strength level in the above S203 and the second color element corresponding to the determined reference muscle strength level in S402 are all implemented based on the same color element correspondence table. The first color element and the second color element are the same color system.
  • the reference moving muscle group corresponding to the currently played video image frame is compared with the moving muscle group to determine whether the moving muscle group is the same as the reference moving muscle group.
  • the reference sports muscle group is the same as the sports muscle group, then in the human muscle group distribution map, only the same one muscle group is corresponding, and therefore, the human body muscle is marked only by the first color element corresponding to the muscle strength level of the sports muscle group. Groups, avoiding multiple color aliasing, which makes it difficult for users to check the actual strength of the muscle group.
  • the first muscle group representing the sports muscle group and the second muscle group indicating the reference exercise muscle group are respectively determined in the human muscle group distribution map.
  • the first muscle group is marked with a first color element and the second muscle group is marked with a second color element.
  • the specific marking manner is the same as that in the above embodiment, and therefore will not be described one by one.
  • the second muscle group is flashed to highlight that the second muscle group represents the reference motor muscle group.
  • the A muscle group is marked with a first color element having a brightness of 50, and the second color element with a brightness of 20 is marked and the B-series B-group is illuminated, according to an animation display effect of the human muscle group distribution map, It can be shown that the reference exercise muscle group is the B muscle group, and the actual exercise muscle group is the A muscle group. And since the display brightness of the A muscle group is larger than the brightness of the B muscle group, it is known that the actual force of the user is too large, and the correct approach should be to force the body muscles actually corresponding to the B muscle group with a small force. .
  • the user can intuitively understand the actual position and standard of the actual force by displaying the reference moving muscle group in the human muscle group distribution map and marking the actual moving muscle group corresponding to the user during the exercise. What are the differences in the position of the force, and can reflect the difference in the intensity based on the different brightness colors displayed by the two human muscle groups, so that the user can scientifically adjust and improve his movement posture, and improve the motion analysis. The availability of the effect.
  • the foregoing S104 further includes:
  • S601 Read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data.
  • S602 Determine whether there is an abnormality in the read moving muscle group or the myoelectric strength.
  • the reference moving muscle group corresponding to the currently played back video image frame and the reference muscle strength level are acquired.
  • the read reference exercise muscle group is compared with the exercise muscle group, and the read reference muscle strength level is compared with the muscle strength level to determine whether the exercise muscle group and the myoelectric strength are abnormal.
  • the read reference exercise muscle group is different from the exercise muscle group, it is determined that there is an abnormality in the read exercise muscle group.
  • the read reference muscle group is the same as the exercise muscle group and the reference muscle strength level is different from the muscle strength level, it is judged that there is an abnormality in the read myoelectric strength.
  • the motion effect animation is rendered in the terminal interface in real time according to the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame, and the motion effect animation carries the audio prompt information. For example, an audio prompt message such as a drip sound or a Chinese alarm is issued.
  • the audio is not carried in the terminal interface in real time. An animation of the motion effect of the alarm signal.
  • the audio alarm signal is synchronously issued when the motion is not standard, so that the user can be reminded to watch the video to view the inadequacies of the action and regulate the posture of the action. Avoid users having to ignore their own motion errors because they don't pay attention to the motion effect animation.
  • the above S104 further includes:
  • the image frame number is sequentially identified for each video image frame according to the acquisition order of each video image frame. Then, when playing back to each video image frame, it can be determined according to the read image frame number that the frame video image is the video frame of the video frame.
  • S702 adding the image frame number to the motion effect animation displayed at the current time, and saving the motion effect animation, according to the image corresponding to the currently played back video image frame when the video data is played back again.
  • the frame number displays the motion effect animation of the same image frame number in the terminal interface in real time.
  • the read image frame number is added to the motion effect animation played at this time, and the motion effect animation carrying the image frame number is saved.
  • the terminal device can directly read the motion effect animation of the same image frame number as the video image frame, and display it in real time. After the playback to the abort time, the motion effect animation is rendered in real time on the terminal interface according to the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame.
  • the terminal device can read the same as the image frame number in real time according to the image frame number corresponding to the video image frame played back at each moment.
  • the motion effects are animated and displayed simultaneously.
  • the generated motion effect animations are sequentially connected to obtain a motion effect animation file corresponding to the video data.
  • the terminal device can separately play back the motion effect animation file when receiving the selection instruction based on the motion effect animation file.
  • FIG. 8 is a structural block diagram of a synchronization device for video data and motion effect animation provided by an embodiment of the present invention, and the device can be operated in an intelligent terminal having a display screen and a camera.
  • an intelligent terminal having a display screen and a camera.
  • the apparatus includes:
  • the collecting unit 81 is configured to perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded.
  • the analyzing unit 82 is configured to analyze the respective electromyography data corresponding to each video image frame to determine the moving muscle group and the myoelectric intensity corresponding to the respective video image frames.
  • the playback unit 83 is configured to play back the video data in the terminal interface.
  • a display unit 84 configured to read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, according to the read moving muscle group and the myoelectric intensity, in real time
  • the terminal interface renders the motion effect animation.
  • the display unit 84 includes:
  • the determining subunit is configured to determine the muscle strength level corresponding to the myoelectric intensity according to the read moving muscle group and the myoelectric intensity.
  • a display subunit for marking the moving muscle group with the first color element in a preset human muscle group distribution map.
  • the display subunit is specifically configured to:
  • the moving muscle group is marked with the first color element in a preset human muscle group distribution map
  • the moving muscle group is marked with the first color element, and the second color element is marked with The reference motor muscle group is flashed to display the reference motor muscle group.
  • the display unit 84 includes:
  • a judging subunit configured to play back the video data in the terminal interface, and read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, and determine the reading Whether there is abnormality in the acquired muscle group or myoelectric strength.
  • the alarm subunit is configured to render and display an audio alarm signal carried in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity if the read moving muscle group or the myoelectric intensity is abnormal. Motion effect animation.
  • the device further includes:
  • the reading unit is configured to read an image frame number corresponding to the currently played back video image frame.
  • each functional unit and module described above is exemplified. In practical applications, the above functions may be assigned to different functional units as needed.
  • the module is completed by dividing the internal structure of the device into different functional units or modules to perform all or part of the functions described above.
  • Each functional unit and module in the embodiment may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit, and the integrated unit may be implemented by hardware.
  • Formal implementation can also be implemented in the form of software functional units.
  • the specific names of the respective functional units and modules are only for the purpose of facilitating mutual differentiation, and are not intended to limit the scope of protection of the present application.
  • For the specific working process of the unit and the module in the foregoing system reference may be made to the corresponding process in the foregoing method embodiment, and details are not described herein again.
  • the disclosed apparatus and method may be implemented in other manners.
  • the system embodiment described above is merely illustrative.
  • the division of the module or unit is only a logical function division.
  • there may be another division manner for example, multiple units or components may be used. Combinations can be integrated into another system, or some features can be ignored or not executed.
  • the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in electrical, mechanical or other form.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in each embodiment of the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
  • the above integrated unit can be implemented in the form of hardware or in the form of a software functional unit.
  • the integrated unit if implemented in the form of a software functional unit and sold or used as a standalone product, may be stored in a computer readable storage medium.
  • the medium includes a plurality of instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) or a processor to perform all or part of the steps of the methods described in various embodiments of the embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .

Abstract

The present invention is applicable to the field of exercise monitoring, and provides a method and apparatus for synchronizing video data and exercise effect animation. The method comprises: recording a video of an exercise process of a user to obtain video data, and synchronously acquiring electromyographic data corresponding to video image frames during the recording of the video data; parsing the electromyographic data respectively corresponding to the video image frames to determine exercise muscle groups and electromyographic strengths respectively corresponding to the video image frames; playing back the video data in a terminal interface; and rendering, while playing back the video data, exercise effect animation in the terminal interface in real time according to the exercise muscle group and electromyographic strength corresponding to a video image frame that is being currently played back. The present invention ensures the synchronization precision of exercise effect animation and video data, and enables a user to intuitively learn the training effect achieved by each movement performed by the user, so that the user can scientifically and effectively improve own fitness method, and thus, the exercise effectiveness of the user is enhanced.

Description

视频数据和运动效果动画的同步方法及装置Method and device for synchronizing video data and motion effect animation 技术领域Technical field
本发明属于运动监测领域,尤其涉及一种视频数据和运动效果动画的同步方法及装置。The invention belongs to the field of motion monitoring, and in particular relates to a synchronization method and device for video data and motion effect animation.
背景技术Background technique
近年来,肌电数据开始应用于运动生物力学领域,具体地,在用户执行运动训练的过程中,可对人体特定部位的肌电数据进行采集,从而基于肌电数据的分析结果,对用户的运动效果进行分析及指导。In recent years, myoelectric data has begun to be applied in the field of sports biomechanics. Specifically, in the process of performing exercise training by the user, the myoelectric data of a specific part of the human body can be collected, and based on the analysis result of the myoelectric data, the user is Analysis and guidance of exercise effects.
在现有技术中,用户只能在运动结束后查看运动指导意见,因此,即使运动指导意见指出了用户在运动过程中的某个姿势不规范,用户也只能凭借记忆回想自己当时的动作为什么错误,并且也无法知道自己所做的每个动作都达到了怎样的训练效果,因而即使运动监测设备提供了运动指导意见,用户也难以科学、有效地对自己的健身方式进行改进,由此降低了用户锻炼的有效性。In the prior art, the user can only view the motion guidance after the end of the exercise. Therefore, even if the motion guidance point indicates that the user is not standardized in the movement process, the user can only recall his own action by memory. Mistakes, and can't know what kind of training effect each action has been achieved, so even if the motion monitoring device provides exercise guidance, it is difficult for the user to scientifically and effectively improve their fitness methods, thereby reducing The effectiveness of user exercise.
发明内容Summary of the invention
有鉴于此,本发明实施例提供了一种视频数据和运动效果动画的同步方法及装置,以解决现有技术中用户难以科学、有效地对自己的健身方式进行改进以及存在锻炼的有效性较为低下的问题。In view of this, the embodiment of the present invention provides a method and a device for synchronizing video data and motion effect animation, so as to solve the problem that the user has difficulty in scientifically and effectively improving his own fitness mode and exercising in the prior art. Low problem.
本发明实施例的第一方面提供了一种视频数据和运动效果动画的同步方法,包括:A first aspect of the embodiments of the present invention provides a method for synchronizing video data and motion effect animation, including:
对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据;Performing video recording on the motion process of the user to obtain video data, and synchronously collecting the myoelectric data corresponding to each frame of the video image when recording the video data;
解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对 应的运动肌肉群及肌电强度;Parsing respective electromyographic data corresponding to each video image frame to determine respective exercise muscle groups and myoelectric intensity corresponding to each video image frame;
在终端界面中对所述视频数据进行回放;Playing back the video data in a terminal interface;
在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。While playing back the video data, reading the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame, and rendering the motion effect animation in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity .
本发明实施例的第二方面提供了一种视频数据和运动效果动画的同步装置,包括:A second aspect of the embodiments of the present invention provides a synchronization device for video data and motion effect animation, including:
采集单元,用于对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据;The collecting unit is configured to perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded;
解析单元,用于解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对应的运动肌肉群及肌电强度;The analyzing unit is configured to parse the respective electromyographic data corresponding to each video image frame to determine a moving muscle group and a myoelectric intensity corresponding to each video image frame;
回放单元,用于在终端界面中对所述视频数据进行回放;a playback unit, configured to play back the video data in a terminal interface;
展示单元,用于在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。a display unit, configured to read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, according to the read moving muscle group and the myoelectric intensity, in real time at the terminal The interface renders motion animation.
本发明实施例中,通过对用户的运动过程进行视频录制,并在视频回放的过程中根据视频图像帧对应的运动肌肉群及肌电强度,实时渲染运动效果动画,保证了每个时刻下所显示的运动效果动画是与当前时刻视频图像帧中所展示的运动动作相关联的,确保了运动效果动画以及视频数据的同步精度。同时,由于用户能够基于视频图像帧所同步播放的运动效果动画,直观地了解自己所做的每个动作都达到了怎样的训练效果,实时知道自己所做的哪个动作不规范,因而能够科学、有效地对自己的健身方式进行改进,提高了用户锻炼的有效性。In the embodiment of the present invention, by performing video recording on the motion process of the user, and in the process of video playback, according to the moving muscle group and the myoelectric intensity corresponding to the video image frame, the motion effect animation is rendered in real time, and the moment is guaranteed at each moment. The displayed motion effect animation is associated with the motion motion displayed in the current time video image frame, ensuring the motion effect animation and the synchronization precision of the video data. At the same time, because the user can visualize the motion effect animation that is played synchronously based on the video image frame, intuitively understand what kind of training effect each action he has achieved, and know in real time which action he is doing is not standardized, and thus can be scientific, Effectively improve your fitness style and improve the effectiveness of your exercise.
附图说明DRAWINGS
为了更清楚地说明本发明实施例中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅 仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings used in the embodiments or the description of the prior art will be briefly described below. It is obvious that the drawings in the following description are only the present invention. For some embodiments, other drawings may be obtained from those of ordinary skill in the art in light of the inventive workability.
图1是本发明实施例一提供的视频数据和运动效果动画的同步方法的实现流程图;1 is a flowchart showing an implementation of a method for synchronizing video data and motion effect animation according to Embodiment 1 of the present invention;
图2是本发明实施例二提供的视频数据和运动效果动画的同步方法S104的具体实现流程图;2 is a specific implementation flowchart of a synchronization method S104 for video data and motion effect animation according to Embodiment 2 of the present invention;
图3是本发明实施例二提供的运动效果动画的示意图;3 is a schematic diagram of a motion effect animation provided by Embodiment 2 of the present invention;
图4是本发明实施例三提供的视频数据和运动效果动画的同步方法S104的具体实现流程图;4 is a specific implementation flowchart of a synchronization method S104 for video data and motion effect animation according to Embodiment 3 of the present invention;
图5是本发明实施例三提供的运动效果动画的示意图;FIG. 5 is a schematic diagram of a motion effect animation according to Embodiment 3 of the present invention; FIG.
图6是本发明实施例四提供的视频数据和运动效果动画的同步方法S104的具体实现流程图;6 is a flowchart of a specific implementation of a synchronization method S104 for video data and motion effect animation according to Embodiment 4 of the present invention;
图7是本发明实施例五提供的视频数据和运动效果动画的同步方法S104的具体实现流程图;FIG. 7 is a flowchart of a specific implementation of a synchronization method S104 for video data and motion effect animation according to Embodiment 5 of the present invention;
图8是本发明实施例六提供的视频数据和运动效果动画的同步装置的结构框图。FIG. 8 is a structural block diagram of a synchronization apparatus for video data and motion effect animation according to Embodiment 6 of the present invention.
具体实施方式detailed description
以下描述中,为了说明而不是为了限定,提出了诸如特定系统结构、技术之类的具体细节,以便透彻理解本发明实施例。然而,本领域的技术人员应当清楚,在没有这些具体细节的其它实施例中也可以实现本发明。在其它情况中,省略对众所周知的系统、装置、电路以及方法的详细说明,以免不必要的细节妨碍本发明的描述。In the following description, for purposes of illustration and description However, it will be apparent to those skilled in the art that the present invention may be practiced in other embodiments without these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the invention.
为了说明本发明所述的技术方案,下面通过具体实施例来进行说明。In order to explain the technical solution described in the present invention, the following description will be made by way of specific embodiments.
在本发明的各个实施例中,流程的执行主体为终端设备,所述终端设备为具有显示屏以及摄像头的智能终端,例如手机、平板、智能相机、笔记本电脑 以及计算机等。该终端设备内部运行有特定的应用程序客户端,该应用程序客户端通过有线、无线或者蓝牙等连接方式,与配套的可穿戴运动装置交换数据。In various embodiments of the present invention, the execution body of the process is a terminal device, and the terminal device is a smart terminal having a display screen and a camera, such as a mobile phone, a tablet, a smart camera, a notebook computer, and a computer. The terminal device internally runs a specific application client, and the application client exchanges data with the accompanying wearable mobile device through a connection manner such as wired, wireless or Bluetooth.
在本发明实施例中,可穿戴运动装置可以是可穿戴式的智能健身衣,也可以是可穿戴、可贴附式的一个或多个采集模块的集合。In the embodiment of the present invention, the wearable exercise device may be a wearable smart fitness garment, or may be a collection of one or more collection modules that are wearable and attachable.
其中,当可穿戴运动装置为可穿戴式的智能健身衣时,其可以是由柔性面料制成的衣服或裤子,且在柔性面料贴近人体皮肤的一侧镶嵌有多个采集模块。每个采集模块固定于智能健身衣的不同位置点,以使得用户穿上该智能健身衣之后,各个采集模块能够贴附于用户身体的各块肌肉。在可穿戴运动装置中,还镶嵌有至少一个控制模块,每个采集模块分别与该控制模块通信相连。Wherein, when the wearable exercise device is a wearable smart fitness garment, it may be a garment or pants made of a flexible fabric, and a plurality of collection modules are embedded on the side of the flexible fabric close to the human skin. Each collection module is fixed at different points of the smart fitness garment so that after the user wears the smart fitness garment, each collection module can be attached to each muscle of the user's body. In the wearable exercise device, at least one control module is also embedded, and each of the acquisition modules is separately connected to the control module.
特别地,当采集模块与控制模块通信相连时,每个采集模块中可以仅包含具有体感传感器功能的采集电极,也可以包含具有采集功能的集成电路。上述采集电极包括但不限于织物电极、橡胶电极以及凝胶电极等。In particular, when the acquisition module is in communication with the control module, each acquisition module may include only an acquisition electrode having a somatosensory sensor function, or an integrated circuit having an acquisition function. The above collection electrodes include, but are not limited to, fabric electrodes, rubber electrodes, gel electrodes, and the like.
当可穿戴运动装置为可穿戴、可贴附式的一个或多个采集模块的集合时,用户可将各个采集模块灵活地固定于用户所指定的身体位置点,使得各个采集模块能够分别贴附于用户身体的指定肌肉。此时,每个采集模块为具有采集功能以及具有无线传输功能的集成电路,且该集成电路中包含上述具有体感传感器功能的采集电极。采集模块所采集到的肌电数据通过无线网络传输至远程的控制模块,该控制模块位于与采集模块配套使用的上述终端设备或远程控制盒子中。When the wearable exercise device is a set of one or more collection modules that are wearable and attachable, the user can flexibly fix each collection module to the body position point specified by the user, so that each collection module can be attached separately. The specified muscles of the user's body. At this time, each acquisition module is an integrated circuit having an acquisition function and a wireless transmission function, and the integrated circuit includes the above-mentioned acquisition electrode having a somatosensory sensor function. The myoelectric data collected by the acquisition module is transmitted to the remote control module through the wireless network, and the control module is located in the above terminal device or remote control box used in conjunction with the acquisition module.
实施例一Embodiment 1
图1示出了本发明实施例提供的视频数据和运动效果动画的同步方法的实现流程,该方法流程包括步骤S101至S104。各步骤的具体实现原理如下:FIG. 1 shows an implementation flow of a method for synchronizing video data and motion effect animation provided by an embodiment of the present invention, and the method flow includes steps S101 to S104. The specific implementation principles of each step are as follows:
S101:对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据。S101: Perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded.
本发明实施例中,当终端设备接收到用户在上述应用程序客户端中输入的视频录制指令时,终端设备启动摄像头并开始执行视频录制。同时,应用程序 客户端向控制模块发出采集信号,以使控制模块控制各个采集模块以预设频率开始采集来自用户身体各个肌群的肌电数据,并使控制模块将各个采集模块所采集到肌电数据实时返回至终端设备。在终端设备接收到每一肌电数据的时刻,将该时刻所录制的视频图像帧与该肌电数据对应关联。在视频数据的录制过程中,终端设备将持续接收到可穿戴运动装置返回的肌电数据以及持续录制的各帧视频图像,因此能够确定采集各帧视频图像时所实时对应接收到的肌电数据。In the embodiment of the present invention, when the terminal device receives the video recording instruction input by the user in the application client, the terminal device starts the camera and starts performing video recording. At the same time, the application client sends an acquisition signal to the control module, so that the control module controls each collection module to start collecting the electromyography data from each muscle group of the user body at a preset frequency, and causes the control module to collect the muscles of each collection module. The electrical data is returned to the terminal device in real time. At the moment when the terminal device receives each of the myoelectric data, the video image frame recorded at the time is associated with the myoelectric data. During the recording of the video data, the terminal device will continue to receive the EMG data returned by the wearable exercise device and the video images of the frames continuously recorded, so that it is possible to determine the EMG data correspondingly received in real time when the video images of each frame are acquired. .
当接收到视频录制停止指令时,终端设备关闭摄像头,并向控制模块发出终止信号,以停止采集以及停止传输肌电数据。When receiving the video recording stop command, the terminal device turns off the camera and sends a termination signal to the control module to stop the acquisition and stop transmitting the myoelectric data.
S102:解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对应的运动肌肉群及肌电强度。S102: Analyze the respective electromyography data corresponding to each video image frame to determine a moving muscle group and a myoelectric intensity corresponding to each video image frame.
由于终端设备所接收到的肌电数据分别来源于可穿戴运动装置上的不同采集模块,因此,根据肌电数据所携带的采集模块来源标识,终端设备将一帧视频图像所对应的肌电数据分成N路子数据,N为采集模块的数量。由于各个采集模块所贴附的人体肌群已预设于应用程序客户端中,因此,根据采集模块来源标识与人体肌群的对应关系,终端设备将每个视频图像帧对应的N路子数据分成M个组别。其中,M为可穿戴运动装置中采集模块所贴附的人体肌群的肌群总数,且M小于或等于N。具体地,对贴附于同一人体肌群的K个采集模块,终端设备将采集模块来源标识为该K个采集模块的K路子数据作为一个组别。M、N以及K均为正整数。Since the myoelectric data received by the terminal device is derived from different acquisition modules on the wearable exercise device respectively, the terminal device will correspond to the myoelectric data corresponding to one frame of the video image according to the source module identifier of the collection module carried by the myoelectric data. Divided into N way sub-data, N is the number of acquisition modules. Since the human muscle group attached to each collection module is preset in the application client, the terminal device divides the N-way sub-data corresponding to each video image frame according to the correspondence relationship between the collection module source identifier and the human muscle group. M groups. Where M is the total number of muscle groups of the human muscle group attached to the acquisition module in the wearable exercise device, and M is less than or equal to N. Specifically, for the K collection modules attached to the same human muscle group, the terminal device identifies the acquisition module source as the K-channel sub-data of the K acquisition modules as a group. M, N, and K are all positive integers.
对连续多帧视频图像所分别对应的M个组别的肌电数据进行综合分析处理,将肌电强度最大的一组肌电数据所对应的人体肌群确定为所述连续多帧视频图像对应的运动肌肉群。其中,连续视频图像帧的数目为预设值。Performing comprehensive analysis and processing on the EMG data of the M groups corresponding to the continuous multi-frame video images, and determining the human muscle group corresponding to the group of EMG data with the highest myoelectric intensity as the continuous multi-frame video image corresponding to Athletic muscle group. The number of consecutive video image frames is a preset value.
在确定连续多帧视频图像对应的运动肌肉群后,连续多帧视频图像中的每一帧视频图像也确定为对应该运动肌肉群。运动肌肉群的肌电强度为该帧视频图像所对应的肌电数据的信号强度值。After determining the moving muscle group corresponding to the continuous multi-frame video image, each frame of the video image in the continuous multi-frame video image is also determined to correspond to the moving muscle group. The myoelectric intensity of the sports muscle group is the signal intensity value of the myoelectric data corresponding to the frame video image.
终端设备保存各视频图像帧所分别对应的运动肌肉群及肌电强度。The terminal device stores the moving muscle groups and the myoelectric intensity corresponding to the respective video image frames.
S103:在终端界面中对所述视频数据进行回放。S103: Play back the video data in a terminal interface.
通过启动终端设备的摄像头采集用户运动过程的各帧视频图像后,终端设备将生成视频数据文件。当在应用程序客户端接收到用户发出的视频数据文件选取指令时,或者,当视频数据文件生成时,终端设备读取该视频数据文件,并依照各帧视频图像的录制顺序,从第一帧视频图像开始,依次在显示屏中播放各帧视频图像。由于终端设备在1秒内能够播放多帧视频图像,因此,对于视频观看者而言,可以动态回顾用户在运动过程中所做的各个动作。After the video image of each frame of the user motion process is acquired by the camera of the terminal device, the terminal device generates a video data file. When the application client receives the video data file selection instruction sent by the user, or when the video data file is generated, the terminal device reads the video data file, and according to the recording order of each frame of the video image, from the first frame The video image begins, and each frame of the video image is played in turn in the display. Since the terminal device can play multiple frames of video images in one second, it is possible for the video viewer to dynamically review the various actions that the user has made during the exercise.
S104:在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。S104: while playing back the video data, reading the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame, and rendering the motion in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity. Effect animation.
在视频数据回放过程的每一时刻,确定当前时刻所展示的一个视频图像帧。根据上述S102所存储的各视频图像帧对应的运动肌肉群及肌电强度,终端设备读取该当前回放的一帧视频图像所对应的运动肌肉群及肌电强度,从而以该运动肌肉群及肌电强度作为动画参数,实时生成运动效果动画,并展示于显示屏中的预设播放区域,以在播放各视频图像帧的同时,能够播放该视频图像帧对应的运动效果动画。At each moment of the video data playback process, a video image frame displayed at the current time is determined. According to the moving muscle group and the myoelectric intensity corresponding to each video image frame stored in the above S102, the terminal device reads the moving muscle group and the myoelectric intensity corresponding to the currently played back video image, thereby using the sports muscle group and As the animation parameter, the electromyography intensity generates a motion animation in real time and displays it in the preset play area in the display screen to play the motion effect animation corresponding to the video image frame while playing each video image frame.
本发明实施例中,通过对用户的运动过程进行视频录制,并在视频回放的过程中根据视频图像帧对应的运动肌肉群及肌电强度,实时渲染运动效果动画,保证了每个时刻下所显示的运动效果动画是与当前时刻视频图像帧中所展示的运动动作相关联的,确保了运动效果动画以及视频数据的同步精度。同时,由于用户能够基于视频图像帧所同步播放的运动效果动画,直观地了解自己所做的每个动作都达到了怎样的训练效果,实时知道自己所做的哪个动作不规范,因而能够科学、有效地对自己的健身方式进行改进,提高了用户锻炼的有效性。In the embodiment of the present invention, by performing video recording on the motion process of the user, and in the process of video playback, according to the moving muscle group and the myoelectric intensity corresponding to the video image frame, the motion effect animation is rendered in real time, and the moment is guaranteed at each moment. The displayed motion effect animation is associated with the motion motion displayed in the current time video image frame, ensuring the motion effect animation and the synchronization precision of the video data. At the same time, because the user can visualize the motion effect animation that is played synchronously based on the video image frame, intuitively understand what kind of training effect each action he has achieved, and know in real time which action he is doing is not standardized, and thus can be scientific, Effectively improve your fitness style and improve the effectiveness of your exercise.
实施例二Embodiment 2
作为本发明的一个实施例,在实施例一的基础上,如图2所示,上述S104还包括:As an embodiment of the present invention, based on the first embodiment, as shown in FIG. 2, the foregoing S104 further includes:
S201:根据读取到的运动肌肉群及肌电强度,确定该肌电强度对应的肌力等级。S201: Determine a muscle strength level corresponding to the muscle strength according to the read exercise muscle group and the myoelectric intensity.
终端设备内部预设有一张肌力等级关系对照表。肌力等级关系对照表中包含多个肌力等级,每个肌力等级与一个肌电强度百分比区间相对应。A comparison table of muscle strength levels is pre-set inside the terminal equipment. The muscle strength rating table contains multiple muscle strength levels, each of which corresponds to a percentage of myoelectric intensity.
通过S102确定了各视频图像帧所分别对应的运动肌肉群及运动肌肉群的肌电强度后,计算出该肌电强度与预设的肌电强度最大值的比值,并将该比值输出为运动肌肉群的肌电强度百分比。其中,预设的肌电强度最大值与运动肌肉群对应,即,需要在确定视频图像帧所对应的运动肌肉群之后,再确定出该运动肌肉群对应的肌电幅值最大值。After determining the electromyogram intensity of the moving muscle group and the moving muscle group respectively corresponding to each video image frame, the ratio of the myoelectric intensity to the preset maximum value of the myoelectric intensity is calculated, and the ratio is output as the motion. Percentage of myoelectric strength of muscle groups. The preset maximum value of the myoelectric intensity corresponds to the moving muscle group, that is, after determining the moving muscle group corresponding to the video image frame, the maximum value of the myoelectric amplitude corresponding to the moving muscle group is determined.
具体地,各运动肌肉群所对应的肌电幅值最大值与用户在应用程序客户端中所使用的个人账号相对应。作为本发明的一个实施示例,在用户执行运动动作之前,应用程序客户端将提示用户使出最大力度执行运动测试动作,并采集运动测试过程中用户所产生的肌电测试数据。通过对该肌电测试数据进行识别处理,应用程序客户端计算出与用户匹配的各个运动肌肉群的肌电强度最大值。Specifically, the maximum value of the myoelectric amplitude corresponding to each of the athletic muscle groups corresponds to the personal account number used by the user in the application client. As an implementation example of the present invention, before the user performs the motion action, the application client will prompt the user to perform the motion test action with the greatest effort and collect the myoelectric test data generated by the user during the motion test. By identifying the electromyography test data, the application client calculates the maximum value of the myoelectric intensity of each of the athletic muscle groups that match the user.
根据视频图像帧所对应的运动肌肉群的肌电强度百分比,终端设备读取肌力等级关系对照表,再确定该运动肌肉群的肌电强度百分比属于哪个肌电强度百分比区间,并将该肌电强度百分比区间所对应的肌力等级判断为该运动肌肉群的肌力等级。According to the percentage of the myoelectric intensity of the moving muscle group corresponding to the video image frame, the terminal device reads the muscle force level relationship comparison table, and then determines which percentage of the myoelectric intensity percentage of the muscle group of the exercise muscle group belongs to, and the muscle The muscle strength level corresponding to the electric strength percentage interval is judged as the muscle strength level of the exercise muscle group.
示例性地,表1为肱三头肌的肌力等级关系对照表,具体如下:Illustratively, Table 1 is a comparison table of muscle strength ratings of triceps, as follows:
表1Table 1
肌力等级Muscle strength 肌电强度百分比Percentage of myoelectric strength
I [0,20%][0,20%]
II (20%,40%](20%, 40%)
III (40%,60%](40%, 60%)
IV (60%,80%](60%, 80%)
V (80%,100%](80%, 100%)
若当前回放的视频图像帧对应的运动肌肉群为肱三头肌,其肌电强度百分比为15%,则终端设备从表1中能够确定出15%属于第一个肌电强度百分比区 间,从而把该肌电强度百分比区间对应的肌力等级Ⅰ确定为肱三头肌的肌电强度对应的肌力等级。If the currently played video image frame corresponds to the triceps muscle and the percentage of myoelectric strength is 15%, the terminal device can determine from Table 1 that 15% belongs to the first percentage of the myoelectric intensity percentage, thereby The muscle strength level I corresponding to the percentage of the myoelectric intensity percentage is determined as the muscle strength level corresponding to the myoelectric strength of the triceps.
S203:获取所述肌力等级对应的第一色彩元素。S203: Acquire a first color element corresponding to the muscle strength level.
本发明实施例中,为了在运动效果动画图中展示运动肌肉群的肌力等级,在确定运动肌肉群的肌力等级后,直接从预设的色彩元素对应表中获取肌力等级所对应的色彩元素。同一肌力等级对应同一色彩元素。若不同的视频图像帧分别对应不同的运动肌肉群,且各个运动肌肉群的肌力等级都相同,则共同对应一种色彩元素。若各个运动肌肉群的肌力等级各不相同,则每一运动肌肉群的肌力等级分别对应一种色彩元素。In the embodiment of the present invention, in order to display the muscle strength level of the sports muscle group in the motion effect animation diagram, after determining the muscle strength level of the sports muscle group, the muscle strength level corresponding to the preset color element correspondence table is directly obtained. Color elements. The same muscle strength level corresponds to the same color element. If different video image frames respectively correspond to different moving muscle groups, and the muscle strength levels of the respective sports muscle groups are the same, they jointly correspond to one color element. If the muscle strength levels of the various sports muscle groups are different, the muscle strength level of each sports muscle group corresponds to one color element.
S203:在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群。S203: Mark the moving muscle group with the first color element in a preset human muscle group distribution map.
图3示出了本发明实施例提供的人体肌群分布图。如图3所示,该图展示了一个人体模型,该人体模型与用户的实际身躯为镜面对称显示关系。即,视频观察者所观看到的人体模型的左边部分也表示用户实际身躯的左边。并且,人体模型中以线条划分出不同的肌群,以使用户能够从该人体肌群分布图中,直观地看出各个肌群所实际对应的人体生理部位。FIG. 3 shows a distribution diagram of a human muscle group provided by an embodiment of the present invention. As shown in FIG. 3, the figure shows a human body model which is in a mirror-symmetric relationship with the actual body of the user. That is, the left part of the human body model viewed by the video observer also represents the left side of the actual body of the user. Moreover, in the human body model, different muscle groups are divided by lines, so that the user can visually see the physiological parts of the human body actually corresponding to each muscle group from the distribution map of the human muscle group.
从人体肌群分布图中确认出当前回放的视频图像帧所对应的运动肌肉群,从而以该运动肌肉群的肌力等级所对应的第一色彩元素将该运动肌肉群标记出来。标记方法包括:以第一色彩元素标记该运动肌肉群的轮廓线,或者,对该运动肌肉群所处的位置区域,以第一色彩元素进行填充。The moving muscle group corresponding to the currently played back video image frame is confirmed from the human muscle group distribution map, and the moving muscle group is marked with the first color element corresponding to the muscle strength level of the moving muscle group. The marking method includes marking the contour of the moving muscle group with a first color element, or filling the positional region where the moving muscle group is located with the first color element.
例如,若当前播放的视频图像帧所对应的运动肌肉群为左胸大肌,则在图3中,以左胸大肌的肌力等级所对应的第一色彩元素,将区域A进行填充。For example, if the moving muscle group corresponding to the currently played video image frame is the left pectoralis major muscle, in FIG. 3, the region A is filled with the first color element corresponding to the muscle strength level of the left pectoralis major muscle.
本发明实施例中,通过直接读取预存储的视频图像帧所对应的运动肌肉群及肌电强度,提高了运动效果动画的实时渲染速度;通过在人体肌群分布图中以不同的色彩元素标记不同的肌力等级,使得用户能够直观地了解到运动肌肉群的实际发力程度,从而根据视频回放过程中色彩的变化可以检视自己的实际 运动情况。In the embodiment of the present invention, the real-time rendering speed of the motion effect animation is improved by directly reading the moving muscle group and the myoelectric intensity corresponding to the pre-stored video image frame; by using different color elements in the human muscle group distribution map Marking different muscle strength levels allows the user to visually understand the actual force level of the sports muscle group, so that the actual movement can be checked according to the color change during video playback.
实施例三Embodiment 3
作为本发明的一个实施例,在实施例二的基础上,如图4所示,上述S104还包括:As an embodiment of the present invention, based on the second embodiment, as shown in FIG. 4, the foregoing S104 further includes:
S401:获取当前回放的视频图像帧对应的参考运动肌群以及参考肌力等级。S401: Acquire a reference motion muscle group corresponding to the currently played video image frame and a reference muscle strength level.
在视频数据回放之前,终端设备对录制得到的所有视频图像帧进行图像识别处理,从而确定用户在运动过程中所做的每个动作所对应的起止视频图像帧。并将起止视频图像帧之间的所有视频图像帧共同确认为对应相同的动作。Before the video data is played back, the terminal device performs image recognition processing on all the video image frames obtained by the recording, thereby determining the start and end video image frames corresponding to each action performed by the user during the motion. All video image frames between the start and end video image frames are collectively confirmed to correspond to the same action.
对于每一视频图像帧,将其对应的一个动作输入数据分析模型,以得出该动作所要锻炼的肌群以及肌群的最佳发力等级,并将该肌群输出为参考运动肌群,将该最佳发力等级输出为该参考运动肌群的参考肌力等级。For each video image frame, a corresponding action is input into the data analysis model to obtain the optimal force level of the muscle group and the muscle group to be exercised, and the muscle group is output as the reference exercise muscle group. The optimal force level is output as the reference muscle level of the reference motor muscle group.
在回放视频数据时,根据上述预先确定的各视频图像帧对应的参考运动肌群以及参考肌力等级,终端设备读取该当前回放的一帧视频图像所对应的参考运动肌群以及参考肌力等级。When playing back the video data, the terminal device reads the reference motion muscle group corresponding to the currently played back video image and the reference muscle strength according to the predetermined reference motion muscle group and the reference muscle strength level corresponding to each of the predetermined video image frames. grade.
S402:确定所述参考肌力等级对应的第二色彩元素。S402: Determine a second color element corresponding to the reference muscle strength level.
本发明实施例中,从上述预设的色彩元素对应表中获取参考肌力等级所对应的色彩元素,该色彩元素即为第二色彩元素。其中,色彩元素对应表中的各个色彩元素均属于相同的色系,肌力等级越大,对应的色彩元素的亮度越高。由于终端设备中仅存储唯一的色彩元素对应表,故上述S203中确定肌力等级所对应的第一色彩元素与S402中确定参考肌力等级对应的第二色彩元素均基于同一色彩元素对应表实现,第一色彩元素以及第二色彩元素为相同色系。In the embodiment of the present invention, the color element corresponding to the reference muscle strength level is obtained from the preset color element correspondence table, and the color element is the second color element. Wherein, each color element in the color element correspondence table belongs to the same color system, and the greater the muscle strength level, the higher the brightness of the corresponding color element. Since only the unique color element correspondence table is stored in the terminal device, the first color element corresponding to the determined muscle strength level in the above S203 and the second color element corresponding to the determined reference muscle strength level in S402 are all implemented based on the same color element correspondence table. The first color element and the second color element are the same color system.
S403:判断所述参考运动肌群与所述运动肌肉群是否相同。S403: Determine whether the reference exercise muscle group is the same as the exercise muscle group.
将读取出的当前回放的视频图像帧所对应的参考运动肌群与运动肌肉群进行对比,从而判断运动肌肉群是否与参考运动肌群相同。The reference moving muscle group corresponding to the currently played video image frame is compared with the moving muscle group to determine whether the moving muscle group is the same as the reference moving muscle group.
S404:当所述参考运动肌群与所述运动肌肉群相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群。S404: When the reference moving muscle group is the same as the moving muscle group, the moving muscle group is marked by the first color element in a preset human muscle group distribution map.
若参考运动肌群与运动肌肉群相同,则在人体肌群分布图中,仅对应相同的一个肌群,因此,仅以运动肌肉群的肌力等级所对应的第一色彩元素标记该人体肌群,避免多种色彩混叠而产生用户难以检视肌群实际发力程度的情况发生。If the reference sports muscle group is the same as the sports muscle group, then in the human muscle group distribution map, only the same one muscle group is corresponding, and therefore, the human body muscle is marked only by the first color element corresponding to the muscle strength level of the sports muscle group. Groups, avoiding multiple color aliasing, which makes it difficult for users to check the actual strength of the muscle group.
S405:当所述参考运动肌群与所述运动肌肉群不相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记所述运动肌肉群,以所述第二色彩元素标记所述参考运动肌群,并闪烁显示所述参考运动肌群。S405: when the reference moving muscle group is different from the moving muscle group, marking the moving muscle group with the first color element in the preset human muscle group distribution map, and the second color An element marks the reference motor muscle group and flashes the reference motor muscle group.
若参考运动肌群与运动肌肉群不相同,则在人体肌群分布图中,分别确定出表示运动肌肉群的第一肌群以及表示参考运动肌群的第二肌群。第一肌群以第一色彩元素标记,第二肌群以第二色彩元素标记。具体标记方式与上述实施例中的标记方式相同,因此不一一赘述。其中,在标记第二肌群的同时,令第二肌群闪烁显示,以突出显示该第二肌群表示参考运动肌群。If the reference exercise muscle group is different from the exercise muscle group, the first muscle group representing the sports muscle group and the second muscle group indicating the reference exercise muscle group are respectively determined in the human muscle group distribution map. The first muscle group is marked with a first color element and the second muscle group is marked with a second color element. The specific marking manner is the same as that in the above embodiment, and therefore will not be described one by one. Wherein, while marking the second muscle group, the second muscle group is flashed to highlight that the second muscle group represents the reference motor muscle group.
例如,在图5中,以亮度为50的第一色彩元素标记A肌群,以亮度为20的第二色彩元素标记及闪烁B肌群,则根据该人体肌群分布图的动画显示效果,可表示出参考运动肌群为B肌群,实际运动肌肉群为A肌群。且由于A肌群的显示亮度比B肌群的亮度大,因此可知用户的实际发力过大,正确的做法应当是以小一点的力度在B肌群所实际对应的人体肌群上发力。For example, in FIG. 5, the A muscle group is marked with a first color element having a brightness of 50, and the second color element with a brightness of 20 is marked and the B-series B-group is illuminated, according to an animation display effect of the human muscle group distribution map, It can be shown that the reference exercise muscle group is the B muscle group, and the actual exercise muscle group is the A muscle group. And since the display brightness of the A muscle group is larger than the brightness of the B muscle group, it is known that the actual force of the user is too large, and the correct approach should be to force the body muscles actually corresponding to the B muscle group with a small force. .
本发明实施例中,通过在人体肌群分布图中闪烁显示参考运动肌群以及标记用户在运动过程中实际所对应的运动肌肉群,使得用户能够直观地了解到自己的实际发力位置与标准的发力位置存在哪些差异,并且能够基于两个人体肌群所展示的不同亮度的色彩,体现力度大小的差异,由此用户能够科学地对自己的动作姿势进行调整及改进,提高了运动分析效果的可用性。In the embodiment of the present invention, the user can intuitively understand the actual position and standard of the actual force by displaying the reference moving muscle group in the human muscle group distribution map and marking the actual moving muscle group corresponding to the user during the exercise. What are the differences in the position of the force, and can reflect the difference in the intensity based on the different brightness colors displayed by the two human muscle groups, so that the user can scientifically adjust and improve his movement posture, and improve the motion analysis. The availability of the effect.
实施例四Embodiment 4
作为本发明的一个实施例,在上述各个实施例的基础上,如图6所示,上述S104还包括:As an embodiment of the present invention, based on the foregoing various embodiments, as shown in FIG. 6, the foregoing S104 further includes:
S601:在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运 动肌肉群及肌电强度。S601: Read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data.
S602:判断读取到的运动肌肉群或肌电强度是否存在异常。S602: Determine whether there is an abnormality in the read moving muscle group or the myoelectric strength.
在本发明实施例中,获取当前回放的视频图像帧对应的参考运动肌群以及参考肌力等级。将读取出的参考运动肌群与运动肌肉群进行对比,将读取出的参考肌力等级与肌力等级进行对比,从而判断运动肌肉群及肌电强度是否存在异常。In the embodiment of the present invention, the reference moving muscle group corresponding to the currently played back video image frame and the reference muscle strength level are acquired. The read reference exercise muscle group is compared with the exercise muscle group, and the read reference muscle strength level is compared with the muscle strength level to determine whether the exercise muscle group and the myoelectric strength are abnormal.
S603:若读取到的运动肌肉群或肌电强度存在异常,则根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染携带有音频告警信号的运动效果动画。S603: If there is an abnormality in the read muscle group or the myoelectric intensity, the motion effect animation carrying the audio alarm signal is rendered in real time on the terminal interface according to the read moving muscle group and the myoelectric intensity.
当读取到的参考运动肌群与运动肌肉群不同时,判断为读取到的运动肌肉群存在异常。当读取到的参考运动肌群与运动肌肉群相同且参考肌力等级与肌力等级不同时,判断为读取到肌电强度存在异常。When the read reference exercise muscle group is different from the exercise muscle group, it is determined that there is an abnormality in the read exercise muscle group. When the read reference muscle group is the same as the exercise muscle group and the reference muscle strength level is different from the muscle strength level, it is judged that there is an abnormality in the read myoelectric strength.
根据当前回放的视频图像帧对应的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画,且该运动效果动画携带音频提示信息。例如,发出滴滴声或者发出中文告警等音频提示信息。The motion effect animation is rendered in the terminal interface in real time according to the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame, and the motion effect animation carries the audio prompt information. For example, an audio prompt message such as a drip sound or a Chinese alarm is issued.
S604:若读取到的运动肌肉群及肌电强度不存在异常,则根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。S604: If there is no abnormality in the recorded muscle group and the electromyogram strength, the motion effect animation is rendered in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity.
当参考运动肌群与运动肌肉群相同,且参考肌力等级与肌力等级相同时,根据当前回放的视频图像帧对应的运动肌肉群及肌电强度,实时在所述终端界面渲染不携带音频告警信号的运动效果动画。When the reference sports muscle group is the same as the sports muscle group, and the reference muscle strength level is the same as the muscle strength level, according to the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame, the audio is not carried in the terminal interface in real time. An animation of the motion effect of the alarm signal.
本发明实施例在实时渲染并展示运动效果动画时,在动作不标准的情况下同步发出音频告警信号,从而能够提醒用户留意观看视频,以查看自己动作的不足之处,规范自己的动作姿势,避免用户因没有时刻关注到运动效果动画而无视了自己的动作出现错误。In the embodiment of the present invention, when the motion effect animation is real-time rendered and displayed, the audio alarm signal is synchronously issued when the motion is not standard, so that the user can be reminded to watch the video to view the inadequacies of the action and regulate the posture of the action. Avoid users having to ignore their own motion errors because they don't pay attention to the motion effect animation.
实施例五Embodiment 5
作为本发明的一个实施例,在上述各个实施例的基础上,如图7所示,上 述S104还包括:As an embodiment of the present invention, based on the foregoing various embodiments, as shown in FIG. 7, the above S104 further includes:
S701:读取当前回放的视频图像帧所对应的图像帧号。S701: Read an image frame number corresponding to the currently played back video image frame.
在录制视频数据时,根据各视频图像帧的采集顺序,依次为各视频图像帧标识图像帧号。则在回放至每一视频图像帧时,能够根据读取出的图像帧号,确定该帧视频图像是视频数据中的第几帧视频图像。When recording video data, the image frame number is sequentially identified for each video image frame according to the acquisition order of each video image frame. Then, when playing back to each video image frame, it can be determined according to the read image frame number that the frame video image is the video frame of the video frame.
S702:将所述图像帧号添加至当前时刻所展示的所述运动效果动画中,并保存所述运动效果动画,以在再次回放所述视频数据时,根据当前回放的视频图像帧对应的图像帧号,实时在所述终端界面展示所述图像帧号相同的运动效果动画。S702: adding the image frame number to the motion effect animation displayed at the current time, and saving the motion effect animation, according to the image corresponding to the currently played back video image frame when the video data is played back again. The frame number displays the motion effect animation of the same image frame number in the terminal interface in real time.
在实时生成运动效果动画时,将读取出的图像帧号添加至此时所播放的运动效果动画中,并将携带图像帧号的运动效果动画进行保存。When the motion effect animation is generated in real time, the read image frame number is added to the motion effect animation played at this time, and the motion effect animation carrying the image frame number is saved.
若在视频数据回放的过程中接收到用户的播放进度调节指令,假设该时刻为中止时刻,且该播放进度调节指令用于指示终端设备再次播放之前已回放完毕的多帧视频图像,则在回放至中止时刻之前,对于当前回放的视频图像帧,终端设备可直接读取与该视频图像帧的图像帧号相同的运动效果动画,并实时显示。在回放至中止时刻之后,则根据当前回放的视频图像帧所对应的运动肌肉群及肌电强度,在终端界面实时渲染运动效果动画。If the user's play progress adjustment command is received during the playback of the video data, it is assumed that the time is the abort time, and the play progress adjustment instruction is used to instruct the terminal device to play the multi-frame video image that has been played back before playing again, then the playback is performed. Before the time of suspension, for the currently played video image frame, the terminal device can directly read the motion effect animation of the same image frame number as the video image frame, and display it in real time. After the playback to the abort time, the motion effect animation is rendered in real time on the terminal interface according to the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame.
当整份视频数据已完成第一次回放,且再次接收到用户的回放指令时,根据各个时刻所回放的视频图像帧对应的图像帧号,终端设备能够实时读取出与该图像帧号相同的运动效果动画并进行同步显示。When the entire video data has completed the first playback and the user's playback instruction is received again, the terminal device can read the same as the image frame number in real time according to the image frame number corresponding to the video image frame played back at each moment. The motion effects are animated and displayed simultaneously.
依照图像帧号的顺序,将所生成的各个运动效果动画依次衔接,得到视频数据所对应的一个运动效果动画文件。According to the order of the image frame numbers, the generated motion effect animations are sequentially connected to obtain a motion effect animation file corresponding to the video data.
其中,在接收到基于该运动效果动画文件的选取指令时,终端设备可单独回放该运动效果动画文件。The terminal device can separately play back the motion effect animation file when receiving the selection instruction based on the motion effect animation file.
本发明实施例中,通过将每一帧视频图像的图像帧号帧添加至其对应生成的运动效果动画中,使得在再次回放视频数据的该帧视频图像时,能够根据该 视频图像帧对应的图像帧号,快速地读取与其图像帧号相同的运动效果动画并播放,而无须重复生成运动效果动画,在保证视频数据与运动效果动画同步显示的同时,降低了终端设备的计算压力,提高了运动效果动画的播放效率。In the embodiment of the present invention, by adding the image frame number frame of each frame of video image to its corresponding generated motion effect animation, when the frame video image of the video data is played back again, according to the corresponding video image frame Image frame number, quickly read the same motion effect animation with its image frame number and play, without having to repeatedly generate motion effect animation, while ensuring synchronous display of video data and motion effect animation, reducing the calculation pressure of the terminal device and improving The playback efficiency of the motion effect animation.
应理解,上述实施例中各步骤的序号的大小并不意味着执行顺序的先后,各过程的执行顺序应以其功能和内在逻辑确定,而不应对本发明实施例的实施过程构成任何限定。It should be understood that the size of the sequence of the steps in the above embodiments does not imply a sequence of executions, and the order of execution of the processes should be determined by its function and internal logic, and should not be construed as limiting the implementation of the embodiments of the present invention.
实施例六Embodiment 6
对应于上文实施例所述的方法,图8示出了本发明实施例提供的视频数据与运动效果动画的同步装置的结构框图,该装置可以运行于具有显示屏以及摄像头的智能终端之中,例如手机、平板、笔记本电脑、智能相机以及计算机,等等。为了便于说明,仅示出了与本实施例相关的部分。Corresponding to the method described in the foregoing embodiment, FIG. 8 is a structural block diagram of a synchronization device for video data and motion effect animation provided by an embodiment of the present invention, and the device can be operated in an intelligent terminal having a display screen and a camera. Such as mobile phones, tablets, laptops, smart cameras and computers, and so on. For the convenience of explanation, only the parts related to the present embodiment are shown.
参照图8,该装置包括:Referring to Figure 8, the apparatus includes:
采集单元81,用于对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据。The collecting unit 81 is configured to perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded.
解析单元82,用于解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对应的运动肌肉群及肌电强度。The analyzing unit 82 is configured to analyze the respective electromyography data corresponding to each video image frame to determine the moving muscle group and the myoelectric intensity corresponding to the respective video image frames.
回放单元83,用于在终端界面中对所述视频数据进行回放。The playback unit 83 is configured to play back the video data in the terminal interface.
展示单元84,用于在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。a display unit 84, configured to read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, according to the read moving muscle group and the myoelectric intensity, in real time The terminal interface renders the motion effect animation.
可选地,所述展示单元84包括:Optionally, the display unit 84 includes:
确定子单元,用于根据读取到的运动肌肉群及肌电强度,确定该肌电强度对应的肌力等级。The determining subunit is configured to determine the muscle strength level corresponding to the myoelectric intensity according to the read moving muscle group and the myoelectric intensity.
获取子单元,用于获取所述肌力等级对应的第一色彩元素。Obtaining a subunit for acquiring a first color element corresponding to the muscle strength level.
显示子单元,用于在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群。a display subunit for marking the moving muscle group with the first color element in a preset human muscle group distribution map.
可选地,所述显示子单元具体用于:Optionally, the display subunit is specifically configured to:
获取当前回放的视频图像帧对应的参考运动肌群以及参考肌力等级;Obtaining a reference moving muscle group corresponding to the currently played back video image frame and a reference muscle strength level;
确定所述参考肌力等级对应的第二色彩元素;Determining a second color element corresponding to the reference muscle strength level;
当所述参考运动肌群与所述运动肌肉群相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群;When the reference moving muscle group is the same as the moving muscle group, the moving muscle group is marked with the first color element in a preset human muscle group distribution map;
当所述参考运动肌群与所述运动肌肉群不相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记所述运动肌肉群,以所述第二色彩元素标记所述参考运动肌群,并闪烁显示所述参考运动肌群。When the reference moving muscle group is different from the moving muscle group, in the preset human muscle group distribution map, the moving muscle group is marked with the first color element, and the second color element is marked with The reference motor muscle group is flashed to display the reference motor muscle group.
可选地,所述展示单元84包括:Optionally, the display unit 84 includes:
判断子单元,用于在终端界面中对所述视频数据进行回放,并在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,并并判断读取到的运动肌肉群或肌电强度是否存在异常。a judging subunit, configured to play back the video data in the terminal interface, and read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, and determine the reading Whether there is abnormality in the acquired muscle group or myoelectric strength.
告警子单元,用于若读取到的运动肌肉群或肌电强度存在异常,则根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染并展示携带有音频告警信号的运动效果动画。The alarm subunit is configured to render and display an audio alarm signal carried in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity if the read moving muscle group or the myoelectric intensity is abnormal. Motion effect animation.
可选地,所述装置还包括:Optionally, the device further includes:
读取单元,用于读取当前回放的视频图像帧所对应的图像帧号。The reading unit is configured to read an image frame number corresponding to the currently played back video image frame.
添加单元,用于将所述图像帧号添加至当前时刻所展示的所述运动效果动画中,并保存所述运动效果动画,以在再次回放所述视频数据时,根据当前回放的视频图像帧对应的图像帧号,实时在所述终端界面展示所述图像帧号相同的运动效果动画。Adding a unit for adding the image frame number to the motion effect animation displayed at the current moment, and saving the motion effect animation to be based on the currently played back video image frame when the video data is played back again Corresponding image frame number, the motion effect animation with the same image frame number is displayed in the terminal interface in real time.
所属领域的技术人员可以清楚地了解到,为了描述的方便和简洁,仅以上述各功能单元、模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能单元、模块完成,即将所述装置的内部结构划分成不同的功能单元或模块,以完成以上描述的全部或者部分功能。实施例中的各功能单元、模块可以集成在一个处理单元中,也可以是各个单元单独物理存在, 也可以两个或两个以上单元集成在一个单元中,上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。另外,各功能单元、模块的具体名称也只是为了便于相互区分,并不用于限制本申请的保护范围。上述系统中单元、模块的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。It will be apparent to those skilled in the art that, for convenience and brevity of description, only the division of each functional unit and module described above is exemplified. In practical applications, the above functions may be assigned to different functional units as needed. The module is completed by dividing the internal structure of the device into different functional units or modules to perform all or part of the functions described above. Each functional unit and module in the embodiment may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit, and the integrated unit may be implemented by hardware. Formal implementation can also be implemented in the form of software functional units. In addition, the specific names of the respective functional units and modules are only for the purpose of facilitating mutual differentiation, and are not intended to limit the scope of protection of the present application. For the specific working process of the unit and the module in the foregoing system, reference may be made to the corresponding process in the foregoing method embodiment, and details are not described herein again.
本领域普通技术人员可以意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,能够以电子硬件、或者计算机软件和电子硬件的结合来实现。这些功能究竟以硬件还是软件方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本发明的范围。Those of ordinary skill in the art will appreciate that the elements and algorithm steps of the various examples described in connection with the embodiments disclosed herein can be implemented in electronic hardware or a combination of computer software and electronic hardware. Whether these functions are performed in hardware or software depends on the specific application and design constraints of the solution. A person skilled in the art can use different methods for implementing the described functions for each particular application, but such implementation should not be considered to be beyond the scope of the present invention.
在本发明所提供的实施例中,应该理解到,所揭露的装置和方法,可以通过其它的方式实现。例如,以上所描述的系统实施例仅仅是示意性的,例如,所述模块或单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通讯连接可以是通过一些接口,装置或单元的间接耦合或通讯连接,可以是电性,机械或其它的形式。In the embodiments provided by the present invention, it should be understood that the disclosed apparatus and method may be implemented in other manners. For example, the system embodiment described above is merely illustrative. For example, the division of the module or unit is only a logical function division. In actual implementation, there may be another division manner, for example, multiple units or components may be used. Combinations can be integrated into another system, or some features can be ignored or not executed. In addition, the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in electrical, mechanical or other form.
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。The units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
另外,在本发明各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。In addition, each functional unit in each embodiment of the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit. The above integrated unit can be implemented in the form of hardware or in the form of a software functional unit.
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或 使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明实施例的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)或处理器(processor)执行本发明实施例各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等各种可以存储程序代码的介质。The integrated unit, if implemented in the form of a software functional unit and sold or used as a standalone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the embodiments of the present invention may contribute to the prior art or all or part of the technical solution may be embodied in the form of a software product stored in a storage. The medium includes a plurality of instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) or a processor to perform all or part of the steps of the methods described in various embodiments of the embodiments of the present invention. The foregoing storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk, and the like. .
以上所述实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围,均应包含在本发明的保护范围之内。The embodiments described above are only for explaining the technical solutions of the present invention, and are not intended to be limiting; although the present invention has been described in detail with reference to the foregoing embodiments, those of ordinary skill in the art will understand that The technical solutions described in the examples are modified, or some of the technical features are equivalently replaced; and the modifications or substitutions do not deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should be included in Within the scope of protection of the present invention.

Claims (10)

  1. 一种视频数据和运动效果动画的同步方法,其特征在于,包括:A method for synchronizing video data and motion effect animation, comprising:
    对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据;Performing video recording on the motion process of the user to obtain video data, and synchronously collecting the myoelectric data corresponding to each frame of the video image when recording the video data;
    解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对应的运动肌肉群及肌电强度;Parsing respective electromyography data corresponding to each video image frame to determine a corresponding moving muscle group and myoelectric intensity of each video image frame;
    在终端界面中对所述视频数据进行回放;Playing back the video data in a terminal interface;
    在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。While playing back the video data, reading the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame, and rendering the motion effect animation in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity .
  2. 如权利要求1所述的同步方法,其特征在于,所述根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画,包括:The synchronization method according to claim 1, wherein the rendering of the motion effect animation in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity comprises:
    根据读取到的运动肌肉群及肌电强度,确定该肌电强度对应的肌力等级;Determining the muscle strength level corresponding to the myoelectric intensity according to the read moving muscle group and the myoelectric intensity;
    获取所述肌力等级对应的第一色彩元素;Obtaining a first color element corresponding to the muscle strength level;
    在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群。In the preset human muscle group distribution map, the moving muscle group is marked with the first color element.
  3. 如权利要求2所述的同步方法,其特征在于,所述在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群,包括:The synchronization method according to claim 2, wherein in the preset human muscle group distribution map, marking the sports muscle group with the first color element comprises:
    获取当前回放的视频图像帧对应的参考运动肌群以及参考肌力等级;Obtaining a reference moving muscle group corresponding to the currently played back video image frame and a reference muscle strength level;
    确定所述参考肌力等级对应的第二色彩元素;Determining a second color element corresponding to the reference muscle strength level;
    当所述参考运动肌群与所述运动肌肉群相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群;When the reference moving muscle group is the same as the moving muscle group, the moving muscle group is marked with the first color element in a preset human muscle group distribution map;
    当所述参考运动肌群与所述运动肌肉群不相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记所述运动肌肉群,以所述第二色彩元素标记所述参考运动肌群,并闪烁显示所述参考运动肌群。When the reference moving muscle group is different from the moving muscle group, in the preset human muscle group distribution map, the moving muscle group is marked with the first color element, and the second color element is marked with The reference motor muscle group is flashed to display the reference motor muscle group.
  4. 如权利要求1所述的同步方法,其特征在于,所述在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取 到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画,包括:The synchronization method according to claim 1, wherein said playing the video data simultaneously reads a moving muscle group and a myoelectric intensity corresponding to the currently played back video image frame, according to the read moving muscle Group and myoelectric intensity, real-time rendering of motion effects animation in the terminal interface, including:
    在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,并判断读取到的运动肌肉群或肌电强度是否存在异常;While playing back the video data, reading the moving muscle group and the myoelectric intensity corresponding to the currently played video image frame, and determining whether the read moving muscle group or the myoelectric strength is abnormal;
    若读取到的运动肌肉群或肌电强度存在异常,则根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染携带有音频告警信号的运动效果动画。If there is an abnormality in the recorded muscle group or the myoelectric intensity, the motion effect animation carrying the audio alarm signal is rendered in real time on the terminal interface according to the read moving muscle group and the myoelectric intensity.
  5. 如权利要求1至4任一项所述的同步方法,其特征在于,还包括:The synchronization method according to any one of claims 1 to 4, further comprising:
    读取当前回放的视频图像帧所对应的图像帧号;Reading an image frame number corresponding to the currently played back video image frame;
    将所述图像帧号添加至当前时刻所展示的所述运动效果动画中,并保存所述运动效果动画,以在再次回放所述视频数据时,根据当前回放的视频图像帧对应的图像帧号,实时在所述终端界面展示所述图像帧号相同的运动效果动画。Adding the image frame number to the motion effect animation displayed at the current moment, and saving the motion effect animation to be based on the image frame number corresponding to the currently played back video image frame when the video data is played back again And displaying the motion effect animation with the same image frame number in the terminal interface in real time.
  6. 一种视频数据和运动效果动画的同步装置,其特征在于,包括:A synchronization device for video data and motion effect animation, comprising:
    采集单元,用于对用户的运动过程进行视频录制,得到视频数据,并在录制所述视频数据时,同步采集各帧视频图像对应的肌电数据;The collecting unit is configured to perform video recording on the motion process of the user to obtain video data, and synchronously collect the myoelectric data corresponding to each frame of the video image when the video data is recorded;
    解析单元,用于解析各视频图像帧所分别对应的肌电数据,以确定各视频图像帧所分别对应的运动肌肉群及肌电强度;The analyzing unit is configured to parse the respective electromyographic data corresponding to each video image frame to determine a moving muscle group and a myoelectric intensity corresponding to each video image frame;
    回放单元,用于在终端界面中对所述视频数据进行回放;a playback unit, configured to play back the video data in a terminal interface;
    展示单元,用于在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染运动效果动画。a display unit, configured to read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, according to the read moving muscle group and the myoelectric intensity, in real time at the terminal The interface renders motion animation.
  7. 如权利要求6所述的同步装置,其特征在于,所述展示单元包括:The synchronization device according to claim 6, wherein the display unit comprises:
    确定子单元,用于根据读取到的运动肌肉群及肌电强度,确定该肌电强度对应的肌力等级;Determining a subunit for determining a muscle strength level corresponding to the myoelectric strength according to the read moving muscle group and the myoelectric intensity;
    获取子单元,用于获取所述肌力等级对应的第一色彩元素;Obtaining a subunit, configured to acquire a first color element corresponding to the muscle strength level;
    显示子单元,用于在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群。a display subunit for marking the moving muscle group with the first color element in a preset human muscle group distribution map.
  8. 如权利要求7所述的同步装置,其特征在于,所述显示子单元具体用于:The synchronization device according to claim 7, wherein the display subunit is specifically configured to:
    获取当前回放的视频图像帧对应的参考运动肌群以及参考肌力等级;Obtaining a reference moving muscle group corresponding to the currently played back video image frame and a reference muscle strength level;
    确定所述参考肌力等级对应的第二色彩元素;Determining a second color element corresponding to the reference muscle strength level;
    当所述参考运动肌群与所述运动肌肉群相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记该运动肌肉群;When the reference moving muscle group is the same as the moving muscle group, the moving muscle group is marked with the first color element in a preset human muscle group distribution map;
    当所述参考运动肌群与所述运动肌肉群不相同时,在预设的人体肌群分布图中,以所述第一色彩元素标记所述运动肌肉群,以所述第二色彩元素标记所述参考运动肌群,并闪烁显示所述参考运动肌群。When the reference moving muscle group is different from the moving muscle group, in the preset human muscle group distribution map, the moving muscle group is marked with the first color element, and the second color element is marked with The reference motor muscle group is flashed to display the reference motor muscle group.
  9. 如权利要求6所述的同步装置,其特征在于,所述展示单元包括:The synchronization device according to claim 6, wherein the display unit comprises:
    判断子单元,用于在终端界面中对所述视频数据进行回放,并在回放所述视频数据的同时,读取当前回放的视频图像帧对应的运动肌肉群及肌电强度,并并判断读取到的运动肌肉群或肌电强度是否存在异常;a judging subunit, configured to play back the video data in the terminal interface, and read the moving muscle group and the myoelectric intensity corresponding to the currently played back video image frame while playing back the video data, and determine the reading Whether there is abnormality in the acquired muscle group or myoelectric strength;
    告警子单元,用于若读取到的运动肌肉群或肌电强度存在异常,则根据读取到的运动肌肉群及肌电强度,实时在所述终端界面渲染并展示携带有音频告警信号的运动效果动画。The alarm subunit is configured to render and display an audio alarm signal carried in the terminal interface in real time according to the read moving muscle group and the myoelectric intensity if the read moving muscle group or the myoelectric intensity is abnormal. Motion effect animation.
  10. 如权利要求6至9任一项所述的同步装置,其特征在于,还包括:The synchronization device according to any one of claims 6 to 9, further comprising:
    读取单元,用于读取当前回放的视频图像帧所对应的图像帧号;a reading unit, configured to read an image frame number corresponding to the currently played video image frame;
    添加单元,用于将所述图像帧号添加至当前时刻所展示的所述运动效果动画中,并保存所述运动效果动画,以在再次回放所述视频数据时,根据当前回放的视频图像帧对应的图像帧号,实时在所述终端界面展示所述图像帧号相同的运动效果动画。Adding a unit for adding the image frame number to the motion effect animation displayed at the current moment, and saving the motion effect animation to be based on the currently played back video image frame when the video data is played back again Corresponding image frame number, the motion effect animation with the same image frame number is displayed in the terminal interface in real time.
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