WO2018056729A1 - 문자입력 장치 - Google Patents
문자입력 장치 Download PDFInfo
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- WO2018056729A1 WO2018056729A1 PCT/KR2017/010423 KR2017010423W WO2018056729A1 WO 2018056729 A1 WO2018056729 A1 WO 2018056729A1 KR 2017010423 W KR2017010423 W KR 2017010423W WO 2018056729 A1 WO2018056729 A1 WO 2018056729A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
- G06F3/0237—Character input methods using prediction or retrieval techniques
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/018—Input/output arrangements for oriental characters
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/0202—Constructional details or processes of manufacture of the input device
- G06F3/0219—Special purpose keyboards
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0238—Programmable keyboards
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04886—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0489—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using dedicated keyboard keys or combinations thereof
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0489—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using dedicated keyboard keys or combinations thereof
- G06F3/04897—Special input arrangements or commands for improving display capability
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F40/00—Handling natural language data
- G06F40/40—Processing or translation of natural language
- G06F40/42—Data-driven translation
- G06F40/47—Machine-assisted translation, e.g. using translation memory
Definitions
- the present invention relates to a character input apparatus, and more particularly, to a character input apparatus capable of inputting intuitively and efficiently by dividing a character input unit into one or more character group regions and individual character regions, and sequentially placing characters of each language. It is about.
- QWERTY keyboard is mainly used as a character input device all over the world.
- the character input method using the QWERTY keyboard has no regularity in the arrangement of characters, making it difficult to find the position of the characters intuitively, and it takes a long time to learn the arrangement of the characters.
- the letters adjacent to the upper, lower, left, and right sides are often pressed, and thus typos frequently occur, thereby reducing the input speed.
- Other character input methods may place multiple characters in one character button to widen the area occupied by one character.
- the character button in order to input a single character, the character button may be repeatedly pressed or pressed for a long time, pushed, pushed, pushed, or the like, or a conversion key or a function key may be pressed.
- the input frequency is increased and the movement of the finger is increased.
- the present invention is to provide an apparatus for quickly and accurately entering characters with a small number of inputs without typos in each language.
- the character input unit 10 is a character or symbol input;
- a display unit 20 for displaying a character or a symbol input from the character input unit on a screen;
- the text input unit includes a storage unit 40 for storing data received from the text input unit and information or data related to text input, and a controller 30 for controlling the text input unit, the display unit, and the storage unit.
- n is a natural number) matrix divided into a character group region 200 to form a language input unit 11, a guitar input unit 12, and an auxiliary input unit 13, wherein the character group region includes one or more individual characters or symbols arranged therein. It is divided into a text area 210, and the characters for each language are displayed in the language input unit, and can be input by one key operation without repeating, long pressing, pushing, pressing and pushing.
- the present invention minimizes the interference with adjacent characters through efficient space arrangement and operation by dividing the character group area and the individual character area.
- the user can intuitively and easily recognize the position of the character so that the user can input the character quickly and accurately with fewer inputs without a typo.
- FIG. 1 is a block diagram of a character input apparatus according to an embodiment of the present invention.
- FIG. 2A is a diagram illustrating a character input unit and a display unit according to an embodiment of the present invention.
- 2B is a diagram illustrating a character group region, an individual character region, and a character input center according to one embodiment of the present invention.
- 2C and 2D are diagrams illustrating an example in which characters are arranged in individual character regions of a character group region according to an embodiment of the present invention.
- 3A and 3B are diagrams illustrating an individual character area and a character input center according to an embodiment of the present invention.
- FIG. 4 is a flowchart illustrating a process of inputting a character according to an embodiment of the present invention.
- FIG. 5 is a diagram illustrating an example in which a period and a comma are modified and disposed according to an embodiment of the present invention.
- FIG. 6 is a diagram illustrating an example of converting a character group region according to an embodiment of the present invention.
- FIG. 7 is a flowchart illustrating a process of changing a character in a character input unit according to an embodiment of the present invention.
- FIGS. 8A to 8E are diagrams illustrating an example in which the guitar input unit is arranged according to an embodiment of the present invention.
- FIG 9 illustrates an example of arranging a language input unit and other input units according to an embodiment of the present invention.
- FIG. 10 is a diagram illustrating an example of converting a guitar input unit to another guitar input unit according to an embodiment of the present invention.
- 11 is a view comparing the area occupied by one character in the English character input unit and the existing English QWERTY input unit according to an embodiment of the present invention disposed in the same area.
- 12A to 12E are diagrams illustrating a character input unit of each country according to a specific embodiment of the present invention.
- FIG 13 illustrates an integrated function key according to an embodiment of the present invention.
- FIG. 14 is a flowchart illustrating a process of registering new data with an integrated function key according to an embodiment of the present invention.
- 16A to 16E illustrate an example in which a numeric data screen is displayed by pressing each number for 0.2 seconds or more according to an embodiment of the present invention.
- 17A illustrates an example of displaying a parenthesis screen by pressing an integrated parenthesis key according to an embodiment of the present invention.
- 17B is a diagram for one example of converting a parenthesis symbol screen to another symbol screen according to one embodiment of the present invention.
- 17C illustrates a method of inputting parentheses by pressing an integrated parenthesis key according to an embodiment of the present invention.
- 17D illustrates a method of inputting parentheses in the parentheses symbol screen according to an embodiment of the present invention.
- 18 is a diagram illustrating a method of inputting various parentheses using an integrated parenthesis key according to one embodiment of the present invention.
- 19 is a diagram illustrating a method of continuously inputting various parentheses using an integrated parenthesis key according to one embodiment of the present invention.
- 20 is a diagram illustrating an example of displaying data to an auxiliary input unit according to an embodiment of the present invention.
- FIG. 21 is a diagram illustrating an operation symbol displayed on an auxiliary input unit according to an embodiment of the present invention.
- FIG. 22 is a diagram illustrating an example of a Chinese version character input unit according to an embodiment of the present invention.
- 23A and 23B illustrate an example of simultaneously inputting a language using Chinese and Roman characters in a Chinese version 1 character input unit according to an embodiment of the present invention.
- FIG. 24 is a diagram illustrating an example in which the Simplified Chinese character conversion key is disposed in the Chinese version character input unit according to an embodiment of the present invention.
- 25A to 25G illustrate examples of various language input units of various countries according to an embodiment of the present invention.
- 26A to 26C illustrate examples of simultaneously inputting four languages according to an embodiment of the present invention.
- the 'character' is all necessary to enter a character, such as consonants or vowels, numbers, symbols, special characters, emoticons, function keys, setting keys, editing keys, etc. constituting the languages of each country that can be displayed on the screen by pressing the keyboard
- a character such as consonants or vowels, numbers, symbols, special characters, emoticons, function keys, setting keys, editing keys, etc. constituting the languages of each country that can be displayed on the screen by pressing the keyboard
- the present invention is implemented in software in a terminal such as a smartphone, a pad-type terminal or a tablet PC
- the software means that the characters are programmed to be displayed corresponding to the individual keys of the keyboard, the control unit in accordance with the operation of the conversion key It means a preset function that can be edited by registering or deleting a list or function by using a command.
- the key of the present invention may be a button for displaying a character having a partitioned area on a touch screen or an individual LCD, LED, OLED, and optical fiber
- FIG. 1 is a block diagram of a character input apparatus according to an embodiment of the present invention.
- the present invention has the advantage that the additional input operation such as long press, repeat, push, push and push, etc. is unnecessary by pressing the letter displayed on the character input device once as it is.
- Character input device 1 for inputting a character according to the present invention, the character input unit 10 including a language input unit 11, other input unit 12 or an auxiliary input unit 13 for inputting a character; A display unit 20 for displaying characters or symbols input from the character input unit 10 on a screen; And a storage unit 40 for storing information, data, and programs related to character input, and a controller 30 for controlling the character input unit, the display unit, and the storage unit.
- the character input unit 10 is composed of one or more character group region 200, the character group region 200 is composed of one or more individual character region 210, the center of the individual character region is the character input center ( 220).
- the individual character area is divided into an upper left individual character area 211, an upper right individual letter area 212, a lower left individual letter area 213, and a lower right individual letter area 214 according to positions arranged in the character group area.
- the area may be divided into a central upper individual character area 216 and a central lower individual character area 217.
- it is divided into upper individual character area 221, lower individual character area 222, left individual character area 223, right individual character area 224, or upper individual character area, lower individual character area, and left individual character. It can be divided into a zone, a space character space, and a center space space.
- Figure 2 shows the character input unit 10 and the display unit 20 as an embodiment in which the present invention is applied to a smartphone.
- the character input unit 10 includes a language input unit 11, a guitar input unit 12, or an auxiliary input unit 13, and characters input from the character input unit are displayed on the display unit 20.
- the language input unit may be referred to as an English input unit, a Korean input unit, a Chinese input unit, a Russian input unit, a Japanese input unit, a German input unit, a French input unit, a Spanish input unit, an Arabic input unit, an Egyptian input unit, or a Hindi input unit according to a language.
- the character input unit 10 includes one or more character group regions 200, and the character group region consists of one or more individual character regions 210, each of which has a character at the center of the individual character region. There is an input center 220.
- a character corresponds to the individual character area, and when a press is detected in the individual character area, a character corresponding to the individual character area is input.
- a language conversion key 230, a setting key 240, a case conversion key 270, and an integrated parenthesis key 290 are also shown.
- the character input unit is composed of one or more character group areas 200
- the number and arrangement method thereof are the most efficient for receiving characters from the user according to the type of the character input device and the size of the screen.
- the character group region may divide one or more individual character regions into various combinations of squares, triangles, polygons, circles, and the like.
- FIG. 2C shows an individual letter area divided into quadrangles
- FIG. 2D shows an example of individual letter areas divided into triangles.
- the text group area and the individual text area may be conveniently divided by visual division into a boundary line or a separate area.
- 3A and 3B illustrate an individual character area 210 and a character input center 220 of the character group area 200 according to an embodiment of the present invention.
- the individual character area of the character group area can be divided into upper left individual character area 211, upper right individual letter area 212, lower left individual letter area 213, and lower right individual letter area 214 as shown in (1) of FIG.
- it may be divided into an upper left individual character area, an upper right individual character area, a lower left individual character area, a lower right individual character area, and a central individual character area 215.
- it may be divided into an upper left individual character area, an upper right individual character area, a lower left individual character area, a lower right individual character area, an upper middle individual character area 216, and a lower center individual character area 217. have.
- 3B it is divided into an upper individual character area 221, a lower individual character area 224, a left individual character area 222, and a right individual character area 223, or (2) of FIG. 3B. Likewise, it can be divided into upper individual character area, lower individual character area, left individual character area, right individual character area, and central individual character area.
- One character may correspond to one individual character area, two or more characters may correspond to one individual character area, and one character may correspond to two or more individual character areas.
- the character group area 200 may be arranged in a matrix form of m ⁇ n (m, n is a natural number).
- the upper-left individual character area is an example in which one letter "Y" is mapped to one individual character area, and (3, 2).
- the left and right individual character areas and the right and lower individual character areas are merged into one.
- the character input center is not changed and two character input centers 220 are disposed in the space bar.
- two or more characters correspond to each of the upper left individual character area and the lower left individual character area, and the upper right individual character area and the lower right individual character. You can see an example in which one character corresponds to each area.
- input each character corresponding to the individual character area using any one method of pressing, repeating, long pressing, pushing, and pushing. can do.
- the character group area may be divided into six individual character areas and arranged, respectively. In this case, each character may be input by pressing one time.
- FIG. 4 is a flowchart illustrating a process of inputting text by a user according to an embodiment of the present invention.
- the character recognition in the present invention calculates the distance of the pressed point from the character input center to recognize a nearby character, By calculating the area of the pressed point, the characters of the individual character area with larger area are recognized.
- the character input unit is divided into the individual character areas in the character group area, and a corresponding character is displayed in each individual character area (S301).
- the individual character area in the character group area is pressed (S303).
- S305 when only one of the plurality of individual character areas is pressed (S305), a character corresponding to the individual character area is input (S307).
- S309 If the user presses a plurality of the individual character areas in the character group area at the same time, it is determined whether the individual character area closest to the character input center is selected from the two or more pressed individual character areas (S309).
- a character corresponding to the individual character area closest to the pressed point and the character input center in each individual character area is input (S311).
- a user simultaneously presses a plurality of the individual character areas in the character group area corresponding characters of the individual character area in which a larger area is pressed among the pressed individual character areas are input.
- the languages of the world can be broadly divided into alphabets using 'alphabet' and characters not using the alphabet.
- the alphabet is also called 'jamo' character, which is the general name of the letter system divided into consonants and vowels. For example, Roman Alphabet or Latin Alphabet, Korean Alphabet, Cyrillic Alphabet, Greek Alphabet, Georgian Alphabet, Armenian Alphabet, etc. There is this.
- Languages written in Roman Alphabet or Latin Alphabet include Latin, Spanish, Portuguese, German, Indonesian, Vietnamese, French, Italian, Vietnamese, Polish, Malaysian and Dutch.
- the languages of languages such as Japanese, Arabic, Egyptian, and Hindi are not used.
- Chinese Pinyin or Hangul When entering a character, it can be effectively applied when entering Chinese Pinyin or Hangul.
- the present invention can be applied to efficiently input characters of all languages around the world.
- FIG. 2A illustrates an embodiment in which an English input unit is configured by arranging nine character group areas in a 3 ⁇ 3 matrix form.
- the present invention can be arranged sequentially according to the alphabetical order of the English. More specifically,
- ⁇ G ⁇ is placed in the lower left individual character area and ⁇ H ⁇ is placed in the lower right individual character area.
- ⁇ I ⁇ is placed in the lower left individual character area and ⁇ J ⁇ is placed in the lower right individual character area.
- ⁇ S ⁇ is placed in the lower left individual character area and ⁇ T ⁇ is placed in the lower left individual character area.
- ⁇ U ⁇ is placed in the lower left individual character area and ⁇ V ⁇ is placed in the lower left individual character area.
- ⁇ W ⁇ is placed in the lower left individual character area and ⁇ X ⁇ is placed in the lower left individual character area.
- ⁇ Integrated Bracket Key ⁇ is placed in the lower left individual character area, and ⁇ Case conversion key ⁇ is placed in the lower right individual character area.
- the present invention includes a recommendation word function, and when one or more center individual character areas of one or more character group areas are sequentially pressed, one or more words are arranged in the display unit or the auxiliary input unit by sequentially combining characters belonging to the character group area. Among them, the user can select and enter a desired word. Alternatively, when a character in each individual character area is pressed, one or more words that can be combined with the characters are listed on the display unit or the auxiliary input unit, and a user may select and input a desired word. Alternatively, you can use both methods at the same time to enter characters quickly.
- the center individual character area 215 of the (1,1) letter group area where 'a' is placed is pressed, and the second (2,2) where 'p' is placed Pressing the center individual character area of the character group area twice, pressing the center individual character area of the first (1,3) character group area where 'l' and 'e' are arranged twice, etc.
- the center individual character area of each character group area to which each alphabet belongs is pressed in turn.
- the storage unit stores a database of words that can be combined with each alphabet so that one or more words combined with alphabets belonging to the character group areas are displayed on the display unit or the auxiliary input unit, and the user can use the word 'apple'. To select and enter.
- the word 'apple' may be selected and quickly entered.
- the same method can be applied to all other languages.
- a method of directly pressing each alphabet and a method of pressing the central individual character area can be used in combination. If you press the alphabet that composes a word first in each individual character area and later press the central individual character area, you can precisely define the word you want to enter at first. have.
- FIG. 2C shows another example of configuring an English input unit by arranging nine character group areas in a 3 ⁇ 3 matrix form.
- the character group area is arranged in order according to the alphabetical order of English. More specifically,
- ⁇ C ⁇ is placed in the lower left individual character area and ⁇ D ⁇ is placed in the lower left individual character area.
- ⁇ G ⁇ is placed in the lower left individual character area and ⁇ H ⁇ is placed in the lower right individual character area.
- ⁇ O ⁇ is placed in the lower left individual character area and ⁇ P ⁇ is placed in the lower left individual character area.
- ⁇ S ⁇ is placed in the lower left individual character area and ⁇ T ⁇ is placed in the lower left individual character area.
- ⁇ W ⁇ is placed in the lower left individual character area and ⁇ X ⁇ is placed in the lower left individual character area.
- ⁇ Integrated Bracket Key ⁇ is placed in the lower left individual character area, and ⁇ Case conversion key ⁇ is placed in the lower right individual character area.
- FIG. 2C (4) shows an example in which a letter, number or symbol can be arranged or a separate function can be performed by adding a central individual character area to the example of FIG. 2C (3).
- 2D shows an example in which an English input unit is constructed by arranging nine character group areas in a 3 ⁇ 3 matrix form. More specifically,
- ⁇ C ⁇ is placed in the blank character area and ⁇ D ⁇ is placed in the lower character area.
- ⁇ G ⁇ is placed in the space of individual letters and ⁇ H ⁇ is spaced in the space of Xiamen.
- ⁇ K ⁇ is placed in the blank character area and ⁇ L ⁇ is placed in the lower character area.
- ⁇ O ⁇ is placed in the blank character area and ⁇ P ⁇ is placed in the lower character area.
- ⁇ S ⁇ is placed in the blank character area and ⁇ T ⁇ is placed in the lower character area.
- ⁇ W ⁇ is placed in the blank character area and ⁇ X ⁇ is placed in the lower character area.
- the space (space bar) is placed,
- FIG. 2D (2) may further arrange letters, numbers, symbols or functions by adding the central individual character area to FIG. 2D (1).
- FIG. 2D show "?" In the upper individual character area, "Y” in the left individual character area, "Z” in the left individual character area, and "Z” in the lower (3,2) character group area.
- An example is shown in which a space bar corresponds to a text area.
- (5) and (6) of FIG. 2D show another example in which the arrangement of the alphabet is modified.
- FIG. 5 is an example in which the positions of "period (.)” And “comma (,)” are changed and arranged in the English input unit.
- the " period (.) &Quot is placed in the central individual character area of the (1,2) positional character group area, and is placed in the center individual character area of the (2,2) positional character group area.
- a "period” can be placed in the center individual character area of the group area. This can also be applied when other languages are arranged in the character input section.
- pressing any point of the (3,1) character group region or the (3,3) character group region may be converted to another character group region by pushing in any direction up, down, left, and right.
- the character group region at the position (3, 3) of the character input unit may be pushed up, down, left, and right to convert the character group region including symbols, symbols, edit keys, and emoticons.
- pressing any point of the character group area at position (3,1) and pushing it in any direction up, down, left, and right can be converted into the character group area in which other characters are arranged.
- pressing any point of the character group area at position (3,1) and pushing it in any direction up, down, left, and right can be converted into the character group area in which other characters are arranged.
- it can be converted to the character group area where other characters are arranged.
- you continue to convert it you can return to the initial character group area.
- pressing any point of the character group region at another position and pushing it in any direction up, down, left, or right can be converted to another character group region.
- the characters constituting the language may be sequentially arranged to form a character input unit, and then the characters may be input or a character input unit may be configured in an arbitrary arrangement to input characters.
- the consonants and vowels of the alphabet may be sequentially arranged in the language input unit, the QWERTY type keyboard may be arranged, or the alphabet may be changed in different order.
- a language conversion key 230 in the text input unit, and when the language conversion key is pressed, the language displayed in the text input unit can be converted. Indicated as 'Language' in FIG. 2B is an example of the language conversion key.
- the language conversion key may be expressed in various ways with different names or symbols.
- the present invention can change the configuration and arrangement of language characters, numbers, symbols, special characters, emoticons, function keys, edit keys, etc. corresponding to individual character areas as desired by the user.
- user-created data can be registered in the individual character area.
- FIG. 7 is a flowchart illustrating a process of changing a character in the character input unit according to an embodiment of the present invention.
- a setting key 240 is provided in the character input unit, and the setting key is pressed (S400), and a character change is selected (S402).
- the individual character areas of each character group area are characters.
- the user selects the individual character area to be changed (S406), and inputs a new character to be input (S408) to end the character change. (S410)
- the guitar input unit 12 may be further disposed in any direction including the upper side, the lower side, the left side, and the right side of the language input unit.
- the other input unit may be arranged to include data necessary for character input and new data, including numbers, symbols, special characters, emoticons, function keys, setting keys, editing keys.
- the guitar input unit 12a, symbol input unit 12b, special character input unit 12c, emoticon input unit 12d, function input unit 12e, setting input unit 12f, and editing input unit 12g according to the type thereof. Named as
- FIG. 8A illustrates an example in which the numeric input unit 12a is disposed above the language input unit among the guitar input units 12.
- FIG. 8 (b) shows that the symbol input unit 12b is disposed under the language input unit
- FIG. 8 (c) shows a special character input unit 12c on the left side of the language input unit
- FIG. 8E illustrates an example in which a number input unit 12a is disposed above the language input unit, an edit input unit 12g is disposed on the right side, an emoticon input unit 12d on the left side, and a symbol input unit 12b on the lower side.
- FIG 9 illustrates an example of arranging a language input unit and other input units according to an embodiment of the present invention.
- 9 (a) shows an English input unit in the center of the character input unit, a symbol input unit 12b and a function input unit 12e on the left side, and a numeric input unit 12a on the right side, and an emoticon input unit 12d on both sides.
- 9 (b) shows an example in which an English input unit is arranged in the center of the character input unit, an edit input unit 12g is arranged on the left side, a special character input unit 12c is arranged on the right side, and an emoticon input unit 12d is disposed on both sides.
- pressing any point of the guitar input unit and then push in any direction including up, down, left and right can be converted to other guitar input unit.
- FIG. 10 is a diagram illustrating an example of converting a numeric input unit into another guitar input unit by pressing an arbitrary point and then pushing it in an arbitrary direction.
- the number input unit 12a When the number input unit 12a is pushed upward, it is converted into a symbol input unit 12b, and when pushed to the right, it is converted into a special character input unit 12c, and when pushed to the left, it is converted into an edit input unit 12g, and when pushed downward, an emoticon input unit ( 12d) is shown.
- numbers, symbols, special characters, emoticons, function keys, setting keys, and editing keys in the other input unit may be changed and used by the user after configuring the other input unit, or register user-created or new data in the other input unit. It can also be used.
- 11 is a comparison of the visual area occupied by one character in the English character input unit and the conventional English QWERTY input unit disposed in the same area. Compare the conventional English QWERTY input unit (a) having a size of 7.2 cm x 5.1 cm in size with the English input character (b) of 7.2 cm x 5.1 cm in size according to the present invention.
- the visual area occupied by one character of the present invention is 11.67 mm x 6.75 mm, which is 78.77 mm 2 .
- the area of the conventional QWERTY character input button arranged one character is 35.75mm 2 as the transverse vertical x 5.5mm 6.5mm.
- the area occupied by one character of the present invention is visually 2.2 times wider than the area occupied by one character of the existing English QW input unit under the same condition, so that it is much easier for the user to recognize the character.
- the size of a button having one letter disposed in an existing English QWT input unit is 5.5 mm wide and 6.5 mm long, and the distance between the buttons is 1.5 mm left and right and 3.5 mm up and down.
- the input range of the character is to the middle point of the adjacent character button on the left and right, and the input area of the character is immediately before the character button located on the lower side up and down.
- the effective width in which one character is entered in the QWERTY input area is (0.75 mm, which is 1/2 of the distance of 1.5 mm from the adjacent character button) + (5.5 mm width of the one character button) + (with the adjacent character button on the right. 0.75mm which is 1/2 of thickness 1.5mm)
- the area occupied by one character group area is 23.3 mm ⁇ 13.5 mm in width, so that the size of the first individual character area, that is, the size of the area where one character is input, is The width is 11.67mm ⁇ 6.75mm.
- the space between the character group areas is 0.5mm horizontally and vertically, and one individual character area has 0.5mm of space between the individual character areas adjacent to either one of the left or the right side horizontally, and the upper or lower side vertically.
- the English character input unit can arrange more letters in the same space than the qwerty type character input unit, but can secure a wider area than one character, so that space can be used more efficiently. Can be.
- the buttons with the letters are arranged to be combed each other, so that the area of one letter is visually dispersed.
- the character group area is arranged in a deterministic manner, and the individual character areas are regularly arranged in the upper left, upper right, lower left, lower right, or center individual character areas, so that the user has a character area. Visually and regularly to make it easier to recognize the letters intuitively, so there is less chance of typos.
- the qtyw character input section has the first line (q, w, e, r, t, y, u, i, o, p) and the second line.
- (a, s, d, f, g, h, j, k, l) and (z, x, c, v, b, n, m) are arranged in the third row, so the alphabetical order of the English alphabet is mixed. It is not easy for the user to learn the position of the character, and input efficiency is low because the position of the character must be relyed on the memory or must be found and typed individually.
- the English alphabet is sequentially disposed in consideration of the order of the English alphabet, the user can easily find and input characters, thereby increasing the efficiency of character input.
- FIG. 12A (1) shows a German version 1 character input unit, in which a 26-character alphabet is sequentially arranged in a language input unit, and is a modified character required for German input. This is an example of additional arrangement. like this If you place additional, you can input all German words by pressing the function key or pressing once on the letter in the text input section without repeating, long pressing, pushing or pushing. As in the conventional character input method, in order to input a modified character, the character is displayed by pressing and holding the character for a long time, and then inputting it directly without having to move while maintaining the touch to the point where the desired character is to be input. This makes it possible to input German efficiently.
- the German version 2 character input unit of FIG. 12A shows a method of inputting a word by directly pressing each of the German alphabets, and when a recommended word appears in a combination of alphabets belonging to the corresponding character group area when the central individual character area is pressed in turn, a desired word therefrom. This is an example of how to select and enter.
- FIG. 12A (3) and (4) of FIG. 12A are diagrams illustrating an Italian version character input unit according to the present invention.
- FIG. 12A (3) shows an example in which only 26 alphabetical characters are placed in the language input unit.
- FIG. 12A (4) shows a modified character necessary for inputting Italian. Is placed in the center individual character area. In this way, you can quickly enter all Italian words by directly pressing the modified letters without having to press a function key or long press the alphabet to input the modified letters.
- FIG. 12A (5) shows a Spanish version 1 character input unit, which is required for Spanish input while sequentially arranging 26 alphabet characters. Jawa This is an example of additional arrangement.
- Figure 12a (6) is a Spanish version 2 character input unit is a variant of Spanish Is placed in the central individual character area so that all Spanish can be entered quickly without any manipulation.
- the French version 1 character input unit of FIG. 12B is an example of sequentially arranging 26 alphabetic characters in a keyboard.
- the modified character in order to input the modified character, the modified character may be directly input on the modified character screen 260 displayed by pressing the integrated function key 250 as shown in (2) of FIG. 12B.
- 12B is a landscape mode of the French version 1 character input unit. This is an example of arranging 26 letters of the French alphabet in the language input section and a variant character in the other input section. In this way, the user can input all French without converting the character input unit when inputting basic characters, modified characters, numbers, and emoticons constituting French.
- the French input unit is left unchanged, and is pressed without changing, and then presses any point of the modified character input unit or the numeric input unit and pushes it in any direction including up, down, left, right, and other other input units. Can be converted and used.
- French version 2 character input unit of Figure 12b is a 26-character alphabet and the modified characters required for French input Are placed in each individual character area. The user can directly enter the language input unit by one key operation without having to find the modified characters one by one.
- the French version 3 character input unit of FIG. 12B further includes a central individual character area arranged in the (1) French version 1 character input unit. To input a word, press the French alphabet directly to input a word, and press each center character area of each character group area in turn. One or more recommended words are displayed in the display unit or the above by a combination of alphabets arranged in the character group area. Appears on the auxiliary input unit and the user can select a desired word from among the same way to enter in parallel.
- 12C is a view showing a Japanese version 1, a Japanese version 2 character input unit, a Russian version, and a Greek version character input unit according to the present invention.
- the Japanese version 1 character input unit of FIG. 12C is an example in which Japanese characters are inputted in Roman letters, and the Roman alphabets are arranged in sequence so that the position of the Roman alphabets can be easily found during character input.
- the Japanese version 2 character input unit of FIG. 12C is an example in which Japanese characters are directly inputted in hiragana or katakana.
- An example of arranging hiragana or katakana in sequence so that a user easily recognizes the position of each character is shown. It is shown.
- There is a hiragana / katakana conversion key ( ⁇ / ⁇ ) to convert the language input unit into hiragana or katakana.
- 12D illustrates an embodiment of an Arabic, Egyptian, and Hindi character input unit.
- Arabic version 1 character input unit of FIG. Is placed in consideration of the sequence of characters.
- Arabic version 2 character input section of 12d Is arranged to further input Arabic when the Arabic input unit without any manipulation on the language input unit configured to be able to directly enter Arabic.
- the Egyptian version of the character input unit of FIG. 12D is also an example of arranging characters constituting the Egyptian language in order.
- the consonants and vowels of the Hindi can be arranged on one screen in a landscape mode.
- the user can directly input Vietnamese without changing the screen.
- the guitar input unit can be converted to input various numbers or symbols.
- FIG. 12E illustrates a Korean character input unit according to an embodiment of the present invention.
- 14 Hangul Hangul ⁇ , ,, ⁇ , ,, ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ 5 ⁇ ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ , ⁇ ⁇
- the Korean version input unit When the Korean version input unit according to an embodiment of the present invention arranges the Korean consonants and vowels in the language input unit, the Korean version input unit is arranged in consideration of the sequential arrangement and the frequency of use. It can be easily read and entered quickly and efficiently.
- the Korean version of the character input unit of FIG. 12E is an example of arrangement in the upper left, upper right, lower left, and lower right individual character areas when Korean characters are placed in each character group area, and (5) and (6) This is an example of arranging in the lower, left, right individual character area.
- FIG. 12E are examples of the drawings in which each individual character area is visually distinguished such as a boundary line or a separate area.
- the Korean consonants, vowels, or various function keys may be modified in various positions.
- all the languages of the world may be arranged to reflect the characteristics of each language and may be effectively input.
- Another feature of the present invention is the ability to preset a conversion key or a function key.
- one or more integrated function keys 250 may be arranged in the character group area. In one embodiment according to the present invention, four integrated function keys are arranged.
- the data screen 251 When any one of the integrated function keys is pressed, the data screen 251 is displayed so that the user can select and input the desired data.
- the data screen may scroll up, down, left, or right to find a material, or may slide any point of the data screen in any direction including up, down, left, and right to convert to another data screen.
- numbers, symbols, special characters, emoticons, function keys, setting keys, edit keys, etc. may be registered in advance.
- the user may register a desired material such as text, symbol, figure, picture, picture, video, emoticon, voice file, audio file, contact, memo, boilerplate or user-created material in the integrated function key.
- a desired material such as text, symbol, figure, picture, picture, video, emoticon, voice file, audio file, contact, memo, boilerplate or user-created material in the integrated function key.
- FIG. 13 (a) all the frequently used pictures are collected in the first integrated function key, and the boilerplate is registered in the second integrated function key, and in the third integrated function key, Frequently used emoticons can be saved, and the fourth integrated function key can be used to register a recent memo. This way, you can find and use the data you need to use frequently or quickly in text input at once.
- Fig. 13B shows an example in which data is registered in the integrated function key.
- step S508 the user may directly input data to register. It may be (S505). For example, when a user presses a 'direct input' key when inputting boilerplate, the character input keys are listed as shown in FIG. 13 (c) and can be directly registered.
- the integrated parenthesis key, space bar, enter key, and back space key can be used respectively.
- the data screen may cause the data screen to be closed when the user presses a point other than the data screen.
- the modified character screen 260 may be displayed to input the modified character.
- the modified character collection when the alphabet is pressed for a long time to input the modified character, the modified character collection appears. At this time, when the finger is released, the modified character collection disappears. Therefore, in order to input a variant letter, the character corresponding to the point where the finger is removed after the finger is moved over the desired variant letter among a plurality of variants shown in the alphabet collection without removing the finger holding the alphabet is input. If the user does not reach the character that the user wants to input and releases a finger, the user inputs a character that is completely different from the intention of the user.
- the modified character collection is closed when one character is modified, so when you want to enter several variants at once, press and hold the alphabet again until the desired variant is maintained. There is a hassle to repeat the process of moving the finger.
- the modified character screen remains open, and the user wants to input the opened modified character screen instead of moving his or her finger.
- the user can increase the user's convenience because the user can input by directly pressing the modified character.
- the modified character screen remains open after inputting the modified character, so that additional modified characters can be continuously inputted as desired.
- pressing a point other than the modified character screen may close the modified character screen to end the modified character input process.
- the modified character screen may be scrolled up and down or left and right to find a modified character, and after pressing any point of the modified character screen, it may be converted into another modified character screen by pushing in any direction including up, down, left, and right.
- pressing the integrated function key for more than 0.2 seconds can be used as another function key, the long press time is characterized in that the user can change.
- a case conversion key 270 may be further disposed when inputting a language having uppercase and lowercase letters in the system of the character input unit. Characters displayed in the character input unit can be converted by pressing the uppercase and lowercase conversion key, only letters that are to be converted into uppercase letters while being basically inputted in lowercase letters.
- the letter or word When the letter case key is pressed once while the cursor is located behind a letter or word input in lowercase, the letter or word is converted to uppercase.
- the object to be converted corresponds to a character or word after a space is input, and the character or word before the space is input is left unchanged without any effect.
- the uppercase letter conversion key is pressed once while the cursor is located after the letter or word that has been input or converted to uppercase, the letter or word is converted to lowercase. Similarly, only the letter or word after the space is input is affected.
- the uppercase and lowercase conversion key may be converted to all uppercase letters regardless of a space.
- pressing the uppercase and lowercase conversion key converts all lowercase letters regardless of spaces.
- the word is converted to the uppercase letter 'KOREA'.
- the word 'APPLE' is converted to the lower case 'apple'.
- the character input unit In order to input a capital letter by the conventional method, the character input unit had to be converted to all capital letters by pressing the shift key or the Caps Lock key and then the character was input. In order to input in lower case again, the character input unit was converted to all lower case letters by pressing the shift key or the Caps Lock key. Therefore, in order to input uppercase letters and lowercase letters again, the Shift key or the Capd Lock key is inconvenient to press a total of two times, once to change the letter input unit to uppercase and once to change the letter input unit to lowercase. There was this.
- the method of using a function key such as a shift key or a Caps Lock key to convert a case is compared with the method of using the case conversion key of the present invention.
- a function key such as a Caps Lock key or a Shift key
- the function key should be pressed every time a capital letter or a lowercase letter is changed.
- a function key such as a Caps Lock key or a Shift key
- the function key should be pressed every time a capital letter or a lowercase letter is changed.
- the function key when entering the phrase 'The New Science of Exercise', press the function key once to switch to the uppercase input state, enter 'T' and press the function key once to switch to the lowercase input state. Enter 'he'. Press the function key once to switch to the uppercase input state, enter 'N' and press the function key once to switch to the lowercase input state, and then enter 'ew'.
- the function keys must be pressed again before and after pressing 'S' and 'E', respectively. Therefore, in order to enter the above example text, the function key must be pressed a total of eight times.
- the method using the case conversion key of the present invention is as follows.
- the lowercase letter is preferably input by default, first, after entering 't' and pressing the uppercase and lowercase conversion key once, it is converted into 'T'. After that, since the language input unit is not changed to the uppercase input state but the lowercase input state is maintained as it is, 'he' and 'n' are input without any other manipulation. Then, pressing the case conversion key once converts 'n' to 'N'.
- the case conversion key works for a letter or word after a space is entered, and the letter or word before the space is entered is left unchanged without any effect.
- the case conversion key of the present invention can reduce the number of times the key is pressed to convert the case to half, rather than pressing a function key such as a conventional Caps Lock key. Input method.
- the numbers when the numbers are arranged in the guitar input unit, it may be arranged as "1,2,3,4,5,6,7,8,9,0" according to the conventional method, and "0" is replaced with “1". It can also be arranged in the order of "0,1,2,3,4,5,6,7,8,9". In this way, when “0” and “1” are arranged adjacent to each other, the input speed can be increased by shortening the fingering distance of the finger when pressing a telephone number beginning with "010" and "001".
- "0" and “1” may be disposed adjacent to each other for application. Or ⁇ 1, 2, 3, 4, 5, 0, 6, 7, 8, 9 ⁇ or ⁇ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 ⁇ You can also enter numbers easily.
- a numerical data screen 280 in which a plurality of data are registered is displayed and the user selects a desired data therefrom. Can be entered.
- the numerical data screen scrolls up and down or left and right to view more data.
- FIG. 16A illustrates an example in which the number input unit 7 is pressed for 0.2 seconds or more
- FIG. 16A (2) shows an example in which the numeric data screen registered in the number 7 is displayed.
- the user registers data such as symbols, photos, videos, emoticons, edit keys, notes, and audio files frequently used by the user on the numeric data screen of the number 7 in advance according to the user's needs. You can quickly find and type in.
- the integrated parenthesis key, the space key, the backspace key, the enter key, etc. may be used together.
- (1)-(6) of FIG. 16B show an example in which data is registered in each number. For example, (1) Symbol, (2) Emoticon, (3) Edit Key, (4) Photo or Video, (5) Bank Account Number or Card, Stock Account Number, (6) Audio File will be.
- the data registered in the numerical data screen may be registered in advance even if the user does not register one by one.
- the user may appear linked to the numerical data screen.
- the picture file is generated and linked to (4) number 3 screen of FIG. 16B.
- the number 5 in FIG. It is arranged to be linked to the numerical data screen of.
- the user can register a new data, change or delete the data according to his needs on the numerical data screen.
- the number data screen 280 is displayed by pressing each number for more than 0.2 seconds, the position to newly register data is selected on the number data screen. If you press or repeat the new registration location for more than 0.2 seconds, you will be able to register new data. Thereafter, the data to be registered may be registered by calling the storage unit 40 or by directly inputting the data. You can also delete the data you want.
- 16C is a diagram illustrating an example in which a numeric data screen is displayed when the number 9 is pressed for 0.2 seconds or longer in a horizontal mode according to an embodiment of the present invention.
- the user can know what data are arranged in a series of numbers through the screen guide unit 283 on each numeric data screen.
- the screen guide part appears in pairs with each number and the first data of the number data screen.
- Each number and the first pair of data on that number screen are converted at regular time intervals in the order in which the numbers are arranged.
- the predetermined time interval may be preferably 1 second.
- the screen guide unit (0, *)-> (1, )-> (2, ⁇ )-> (3, Photo 1)-> (4, Kookmin Bank)-> (5, Audio 1) ... It appears in pairs and is converted every second. The user can see what is arranged in each number by looking at the screen guide. When the screen guide unit is pressed, the screen is converted directly to the number data screen corresponding to the number. For example, if the user is entering a symbol on the numeric data screen of the number 0, and the user wants to enter a photo, press it when (3, Photo 1) appears on the screen guide. It's instantly converted and the photos are listed so that the user can enter the photo immediately.
- pressing any point of the numeric data screen and then pushing in any direction including up, down, left, and right may be converted to another numeric data screen.
- the present invention provides a method for efficiently entering various parentheses.
- Parentheses include the parentheses' () 'and' There are a number of parentheses, including open and closed parentheses.
- the parenthesis key 290 there is an integrated parenthesis key 290 in the character input unit, and when the integrated parenthesis key is touched or pressed for 0.2 seconds or more, the parenthesis symbol screen 291 in which various parentheses are listed as shown in FIG. 17A is displayed.
- the parenthesis symbol screen When the user enters a parenthesis symbol on the parenthesis symbol screen, the parenthesis symbol screen may be immediately closed, or the parenthesis symbol screen remains open after inputting the parenthesis symbol so that additional parentheses may be continuously inputted as desired. Afterwards, pressing a point other than the parenthesis screen may close the parenthesis screen.
- the parentheses symbol screen 291 is pushed in any direction including up, down, left and right by pressing any point as shown in Figure 17b is converted to another symbol screen to easily input various symbols, special characters, unit symbols, currency symbols, emoticons, etc. Can be.
- FIG. 17C is a diagram illustrating a method of inputting parentheses by pressing an integrated parenthesis key in a character input method according to an embodiment of the present invention. At this time, in order to display the parenthesis symbol screen, the integrated parenthesis key is pressed for 0.2 seconds or more.
- the parenthesis symbol screen is immediately displayed by touching the integrated parenthesis key, and the parenthesis symbol '()' is inputted on the parenthesis symbol screen.
- the parenthesis pair '()' is pressed once in the parenthesis symbol screen
- the opening parenthesis symbol '(' is inputted
- the integrated parenthesis key is pressed once again
- the closing parenthesis symbol ')' is inputted. Is completed. If you want to enter the parentheses consecutively, press the parentheses pair '()' once on the parentheses screen and enter the opening parenthesis '(' and repeat the parentheses pair '()'.
- the closing parenthesis ')' is input by pressing the integrated parenthesis key once to complete the parenthesis.
- FIG. 17D illustrates a method of inputting parentheses '()' on the parentheses symbol screen according to an embodiment of the present invention.
- 18 (a) and 18 (b) are diagrams illustrating a method of inputting various parentheses using the integrated parentheses key according to an embodiment of the present invention.
- the parentheses screen is displayed, and if the user presses a specific pair of parentheses, the open parentheses of the particular parentheses are input. After the user inputs the content to be entered in the parentheses, the integrated parenthesis key may be pressed to complete the closing parenthesis.
- 18 (a) illustrates a method of inputting parentheses pair ' ⁇ >>'.
- the first pair of parentheses is to be pressed once.
- the opening parenthesis of the pair of parentheses is input, and the second opening parenthesis of the second pair of parentheses is entered once the pair of parentheses is to be entered once, and in the same way, the user sets any pair of parentheses. You can enter it by pressing it twice. If you enter the same parentheses consecutively, the parentheses will be repeated.
- pressing the integrated parenthesis key one time may input the closing parenthesis symbols in reverse order from the pair of parenthesis symbols entered later, thereby completing the parenthesis symbols.
- An example is shown in Figure 18 (b).
- 19 (a) and 19 (b) are diagrams illustrating a method of continuously inputting various parentheses using the integrated parenthesis key according to an embodiment of the present invention.
- the present invention further includes an auxiliary input unit 13 in the character input unit 10, and when a character is input from the language input unit 11 or the other input unit 12, an emoticon or icon related to the character in the storage unit. Search and extract data such as, symbols, list them in the auxiliary input unit, and select and input them.
- the auxiliary input unit may be pushed in any direction, including up, down, left and right, by pressing any point, more data may be listed.
- the storage unit 40 searches for related data such as an icon, an emoticon, or a symbol associated with the text. After extracting and displaying to the auxiliary input unit 13, the user can select and input a desired one among them.
- FIG. 21 is a diagram illustrating an operation symbol displayed on the auxiliary input unit according to an embodiment of the present invention. In this way, when a symbol related to a number is to be input, it is possible to directly input the character input unit without changing the character input unit in order to find a symbol separately.
- FIG. 22 is a diagram illustrating a conventional Chinese version 3 ⁇ 4 keyboard and a Chinese version 1 (Chinese + English), Chinese version 2, and Chinese version 3 character input unit according to an embodiment of the present invention.
- the present invention focuses on the fact that the Roman alphabet used to input Chinese Pinyin in Chinese is the same as the English alphabet, and thus provides a method of simultaneously inputting Chinese and English at one input unit without converting the language input unit.
- the Chinese version 1 (Chinese + English) character input unit illustrated in FIG. 22B may simultaneously input Chinese and English.
- Roman characters are arranged in the upper left, upper right, lower left, and lower right individual character areas in each of the character group areas of the Chinese version 1 (Chinese + English) character input unit, and the central individual character areas are arranged together.
- the arrangement of the individual character areas may be variously modified, such as up, down, left, and right individual character areas.
- the Roman characters placed in the character group area are recognized as Chinese pinyin and Chinese is input.
- Chinese press the central individual character area of the character group area that contains the Pinyin to be entered.
- the Pinyin alphabets belonging to each character group area are combined, and the Pinyin alphabets are combined, and the combined Pinyin and one or more Chinese characters are arranged in the auxiliary input unit.
- the user can select the correct Pinyin among them.
- a word with a high frequency or recently used can be automatically recommended to be listed at a higher level.
- the Chinese version 1 (Chinese + English) character input unit As such, if the Chinese version 1 (Chinese + English) character input unit according to an embodiment of the present invention is used, it is possible to simultaneously input Chinese and English and two languages from one language input unit without converting the language input unit at all.
- FIG. 23B is a diagram illustrating an example of simultaneously inputting a language using Chinese and Roman characters in a Chinese version 1 character input unit according to an embodiment of the present invention.
- FIG. 23B (1) shows an example in which Chinese and Italian can be input at the same time, and (2) shows an example in which Chinese and German can be simultaneously input.
- the Chinese translation key 301 can be used for input while directly translating a Roman language including Chinese and English.
- the Chinese version 1 (Chinese + Italian) character input unit inputs the Chinese and presses the Chinese translation key, it is translated and displayed in Italian, and when inputted in Italian and the Chinese translation key is pressed, it is translated and displayed in Chinese.
- the present invention can convert the traditional and simplified using the Simplified Chinese conversion key 300 in inputting Chinese. Pressing the Simplified Chinese conversion key once while the cursor is located after the character entered in Traditional Chinese converts the characters to Simplified Chinese character, and pressing the Simplified Chinese conversion key once while the cursor is placed after the character entered in Simplified Chinese character Can be converted to Traditional Chinese. Alternatively, when the Simplified Chinese conversion key is pressed, the entire input content may be converted into Simplified Chinese and Simplified Chinese.
- Fig. 24 is a diagram showing an example in which the Simplified Chinese character conversion key is arranged in the Chinese character input unit.
- the Chinese character input unit inputs the Pinyin corresponding to 'Placem Stomach' and 'Mugungjin' as Pinyin Can be input.
- the Simplified Chinese conversion key as shown in Fig. 24 (b) Can be converted to
- the Simplified Chinese character conversion key is set to Traditional in the Chinese version character input unit, the Simplified Chinese character is inputted to the display unit, and if the Simplified Chinese character conversion key is set to Simplified Chinese.
- the language input unit of each country can be arranged in various ways according to the needs of the user to increase the efficiency of the character input.
- a detailed example will be described using a Chinese input keyboard as an example.
- FIG. 25A shows that when using the landscape mode in an electronic device such as a mobile phone or a tablet PC, the Chinese input unit is arranged as a number input unit, a symbol input unit, and an emoticon input unit, so that various inputs can be made without converting the character input unit as much as possible.
- 25A (1) shows an example of a Chinese version 1 (Chinese + English) character input unit.
- the user can directly input Chinese, English, numbers, symbols, and emoticons simultaneously without converting the text input unit.
- 25A (2) shows an example in which the Chinese version 2 character input unit and the English character input unit face each other to input Chinese and English, respectively.
- the translated content is translated into the corresponding language on the display unit of the corresponding language. Will appear.
- Chinese and English users can input the translated contents by inputting in their respective languages without knowing the other's language.
- 25B is a diagram in which the writing unit 320 is simultaneously arranged in a Chinese version 1 (Chinese + English) character input unit.
- the user may simultaneously input or draw by writing or writing with a pen or hand simultaneously with pressing or touching a character key without changing the screen.
- any writing device as well as a pen or a hand for an electronic device may be used, and it is preferable to be able to input even a minute pressure.
- the user can effectively draw a picture, drawing, figure, etc. by using the writing unit, or input a physical formula, a chemical formula, a mathematical formula, etc., for smooth communication.
- the Chinese version 2 character input unit and the English character input unit are disposed to face each other, and the writing unit is disposed at the same time.
- FIG. 25C illustrates an example in which two languages are simultaneously input by simultaneously placing two language input units.
- FIG. 26C (1) shows an example in which a Chinese version 1 (Chinese + English) character input unit is arranged in a left language input unit, a Korean input unit is arranged in a right language input unit, and a number input unit is arranged in the center.
- Chinese, English, Korean, three languages and numbers can be entered simultaneously without converting the text input unit.
- a Roman-based language is placed instead of English
- Chinese and Roman-based languages and Korean three languages can be input simultaneously without converting the character input unit.
- 25C shows an example in which a Chinese version 2 character input unit is arranged in a left language input unit, an English version character input unit is arranged in a right language input unit, and a number input unit is arranged in the center.
- you can enter Chinese, English, and numbers at the same time without converting the text input unit.
- the display unit is separated for each language input unit, and the contents input from each language input unit are input to the display unit belonging to each language.
- the translation key 310 is pressed, the translated content is displayed on the display of the opposite language.
- the speaker can hear the sound by pressing the speaker key 311.
- each language input unit of FIG. 25C may be arranged in each language input unit of FIG. 25C.
- various combinations such as Chinese + German, Russian + French, English + Korean can be arranged and two or three languages can be input simultaneously.
- Various other guitar inputs can be arranged.
- numeric data screen is displayed, so that various types of user-centric data can be quickly and efficiently input.
- FIG. 25D is a diagram showing an example in which the character input units of each country are simultaneously arranged up and down.
- FIG. 25D illustrates an example in which an English input unit is disposed on an upper side and a Chinese version 2 character input unit is placed on a lower side to simultaneously input Chinese and English.
- FIG. 25D illustrates an example in which the Chinese version 1 (Chinese + English) character input unit is disposed at the lower side and the Korean input unit is disposed at the upper side to simultaneously input three languages of Chinese, English, and Korean.
- Chinese version 1 Choinese + English
- FIG. 25E to 25G illustrate an example in which four languages can be simultaneously input in an electronic device somewhat larger than a mobile phone such as a tablet PC.
- FIG. 25E illustrates an example in which the Korean, Chinese, Russian, and Japanese language character input units are simultaneously arranged to simultaneously input Korean, Chinese, Russian, and Japanese.
- the Chinese version 1 (Chinese + English) character input unit is placed, five languages can be input simultaneously.
- 25F shows each language input unit for inputting Chinese, English, Russian, and Japanese, and respective display units corresponding thereto.
- the user may input a character in any one of the four language input units and press the translation button 310 to display the translated content on the display of the remaining three languages.
- FIG. 25G illustrates an example in which Chinese, Korean, Russian, and Japanese can be separated and input simultaneously in one electronic device.
- people who use Korean, Chinese, Russian, and Japanese may enter each language and press the translation key to translate each of the remaining three languages into a display unit corresponding to each language. Can be. In this way, it is possible to communicate with each other using this character input device without knowing the languages of other countries.
- 26 shows another embodiment in which four languages can be input at the same time.
- the language input unit and the display unit of four countries are arranged in one electronic device, and the guitar input unit and the writing unit 320 are separately disposed for each language input unit.
- a Chinese character input unit 1 is placed, a Korean character input unit is placed 2, a Russian character input unit is placed 3, a Japanese character input unit is placed 4, and a number input unit, an emoticon input unit and a writing unit for each language input unit. 320 were placed respectively.
- the writing unit may be disposed on the right side or the left side of each language input unit as shown in FIG. 26A. Especially for left-handed people, it is more convenient to use it on the left side.
- FIG. 26B is a diagram illustrating the contents input to each display unit by inputting a mathematical formula in writing in a writing unit belonging to a Chinese input unit according to an embodiment of the present invention.
- FIG. 26C illustrates a method of inputting four languages in a mobile phone.
- the language input unit, guitar input unit, writing unit, and display unit of four languages cannot be arranged as shown in FIG. 26A.
- the screen for each language is reduced to an icon or a number, placed in the periphery, a language is selected, inputted, and then converted into the other language.
- the language input unit, the other input unit, the writing unit, and the display unit of four languages are respectively arranged as shown in (1) of FIG. 26C, if any part of the character input unit of the language to be inputted first is selected, FIG. ), Only the character input unit and the display unit of the selected language are arranged. (1) of FIG.
- 26C is an example of selecting Chinese corresponding to No. 1.
- FIG. Then, as shown in (2) of FIG. 26C, only the Chinese input unit, the other input unit, the writing unit, and the display unit belonging to the Chinese are disposed, and the rest of the language is indicated by the language input unit number 321.
- the language input unit numbers are indicated by numbers 2, 3, and 4, 2 is a Korean character input unit, 3 is a Russian character input unit, and 4 is a Japanese character input unit. At this time, if one of the language input unit numbers is pressed, it is converted into the character input unit of the corresponding language.
- a character may be input by pressing or touching a character key in the Chinese character input unit, or by directly drawing or writing with a pen or hand in a writing unit. Type 'and press the translate key. Then, when the language input unit number 2 is pressed, it is converted into a Korean input unit, other input unit, writing unit, and display unit as shown in (3) of FIG. 26C. At this time, the contents entered in the Chinese character input unit are translated into Korean and translated into 'Where is the bus stop nearby?' At this time, the language input unit numbers are converted into 1, 3, 4. In addition, when the language input unit number 3 is pressed, the Russian language is converted into a Russian input unit and its other input unit, writing unit, and display unit, and the content translated into Russian appears.
- the Chinese version 1 (Chinese + English) character input unit can simultaneously input Chinese and English.
- a total of five languages can be entered simultaneously.
- the language of the Roman family can be placed instead of English, so that five languages can be input at the same time.
- the user may combine and arrange a language input unit, various other input units, and a writing unit of each country in various ways according to the language of each country in order to input characters of various countries of the world. It can be seen that a variety of modifications to meet the needs of.
- Embodiments of the present invention can be executed by a character input device of various methods including a touch method or a hologram method.
- embodiments of the present invention when executed by various character input devices, are recorded and utilized in a computer readable storage medium storing one or more programs including instructions for causing the device to perform the character input method of the present invention. Can be.
- the present invention can be used as a multilingual character input device that divides the individual character areas forming the character group area into squares or triangles, and sequentially arranges the characters of each country so as to intuitively and efficiently input languages around the world.
- the present invention can be used as a user-customized keyboard that allows the user to register or delete by changing the letter or symbol desired by each key.
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Abstract
Description
Claims (36)
- 문자나 기호가 입력되는 문자입력부(10);상기 문자입력부로부터 입력된 문자나 기호를 화면상에 표시하는 표시부(20);상기 문자입력부로부터 입력받은 데이터와 문자입력에 관련된 정보나 자료를 저장하는 저장부(40) 및상기 문자입력부, 표시부 및 저장부를 제어하는 제어부(30)를 포함하는 문자입력 장치에 있어서,상기 문자입력부는 문자그룹영역(200)으로 분할되어 언어입력부(11), 기타입력부(12) 및 보조입력부(13)를 형성하고,상기 문자그룹영역은 문자나 기호가 배치된 하나 이상의 개별문자영역(210)으로 분할되어,상기 언어입력부에 표출된 언어별 문자를 있는 그대로 한 번씩 누르는 키조작으로 입력할 수 있고,상기 개별문자영역은 문자입력중심(220)의 중심점을 갖고 있어, 개별문자영역간에 인접되어 접촉된 문자의 인식은 상기 문자입력중심으로부터의 거리 또는 접촉 면적을 비교하여 거리가 가깝거나 면적이 큰 개별문자영역의 문자가 인식되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자그룹영역은 m x n(m, n은 자연수) 행렬로 배열된 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 언어입력부는 알파벳순 또는 자모순으로 순차적 배열하여 직관적으로 입력할 수 있는 것을 특징으로 하는 문자입력 장치.
- 제3항에 있어서,상기 순차적 배열은 좌측에서 우측으로 상기 문자그룹영역에 관계없이 행단위로 배열하는 것을 특징으로 하는 문자입력 장치.
- 제3항에 있어서,상기 순차적 배열은 좌측에서 우측으로 문자그룹영역 내에 먼저 배열하고 다음 문자그룹영역으로 배열하는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 개별문자영역은 삼각형, 사각형, 다각형 또는 원으로 형성된 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자그룹영역 또는 개별문자영역은 경계선 또는 분리공간에 의하여 시각적으로 구분되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 개별문자영역이 접하는 영역에는 중앙개별문자영역(215)이 형성되어,상기 중앙개별문자영역을 차례로 누르면 인접한 개별문자영역의 문자로 조합되는 단어가 표시부 또는 보조입력부에 나열되어 선택하여 입력할 수 있거나,숫자, 문자, 기호 또는 사용자 정의 기능키로 수행되는 것을 특징으로 하는 문자입력 장치.
- 제8항에 있어서,각 개별문자영역에 있는 문자를 누르면 상기 문자들로 조합될 수 있는 단어가 표시부 또는 보조입력부에 나열되어 선택하여 입력하거나,상기 중앙개별문자영역을 차례로 누르면 인접한 개별문자영역의 문자로 조합되는 단어가 표시부 또는 보조입력부에 나열되어 선택하여 입력할 수 있거나,각 개별문자영역 문자입력과 중앙개별문자영역 문자입력을 병행하여 입력할 수 있는 것을 특징으로 하는 문자입력장치.
- 제1항에 있어서,상기 문자그룹영역은 통합기능키(250)를 포함하여,상기 통합기능키를 누르면 문자, 기호, 도형, 그림, 사진, 동영상, 이모티콘, 음성파일, 오디오파일, 연락처, 메모, 상용구 또는 사용자가 만든 자료의 자료화면이 표출되어 선택하여 입력 할 수 있고,사용자 정의 자료를 등록 또는 삭제할 수 있는 것을 특징으로 하는 문자입력장치.
- 제 10항에 있어서,상기 자료화면을 임의의 방향으로 밀면 다른 자료화면으로 변경시킬 수 있는 것을 특징으로 하는 문자입력 장치.
- 제10항에 있어서,상기 통합기능키를 길게 누르면 다른 기능키로도 사용할 수 있으며,누르는 시간은 사용자가 변경할 수 있는 것을 특징으로 하는 문자입력장치.
- 제1항에 있어서,상기 문자입력부는 언어변환키를 포함하여,상기 문자입력부에 표출되는 언어를 변환시키는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자입력부는 설정키를 포함하여,상기 개별문자영역에 대응하는 문자, 숫자, 기호, 특수문자, 이모티콘, 기능키, 편집키의 구성과 배열을 변경하거나 사용자가 만든 자료를 상기 개별문자영역에 등록 또는 삭제할 수 있는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자입력부는 대소문자전환키를 포함하여,문자나 단어가 입력되고 상기 대소문자전환키를 누르면 공백이 입력된 후의 문자나 단어가 대소문자변환되거나,변환범위를 선택하고 대소문자변환키를 눌러 변환하거나, 또는,문자가 입력된 후 대소문자변환키를 거듭치기하면 커서 앞의 문자나 단어 전체가 변환되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자입력부에는 열림괄호와 닫힘괄호 기능을 통합한 통합괄호키를 포함하여,상기 통합괄호키를 1회 누르면 열림괄호가 입력되고,상기 통합괄호키를 다시 1회 누르면 대칭인 닫힘괄호가 입력되는 것을 특징으로 하는 문자입력 장치.
- 제17항에 있어서,연속적인 동일한 열림괄호의 입력 시에는 상기 통합괄호키를 거듭치기로 입력하고,1회씩 상기 통합괄호키를 누르면 열림괄호에 상응하여 닫힘괄호가 역순으로 입력되는 것을 특징으로 하는 문자입력 장치.
- 제17항에 있어서,상기 통합괄호키를 1회 누르거나 또는 길게 누르면 다양한 괄호기호가 나열된 괄호기호화면이 표시되고,상기 괄호기호화면에서 괄호기호를 선택하면 열림괄호가 차례로 입력되거나연속적인 동일한 열림괄호의 입력 시에는 괄호기호를 거듭치기로 입력하고,1회씩 상기 통합괄호키를 누르면 열림괄호에 상응하여 닫힘괄호가 역순으로 입력되며,상기 괄호기호화면은 임의의 방향으로 밀면 다른 기호화면으로 변환되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 기타입력부는 상기 언어입력부의 임의의 방향에 배치되며,상기 기타입력부에는 숫자, 기호, 특수문자, 이모티콘, 기능키, 설정키, 편집키를 포함하여 문자입력에 필요한 자료 및 사용자 자료를 등록할 수 있고,상기 기타입력부는 임의의 방향으로 밀면 다른 기타입력부로 변환될 수 있는 것을 특징으로 하는 문자입력 장치.
- 제20항에 있어서,상기 기타입력부에 숫자를 배치할 경우에『0, 1, 2, 3, 4, 5, 6, 7, 8, 9』의 순서로 하여 0과 1을 인접하게 배치하거나,『1, 2, 3, 4, 5, 0, 6, 7, 8, 9』 의 순서로 배치하거나,『0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0』의 순서로 배치하는 것을 특징으로 하는 문자입력 장치.
- 제20항에 있어서,각 숫자를 길게 누르면 다수 개의 자료가 등록된 숫자자료화면이 표출되어 선택 입력할 수 있고,상기 숫자자료화면에서 자료를 등록할 수 있으며,상기 숫자자료화면은 임의의 방향으로 밀면 다른 숫자자료화면으로 변환되는 것을 특징으로 하는 문자입력 장치.
- 제22항에 있어서,상기 숫자자료화면에는 화면안내부가 있고,상기 화면안내부는 숫자와 그 숫자자료화면의 첫 번째 자료가 쌍을 이루어 나타나며,상기 숫자와 첫 번째 자료 쌍이 소정시간 간격으로 순차적으로 변환되고,상기 화면안내부를 누르면 그 숫자에 해당하는 숫자자료화면으로 변환되는 것을 특징으로 하는 문자입력장치.
- 제1항에 있어서,상기 보조입력부는 언어입력부 또는 기타입력부에서 문자 또는 숫자를 입력하면,입력된 문자 또는 숫자와 관련된 이모티콘, 아이콘, 기호, 연산기호가 표출되어 선택 입력할 수 있으며,임의의 방향으로 밀면 다른 자료가 표출되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자그룹영역은,좌상개별문자영역, 우상개별문자영역, 좌하개별문자영역, 우하개별문자영역으로 구분하거나,좌상개별문자영역, 우상개별문자영역, 좌하개별문자영역, 우하개별문자영역, 중앙개별문자영역으로 구분하거나,좌상개별문자영역, 우상개별문자영역, 좌하개별문자영역, 우하개별문자영역, 중앙상개별문자영역, 중앙하개별문자영역으로 구분하거나,상개별문자영역, 하개별문자영역, 좌개별문자영역, 우개별문자영역으로 구분하거나,상개별문자영역, 하개별문자영역, 좌개별문자영역, 우개별문자영역, 중앙개별문자영역으로 구분하는 것을 특징으로 하는 문자입력 장치.
- 제25항에 있어서,상기 문자그룹영역은 3×3 행렬로 배열되고,상기 언어입력부에 로마자계열의 언어를 포함한 전 세계의 언어를 배치할 수 있는 것을 특징으로 하는 문자입력장치.
- 제26항에 있어서,(1,2)위치 문자그룹영역의 중앙개별문자영역에 『마침표(.)』를 배치하고, (2,2)위치 문자그룹영역의 중앙개별문자영역에 『쉼표(,)』를 배치하거나,(1,2)위치 문자그룹영역의 중앙개별문자영역에 『쉼표(,)』를 배치하고, (2,2)위치 문자그룹영역의 중앙개별문자영역에 『마침표(.)』를 배치하는 것을 특징으로 하는 문자입력장치.
- 제26항에 있어서(3,1)위치 문자그룹영역 또는 (3,3)위치 문자그룹영역을 임의의 방향으로 밀면 다른 문자그룹영역으로 변환될 수 있는 것을 특징으로 하는 문자입력장치.
- 제25항에 있어서,상기 좌상, 우상, 좌하, 우하 개별문자영역 또는 상, 하, 좌, 우개별문자영역에는 영어 또는 로마자 계열의 알파벳이 배치되어 각 개별문자영역을 누르면 영어 또는 로마자 계열의 언어가 입력되고,상기 중앙개별문자영역을 차례대로 누르면 해당 문자그룹영역에 배치된 알파벳으로 조합되는 병음과 병음에 상응하는 한자가 나열되면 선택하여 중국어가 입력되는 것을 특징으로 하는 문자입력 장치.
- 제1항에 있어서,상기 문자입력부에는 번체간체변환키를 포함하여,중국어 문자가 입력된 후 커서 앞의 문자 또는 입력된 문자 전체가 상기 번체간체변환키에 의하여 간체는 번체로, 번체는 간체로 변환되는 것을 특징으로 하는 문자 입력장치.
- 제30항에 있어서,중국어 입력 시에는 번체간체변환키에 의하여 전환된 문자체로 유지되는 것을 특징으로 하는 문자 입력장치.
- 제1항에 있어서,상기 문자입력부에는 필기부를 포함하여,상기 언어입력부, 기타입력부 또는 보조입력부에서 키를 누르거나 터치하여 문자를 입력하는 것과 동시에,손 또는 펜으로 직접 입력하는 것을 특징으로 하는 문자입력 장치.
- 제 1항에 있어서,상기 언어입력부는 복수의 언어를 입력할 수 있도록 복수로 배치하여,복수의 언어를 동시에 입력할 수 있는 것을 특징으로 하는 문자입력 장치.
- 제 33항에 있어서,2개의 언어입력부와 1개 이상의 기타입력부를 배치하여 2개 국어를 동시에 입력하거나,4개의 언어입력부와 2개 이상의 기타입력부를 배치하여 4개 국어를 동시에 입력할 수 있는 것을 특징으로 하는 문자입력장치.
- 제33항에 있어서,상기 문자입력부에 입력된 문자를 다른 언어로 번역하여 나머지 언어입력부의 각 표시부에 표출하는 번역키를 더 포함하는 것을 특징으로 하는 문자입력 장치.
- 제33항에 있어서,복수의 언어입력부를 각각 축소된 아이콘으로 변환하여 주변영역에 배치하여 선택하면, 확대되면서 먼저 입력된 언어가 번역되어 표출되는 것을 특징으로 하는 문자입력 장치.
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KR20130010052A (ko) * | 2010-11-05 | 2013-01-24 | 애플 인크. | 소프트 키보드를 조작하기 위한 장치, 방법, 및 그래픽 사용자 인터페이스 |
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KR20140112279A (ko) * | 2013-03-13 | 2014-09-23 | 삼성전자주식회사 | 단말기의 문자변환 장치 및 방법 |
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AU2017330125B2 (en) | 2019-07-25 |
ECSP19018313A (es) | 2019-04-30 |
DOP2019000061A (es) | 2019-05-31 |
NI201900020A (es) | 2019-05-23 |
US11467727B2 (en) | 2022-10-11 |
KR101791930B1 (ko) | 2017-10-31 |
NZ751167A (en) | 2021-01-29 |
CN109844695B (zh) | 2023-10-03 |
AU2019236601A1 (en) | 2019-10-17 |
CO2019002364A2 (es) | 2019-04-30 |
MA46421A (fr) | 2019-07-31 |
ZA201901716B (en) | 2019-12-18 |
JP2019532428A (ja) | 2019-11-07 |
EP3518082A4 (en) | 2020-02-12 |
BR112019004985A2 (pt) | 2019-06-04 |
JP6681518B2 (ja) | 2020-04-15 |
US20190339859A1 (en) | 2019-11-07 |
SG11201901953VA (en) | 2019-04-29 |
CN109844695A (zh) | 2019-06-04 |
TN2019000091A1 (en) | 2020-07-15 |
CA3036940A1 (en) | 2018-03-29 |
JOP20190046A1 (ar) | 2019-03-14 |
PH12019500537A1 (en) | 2019-10-28 |
PE20191055A1 (es) | 2019-08-06 |
EA201990726A1 (ru) | 2019-08-30 |
CA3036940C (en) | 2021-07-27 |
AU2017330125A1 (en) | 2019-04-18 |
MX2019003013A (es) | 2019-07-01 |
CL2019000656A1 (es) | 2019-06-07 |
IL265394A (en) | 2019-05-30 |
EP3518082A1 (en) | 2019-07-31 |
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