WO2018032155A1 - 装备提示技术的数据采集方法和提示系统 - Google Patents
装备提示技术的数据采集方法和提示系统 Download PDFInfo
- Publication number
- WO2018032155A1 WO2018032155A1 PCT/CN2016/095147 CN2016095147W WO2018032155A1 WO 2018032155 A1 WO2018032155 A1 WO 2018032155A1 CN 2016095147 W CN2016095147 W CN 2016095147W WO 2018032155 A1 WO2018032155 A1 WO 2018032155A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- equipment
- game character
- game
- prompting
- user
- Prior art date
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
Definitions
- the invention belongs to the field of online games, and in particular relates to a data collection method and a prompting system for equipment prompting technology.
- the patent application process and the post-authorization maintenance process will generate human and financial costs: such as replying to review opinions, paying license fees, etc., for core technologies (such as CDMA underlying technology) or market identification.
- core technologies such as CDMA underlying technology
- market identification For relatively high-tech technologies (such as sliding unlocking), the related costs are negligible, and the investment in these technologies is worthwhile, but such technologies are a minority after all, and more technologies have been verified by the market. The user's pain points or itch points cannot be touched, and the patent investment in these technologies is likely to cause cost waste.
- the embodiment of the invention provides a data collection method for equipment prompting technology, and aims to provide a kind of situation in which the online game novice is unfamiliar with the game rules and blindly purchase equipment and waste money, and needs to provide a pre-recorded game character equipment purchase order and price. Automatically remind users to purchase equipment during the game, which reduces the difficulty of learning the game, enables new players to get started faster, and ensures the smoothness of the game. It also facilitates the timely and effective collection of relevant technologies by the manufacturer.
- the present invention is implemented as follows: a data acquisition method equipped with a prompting technique, comprising the following steps:
- the embodiment of the invention further provides a prompting system, including:
- a recording unit for recording a game character equipment purchase order and equipment price
- a monitoring unit configured to monitor a game character to hold money when the user plays the game
- a reminder unit wherein the input end is respectively connected to the output of the recording unit and the output of the monitoring unit, and is used to remind the user to purchase the equipment when the game character holds the equipment price whose number of money reaches the first order of the equipment purchase order;
- the technical data collection unit has an input end connected to the output end of the reminding unit, and is configured to send technical use data to a data collection end preset by the manufacturer.
- the invention pre-records the purchase order and price of the game character equipment, automatically reminds the user to purchase the equipment during the game, reduces the difficulty of the game learning, enables the new player to get started more quickly, and also facilitates the timely and effective collection of relevant technologies by the manufacturer. Usage.
- FIG. 1 is a schematic flowchart of a data collection method of an equipment prompting technology according to an embodiment of the present invention
- FIG. 2 is a schematic structural diagram of a prompting system according to an embodiment of the present invention.
- FIG. 1 is a schematic flowchart of a data collection method of an equipment prompting technology according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
- step S100 the game character equipment purchase order and equipment price are recorded.
- the order of purchase of the record A game character equipment is equipment 1, equipment 2, equipment 3, and the equipment price is 2 yuan.
- step S101 when the user plays the game, the game character is monitored to hold the money amount.
- step S102 when the game character holds the equipment price whose number of money reaches the first order of the equipment purchase order, the user is reminded to purchase the equipment, and the technical use data is transmitted to the data collection end preset by the manufacturer.
- the system automatically reminds the user to purchase equipment 1. If the number of money holdings is 4 yuan, the system automatically reminds the user to purchase equipment 1 and equipment 2, such as monitoring money holding. When the number is 6 yuan, the system automatically reminds the user to purchase equipment 1, equipment 2 and equipment 3.
- the technology uses data for the user to use the data of the technology, that is, the data generated when the method completes the first few steps, the data includes the number of times the user uses the technology (eg, the first time using the technology within a certain period of time) Technology); the specific time point of using the technology; the user's related operations before and after using the technology can help the technology provider to better evaluate the market value of the technology, and better improve the technical data according to the feedback.
- the invention pre-records the purchase order and price of the game character equipment, automatically reminds the user to purchase the equipment during the game, reduces the difficulty of the game learning, enables the new player to get started more quickly, and also facilitates the timely and effective collection of relevant technologies by the manufacturer. Usage.
- FIG. 2 is a schematic structural diagram of a prompting system according to an embodiment of the present invention, where the prompting system includes:
- a recording unit 21 configured to record a game character equipment purchase order and an equipment price
- the monitoring unit 22 is configured to monitor the game character to hold the money when the user plays the game
- the reminding unit 23 has an input end connected to the output end of the recording unit 21 and the output end of the monitoring unit 22, respectively, for reminding the user when the game character holds the equipment price whose number of money reaches the first order of the equipment purchase order Purchase equipment;
- the technical data collecting unit 24 has an input end connected to the output end of the reminding unit 23, and is configured to send technical usage data to a data collecting end preset by the manufacturer.
- the working principle is: the user records the game character equipment purchase order and the equipment price in the recording unit 21; the monitoring unit 22 monitors the game character to hold the money when the user plays the game; the reminding unit 23, when the game character holds When the number of money reaches the equipment price of the first order of the equipment purchase order, the user is reminded to purchase the equipment, and at the same time, the technical data collection unit 24 transmits the technical use data to the data collection end preset by the manufacturer.
- the invention pre-records the purchase order and price of the game character equipment, automatically reminds the user to purchase the equipment during the game, reduces the difficulty of the game learning, enables the new player to get started more quickly, and also facilitates the timely and effective collection of relevant technologies by the manufacturer. Usage.
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- Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Accounting & Taxation (AREA)
- Development Economics (AREA)
- Strategic Management (AREA)
- Finance (AREA)
- Game Theory and Decision Science (AREA)
- Entrepreneurship & Innovation (AREA)
- Economics (AREA)
- Marketing (AREA)
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Abstract
Description
Claims (2)
- 一种装备提示技术的数据采集方法,其特征在于,所述方法包括如下步骤:记录游戏角色装备购买顺序及装备价格;当用户进行游戏时,监测游戏角色持有金钱数;当所述游戏角色持有金钱数达到装备购买顺序第一顺位的装备价格时,提醒用户购买装备,并向厂家预设的数据采集端发送技术使用数据。
- 一种提示系统,其特征在于,所述提示系统包括:记录单元,监测单元,提醒单元,技术数据采集单元,其中:记录单元,用于记录游戏角色装备购买顺序及装备价格;监测单元,用于当用户进行游戏时,监测游戏角色持有金钱数;提醒单元,其输入端分别与所述记录单元输出端及监测单元输出端连接,用于当所述游戏角色持有金钱数达到装备购买顺序第一顺位的装备价格时,提醒用户购买装备;技术数据采集单元,其输入端与所述提醒单元的输出端连接,用于向厂家预设的数据采集端发送技术使用数据。
Priority Applications (1)
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PCT/CN2016/095147 WO2018032155A1 (zh) | 2016-08-14 | 2016-08-14 | 装备提示技术的数据采集方法和提示系统 |
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PCT/CN2016/095147 WO2018032155A1 (zh) | 2016-08-14 | 2016-08-14 | 装备提示技术的数据采集方法和提示系统 |
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WO2018032155A1 true WO2018032155A1 (zh) | 2018-02-22 |
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Citations (5)
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CN101485934A (zh) * | 2008-01-16 | 2009-07-22 | 盛趣信息技术(上海)有限公司 | 赛车类游戏彩装换装道具及彩装换装方法 |
US20110313827A1 (en) * | 2010-06-22 | 2011-12-22 | Microsoft Corporation | Application usage rewards platform |
CN104298427A (zh) * | 2014-09-24 | 2015-01-21 | 腾讯科技(深圳)有限公司 | 结果界面显示方法和装置 |
CN104835056A (zh) * | 2015-03-28 | 2015-08-12 | 广东欧珀移动通信有限公司 | 信息推送方法及信息推送系统 |
CN105183895A (zh) * | 2015-09-29 | 2015-12-23 | 北京奇虎科技有限公司 | 虚拟资源推送方法和装置 |
-
2016
- 2016-08-14 WO PCT/CN2016/095147 patent/WO2018032155A1/zh active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101485934A (zh) * | 2008-01-16 | 2009-07-22 | 盛趣信息技术(上海)有限公司 | 赛车类游戏彩装换装道具及彩装换装方法 |
US20110313827A1 (en) * | 2010-06-22 | 2011-12-22 | Microsoft Corporation | Application usage rewards platform |
CN104298427A (zh) * | 2014-09-24 | 2015-01-21 | 腾讯科技(深圳)有限公司 | 结果界面显示方法和装置 |
CN104835056A (zh) * | 2015-03-28 | 2015-08-12 | 广东欧珀移动通信有限公司 | 信息推送方法及信息推送系统 |
CN105183895A (zh) * | 2015-09-29 | 2015-12-23 | 北京奇虎科技有限公司 | 虚拟资源推送方法和装置 |
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