WO2017181592A1 - 一种显示方法、移动终端及vr眼镜 - Google Patents

一种显示方法、移动终端及vr眼镜 Download PDF

Info

Publication number
WO2017181592A1
WO2017181592A1 PCT/CN2016/100179 CN2016100179W WO2017181592A1 WO 2017181592 A1 WO2017181592 A1 WO 2017181592A1 CN 2016100179 W CN2016100179 W CN 2016100179W WO 2017181592 A1 WO2017181592 A1 WO 2017181592A1
Authority
WO
WIPO (PCT)
Prior art keywords
shutter device
active shutter
display
mobile terminal
image
Prior art date
Application number
PCT/CN2016/100179
Other languages
English (en)
French (fr)
Inventor
吕铁汉
Original Assignee
上海乐相科技有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 上海乐相科技有限公司 filed Critical 上海乐相科技有限公司
Publication of WO2017181592A1 publication Critical patent/WO2017181592A1/zh

Links

Images

Classifications

    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/017Head mounted
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof

Definitions

  • the present invention relates to the field of virtual reality technologies, and in particular, to a display method, a mobile terminal, and VR glasses.
  • the existing LCD (Liquid Crystal Display) screen adopts backlight + liquid crystal molecules to control the transmitted light intensity.
  • the screen is always bright in one pixel display period, and thus applied to VR (Virtual Reality, In virtual reality, the experience is poor due to the long time the image stays on the screen.
  • the OLED Organic Light-Emitting Diode
  • the OLED screen is generally used in the prior art to replace the LCD screen application into the VR. Since the OLED screen controls the brightness by controlling the illumination time, the OLED can be 60 Hz. The OLED screen is equivalent to a 120 Hz screen.
  • the problem in the above manner is that the method needs to replace the LCD screen of the mobile terminal or the LCD display of the VR, which is bound to increase the operating cost, and cannot be used together with the existing mobile terminal in practical applications.
  • the present invention provides a display method, a mobile terminal, and a VR glasses, which solve the problem of a method for improving the screen refresh rate that exists in the prior art.
  • an embodiment of the present invention provides a display method, including:
  • the VR glasses activate an active shutter device in the VR glasses according to the synchronization signal; the active shutter device is located on a screen side of the mobile terminal;
  • the active shutter device is periodically turned on or off according to a period in which the mobile terminal displays each frame of image to periodically cause an image displayed by the mobile terminal to pass through the active shutter device.
  • the VR glasses receive the synchronization signal sent by the mobile terminal, and activate the active shutter device in the VR glasses according to the synchronization signal, so that the active shutter
  • the device periodically turns on or off according to the period in which the mobile terminal displays each frame of the image, so that the image displayed by the mobile terminal periodically passes through the active shutter device, so that the image seen by the human eye is similar to the OLED in the mobile terminal.
  • the image in the middle periodically emits light and does not emit light, thus achieving the same display effect as the OLED screen without replacing the LCD screen, thereby improving the screen refresh rate and reducing the dizziness of the user when viewing.
  • the cost of replacing the OLED screen in the prior art is reduced.
  • the active shutter device is periodically turned on or off according to a period in which the mobile terminal displays each frame of the image, including:
  • the active shutter device is turned on once and turned off once during the display time of each frame of the mobile terminal.
  • the active shutter device is turned on and off once in a display time of each frame image of the mobile terminal, including:
  • the active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration of one frame.
  • the active shutter device is located between a screen of the mobile terminal and a lens of the VR glasses and close to a screen of the mobile terminal, and the active shutter device covers the movement when in a closed state The screen of the terminal.
  • an embodiment of the present invention provides a VR glasses, where the VR glasses include a processor.
  • An active shutter device and a display device wherein the display device can be used to place a mobile terminal, where the active shutter device is located on a screen side of the mobile terminal;
  • the processor is configured to receive a synchronization signal sent by the mobile terminal, where the synchronization signal is sent after the mobile terminal receives a startup image display indication; and activate the active shutter device according to the synchronization signal;
  • the active shutter device is configured to periodically turn on or off according to a period in which the mobile terminal displays each frame of image, so that an image displayed by the mobile terminal periodically passes through the active shutter device.
  • the active shutter device is specifically configured to:
  • the active shutter device is specifically configured to:
  • the set time is turned on in the display time of each frame of image, and is turned off after the set duration is continued; the set duration is greater than or equal to a quarter of the display duration of one frame of image.
  • the active shutter device is located between a screen of the mobile terminal and a lens of the VR glasses and close to a screen of the mobile terminal, and the active shutter device covers the movement when in a closed state The screen of the terminal.
  • an embodiment of the present invention provides a display method, including:
  • the mobile terminal After receiving the startup image display indication, the mobile terminal sends a scan signal to the screen of the mobile terminal to display an image, and sends a synchronization signal to the VR glasses, so that the active shutter device in the VR glasses according to the synchronization signal And the mobile terminal displays a period of each frame of images periodically opened or closed, wherein the active shutter device is located on a screen side of the mobile terminal.
  • an embodiment of the present invention provides a mobile terminal, including:
  • a receiving unit configured to receive a startup image display indication
  • a sending unit configured to send a scan signal to a screen of the mobile terminal to display an image after receiving the startup image display indication, and send a synchronization signal to the virtual reality VR glasses to enable the active shutter device in the VR glasses Periodically turning on or off according to the synchronization signal and a period in which the mobile terminal displays each frame of the image, wherein the active shutter device is located at the mobile terminal The side of the screen.
  • an embodiment of the present invention provides a display method, including:
  • the VR glasses include a processor, a display screen, an active shutter device, and a lens, the active shutter device being located on a side of the display screen adjacent to the lens;
  • the processor After receiving the startup image display indication, the processor sends a scan signal to the display screen to display an image and send a synchronization signal to the active shutter device;
  • the active shutter device is periodically turned on or off according to the synchronization signal and the period in which the display screen displays each frame of image, so that an image displayed by the display screen periodically passes through the active shutter device. .
  • the active shutter device is periodically turned on or off according to the synchronization signal and a period in which the display screen displays each frame of image, including:
  • the active shutter device is turned on once and turned off once during the display time of each frame of the display screen.
  • the active shutter device is turned on and off once in a display time of each frame of the display screen, including:
  • the active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration of one frame.
  • the active shutter device covers the display screen in a closed state.
  • an embodiment of the present invention provides a VR glasses, the VR glasses including a processor, a display screen, an active shutter device, and a lens, wherein the active shutter device is located on a side of the display screen adjacent to the lens ;
  • the processor after receiving the startup image display indication, sending a scan signal to the display screen to display an image and transmitting a synchronization signal to the active shutter device;
  • the active shutter device is configured to periodically turn on or off according to the synchronization signal and the period in which the display screen displays each frame of the image, so that the image displayed by the display screen periodically transmits the active Shutter device.
  • the active shutter device is specifically configured to:
  • the active shutter device is specifically configured to:
  • the set time is turned on in the display time of each frame of image, and is turned off after the set duration is continued; the set duration is greater than or equal to a quarter of the display duration of one frame of image.
  • the active shutter device covers the display screen in a closed state.
  • FIG. 1 is a schematic structural diagram of a VR glasses according to an embodiment of the present invention.
  • FIG. 2 is a flowchart of a display method according to an embodiment of the present invention.
  • FIG. 3 is a detailed flowchart of a display method according to an embodiment of the present invention.
  • FIG. 4 is a flowchart of a display method according to an embodiment of the present invention.
  • FIG. 5 is a detailed flowchart of a display method according to an embodiment of the present invention.
  • FIG. 6 is a schematic diagram of VR glasses according to an embodiment of the present invention.
  • FIG. 7 is a schematic diagram of a mobile terminal according to an embodiment of the present invention.
  • FIG. 8 is a schematic diagram of VR glasses according to an embodiment of the present invention.
  • FIG. 1 is a schematic structural diagram of a VR glasses according to an embodiment of the present invention, including a display
  • the device 101, the active shutter device 102 may also include a device such as a lens 103, a mirror, and the like.
  • the display device 101 is a structure in which a mobile terminal (such as a mobile phone or the like) can be placed.
  • a mobile terminal such as a mobile phone or the like
  • the user views the display device 101 through the eyes 104.
  • the screen of the mobile terminal; when the VR glasses bring the display screen, the display device 101 is a display screen, and the VR glasses can directly play the image through the display screen in the VR glasses, without placing the mobile terminal in the VR glasses.
  • the user views the display device 101 through the eyes 104, that is, views the display screen.
  • the VR glasses are without the active shutter device 102, so the user directly views the display device 101 through the eyes 104, and when the screen of the display device 101 is the LCD screen, the LCD screen is continuously illuminated. .
  • the active shutter device 102 can be controlled to be periodically turned on or off, so that the optical path in the display device 101 has an on-off effect, thereby improving the screen.
  • the refresh rate for example, with a refresh rate of 60hz, the time of one frame of image is about 16.7ms, the active shutter device is turned on at the 4th ms of a frame, and is turned off after 8ms, because it is within one frame of image.
  • the number of image refreshes is doubled (i.e., from the original 1 time to the current 2 times), so the human eye feels a refresh rate of 120 hz, and the actual image and the all black image alternate.
  • the method of the present invention can increase the screen refresh rate by adding an active shutter device on the optical path between the screen and the human eye by controlling the on and off of the active shutter device.
  • the active shutter device is located between a screen of the mobile terminal and a lens of the VR glasses and close to a screen of the mobile terminal, and the active shutter device covers the movement when in a closed state The screen of the terminal.
  • the open time and the off time of the active shutter device in one frame of the image can be adjusted.
  • the active shutter device is mainly a high-speed LCD light valve, and any device that can quickly control the light path on and off can also be used as an active shutter device.
  • the main purpose of the active shutter device is that when the active shutter device is turned on, light can pass through the active shutter device, and when the active shutter device is turned off, light cannot pass through the active shutter device, for example,
  • the active shutter device when the active shutter device is placed between the user glasses and the display device, the light that controls the display device can be made visible to the human eye through the active shutter device by controlling the opening of the active shutter device, and Controlling the closing of the active shutter device allows light that controls the display device to be invisible to the human eye through the active shutter device.
  • the VR glasses can be of two types.
  • the first type is that the VR glasses are a VR box, and the mobile terminal needs to be placed in the display device 101 to play an image through the mobile terminal, for example, playing a video, etc.
  • the two types are VR glasses with display screen.
  • the display device 101 is a display screen, and the VR glasses can be connected to the server through wireless or wired manner, so the VR glasses can directly receive the image data sent by the server and display through the display. The screen is played, so there is no need to place the mobile terminal in the VR.
  • the display methods provided by the embodiments of the present invention are separately introduced in the following two types of VR glasses.
  • VR glasses are a VR box, which requires the placement of mobile terminals in VR glasses.
  • the display method provided by the embodiment of the present invention includes:
  • Step 201 The VR glasses receive a synchronization signal sent by the mobile terminal, where the synchronization signal is sent after the mobile terminal receives the startup image display indication.
  • Step 202 The VR glasses activate an active shutter device in the VR glasses according to the synchronization signal; the active shutter device is located on a screen side of the mobile terminal;
  • Step 203 The active shutter device is periodically turned on or off according to a period in which the mobile terminal displays each frame of image, so that an image displayed by the mobile terminal periodically passes through the active shutter device.
  • the VR glasses include an active shutter device, and the display device is placed with a mobile terminal, and the active shutter device may be located between the user's eyes and the mobile terminal.
  • the VR glasses include a display device and a plurality of lenses, and the active shutter device may be between any two of the plurality of lenses, or between the lens close to the human eye and the human eye, or Between the lens close to the display device and the display device, as long as it is active
  • the shutter device is located between the human eye and the screen of the mobile terminal, and the active shutter device should be at least completely or nearly completely covering the display device of the mobile terminal when the user's glasses are looking at the screen of the mobile terminal.
  • the active fast device is a planar structure, and the mobile terminal screen is also a planar structure, in practical applications, preferably, the active shutter device is placed close to the position where the screen of the mobile phone is placed, that is, the active shutter.
  • the device is located on the screen side of the mobile terminal.
  • the mobile terminal After receiving the startup image display indication, the mobile terminal sends a scan signal to the screen of the mobile terminal to display an image, and sends a synchronization signal in the scan signal to the VR glasses, wherein the manner of sending may be through a wired connection. It can also be wireless via Bluetooth.
  • the VR glasses receive a synchronization signal transmitted by the mobile terminal, activate an active shutter device in the VR glasses according to the synchronization signal, and periodically open or close the active shutter device according to a period in which the mobile terminal displays each frame of image Therefore, the image displayed by the mobile terminal is periodically transmitted through the active shutter device, wherein the screen of the mobile terminal is an LCD screen, and the actual effect is similar to the effect of the OLED screen according to the method provided by the embodiment of the present invention. In a pixel period, the screen is partially time-lit and part of the time is not bright.
  • the LCD screen of the mobile terminal is always on, but the active shutter device is periodically turned on or off, so that the person The light emitted by the LCD screen seen by the eye is actually partially illuminated for a part of the time, and is not bright for part of time. Therefore, the embodiment of the present invention achieves an effect similar to the OLED screen by adding an active shutter device, which is Improves the screen refresh rate, improves the visibility characteristics visible to the human eye, and can significantly reduce VR users' glare The possibility, so as to enhance the user experience.
  • the active shutter device is turned on once and once in the display time of each frame of the mobile terminal.
  • the active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration of one frame.
  • the screen refresh rate of the mobile terminal is 60 Hz, that is, the period of one frame image is 16.7 ms
  • the active shutter device can be controlled to be turned on 4 ms after the start of one frame of image, and then the active shutter device is turned off after continuously opening for 8.7 ms.
  • the number of refreshes is doubled (because the action of adding two changes in one frame of image is turned on, that is, the active shutter device is turned on once, resulting in light.
  • the active shutter device is turned off once, which causes the light to be unpermitted, thus causing the refresh rate to be changed from 60 Hz to 120 Hz, which reduces the dizziness perceived by the user, and at the same time, the light emitted by the screen of the mobile terminal is four points.
  • One of the time is through the active shutter device, so that the brightness of the screen that the user sees is not affected too much.
  • the active shutter device is turned on twice and closed twice during the display time of each frame of the mobile terminal.
  • the screen refresh rate perceived by the human eye can be increased by four times, for example, the original screen refresh rate is 60 Hz, by which the refresh rate can be increased to 240 Hz, but it is also necessary to control the human eye as much as possible.
  • the light transmitted through the screen of the mobile terminal should not be too small, otherwise it will affect the viewing effect.
  • the VR glasses receive the synchronization signal sent by the mobile terminal, and activate the active shutter device in the VR glasses according to the synchronization signal, so that the active shutter
  • the device periodically turns on or off according to the period in which the mobile terminal displays each frame of the image, so that the image displayed by the mobile terminal periodically passes through the active shutter device, so that the image seen by the human eye is similar to the OLED in the mobile terminal.
  • the image in the middle periodically emits light and does not emit light, thus achieving the same display effect as the OLED screen without replacing the LCD screen, thereby improving the screen refresh rate and reducing the dizziness of the user when viewing.
  • the cost of replacing the OLED screen in the prior art is reduced.
  • a detailed flowchart of a display method according to an embodiment of the present invention includes:
  • Step 301 The VR glasses receive a synchronization signal sent by the mobile terminal, where the synchronization signal is sent after the mobile terminal receives the startup image display indication.
  • Step 302 The VR glasses activate an active shutter device in the VR glasses according to the synchronization signal; the active shutter device is located between a screen of the mobile terminal and a lens of the VR glasses and close to the a screen of the mobile terminal, the active shutter device covering a screen of the mobile terminal when in a closed state;
  • Step 303 The active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration, to The image displayed by the mobile terminal is periodically transmitted through the active shutter device.
  • the VR glasses receive the synchronization signal sent by the mobile terminal, and activate the active shutter device in the VR glasses according to the synchronization signal, so that the active shutter
  • the device periodically turns on or off according to the period in which the mobile terminal displays each frame of the image, so that the image displayed by the mobile terminal periodically passes through the active shutter device, so that the image seen by the human eye is similar to the OLED in the mobile terminal.
  • the image in the middle periodically emits light and does not emit light, thus achieving the same display effect as the OLED screen without replacing the LCD screen, thereby improving the screen refresh rate and reducing the dizziness of the user when viewing.
  • the cost of replacing the OLED screen in the prior art is reduced.
  • VR glasses come with a display
  • the display method provided by the embodiment of the present invention includes:
  • the VR glasses include a processor, a display screen, an active shutter device, and a lens, wherein the active shutter device is located on a side of the display screen adjacent to the lens; after the processor receives the startup image display indication, Sending a scan signal to the display screen to display an image and transmitting a synchronization signal to the active shutter device;
  • Step 402 The active shutter device is periodically turned on or off according to the synchronization signal and the period of displaying the image of each frame by the display screen, so that the image displayed by the display screen periodically transmits the active Shutter device.
  • the VR glasses have a display screen, so there is no need to play an image through the mobile terminal, but a processor that initiates an image display indication to the VR glasses can be sent through a server that is wired or wirelessly connected to the VR glasses.
  • the processor sends a scan after receiving the start image display indication Tracing the signal to the display screen of the VR glasses, so that the display screen can display the image, and the processor sends the synchronization signal in the scan signal to the active shutter device, and the active shutter device receives the synchronization signal according to the synchronization signal
  • the display screen displays a period of each frame of image, and is periodically turned on or off, so that an image displayed by the display screen periodically passes through the active shutter device.
  • the VR glasses include an active shutter device, and the display device is placed as a display screen, and the active shutter device can be located between the user's eyes and the mobile terminal.
  • the VR glasses include a display screen and a plurality of lenses, and the active shutter device may be between any two of the plurality of lenses, or between the lens close to the human eye and the human eye, or Between the lens close to the display screen and the display screen, as long as the active shutter device is located between the human eye and the display screen, and the size of the active shutter device should be at least completely complete when the user's glasses are looking at the display screen. Or close to completely covering the display.
  • the active fast device is a planar structure and the display screen is also a planar structure, in practical applications, the active shutter device is preferably placed close to the display screen, so that the active shutter device is The display screen is covered in the closed state.
  • the active shutter device is turned on once and turned off once during the display time of each frame of the display screen.
  • the active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration of one frame.
  • the active shutter device is turned on twice and turned off twice in the display time of each frame of the display screen.
  • the VR glasses include a processor, a display screen, an active shutter device, and a lens, and the active shutter device is located at a side of the display screen adjacent to the lens; the processor receives the startup After the image display indication, sending a scan signal to the display screen to display an image and transmitting a synchronization signal to the active shutter device, the active shutter according to the synchronization signal and the display screen displaying the period of each frame image
  • the device is periodically turned on or off so that the image displayed by the display screen periodically passes through the active shutter device, so that the image in the display screen seen by the human eye is similar to the image in the OLED, periodically.
  • the ground emits light and does not emit light, thereby achieving the same display effect as the OLED screen without replacing the LCD screen.
  • the screen refresh rate is improved, the dizziness of the user when viewing is reduced, and on the other hand, the display is reduced.
  • a detailed flowchart of a display method according to an embodiment of the present invention includes:
  • the VR glasses include a processor, a display screen, an active shutter device and a lens, the active shutter device is located on a side of the display screen close to the lens, and the active shutter device covers the closed state.
  • a display screen after receiving the startup image display indication, the processor sends a scan signal to the display screen to display an image and send a synchronization signal to the active shutter device;
  • Step 502 The active shutter device is turned on at a set time of a display time of each frame of image, and is turned off after a set duration; the set duration is greater than or equal to a quarter of a frame display duration of one frame.
  • the VR glasses include a processor, a display screen, an active shutter device, and a lens, and the active shutter device is located at a side of the display screen adjacent to the lens; the processor receives the startup After the image display indication, sending a scan signal to the display screen to display an image and transmitting a synchronization signal to the active shutter device, the active shutter according to the synchronization signal and the display screen displaying the period of each frame image
  • the device is periodically turned on or off so that the image displayed by the display screen periodically passes through the active shutter device, so that the image in the display screen seen by the human eye is similar to the image in the OLED, periodically.
  • the ground emits light and does not emit light, thus achieving the same display effect as the OLED screen without replacing the LCD screen.
  • the screen refresh rate is improved, the dizziness of the user when viewing is reduced, and the cost of replacing the OLED screen in the prior art is reduced.
  • an embodiment of the present invention provides a VR glasses, where the VR glasses include a processor 601, an active shutter device 602, and a display device 603.
  • the display device 603 can be used to place a mobile terminal.
  • the active shutter device 602 is located on the screen side of the mobile terminal;
  • Processor 601 may be an integrated circuit chip with signal processing capabilities. In the implementation process, each step of the foregoing method may be completed by an integrated logic circuit of hardware in the processor 601 or an instruction in a form of software.
  • the processor 601 described above may be a general purpose processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic device, a discrete gate or transistor logic device, or discrete hardware. Component.
  • DSP digital signal processor
  • ASIC application specific integrated circuit
  • FPGA field programmable gate array
  • the methods, steps, and logical block diagrams disclosed in the embodiments of the present application can be implemented or executed.
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • the steps of the method disclosed in the embodiments of the present application may be directly implemented by the hardware decoding processor, or may be performed by a combination of hardware and software modules in the decoding processor.
  • the software module can be located in a conventional storage medium such as random access memory, flash memory, read only memory, programmable read only memory or electrically erasable programmable memory, registers, and the like.
  • the processor 601 performs the following steps in conjunction with its hardware:
  • the processor 601 is configured to receive a synchronization signal sent by the mobile terminal, where the synchronization signal is sent after the mobile terminal receives an indication of a startup image display, and activate the active shutter device according to the synchronization signal. 602;
  • the active shutter device 602 is configured to periodically turn on or off according to a period in which the mobile terminal displays an image of each frame, so that an image displayed by the mobile terminal periodically passes through the active shutter device 602. .
  • the active shutter device 602 is specifically configured to:
  • the active shutter device 602 is specifically configured to:
  • the set duration is greater than or equal to one quarter of the length of one frame of image display.
  • the active shutter device 602 is located between the screen of the mobile terminal and the lens 604 of the VR glasses and close to the screen of the mobile terminal, and the active shutter device 602 is covered in a closed state.
  • the screen of the mobile terminal is located between the screen of the mobile terminal and the lens 604 of the VR glasses and close to the screen of the mobile terminal, and the active shutter device 602 is covered in a closed state.
  • an embodiment of the present invention provides a mobile terminal, including:
  • the receiving unit 701 is configured to receive a startup image display indication.
  • the sending unit 702 is configured to: after receiving the startup image display indication, send a scan signal to the screen of the mobile terminal to display an image, and send a synchronization signal to the virtual reality VR glasses to enable the active shutter in the VR glasses.
  • the device periodically turns on or off according to the synchronization signal and a period in which the mobile terminal displays each frame of the image, wherein the active shutter device is located on the screen side of the mobile terminal.
  • an embodiment of the present invention provides a VR glasses, which includes a processor 801, a display screen 802, an active shutter device 803, and a lens 804.
  • the active shutter device 803 is located.
  • the display screen 802 is adjacent to one side of the lens 804;
  • Processor 801 may be an integrated circuit chip with signal processing capabilities. In the implementation process, each step of the foregoing method may be completed by an integrated logic circuit of hardware in the processor 801 or an instruction in a form of software.
  • the processor 801 described above may be a general purpose processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic device, a discrete gate or transistor logic device, or discrete hardware. Component.
  • DSP digital signal processor
  • ASIC application specific integrated circuit
  • FPGA field programmable gate array
  • the methods, steps, and logical block diagrams disclosed in the embodiments of the present application can be implemented or executed.
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • the steps of the method disclosed in the embodiments of the present application may be directly implemented by the hardware decoding processor, or may be performed by a combination of hardware and software modules in the decoding processor.
  • the software module can be located in a conventional storage medium such as random access memory, flash memory, read only memory, programmable read only memory or electrically erasable programmable memory, registers, and the like.
  • the processor 801 performs the following steps in conjunction with its hardware:
  • the processor 801 is configured to, after receiving the startup image display indication, send a scan signal to the display screen 802 to display an image and send a synchronization signal to the active shutter device 803;
  • the active shutter device 803 is configured to periodically turn on or off according to the synchronization signal and the period of displaying the image of each frame by the display screen 802, so that the image displayed by the mobile terminal periodically transmits the image.
  • the active shutter device 803 is described.
  • the active shutter device 803 is specifically configured to:
  • the active shutter device 803 is specifically configured to:
  • the set time is turned on in the display time of each frame of image, and is turned off after the set duration is continued; the set duration is greater than or equal to a quarter of the display duration of one frame of image.
  • the active shutter device 803 covers the display screen 802 when in a closed state.
  • the computer program instructions can also be stored in a computer readable memory that can direct a computer or other programmable data processing device to operate in a particular manner, such that the instructions stored in the computer readable memory produce an article of manufacture comprising the instruction device.
  • the apparatus implements the functions specified in one or more blocks of a flow or a flow and/or block diagram of the flowchart.
  • These computer program instructions can also be loaded onto a computer or other programmable data processing device such that a series of operational steps are performed on a computer or other programmable device to produce computer-implemented processing for execution on a computer or other programmable device.
  • the instructions provide steps for implementing the functions specified in one or more of the flow or in a block or blocks of a flow diagram.

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Control Of Indicators Other Than Cathode Ray Tubes (AREA)

Abstract

本发明涉及虚拟现实技术领域,尤其涉及一种显示方法、移动终端及VR眼镜,包括:VR眼镜接收移动终端发送的同步信号,根据所述同步信号启动VR眼镜中的主动式快门器件,使得主动式快门器件根据移动终端显示每帧图像的周期,周期性地打开或关闭,使得移动终端显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的移动终端中图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,通过在VR眼镜的光路中放置主动式快门器件,达到了与OLED屏幕相同的显示效果,一方面提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。

Description

一种显示方法、移动终端及VR眼镜
本申请要求在2016年4月22日提交中国专利局、申请号为201610256767.X,发明名称为“一种显示方法、移动终端及VR眼镜”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本发明涉及虚拟现实技术领域,尤其涉及一种显示方法、移动终端及VR眼镜。
背景技术
现有LCD(Liquid Crystal Display,液晶显示器)屏幕采用背光+液晶分子转动控制透过光强的方式,这个方式下,在一个像素显示周期,屏幕始终是亮的,因而应用到VR(Virtual Reality,虚拟现实)中时,由于图像在屏幕上停留时间长,而导致体验较差。
在VR使用中,如果屏幕的刷新率与现有的LCD显示屏的刷新率一样,则用户使用时会有比较明显的眩晕感。为解决上述问题,现有技术中一般使用OLED(Organic Light-Emitting Diode,有机发光二极管)屏幕替代LCD屏幕应用到VR中,由于OLED屏幕采用通过控制发光时间来控制亮度,因此OLED可以将60Hz的OLED屏幕等效于120Hz的屏幕。
但上述方式存在的问题是:该方式需要对移动终端的LCD屏幕或VR的LCD显示屏进行更换,势必会提高运营成本,并且在实际应用中,也无法与已有的移动终端配合使用。
综上所述,现有技术中亟需一种提高屏幕刷新率的方法。
发明内容
本发明提供一种显示方法、移动终端及VR眼镜,用以解决现有技术中存在的亟需一种提高屏幕刷新率的方法问题。
一方面,本发明实施例提供一种显示方法,包括:
VR眼镜接收移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;
所述VR眼镜根据所述同步信号启动所述VR眼镜中的主动式快门器件;所述主动式快门器件位于所述移动终端的屏幕侧;
根据所述移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
本发明实施例提供的方法,通过在VR眼镜的光路中放置主动式快门器件,VR眼镜接收移动终端发送的同步信号,根据所述同步信号启动VR眼镜中的主动式快门器件,使得主动式快门器件根据移动终端显示每帧图像的周期,周期性地打开或关闭,使得移动终端显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的移动终端中图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,达到了与OLED屏幕相同的显示效果,一方面提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。
可选地,所述根据所述移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,包括:
所述主动式快门器件在所述移动终端的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件在所述移动终端每帧图像的显示时间内打开一次且关闭一次,包括:
所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕。
另一方面,本发明实施例提供一种VR眼镜,所述VR眼镜包括处理器、 主动式快门器件及显示装置,所述显示装置可用于放置移动终端,在放置移动终端的情况下,所述主动式快门器件位于所述移动终端的屏幕侧;
所述处理器,用于接收所述移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;以及根据所述同步信号启动所述主动式快门器件;
所述主动式快门器件,用于根据所述移动终端显示每帧图像的周期,周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
可选地,所述主动式快门器件,具体用于:
在所述移动终端的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件,具体用于:
在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕。
一方面,本发明实施例提供一种显示方法,包括:
移动终端在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,并发送同步信号至VR眼镜,以使所述VR眼镜中的主动式快门器件根据所述同步信号及所述移动终端显示每帧图像的周期,周期性地打开或关闭,其中,所述主动式快门器件位于所述移动终端的屏幕侧。
另一方面,本发明实施例提供一种移动终端,包括:
接收单元,用于接收启动图像显示指示;
发送单元,用于在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,并发送同步信号至虚拟现实VR眼镜,以使所述VR眼镜中的主动式快门器件根据所述同步信号及所述移动终端显示每帧图像的周期,周期性地打开或关闭,其中,所述主动式快门器件位于所述移动终端 的屏幕侧。
一方面,本发明实施例提供一种显示方法,包括:
VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;
所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件。
可选地,所述根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,包括:
所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开一次且关闭一次,包括:
所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件在闭合状态时覆盖所述显示屏。
另一方面,本发明实施例提供一种VR眼镜,所述VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;
所述处理器,用于在接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
所述主动式快门器件,用于根据所述同步信号及所述显示屏显示每帧图像的周期,周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件。
可选地,所述主动式快门器件具体用于:
在所述显示屏的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件具体用于:
在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件在闭合状态时覆盖所述显示屏。
附图说明
为了更清楚地说明本发明实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简要介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域的普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为本发明实施例提供的VR眼镜结构示意图;
图2为本发明实施例提供的显示方法流程图;
图3为本发明实施例提供的显示方法详细流程图;
图4为本发明实施例提供的显示方法流程图;
图5为本发明实施例提供的显示方法详细流程图;
图6为本发明实施例提供的VR眼镜示意图;
图7为本发明实施例提供的移动终端示意图;
图8为本发明实施例提供的VR眼镜示意图。
具体实施方式
为了使本发明的目的、技术方案和优点更加清楚,下面将结合附图对本发明作进一步地详细描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其它实施例,都属于本发明保护的范围。
如图1所示,为本发明实施例提供的VR眼镜结构示意图,其中包含显示 装置101,主动式快门器件102,可选地,还可以包含透镜103、反射镜等器件。其中,当VR眼镜是一个VR盒子时,显示装置101是一个可以放置移动终端(如手机等)的结构,通过将移动终端放置于显示装置101中进行播放发,用户通过眼睛104观看显示装置101中的移动终端的屏幕;当VR眼镜自带显示屏幕时,显示装置101则是一块显示屏,此时VR眼镜可以直接通过VR眼镜中的显示屏来播放图像,无需在VR眼镜中放置移动终端,同样地,用户通过眼睛104观看显示装置101,即观看显示屏。
在现有技术中,VR眼镜是不带主动式快门器件102的,因此用户通过眼睛104是直接观看到显示装置101的,当显示装置101的屏幕是LCD屏幕时,LCD屏幕是持续发亮的。
而在本发明实施例中,在加入了主动式快门器件102后,可以控制主动式快门器件102周期性地打开或者关闭,从而使得显示装置101中的光路产生了通断效果,进而提高了屏幕的刷新率,例如,以60hz的刷新率为例,一帧图像的时间约为16.7ms,主动式快门器件在一帧的第4ms时开启,持续开启8ms后关闭,由于在一帧图像之内,图像刷新的次数提高了一倍(即由原来的1次变为现在的2次),因此人眼的感觉是120hz的刷新率,实际图像和全黑图像交替进行。从而,本发明的方法可以通过在屏幕与人眼之间的光路上增加主动式快门器件,通过控制主动式快门器件的通断,从而提高屏幕刷新率。
可选地,所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕。
需要说明的是,本发明实施例中,对于主动式快门器件在一帧图像中的打开时间和关闭时间都是可以调整的。另外主动式快门器件主要是高速LCD光阀,并且任何可以快速控制光路通断的器件也都可以用作主动式快门器件。主动式快门器件的主要用途是:当主动式快门器件打开时,光可以通过主动式快门器件,当主动式快门器件关闭时,光不能通过主动式快门器件,例如, 在本发明中,当将主动式快门器件置于用户眼镜与显示装置之间时,可以通过控制主动式快门器件的打开,实现控制显示装置的光能够通过主动式快门器件使人眼可见,以及控制主动式快门器件的关闭,实现控制显示装置的光无法通过主动式快门器件使人眼不可见。
下面结合说明书附图对本发明实施例作进一步详细描述。
在本发明实施例中,VR眼镜可以有两种类型,第一种类型是VR眼镜是一个VR盒子,则需要在显示装置101中放置移动终端,通过移动终端播放图像,例如播放视频等;第二种类型是VR眼镜自带显示屏幕,此时显示装置101是一个显示屏,VR眼镜可以通过无线或者有线的方式连接服务器,因而VR眼镜可以直接通过接收服务器发送过来的图像数据,并通过显示屏进行播放,因而无需再VR中放置移动终端。
下面对上述两种类型的VR眼镜使用本发明实施例提供的显示方法进行分别介绍。
一、VR眼镜是一个VR盒子,需要在VR眼镜中放置移动终端的情形
如图2所示,本发明实施例提供的显示方法,包括:
步骤201、VR眼镜接收移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;
步骤202、所述VR眼镜根据所述同步信号启动所述VR眼镜中的主动式快门器件;所述主动式快门器件位于所述移动终端的屏幕侧;
步骤203、根据所述移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
参照图1所示的VR眼镜结构,VR眼镜中包含主动式快门器件,显示装置放置有移动终端,所述主动式快门器件只要位于用户的眼睛与所述移动终端之间都可以。例如,VR眼镜中包含一个显示装置和多个透镜,在主动式快门器件可以在多个透镜中任意两个透镜之间,也可以是在靠近人眼的透镜与人眼之间,也可以是在靠近显示装置的透镜与显示装置之间,只要是主动式 快门器件位于人眼与移动终端的屏幕之间就可以,并且从用户的眼镜在看移动终端的屏幕时,主动式快门器件的大小应该至少能够完全或者接近完全覆盖移动终端的显示装置。
由于主动式快器件是一种平面结构,而移动终端屏幕也是一种平面结构,因此在实际应用中,优选地,将主动式快门器件放置于靠近手机屏幕放置的位置,即所述主动式快门器件位于所述移动终端的屏幕侧。
移动终端在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,以及将扫描信号中的同步信号发送至VR眼镜中,其中发送的方式可以是通过有线连接的方式,也可以是通过蓝牙等无线方式。
VR眼镜接收移动终端发送的同步信号,根据所述同步信号启动所述VR眼镜中的主动式快门器件,以及根据移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,从而使得移动终端显示的图像周期性地透过所述主动式快门器件,其中,移动终端的屏幕为LCD屏幕,根据本发明实施例提供的方法,其实际效果类似于OLED屏幕的效果,OLED屏幕在一个像素周期中,是部分时间亮的,部分时间不亮,而本发明实施例中移动终端的LCD屏幕是一直亮着的,但由于主动式快门器件时周期性地打开或关闭,因此人眼所看到的LCD屏幕发出的光实际上也是部分时间亮着,部分时间不亮的,从而本发明实施例通过增加主动式快门器件,将LCD屏幕实现了类似于OLED屏幕的效果,其由于提高了屏幕刷新率,改善了人眼可见的时延特性,可以显著降低VR使用者感到眩晕的可能性,从而提升了用户使用体验。
具体地,主动式快门器件周期性地打开或关闭的方式有很多种,下面例举两种进行说明:
一、所述主动式快门器件在所述移动终端的每帧图像的显示时间内打开一次且关闭一次
例如,所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
举例来说,移动终端的屏幕刷新率为60Hz,即一帧图像的周期为16.7ms,可以控制主动式快门器件在一帧图像开始后4ms打开,然后持续打开8.7ms后,关闭主动式快门器件,这样的话,由于移动终端的屏幕持续发出的光在人眼看来,增加了一倍的刷新次数(因为在一帧图像中增加了两次变化的动作,即一次打开主动式快门器件,导致光可以透过,一次关闭主动式快门器件,导致光不能透过),因而导致刷新率由60Hz变成了120Hz,减少了用户观看的眩晕感,同时由于移动终端的屏幕持续发出的光有四分之一的时间是透过了主动式快门器件,因而可以保证用户看到的屏幕的亮度不会受太多影响。
二、所述主动式快门器件在所述移动终端的每帧图像的显示时间内打开两次且关闭两次
在该方法中,可以使得人眼感觉到的屏幕刷新率提高四倍,例如原来的屏幕刷新率为60Hz,则通过该方法,可以将刷新率提高到240Hz,不过也需要尽量控制人眼观看的移动终端屏幕透过的光不能太少,否则会影响观看效果。
当然,还可以有更多的控制主动式快门器件的方法,在此不一一赘述。
本发明实施例提供的方法,通过在VR眼镜的光路中放置主动式快门器件,VR眼镜接收移动终端发送的同步信号,根据所述同步信号启动VR眼镜中的主动式快门器件,使得主动式快门器件根据移动终端显示每帧图像的周期,周期性地打开或关闭,使得移动终端显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的移动终端中图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,达到了与OLED屏幕相同的显示效果,一方面提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。
如图3所示,为本发明实施例提供的显示方法详细流程图,包括:
步骤301、VR眼镜接收移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;
步骤302、所述VR眼镜根据所述同步信号启动所述VR眼镜中的主动式快门器件;所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕;
步骤303、所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
本发明实施例提供的方法,通过在VR眼镜的光路中放置主动式快门器件,VR眼镜接收移动终端发送的同步信号,根据所述同步信号启动VR眼镜中的主动式快门器件,使得主动式快门器件根据移动终端显示每帧图像的周期,周期性地打开或关闭,使得移动终端显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的移动终端中图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,达到了与OLED屏幕相同的显示效果,一方面提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。
二、VR眼镜自带显示屏的情形
如图4所示,为本发明实施例提供的显示方法,包括:
步骤401、VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
步骤402、根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件。
在第二种情形中,VR眼镜自带显示屏,因此不需要通过移动终端播放图像,而是可以通过与VR眼镜进行有线或无线方式连接的服务器发送启动图像显示指示到VR眼镜的处理器,处理器在接收到启动图像显示指示后,发送扫 描信号至VR眼镜的显示屏,从而使得显示屏可以显示图像,同时处理器将扫描信号中的同步信号发送至主动式快门器件,主动式快门器件在接收到同步信号后,根据所述同步信号及所述显示屏显示每帧图像的周期,进行周期性地打开或关闭,从而使得所述显示屏显示的图像周期性地透过所述主动式快门器件。
参照图1所示的VR眼镜结构,VR眼镜中包含主动式快门器件,显示装置放置为一个显示屏,所述主动式快门器件只要位于用户的眼睛与所述移动终端之间都可以。例如,VR眼镜中包含一个显示屏和多个透镜,在主动式快门器件可以在多个透镜中任意两个透镜之间,也可以是在靠近人眼的透镜与人眼之间,也可以是在靠近显示屏的透镜与显示屏之间,只要是主动式快门器件位于人眼与显示屏之间就可以,并且从用户的眼镜在看显示屏时,主动式快门器件的大小应该至少能够完全或者接近完全覆盖显示屏。
由于主动式快器件是一种平面结构,而显示屏也是一种平面结构,因此在实际应用中,优选地,将主动式快门器件放置于靠近显示屏的位置,因而所述主动式快门器件在闭合状态时覆盖所述显示屏。
该情形下,对于主动式快门器件打开或关闭的方式可参照情形一中的方法,即主动式快门器件周期性地打开或关闭的方式有很多种,例如有以下两种方式:
一、所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开一次且关闭一次。
例如,所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
二、所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开两次且关闭两次
对于上述两种方式下主动式快门器件打开或关闭的具体方式可参照情形一下的详细介绍,在此不再赘述。
本发明实施例提供的方法,VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件,根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的显示屏中的图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,达到了与OLED屏幕相同的显示效果,一方面提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。
如图5所示,为本发明实施例提供的显示方法详细流程图,包括:
步骤501、VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧,所述主动式快门器件在闭合状态时覆盖所述显示屏;所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
步骤502、所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
本发明实施例提供的方法,VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件,根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件,因而人眼所看到的显示屏中的图像类似与OLED中的图像,周期性地发光及不发光,因而实现了在无需更换LCD屏幕的情况下,达到了与OLED屏幕相同的显示效果,一方面 提高了屏幕刷新率,减少了用户观看时的眩晕感,另一方面降低了现有技术更换OLED屏幕的成本。
另一方面,如图6所示,本发明实施例提供一种VR眼镜,所述VR眼镜包括处理器601、主动式快门器件602及显示装置603,所述显示装置603可用于放置移动终端,在放置移动终端的情况下,所述主动式快门器件602位于所述移动终端的屏幕侧;
处理器601可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过处理器601中的硬件的集成逻辑电路或者软件形式的指令完成。上述的处理器601可以是通用处理器、数字信号处理器(DSP)、专用集成电路(ASIC)、现场可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本申请实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本申请实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。处理器601结合其硬件执行以下步骤:
所述处理器601,用于接收所述移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;以及根据所述同步信号启动所述主动式快门器件602;
所述主动式快门器件602,用于根据所述移动终端显示每帧图像的周期,周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件602。
可选地,所述主动式快门器件602,具体用于:
在所述移动终端的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件602,具体用于:
在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述 设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件602位于所述移动终端的屏幕与所述VR眼镜的透镜604之间且靠近于所述移动终端的屏幕,所述主动式快门器件602在闭合状态时覆盖所述移动终端的屏幕。
另一方面,如图7所示,本发明实施例提供一种移动终端,包括:
接收单元701,用于接收启动图像显示指示;
发送单元702,用于在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,并发送同步信号至虚拟现实VR眼镜,以使所述VR眼镜中的主动式快门器件根据所述同步信号及所述移动终端显示每帧图像的周期,周期性地打开或关闭,其中,所述主动式快门器件位于所述移动终端的屏幕侧。
另一方面,如图8所示,本发明实施例提供一种VR眼镜,所述VR眼镜包括处理器801、显示屏802、主动式快门器件803及透镜804,所述主动式快门器件803位于所述显示屏802靠近所述透镜804的一侧;
处理器801可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过处理器801中的硬件的集成逻辑电路或者软件形式的指令完成。上述的处理器801可以是通用处理器、数字信号处理器(DSP)、专用集成电路(ASIC)、现场可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本申请实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本申请实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。处理器801结合其硬件执行以下步骤:
所述处理器801,用于在接收到启动图像显示指示后,发送扫描信号至所述显示屏802以显示图像并发送同步信号至所述主动式快门器件803;
所述主动式快门器件803,用于根据所述同步信号及所述显示屏802显示每帧图像的周期,周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件803。
可选地,所述主动式快门器件803具体用于:
在所述显示屏802的每帧图像的显示时间内打开一次且关闭一次。
可选地,所述主动式快门器件803具体用于:
在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
可选地,所述主动式快门器件803在闭合状态时覆盖所述显示屏802。
本发明是参照根据本发明实施例的方法、设备(系统)、和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。
尽管已描述了本发明的优选实施例,但本领域内的技术人员一旦得知了 基本创造性概念,则可对这些实施例做出另外的变更和修改。所以,所附权利要求意欲解释为包括优选实施例以及落入本发明范围的所有变更和修改。
显然,本领域的技术人员可以对本发明进行各种改动和变型而不脱离本发明的精神和范围。这样,倘若本发明的这些修改和变型属于本发明权利要求及其等同技术的范围之内,则本发明也意图包含这些改动和变型在内。

Claims (18)

  1. 一种显示方法,其特征在于,包括:
    虚拟现实VR眼镜接收移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;
    所述VR眼镜根据所述同步信号启动所述VR眼镜中的主动式快门器件;所述主动式快门器件位于所述移动终端的屏幕侧;
    根据所述移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
  2. 如权利要求1所述的显示方法,其特征在于,所述根据所述移动终端显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,包括:
    所述主动式快门器件在所述移动终端的每帧图像的显示时间内打开一次且关闭一次。
  3. 如权利要求2所述的显示方法,其特征在于,所述主动式快门器件在所述移动终端每帧图像的显示时间内打开一次且关闭一次,包括:
    所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
  4. 如权利要求1-3中任一项所述的显示方法,其特征在于,所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕。
  5. 一种显示方法,其特征在于,包括:
    移动终端在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,并发送同步信号至虚拟现实VR眼镜,以使所述VR眼镜中的主动式快门器件根据所述同步信号及所述移动终端显示每帧图像的周期,周期性地打开或关闭,其中,所述主动式快门器件位于所述移动终端的屏幕 侧。
  6. 一种显示方法,其特征在于,虚拟现实VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;
    所述处理器接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
    根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过所述主动式快门器件。
  7. 如权利要求6所述的显示方法,其特征在于,所述根据所述同步信号及所述显示屏显示每帧图像的周期,所述主动式快门器件周期性地打开或关闭,包括:
    所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开一次且关闭一次。
  8. 如权利要求7所述的显示方法,其特征在于,所述主动式快门器件在所述显示屏的每帧图像的显示时间内打开一次且关闭一次,包括:
    所述主动式快门器件在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
  9. 如权利要求6-8中任一项所述的显示方法,其特征在于,所述主动式快门器件在闭合状态时覆盖所述显示屏。
  10. 一种VR眼镜,其特征在于,所述VR眼镜包括处理器、主动式快门器件及显示装置,所述显示装置可用于放置移动终端,在放置移动终端的情况下,所述主动式快门器件位于所述移动终端的屏幕侧;
    所述处理器,用于接收所述移动终端发送的同步信号,所述同步信号为所述移动终端收到启动图像显示指示后发送的;以及根据所述同步信号启动所述主动式快门器件;
    所述主动式快门器件,用于根据所述移动终端显示每帧图像的周期,周 期性地打开或关闭,以使所述移动终端显示的图像周期性地透过所述主动式快门器件。
  11. 如权利要求10所述的VR眼镜,其特征在于,所述主动式快门器件,具体用于:
    在所述移动终端的每帧图像的显示时间内打开一次且关闭一次。
  12. 如权利要求11所述的VR眼镜,其特征在于,所述主动式快门器件,具体用于:
    在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
  13. 如权利要求10-12任一项所述的VR眼镜,其特征在于,所述主动式快门器件位于所述移动终端的屏幕与所述VR眼镜的透镜之间且靠近于所述移动终端的屏幕,所述主动式快门器件在闭合状态时覆盖所述移动终端的屏幕。
  14. 一种移动终端,其特征在于,包括:
    接收单元,用于接收启动图像显示指示;
    发送单元,用于在收到启动图像显示指示后,发送扫描信号至所述移动终端的屏幕以显示图像,并发送同步信号至虚拟现实VR眼镜,以使所述VR眼镜中的主动式快门器件根据所述同步信号及所述移动终端显示每帧图像的周期,周期性地打开或关闭,其中,所述主动式快门器件位于所述移动终端的屏幕侧。
  15. 一种VR眼镜,其特征在于,所述VR眼镜包括处理器、显示屏、主动式快门器件及透镜,所述主动式快门器件位于所述显示屏靠近所述透镜的一侧;
    所述处理器,用于在接收到启动图像显示指示后,发送扫描信号至所述显示屏以显示图像并发送同步信号至所述主动式快门器件;
    所述主动式快门器件,用于根据所述同步信号及所述显示屏显示每帧图像的周期,周期性地打开或关闭,以使所述显示屏显示的图像周期性地透过 所述主动式快门器件。
  16. 如权利要求15所述的VR眼镜,其特征在于,所述主动式快门器件具体用于:
    在所述显示屏的每帧图像的显示时间内打开一次且关闭一次。
  17. 如权利要求16所述的VR眼镜,其特征在于,所述主动式快门器件具体用于:
    在每帧图像的显示时间内的设定时间打开,持续设定时长后关闭;所述设定时长大于或等于一帧图像显示时长的四分之一。
  18. 如权利要求15-17中任一项所述的VR眼镜,其特征在于,所述主动式快门器件在闭合状态时覆盖所述显示屏。
PCT/CN2016/100179 2016-04-22 2016-09-26 一种显示方法、移动终端及vr眼镜 WO2017181592A1 (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201610256767.XA CN105828063B (zh) 2016-04-22 2016-04-22 一种显示方法、移动终端及虚拟现实vr眼镜
CN201610256767.X 2016-04-22

Publications (1)

Publication Number Publication Date
WO2017181592A1 true WO2017181592A1 (zh) 2017-10-26

Family

ID=56527253

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2016/100179 WO2017181592A1 (zh) 2016-04-22 2016-09-26 一种显示方法、移动终端及vr眼镜

Country Status (2)

Country Link
CN (1) CN105828063B (zh)
WO (1) WO2017181592A1 (zh)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113596430A (zh) * 2021-07-27 2021-11-02 深圳市瑞立视多媒体科技有限公司 一种适用于多用户的3d影像展示方法

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105828063B (zh) * 2016-04-22 2018-01-19 上海乐相科技有限公司 一种显示方法、移动终端及虚拟现实vr眼镜
US10742999B2 (en) * 2017-01-06 2020-08-11 Mediatek Inc. Methods and apparatus for signaling viewports and regions of interest
CN106980382A (zh) * 2017-03-31 2017-07-25 维沃移动通信有限公司 一种vr设备播放控制的方法、移动终端和vr设备
CN107071539B (zh) * 2017-05-08 2020-04-17 深圳小辣椒科技有限责任公司 基于vr设备的终端上信息资源同步显示方法及系统
WO2019061632A1 (zh) * 2017-09-27 2019-04-04 歌尔科技有限公司 头戴显示设备的控制方法、设备和系统
US10827164B2 (en) * 2018-03-01 2020-11-03 Google Llc Active LCD shutters for virtual and augmented reality low persistence
US11094296B2 (en) * 2018-12-05 2021-08-17 Google Llc Varying display refresh rate

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103069352A (zh) * 2010-08-26 2013-04-24 索尼公司 与主动式快门眼镜的显示同步
CN204101816U (zh) * 2014-10-04 2015-01-14 王傲立 虚拟现实眼镜
CN105025288A (zh) * 2015-07-31 2015-11-04 Tcl集团股份有限公司 一种智能电视与3d眼镜的交互方法及装置
US20150348327A1 (en) * 2014-05-30 2015-12-03 Sony Computer Entertainment America Llc Head Mounted Device (HMD) System Having Interface With Mobile Computing Device for Rendering Virtual Reality Content
US20160011422A1 (en) * 2014-03-10 2016-01-14 Ion Virtual Technology Corporation Method and system for reducing motion blur when experiencing virtual or augmented reality environments
CN105828063A (zh) * 2016-04-22 2016-08-03 上海乐相科技有限公司 一种显示方法、移动终端及虚拟现实vr眼镜

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103037227B (zh) * 2011-10-10 2015-06-24 天津三星电子有限公司 一种降低快门式三维显示器闪烁感的方法

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103069352A (zh) * 2010-08-26 2013-04-24 索尼公司 与主动式快门眼镜的显示同步
US20160011422A1 (en) * 2014-03-10 2016-01-14 Ion Virtual Technology Corporation Method and system for reducing motion blur when experiencing virtual or augmented reality environments
US20150348327A1 (en) * 2014-05-30 2015-12-03 Sony Computer Entertainment America Llc Head Mounted Device (HMD) System Having Interface With Mobile Computing Device for Rendering Virtual Reality Content
CN204101816U (zh) * 2014-10-04 2015-01-14 王傲立 虚拟现实眼镜
CN105025288A (zh) * 2015-07-31 2015-11-04 Tcl集团股份有限公司 一种智能电视与3d眼镜的交互方法及装置
CN105828063A (zh) * 2016-04-22 2016-08-03 上海乐相科技有限公司 一种显示方法、移动终端及虚拟现实vr眼镜

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113596430A (zh) * 2021-07-27 2021-11-02 深圳市瑞立视多媒体科技有限公司 一种适用于多用户的3d影像展示方法

Also Published As

Publication number Publication date
CN105828063A (zh) 2016-08-03
CN105828063B (zh) 2018-01-19

Similar Documents

Publication Publication Date Title
WO2017181592A1 (zh) 一种显示方法、移动终端及vr眼镜
CN105992965B (zh) 响应于焦点移位的立体显示
CN102610194B (zh) 混合顺序色彩显示
US8599246B2 (en) Storage medium storing display controlling program, display controlling apparatus, display controlling method and display controlling system
JP6118558B2 (ja) カラー表示装置及び方法
TWI645392B (zh) 顯示裝置及顯示裝置的控制方法
TWI551889B (zh) 顯示裝置、包裝盒和包裝裝置
TW200931065A (en) Three dimension liquid crystal display system and display method thereof
JP2010239474A (ja) 表示装置及び表示方法
TW201225050A (en) Video display apparatus which collaborates with three-dimensional glasses for presenting stereoscopic images and control method applied to the video display apparatus
JP5744661B2 (ja) 立体表示コンテンツを表示するディスプレイ装置のバックライトをアクティブにするためのシステム、方法、及びコンピュータプログラム
US20230290014A1 (en) Attention-driven rendering for computer-generated objects
US10462336B2 (en) Low latency tearing without user perception
US8847852B2 (en) Stereoscopic display device and control method thereof
WO2015027627A1 (zh) 用于驱动立体显示装置的方法及设备、立体显示装置、立体眼镜、立体显示系统、计算机程序及非瞬态存储介质
JP4060865B2 (ja) 遊技機
CN104935916B (zh) 显示装置
US10522110B1 (en) Apparatuses, systems, and methods for measuring and adjusting the luminance of a head-mounted display
TW201204003A (en) Shutter glasses and method for controlling shutter glasses
WO2013078740A1 (zh) 液晶立体显示系统及驱动方法
WO2017185557A1 (zh) 一种虚拟现实头盔全屏驱动显示方法及其虚拟现实头盔
JP3698702B2 (ja) 画像表示装置
TWI436329B (zh) 影像顯示方法與影像顯示系統
WO2018068449A1 (zh) 一种控制方法、装置和头戴式设备
CN116910830B (zh) 基于旋钮的可旋转显示模组及其用户界面输入方法和系统

Legal Events

Date Code Title Description
NENP Non-entry into the national phase

Ref country code: DE

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 16899178

Country of ref document: EP

Kind code of ref document: A1

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC (EPO FORM 1205A DATED 14/03/2019)

122 Ep: pct application non-entry in european phase

Ref document number: 16899178

Country of ref document: EP

Kind code of ref document: A1