WO2017129107A1 - 一种图像绘制的方法、相关设备及系统 - Google Patents

一种图像绘制的方法、相关设备及系统 Download PDF

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Publication number
WO2017129107A1
WO2017129107A1 PCT/CN2017/072410 CN2017072410W WO2017129107A1 WO 2017129107 A1 WO2017129107 A1 WO 2017129107A1 CN 2017072410 W CN2017072410 W CN 2017072410W WO 2017129107 A1 WO2017129107 A1 WO 2017129107A1
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WO
WIPO (PCT)
Prior art keywords
resource
user equipment
server
hash value
sent
Prior art date
Application number
PCT/CN2017/072410
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English (en)
French (fr)
Inventor
程东哲
Original Assignee
腾讯科技(深圳)有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by 腾讯科技(深圳)有限公司 filed Critical 腾讯科技(深圳)有限公司
Priority to KR1020187022631A priority Critical patent/KR102117180B1/ko
Priority to JP2018538862A priority patent/JP2019515516A/ja
Publication of WO2017129107A1 publication Critical patent/WO2017129107A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • G06T15/205Image-based rendering
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/60Memory management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/207Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for accessing game resources from local storage, e.g. streaming content from DVD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/538Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering

Definitions

  • the present application relates to the field of cloud technologies, and in particular, to a method, a related device, and a system for image drawing.
  • Cloud interactive systems usually include servers and multiple user devices. Servers can be cluster servers, and various interactive applications. Can run in a cloud interactive system.
  • Most of the cloud interaction system is based on video streaming, which means that the server renders the image and then compresses it and transmits it to the user equipment. This process requires a lot of bandwidth and requires a lot of server resources. If the user equipment is disconnected, it needs The entire video stream is sent back online. This process also requires a large amount of server storage resources to save the video stream, which is difficult to implement.
  • the embodiment of the invention provides a method, a related device and a system for image drawing, which saves network bandwidth, improves transmission efficiency and reduces implementation difficulty.
  • a first aspect of the present application provides a method for image rendering, the method comprising:
  • the server determines whether the user equipment saves a first drawing resource of the plurality of rendering resources
  • the server sends the first drawing resource to the user equipment, in response to the user equipment not saving the first drawing resource;
  • the server sends a drawing instruction to the user equipment, and the user equipment performs the drawing instruction using at least the first drawing resource to obtain an image of the image frame.
  • a second aspect of the present application provides a method for image rendering, including:
  • the user equipment Responding to the interrupted connection of the user equipment and the server, the user equipment receiving a first rendering resource of the plurality of rendering resources sent by the server;
  • the user equipment executes the drawing instruction using at least a first rendering resource to obtain an image of the image frame.
  • a third aspect of the present application provides a server, including:
  • a first determining unit configured to determine whether an interrupted connection with the user equipment is restored, wherein the server is between the server and the user equipment when transmitting a plurality of drawing resources corresponding to a certain image frame to the user equipment The connection is broken;
  • a second determining unit configured to determine whether the user equipment saves the first drawing resource sending unit of the multiple drawing resources, in response to the interrupted connection with the user equipment is restored, for:
  • a fourth aspect of the present application provides a user equipment, including:
  • a determining unit configured to determine whether an interrupted connection with the server has been restored, wherein the user equipment generates a connection between the user equipment and the server when receiving a plurality of drawing resources corresponding to an image frame from the server Interrupt
  • a receiving unit configured to receive, according to an interrupted connection with the server, a first drawing resource of the plurality of drawing resources sent by the server; and receive a drawing sent by the server instruction;
  • a processing unit configured to execute the drawing instruction using at least the first drawing resource to obtain an image of the image frame.
  • the fifth aspect of the present application provides a cloud interactive system, comprising: a server and a user equipment, the server being the server according to any one of the third aspects, wherein the user equipment is as described in any of the fourth aspect User equipment.
  • a sixth aspect of the present application provides an image drawing apparatus including one or more processors and a memory, the memory storing program instructions, when the instructions are executed by the one or more processors, configuring the The apparatus performs the method according to the first or second aspect described above.
  • a seventh aspect of the present application provides a computer readable storage medium storing program instructions that, when executed by a processor of a computing device, configure the apparatus to perform the method according to the first or second aspect described above.
  • the drawing resource that is not saved in the image frame of the user equipment is sent to the user equipment, so that the user equipment and the server implement the synchronization of the resources, and simultaneously send corresponding drawing instructions to implement the image. It is shown that after the server and the user equipment are disconnected and restored, the server does not need to send all the drawing data to the user equipment, which saves network bandwidth, improves transmission efficiency and reduces implementation difficulty.
  • FIG. 1 is a schematic diagram of a cloud interactive system in accordance with an embodiment of the present invention.
  • FIG. 2 is a schematic diagram of a method of image rendering in accordance with one embodiment of the present invention.
  • FIG. 3 is a schematic diagram of a method of image rendering according to another embodiment of the present invention.
  • FIG. 4 is a schematic diagram of a method of image rendering according to still another embodiment of the present invention.
  • FIG. 5 is a schematic illustration of a server in accordance with one embodiment of the present invention.
  • FIG. 6 is a schematic diagram of a server according to another embodiment of the present invention.
  • FIG. 7 is a schematic diagram of a user equipment according to an embodiment of the present invention.
  • FIG. 8 is a schematic diagram of a user equipment according to another embodiment of the present invention.
  • the embodiment of the invention provides a method, a related device and a system for image drawing, which saves network bandwidth, improves transmission efficiency and reduces implementation difficulty.
  • FIG. 1 it is a schematic diagram of a cloud interactive system provided in an embodiment of the present invention, where the cloud interactive system includes a user equipment and a server, wherein the server and the user equipment perform data interaction through a network, for example, the server will record
  • the drawing data of the image frame is sent to the user equipment through the network, wherein the drawing data may be a drawing instruction or a drawing resource, and the drawing instruction may be used by the user equipment to execute a corresponding drawing resource to obtain an image after the corresponding image frame is drawn, the server and the user.
  • the device may be any of the possible servers, user devices described in the following embodiments.
  • an embodiment of a method for image rendering in an embodiment of the present invention includes:
  • the image drawing method of the embodiment of the present invention further includes: determining, by the server, whether the connection with the user equipment is sent when transmitting the drawing resource to the user equipment The interrupt is interrupted and the server determines if the interrupted connection to the user device has been restored.
  • An image frame in which a connection interruption occurs when a rendering resource is transmitted is also referred to as an interrupt image frame, and the image frame may include or correspond to a plurality of rendering resources including the first rendering resource.
  • a resource cache can be set in the server to save the server to send to the user equipment.
  • the resource is drawn, and after the server and the user device are disconnected and restored, the drawing resource in the resource cache can be synchronized to the user equipment to ensure the rendering resource synchronization between the server and the user equipment.
  • the server can also send the data.
  • the drawing instructions are saved in the resource cache.
  • the determining the first drawing resource that is not saved in the interrupted image frame in the user equipment has multiple implementation manners, which are separately described below.
  • the user equipment determines the first drawing resource and informs the server
  • the determining that the first drawing resource that the interrupted image frame is not saved in the user equipment may include:
  • the server sends a first hash value to the user equipment, where the first hash value is used by the user equipment to determine whether the first drawing resource is saved in the user equipment, for example, the first a hash value corresponding to the first drawing resource;
  • the server receives a resource missing response sent by the user equipment, where the resource missing response is used to indicate that the server does not save the first drawing resource in the user equipment.
  • the determining that the first drawing resource that the interrupted image frame is not saved in the user equipment may include:
  • the server determines, according to the second hash value, the first drawing resource that is not saved in the user equipment, where the server may separately generate, according to all the drawing resources that have been saved by the server.
  • Corresponding hash value when there is a hash value different from the second hash value in the generated hash value, determining that the drawing resource corresponding to the different hash value is not saved in the user equipment
  • the resource is drawn, that is, the first drawing resource that is not saved in the user equipment.
  • the server determines, according to the second hash value, the first drawing resource that is not saved in the user equipment, where the server determines whether the second hash value is equal to the first hash value (wherein The first rendering resource corresponds to the first hashing value; the server determines, according to the determination result, whether the user equipment saves the first rendering resource.
  • the hash value may be a hash value of a message digest algorithm MD5 (MD5), MD4, or the like. It should be noted that, in the same technical solution, a hash ratio is involved. The process of judging can be understood as the same type of hash value comparison judgment.
  • the server sends the first drawing resource to the user equipment.
  • the server sends the first drawing resource to the user equipment if the user equipment does not save the first drawing resource.
  • the first drawing resource is buffered by the user equipment after being transmitted to the user equipment, and the user equipment synchronizes the drawing resources in the user equipment and the server by receiving the first drawing resource sent by the server.
  • the data size of the first drawing resource may be large.
  • the low-precision resource display screen may be sent first, and the high-precision resource is slowly replaced with low precision.
  • the compressed data of the first drawing resource may be sent first, and then the first drawing resource may be sent.
  • the sending, by the server, the first drawing resource to the user equipment may include:
  • the server sends a first resource to the user equipment, where the first resource is obtained by being compressed by the first drawing resource;
  • the server sends a second resource to the user equipment
  • the second resource is obtained by compressing the first drawing resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing resource. .
  • the server sends a drawing instruction to the user equipment.
  • the drawing instruction is executed by the user equipment by using a rendering resource (for example, the first rendering resource) corresponding to the drawing instruction, to obtain an image after the interrupted image frame is drawn.
  • a rendering resource for example, the first rendering resource
  • the drawing resource that is not saved in the image frame of the user equipment is sent to the user equipment, so that the user equipment and the server realize the synchronization of resources, and simultaneously send corresponding The drawing instruction realizes the display of the image.
  • the server and the user equipment are disconnected and restored, the server does not need to send all the drawing data to the user equipment, which saves the network bandwidth, improves the transmission efficiency and reduces the implementation difficulty.
  • An embodiment of a method of user device side image rendering is described below, the method being applied to a cloud interactive system comprising a user device and a server.
  • FIG. 3 another embodiment of a method for image rendering in an embodiment of the present invention includes:
  • the user equipment After recovering the interrupted connection with the server, the user equipment receives the first drawing resource sent by the server.
  • the user equipment may cache the first drawing resource after receiving the first drawing resource.
  • the image frame in which the connection interruption occurs when the rendering resource is transmitted is referred to as an interrupt image frame, and the image frame may include or correspond to a plurality of rendering resources including the first rendering resource.
  • the first drawing resource is a drawing resource that is not saved in the user equipment, and the server sends the data to the user equipment for caching, so that after receiving the corresponding drawing instruction from the server, the drawing resource is used to execute the corresponding drawing instruction, and the corresponding drawing instruction is obtained.
  • the image of the image frame is a drawing resource that is not saved in the user equipment, and the server sends the data to the user equipment for caching, so that after receiving the corresponding drawing instruction from the server, the drawing resource is used to execute the corresponding drawing instruction, and the corresponding drawing instruction is obtained.
  • the image drawing method of the embodiment of the present invention further includes: determining, by the user equipment, whether the disconnected connection with the server has been restored.
  • the user equipment receives a drawing instruction sent by the server.
  • the user equipment After receiving the drawing instruction sent by the server, the user equipment may invoke a drawing resource corresponding to the drawing instruction;
  • the drawing resource corresponding to the drawing instruction may be all drawing resources included or corresponding to the interrupted image frame, or a part of the drawing resources.
  • the drawing resource corresponding to the drawing instruction includes at least the first drawing resource.
  • the user equipment executes the drawing instruction by using a drawing resource corresponding to the drawing instruction, to obtain an image after the interrupted image frame is drawn.
  • the method may further include confirming the first rendering resource.
  • the process the specific implementation of this process is various, the following are introduced separately:
  • the method Before the receiving the first drawing resource of the interrupted image frame sent by the server, the method further includes:
  • the method Before the receiving the first drawing resource of the interrupted image frame sent by the server, the method further includes:
  • the user equipment sends a second hash value to the server, where the second hash value is used to indicate that the second drawing resource corresponding to the second hash value of the server is saved in the user equipment. And causing the server to determine, according to the second hash value, the first rendering resource that is not saved in the user equipment.
  • the method before the receiving the first drawing resource of the interrupted image frame sent by the server, the method further includes: the user equipment sends a second hash value to the server, and the server determines the second hash value Whether it is equal to the first hash value (where the first drawing resource corresponds to the first hash value); the server determines, according to the determining result, whether the user equipment saves the first drawing resource.
  • the receiving the first drawing resource of the interrupted image frame sent by the server may include:
  • the second resource is obtained by compressing the first rendering resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing Resources.
  • the cloud interactive application system is taken as an example for the cloud game system, and the interaction between the server and the cloud game client of the user equipment in the above embodiment is introduced in a specific application scenario.
  • FIG. 4 another embodiment of a method for image rendering in an embodiment of the present invention includes:
  • the MD5 value is used by the user equipment to determine whether the drawing resource A is saved in the user equipment;
  • the cloud game client determines whether the drawing resource A is saved in the user equipment according to the MD5 value, and if not, executing step 403;
  • the cloud game client sends a resource missing response to the server.
  • the resource missing response is used to indicate that the server does not save the drawing resource A in the cloud game client.
  • the server may determine the drawing resource A that is not saved in the interrupted image frame in the cloud game client.
  • the server sends a drawing resource A to the cloud game client
  • the cloud game client receives the drawing resource A and caches it;
  • the server sends a drawing instruction to the user equipment, and the cloud game client receives the drawing instruction sent by the server,
  • the cloud game client invokes the drawing resource corresponding to the drawing instruction, and executes the drawing instruction by using the drawing resource corresponding to the drawing instruction to obtain an image after the interrupted image frame is drawn.
  • the server is applied to a cloud interactive application system, and the cloud interactive application system further includes a user equipment.
  • an embodiment of the server 500 in the embodiment of the present invention includes:
  • a determining unit 501 configured to determine, after the interrupt connection with the user equipment is restored, whether the user equipment saves the first drawing resource
  • An image frame in which a connection interruption occurs when a rendering resource is transmitted is called an interrupt image frame, and the image frame can be To include or correspond to a plurality of rendering resources, the plurality of rendering resources including the first rendering resource.
  • the sending unit 502 is configured to send the first drawing resource to the user equipment.
  • the sending unit 502 sends the first drawing resource to the user equipment, where the first drawing resource is transmitted to the user equipment and is used by the user.
  • Device cache
  • the sending unit 502 is further configured to send a drawing instruction to the user equipment.
  • the drawing instruction is executed by the user equipment by using a rendering resource (for example, the first rendering resource) corresponding to the drawing instruction, to obtain an image after the interrupted image frame is drawn.
  • a rendering resource for example, the first rendering resource
  • the determining unit 501 is specifically configured to send, to the user equipment, a first hash value, where the first hash value is used by the user equipment to determine whether the first device is saved in the user equipment.
  • Generating a resource for example, the first hash value corresponding to the first drawing resource; receiving a resource missing response sent by the user equipment, where the resource missing response is used to indicate that the server is not saved in the user equipment The first drawing resource.
  • the determining unit 501 is specifically configured to receive a second hash value sent by the user equipment, where the second hash value is used to indicate that the second hash corresponding to the second hash value of the server is The resource is saved in the user equipment; and the first drawing resource that is not saved in the user equipment is determined according to the second hash value.
  • the determining unit 501 receives a second hash value sent by the user equipment, and determines whether the second hash value is equal to the first hash value, where the first drawing resource corresponds to the first hash value. And determining, according to the determination result, whether the user equipment saves the first drawing resource.
  • the sending unit 502 is specifically configured to:
  • the second resource is obtained by compressing the first drawing resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing resource. .
  • the determining unit 501 is a second determining unit
  • the server 500 may further include a first determining unit, configured to determine whether a connection with the user equipment is interrupted, and/or used for determining Whether the interrupted connection to the user device has been restored.
  • the server 600 in the embodiment of the present invention includes:
  • the input device 601, the output device 602, the processor 603, and the memory 604 (wherein the number of the processors 603 may be one or more, and one processor 603 is taken as an example in FIG. 6).
  • the input device 601, the output device 602, the processor 603, and the memory 604 may be connected by a bus or other means, wherein the bus connection is taken as an example in FIG.
  • the server according to an embodiment of the present invention may have more or less components than those shown in FIG. 6, may combine two or more components, or may have different component configurations or settings, and each component may include one Hardware, software, or a combination of hardware and software, including multiple signal processing and/or application specific integrated circuits.
  • the processor 603 is configured to perform the following steps by calling an operation instruction stored in the memory 604:
  • the server determines a first drawing resource that is not saved in the image frame of the user equipment, where the interrupted image frame is an image frame in which connection interruption occurs when the drawing resource is transmitted;
  • the first rendering resource is sent to the user equipment by the output device 602, and the first rendering resource is buffered by the user equipment after being transmitted to the user equipment;
  • the processor 603 is specifically configured to perform the following steps by using an operation instruction stored in the memory 604:
  • the resource missing response sent by the user equipment is received by the input device 601, where the resource missing response is used to indicate that the server does not save the first drawing resource in the user equipment.
  • the processor 603 is specifically configured to execute by calling an operation instruction stored in the memory 604.
  • the method steps of the embodiment described with reference to Figure 2 are taken.
  • the processor 603 is specifically configured to perform the following steps by using an operation instruction stored in the memory 604:
  • the processor 603 is specifically configured to perform the following steps by using an operation instruction stored in the memory 604:
  • the second resource is obtained by compressing the first drawing resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing resource. .
  • the following describes an embodiment of a user equipment in an embodiment of the present invention.
  • the user equipment is applied to a cloud interactive application system, where the cloud interactive application system further includes a server.
  • an embodiment of the user equipment 700 in the embodiment of the present invention includes:
  • the receiving unit 701 is configured to receive a first drawing resource of the interrupted image frame sent by the server after the interrupted connection with the server is restored, and the receiving unit 701 may further cache the first drawing resource;
  • the receiving unit 701 is further configured to receive a drawing instruction sent by the server, and the receiving unit 701 may further invoke a drawing resource corresponding to the drawing instruction;
  • the processing unit 702 is configured to execute the drawing instruction by using a drawing resource (for example, a first drawing resource) corresponding to the drawing instruction, to obtain an image after the interrupted image frame is drawn.
  • a drawing resource for example, a first drawing resource
  • the receiving unit 701 before the receiving unit 701 receives the first drawing resource of the interrupted image frame sent by the server, the receiving unit is further configured to receive a first hash value sent by the server, where the first a hash value corresponding to the first drawing resource;
  • the processing unit 702 is further configured to determine, according to the first hash value, whether the user equipment is Preserving the first drawing resource;
  • the user equipment further includes:
  • a first sending unit configured to send a resource missing response to the server when determining that the first drawing resource is not saved, where the resource missing response is used to indicate that the server does not save the The first drawing resource.
  • the user equipment further includes:
  • a second sending unit configured to send a second hash value to the server, where the receiving unit receives the first drawing resource of the interrupted image frame sent by the server, where the second hash value is used to indicate The second rendering resource corresponding to the second hash value of the server is saved in the user equipment, so that the server determines, according to the second hash value, the first unsaved in the user equipment.
  • the second sending unit is configured to send a second hash value to the server, before the receiving unit receives the first drawing resource sent by the server, according to whether the second hash value is the first
  • the hash value (the first drawing resource corresponds to the first hash value) is equal, and it is determined whether the user equipment saves the first drawing resource.
  • the receiving unit is specifically configured to:
  • the first resource is obtained by compressing the first drawing resource
  • the second resource is obtained by compressing the first drawing resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing resource. .
  • the user equipment in the embodiment of the present invention is described above from the perspective of a unitized functional entity.
  • the user equipment in the embodiment of the present invention is described from the perspective of hardware processing.
  • the user equipment 30 is applied to the cloud.
  • An interactive system, the cloud interaction system includes a user equipment and a server, and the user equipment 30 includes a central processing unit (CPU) 3101 and a graphics processing unit (GPU) 3102, a transceiver 340, a memory 350, and
  • An input/output (I/O) device 330, an input/output (I/O) device 330 may be a keyboard or a mouse, a graphics processor 3102 for graphics rendering, and a memory 350 may include a read only memory and a random access memory, and Operating instructions and data are provided to processor 310.
  • a portion of the memory 350 can also Includes non-volatile random access memory (NVRAM).
  • NVRAM non-volatile random access memory
  • the memory 350 stores elements, executable modules or data structures, or a subset thereof, or their extended set:
  • the central processing unit 3101 controls the operation of the user equipment 30.
  • the memory 350 may include read only memory and random access memory, and provides instructions and data to the central processing unit 3101. A portion of memory 350 may also include non-volatile random access memory (NVRAM).
  • NVRAM non-volatile random access memory
  • the various components of the user equipment 30 are coupled together by a bus system 320.
  • the bus system 320 may include a power bus, a control bus, a status signal bus, and the like in addition to the data bus. However, for clarity of description, various buses are labeled as bus system 320 in the figure.
  • Processor 310 may be an integrated circuit chip with signal processing capabilities. In the implementation process, each step of the foregoing method may be completed by an integrated logic circuit of hardware in the processor 310 or an instruction in a form of software.
  • the processor 310 described above may be a general purpose processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), an off-the-shelf programmable gate array (FPGA) or other programmable logic device, a discrete gate or transistor logic device, or discrete hardware. Component.
  • DSP digital signal processor
  • ASIC application specific integrated circuit
  • FPGA off-the-shelf programmable gate array
  • the methods, steps, and logical block diagrams disclosed in the embodiments of the present invention may be implemented or carried out.
  • the general purpose processor may be a microprocessor or the processor or any conventional processor or the like.
  • the steps of the method disclosed in the embodiments of the present invention may be directly implemented by the hardware decoding processor, or may be performed by a combination of hardware and software modules in the decoding processor.
  • the software module can be located in a conventional storage medium such as random access memory, flash memory, read only memory, programmable read only memory or electrically erasable programmable memory, registers, and the like.
  • the storage medium is located in the memory 350, and the processor 310 reads the information in the memory 350 and performs the steps of the above method in combination with its hardware.
  • the user equipment 30 is specifically configured to perform the method steps of the embodiment described with reference to FIG. 3 by invoking an operation instruction stored in the memory 350.
  • various portions of user device 30 perform the following operations:
  • the transceiver 340 is configured to receive, by the user equipment, a first drawing resource of the interrupted image frame sent by the server after the interrupted connection with the server is restored, and cache the first drawing resource Source, the interrupted image frame is an image frame in which a connection interruption occurs when the drawing resource is transmitted;
  • the transceiver 340 is further configured to receive a drawing instruction sent by the server;
  • the graphics processor 3102 is configured to invoke a drawing resource corresponding to the drawing instruction, and execute the drawing instruction by using a drawing resource corresponding to the drawing instruction to obtain an image after the interrupted image frame is drawn.
  • the transceiver 340 is specifically configured to receive a first hash value sent by the server;
  • the central processing unit 3101 is specifically configured to determine, according to the first hash value, whether the first drawing resource is saved in the user equipment;
  • the transceiver 340 is further configured to: when the first drawing resource is not saved, send a resource missing response to the server, where the resource missing response is used to indicate that the server does not save the first A drawing resource.
  • the transceiver 340 is specifically configured to send a second hash value to the server, where the second hash value is used to indicate that the second drawing resource corresponding to the second hash value of the server is in the The user equipment has been saved, so that the server determines the first drawing resource that is not saved in the user equipment according to the second hash value.
  • the transceiver 340 is specifically configured to receive the first resource sent by the server, where the first resource is obtained by being compressed by the first drawing resource;
  • the transceiver 340 is specifically configured to further receive the second resource sent by the server;
  • the second resource is obtained by compressing the first drawing resource, the data precision of the first resource is lower than the data precision of the second resource, or the second resource is the first drawing resource. ;
  • the input/output device 330 is also for displaying the second interactive application interface.
  • the above user equipment 30 can be understood by referring to the related description in the parts of FIG. 3 to FIG. 4, and no further description is made herein.
  • the embodiment of the present invention further provides a computer storage medium, wherein the computer storage medium can store a program, and the program includes some or all of the steps of the method for at least the image drawing method described in the foregoing method embodiments.
  • the disclosed system, apparatus, and method may be implemented in other manners.
  • the device embodiments described above are merely illustrative.
  • the division of the unit is only a logical function division.
  • there may be another division manner for example, multiple units or components may be combined or Can be integrated into another system, or some features can be ignored or not executed.
  • the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in an electrical, mechanical or other form.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
  • each functional unit in each embodiment of the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
  • the above integrated unit can be implemented in the form of hardware or in the form of a software functional unit.
  • the integrated unit if implemented in the form of a software functional unit and sold or used as a standalone product, may be stored in a computer readable storage medium.
  • the technical solution of the present invention which is essential or contributes to the prior art, or all or part of the technical solution, may be embodied in the form of a software product stored in a storage medium.
  • a number of instructions are included to cause a computer device (which may be a personal computer, server, or network device, etc.) to perform all or part of the steps of the methods described in various embodiments of the present invention.
  • the foregoing storage medium includes: a U disk, a mobile hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), A variety of media that can store program code, such as a disk or an optical disk.

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Abstract

一种图像绘制的方法、设备和系统,其中方法包括:服务器(500、600)确定与用户设备(700、30)的中断连接是否已恢复,其中服务器(500、600)在向用户设备(700、30)传输与某图像帧对应的多个绘制资源时与用户设备(700、30)之间的连接发生中断;响应于服务器(500、600)与用户设备(700、30)的中断连接已恢复,服务器(500、600)确定用户设备(700、30)是否保存有多个绘制资源中的第一绘制资源;响应于用户设备(700、30)未保存第一绘制资源,服务器(500、600)向用户设备(700、30)发送第一绘制资源;服务器(500、600)向用户设备(700、30)发送绘制指令,用户设备(700、30)至少使用第一绘制资源执行绘制指令,得到所述图像帧的图像。

Description

一种图像绘制的方法、相关设备及系统
本申请要求2016年1月29日提交中国专利局、申请号为201610064037.X、发明名称为“一种图像绘制的方法、相关设备及系统”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及云技术领域,特别涉及一种图像绘制的方法、相关设备及系统。
背景技术
随着近年来终端技术和网络带宽的高速发展,云计算技术的日趋成熟催生了云交互系统,云交互式系统通常包括服务器和多个用户设备,服务器可以是集群服务器,多种交互式应用都可以运行在云交互系统中。
云交互系统中大部是基于视频流,也就是说服务器把图像渲染出来,然后压缩后传输到用户设备,这个过程需要很大的带宽,并需要大量服务器资源,如果用户设备断线,还需要重新上线发送完整视频流,这个过程也需要大量服务器存储资源进行视频流的保存,技术实现困难。
发明内容
本发明实施例提供了一种图像绘制的方法、相关设备及系统,节省了网络带宽,提高了传输效率且降低了实现难度。
本申请第一方面提供了一种图像绘制的方法,所述方法包括:
服务器确定与用户设备的中断连接是否已恢复,其中所述服务器在向所述用户设备传输与某图像帧对应的多个绘制资源时所述服务器与所述用户设备之间的连接发生中断;
响应于所述服务器与所述用户设备的中断连接已恢复,所述服务器确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源;
响应于所述用户设备未保存所述第一绘制资源,所述服务器向所述用户设备发送所述第一绘制资源;
所述服务器向所述用户设备发送绘制指令,所述用户设备至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
本申请第二方面提供了一种图像绘制的方法,包括:
用户设备确定与服务器的中断连接是否已恢复,其中所述用户设备在从所述服务器接收与某图像帧对应的多个绘制资源时所述用户设备与所述服务器之间的连接发生中断;
响应于所述用户设备与所述服务器的中断连接已恢复,所述用户设备接收所述服务器发送的所述多个绘制资源中的第一绘制资源;
所述用户设备接收所述服务器发送的绘制指令;
所述用户设备至少使用第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
本申请第三方面提供了一种服务器,包括:
第一确定单元,用于确定与用户设备的中断连接是否已恢复,其中所述服务器在向所述用户设备传输与某图像帧对应的多个绘制资源时所述服务器与所述用户设备之间的连接发生中断;
第二确定单元,用于响应于与所述用户设备的中断连接已恢复,确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源发送单元,用于:
响应于所述用户设备未保存所述第一绘制资源,向所述用户设备发送所述第一绘制资源;
向所述用户设备发送绘制指令,所述用户设备至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
本申请第四方面提供了一种用户设备,包括:
确定单元,用于确定与服务器的中断连接是否已恢复,其中所述用户设备在从所述服务器接收与某图像帧对应的多个绘制资源时所述用户设备与所述服务器之间的连接发生中断;
接收单元,用于响应于与所述服务器的中断连接已恢复,接收所述服务器发送的所述多个绘制资源中的第一绘制资源;接收所述服务器发送的绘制 指令;
处理单元,用于至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
本申请第五方面提供了一种云交互式系统,包括服务器和用户设备,所述服务器为如第三方面中任一所述的服务器,所述用户设备为如第四方面中任一所述的用户设备。
本申请第六方面提供了一种图像绘制装置,包括一个或多个处理器和存储器,所述存储器存储有程序指令,所述指令当由所述一个或多个处理器执行时,配置所述装置执行根据上述第一或第二方面所述的方法。
本申请第七方面提供一种计算机可读存储介质,存储有程序指令,所述指令当由计算装置的处理器执行时,配置所述装置执行根据上述第一或第二方面所述的方法。
从以上技术方案可以看出,本发明实施例具有以下优点:
在服务器与所述用户设备的中断连接恢复后,将用户设备中中断图像帧未保存的绘制资源发送到用户设备,使得用户设备和服务器实现资源的同步,同时发送相应的绘制指令,实现图像的显示,由于服务器和用户设备中断连接恢复后,服务器并不需要向用户设备发送全部的绘制数据,节省了网络带宽,提高了传输效率且降低了实现难度。
附图说明
图1是根据本发明实施例的云交互式系统的示意图;
图2是根据本发明一个实施例的图像绘制的方法的示意图;
图3是根据本发明另一实施例的图像绘制的方法的示意图;
图4是根据本发明又一实施例的图像绘制的方法的示意图;
图5是根据本发明一个实施例的服务器的示意图;
图6是根据本发明另一实施例的服务器的示意图;
图7是根据本发明一个实施例的用户设备的示意图;
图8是根据本发明另一实施例的用户设备的示意图。
具体实施方式
本发明实施例提供了一种图像绘制的方法、相关设备及系统,节省了网络带宽,提高了传输效率且降低了实现难度。
为了使本技术领域的人员更好地理解本申请的方案,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分的实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都应当属于本发明保护的范围。
本申请的说明书和权利要求书及上述附图中的术语“第一”、“第二”等(如果存在)是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便这里描述的实施例能够以除了在这里图示或描述的内容以外的顺序实施。此外,术语“包括”和“具有”以及他们的任何变形,意图在于覆盖不排他的包含,例如,包含了一系列步骤或单元的过程、方法、系统、产品或设备不必限于清楚地列出的那些步骤或单元,而是可包括没有清楚地列出的或对于这些过程、方法、产品或设备固有的其它步骤或单元。
如图1所示,为本发明实施例中提供的云交互式系统的示意图,所述云交互式系统包括用户设备和服务器,其中,服务器和用户设备通过网络进行数据交互,例如,服务器将录制的图像帧的绘制数据通过网络发送到用户设备,其中,绘制数据可以是绘制指令或绘制资源,绘制指令可以被用户设备使用执行相应的绘制资源,得到相应图像帧绘制后的图像,服务器、用户设备可以是下面实施例描述的任一种可能的服务器、用户设备。
下面首先介绍本发明实施例中图像绘制的方法,所述方法可以应用于所述云交互式系统。
请参阅图2,本发明实施例中图像绘制的方法一个实施例包括:
201、服务器在与所述用户设备的中断连接恢复后,确定所述用户设备是否保存有第一绘制资源。
可选的是,在步骤201之前,本发明实施例的图像绘制方法还包括服务器在向所述用户设备传输绘制资源时判断与所述用户设备之间的连接是否发 生中断,发生中断后,服务器确定与用户设备的中断连接是否已恢复。
在传输绘制资源时发生连接中断的图像帧也称作中断图像帧,该图像帧可以包括或对应于包括第一绘制资源在内的多个绘制资源。
在云交互式系统中,经常会有一些突发的状况导致服务器和用户设备中断连接,例如网络不稳定等,此时,在服务器中可以设置一资源缓存,用于保存服务器向用户设备发送的绘制资源,在服务器和用户设备中断连接恢复后,可以将资源缓存中的绘制资源同步到用户设备,以保证服务器和用户设备之间的绘制资源同步,在资源缓存中,同时可以将服务器发送的绘制指令保存在资源缓存中。
本发明实施例中,所述确定所述用户设备中中断图像帧未保存的第一绘制资源,有多种实现方式,下面分别进行说明。
(1)用户设备确定第一绘制资源并告知服务器;
具体的,所述确定所述用户设备中中断图像帧未保存的第一绘制资源,可以包括:
所述服务器向所述用户设备发送第一哈希值,所述第一哈希值用于所述用户设备确定所述用户设备中是否保存有所述第一绘制资源,例如所述第一哈希值与所述第一绘制资源对应;
所述服务器接收所述用户设备发送的资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
(2)服务器确定第一绘制资源
具体的,所述确定所述用户设备中中断图像帧未保存的第一绘制资源,可以包括:
所述服务器接收所述用户设备发送的第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存;
所述服务器根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。
其中,服务器根据第二哈希值,确定所述用户设备中未保存的所述第一绘制资源,具体可以是:服务器根据自身已保存的所有绘制资源,分别生成 对应的哈希值,在所生成的哈希值中有与所述第二哈希值不同的哈希值时,确定该不同的哈希值对应的绘制资源为所述用户设备中未保存的绘制资源,即所述用户设备中未保存的所述第一绘制资源。
或者,服务器根据第二哈希值,确定所述用户设备中未保存的所述第一绘制资源,可以是:服务器判断所述第二哈希值是否与第一哈希值相等(其中所述第一绘制资源与第一哈希值对应);所述服务器根据所述判断结果,确定所述用户设备是否保存有所述第一绘制资源。
本实施例中,哈希值可以是消息摘要算法第五版(Message Digest Algorithm MD5,MD5)、MD4等类型的哈希值,需要说明的是,在同一个技术方案中,涉及哈希值比对判断的过程,可以理解为同一类型的哈希值比对判断。
202、服务器向所述用户设备发送所述第一绘制资源;
在所述用户设备未保存所述第一绘制资源的情况下,所述服务器向所述用户设备发送所述第一绘制资源。
其中,所述第一绘制资源传输到所述用户设备后被所述用户设备缓存,用户设备通过接收服务器发送到的第一绘制资源,实现用户设备和服务器中绘制资源的同步。
在实际发送第一绘制资源的过程中,第一绘制资源的数据大小可能较大,此时,为了避免流量过大,可以先发低精度资源显示画面,再发高精度资源慢慢替换低精度资源的显示,例如可以先发第一绘制资源的压缩数据,再发第一绘制资源。
因此,此处所述服务器向所述用户设备发送所述第一绘制资源,可以包括:
所述服务器向所述用户设备发送第一资源,所述第一资源由所述第一绘制资源压缩后得到;
所述服务器向所述用户设备发送第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
203、服务器向所述用户设备发送绘制指令。
所述绘制指令被所述用户设备使用与所述绘制指令对应的绘制资源(例如所述第一绘制资源)执行,得到所述中断图像帧绘制后的图像。
而本发明实施例中在服务器在与所述用户设备的中断连接恢复后,将用户设备中中断图像帧未保存的绘制资源发送到用户设备,使得用户设备和服务器实现资源的同步,同时发送相应的绘制指令,实现图像的显示,由于服务器和用户设备中断连接恢复后,服务器并不需要向用户设备发送全部的绘制数据,节省了网络带宽,提高了传输效率且降低了实现难度。
下面介绍用户设备侧图像绘制的方法的实施例,所述方法应用于云交互式系统,所述云交互式系统包括用户设备和服务器。
请参阅图3,本发明实施例中图像绘制的方法的另一个实施例包括:
301、用户设备在与所述服务器的中断连接恢复后,接收所述服务器发送的第一绘制资源。
用户设备在接收到第一绘制资源后可以缓存所述第一绘制资源。
其中,在传输绘制资源时发生连接中断的图像帧称作中断图像帧,该图像帧可以包括或对应于包括第一绘制资源在内的多个绘制资源。所述第一绘制资源为所述用户设备中未保存的绘制资源,服务器发送给用户设备进行缓存,以备后续从服务器接收到相应的绘制指令后,使用该绘制资源执行相应的绘制指令,得到图像帧的图像。
可选的是,在步骤301之前,本发明实施例的图像绘制方法还包括用户设备确定与服务器的中断连接是否已恢复。
302、用户设备接收所述服务器发送的绘制指令。
用户设备接收所述服务器发送的绘制指令后可以调用所述绘制指令对应的绘制资源;
所述绘制指令对应的绘制资源可以是中断的图像帧包括或对应的所有绘制资源,或者这些绘制资源中的一部分。可选的,所述绘制指令对应的绘制资源至少包括所述第一绘制资源。
303、用户设备使用所述绘制指令对应的绘制资源执行所述绘制指令,得到所述中断图像帧绘制后的图像。
在所述第一绘制资源为所述用户设备中未保存的绘制资源时,所述接收所述服务器发送的中断图像帧的第一绘制资源之前,所述方法还可以包括确认第一绘制资源的过程,此过程具体实现方式有多种,下面分别进行介绍:
(1),所述接收所述服务器发送的中断图像帧的第一绘制资源之前,所述方法还包括:
所述用户设备接收所述服务器发送的第一哈希值;
所述用户设备根据所述第一哈希值确定所述用户设备中是否保存有所述第一绘制资源;
所述用户设备确定未保存有所述第一绘制资源时,向所述服务器发送资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
(2)所述接收所述服务器发送的中断图像帧的第一绘制资源之前,所述方法还包括:
所述用户设备向所述服务器发送第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存,以使所述服务器根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。
或者,所述接收所述服务器发送的中断图像帧的第一绘制资源之前,所述方法还包括:所述用户设备向所述服务器发送第二哈希值,服务器判断所述第二哈希值是否与第一哈希值相等(其中所述第一绘制资源与第一哈希值对应);所述服务器根据所述判断结果,确定所述用户设备是否保存有所述第一绘制资源。
在本发明的一些实施例中,所述接收所述服务器发送的中断图像帧的第一绘制资源,可以包括:
所述用户设备接收所述服务器发送的第一资源,所述第一资源由所述第一绘制资源压缩后得到;
所述用户设备接收所述服务器发送的第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制 资源。
下面以云交互式应用系统为云游戏系统为例,以一具体应用场景上述实施例中服务器和用户设备的云游戏客户端之间的交互进行介绍。
请参阅图4,本发明实施例中图像绘制的方法的另一个实施例,包括:
401、服务器在与云游戏客户端的中断连接恢复后,向所述用户设备发送MD5值;
所述MD5值用于所述用户设备确定所述用户设备中是否保存有绘制资源A;
402、云游戏客户端根据MD5值确定所述用户设备中是否保存有绘制资源A,若否,则执行步骤403;
403、云游戏客户端向所述服务器发送资源缺失响应;
其中,所述资源缺失响应用于指示所述服务器在所述云游戏客户端中未保存绘制资源A。
服务器接收到所述用户设备发送的资源缺失响应后,即可确定云游戏客户端中中断图像帧未保存的绘制资源A。
404、服务器向云游戏客户端发送绘制资源A;
此时,云游戏客户端中的绘制资源和服务器中实现了同步。
云游戏客户端接收绘制资源A并缓存;
405、服务器向所述用户设备发送绘制指令,云游戏客户端接收所述服务器发送的绘制指令,
406、云游戏客户端调用所述绘制指令对应的绘制资源,使用所述绘制指令对应的绘制资源执行所述绘制指令,得到所述中断图像帧绘制后的图像。
下面介绍本发明实施例中服务器的实施例,所述服务器应用于云交互式应用系统,所述云交互式应用系统还包括用户设备。
请参阅图5,本发明实施例中服务器500的一个实施例包括:
确定单元501,用于在与所述用户设备的中断连接恢复后,确定所述用户设备是否保存有第一绘制资源,
在传输绘制资源时发生连接中断的图像帧称作中断图像帧,该图像帧可 以包括或对应于多个绘制资源,所述多个绘制资源包括第一绘制资源。
发送单元502,用于向所述用户设备发送所述第一绘制资源。
在所述用户设备未保存所述第一绘制资源的情况下,发送单元502向所述用户设备发送所述第一绘制资源,所述第一绘制资源传输到所述用户设备后被所述用户设备缓存;
所述发送单元502还用于向所述用户设备发送绘制指令。
所述绘制指令被所述用户设备使用与所述绘制指令对应的绘制资源(例如所述第一绘制资源)执行,得到所述中断图像帧绘制后的图像。
可选的,所述确定单元501具体用于向所述用户设备发送第一哈希值,所述第一哈希值用于所述用户设备确定所述用户设备中是否保存有所述第一绘制资源,例如所述第一哈希值与所述第一绘制资源对应;接收所述用户设备发送的资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
可选的,所述确定单元501具体用于接收所述用户设备发送的第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存;根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。或者所述确定单元501接收所述用户设备发送的第二哈希值,判断所述第二哈希值是否与第一哈希值相等(其中所述第一绘制资源与第一哈希值对应);根据所述判断结果,确定所述用户设备是否保存有所述第一绘制资源。
可选的,所述发送单元502具体用于:
向所述用户设备发送第一资源,所述第一资源由所述第一绘制资源压缩后得到;
向所述用户设备发送第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
可选的,上述确定单元501是第二确定单元,服务器500还可以包括第一确定单元,用于判断与所述用户设备之间的连接是否发生中断和/或用于确 定与用户设备的中断连接是否已恢复。。
上面从单元化功能实体的角度对本发明实施例中的服务器进行了描述,下面从硬件处理的角度对本发明实施例中的服务器进行描述,请参阅图6,本发明实施例中的服务器600包括:
输入装置601、输出装置602、处理器603和存储器604(其中处理器603的数量可以一个或多个,图6中以一个处理器603为例)。在本发明的一些实施例中,输入装置601、输出装置602、处理器603和存储器604可通过总线或其它方式连接,其中,图6中以通过总线连接为例。
本发明实施例涉及的服务器可以具有比图6所示出的更多或更少的部件,可以组合两个或更多个部件,或者可以具有不同的部件配置或设置,各个部件可以在包括一个或多个信号处理和/或专用集成电路在内的硬件、软件或硬件和软件的组合实现。
其中,通过调用存储器604存储的操作指令,处理器603用于执行如下步骤:
所述服务器在与所述用户设备的中断连接恢复后,确定所述用户设备中中断图像帧未保存的第一绘制资源,所述中断图像帧为在传输绘制资源时发生连接中断的图像帧;
通过输出装置602向所述用户设备发送所述第一绘制资源,所述第一绘制资源传输到所述用户设备后被所述用户设备缓存;
通过输出装置602向所述用户设备发送绘制指令,所述绘制指令被所述用户设备使用与所述绘制指令对应的绘制资源执行,得到所述中断图像帧绘制后的图像。
可选的,通过调用存储器604存储的操作指令,处理器603具体用于执行如下步骤:
通过输出装置602向所述用户设备发送第一哈希值,所述第一哈希值用于所述用户设备确定所述用户设备中是否保存有所述第一绘制资源;
通过输入装置601接收所述用户设备发送的资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
可选的,通过调用存储器604存储的操作指令,处理器603具体用于执 行参照图2所描述的实施例的方法步骤。
可选的,通过调用存储器604存储的操作指令,处理器603具体用于执行如下步骤:
通过输入装置601接收所述用户设备发送的第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存;
根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。
可选的,通过调用存储器604存储的操作指令,处理器603具体用于执行如下步骤:
通过输出装置602向所述用户设备发送第一资源,所述第一资源由所述第一绘制资源压缩后得到;
通过输出装置602向所述用户设备发送第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
下面介绍本发明实施例中用户设备的实施例,所述用户设备应用于云交互式应用系统,所述云交互式应用系统还包括服务器。
请参阅图7,本发明实施例中用户设备700的一个实施例包括:
接收单元701,用于在与所述服务器的中断连接恢复后,接收所述服务器发送的中断图像帧的第一绘制资源,接收单元701还可以缓存所述第一绘制资源;
所述接收单元701还用于接收所述服务器发送的绘制指令,接收单元701还可以调用所述绘制指令对应的绘制资源;
处理单元702,用于使用所述绘制指令对应的绘制资源(例如第一绘制资源)执行所述绘制指令,得到所述中断图像帧绘制后的图像。
可选的,在所述接收单元701接收所述服务器发送的中断图像帧的第一绘制资源之前,所述接收单元还用于接收所述服务器发送的第一哈希值,所述第一哈希值与所述第一绘制资源对应;
所述处理单元702还用于根据所述第一哈希值确定所述用户设备中是否 保存有所述第一绘制资源;
所述用户设备还包括:
第一发送单元,用于在确定未保存有所述第一绘制资源时,向所述服务器发送资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
可选的,所述用户设备还包括:
第二发送单元,用于在所述接收单元接收所述服务器发送的中断图像帧的第一绘制资源之前,向所述服务器发送第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存,以使所述服务器根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。或者第二发送单元用于在所述接收单元接收所述服务器发送的第一绘制资源之前,向所述服务器发送第二哈希值,所述服务器根据所述第二哈希值是否与第一哈希值(第一绘制资源与第一哈希值对应)相等,确定所述用户设备是否保存有所述第一绘制资源。
可选的,所述接收单元具体用于:
接收所述服务器发送的第一资源,所述第一资源由所述第一绘制资源压缩后得到;
接收所述服务器发送的第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
上面从单元化功能实体的角度对本发明实施例中的用户设备进行了描述,下面从硬件处理的角度对本发明实施例中的用户设备进行描述,请参阅图8,所述用户设备30应用于云交互系统,所云交互系统包括用户设备和服务器,所述用户设备30包括中央处理器(Central Processing Unit,CPU)3101和图形处理器(Graphic Processing Unit,GPU)3102、收发器340、存储器350和输入/输出(I/O)设备330,输入/输出(I/O)设备330可以是键盘或鼠标,图形处理器3102用于图形渲染,存储器350可以包括只读存储器和随机存取存储器,并向处理器310提供操作指令和数据。存储器350的一部分还可以 包括非易失性随机存取存储器(NVRAM)。
在一些实施方式中,存储器350存储了如下的元素,可执行模块或者数据结构,或者他们的子集,或者他们的扩展集:
中央处理器3101控制用户设备30的操作。存储器350可以包括只读存储器和随机存取存储器,并向中央处理器3101提供指令和数据。存储器350的一部分还可以包括非易失性随机存取存储器(NVRAM)。具体的应用中用户设备30的各个组件通过总线系统320耦合在一起,其中总线系统320除包括数据总线之外,还可以包括电源总线、控制总线和状态信号总线等。但是为了清楚说明起见,在图中将各种总线都标为总线系统320。
上述本发明实施例揭示的方法可以应用于处理器310中,或者由处理器310实现。处理器310可能是一种集成电路芯片,具有信号的处理能力。在实现过程中,上述方法的各步骤可以通过处理器310中的硬件的集成逻辑电路或者软件形式的指令完成。上述的处理器310可以是通用处理器、数字信号处理器(DSP)、专用集成电路(ASIC)、现成可编程门阵列(FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件。可以实现或者执行本发明实施例中的公开的各方法、步骤及逻辑框图。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。结合本发明实施例所公开的方法的步骤可以直接体现为硬件译码处理器执行完成,或者用译码处理器中的硬件及软件模块组合执行完成。软件模块可以位于随机存储器,闪存、只读存储器,可编程只读存储器或者电可擦写可编程存储器、寄存器等本领域成熟的存储介质中。该存储介质位于存储器350,处理器310读取存储器350中的信息,结合其硬件完成上述方法的步骤。
可选的,通过调用存储器350存储的操作指令,用户设备30具体用于执行参照图3所描述的实施例的方法步骤。
在可选的,通过调用存储器350存储的操作指令(该操作指令可存储在操作系统中),用户设备30的各个部分执行下述操作:
所述收发器340用于所述用户设备在与所述服务器的中断连接恢复后,接收所述服务器发送的中断图像帧的第一绘制资源,并缓存所述第一绘制资 源,所述中断图像帧为在传输绘制资源时发生连接中断的图像帧;
所述收发器340还用于接收所述服务器发送的绘制指令;
所述图形处理器3102用于调用所述绘制指令对应的绘制资源,使用所述绘制指令对应的绘制资源执行所述绘制指令,得到所述中断图像帧绘制后的图像。
可选地,收发器340具体用于接收所述服务器发送的第一哈希值;
中央处理器3101具体用于根据所述第一哈希值确定所述用户设备中是否保存有所述第一绘制资源;
收发器340具体还用于确定未保存有所述第一绘制资源时,向所述服务器发送资源缺失响应,所述资源缺失响应用于指示所述服务器在所述用户设备中未保存所述第一绘制资源。
可选地,收发器340具体用于向所述服务器发送第二哈希值,所述第二哈希值用于指示所述服务器所述第二哈希值对应的第二绘制资源在所述用户设备中已保存,以使所述服务器根据所述第二哈希值,确定所述用户设备中未保存的所述第一绘制资源。
可选地,收发器340具体用于接收所述服务器发送的第一资源,所述第一资源由所述第一绘制资源压缩后得到;
收发器340具体用于还接收所述服务器发送的第二资源;
其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源;
输入/输出设备330还用于显示所述第二交互式应用界面。
以上的用户设备30可以参阅图3至图4部分的相关描述进行理解,本处不做过多赘述。
本发明实施例还提供一种计算机存储介质,其中,该计算机存储介质可存储有程序,该程序执行时包括上述方法实施例中记载的至少图像绘制的方法的方法的部分或全部步骤。
所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详述的部 分,可以参见其他实施例的相关描述。
需要说明的是,对于前述的各方法实施例,为了简单描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本发明并不受所描述的动作顺序的限制,因为依据本发明,某些步骤可以采用其他顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作和模块并不一定是本发明所必须的。
在本申请所提供的几个实施例中,应该理解到,所揭露的系统,装置和方法,可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。
另外,在本发明各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例所述方法的全部或部分步骤。而前述的存储介质包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、 磁碟或者光盘等各种可以存储程序代码的介质。
以上所述,以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。

Claims (23)

  1. 一种图像绘制的方法,包括:
    服务器确定与用户设备的中断连接是否已恢复,其中所述服务器在向所述用户设备传输与某图像帧对应的多个绘制资源时所述服务器与所述用户设备之间的连接发生中断;
    响应于所述服务器与所述用户设备的中断连接已恢复,所述服务器确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源;
    响应于所述用户设备未保存所述第一绘制资源,所述服务器向所述用户设备发送所述第一绘制资源;
    所述服务器向所述用户设备发送绘制指令,所述用户设备至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
  2. 根据权利要求1所述的方法,其中,所述确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源,包括:
    所述服务器向所述用户设备发送第一哈希值,所述第一哈希值与所述第一绘制资源对应;
    所述服务器接收所述用户设备发送的资源缺失响应,所述资源缺失响应指示所述用户设备未保存与所述第一哈希值对应的所述第一绘制资源。
  3. 根据权利要求1所述的方法,其中,所述第一绘制资源与第一哈希值对应,
    其中,所述确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源,包括:
    所述服务器接收所述用户设备发送的第二哈希值;
    所述服务器判断所述第二哈希值是否与所述第一哈希值相等;
    所述服务器根据所述判断结果,确定所述用户设备是否保存有所述第一绘制资源。
  4. 根据权利要求1至3中任一所述的方法,其中,所述服务器向所述用户设备发送所述第一绘制资源,包括:
    所述服务器向所述用户设备发送第一资源,所述第一资源由所述第一绘制资源压缩后得到;
    在发送第一资源后,所述服务器向所述用户设备发送第二资源,其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
  5. 根据权利要求1所述的方法,还包括:
    所述服务器在向所述用户设备传输所述多个绘制资源时判断与所述用户设备之间的连接是否发生中断。
  6. 根据权利要求1所述的方法,其中,所述用户设备和所述服务器位于云交互式系统中。
  7. 一种图像绘制的方法,包括:
    用户设备确定与服务器的中断连接是否已恢复,其中所述用户设备在从所述服务器接收与某图像帧对应的多个绘制资源时所述用户设备与所述服务器之间的连接发生中断;
    响应于所述用户设备与所述服务器的中断连接已恢复,所述用户设备接收所述服务器发送的所述多个绘制资源中的第一绘制资源;
    所述用户设备接收所述服务器发送的绘制指令;
    所述用户设备至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
  8. 根据权利要求7所述的方法,其中,所述接收所述服务器发送的第一绘制资源之前,所述方法还包括:
    所述用户设备接收所述服务器发送的第一哈希值,所述第一哈希值与所述第一绘制资源对应;
    所述用户设备根据所述第一哈希值确定所述用户设备是否保存有所述第一绘制资源;
    响应于所述用户设备未保存有所述第一绘制资源,所述用户设备向所述服务器发送资源缺失响应,所述资源缺失响应指示所述用户设备未保存所述第一绘制资源。
  9. 根据权利要求7所述的方法,其中,所述第一绘制资源与第一哈希值对应,
    其中,所述接收所述服务器发送的第一绘制资源之前,所述方法还包括:
    所述用户设备向所述服务器发送第二哈希值,其中所述服务器根据所述第二哈希值是否与所述第一哈希值相等,确定所述用户设备是否保存有所述第一绘制资源。
  10. 根据权利要求7-9任一所述的方法,其中,所述接收所述服务器发送的第一绘制资源,包括:
    所述用户设备接收所述服务器发送的第一资源,所述第一资源由所述第一绘制资源压缩后得到;
    在接收第一资源后,所述用户设备接收所述服务器发送的第二资源,其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
  11. 根据权利要求7所述的方法,其中,所述用户设备和所述服务器位于云交互式系统中。
  12. 一种服务器,包括:
    第一确定单元,用于确定与用户设备的中断连接是否已恢复,其中所述服务器在向所述用户设备传输与某图像帧对应的多个绘制资源时所述服务器与所述用户设备之间的连接发生中断;
    第二确定单元,用于响应于与所述用户设备的中断连接已恢复,确定所述用户设备是否保存有所述多个绘制资源中的第一绘制资源;
    发送单元,用于:
    响应于所述用户设备未保存所述第一绘制资源,向所述用户设备发送所述第一绘制资源;
    向所述用户设备发送绘制指令,所述用户设备至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
  13. 根据权利要求12所述的服务器,其中,所述第二确定单元还用于:
    向所述用户设备发送第一哈希值,所述第一哈希值与所述第一绘制资源对应;
    接收所述用户设备发送的资源缺失响应,所述资源缺失响应指示所述用户设备未保存与所述第一哈希值对应的所述第一绘制资源。
  14. 根据权利要求12所述的服务器,其中,所述第一绘制资源与第一哈 希值对应,
    其中,所述第二确定单元还用于:
    接收所述用户设备发送的第二哈希值;
    判断所述第二哈希值是否与所述第一哈希值相等;
    根据所述判断结果,确定所述用户设备是否保存有所述第一绘制资源。
  15. 根据权利要求12至14中任一所述的服务器,其中,所述发送单元还用于:
    向所述用户设备发送第一资源,所述第一资源由所述第一绘制资源压缩后得到;
    在发送第一资源后,向所述用户设备发送第二资源,其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
  16. 根据权利要求12所述的服务器,所述第一确定单元还用于:
    在向所述用户设备传输所述多个绘制资源时判断与所述用户设备之间的连接是否发生中断。
  17. 一种用户设备,包括:
    确定单元,用于确定与服务器的中断连接是否已恢复,其中所述用户设备在从所述服务器接收与某图像帧对应的多个绘制资源时所述用户设备与所述服务器之间的连接发生中断;
    接收单元,用于:
    响应于与所述服务器的中断连接已恢复,接收所述服务器发送的所述多个绘制资源中的第一绘制资源;
    接收所述服务器发送的绘制指令;
    处理单元,用于至少使用所述第一绘制资源执行所述绘制指令,得到所述图像帧的图像。
  18. 根据权利要求17所述的用户设备,
    其中,所述接收单元在接收所述服务器发送的第一绘制资源之前,还接收所述服务器发送的第一哈希值,所述第一哈希值与所述第一绘制资源对应;
    所述处理单元,还用于根据所述第一哈希值确定所述用户设备是否保存 有所述第一绘制资源;
    所述用户设备还包括:
    第一发送单元,用于响应于所述用户设备未保存有所述第一绘制资源,向所述服务器发送资源缺失响应,所述资源缺失响应指示所述用户设备未保存所述第一绘制资源。
  19. 根据权利要求17所述的用户设备,其中,所述第一绘制资源与第一哈希值对应,
    其中,所述用户设备还包括:
    第二发送单元,用于在所述接收单元接收所述服务器发送的第一绘制资源之前,向所述服务器发送第二哈希值,所述服务器根据所述第二哈希值是否与所述第一哈希值相等,确定所述用户设备是否保存有所述第一绘制资源。
  20. 根据权利要求17至19中任一所述的用户设备,其中,所述接收单元还用于:
    接收所述服务器发送的第一资源,所述第一资源由所述第一绘制资源压缩后得到;
    在接收第一资源后,接收所述服务器发送的第二资源,其中,所述第二资源由所述第一绘制资源压缩后得到,所述第一资源的数据精度低于所述第二资源的数据精度,或者所述第二资源为所述第一绘制资源。
  21. 一种云交互式系统,包括如权利要求12至16中任一所述的服务器和如权利要求17至20中任一所述的用户设备。
  22. 一种图像绘制装置,包括:
    一个或多个处理器,和
    存储器,所述存储器存储有程序指令,所述指令当由所述一个或多个处理器执行时,配置所述装置执行根据权利要求1-11中任一项所述的方法。
  23. 一种计算机可读存储介质,存储有程序指令,所述指令当由计算装置的处理器执行时,配置所述装置执行根据权利要求1-11中任一项所述的方法。
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