WO2017012362A1 - 调整虚拟物件在虚拟空间中姿态角的方法及装置 - Google Patents

调整虚拟物件在虚拟空间中姿态角的方法及装置 Download PDF

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WO2017012362A1
WO2017012362A1 PCT/CN2016/076520 CN2016076520W WO2017012362A1 WO 2017012362 A1 WO2017012362 A1 WO 2017012362A1 CN 2016076520 W CN2016076520 W CN 2016076520W WO 2017012362 A1 WO2017012362 A1 WO 2017012362A1
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attitude angle
initial
trigger condition
current
angle
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PCT/CN2016/076520
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English (en)
French (fr)
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张大为
龙寿伦
李刚
张丰学
熊旭
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深圳多新哆技术有限责任公司
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Publication of WO2017012362A1 publication Critical patent/WO2017012362A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer

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  • the present invention relates to the field of virtual reality, and in particular, to a method and apparatus for adjusting an attitude angle of a virtual object in a virtual space.
  • Virtual Reality (VR) technology refers to the use of electronic devices to construct a virtual space, and provides users with a technology for visual, auditory and other sensory simulations according to the virtual space.
  • the use of virtual reality technology allows the user to interact with virtual objects in the virtual space, providing the user with an experience of visual, auditory, tactile, and the like.
  • the electronic device constructs the virtual space
  • the virtual objects corresponding to the slave devices also move correspondingly in the virtual space, so that the user can interact with the virtual objects in the virtual space.
  • a virtual palm can be set in the virtual space, and the virtual palm corresponds to the data glove in the real space.
  • the virtual palm also rotates correspondingly. So that the user can control the objects in the virtual space and realize the interaction between the user and the virtual objects in the possible space.
  • the corresponding virtual object in order to ensure that the interaction between the user and the virtual object in the virtual space can be realized, when the posture angle changes in the real space from the device, the corresponding virtual object also performs the corresponding attitude angle change in the virtual space. .
  • Embodiments of the present invention provide a method and apparatus for adjusting an attitude angle of a virtual object in a virtual space to meet a technical requirement of adjusting an attitude angle of a virtual object in a virtual space according to a change in attitude angle of the peripheral device.
  • an embodiment of the present invention provides a method for adjusting an attitude angle of a virtual object in a virtual space, the method comprising: detecting, by the master device, whether a predetermined trigger condition for adjusting an attitude angle of an object corresponding to the slave device in the virtual space is satisfied; When the predetermined trigger condition is met, the master device acquires an initial posture angle and a current attitude angle, wherein the initial posture angle refers to that the slave device is in a real space preset coordinate system when the predetermined trigger condition is satisfied.
  • An attitude angle where the current attitude angle refers to an attitude angle of the slave device in the real space coordinate system after the predetermined trigger condition is met and a specified duration is passed; the master device adopts the predetermined trigger condition
  • the calculation manner is: calculating a target attitude angle corresponding to the current posture angle according to the initial posture angle; the master device adjusts the posture of the virtual object to a posture indicated by the target posture angle in the specified coordinate system.
  • the master device calculates a target attitude angle corresponding to the current posture angle according to the initial posture angle by using a calculation manner corresponding to the predetermined trigger condition
  • the method includes: the master device determines a first attitude angle conversion function corresponding to the predetermined trigger condition, and the first attitude angle conversion function is configured to calculate the posture by using the initial posture angle and the current attitude angle as input parameters
  • the main device uses the initial attitude angle and the current attitude angle as input parameters, and uses the first attitude angle conversion function to calculate the target attitude angle.
  • the master device adopts a calculation manner corresponding to the predetermined trigger condition, and calculates a target attitude angle corresponding to the current posture angle according to the initial posture angle
  • the method includes: the master device determines a second attitude angle conversion function corresponding to the predetermined trigger condition, and the second attitude angle conversion function is configured to input the initial posture angle, the current posture angle, and the specified duration
  • the parameter calculates a virtual space initial attitude angle; the master device uses the initial attitude angle, the current attitude angle, and the specified duration as input parameters, and uses the second attitude angle conversion function to calculate the target initial attitude angle.
  • the predetermined triggering condition includes: a specified button on the slave device is pressed; or the slave device is located in a specified space of a real space Internal; or, a collision event occurs between the slave device and other devices; or the master device or the slave device starts.
  • the method further includes: when the predetermined trigger condition is met, The master device acquires initial three-dimensional coordinates and current three-dimensional coordinates, wherein the initial three-dimensional coordinates refer to position coordinates of the slave device in a real space coordinate system when the predetermined trigger condition is satisfied, and the current three-dimensional coordinates refer to a position coordinate of the slave device in the real space coordinate system after the predetermined trigger condition is satisfied and a specified time length, the real space coordinate system is a three-dimensional coordinate established with a specified point in the real space as an origin
  • the master device calculates the current current according to the initial three-dimensional coordinates by using a calculation manner corresponding to the predetermined trigger condition.
  • the target three-dimensional coordinates corresponding to the three-dimensional coordinates the master device adjusts the virtual object to a position indicated by the target three-dimensional coordinates in any one of the specified coordinate systems in the virtual space.
  • the master device calculates the current current according to the initial three-dimensional coordinates by using a calculation manner corresponding to the predetermined trigger condition
  • the target three-dimensional coordinates corresponding to the three-dimensional coordinates include: the master device determines a first action function corresponding to the predetermined trigger condition, and the first action function is configured to calculate, by using the initial three-dimensional coordinates and the current three-dimensional coordinates as input parameters The three-dimensional coordinates; the master device takes the initial three-dimensional coordinates and the current three-dimensional coordinates as input parameters, and uses the first action function to calculate the target three-dimensional coordinates.
  • the master device calculates the current current according to the initial three-dimensional coordinates by using a calculation manner corresponding to the predetermined trigger condition
  • the target three-dimensional coordinates corresponding to the three-dimensional coordinates include: the master device determines a second action function corresponding to the predetermined trigger condition, the second action function is configured to use the initial three-dimensional coordinates, the current three-dimensional coordinates, and the designation
  • the duration calculates the virtual space target three-dimensional coordinates for the input parameter; the master device uses the initial three-dimensional coordinates, the current three-dimensional coordinates, and the specified duration as input parameters, and uses the second action function to calculate the target three-dimensional coordinates.
  • the embodiment of the present invention further provides a device for adjusting an attitude angle of a virtual object in a virtual space, the device comprising: a detecting unit, configured to detect whether the posture angle of the object corresponding to the adjustment device in the virtual space is adjusted a predetermined triggering condition; an acquiring unit, configured to acquire an initial attitude angle and a current attitude angle when the predetermined trigger condition is satisfied, wherein the initial posture angle refers to the slave device when the predetermined trigger condition is met a posture angle in a real-time preset coordinate system, where the current attitude angle refers to an attitude angle of the slave device in the real space coordinate system after the predetermined trigger condition is satisfied and a specified length of time is passed; And calculating, by using a calculation manner corresponding to the predetermined trigger condition, a target attitude angle corresponding to the current posture angle according to the initial posture angle; and an adjustment unit, configured to adjust an attitude of the virtual object to the Specifies the pose indicated by the target pose angle in the coordinate system.
  • the calculating unit includes: a first determining subunit, configured to determine a first attitude angle conversion function corresponding to the predetermined trigger condition, where The first attitude angle conversion function is configured to calculate the attitude angle by using the initial attitude angle and the current attitude angle as input parameters; a first calculation subunit, configured to use the initial attitude angle and the current attitude angle For the input parameters, the target attitude angle is calculated using the first attitude angle conversion function.
  • the calculating unit includes: Determining a subunit for determining a second attitude angle conversion function corresponding to the predetermined trigger condition, the second attitude angle conversion function for using the initial attitude angle, the current attitude angle, and the specified duration Calculating a virtual space initial attitude angle for the input parameter; a second calculating subunit, configured to calculate, by using the second attitude angle conversion function, the initial attitude angle, the current attitude angle, and the specified duration as input parameters The target initial attitude angle.
  • the device can adjust the display angle of the virtual object in the virtual space according to the change of the slave device in the real space, thereby realizing the corresponding virtual when the device changes the angle in the real space.
  • the object is also adjusted in the same angle in the virtual space.
  • FIG. 1 is a flow chart of an embodiment of a method for adjusting a posture angle of a virtual object in a virtual space according to the present invention
  • FIG. 2 is a flow chart of another embodiment of a method for adjusting an attitude angle of a virtual object in a virtual space according to the present invention
  • FIG. 3 is a schematic structural diagram of an apparatus for adjusting an attitude angle of a virtual object in a virtual space according to the present invention.
  • FIG. 1 a flow chart of an embodiment of a method for adjusting a posture angle of a virtual object in a virtual space according to the present invention is shown.
  • the method may be performed by a Virtual Reality (VR) device, and the VR device may be a VR glasses, a VR helmet, or the like, and the peripheral device may have a display space attitude angle acquisition and reporting capability. device of.
  • the method comprises the following steps:
  • Step 101 The master device detects whether a predetermined trigger condition for adjusting an attitude angle of the object corresponding to the slave device in the virtual space is satisfied.
  • the predetermined trigger condition may be set as needed, or may be pressed from a specified button on the slave device; or the slave device is located within a specified space of the real space; or the slave device and A collision event occurs between other devices; or, the master device or the slave device starts up.
  • the master device may periodically detect whether the predetermined trigger condition is met, and may also detect whether the predetermined trigger condition is met according to the trigger information. For example, when the trigger condition is a slave device startup, the master device may periodically detect whether the slave device is started; whether the slave device is enabled may be determined according to whether the slave device reports the activated indication information.
  • Step 102 When the predetermined trigger condition is met, the master device acquires an initial posture angle and a current posture angle, where the initial posture angle refers to that the slave device is preset in a real space when the predetermined trigger condition is met.
  • An attitude angle in a coordinate system the current attitude angle being an attitude angle of the slave device in the real space coordinate system after the predetermined trigger condition is satisfied and a specified length of time has elapsed.
  • the master device may acquire the initial attitude angle M1 of the slave device and the current attitude angle M2.
  • Step 103 The master device calculates a target attitude angle corresponding to the current posture angle according to the initial posture angle by using a calculation manner corresponding to the predetermined trigger condition.
  • the attitude angle conversion function corresponding to the predetermined trigger condition may be first determined, and the attitude angle conversion function may be configured to use the initial attitude angle M1 and the current attitude angle M2 as The input parameter calculates a first attitude angle conversion function of the target attitude angle N, or may also include calculating the target attitude angle with the initial attitude angle M1, the current attitude angle M2, and the specified duration t as input parameters The second attitude angle conversion function of N.
  • the first attitude angle conversion function may be represented by f(M1, M2)
  • the second attitude angle conversion function may be represented by f(M1, M2, t).
  • the specific content of the first attitude angle conversion function and the second attitude angle conversion function may also be different according to actual requirements.
  • the master device may first determine a first attitude angle conversion function corresponding to the predetermined trigger condition, the first attitude angle conversion function for calculating the posture with the initial attitude angle and the current attitude angle as input parameters State angle; then using the initial attitude angle and the current attitude angle as input parameters, using the first attitude angle conversion function to calculate the attitude angle.
  • the master device may first determine a second attitude angle conversion function corresponding to the predetermined trigger condition, the second attitude angle conversion function for using the initial attitude angle, the current attitude angle, and the designation Calculating a virtual space initial attitude angle for the input parameter; then using the second attitude angle conversion function to calculate the initial posture of the virtual space by using the initial attitude angle, the current attitude angle, and the specified duration as input parameters angle.
  • the master device may directly use the attitude angle as the target attitude angle N for indicating the virtual object display position, or may use the attitude angle as a virtual
  • the space initial target attitude angle Nt is further calculated to obtain the target attitude angle N.
  • the value M of M2-M1 may be used as the target attitude angle N as needed; or may be further performed according to the specified reference point in the virtual space. Calculate, taking M+K as the value as the target attitude angle N.
  • Step 104 The master device adjusts the posture of the virtual object to the posture indicated by the target posture angle in the specified coordinate system.
  • the virtual object may be set at an angle indicated by the target attitude angle N, thereby adjusting the display angle of the virtual object in the virtual space according to the angle change of the slave device in the real space.
  • the master device can adjust the display angle of the virtual object in the virtual space according to the change of the slave device in the real space, so that when the device changes its angle in the real space, the corresponding virtual object is also Make the appropriate angle adjustments in the virtual space.
  • the method may further include:
  • Step 105 When the predetermined trigger condition is met, the master device acquires an initial three-dimensional coordinate E1 and a current three-dimensional coordinate E2, wherein the initial three-dimensional coordinate E1 refers to that the slave device is in reality when the predetermined trigger condition is met.
  • the current three-dimensional coordinate E2 is a position coordinate of the slave device in the real space coordinate system after the predetermined trigger condition is satisfied and a specified time length t is passed, the real space
  • the coordinate system is a three-dimensional coordinate system established with the specified point in the real space as the origin.
  • the master device may acquire the initial three-dimensional coordinates E1 of the slave device and the current three-dimensional coordinates E2.
  • Step 106 The master device calculates a target three-dimensional coordinate V corresponding to the current three-dimensional coordinate E2 according to the initial three-dimensional coordinate E1 by using a calculation manner corresponding to the predetermined trigger condition.
  • an action function corresponding to the predetermined trigger condition may be first determined, and the action function may include calculating the initial three-dimensional coordinate E1 and the current three-dimensional coordinate E2 as input parameters.
  • the first action function of the target three-dimensional coordinate V or may also include a second action function for calculating the target three-dimensional coordinate V with the initial three-dimensional coordinate E1, the current three-dimensional coordinate E2, and the specified time length t as input parameters .
  • the first action function is represented by f(E1, E2)
  • the second action function can be represented by f(E1, E2, t).
  • the master device may first determine a first action function corresponding to the predetermined trigger condition, the first action function for calculating the three-dimensional coordinates by using the initial three-dimensional coordinates and the current three-dimensional coordinates as input parameters;
  • the initial three-dimensional coordinates and the current three-dimensional coordinates are input parameters, and the three-dimensional coordinates are calculated using the first motion function.
  • the master device may first determine a second action function corresponding to the predetermined trigger condition, where the second action function is configured to use the initial three-dimensional coordinates, the current three-dimensional coordinates, and the specified duration as input parameters Calculating the virtual space target three-dimensional coordinates; then using the initial three-dimensional coordinates, the current three-dimensional coordinates, and the specified duration as input parameters, and using the second motion function to calculate the target three-dimensional coordinates.
  • the second action function is configured to use the initial three-dimensional coordinates, the current three-dimensional coordinates, and the specified duration as input parameters Calculating the virtual space target three-dimensional coordinates; then using the initial three-dimensional coordinates, the current three-dimensional coordinates, and the specified duration as input parameters, and using the second motion function to calculate the target three-dimensional coordinates.
  • the master device After calculating the three-dimensional coordinates using the first action function or the second action function, the master device can directly directly directly
  • the dimensional coordinate is used as the target three-dimensional coordinate V for indicating the virtual object display position, and the three-dimensional coordinate may be used as the virtual space initial target three-dimensional coordinate Vt, and the target three-dimensional coordinate V is further calculated.
  • the value E of E2-E1 may be used as the target three-dimensional coordinate V as needed; or may be further calculated according to the specified reference point in the virtual space.
  • E+Z is taken as the value as the target three-dimensional coordinate V.
  • Step 107 Adjust the virtual object to a position indicated by the target three-dimensional coordinate V in any one of the specified coordinate systems in the virtual space.
  • the virtual object may be set at a position indicated by the target three-dimensional coordinate V, thereby realizing adjustment of the display position of the virtual object in the virtual space according to the position change of the slave device in the real space.
  • the master device can adjust the position of the virtual object in the virtual space according to the movement of the slave device in the real space, so that when the device moves in the real space, the corresponding virtual object is also performed in the virtual space.
  • the corresponding move can be adjusted.
  • the embodiment of the invention further provides means for adjusting the attitude angle of the virtual object in the virtual space.
  • FIG. 3 is a schematic structural diagram of an apparatus for adjusting a position of a virtual object in a virtual space according to the present invention.
  • the apparatus may include: a detecting unit 301, an obtaining unit 302, a calculating unit 303, and an adjusting unit 304.
  • the detecting unit 301 is configured to detect whether a predetermined trigger condition for adjusting an attitude angle of the object corresponding to the slave device in the virtual space is satisfied.
  • the acquiring unit 302 is configured to acquire the initial posture angle and the current posture when the predetermined trigger condition is satisfied.
  • the initial attitude angle refers to an attitude angle of the slave device in a real space preset coordinate system when the predetermined trigger condition is satisfied
  • the current posture angle refers to satisfying the predetermined trigger bar a posture angle of the slave device in the real space coordinate system after a specified length of time
  • the calculation unit 303 is configured to calculate a position according to the initial posture angle by using a calculation manner corresponding to the predetermined trigger condition The target attitude angle corresponding to the current attitude angle
  • the adjusting unit 304 is configured to adjust the posture of the virtual object to the posture indicated by the target attitude angle in the specified coordinate system.
  • the calculating unit 303 includes: a first determining subunit, configured to determine a first attitude angle conversion function corresponding to the predetermined trigger condition, where the first posture angle conversion function is used to start with The attitude angle and the current attitude angle calculate the attitude angle as an input parameter; the first calculation subunit is configured to use the first attitude angle conversion function by using the initial attitude angle and the current attitude angle as input parameters The target attitude angle is calculated.
  • the calculating unit 303 includes: a second determining subunit, configured to determine a second attitude angle conversion function corresponding to the predetermined trigger condition, where the second posture angle conversion function is used to start with The attitude angle, the current attitude angle, and the specified duration are used to calculate a virtual space initial attitude angle for the input parameter; the second calculation subunit is configured to input the initial attitude angle, the current attitude angle, and the specified duration And calculating a target initial attitude angle using the second attitude angle conversion function.
  • the device can adjust the display angle of the virtual object in the virtual space according to the change of the slave device in the real space, so that when the device changes the angle in the real space, the corresponding virtual object is The corresponding angle adjustment is also made in the virtual space.
  • the techniques in the embodiments of the present invention can be implemented by means of software plus a necessary general hardware platform. Based on such understanding, the technical solution in the embodiments of the present invention may be embodied in the form of a software product in essence or in the form of a software product, which may be stored in a storage medium such as a ROM/RAM. , a disk, an optical disk, etc., including instructions for causing a computer device (which may be a personal computer, server, or network device, etc.) to perform the methods described in various embodiments of the present invention or portions of the embodiments.
  • a computer device which may be a personal computer, server, or network device, etc.

Abstract

本发明实施例公开了调整虚拟物件在虚拟空间中姿态角的方法及装置。所述方法包括:检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;当所述预定触发条件满足时,获取初始姿态角及当前姿态角,采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。采用本发明提供的方法及装置,设备可以根据从设备在现实空间中的角度变化,对应调整虚拟物件在虚拟空间中的显示角度,从而实现在设备在现实空间中发生角度变化时,对应的虚拟物件在也在虚拟空间中进行相应的角度调整。

Description

调整虚拟物件在虚拟空间中姿态角的方法及装置
本申请要求于2015年7月22日提交中国专利局、申请号为201510432251.1、发明名称为“调整虚拟物件在虚拟空间中姿态角的方法及装置”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本发明涉及虚拟现实领域,尤其涉及调整虚拟物件在虚拟空间中姿态角的方法及装置。
背景技术
虚拟现实(Virtual Reality,简称VR)技术是指利用电子设备构建一个虚拟空间,并且根据该虚拟空间为用户提供关于视觉、听觉等感官模拟的一种技术。采用虚拟现实技术可以使用户与该虚拟空间内的虚拟物件进行互动,为用户提供如同身历其境的视觉、听觉、触觉等体验。
为增强虚拟空间的真实性,实现用户与虚拟空间中虚拟物件的交互,电子设备在构建虚拟空间时,常常需要预先选择现实世界中存在的一些从设备,并对应在虚拟空间中构建与这些该从设备相对应的虚拟物件。当用户在现实空间中移动这些从设备时,这些从设备对应的虚拟物件也会在虚拟空间中对应进行移动,从而可以实现用户与虚拟空间中虚拟物件的交互。例如,在构建虚拟空间时,可以在虚拟空间中设置一个虚拟手掌,该虚拟手掌与现实空间中的数据手套相对应,当用户在现实空间中转动该数据手套时,该虚拟手掌也对应进行转动,从而使用户可以控制虚拟空间中物件,实现用户与可能空间中虚拟物件的交互。
由此可以看出,为确保用户与虚空间中虚拟物件的交互能够实现,就需要从设备在现实空间中发生姿态角变化时,对应的虚拟物件在也在虚拟空间中进行相应的姿态角变化。
发明内容
本发明实施例提供了调整虚拟物件在虚拟空间中姿态角的方法及装置,以满足根据外设设备的姿态角变化调整虚拟物件在虚拟空间中的姿态角的技术需求。
第一方面,本发明实施例提供了一种调整虚拟物件在虚拟空间中姿态角的方法,该方法包括:主设备检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;当所述预定触发条件满足时,主设备获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角;主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;主设备将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
结合第一方面,在第一方面第一种可能的实现方式中,主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角包括:主设备确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿态角;主设备以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述目标姿态角。
结合第一方面,在第一方面第二种可能的实现方式中,主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角包括:主设备确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;主设备以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述目标初始姿态角。
结合第一方面,在第一方面第三种可能的实现方式中,所述预定触发条件包括:所述从设备上的指定按钮被按下;或者,所述从设备位于现实空间的指定空间范围内;或者,所述从设备与其他设备之间发生碰撞事件;或者,主设备或从设备启动。
结合第一方面或第一方面第一至三种可能的实现方式中任意一种,在第一方面第四中可能的实现方式中,所述方法还包括:当所述预定触发条件满足时,主设备获取初始三维坐标及当前三维坐标,其中,所述初始三维坐标是指在满足所述预定触发条件时,所述从设备在现实空间坐标系中的位置坐标,所述当前三维坐标是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的位置坐标,所述现实空间坐标系为以现实空间中以指定点为原点所建立的三维坐标系;主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前 三维坐标对应的目标三维坐标;主设备将所述虚拟物件调整至所述虚拟空间中任意一个指定坐标系中所述目标三维坐标所指示的位置。
结合第一方面第四种可能的实现方式,在第一方面第五种可能的实现方式中,主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前三维坐标对应的目标三维坐标包括:主设备确定与所述预定触发条件相对应的第一动作函数,所述第一动作函数用于以所述初始三维坐标及所述当前三维坐标为输入参数计算所述三维坐标;主设备以所述初始三维坐标及所述当前三维坐标为输入参数,使用所述第一动作函数计算出所述目标三维坐标。
结合第一方面第四种可能的实现方式,在第一方面第六种可能的实现方式中,主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前三维坐标对应的目标三维坐标包括:主设备确定与所述预定触发条件相对应的第二动作函数,所述第二动作函数用于以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数计算虚拟空间目标三维坐标;主设备以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数,使用所述第二动作函数计算出所述目标三维坐标。
第二方面,本发明实施例还提供了一种调整虚拟物件在虚拟空间中姿态角的装置,所述装置包括:检测单元,用于检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;获取单元,用于当所述预定触发条件满足时,获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角;计算单元,用于采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;调整单元,用于将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
结合第二方面,在第二方面第一种可能的实现方式中,所述计算单元包括:第一确定子单元,用于确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿态角;第一计算子单元,用于以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述目标姿态角。
结合第二方面,在第二方面第二种可能的实现方式中,所述计算单元包括:第二 确定子单元,用于确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;第二计算子单元,用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述目标初始姿态角。
本发明实施例中检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;当所述预定触发条件满足时,获取初始姿态角及当前姿态角,采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。采用本发明提供的方法及装置,设备可以根据从设备在现实空间中的角度变化,对应调整虚拟物件在虚拟空间中的显示角度,从而实现在设备在现实空间中发生角度变化时,对应的虚拟物件在也在虚拟空间中进行相应的角度调整。
附图说明
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,对于本领域普通技术人员而言,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为本发明调整虚拟物件在虚拟空间中姿态角的方法一个实施例的流程图;
图2为本发明调整虚拟物件在虚拟空间中姿态角的方法另一个实施例的流程图;
图3为本发明调整虚拟物件在虚拟空间中姿态角的装置一个实施例的结构示意图。
具体实施方式
下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整的描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。
参见图1,为本发明调整虚拟物件在虚拟空间中姿态角的方法一个实施例的流程图。该方法可以由虚拟现实(Virtual Reality,简称VR)设备执行,所述VR设备可以是VR眼镜、VR头盔等,所述外设设备可以具有显示空间姿态角获取和上报能力 的设备。该方法包括如下步骤:
步骤101,主设备检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件。
其中,所述预定触发条件可以根据需要进行设置,可以是从所述从设备上的指定按钮被按下;或者,所述从设备位于现实空间的指定空间范围内;或者,所述从设备与其他设备之间发生碰撞事件;或者,主设备或从设备启动等。
主设备可以周期性检测是否满足预定触发条件,也可以根据触发信息检测是否满足预定触发条件。例如,当所述触发条件为从设备启动时,主设备可以周期性检测从设备是否启动;可以根据从设备是否上报已启动指示信息判断是从设备是否启动。
步骤102,当所述预定触发条件满足时,主设备获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角。
在满足预定触发条件时,主设备可以获取从设备的初始姿态角M1及当前姿态角M2。
步骤103,主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角。
在计算目标姿态角N时,可以首先确定与所述预定触发条件相对应的姿态角转换函数,所述姿态角转换函数可以包括用于以所述初始姿态角M1及所述当前姿态角M2为输入参数计算所述目标姿态角N的第一姿态角转换函数,或者也可以包括用于以所述初始姿态角M1、所述当前姿态角M2及指定时长t为输入参数计算所述目标姿态角N的第二姿态角转换函数。
所述第一姿态角转换函数可以用f(M1,M2)表示,所述第二姿态角转换函数可以用f(M1,M2,t)表示。根据实际需求的不同,所述第一姿态角转换函数及第二姿态角转换函数的具体内容也可以各不相同,例如,所述第一姿态角转换函数可以为f(M1,M2)=M2-M1,所述第二姿态角转换函数可以为f(M1,M2,t)=(M2-M1)×t等。
主设备可以首先确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿 态角;然后以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述姿态角。
或者,主设备也可以首先确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;然后以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述虚拟空间初始姿态角。
使用第一姿态角转换函数或第二姿态角转换函数计算出姿态角之后,主设备可以直接将该姿态角作为用于指示虚拟物件显示位置的目标姿态角N,也可将该姿态角作为虚拟空间初始目标姿态角Nt,进一步计算后得出所述目标姿态角N。
主设备可以根据所述虚拟空间初始目标姿态角Nt及指定参考点姿态角计算出所述目标姿态角N,其中所述指定参考点是指虚拟空间坐标系中与现实空间姿态角系坐标原点相对应的坐标点。即N=Vt+K,其中,K为虚拟空间中的指定参考姿态角。通过设置不同的指定参考姿态角,可以实现根据需要设置虚拟物件在虚拟空间中的展示的基准角度,从而避免从设备在现实空间中的位置限制虚拟设备在虚拟空间中的显示角度。
例如,在第一姿态角转换函数f(M1,M2)=M2-M1时,根据需要,可以将M2-M1的值M作为目标姿态角N;也可以根据虚拟空间中的指定参考点进行进一步计算,将M+K作为值作为目标姿态角N。
步骤104,主设备将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
在所述目标姿态角N确定之后,可以将虚拟物件以所述目标姿态角N所指示的角度进行设置,从而实现根据从设备在现实空间中的角度变化调整虚拟物件在虚拟空间中的显示角度。
采用本实施例,主设备可以根据从设备在现实空间中的角度变化,对应调整虚拟物件在虚拟空间中的显示角度,从而实现在设备在现实空间中发生角度变化时,对应的虚拟物件在也在虚拟空间中进行相应的角度调整。
由于在现实应用中,从设备除了会发生姿态变化之外,还会发生位置移动,例如外设设备可能会从一个地方移动到另一个地方。因此,主设备除了需要实现在从设备 在现实空间中移动时,对应的虚拟物件在也在虚拟空间中进行相应的移动之外,还需要实现在从设备在现实空间中发生角度变化时,对应的虚拟物件在虚拟空间中进行相应的角度调整。因此在另一个实施例中,图2所示,在步骤104之后还可以包括:
步骤105,当所述预定触发条件满足时,主设备获取初始三维坐标E1及当前三维坐标E2,其中,所述初始三维坐标E1是指在满足所述预定触发条件时,所述从设备在现实空间坐标系中的位置坐标,所述当前三维坐标E2是指在满足所述预定触发条件并经过指定时长t之后,所述从设备在所述现实空间坐标系中的位置坐标,所述现实空间坐标系为以现实空间中以指定点为原点所建立的三维坐标系。
在满足预定触发条件时,主设备可以获取从设备的初始三维坐标E1及当前三维坐标E2。
步骤106,主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标E1计算出所述当前三维坐标E2对应的目标三维坐标V。
在计算目标三维坐标V时,可以首先确定与所述预定触发条件相对应的动作函数,所述动作函数可以包括用于以所述初始三维坐标E1及所述当前三维坐标E2为输入参数计算所述目标三维坐标V的第一动作函数,或者也可以包括用于以所述初始三维坐标E1、所述当前三维坐标E2及指定时长t为输入参数计算所述目标三维坐标V的第二动作函数。
所述第一动作函数用f(E1,E2)表示,所述第二动作函数可以用f(E1,E2,t)表示。根据实际需求的不同,所述第一动作函数及第二动作函数的具体内容也可以各不相同,例如,f(E1,E2)=E2-E1,f(E1,E2,t)=(E2-E1)×t等。
主设备可以首先确定与所述预定触发条件相对应的第一动作函数,所述第一动作函数用于以所述初始三维坐标及所述当前三维坐标为输入参数计算所述三维坐标;然后以所述初始三维坐标及所述当前三维坐标为输入参数,使用所述第一动作函数计算出所述三维坐标。
或者,主设备也可以首先确定与所述预定触发条件相对应的第二动作函数,所述第二动作函数用于以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数计算虚拟空间目标三维坐标;然后以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数,使用所述第二动作函数计算出所述目标三维坐标。
使用第一动作函数或第二动作函数计算出三维坐标之后,主设备可以直接将该三 维坐标作为用于指示虚拟物件显示位置的目标三维坐标V,也可将该三维坐标作为虚拟空间初始目标三维坐标Vt,进一步计算后得出所述目标三维坐标V。
主设备可以根据所述虚拟空间初始目标三维坐标Vt及指定参考点三维坐标计算出所述目标三维坐标V,其中所述指定参考点是指虚拟空间坐标系中与现实空间三维坐标系坐标原点相对应的坐标点。即V=Vt+Z,其中,Z为虚拟空间中的指定参考点三维坐标。通过设置不同的指定参考点,可以实现根据需要设置虚拟物件在虚拟空间中的展示的基准位置,从而避免从设备在现实空间中的位置限制虚拟设备在虚拟空间中的显示位置。
例如,在第一动作函数f(E1,E2)=E2-E1时,根据需要,可以将E2-E1的值E作为目标三维坐标V;也可以根据虚拟空间中的指定参考点进行进一步计算,将E+Z作为值作为目标三维坐标V。
步骤107,将所述虚拟物件调整至所述虚拟空间中任意一个指定坐标系中所述目标三维坐标V所指示的位置。
在所述目标三维坐标V确定之后,可以将虚拟物件设置在所述目标三维坐标V所指示的位置,从而实现根据从设备在现实空间中的位置变化调整虚拟物件在虚拟空间中的显示位置。
采用本实施例,主设备可以根据从设备在现实空间中的移动,对应调整虚拟物件在虚拟空间中的位置,从而实现在设备在现实空间中移动时,对应的虚拟物件在也在虚拟空间中进行相应的移动。
与本发明调整虚拟物件在虚拟空间中姿态角的方法相对应,本发明实施例还提供了调整虚拟物件在虚拟空间中姿态角的装置。
参见图3,为本发明调整虚拟物件在虚拟空间中位置的装置一个实施例结构示意图。
如图3所示,该装置可以包括:检测单元301,获取单元302,计算单元303,调整单元304。
其中,检测单元301,用于检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;获取单元302,用于当所述预定触发条件满足时,获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条 件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角;计算单元303,用于采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;调整单元304,用于将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
可选的,所述计算单元303包括:第一确定子单元,用于确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿态角;第一计算子单元,用于以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述目标姿态角。
可选的,所述计算单元303包括:第二确定子单元,用于确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;第二计算子单元,用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述目标初始姿态角。
采用本实施例,所述装置可以根据从设备在现实空间中的角度变化,对应调整虚拟物件在虚拟空间中的显示角度,从而实现在设备在现实空间中发生角度变化时,对应的虚拟物件在也在虚拟空间中进行相应的角度调整。
本领域的技术人员可以清楚地了解到本发明实施例中的技术可借助软件加必需的通用硬件平台的方式来实现。基于这样的理解,本发明实施例中的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例或者实施例的某些部分所述的方法。
本说明书中的各个实施例均采用递进的方式描述,各个实施例之间相同相似的部分互相参见即可,每个实施例重点说明的都是与其他实施例的不同之处。尤其,对于装置实施例而言,由于其基本相似于方法实施例,所以描述的比较简单,相关之处参见方法实施例的部分说明即可。
以上所述的本发明实施方式,并不构成对本发明保护范围的限定。任何在本发明的精神和原则之内所作的修改、等同替换和改进等,均应包含在本发明的保护范围之内。

Claims (10)

  1. 一种调整虚拟物件在虚拟空间中姿态角的方法,其特征在于,包括:
    主设备检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;
    当所述预定触发条件满足时,主设备获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角;
    主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;
    主设备将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
  2. 如权利要求1所述的方法,其特征在于,主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角包括:
    主设备确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿态角;
    主设备以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述目标姿态角。
  3. 如权利要求1所述的方法,其特征在于,主设备采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角包括:
    主设备确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;
    主设备以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述目标初始姿态角。
  4. 如权利要求1所述的方法,其特征在于,所述预定触发条件包括:
    所述从设备上的指定按钮被按下;
    或者,所述从设备位于现实空间的指定空间范围内;
    或者,所述从设备与其他设备之间发生碰撞事件;
    或者,主设备或从设备启动。
  5. 如权利要求1至4任一项所述的方法,其特征在于,所述方法还包括:
    当所述预定触发条件满足时,主设备获取初始三维坐标及当前三维坐标,其中,所述初始三维坐标是指在满足所述预定触发条件时,所述从设备在现实空间坐标系中的位置坐标,所述当前三维坐标是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的位置坐标,所述现实空间坐标系为以现实空间中以指定点为原点所建立的三维坐标系;
    主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前三维坐标对应的目标三维坐标;
    主设备将所述虚拟物件调整至所述虚拟空间中任意一个指定坐标系中所述目标三维坐标所指示的位置。
  6. 如权利要求5所述的方法,其特征在于,主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前三维坐标对应的目标三维坐标包括:
    主设备确定与所述预定触发条件相对应的第一动作函数,所述第一动作函数用于以所述初始三维坐标及所述当前三维坐标为输入参数计算所述目标三维坐标;
    主设备以所述初始三维坐标及所述当前三维坐标为输入参数,使用所述第一动作函数计算出所述目标三维坐标。
  7. 如权利要求5所述的方法,其特征在于,主设备采用与所述预定触发条件对应的计算方式,根据所述初始三维坐标计算出所述当前三维坐标对应的目标三维坐标包括:
    主设备确定与所述预定触发条件相对应的第二动作函数,所述第二动作函数用于以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数计算虚拟空间目标三维坐标;
    主设备以所述初始三维坐标、所述当前三维坐标及所述指定时长为输入参数,使用所述第二动作函数计算出所述目标三维坐标。
  8. 一种调整虚拟物件在虚拟空间中姿态角的装置,其特征在于,包括:
    检测单元,用于检测是否满足调整从设备所对应物件在虚拟空间中姿态角的预定触发条件;
    获取单元,用于当所述预定触发条件满足时,获取初始姿态角及当前姿态角,其中,所述初始姿态角是指在满足所述预定触发条件时,所述从设备在现实空间预设坐标系中的姿态角,所述当前姿态角是指在满足所述预定触发条件并经过指定时长之后,所述从设备在所述现实空间坐标系中的姿态角;
    计算单元,用于采用与所述预定触发条件对应的计算方式,根据所述初始姿态角计算出所述当前姿态角对应的目标姿态角;
    调整单元,用于将所述虚拟物件的姿态调整为所述指定坐标系中所述目标姿态角所指示的姿态。
  9. 如权利要求8所述的装置,其特征在于,所述计算单元包括:
    第一确定子单元,用于确定与所述预定触发条件相对应的第一姿态角转换函数,所述第一姿态角转换函数用于以所述初始姿态角及所述当前姿态角为输入参数计算所述姿态角;
    第一计算子单元,用于以所述初始姿态角及所述当前姿态角为输入参数,使用所述第一姿态角转换函数计算出所述目标姿态角。
  10. 如权利要求8所述的装置,其特征在于,所述计算单元包括:
    第二确定子单元,用于确定与所述预定触发条件相对应的第二姿态角转换函数,所述第二姿态角转换函数用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数计算虚拟空间初始姿态角;
    第二计算子单元,用于以所述初始姿态角、所述当前姿态角及所述指定时长为输入参数,使用所述第二姿态角转换函数计算出所述目标初始姿态角。
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